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Coldplay - Viva la Vida

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Mismagius
[General]
  • O soft-hitnormal ficou meio alto em comparação aos 'ding's do mapa do Puffles. Talvez você possa baixar um pouco o volume do soft-hitnormal (com um editor de áudio) e colocá-lo no mesmo custom hitsound set. Fica meio chato ter que ouvir mais o soft-hitnormal do que os dings.
    Aliás, não seria legal colocar umas custom combo colours, pelo menos para combinar com as cores da garota?

[Normal]

  • Eu realmente acho que uns lugares poderiam ter mais hitsounds. 00:41:736 (1,2,3,4,1,2,3,1,2,3,1,2,3,4,5,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,5) - Tudo isso aqui, e só uns finishes. Que tal usar umas whistles baseando nos vocais?
  1. 00:27:823 (1) - Não acho que o newcombo seja necessário aqui.
  2. 01:37:388 (1) - Mesma coisa que o anterior.
  3. 02:05:214 (1) - Não vou comentar muito a parte dos hitsounds porque eu já falei, mas quando você arrumar a questão dos hitsounds, não esqueça de colocar um finish aqui.
  4. 02:33:909 (3,4) - Ficou meio estranho você seguir o vocal depois de tanto tempo na mesma batida. É bom um pouco de variação, mas sei lá.
  5. 02:37:388 (3,4) - Mesma coisa que o anterior.
  6. 03:00:866 (1,2,3,4) - Não tá faltando um ding nesse (3) aí? o.o Você usou em outros lugares, como em 03:09:562 (3).
  7. 03:05:214 (3) - Mesma coisa que o anterior.
  8. 03:31:083 (5) - Por algum motivo eu achei que uma whistle do soft hitsound combinaria bem ali, mas ficou meio estranho. o.o De qualquer jeito, eu achei essa nota meio... vazia, sei lá, podia ter um hitsound aí.
  9. 03:35:649 (1) - Por que não terminar esse spinner 1/1 depois?

[Hard]

  • Mesma coisa sobre os hitsounds. Dá pra fazer bastante coisa legal entre as partes mais calmas.
  1. 00:20:866 (1,2,3) - Mova essas três notas para x: 468 y:324.
  2. 00:27:823 (1) - Ainda acho esse newcombo meio inútil. Não esqueça que, por consistência, se você tirar ele do Normal, terá que tirar aqui.
  3. 00:47:605 (7) - Eu ia reclamar disso, mas li a descrição. Bem, minha sugestão não tem nada a ver com mudar o posicionamento delas, e sim o timing. Seria bem melhor se você colocasse uma nota em 00:47:605 (7) e movesse os sliders 1/2 mais tarde (e depois arrumasse o spacing das próximas notas, obviamente). Mas acho que você já se justificou sobre essas notas :P
  4. 00:51:301 (7) - Slider meio feio >: dá pra fazer um melhorzinho usando os novos sliders.
  5. 01:00:649 (4,5,6,7) - Eu não gosto muito de sliders em 1/2. Dava pra fazer assim, na minha humilde opinião. (se fizer, arrume o spacing das próximas notas)
  6. 01:06:083 (1,2,3,4,1,2,3,4,5) - Umas coisas que eu não concordei muito pelo andar da diff foram essas mudanças de spacing. Elas combinam um pouco com a música, mas ficam confusas para o jogador, que acha que o timing das notas é diferente. Bem, você disse que está mapeando 'sendo você mesmo', e eu respeito isso, então.. :V
  7. 01:18:040 (5,6) - Sliders feios ;-; Não tem como fazer eles um pouco melhorzinhos?
  8. 01:37:388 (1) - Mesma coisa que no Normal~
  9. 01:50:214 (3,4,1) - Achei esse spacing meio estranho. Sugestão: Colocar o slider em x:291 y:200.
  10. 02:14:779 (5) - Esse silêncio ficou definitivamente estranho. o.o Ela é a única nota assim que está silenciada no final. Não é melhor tirar isso?
  11. 02:33:040 (1) - Slider feio >: Se quiser ajuda em como fazer um melhor..
  12. 02:34:562 (5) - Dá pra consertar a feiura desse slider movendo o terceiro ponto pra direita, assim.
  13. 02:35:431 (7) - Copiar e colar o slider anterior aqui /o/
  14. 03:00:866 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - Essa parte ficou beeem chata de jogar, vou ser sincero. Dá pra misturar uns sliders ou uns 1/2s por aí, tenho certeza disso. Você fez isso no Normal e ficou bem daora.
  15. 03:23:257 (5) - Slider meio feio de novo >: Só mover o segundo ponto pra direita.
  16. 03:24:127 (7) - ^ Como é uma cópia do slider acima..
  17. 03:34:779 (8) - Seria mais legal se esse slider fizesse isso.

[Insane]

  • I really don't think this diff fits with the mapset.. It just seems a bit too hard for the song (the SV is also a bit too high), and there are a few overmapped/unrankable spots.. I'll just point them out:
  1. 00:23:257 (1,2,1,2,1) - Barely readable spacing. Also, doesn't make much sense with the song.
  2. 00:24:344 (1,2,3) - There are no 1/4s in the song here. That's overmapping..
  3. 00:40:866 (2,3,4) - No 1/4s here either.
  4. 00:44:127 (2,1,2) - Kinda hard to read since (1) is completely hidden.
  5. 00:48:040 (2,1,2) - No 1/4s here. o.o What were you trying to follow, may I ask? I don't really get this one. (you even silenced the notes so they don't play)
  6. 00:48:692 (1,2,3,4,5,6) - The 1/4s here don't really follow anything in the song.
  7. 00:55:649 (4,5,6,7,8) - No 1/4s here..

    I think you already get it: This song has no 1/4s. I really tried to listen to any 1/4s in the song, but sadly I couldn't find any, so you're pretty much overmapping. Also, there are no hitsounds so... yeah. I'd suggest either removing the 1/4 spams or remaking the difficulty.
[Luanny]
Just adding to BD's post
This song isn't really suitable for an insane. This is a calm and relaxing song. Jumps and streams won't fit in any way.
The insane needs to be really toned down, maybe being another [Hard].
It's not the best thing to read, I know, but I'd remap at least 80% of this diff.
Also, the sv changes are barely readable and it lacks hitsounding.
Please work more on this diff and pay attention to what BD said.
Topic Starter
Alarido

Blue Dragon wrote:

[General]
  • O soft-hitnormal ficou meio alto em comparação aos 'ding's do mapa do Puffles. Talvez você possa baixar um pouco o volume do soft-hitnormal (com um editor de áudio) e colocá-lo no mesmo custom hitsound set. Fica meio chato ter que ouvir mais o soft-hitnormal do que os dings.
    Aliás, não seria legal colocar umas custom combo colours, pelo menos para combinar com as cores da garota?

[Normal]

  • Eu realmente acho que uns lugares poderiam ter mais hitsounds. 00:41:736 (1,2,3,4,1,2,3,1,2,3,1,2,3,4,5,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,5) - Tudo isso aqui, e só uns finishes. Que tal usar umas whistles baseando nos vocais? ► Feito.
  1. 00:27:823 (1) - Não acho que o newcombo seja necessário aqui. ► Removido.
  2. 01:37:388 (1) - Mesma coisa que o anterior. ► Idem.
  3. 02:05:214 (1) - Não vou comentar muito a parte dos hitsounds porque eu já falei, mas quando você arrumar a questão dos hitsounds, não esqueça de colocar um finish aqui. ► Feito.
  4. 02:33:909 (3,4) - Ficou meio estranho você seguir o vocal depois de tanto tempo na mesma batida. É bom um pouco de variação, mas sei lá. ► Há batidas no fundo, além dos vocais (eles sincronizam aqui).
  5. 02:37:388 (3,4) - Mesma coisa que o anterior. ► Idem.
  6. 03:00:866 (1,2,3,4) - Não tá faltando um ding nesse (3) aí? o.o Você usou em outros lugares, como em 03:09:562 (3). ► Não há falta de dongs, pois existe um esquema progressivo aqui em todo este trecho (do 'oooo-oh' etc). Primeiro, há dings somente no começo dos primeiros combos. Depois a coisa progride, com dings também no meio d'eles.
  7. 03:05:214 (3) - Mesma coisa que o anterior. ► Idem.
  8. 03:31:083 (5) - Por algum motivo eu achei que uma whistle do soft hitsound combinaria bem ali, mas ficou meio estranho. o.o De qualquer jeito, eu achei essa nota meio... vazia, sei lá, podia ter um hitsound aí. ► Feito. Adicionado aqui e também na cabeça do slider em 03:35:649 (1).
  9. 03:35:649 (1) - Por que não terminar esse spinner 1/1 depois? ► Feito.

