forum

Kugimiya Rie - Omocha to Ichoni Asobu no Da!

posted
Total Posts
41
Topic Starter
Rotte
This beatmap was submitted using in-game submission on 2013年6月30日 at 16:25:28

Artist: Kugimiya Rie
Title: Omocha to Ichoni Asobu no Da!
Tags: ロッテ Rotte
BPM: 134
Filesize: 3543kb
Play Time: 01:07
Difficulties Available:
  1. Easy (1.88 stars, 58 notes)
  2. Hard (4.83 stars, 184 notes)
  3. Normal (4.23 stars, 91 notes)
Download: Kugimiya Rie - Omocha to Ichoni Asobu no Tsu
Information: Scores/Beatmap Listing
---------------
#?
not add sound effect
no sb
Zero__wind
沙发~
小猫大人干巴爹!
btw,所有diff加lead-in
Topic Starter
Rotte

Zero__wind wrote:

沙发~
小猫大人干巴爹!
btw,所有diff加lead-in
sb还没搞,等一起弄
mercury2004
M4M

Color Guide
Red : Change it please
Purple : Highly recommended
Orange : Suggestion

General
romanized title should be Omocha to Issho ni Asobu no da! つ half length sound is silence.
in the japanese name, add ! at the end おもちゃと一緒にあそぶのだっ!
no need to put your name in the tag. you can keep the japanese one i guess
you might as well add azusa in the tag
add this one you source アスタロッテのおもちゃ! < anime name

source http://www.kasi-time.com/item-54670.html


Easy
Nothing to suggest at all

Normal
hp drain -1? if new player miss any slider combo, they will instant fail the map
00:07:155 (5) - reverse point on the blue line made it kind weird. end the slider on red line and add note on 00:07:827 stack on slider tail
00:12:752 (2) - try this shape?

Hard
00:07:379 (7,8) - reduce it hitsound by 10%
00:12:976 (2) - stack this on 00:11:857 (1) - slider head
00:14:543 (6) - suggesting use this this part as a stream.

try this?
00:20:812 (1,2,3) - check this spacing, jump kinda sudden
00:38:499 (5) - add note?
00:42:081 (4,5) - unstack this, low ar is kinda confusing
try this?
00:46:782 (1,2,3,4,5,6,7,8) - this kind of stream is hard to read, shouldnt be in the hard difficulty
00:51:931 (2) - unstack

epic hitsound + moe song hhooohoh. the map havent been through much any mod, but the mapset almost perfect. get this rank plz

kudo 4 u

Kudo or no kudo your choice.
Topic Starter
Rotte

mercury2004 wrote:

M4M

Color Guide
Red : Change it please
Purple : Highly recommended
Orange : Suggestion

General
romanized title should be Omocha to Issho ni Asobu no da! つ half length sound is silence.
in the japanese name, add ! at the end おもちゃと一緒にあそぶのだっ!
no need to put your name in the tag. you can keep the japanese one i guess it's not my name,it's rotte's name ww
you might as well add azusa in the tag
add this one you source アスタロッテのおもちゃ! < anime name

source http://www.kasi-time.com/item-54670.html


and fixed all problems except delete tag "rotte" .

Easy
Nothing to suggest at all

Normal Normal not modded.
hp drain -1? if new player miss any slider combo, they will instant fail the map
00:07:155 (5) - reverse point on the blue line made it kind weird. end the slider on red line and add note on 00:07:827 stack on slider tail
00:12:752 (2) - try this shape?

Hard
00:07:379 (7,8) - reduce it hitsound by 10%
00:12:976 (2) - stack this on 00:11:857 (1) - slider head not fix it ,I'll keep it on late slider.
00:14:543 (6) - suggesting use this this part as a stream.[/color] no.
try this?
00:20:812 (1,2,3) - check this spacing, jump kinda sudden I'll remember your opinion.
00:38:499 (5) - add note? To be honest, I don't want to mod it.
00:42:081 (4,5) - unstack this, low ar is kinda confusing I don't like your idea,but I want to mod it
try this?
00:46:782 (1,2,3,4,5,6,7,8) - this kind of stream is hard to read, shouldnt be in the hard difficulty on purpose.
00:51:931 (2) - unstack not modded it.

