Testing "Within Temptation - The Unforgiving" and "LQGR - OMG"
https://osu.ppy.sh/b/156352
https://osu.ppy.sh/b/48534
Monitoring done with Perfmon (included in Windows 7). The green line is Virtual Memory of osu!.exe, and the blue line is Private Memory of the osu!.exe process. Each vertical mark is 100MB of memory.
1) After just starting osu!, it stays at about 350MB of Private Memory during the main menu, it jumps to about 500MB on the song selection screen. I apply auto mod, and start The Unforgiving: memory immediately increases to about 900MB, and it keeps increasing until the game crashes (there is no error screen, the screen and the process just disappear almost instantly).
2) I start the game again, and play the map (without Auto mod this time). The situation is very similar, but memory is at about 1000MB when starting the map instead of 900MB. The game crashes.
3) I start the game again, apply auto mod and start LQGR - OMG [Binary]. RAM use doesn't increase as much as the other map when just starting the map (probably because it doesn't have a custom skin, video nor storyboard), but RAM increases much more quickly than in the other map (it doesn't crash though); this is a map that has thousands of circles at a time in the screen, this might be a contributing factor. After the map is over, Private Memory is at about 750MB in the song selection screen and the main menu (it was about 600MB in the results screen).
https://osu.ppy.sh/b/156352
https://osu.ppy.sh/b/48534
Monitoring done with Perfmon (included in Windows 7). The green line is Virtual Memory of osu!.exe, and the blue line is Private Memory of the osu!.exe process. Each vertical mark is 100MB of memory.
1) After just starting osu!, it stays at about 350MB of Private Memory during the main menu, it jumps to about 500MB on the song selection screen. I apply auto mod, and start The Unforgiving: memory immediately increases to about 900MB, and it keeps increasing until the game crashes (there is no error screen, the screen and the process just disappear almost instantly).
2) I start the game again, and play the map (without Auto mod this time). The situation is very similar, but memory is at about 1000MB when starting the map instead of 900MB. The game crashes.
3) I start the game again, apply auto mod and start LQGR - OMG [Binary]. RAM use doesn't increase as much as the other map when just starting the map (probably because it doesn't have a custom skin, video nor storyboard), but RAM increases much more quickly than in the other map (it doesn't crash though); this is a map that has thousands of circles at a time in the screen, this might be a contributing factor. After the map is over, Private Memory is at about 750MB in the song selection screen and the main menu (it was about 600MB in the results screen).
Testing https://osu.ppy.sh/b/104016&m=0 (Unfinished Marathon Map)
In this case, RAM is about 650MB when just starting the map, and it increases gradually while playing the map with Auto mod. Notably, memory use doesn't increase in unmapped parts (long breaks in the map), it only seems to increase while playing notes or just a few seconds before the end of each break. The song keeps playing until it crashes again.
In this case, RAM is about 650MB when just starting the map, and it increases gradually while playing the map with Auto mod. Notably, memory use doesn't increase in unmapped parts (long breaks in the map), it only seems to increase while playing notes or just a few seconds before the end of each break. The song keeps playing until it crashes again.