[Hard]

  • Mesma coisa sobre os hitsounds. Dá pra fazer bastante coisa legal entre as partes mais calmas. ► Feito.
  1. 00:20:866 (1,2,3) - Mova essas três notas para x: 468 y:324. ► Feito (um pequeno jump).
  2. 00:27:823 (1) - Ainda acho esse newcombo meio inútil. Não esqueça que, por consistência, se você tirar ele do Normal, terá que tirar aqui. ► Removido.
  3. 00:47:605 (7) - Eu ia reclamar disso, mas li a descrição. Bem, minha sugestão não tem nada a ver com mudar o posicionamento delas, e sim o timing. Seria bem melhor se você colocasse uma nota em 00:47:605 (7) e movesse os sliders 1/2 mais tarde (e depois arrumasse o spacing das próximas notas, obviamente). Mas acho que você já se justificou sobre essas notas :P ► Bem, resolvi fazer algo aqui pelo que disse (soa melhor), procurei fazer com... bem, espero não ter piorado o flow aqui >_>.
  4. 00:51:301 (7) - Slider meio feio >: dá pra fazer um melhorzinho usando os novos sliders. ► Feito. Fi-lo mais bonito (tive que mexer um pouquinho nos outros também)
  5. 01:00:649 (4,5,6,7) - Eu não gosto muito de sliders em 1/2. Dava pra fazer assim, na minha humilde opinião. (se fizer, arrume o spacing das próximas notas) ► Caramba! Ficou show de bola! Brigadão e... só espero não ter piorado o flow aqui também (eu sentia o flow original bem melhor....) .
  6. 01:06:083 (1,2,3,4,1,2,3,4,5) - Umas coisas que eu não concordei muito pelo andar da diff foram essas mudanças de spacing. Elas combinam um pouco com a música, mas ficam confusas para o jogador, que acha que o timing das notas é diferente. Bem, você disse que está mapeando 'sendo você mesmo', e eu respeito isso, então.. :V ► Bem, quando eu disse tal coisa, eu me referia àqueles vários grupos de três notas empilhadas, como as do começo do beatmap (que concordam com o tum-tum-tum enquanto o cara canta 'I used to ruuuule the wooorld...'). Aliás, testado e aprovado! Ficou melhor também (e vou caçar essas spacings 'diferenciadas' que fiz e regularizar). Até porque o Puffles manteve tudo regular também. (gosto do mapa dele, apenas o flow naqueles 'paineis de botões' que não me agrada muito).
  7. 01:18:040 (5,6) - Sliders feios ;-; Não tem como fazer eles um pouco melhorzinhos? ► Feito.
  8. 01:37:388 (1) - Mesma coisa que no Normal~ ► Feito.
  9. 01:50:214 (3,4,1) - Achei esse spacing meio estranho. Sugestão: Colocar o slider em x:291 y:200. ► E rearranjando mais algumas coisas... Feito!
  10. 02:14:779 (5) - Esse silêncio ficou definitivamente estranho. o.o Ela é a única nota assim que está silenciada no final. Não é melhor tirar isso? ► Pois é... Feito!
  11. 02:33:040 (1) - Slider feio >: Se quiser ajuda em como fazer um melhor.. ► Consertado.
  12. 02:34:562 (5) - Dá pra consertar a feiura desse slider movendo o terceiro ponto pra direita, assim. ► Feito.
  13. 02:35:431 (7) - Copiar e colar o slider anterior aqui /o/ ► Feito.
  14. 03:00:866 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - Essa parte ficou beeem chata de jogar, vou ser sincero. Dá pra misturar uns sliders ou uns 1/2s por aí, tenho certeza disso. Você fez isso no Normal e ficou bem daora. ► Feito.
  15. 03:23:257 (5) - Slider meio feio de novo >: Só mover o segundo ponto pra direita. ► Feito.
  16. 03:24:127 (7) - ^ Como é uma cópia do slider acima.. ► Feito.
  17. 03:34:779 (8) - Seria mais legal se esse slider fizesse isso. ► Feito.
(...)
Brigadão, meu caro ^^

Melhorou muito o map :)

Agora, no aguardo do dono da guest diff...

Att.
AnreFM
alaridoooo~
Noticed your new map from your queue sooo here I am :D

Umm okay hope this helps

[GENERAL]

01:09:127 - Try putting the preview time here, I think it fits well because the current one is a bit too sudden on the booming music orz if it's here, it gives a better feel :)


[HARD]

00:27:388 (7) - ctrl + G here? the flow is better. And it is nice to jump before break here orz
00:54:779 (5) - NC? emphasize the rising vocal
00:59:562 (2) - Umm are you trying to make it straight with 00:59:996 (3) -? kinda better if you move it to x244 y244 for straight orz
01:08:692 (5) - use copy and paste on 01:08:041 (4) - and ctrl h + j for better looks and symmetry. And i think the flow is better on that curve :)
01:10:431 (2) - I think you may want to make this curve cleaner. Move the 2nd dot to x68 y72 and third dot to x80 y32 for it. Really really sorry for nazi but this one isn't need to be that curvy if you want to encircle it with 01:09:562 (1) - head :o
01:16:518 (1) - lower the tail so that it's in the middle (between the head and tail) of 01:15:432 (5) - for better blanket, additionally it's also aligned with the circles after it :D
01:26:301 (6) - Either NC here or add circle on 01:26:083 - to make the music flow. If there isn't a note there, it feels a bit tricky since you're following the vocal on 01:24:996 (5) -. If not, just NC it orz
01:34:127 (2,4) - these long sliders doesn't look too good in my opinion. I suggest using 0.75 sv point for this. I think it's okay since you're following the vocal here and then you can make nice cross blankets like you used here :)
02:18:692 (8) - Move a few grid to make the distance between (06) and (07) the same as (06) and (08)
03:29:996 (4) - ctrl + g here to make the flow better and to emphasize the 'pressing' vocal :D

[NORMAL]

00:27:388 (4,5) - these doesn't make a pattern, ne? how about moving (4) to x44 y16 then (5) to x24 y124? looked better :)
00:51:301 (3) - Raise the tail a bit more for better encirclement on 00:49:562 (2) -
00:57:605 (3) - why overlap with 00:55:649 (1) -? move it down a few grid
00:59:996 (2) - whistle? fit with the vocal
02:05:649 (2,3) - Why straight line? use the same pattern on 02:04:779 (4,1) - to make it better
02:36:518 (1) - woops right a few grid to avoid that little overlap
03:04:344 (1,2,3,4) - straight is a bit boring to play here. How about the same nice pattern on 03:00:866 (1) - ?
03:08:692 (2,3) - aaa what a nice shape!! :)
03:14:779 (1) - move this to x132 y324 for nicer pattern, because 03:14:779 (1) - aligned on straight line with 03:13:040 (3) - tail doesn't looked really nice. Additionally, adjust 03:15:214 (2) - so that it still encircled with 03:15:649 (3) -
03:31:518 (6) - Be careful here as it may confuse beginners since they tend to hit this first rather than 03:31:083 (5) - because it is closer from the (4) slider orz


[INCO'S]
00:18:257 (6) - ctrl + g? the flow doesn't really good
00:19:344 (8) - NC here instead of 00:19:779 (1) -
00:20:866 (1) - move a few grid to stack perfectly with 00:19:996 (2) - tail. approx. x184 y228
00:22:823 (4) - NC here instead of 00:23:257 (1) -
00:23:909 (1) - doesn't really necessary to NC here, still same rhythm used :o
00:25:866 (4,5,6,7) - the current straight going down pattern isn't really good. I suggest using a upward curve here
00:42:605 (5) - that small overlap with 00:41:301 (3) - hitburst doesn't good for blanket. Consider moving this
00:45:214 (3) - Move the tail a bit ti down and right to avoid overlap with 00:44:779 (2) - . keep it encircled
01:33:909 (3) - Move the slider to 01:34:127 and add a circle on 01:33:909 instead. Fit with the current vocal
01:59:996 (1) - the spacing you used here may be confused with the 3/4 slider that end in blue tick like the ones you used frequently here. Consider moving
02:19:562 (3) - NC for kiai~
02:25:214 (7) - ctrl + g for better flow
02:27:605 (1) - umm try to fix shape for a better hexagon. This one is slightly weird
02:29:996 (2) - umm i can't see the pattern for this one. How about copy paste 02:29:562 (1) - and ctrl + h then put it on x116 y124
03:12:171 (5) - is this meant for anti jump? umm doesn't looked really good. Try moving it elsewhere :o
03:18:475 (2) - NC here instead of 03:17:823 (1) -


  • A little suggestion for the Normal and Hard diff:
  1. The spin on the last notes are kinda too soon for my opinion. The beat on there is a slow relaxing tones meanwhile on the spin, some players tend to give a full power on the spin for scores thus giving a not too fit atmosphere for the song. Soooo, I think it's better to put some notes before on there and then put the spinner after it orz
  2. aaand then about the last sb part, I think it will be best to put a spinner on 03:53:040 and end it at 03:56:518. This way, it will make people notice the sb more (since I accidentally skip the last sb, thought that everything is done). And the spin will nicely mark the end of the song :)


Yeah I guess that's all. This map is already perfect and the SB is lovely :)
Aaaand if you're interested on adding easy how about this? ><
SPOILER
osu file format v12

[General]
AudioFilename: Vivalavida.mp3
AudioLeadIn: 0
PreviewTime: 69127
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 13910,27823,41736,55649,83475,97388,111301,125214,139127,153040,166953,180866,194779,208692,222605
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Viva la Vida
TitleUnicode:Viva la Vida
Artist:Coldplay
ArtistUnicode:Coldplay
Creator:Alarido
Version:AnreFM's Easy
Source:
Tags:Viva la Vida or Death and All His Friends churchbell InC0nceNtrateD dedicatory
BeatmapID:0
BeatmapSetID:100649

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,27587,40416
2,97152,109981
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
13910,434.782608695652,4,2,1,100,1,0
13910,-100,4,2,1,100,0,0
20757,-100,4,2,1,60,0,0
20975,-100,4,2,1,100,0,0
41627,-100,4,2,1,60,0,0
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62714,-100,4,2,1,100,0,0
69562,-100,4,2,2,100,0,1
87170,-100,4,2,3,75,0,1
87605,-100,4,2,2,100,0,1
88909,-100,4,2,3,75,0,1
89344,-100,4,2,2,100,0,1
94127,-100,4,2,3,75,0,1
95431,-100,4,2,2,100,0,1
97388,-100,4,2,1,100,0,0
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166953,-100,4,2,1,100,0,0
180866,-100,4,2,2,70,0,0
194779,-100,4,2,2,100,0,1
215649,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,217,102
Combo2 : 102,165,99
Combo3 : 0,106,223
Combo4 : 183,11,36

[HitObjects]
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Really up to you to accept it or not, if you accept it, I'll continue but if you're not it's okay :)
Forget to mention this but, I've downloaded the map yesterday and found 2 mp3 files on it, maybe you have updated it now, but remember to delete to reduce the filesize
Sorry if I can't help much or my suggestions are off or something orz
Always wishes you luck and blessing alarido :D
Starrrz
Topic Starter
Alarido

AnreFM wrote:

alaridoooo~
Noticed your new map from your queue sooo here I am :D

Umm okay hope this helps

[GENERAL]

01:09:127 - Try putting the preview time here, I think it fits well because the current one is a bit too sudden on the booming music orz if it's here, it gives a better feel :)


[HARD]

► Good !!