epic hitsound + moe song hhooohoh. the map havent been through much any mod, but the mapset almost perfect. get this rank plz

kudo 4 u

Kudo or no kudo your choice.
chaee
Easy:

Nothing to suggest at all :)

Normal:
M-moee~
00:52:155 (2) - The song kinda speeds up around this mark, so I suggest you add an inheriting timing section and set the speed to at least 1.3x

Hard:
So moe i almost peed mysel ;__;
ts8zs
Moe~ >w<
Hard
基本均为建议,建议基于本人的顺手(逆时针)
00:08:499 (2) - 尝试Ctrl+G看看?个人觉得这样比较顺手
00:12:976 (2) - 这个尝试放在1下面?
00:14:543 (6) - 以后类似的都拆成两个比较好
00:17:230 (5) - NC?
00:23:499 (3,4) - http://osu.ppy.sh/ss/842611
00:32:454 (6) - 觉得不太顺但是不会改= =b
00:46:782 (1,2,3,4,5,6,7,8) - 这是insane用的梗吧?等别的modder吐槽看看……
01:08:275 (1) - Remove NC?
01:07:379 (1,2,3,4,5,6,7) - http://osu.ppy.sh/ss/842621 ……无视这个吧……
Normal
00:10:513 - 这个tick声减小点?
Easy
00:40:513 (1) - 这个和 00:40:066 (5) - 粘上了最好把后面两个点移开点http://osu.ppy.sh/ss/842626

有时间的话请mod下我签名:3
Zero__wind
irc mod
19:07 *Zero__wind is editing [http://osu.ppy.sh/b/268288 Kugimiya Rie - Omocha to Ichoni Asobu no Tsu [Hard]]
19:08 Rotte: 更新没?
19:08 Zero__wind: yes
19:08 Rotte: 名字咱都变了
19:09 Zero__wind: 纳尼
19:09 Zero__wind: 好吧那我redl
19:09 Rotte: 不用吧
19:09 Zero__wind: 为什么钉宫这么moe
19:09 Rotte: 音源没换
19:09 Zero__wind: 昨天好不容把这个图HL了 巨开心
19:09 *Zero__wind is listening to [http://osu.ppy.sh/b/117230 Kugimiya Rie - Renai Circulation (Short Ver.)]
19:10 Zero__wind: 好了
19:10 *Zero__wind is editing [http://osu.ppy.sh/b/268288 Kugimiya Rie - Omocha to Issho ni Asobu no da! [Hard]]
19:10 Zero__wind: lead-in至少拖到1的位置
19:10 Zero__wind: 准备时间太短
19:11 Zero__wind: whsitle ?
19:11 Zero__wind: 00:02:230 (3) -
19:11 Rotte: 等下啊
19:12 Zero__wind: 嗯
19:12 Zero__wind: 没事 那我吃饭
19:14 Rotte: lead没必要吧
19:14 Rotte: lead没必要吧
19:14 Rotte: z
19:14 Rotte: 郁闷死了
19:14 Zero__wind: ?
19:15 Zero__wind: 回车键坏了?
19:15 Rotte: lead没必要吧
19:15 Rotte: 不是
19:15 Zero__wind: 有必要OAQ
19:15 Rotte: 刚刚没拖到滚动条最下
19:15 Rotte: 一般是多少?
19:15 Rotte: 起始端
19:15 Rotte: 3s?
19:15 Zero__wind: 你这只有1s……反正是太短了
19:16 Zero__wind: 反正建议拖到1或者1.5的位置
19:16 Rotte: C那行
19:17 Zero__wind: 难道小猫大人用五笔的
19:17 Rotte: 没啊
19:17 Rotte: 对了
19:17 Rotte: 那个whistle没影响吧
19:17 Zero__wind: 记得all diffs consistent
19:17 Rotte: 那个不加了
19:17 Zero__wind: 行
19:17 Rotte: 反正声音也小
19:17 Rotte: 没什么帮助
19:19 Zero__wind: 00:10:961 (7) - 逆时针转一转摆回来 后右边那个叠着不太漂亮
19:19 Rotte: 没太明白...
19:20 Zero__wind: 就是现在7和8overlap了
19:20 Rotte: 但是感觉没什么影响啊
19:20 Zero__wind: 打起来当然没影响 我只是说看起来不漂亮
19:21 Zero__wind: 大致转个角度的意思 http://puu.sh/3suBm.jpg
19:21 Rotte: 还是觉得自己的这个漂亮
19:21 Zero__wind: 哦哦
19:21 Rotte: 暂时先不改
19:22 Zero__wind: 00:21:484 (2) - 离3近一些离1远一些
19:22 Zero__wind: 移动比较舒服
19:26 Zero__wind: 00:27:305 (3) - (440,380)如何
19:26 Rotte: 21不好改啊
19:26 Zero__wind: 有么?
19:27 Rotte: 你意思是居中?
19:27 Zero__wind: 00:21:484 (2) - (312,348)之类的地方就可以
19:27 Zero__wind: 你不用担心00:19:916 (3) - 啊 它早就滚蛋了
19:28 Zero__wind: 嘛 其实我觉得最好是弄到(304,332)
19:29 Zero__wind: 你从00:20:812 (1) - 的一半的位置画弧线画到00:21:708 (3) -
19:29 Zero__wind: 能经过的位置
19:32 Rotte: 那行吧
19:32 Zero__wind: 嗯
19:32 Rotte: 你找你的就行了
19:32 Rotte: 咱看着改
19:32 Zero__wind: 00:27:305 (3) - (440,380)
19:33 Zero__wind: 嘛 我就那么一说 可以不改
19:33 Zero__wind: 音效没啥好看的 clap我都查了……
19:33 Rotte: 这感觉没必要改
19:33 Zero__wind: 嗯
19:33 Rotte: 改了反而怪怪的
19:34 Zero__wind: 00:38:611 (1) - 故意的?
19:34 Rotte: 对
19:34 Zero__wind: 也可以 那里还算有声音
19:34 Rotte: 完全走音乐
19:34 Rotte: 一开始是34slider
19:34 Zero__wind: 00:41:722 - 这个真是ORZ
19:34 Rotte: 后来这样弄了
19:35 Zero__wind: 4和5那样倒00:41:409 (3,4,5) -