00:27:388 (7) - ctrl + G here? the flow is better. And it is nice to jump before break here orz ► Done.
00:54:779 (5) - NC? emphasize the rising vocal ► Done, and let's hear further modders/BATs.
00:59:562 (2) - Umm are you trying to make it straight with 00:59:996 (3) -? kinda better if you move it to x244 y244 for straight orz No straight lines intended here.
01:08:692 (5) - use copy and paste on 01:08:041 (4) - and ctrl h + j for better looks and symmetry. And i think the flow is better on that curve :) ►Right.
01:10:431 (2) - I think you may want to make this curve cleaner. Move the 2nd dot to x68 y72 and third dot to x80 y32 for it. Really really sorry for nazi but this one isn't need to be that curvy if you want to encircle it with 01:09:562 (1) - head :o ► Done. And Nazi is not too bad -- Really it is welcome, since some maps need Nazi mods.
01:16:518 (1) - lower the tail so that it's in the middle (between the head and tail) of 01:15:432 (5) - for better blanket, additionally it's also aligned with the circles after it :D ► Good !!
01:26:301 (6) - Either NC here or add circle on 01:26:083 - to make the music flow. If there isn't a note there, it feels a bit tricky since you're following the vocal on 01:24:996 (5) -. If not, just NC it orz ► Alternatively, made (6) start 1/2 sooner, made Ctrl+G and added a repeat.
01:34:127 (2,4) - these long sliders doesn't look too good in my opinion. I suggest using 0.75 sv point for this. I think it's okay since you're following the vocal here and then you can make nice cross blankets like you used here :) ► Kept them for this time.
02:18:692 (8) - Move a few grid to make the distance between (06) and (07) the same as (06) and (08) ► Done by readjusting further patterns a bit.
03:29:996 (4) - ctrl + g here to make the flow better and to emphasize the 'pressing' vocal :D ► Done.

[NORMAL]

00:27:388 (4,5) - these doesn't make a pattern, ne? how about moving (4) to x44 y16 then (5) to x24 y124? looked better :) ► Good !!
00:51:301 (3) - Raise the tail a bit more for better encirclement on 00:49:562 (2) - ► Hmm... nazi... ♥ Done.
00:57:605 (3) - why overlap with 00:55:649 (1) -? move it down a few grid ► Moved 00:54:779 (5,1) a few grids left and the (3) by 1 grid right, instead.
00:59:996 (2) - whistle? fit with the vocal ► Good !!
02:05:649 (2,3) - Why straight line? use the same pattern on 02:04:779 (4,1) - to make it better ► Done a curve of notes here, going forth and back ♥
02:36:518 (1) - woops right a few grid to avoid that little overlap ► Right.
03:04:344 (1,2,3,4) - straight is a bit boring to play here. How about the same nice pattern on 03:00:866 (1) - ? ► Done, with rearrangement of further patterns. !!
03:08:692 (2,3) - aaa what a nice shape!! :) ♥ Thanksie~ Well, it was done to respect spacing
03:14:779 (1) - move this to x132 y324 for nicer pattern, because 03:14:779 (1) - aligned on straight line with 03:13:040 (3) - tail doesn't looked really nice. Additionally, adjust 03:15:214 (2) - so that it still encircled with 03:15:649 (3) - ► Right.
03:31:518 (6) - Be careful here as it may confuse beginners since they tend to hit this first rather than 03:31:083 (5) - because it is closer from the (4) slider orz ► True. Turned the (5,6) in a single slider from (5) to (6)'s end.


[INCO'S]
00:18:257 (6) - ctrl + g? the flow doesn't really good
00:19:344 (8) - NC here instead of 00:19:779 (1) -
00:20:866 (1) - move a few grid to stack perfectly with 00:19:996 (2) - tail. approx. x184 y228
00:22:823 (4) - NC here instead of 00:23:257 (1) -
00:23:909 (1) - doesn't really necessary to NC here, still same rhythm used :o
00:25:866 (4,5,6,7) - the current straight going down pattern isn't really good. I suggest using a upward curve here
00:42:605 (5) - that small overlap with 00:41:301 (3) - hitburst doesn't good for blanket. Consider moving this
00:45:214 (3) - Move the tail a bit ti down and right to avoid overlap with 00:44:779 (2) - . keep it encircled
01:33:909 (3) - Move the slider to 01:34:127 and add a circle on 01:33:909 instead. Fit with the current vocal
01:59:996 (1) - the spacing you used here may be confused with the 3/4 slider that end in blue tick like the ones you used frequently here. Consider moving
02:19:562 (3) - NC for kiai~
02:25:214 (7) - ctrl + g for better flow
02:27:605 (1) - umm try to fix shape for a better hexagon. This one is slightly weird
02:29:996 (2) - umm i can't see the pattern for this one. How about copy paste 02:29:562 (1) - and ctrl + h then put it on x116 y124
03:12:171 (5) - is this meant for anti jump? umm doesn't looked really good. Try moving it elsewhere :o
03:18:475 (2) - NC here instead of 03:17:823 (1) -


  • A little suggestion for the Normal and Hard diff:
  1. The spin on the last notes are kinda too soon for my opinion. The beat on there is a slow relaxing tones meanwhile on the spin, some players tend to give a full power on the spin for scores thus giving a not too fit atmosphere for the song. Soooo, I think it's better to put some notes before on there and then put the spinner after it orz
  2. aaand then about the last sb part, I think it will be best to put a spinner on 03:53:040 and end it at 03:56:518. This way, it will make people notice the sb more (since I accidentally skip the last sb, thought that everything is done). And the spin will nicely mark the end of the song :)


About this: I'm unsure to add notes where has not notes, and I like the spinner at Puffles map too.

Yeah I guess that's all. This map is already perfect and the SB is lovely :)
Aaaand if you're interested on adding easy how about this? ><
(...)
Really up to you to accept it or not, if you accept it, I'll continue but if you're not it's okay :) Accepted, dear ♥ Thenceee Let's work hard!!!
Forget to mention this but, I've downloaded the map yesterday and found 2 mp3 files on it, maybe you have updated it now, but remember to delete to reduce the filesize ► Done.
Sorry if I can't help much or my suggestions are off or something orz
Always wishes you luck and blessing alarido :D
Starrrz
Thank you for the mods, Stars and Easy diff my dear !!!

Moved to WIP until your diff and Inc0's diff get ready.

Hard and Normal almost perfect, but modding never is overdose (:
Topic Starter
Alarido
Added [AnreFM's Easy].

Surely these people will enjoy it like I did ♥ → jhonddr, [Luanny], brainslugs, Amagnator

C'mon Modders .................... (only [Inc0's Insane] still WIP ~ all other diffs are Pending)
Pipse Cola

Blue Dragon wrote:

[Insane]

  • I really don't think this diff fits with the mapset..It just seems a bit too hard for the song (the SV is also a bit too high), and there are a few overmapped/unrankable spots.. I'll just point them out:
    Well, you can do this Diff on Doubletime, so I think it should not be that hard, anyways, I removed some jumps and changed them into much more playable patterns (:
  1. 00:23:257 (1,2,1,2,1) - Barely readable spacing. Also, doesn't make much sense with the song.
  2. 00:24:344 (1,2,3) - There are no 1/4s in the song here. That's overmapping..
  3. 00:40:866 (2,3,4) - No 1/4s here either.
  4. 00:44:127 (2,1,2) - Kinda hard to read since (1) is completely hidden.
  5. 00:48:040 (2,1,2) - No 1/4s here. o.o What were you trying to follow, may I ask? I don't really get this one. (you even silenced the notes so they don't play) just wanted to know how people react to this, slider with button end or how u want to call it^_^
  6. 00:48:692 (1,2,3,4,5,6) - The 1/4s here don't really follow anything in the song.
  7. 00:55:649 (4,5,6,7,8) - No 1/4s here..
    Fixed all these, Removed ANY 1/4 sliders and streams except for the sliders which end on blue tick, alarido and me checked them on 25% speed and thats exactly where the words of the lyrics end, so they should be okay (:

    I think you already get it: This song has no 1/4s. I really tried to listen to any 1/4s in the song, but sadly I couldn't find any, so you're pretty much overmapping. Also, there are no hitsounds so... yeah. I'd suggest either removing the 1/4 spams or remaking the difficulty.

[Luanny] wrote:

Just adding to BD's post
This song isn't really suitable for an insane. This is a calm and relaxing song. Jumps and streams won't fit in any way. Alarido and me talked about this for some time and came to the conclusion that streams dont fit, ur right with that, but the jumps are slow like the bpm tell you, and they really fit the song , anyways, this is relaxing, but in kiai time the singer not only goes up with his voice, but also I get a special feeling by hearing it, its like some kind of shiver that gives the feeling of the way i mapped it. hope u will understand that (:
The insane needs to be really toned down, maybe being another [Hard]. I am sorry but I will not remapp or tone down this map to a hard diff, because I like it this way, I am open for most changes, but not for whole remapping it.
It's not the best thing to read, I know, but I'd remap at least 80% of this diff.
Also, the sv changes are barely readable and it lacks hitsounding.
Please work more on this diff and pay attention to what BD said.