19:35 Zero__wind: 这个
19:35 Zero__wind: 4和5那样倒还好啦
19:35 Zero__wind: 可不可以把4和5一起从3底下挪出来
19:36 Rotte: 有点难度
19:36 Zero__wind: (360,332)
19:36 Zero__wind: 打起来还是很顺的
19:36 Rotte: 变换这儿的话没什么好梗
19:37 Zero__wind: 只是单纯挪一下位置而已
19:37 Rotte: 先扔着不管吧
19:37 Zero__wind: http://puu.sh/3sv0H.jpg
19:38 Rotte: 从音调方面来讲
19:38 Rotte: 我不喜欢这样
19:38 Zero__wind: 怎么讲
19:39 Zero__wind: 00:50:588 (4) - 这里要不要也clap
19:39 Zero__wind: 00:43:200 (7) - 像这里一样
19:41 Zero__wind: 喵
19:42 Rotte: 喵
19:42 Zero__wind: 00:50:588 (4) - 这里要不要也clap
19:42 Zero__wind: 这个收到没
19:42 Zero__wind: 和00:43:200 (7) - 这里保持一致
19:45 Rotte: 又掉了
19:45 Zero__wind: =。=
19:46 Zero__wind: 00:53:722 (2) - 这个要不要拆成2个circle
19:46 Zero__wind: 单纯感觉蓝线起连打容易坠毁
19:46 Rotte: 不管
19:46 Rotte: 这儿就这样了
19:47 Zero__wind: 那就没啥了
19:47 *Zero__wind is editing [http://osu.ppy.sh/b/268314 Kugimiya Rie - Omocha to Issho ni Asobu no da! [Normal]]
19:49 *Zero__wind is editing [http://osu.ppy.sh/b/268314 Kugimiya Rie - Omocha to Issho ni Asobu no da! [Normal]]
19:49 Zero__wind: 00:17:230 (1) -
19:49 Zero__wind: 尾巴的clap去掉?
19:50 Zero__wind: 或者换成finish
19:50 Rotte: 换成finish了
19:51 Zero__wind: 00:19:021 (1) - 头上漏了finish
19:51 Rotte: 嗯,加上了
19:52 Zero__wind: 00:27:976 (1) - NC不必要
19:53 Zero__wind: 00:30:887 (3) - 尾巴的clap可以不要
19:59 Zero__wind: 00:36:931 (1) - 00:40:513 (1) - 00:47:678 (1) - 3个finish
20:00 Zero__wind: 00:30:887 (3) - 尾巴的clap可以不要
20:00 Zero__wind: 00:27:976 (1) - NC可不要
20:00 Zero__wind: 00:51:260 (1) - 这个不是很明显不过也可以加finish
20:00 Zero__wind: 然后为什么00:51:260 (1) - 这里的clap乱套了
20:00 Zero__wind: 继续还是用tick clap呀
20:01 Zero__wind: 00:52:155 (2,3,4) - 感觉这里节奏最好还是改正常点=。=
20:01 Zero__wind: 00:52:827 (3) - 这个上面的clap听起来太不在拍子上了
20:01 Rotte: 从后面用的是自创节奏了
20:02 Zero__wind: 全都是红线clap
20:02 Zero__wind: 非常奇怪
20:02 Zero__wind: 00:54:842 (1) - finish
20:02 Zero__wind: 然后就没了
20:02 Rotte: 成了太鼓梗了
20:02 Rotte: 对吧
20:02 Zero__wind: 感觉那一堆 真心很猎奇
20:03 Rotte: 后面那个基本上吧
20:03 Rotte: 就是成了太鼓梗了
20:03 Rotte: 先留着不管
20:03 Rotte: 看bat准备怎么办
20:03 Zero__wind: 嗯
20:04 Rotte: 咱倒是觉得那个还好
20:04 Zero__wind: 那几个finish别忘记了
20:04 Rotte: 虽然有点猎奇但是咱觉得挺好
20:08 Zero__wind: 00:22:603 - whistle
20:08 *Zero__wind is editing [http://osu.ppy.sh/b/268313 Kugimiya Rie - Omocha to Issho ni Asobu no da! [Easy]]
20:08 Zero__wind: 01:00:215 (3) - 头和尾建议不要连着
20:08 Rotte: whistle有啊
20:08 Zero__wind: 咦 哦
20:09 Zero__wind: 我以为我加的……
20:09 Rotte: 而且头尾为啥不要连
20:09 Zero__wind: 只是建议在Easy不要有不太好看懂的滑条
20:09 Zero__wind: 没了
20:10 Zero__wind: 然后Easy没啥了
20:10 Zero__wind: ok clear
Good luck
Kissflying
不设置倒数3,2,1会有问题吗?
好像没KIAI TIME,要紧吗?

Normal
00:05:140(2) - 那么尖的滑条可以优化
00:06:484(4) - 新COMBOL
00:07:155(5) - 可以拆分成 00:07:155(5)note 00:07:379(6) -滚轮;滚3次还是4次随便你,你看怎么方便就怎么改
00:26:185(1) - 同00:05:140
00:42:752(3) - 新COMBOL
01:08:722收尾的绿线木有

节奏没什么问题,其他两个难度都玩过了,HARD,EASY不错,所以就选NORMAL MOD了
Rizia
又短又渣的mod :3

[Easy]
00:56:633 (3) - 可以上移些少?

[Normal]
00:07:155 (5) - 完在 00:07:379
01:01:558 (1) - 尾加finish


[Hard]
00:07:827 (8) - 用 00:07:379 (7) - 的Slider之後旋轉 (嘛...其實這個可以無視)
00:46:782 (1,2,3,4,5,6,7,8) - 這未免太鬼畜 :3
pieguyn
hi there :)

[Easy]
00:38:499 (3) - 1/2 might be too hard for Easy..imo just removing it sounds fine
00:44:096 (1) - whistle on end, then 00:45:887 (3) - add whistle at start? like 00:58:424 (1,2,3) -

[Normal]
CS -1?
00:32:006 (2) - how about adding finish here? :D
00:44:096 (1) - add whistle on start
00:46:558 (4) - http://puu.sh/3t28c.jpg ? IMO a slider with two repeats is kind of weird to play, especially if it starts on a 1/2
00:51:260 (1) - add finish on start
00:58:424 (1) - add whistle on start
01:01:558 (1) - add finish on end
01:05:588 (1) - add finish on start
01:07:379 (1) - add finish? (01:07:379 - , 01:07:827 - , and 01:08:275 - )

[Hard]
00:08:275 (1) - add whistle? it's there in other diffs
00:22:603 (1) - ^
00:31:558 (4) - add finish on start?
00:42:305 (5) - kind of hard to read since it's covered up by 00:41:409 (3) -
00:49:021 (1,2) - switch NCs?
00:58:424 (1) - add finish? there's one at 00:44:096 (1) -
01:05:588 (1) - add finish? imo it makes a nice transition where the more strong part of the song ends :P

everything else is fine for me o.o nice map and good luck~
Topic Starter
Rotte

Shinchaechae wrote:

Easy:

Nothing to suggest at all :)

Normal:
M-moee~
00:52:155 (2) - The song kinda speeds up around this mark, so I suggest you add an inheriting timing section and set the speed to at least 1.3x

Hard:
So moe i almost peed mysel ;__;
but you better not changed sv in normal diff :D
Topic Starter
Rotte

ts8zs wrote:

Moe~ >w<
Hard
基本均为建议,建议基于本人的顺手(逆时针)
00:08:499 (2) - 尝试Ctrl+G看看?个人觉得这样比较顺手 没必要啊
00:12:976 (2) - 这个尝试放在1下面? 这个不改
00:14:543 (6) - 以后类似的都拆成两个比较好 故意的
00:17:230 (5) - NC? 嗯好
00:23:499 (3,4) - http://osu.ppy.sh/ss/842611 不换
00:32:454 (6) - 觉得不太顺但是不会改= =b 先留着吧
00:46:782 (1,2,3,4,5,6,7,8) - 这是insane用的梗吧?等别的modder吐槽看看…… 这是亮点
01:08:275 (1) - Remove NC?
01:07:379 (1,2,3,4,5,6,7) - http://osu.ppy.sh/ss/842621 ……无视这个吧……
Normal
00:10:513 - 这个tick声减小点? 没什么影响吧
Easy
00:40:513 (1) - 这个和 00:40:066 (5) - 粘上了最好把后面两个点移开点http://osu.ppy.sh/ss/842626

有时间的话请mod下我签名:3
Topic Starter
Rotte

Kissflying wrote:

不设置倒数3,2,1会有问题吗?
好像没KIAI TIME,要紧吗?

Normal
00:05:140(2) - 那么尖的滑条可以优化 这个是故意的
00:06:484(4) - 新COMBOL 好的
00:07:155(5) - 可以拆分成 00:07:155(5)note 00:07:379(6) -滚轮;滚3次还是4次随便你,你看怎么方便就怎么改 故意的
00:26:185(1) - 同00:05:140 故意的
00:42:752(3) - 新COMBOL 这个不行,加了会破坏这一段cb
01:08:722收尾的绿线木有 没必要吧

节奏没什么问题,其他两个难度都玩过了,HARD,EASY不错,所以就选NORMAL MOD了
thx :)
Topic Starter
Rotte

Kawaiwkyik wrote:

又短又渣的mod :3

[Easy]
00:56:633 (3) - 可以上移些少? 好的

[Normal]
00:07:155 (5) - 完在 00:07:379 这个梗音效咱比较喜欢w
01:01:558 (1) - 尾加finish 加了


[Hard]
00:07:827 (8) - 用 00:07:379 (7) - 的Slider之後旋轉 (嘛...其實這個可以無視) 这个故意的
00:46:782 (1,2,3,4,5,6,7,8) - 這未免太鬼畜 :3 这是亮点啊
Topic Starter
Rotte

pieguy1372 wrote:

hi there :)

[Easy] all fixed
00:38:499 (3) - 1/2 might be too hard for Easy..imo just removing it sounds fine
00:44:096 (1) - whistle on end, then 00:45:887 (3) - add whistle at start? like 00:58:424 (1,2,3) -