Thanks to you two for the statements and BD for the important times. (:

AnreFM wrote:

[INCO'S]
00:18:257 (6) - ctrl + g? the flow doesn't really good
00:19:344 (8) - NC here instead of 00:19:779 (1) -
00:20:866 (1) - move a few grid to stack perfectly with 00:19:996 (2) - tail. approx. x184 y228 183/229 :P just ctrl + ged the stack (:
00:22:823 (4) - NC here instead of 00:23:257 (1) -
00:23:909 (1) - doesn't really necessary to NC here, still same rhythm used :o
00:25:866 (4,5,6,7) - the current straight going down pattern isn't really good. I suggest using a upward curve here nah, the oh oh oh in the lyrics go down so i will stick to that. but made it a bit curvier (:
00:42:605 (5) - that small overlap with 00:41:301 (3) - hitburst doesn't good for blanket. Consider moving this dont really understand what u mean o.o
00:45:214 (3) - Move the tail a bit ti down and right to avoid overlap with 00:44:779 (2) - . keep it encircled
01:33:909 (3) - Move the slider to 01:34:127 and add a circle on 01:33:909 instead. Fit with the current vocal No change, because i want this pattern for the end here, and ur idea would destroy it ._.
01:59:996 (1) - the spacing you used here may be confused with the 3/4 slider that end in blue tick like the ones you used frequently here. Consider moving
02:19:562 (3) - NC for kiai~
02:25:214 (7) - ctrl + g for better flow no offense, but this would kill all flowness...
02:27:605 (1) - umm try to fix shape for a better hexagon. This one is slightly weird I have no idea about hexagons here, this slider and his mirrorred brother are made this way to look like this, there is nothing forming a hexagon, sorry o.o
02:29:996 (2) - umm i can't see the pattern for this one. How about copy paste 02:29:562 (1) - and ctrl + h then put it on x116 y124 this would make no sense at all o.o
03:12:171 (5) - is this meant for anti jump? umm doesn't looked really good. Try moving it elsewhere :o I like it...
03:18:475 (2) - NC here instead of 03:17:823 (1) -
Thanks for ur mod, was quite nice :)

Done :)

Here the updated version:

InC0's Insane
osu file format v12

[General]
AudioFilename: Vivalavida.mp3
AudioLeadIn: 0
PreviewTime: 69344
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 13910,27823,41736,55649,56736,69562,83475,97388,111301,125214,139127,153040,166953,180866,194779,208692,222605
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Viva la Vida
TitleUnicode:Viva la Vida
Artist:Coldplay
ArtistUnicode:Coldplay
Creator:Alarido
Version:InC0's Insane
Source:
Tags:Viva la Vida or Death and All His Friends churchbell AnreFM InC0nceNtrateD dedicatory
BeatmapID:271478
BeatmapSetID:100649

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,28023,39899
2,97588,109029
2,167153,178594
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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256,160,128475,1,0,0:0:0:0:
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424,127,140431,1,8,0:0:0:0:
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340,192,147388,1,8,0:0:0:0:
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140,344,179562,1,0,0:0:0:0:
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492,96,197170,2,0,P|400:40|307:66,1,210
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388,192,200431,1,8,0:0:0:0:
333,282,200649,2,0,B|284:340|204:304|204:304|160:252,1,210
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72,192,201518,1,0,0:0:0:0:
132,104,201736,6,0,B|160:56|212:64|212:64|268:112|336:68,1,210,4|8,0:0|0:0,0:0:0:0:
344,192,202388,1,0,0:0:0:0:
452,240,202605,2,0,P|460:160|448:140,2,105,0|0|8,0:0|0:0|0:0,0:0:0:0:
318,305,203257,2,0,B|268:272|212:320|212:320|160:328|132:280,1,210
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318,78,204127,2,0,B|268:112|212:64|212:64|160:56|132:104,1,210,0|0,0:0|0:0,0:0:0:0:
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292,192,204996,1,0,0:0:0:0:
318,78,205214,6,0,P|256:88|212:60,1,105,0|0,0:0|0:0,0:0:0:0:
120,48,205649,2,0,B|80:96|116:144|116:144|76:188|124:248,1,210,8|0,0:0|0:0,0:0:0:0:
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352,304,206736,2,0,P|224:340|162:306,1,210,0|0,0:0|0:0,0:0:0:0:
212,196,207388,1,8,0:0:0:0:
160,80,207605,2,0,P|288:44|349:77,1,210,0|0,0:0|0:0,0:0:0:0:
436,140,208257,5,8,0:0:0:0:
444,180,208475,1,0,0:0:0:0:
472,212,208692,2,0,P|471:291|400:312,1,157.5,4|0,0:0|0:0,0:0:0:0:
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320,168,209562,2,0,P|368:116|376:80,2,105
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76,172,210866,1,8,0:0:0:0:
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Topic Starter
Alarido
Updated [InC0's Insane]

EDIT: Optimized .png/.wav file sizes: it reduced .osz filesize to about 9.1 MB (it was about 11.6 MB). .mp3 file untouched.


C'Mon Modders ^^
787B
*rolls in*
No hard falta um clap no final do slider em 01:26:083 (6) -.
*rolls out*

Sem kudosu ofc
Topic Starter
Alarido

Wolf wrote:

*rolls in*
No hard falta um clap no final do slider em 01:26:083 (6) -.
*rolls out*

Sem kudosu ofc
Thanks Wolf ^^

Updated!
Little
Hi, from #modreqs! (I just feel like modding somehow)

[AnreFM's Easy]
I feel that you could further distinguish the chorus from the verses in terms of patterns, because right now they feel pretty much the same, and I think the chorus could be more exciting.
I also think that a lot of your blankets could be improved, since it does look like you are trying to blanket. (eg. 00:24:344 (1,2) )
00:13:910 - I don't see any purpose for inheriting section here.
01:25:214 (4) - I can't tell what part of the music you are following here. I would suggest to follow either the vocals or orchestra here. For vocals, the points to emphasize would be 01:24:996 01:25:431 01:25:866 . To follow orchestra, the important points would be at 01:24:996 01:26:083 01:26:518 . Just try to make the pattern fit with the part of the music you choose to emphasize.
01:30:431 (1) - I don't see any reason to use 3/2 slider here. The reverse arrow is on an unimportant beat, since the main denominations of time here is 1/1 as heard in string instruments.
01:33:909 (1) - You don't have to change this, but I feel like the slider end doesn't give enough to the accented note. I would use a circle or slider head at 01:34:779 to play the accent.
02:01:736 (1) - I think it would be nice if this slider was extended to 02:02:388 . Goes well with vocals, and I don't think 3/2 time spacing/polarity shift is a problem, and plays quite nicely here.
02:05:214 (3,1) - 5/4 time spacing feels a bit strange when the second note is a hitcircle. I would try something like this for rhythm (much better in my opinion):
02:16:953 (3,1) - I highly suggest to put some distance between these. As AR is low (because it's Easy), beginners will rush to click (1) when they see it since it is so close in spacing.
02:35:431 (3) - Extend this to the white tick at 02:36:083 .
02:41:736 (3) - This doesn't follow any rhythm in the song, for same reasons as 01:30:431 (1) .
03:30:431 (4) - Same as 01:25:214 (4) .
03:35:649 (1) - Maybe end the spinner at 03:42:170 like in other diffs.

[Normal]
01:07:388 (3,4) - I think it would be cool if you did something like the image below, and then had (4) blanket (5). However, it might be hard to connect this into the notes after it, so maybe just ignore this suggestion.
01:18:692 (4,2) - Could stack these perfectly. (Copy 01:20:431 (2) , paste at 01:18:692 , Ctrl+G, Ctrl+H)
03:26:736 (4,5) - Maybe blanket would be nice? Or maybe you had a reason not to blanket, I don't know.
Really nice map!

[Hard]
00:59:996 (3) - I think maybe it would be better not to flow straight here from (2), and start this slider lower to give it more emphasis since this note is accented in vocals. (eg. http://puu.sh/4hOdi.jpg)
01:04:996 (6,7) - Would be nice if these were aligned like at 00:58:040 (6,7) . I know that there is play area restriction, but this could be solved simply by rotating the whole figure (01:03:909 (4,5,6,7) ) slightly clockwise.
01:28:692 (6,7,1,2) - I think it would be cool to replace the word "never" with a slider instead of having 11 circles in a row, and also gives an association between words and patterns. It would play more interesting in my opinion. (http://puu.sh/4hOr6.jpg)
03:08:692 (3,4,5,6) - I think it would play much better if you placed these in a wide arc without the blankets. The blankets inhibit flow here, and this section generally feels like broad arcs in my opinion.
03:30:649 (5) - I think it would flow nicer if placement of the slider was like this: http://puu.sh/4hOJj.jpg
Good diff. :)

[Insane]
00:49:562 - I don't see any purpose for inheriting section here.
01:13:475 - ^
01:58:257 - ^
00:50:649 (4) - I would Ctrl+G this since it flows nicer and there is no reason to jump between (4, 5).
00:56:953 (1,2) - I would put a jump here.
00:58:040 (1,2) - ^
01:02:605 (1) - I think it may be better to map out the rhythms here. I don't see any reason to use a spinner here.
01:20:866 (4,5) - Space these further apart? Most of your other 1/2 are quite spaced out. This could confuse the player into thinking this is 1/4.
01:26:953 (1,2) - This SV change feels very strange to me.
01:59:562 (6,1) - I would suggest to change the rhythm to: http://puu.sh/4hP94.jpg
02:24:779 (6,7,8) - I would suggest the following rhythm: http://puu.sh/4hPf0.jpg

Good map.
Good luck, and star! :)
Topic Starter
Alarido

CloudSplash16 wrote:

Hi, from #modreqs! (I just feel like modding somehow)

(...)
[Normal]
01:07:388 (3,4) - I think it would be cool if you did something like the image below, and then had (4) blanket (5). However, it might be hard to connect this into the notes after it, so maybe just ignore this suggestion. ► Nice ♥
► Applied.
01:18:692 (4,2) - Could stack these perfectly. (Copy 01:20:431 (2) , paste at 01:18:692 , Ctrl+G, Ctrl+H) ► Sure
03:26:736 (4,5) - Maybe blanket would be nice? Or maybe you had a reason not to blanket, I don't know. ► Reason to not blanket this is some symmetric resemblance as you can see at 03:23:257 (4,5) - 'till the numberings are the same (: But I moved a bit the last node of 03:26:736 (4) so it will point correctly the head of 03:27:606 (5) - (:
Really nice map!