[Normal]
CS -1? no changed.
00:32:006 (2) - how about adding finish here? :D ok~
00:44:096 (1) - add whistle on start ok
00:46:558 (4) - http://puu.sh/3t28c.jpg ? IMO a slider with two repeats is kind of weird to play, especially if it starts on a 1/2 I think my idea is well :)
00:51:260 (1) - add finish on start ok
00:58:424 (1) - add whistle on start ok
01:01:558 (1) - add finish on end ok
01:05:588 (1) - add finish on start ok
01:07:379 (1) - add finish? (01:07:379 - , 01:07:827 - , and 01:08:275 - ) 01:07:827 - not added

[Hard]
00:08:275 (1) - add whistle? it's there in other diffs oh yeah
00:22:603 (1) - ^ oh yeah
00:31:558 (4) - add finish on start? oh yeah
00:42:305 (5) - kind of hard to read since it's covered up by 00:41:409 (3) - but I want to keep myself thought.
00:49:021 (1,2) - switch NCs? no
00:58:424 (1) - add finish? there's one at 00:44:096 (1) - I add whistle,I think whistle is fit in this place
01:05:588 (1) - add finish? imo it makes a nice transition where the more strong part of the song ends :P whistle :D

everything else is fine for me o.o nice map and good luck~
thank you ~ :)
Fycho
Hello ,from your M4M queue
Black: suggestion
Blue: might consider
Red: Unrankable issue

[General]
背景图片不要超过1024*768
音效有点吵,用soft如何

[Hard]

  • 00:06:484 (5) –NC 一根大白线一次,全歌曲统一比较好
    00:10:066 (5) –NC
    00:13:648 (4) –NC
    00:15:439 (1) –whistle?Finish
    00:26:185 (1) –Finish
    00:27:976 (5) –NC
    00:31:558 (4) –NC后面还有一些就不说了
    00:46:782 (1,2,3,4,5,6,7) –这个梗略难读啊
    00:57:528 (8) –这里设置成1/4note和前面一样如何0 0 ?
    01:00:103 (1,2,3,4,5) –有些overmap
    01:06:708 (4) –换成短滑条从01:06:931 –开始,在这里01:06:708 –设置空拍
    01:08:499 (2,3) –这两个莫名,建议delete

[Normal]
  • 00:05:140 (2) –滑条到这里00:05:588 –结束,然后紧接着放两note
    00:26:185 (1) –好奇怪,感觉片面追求节奏独特但没什么特别意义啊
    00:30:663 (2,3) –这里略别扭,这里00:30:887 -最好设置成note或者00:30:663 –放短滑条,总之中间那个音别盖掉

    00:46:558 (4) –改成单折返放到这里00:46:782 -0 0因为00:46:558 –没音放着很别扭
    01:06:484 (3) –拉长,01:06:931 –这个别空着
    01:08:499 (2,3) – 同H

[Easy]

  • 主要摸音效
    00:08:275 (1) –首是不是漏了whistle,不过建议加finish
    00:22:603 (1) –首建议改为finish
    00:44:096 (1) –首finish,前后统一比较好
    00:58:424 (1) -^
    三个难度音效最好统一下

0.0哎哟我受不了了,声音太萌了。。好久没听钉宫的声音好不容易戒掉了。现在听了下又上瘾了怒补番;w;Good luck
Topic Starter
Rotte

Fycho wrote:

Hello ,from your M4M queue
Black: suggestion
Blue: might consider
Red: Unrankable issue

[General]
背景图片不要超过1024*768
音效有点吵,用soft如何

[Hard]

  • 00:06:484 (5) –NC 一根大白线一次,全歌曲统一比较好
    00:10:066 (5) –NC
    00:13:648 (4) –NC
    00:15:439 (1) –whistle?Finish
    00:26:185 (1) –Finish
    00:27:976 (5) –NC
    00:31:558 (4) –NC后面还有一些就不说了
    00:46:782 (1,2,3,4,5,6,7) –这个梗略难读啊
    00:57:528 (8) –这里设置成1/4note和前面一样如何0 0 ?
    01:00:103 (1,2,3,4,5) –有些overmap
    01:06:708 (4) –换成短滑条从01:06:931 –开始,在这里01:06:708 –设置空拍
    01:08:499 (2,3) –这两个莫名,建议delete