[Hard]
00:59:996 (3) - I think maybe it would be better not to flow straight here from (2), and start this slider lower to give it more emphasis since this note is accented in vocals. (eg. http://puu.sh/4hOdi.jpg) ► Right. Done.
01:04:996 (6,7) - Would be nice if these were aligned like at 00:58:040 (6,7) . I know that there is play area restriction, but this could be solved simply by rotating the whole figure (01:03:909 (4,5,6,7) ) slightly clockwise. ► Hm... Applied, even though I felt it a bit strange due to a tiny flowbreak (or pathbreak), but felt a bit nicer too (:
01:28:692 (6,7,1,2) - I think it would be cool to replace the word "never" with a slider instead of having 11 circles in a row, and also gives an association between words and patterns. It would play more interesting in my opinion. (http://puu.sh/4hOr6.jpg) ► Done! Feels better too (:
03:08:692 (3,4,5,6) - I think it would play much better if you placed these in a wide arc without the blankets. The blankets inhibit flow here, and this section generally feels like broad arcs in my opinion. ► Right (:
03:30:649 (5) - I think it would flow nicer if placement of the slider was like this: http://puu.sh/4hOJj.jpg ► Done ^^
Good diff. :) Thanksieee~
(...)

Good map.
Good luck, and star! :)
Updated my diffs. Guests will be updated as soon as their moddings get applied (:

Thanks for the star too :D
Pipse Cola

CloudSplash16 wrote:

[Insane]
00:49:562 - I don't see any purpose for inheriting section here. fixed
01:13:475 - ^ ^
01:58:257 - ^^
00:50:649 (4) - I would Ctrl+G this since it flows nicer and there is no reason to jump between (4, 5).^
00:56:953 (1,2) - I would put a jump here.^
00:58:040 (1,2) - ^^
01:02:605 (1) - I think it may be better to map out the rhythms here. I don't see any reason to use a spinner here. caaaaaastles (:
01:20:866 (4,5) - Space these further apart? Most of your other 1/2 are quite spaced out. This could confuse the player into thinking this is 1/4. fixed
01:26:953 (1,2) - This SV change feels very strange to me. (: thats a little challenge in the map
01:59:562 (6,1) - I would suggest to change the rhythm to: http://puu.sh/4hP94.jpg fixed, nice catch :)
02:24:779 (6,7,8) - I would suggest the following rhythm: http://puu.sh/4hPf0.jpg ill stick to mine here :3

Good map. thaaaanks :D
Good luck, and star! :)
Everything done like written here :)

InC0's Insane
osu file format v12

[General]
AudioFilename: Vivalavida.mp3
AudioLeadIn: 0
PreviewTime: 69127
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Viva la Vida
TitleUnicode:Viva la Vida
Artist:Coldplay
ArtistUnicode:Coldplay
Creator:Alarido
Version:InC0's Insane
Source:
Tags:Viva la Vida or Death and All His Friends churchbell AnreFM InC0nceNtrateD dedicatory
BeatmapID:271478
BeatmapSetID:100649