[Normal]
  • 00:05:140 (2) –滑条到这里00:05:588 –结束,然后紧接着放两note
    00:26:185 (1) –好奇怪,感觉片面追求节奏独特但没什么特别意义啊
    00:30:663 (2,3) –这里略别扭,这里00:30:887 -最好设置成note或者00:30:663 –放短滑条,总之中间那个音别盖掉

    00:46:558 (4) –改成单折返放到这里00:46:782 -0 0因为00:46:558 –没音放着很别扭
    01:06:484 (3) –拉长,01:06:931 –这个别空着
    01:08:499 (2,3) – 同H

[Easy]

  • 主要摸音效
    00:08:275 (1) –首是不是漏了whistle,不过建议加finish
    00:22:603 (1) –首建议改为finish
    00:44:096 (1) –首finish,前后统一比较好
    00:58:424 (1) -^
    三个难度音效最好统一下

0.0哎哟我受不了了,声音太萌了。。好久没听钉宫的声音好不容易戒掉了。现在听了下又上瘾了怒补番;w;Good luck

嘛,最终一个都没改,继续努力吧,看图要看别人图这样摆是想表达什么样的意思,然后再mod w
abalee
background 最大 1024x786,这个必须要改。

[Normal]
建议:
00:07:155 (2) - 移到 00:07:379 (x) - 在原本的位置上加一个cricle。

[Hard]
00:38:499 (5) - add a circle?
Topic Starter
Rotte

abalee wrote:

background 最大 1024x786,这个必须要改。啊?我记得现在16:9 的1366x768也是可以的啊

[Normal]
建议:
00:07:155 (2) - 移到 00:07:379 (x) - 在原本的位置上加一个cricle。 我觉得就我现在这个挺好听啊.....

[Hard]
00:38:499 (5) - add a circle? 这个是故意的
abalee
...就算这两个点可以不改但是BG这个还请重新裁剪成1024x768大小...
sammy711
From 复读群
red=unrankable
black=strongly recommend
pink=advice
General
Good!
Easy
Good!
Normal
CS-1?
00:07:155 (2) - 这个放蓝线感觉不太舒服。。推荐改一下
Good!
Hard
00:04:133 (6) - 这个音符在连打串里显得很突兀 往左移一点让整个一串平滑一些吧

00:14:543 (6) - 这么短也弯 好难看 最好变直

00:28:872 (8) - ^同上

00:07:827 (8) - 同上

00:42:081 (4) - 这个真的很难看啊...都不如改成二连

00:49:021 (1) - 这个少往返一次 00:49:021 (1) - 这里加个circle吧 因为背景音乐很明显
00:49:021 - 00:49:916 - 00:50:364 - 是三个重音
而把第一个作为滑条的结尾不合适 因为这削弱了节奏
00:01:558 (2) - ^同上

00:52:043 - 加个circle? 感觉听起来这样更适合节奏

00:53:722 (2) - 这个滑条往下一点? 让滑条的flow和连打的flow连在一起

00:46:782 (1,2,3,4,5,6,7,8) - 很不推荐这个 但如果你一定要用的话就算了...

00:45:439 (5) - 这个 推荐改成1/2滑条 因为和音乐实在不符合 00:45:439 (5) - 然后可以在这里加个note

00:35:140 - 加个转盘 然后结束在00:36:484

01:04:693 (3,4,5,6) - 这个可以再摆得有意思点的 比如这样我感觉很不错啊ww 强烈建议改
Good map

啊 顺便给我留个M4M的位置ww 等我以后做完图了求mod
Death Rock

abalee wrote:

...就算这两个点可以不改但是BG这个还请重新裁剪成1024x768大小...
Rules已經改了請再確認一次,我新的rank圖用的是超過1024x768的16:9大小,這已經被允許了
Topic Starter
Rotte

Death Rock wrote:

abalee wrote:

...就算这两个点可以不改但是BG这个还请重新裁剪成1024x768大小...
Rules已經改了請再確認一次,我新的rank圖用的是超過1024x768的16:9大小,這已經被允許了
:)
Topic Starter
Rotte

sammy711 wrote:

From 复读群
red=unrankable
black=strongly recommend
pink=advice
General
Good!
Easy
Good!
Normal
CS-1?
00:07:155 (2) - 这个放蓝线感觉不太舒服。。推荐改一下 我决定normal不动www
Good!
Hard
00:04:133 (6) - 这个音符在连打串里显得很突兀 往左移一点让整个一串平滑一些吧 保持原先不变

00:14:543 (6) - 这么短也弯 好难看 最好变直 故意的

00:28:872 (8) - ^同上 ^同上

00:07:827 (8) - 同上 同上

00:42:081 (4) - 这个真的很难看啊...都不如改成二连 很多人都提出来了,这个换了个jump梗

00:49:021 (1) - 这个少往返一次 00:49:021 (1) - 这里加个circle吧 因为背景音乐很明显 嗯好,这个不错
00:49:021 - 00:49:916 - 00:50:364 - 是三个重音
而把第一个作为滑条的结尾不合适 因为这削弱了节奏
00:01:558 (2) - ^同上 这个不改

00:52:043 - 加个circle? 感觉听起来这样更适合节奏

00:53:722 (2) - 这个滑条往下一点? 让滑条的flow和连打的flow连在一起 这个不违和

00:46:782 (1,2,3,4,5,6,7,8) - 很不推荐这个 但如果你一定要用的话就算了... 这个是本图特点

00:45:439 (5) - 这个 推荐改成1/2滑条 因为和音乐实在不符合 00:45:439 (5) - 然后可以在这里加个note 你没仔细听这个w

00:35:140 - 加个转盘 然后结束在00:36:484 曲子需要一个小休息点

01:04:693 (3,4,5,6) - 这个可以再摆得有意思点的 比如这样我感觉很不错啊ww 强烈建议改 嗯好,这个变了一个jump梗
Good map

啊 顺便给我留个M4M的位置ww 等我以后做完图了求mod

谢啦
abalee
前面是我没跟上rule的更新而误判,这个是我的错。
但是我依然认为 hard 的00:38:611 (1) - 这个不算合适,或者你可以另外找支持你观点的BAT,他认为OK(不是pass)的话我随时可以补泡。
Topic Starter
Rotte

abalee wrote:

前面是我没跟上rule的更新而误判,这个是我的错。
但是我依然认为 hard 的00:38:611 (1) - 这个不算合适,或者你可以另外找支持你观点的BAT,他认为OK(不是pass)的话我随时可以补泡。
嘛,这个note最终挪到了00:38:499 (1) -
:D
abalee
bubbled.
Nymph
[Hard]
00:49:021 (1) - 这丢了个clap吧

[Normal]
00:07:155 (2) - 这个slider转折的位置玩着很奇怪啊很奇怪

00:10:066 (1) - 我去这个tick在我这听音量太大了 跟爆破音一样

00:26:185 (1) - 同上(我建议减小tick那个文件的音量 所有tick听着都好大声音啊 起码改成60%我觉得才能跟现在你普通clap声音一样大)

00:30:887 (3) - 感觉尾巴clap略多余
Topic Starter
Rotte

Nymph wrote:

[Hard]
00:49:021 (1) - 这丢了个clap吧 加上咯

[Normal]
00:07:155 (2) - 这个slider转折的位置玩着很奇怪啊很奇怪 随便弄了弄,弄了个slider+note

00:10:066 (1) - 我去这个tick在我这听音量太大了 跟爆破音一样 换音效了

00:26:185 (1) - 同上(我建议减小tick那个文件的音量 所有tick听着都好大声音啊 起码改成60%我觉得才能跟现在你普通clap声音一样大)

00:30:887 (3) - 感觉尾巴clap略多余 弄死了
Nymph
乌拉喵!
Topic Starter
Rotte

Nymph wrote:

乌拉喵!


老妮真勤劳

o3o
lkx_Shore
;)
a32
15天rank简直是人
恭喜~
raririn
xialelaomaoyourank
Flower
Cat king of speed rank
Fycho
gratz~
kanpakyin
Grats...

huuuuuuuuuuuuuuuuum
00:46:782 (1,2,3,4,5,6,7,8,1) - 這個flow不太好啊...打起來很不舒服 233
h3k1ru
gratz nyan, love this song
show more
Please sign in to reply.

New reply