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:1

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256,293,75214,1,8,0:0:0:0:
168,327,75431,2,0,P|316:355|356:299,1,210
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168,87,76518,6,0,P|316:59|356:115,2,210,0|8|0,0:0|0:0|0:0,0:0:0:0:
60,163,77605,1,0,0:0:0:0:
60,291,77823,1,0,0:0:0:0:
168,344,78040,2,0,P|316:316|356:372,1,210,8|0,0:0|0:0,0:0:0:0:
452,291,78692,1,0,0:0:0:0:
452,163,78909,1,0,0:0:0:0:
380,227,79127,2,0,L|272:228,2,105,0|0|8,0:0|0:0|0:0,0:0:0:0:
380,227,79779,5,0,0:0:0:0:
336,107,79996,2,0,P|232:135|128:99,1,210,0|8,0:0|0:0,0:0:0:0:
60,132,80649,1,0,0:0:0:0:
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140,256,81301,2,0,P|126:286|142:354,1,105,8|0,0:0|0:0,0:0:0:0:
256,192,81627,12,8,83040,0:0:0:0:
256,52,83257,5,0,0:0:0:0:
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256,280,84779,1,0,0:0:0:0:
208,344,84996,2,0,P|308:344|316:336,1,105,8|0,0:0|0:0,0:0:0:0:
304,180,85866,2,0,P|204:180|196:172,1,105,8|0,0:0|0:0,0:0:0:0:
256,60,86518,2,0,L|256:128,1,52.5
292,276,86953,6,0,P|392:252|436:208,1,157.5,8|0,0:0|0:0,0:0:0:0:
364,116,87388,2,0,P|324:168|280:184,1,102.374995313645,8|0,0:0|0:0,0:0:0:0:
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256,232,88257,5,0,0:0:0:0:
364,116,88475,1,0,0:0:0:0:
256,0,88692,1,0,0:0:0:0:
148,116,88909,1,0,0:0:0:0:
128,150,89562,5,0,0:0:0:0:
383,150,89779,1,0,0:0:0:0:
177,300,89996,1,0,0:0:0:0:
255,58,90214,1,0,0:0:0:0:
334,300,90431,1,0,0:0:0:0:
256,192,90540,12,0,93040,0:0:0:0:
124,68,93475,5,8,0:0:0:0:
190,134,93692,1,0,0:0:0:0:
123,200,93909,2,0,P|280:272|388:204,1,315
304,154,94779,2,0,P|252:136|208:156,1,105
208,229,95214,2,0,P|260:248|304:228,1,105,8|0,0:0|0:0,0:0:0:0:
380,168,95649,6,0,P|352:100|320:72,1,105
132,216,96083,2,0,P|160:284|192:312,1,105,8|0,0:0|0:0,0:0:0:0:
380,168,96518,1,0,0:0:0:0:
132,216,96736,1,0,0:0:0:0:
330,78,96953,1,0,0:0:0:0:
181,305,97170,1,0,0:0:0:0:
256,192,97388,5,2,0:0:0:0:
76,124,109779,6,0,P|156:84|166:84,1,105
168,192,110214,1,0,0:0:0:0:
166,299,110431,2,0,P|156:300|76:260,1,105
12,192,110866,1,0,0:0:0:0:
76,124,111083,2,0,P|264:212|64:244,1,525
12,192,112388,5,0,0:0:0:0:
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222,192,113692,1,0,0:0:0:0:
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260,292,115649,2,0,P|218:369|185:386,1,105
296,192,116083,1,0,0:0:0:0:
420,204,116301,6,0,P|444:120|432:84,1,105
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140,64,117388,5,0,0:0:0:0:
88,192,117605,1,0,0:0:0:0:
140,320,117823,5,0,0:0:0:0:
88,192,118040,1,0,0:0:0:0:
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320,248,119562,5,0,0:0:0:0:
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204,84,126083,2,0,B|236:68|256:80|256:80|284:68|314:88,1,105
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256,160,128257,1,0,0:0:0:0:
256,160,128475,1,0,0:0:0:0:
340,96,128692,6,0,B|544:168|252:288|436:344,1,315
172,96,130431,2,0,B|-32:168|260:288|76:344,1,315
256,192,132170,12,0,134779,0:0:0:0:
256,192,135214,5,0,0:0:0:0:
256,192,135649,12,0,138258,0:0:0:0:
256,156,138692,5,2,0:0:0:0:
256,156,138909,2,0,L|256:280,1,105,0|0,0:0|0:0,0:0:0:0:
160,304,139562,6,0,P|288:340|360:296,1,210,8|0,0:0|0:0,0:0:0:0:
424,232,140214,1,0,0:0:0:0:
424,127,140431,1,8,0:0:0:0:
349,52,140649,2,0,P|221:16|149:60,1,210,0|0,0:0|0:0,0:0:0:0:
256,156,141301,1,8,0:0:0:0:
156,224,141518,2,0,P|284:260|356:216,1,210,0|0,0:0|0:0,0:0:0:0:
304,84,142170,2,0,P|204:80|188:92,1,105,8|0,0:0|0:0,0:0:0:0:
132,156,142605,6,0,P|144:260|232:336,1,210,0|8,0:0|0:0,0:0:0:0:
256,232,143257,1,0,0:0:0:0:
295,330,143475,2,0,P|360:272|368:240,1,105
256,232,143909,1,8,0:0:0:0:
216,124,144127,2,0,P|151:182|188:312,1,210,0|0,0:0|0:0,0:0:0:0:
295,330,144779,2,0,P|360:272|368:240,1,105,8|0,0:0|0:0,0:0:0:0:
364,152,145214,2,0,P|305:87|273:79,1,105
186,82,145649,2,0,P|121:140|113:172,1,105,8|0,0:0|0:0,0:0:0:0:
20,192,146083,5,4,2:2:0:0:
492,192,146518,1,8,0:0:0:0:
256,88,146953,1,0,0:0:0:0:
172,192,147170,1,0,0:0:0:0:
340,192,147388,1,8,0:0:0:0:
436,156,147605,6,0,B|448:92|440:48|440:48|356:40|332:100,1,210,0|0,0:0|0:0,0:0:0:0:
256,88,148257,1,8,0:0:0:0:
166,74,148475,2,0,B|156:40|72:48|72:48|64:92|76:156,1,210
166,309,149127,1,8,0:0:0:0:
345,309,149344,1,0,0:0:0:0:
400,220,149562,6,0,P|404:144|388:112,1,105
288,128,149996,2,0,P|268:201|243:227,1,105
190,320,150431,2,0,B|204:335|207:373|207:373|256:354|299:373|299:373|304:340|324:320,1,210,0|8,0:0|0:0,0:0:0:0:
323,214,151083,2,0,B|309:199|306:161|306:161|258:180|214:161|214:161|209:194|190:215,1,210
100,272,151736,2,0,P|88:247|92:171,1,105,8|0,0:0|0:0,0:0:0:0:
166,97,152170,2,0,P|190:85|266:89,1,105
372,104,152605,2,0,P|395:116|439:178,1,105,8|0,0:0|0:0,0:0:0:0:
384,280,153040,6,0,P|356:200|280:152,1,157.5,8|0,0:0|0:0,0:0:0:0:
212,158,153474,2,0,P|155:200|127:280,1,157.5,8|0,0:0|0:0,0:0:0:0:
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256,104,154344,1,0,0:0:0:0:
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304,204,155431,2,0,P|204:204|196:212,1,105,8|0,0:0|0:0,0:0:0:0:
256,324,156083,1,0,0:0:0:0:
256,324,156301,6,0,L|256:256,1,52.5
340,208,156953,2,0,P|380:144|364:104,1,105,8|0,0:0|0:0,0:0:0:0:
316,16,157605,1,0,0:0:0:0:
196,16,157823,1,8,0:0:0:0:
137,120,158040,2,0,P|132:144|172:208,1,105
256,324,158692,1,8,0:0:0:0:
256,324,158909,2,0,L|256:272,1,52.5
436,164,159562,6,0,P|380:144|356:104,1,105,8|0,0:0|0:0,0:0:0:0:
256,40,159996,1,4,2:2:0:0:
155,107,160214,2,0,P|132:144|76:164,2,105,0|8|0,0:0|0:0|0:0,0:0:0:0:
256,40,160866,1,0,0:0:0:0:
256,40,161083,1,0,0:0:0:0:
356,107,161301,2,0,P|380:144|436:164,2,105,8|0|0,0:0|0:0|0:0,0:0:0:0:
256,40,161953,1,0,0:0:0:0:
256,40,162170,2,0,L|256:156,1,105,8|0,0:0|0:0,0:0:0:0:
352,192,162605,6,0,P|332:248|292:272,1,105
160,192,163040,2,0,P|180:248|220:272,1,105,8|0,0:0|0:0,0:0:0:0:
400,312,163475,2,0,P|256:356|96:296,1,315
112,72,164344,2,0,P|256:28|416:88,1,315
428,184,165214,6,0,P|420:248|376:296,1,105
264,364,165649,2,0,P|200:356|152:312,1,105,8|0,0:0|0:0,0:0:0:0:
84,200,166083,2,0,P|92:136|136:88,1,105
248,20,166518,2,0,P|312:28|360:72,1,105,8|0,0:0|0:0,0:0:0:0:
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216,272,179344,5,0,0:0:0:0:
140,344,179562,1,0,0:0:0:0:
36,348,179779,2,0,P|52:240|236:132,1,315
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316,224,181953,2,0,P|344:240|384:300,1,105
256,356,182388,1,0,0:0:0:0:
256,236,182823,5,0,0:0:0:0:
256,132,183040,1,0,0:0:0:0:
312,44,183257,2,0,B|432:6|432:204|246:173|300:261,1,315
203,44,184127,2,0,B|82:6|82:204|268:173|214:261,1,315
308,272,185214,2,0,P|352:212|352:160,1,105
204,112,185649,2,0,P|160:172|160:216,1,105
368,204,186301,6,0,P|412:264|408:308,2,105
293,129,186953,1,0,0:0:0:0:
218,55,187170,1,0,0:0:0:0:
143,130,187388,1,0,0:0:0:0:
217,205,187605,1,0,0:0:0:0:
256,192,187823,12,0,189344,0:0:0:0:
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256,112,189996,1,0,0:0:0:0:
312,44,190214,2,0,B|432:6|432:204|246:173|300:261,1,315
203,44,191084,2,0,B|82:6|82:204|268:173|214:261,1,315
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168,28,194562,5,0,0:0:0:0:
76,80,194779,2,0,P|48:128|48:180,1,105,4|0,2:2|0:0,0:0:0:0:
152,168,195214,2,0,P|151:216|123:264,1,105,8|0,0:0|0:0,0:0:0:0:
20,288,195649,2,0,P|112:344|216:308,1,210,0|8,0:0|0:0,0:0:0:0:
307,317,196301,2,0,P|400:344|492:288,1,210,0|0,0:0|0:0,0:0:0:0:
448,192,196953,1,8,0:0:0:0:
492,96,197170,2,0,P|400:40|307:66,1,210
204,66,197823,2,0,P|112:40|20:96,1,210,8|0,0:0|0:0,0:0:0:0:
64,192,198475,5,0,0:0:0:0:
64,192,198692,2,0,L|172:192,1,105,8|0,0:0|0:0,0:0:0:0:
264,144,199127,2,0,P|260:248|248:264,2,105,0|0|8,0:0|0:0|0:0,0:0:0:0:
160,132,199779,2,0,B|204:80|204:80|284:44|336:104,1,210,0|0,0:0|0:0,0:0:0:0:
388,192,200431,1,8,0:0:0:0:
333,282,200649,2,0,B|284:340|204:304|204:304|160:252,1,210
72,192,201301,1,8,0:0:0:0:
72,192,201518,1,0,0:0:0:0:
132,104,201736,6,0,B|160:56|212:64|212:64|268:112|336:68,1,210,4|8,0:0|0:0,0:0:0:0:
344,192,202388,1,0,0:0:0:0:
452,240,202605,2,0,P|460:160|448:140,2,105,0|0|8,0:0|0:0|0:0,0:0:0:0:
318,305,203257,2,0,B|268:272|212:320|212:320|160:328|132:280,1,210
188,192,203909,1,8,0:0:0:0:
318,78,204127,2,0,B|268:112|212:64|212:64|160:56|132:104,1,210,0|0,0:0|0:0,0:0:0:0:
188,192,204779,1,8,0:0:0:0:
292,192,204996,1,0,0:0:0:0:
318,78,205214,6,0,P|256:88|212:60,1,105,0|0,0:0|0:0,0:0:0:0:
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444,180,208475,1,0,0:0:0:0:
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76,172,210866,1,8,0:0:0:0:
40,72,211083,2,0,P|116:48|252:56,1,210
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319,232,211953,1,0,0:0:0:0:
244,330,212170,2,0,P|116:336|40:312,1,210,0|8,0:0|0:0,0:0:0:0:
32,192,212823,1,0,0:0:0:0:
112,232,213040,2,0,P|192:244|240:224,1,105
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327,268,215214,1,8,0:0:0:0:
252,193,215431,1,0,0:0:0:0:
146,193,215649,2,0,P|88:160|144:52,2,210
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84,32,222605,6,0,B|52:68|84:104|12:176,2,157.5
428,32,224344,2,0,B|460:68|428:104|500:176,2,157.5
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428,32,227823,2,0,B|460:68|428:104|500:176,1,157.5
72,88,229562,6,0,B|144:0|256:72|256:72|384:0|456:100,1,409.499981254579
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Topic Starter
Alarido
Updated InC0's Insane. Thanks ^^

AnreFM said me I could apply the mods for him on his diff, but I felt modding depends on his mapping style (the received modding is more structural than aesthetical, it's the reason I'll NOT touch his diff).
AnreFM
Remapping many confusing parts, thanks for the mods^^

I hope it's better now orz
Here's my diff; http://puu.sh/4lXqm.osu

sorry for lateness Alarido :(
Topic Starter
Alarido
Updated AnreFM's Easy

AnreFM wrote:

sorry for lateness Alarido :(
That's fine <3 (I wanna meet you in-game)
Topic Starter
Alarido
@AnreFM I'm glad you changed to Indonesian flag ♥

@Luanny: Vem modar esse mapa, vem! Agora com Easy diff ^^
10crystalmask01
Ello! o3o random mod

[Easy]
  1. AR -1
00:20:866 (1,2,3) - Replace with 00:17:388 (1,2) - here for consistency.
00:50:431 (2) - I dislike ho its tail is under the previous slider, try positioning it like this instead:

00:56:953 (4) - Add whistle on the head.
00:58:257 (6) - Add whistle on the tail.
01:16:518 (1) - hmm try adding a drum-finish on the head :P Sounds good imo.
01:20:866 (2) - Add whistle no the tail.
01:23:475 (1) - Add finish.
01:36:518 (4) - Remove the finish on the tail.
01:37:388 - Add an note here, and then add the finish.
01:56:083 (3) - Whistle should be on the head instead of the tail.
01:59:127 - Try adding in a 1/1 slider here so that 01:57:388 (1,2,3) - will be evenly spaced from the previous slider and its next object.
02:07:823 (5) - Add whistle on the reverse.
02:26:083 (1) - add drum-finish on the head.
02:41:736 (3) - Add whist on the tail.
02:46:083 (5) - Add a reverse, and place that finish on the tail instead.
03:30:431 (4) - add whistle on the reverse end.

Really good flow and rhythm, but I think the hitsounds may need some work :(

[Normal]
  1. AR +1
  2. Circle size -1
01:09:562 - 01:37:388 okay, those bell sounds are starting to sound very annoying. This hitsound really stands out with the song alone, so I suggest you lowering the volume down to around 70% - 80% please...
02:19:127 - 02:46:953 ^
03:14:779 - 03:33:909 ^
03:00:866 - 03:14:779 Try creating a whistle pattern using this:

03:09:562 (3) - REMOVE THAT BELL HITSOUND PLEASE!!! (Sorry, I've heard enough of that hitsound :o)

Really nice diff ^^ (Only those bells are driving me insane lol)

[Hard]
00:27:388 (7) - Weird jump, just position it naturally to it's flow like this?

01:09:562 - 01:37:388 .... 70% - 80% please, those loud bells x.x
02:19:127 - 02:46:953 ^
03:14:779 - 03:35:649 ^
03:09:562 (4) - Remove clap.

[InC0's Insane]
  1. Combo colours do not match the previous diffs.
00:27:823 (1) - ad whistle or finish, either one works well here :)
Pretty much the same suggestion as your previous diffs. Lower the vol on your Kai times, and that's pretty much it :P

Wow this mapset looks really good! :D Hopefully lit'll get bubbled soon!
Good luck~!
Topic Starter
Alarido

10crystalmask01 wrote:

Ello! o3o random mod

[notice]
(...)

[Normal]
  1. AR +1 ► Adjusted
  2. Circle size -1 ► Adjusted, a bit greater circles... I hope it doesn't wipe out a half of a diff star ><r

01:09:562 - 01:37:388 okay, those bell sounds are starting to sound very annoying. This hitsound really stands out with the song alone, so I suggest you lowering the volume down to around 70% - 80% please... ► Reduced volumes to Kiai on the borders of 70~80% as requested. The same was applied to next two ones.
02:19:127 - 02:46:953 ^ ► ^
03:14:779 - 03:33:909 ^ ► ^
03:00:866 - 03:14:779 Try creating a whistle pattern using this:
► Tried, but created another on my own ><
03:09:562 (3) - REMOVE THAT BELL HITSOUND PLEASE!!! (Sorry, I've heard enough of that hitsound :o) ► I can't do it -- the same as requested by [Luanny] -- because it WIPES out the essence of the map as it was inspirated on the Puffles' version (did you played it? Amazing too, except by the "squared" flow what makes it a bit harder >< ) To have an idea, I took about 200 tries to FC that [Classic] diff. In truth, I can make the bells more smoothie, but not wipe them >< (I could prefer to abandon this map instead and map Touhou instead -- and [Luanny] dislikes Touhou).

Really nice diff ^^ (Only those bells are driving me insane lol) ► Keep calm, breathe deeply.... and continue ~.~ I like reasoning too (:

[Hard]
00:27:388 (7) - Weird jump, just position it naturally to it's flow like this? ► Fixed a bit, really didn't know to do but let's other people say about.

01:09:562 - 01:37:388 .... 70% - 80% please, those loud bells x.x ► Changed 100%-sections to 80%, changed 70%-sections to 60%.
02:19:127 - 02:46:953 ^ ► ^
03:14:779 - 03:35:649 ^ ► ^
03:09:562 (4) - Remove clap. ► to remove clap from here, I should remove it from 03:13:040 (4) too, since both claps belong to the same pattern (1 clap per measure on the two first measures, and then 2 claps per measure on the next two measures, which are here to give a growing emphasis on the song's climax that's coming soon at this moment (this climax is the last kiai, before the final spinner).

(...)

Wow this mapset looks really good! :D Hopefully lit'll get bubbled soon!
Good luck~!
Thanksiiiiiiiie Cryssss~
We hope it too ^.^ (Anre, InC0 and me -- and jonathanlfj for who the map is dedicated ♥ )

______________________
EDIT: just more 11 posts to... you know :3
AnreFM
kay, here's my update;
http://puu.sh/4I8SX.osu
fixed rhythm and hitsounding in general~

there you go Alarido :D
Pipse Cola

10crystalmask01 wrote:

[InC0's Insane]
  1. Combo colours do not match the previous diffs.fixed
00:27:823 (1) - ad whistle or finish, either one works well here :) whistle sounds nice, added (:
Pretty much the same suggestion as your previous diffs. Lower the vol on your Kai times, and that's pretty much it :P done, thanks for modding ^_^

Wow this mapset looks really good! :D Hopefully lit'll get bubbled soon!
Good luck~!
Diff :)
osu file format v12

[General]
AudioFilename: Vivalavida.mp3
AudioLeadIn: 0
PreviewTime: 69127
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 13910,27823,41736,55649,56736,69562,83475,97388,111301,125214,139127,153040,166953,180866,194779,208692,222605
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Viva la Vida
TitleUnicode:Viva la Vida
Artist:Coldplay
ArtistUnicode:Coldplay
Creator:Alarido
Version:InC0's Insane
Source:
Tags:Viva la Vida or Death and All His Friends churchbell AnreFM InC0nceNtrateD dedicatory
BeatmapID:271478
BeatmapSetID:100649

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,28023,39899
2,97588,109029
2,167153,178594
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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12,192,112823,2,0,L|268:192,1,210
222,192,113692,1,0,0:0:0:0:
244,112,113909,2,0,P|288:244|232:272,1,210
420,180,114779,6,0,P|444:264|432:300,1,105
352,252,115214,2,0,P|342:338|318:367,1,105
260,292,115649,2,0,P|218:369|185:386,1,105
296,192,116083,1,0,0:0:0:0:
420,204,116301,6,0,P|444:120|432:84,1,105
352,132,116736,2,0,P|342:45|318:16,1,105
240,40,117170,1,0,0:0:0:0:
140,64,117388,5,0,0:0:0:0:
88,192,117605,1,0,0:0:0:0:
140,320,117823,5,0,0:0:0:0:
88,192,118040,1,0,0:0:0:0:
188,196,118257,2,0,P|256:232|280:168,1,157.5
292,136,118692,2,0,P|344:96|392:84,1,105
480,120,119127,2,0,P|428:160|380:172,1,105
320,248,119562,5,0,0:0:0:0:
228,292,119779,2,0,P|167:265|133:229,1,105
152,140,120214,2,0,P|152:68|168:32,1,105
256,92,120649,2,0,L|296:52,2,52.5
256,292,121301,6,0,P|296:336|344:348,1,105
347,232,121736,2,0,P|403:214|434:175,1,105
330,125,122170,1,0,0:0:0:0:
330,125,122388,2,0,P|336:65|313:22,2,105
256,292,123040,6,0,P|216:336|168:348,1,105
164,232,123475,2,0,P|108:214|77:175,1,105
168,124,123909,2,0,P|150:67|164:20,1,105
300,40,124344,6,0,P|360:88|376:128,1,105
476,124,124779,2,0,P|456:198|426:229,1,105
360,288,125214,2,0,B|296:320|256:296|256:296|200:320|140:280,1,210
204,84,126083,2,0,B|236:68|256:80|256:80|284:68|314:88,1,105
308,188,126518,2,0,B|276:204|256:192|256:192|228:204|198:184,1,105
112,304,127170,2,0,B|268:388|416:300,1,315
256,160,128257,1,0,0:0:0:0:
256,160,128475,1,0,0:0:0:0:
340,96,128692,6,0,B|544:168|252:288|436:344,1,315
172,96,130431,2,0,B|-32:168|260:288|76:344,1,315
256,192,132170,12,0,134779,0:0:0:0:
256,192,135214,5,0,0:0:0:0:
256,192,135649,12,0,138258,0:0:0:0:
256,156,138692,5,2,0:0:0:0:
256,156,138909,2,0,L|256:280,1,105,0|0,0:0|0:0,0:0:0:0:
160,304,139562,6,0,P|288:340|360:296,1,210,8|0,0:0|0:0,0:0:0:0:
424,232,140214,1,0,0:0:0:0:
424,127,140431,1,8,0:0:0:0:
349,52,140649,2,0,P|221:16|149:60,1,210,0|0,0:0|0:0,0:0:0:0:
256,156,141301,1,8,0:0:0:0:
156,224,141518,2,0,P|284:260|356:216,1,210,0|0,0:0|0:0,0:0:0:0:
304,84,142170,2,0,P|204:80|188:92,1,105,8|0,0:0|0:0,0:0:0:0:
132,156,142605,6,0,P|144:260|232:336,1,210,0|8,0:0|0:0,0:0:0:0:
256,232,143257,1,0,0:0:0:0:
295,330,143475,2,0,P|360:272|368:240,1,105
256,232,143909,1,8,0:0:0:0:
216,124,144127,2,0,P|151:182|188:312,1,210,0|0,0:0|0:0,0:0:0:0:
295,330,144779,2,0,P|360:272|368:240,1,105,8|0,0:0|0:0,0:0:0:0:
364,152,145214,2,0,P|305:87|273:79,1,105
186,82,145649,2,0,P|121:140|113:172,1,105,8|0,0:0|0:0,0:0:0:0:
20,192,146083,5,4,2:2:0:0:
492,192,146518,1,8,0:0:0:0:
256,88,146953,1,0,0:0:0:0:
172,192,147170,1,0,0:0:0:0:
340,192,147388,1,8,0:0:0:0:
436,156,147605,6,0,B|448:92|440:48|440:48|356:40|332:100,1,210,0|0,0:0|0:0,0:0:0:0:
256,88,148257,1,8,0:0:0:0:
166,74,148475,2,0,B|156:40|72:48|72:48|64:92|76:156,1,210
166,309,149127,1,8,0:0:0:0:
345,309,149344,1,0,0:0:0:0:
400,220,149562,6,0,P|404:144|388:112,1,105
288,128,149996,2,0,P|268:201|243:227,1,105
190,320,150431,2,0,B|204:335|207:373|207:373|256:354|299:373|299:373|304:340|324:320,1,210,0|8,0:0|0:0,0:0:0:0:
323,214,151083,2,0,B|309:199|306:161|306:161|258:180|214:161|214:161|209:194|190:215,1,210
100,272,151736,2,0,P|88:247|92:171,1,105,8|0,0:0|0:0,0:0:0:0:
166,97,152170,2,0,P|190:85|266:89,1,105
372,104,152605,2,0,P|395:116|439:178,1,105,8|0,0:0|0:0,0:0:0:0:
384,280,153040,6,0,P|356:200|280:152,1,157.5,8|0,0:0|0:0,0:0:0:0:
212,158,153474,2,0,P|155:200|127:280,1,157.5,8|0,0:0|0:0,0:0:0:0:
256,332,153909,2,0,L|256:228,1,105
256,104,154344,1,0,0:0:0:0:
208,40,154561,2,0,P|308:40|316:48,1,105,8|0,0:0|0:0,0:0:0:0:
304,204,155431,2,0,P|204:204|196:212,1,105,8|0,0:0|0:0,0:0:0:0:
256,324,156083,1,0,0:0:0:0:
256,324,156301,6,0,L|256:256,1,52.5
340,208,156953,2,0,P|380:144|364:104,1,105,8|0,0:0|0:0,0:0:0:0:
316,16,157605,1,0,0:0:0:0:
196,16,157823,1,8,0:0:0:0:
137,120,158040,2,0,P|132:144|172:208,1,105
256,324,158692,1,8,0:0:0:0:
256,324,158909,2,0,L|256:272,1,52.5
436,164,159562,6,0,P|380:144|356:104,1,105,8|0,0:0|0:0,0:0:0:0:
256,40,159996,1,4,2:2:0:0:
155,107,160214,2,0,P|132:144|76:164,2,105,0|8|0,0:0|0:0|0:0,0:0:0:0:
256,40,160866,1,0,0:0:0:0:
256,40,161083,1,0,0:0:0:0:
356,107,161301,2,0,P|380:144|436:164,2,105,8|0|0,0:0|0:0|0:0,0:0:0:0:
256,40,161953,1,0,0:0:0:0:
256,40,162170,2,0,L|256:156,1,105,8|0,0:0|0:0,0:0:0:0:
352,192,162605,6,0,P|332:248|292:272,1,105
160,192,163040,2,0,P|180:248|220:272,1,105,8|0,0:0|0:0,0:0:0:0:
400,312,163475,2,0,P|256:356|96:296,1,315
112,72,164344,2,0,P|256:28|416:88,1,315
428,184,165214,6,0,P|420:248|376:296,1,105
264,364,165649,2,0,P|200:356|152:312,1,105,8|0,0:0|0:0,0:0:0:0:
84,200,166083,2,0,P|92:136|136:88,1,105
248,20,166518,2,0,P|312:28|360:72,1,105,8|0,0:0|0:0,0:0:0:0:
256,192,166953,5,2,0:0:0:0:
216,272,179344,5,0,0:0:0:0:
140,344,179562,1,0,0:0:0:0:
36,348,179779,2,0,P|52:240|236:132,1,315
476,348,180649,2,0,P|460:240|272:132,1,315
128,300,181518,2,0,P|168:240|212:220,1,105
316,224,181953,2,0,P|344:240|384:300,1,105
256,356,182388,1,0,0:0:0:0:
256,236,182823,5,0,0:0:0:0:
256,132,183040,1,0,0:0:0:0:
312,44,183257,2,0,B|432:6|432:204|246:173|300:261,1,315
203,44,184127,2,0,B|82:6|82:204|268:173|214:261,1,315
308,272,185214,2,0,P|352:212|352:160,1,105
204,112,185649,2,0,P|160:172|160:216,1,105
368,204,186301,6,0,P|412:264|408:308,2,105
293,129,186953,1,0,0:0:0:0:
218,55,187170,1,0,0:0:0:0:
143,130,187388,1,0,0:0:0:0:
217,205,187605,1,0,0:0:0:0:
256,192,187823,12,0,189344,0:0:0:0:
256,112,189779,5,0,0:0:0:0:
256,112,189996,1,0,0:0:0:0:
312,44,190214,2,0,B|432:6|432:204|246:173|300:261,1,315
203,44,191084,2,0,B|82:6|82:204|268:173|214:261,1,315
308,272,192171,2,0,P|352:212|344:136,1,105
204,112,192606,2,0,P|160:172|168:248,1,105
256,292,193257,6,0,B|152:232|372:152|252:48,1,262.5
168,28,194562,5,0,0:0:0:0:
76,80,194779,2,0,P|48:128|48:180,1,105,4|0,2:2|0:0,0:0:0:0:
152,168,195214,2,0,P|151:216|123:264,1,105,8|0,0:0|0:0,0:0:0:0:
20,288,195649,2,0,P|112:344|216:308,1,210,0|8,0:0|0:0,0:0:0:0:
307,317,196301,2,0,P|400:344|492:288,1,210,0|0,0:0|0:0,0:0:0:0:
448,192,196953,1,8,0:0:0:0:
492,96,197170,2,0,P|400:40|307:66,1,210
204,66,197823,2,0,P|112:40|20:96,1,210,8|0,0:0|0:0,0:0:0:0:
64,192,198475,5,0,0:0:0:0:
64,192,198692,2,0,L|172:192,1,105,8|0,0:0|0:0,0:0:0:0:
264,144,199127,2,0,P|260:248|248:264,2,105,0|0|8,0:0|0:0|0:0,0:0:0:0:
160,132,199779,2,0,B|204:80|204:80|284:44|336:104,1,210,0|0,0:0|0:0,0:0:0:0:
388,192,200431,1,8,0:0:0:0:
333,282,200649,2,0,B|284:340|204:304|204:304|160:252,1,210
72,192,201301,1,8,0:0:0:0:
72,192,201518,1,0,0:0:0:0:
132,104,201736,6,0,B|160:56|212:64|212:64|268:112|336:68,1,210,4|8,0:0|0:0,0:0:0:0:
344,192,202388,1,0,0:0:0:0:
452,240,202605,2,0,P|460:160|448:140,2,105,0|0|8,0:0|0:0|0:0,0:0:0:0:
318,305,203257,2,0,B|268:272|212:320|212:320|160:328|132:280,1,210
188,192,203909,1,8,0:0:0:0:
318,78,204127,2,0,B|268:112|212:64|212:64|160:56|132:104,1,210,0|0,0:0|0:0,0:0:0:0:
188,192,204779,1,8,0:0:0:0:
292,192,204996,1,0,0:0:0:0:
318,78,205214,6,0,P|256:88|212:60,1,105,0|0,0:0|0:0,0:0:0:0:
120,48,205649,2,0,B|80:96|116:144|116:144|76:188|124:248,1,210,8|0,0:0|0:0,0:0:0:0:
212,196,206301,2,0,P|258:189|312:207,1,105,0|8,0:0|0:0,0:0:0:0:
352,304,206736,2,0,P|224:340|162:306,1,210,0|0,0:0|0:0,0:0:0:0:
212,196,207388,1,8,0:0:0:0:
160,80,207605,2,0,P|288:44|349:77,1,210,0|0,0:0|0:0,0:0:0:0:
436,140,208257,5,8,0:0:0:0:
444,180,208475,1,0,0:0:0:0:
472,212,208692,2,0,P|471:291|400:312,1,157.5,4|0,0:0|0:0,0:0:0:0:
356,312,209127,2,0,P|293:290|292:208,1,157.5,0|0,0:0|0:0,0:0:0:0:
320,168,209562,2,0,P|368:116|376:80,2,105
188,192,210214,6,0,B|144:176|112:224|76:168,1,105,0|0,0:0|0:0,0:0:0:0:
76,172,210866,1,8,0:0:0:0:
40,72,211083,2,0,P|116:48|252:56,1,210
319,128,211736,1,8,0:0:0:0:
319,232,211953,1,0,0:0:0:0:
244,330,212170,2,0,P|116:336|40:312,1,210,0|8,0:0|0:0,0:0:0:0:
32,192,212823,1,0,0:0:0:0:
112,232,213040,2,0,P|192:244|240:224,1,105
292,192,213475,1,8,0:0:0:0:
244,53,213692,6,0,P|116:48|40:72,2,210
328,120,214779,1,0,0:0:0:0:
402,194,214996,1,0,0:0:0:0:
327,268,215214,1,8,0:0:0:0:
252,193,215431,1,0,0:0:0:0:
146,193,215649,2,0,P|88:160|144:52,2,210
146,193,216736,1,0,0:0:0:0:
146,191,217170,6,0,P|88:224|144:332,1,210
256,192,218475,12,0,222170,0:0:0:0:
84,32,222605,6,0,B|52:68|84:104|12:176,2,157.5
428,32,224344,2,0,B|460:68|428:104|500:176,2,157.5
84,32,226083,6,0,B|52:68|84:104|12:176,2,157.5
428,32,227823,2,0,B|460:68|428:104|500:176,1,157.5
72,88,229562,6,0,B|144:0|256:72|256:72|384:0|456:100,1,409.499981254579
400,280,231301,2,0,B|320:304|256:364|256:364|192:304|96:264,1,341.249984378815
256,272,233040,1,0,0:0:0:0:
256,192,233149,12,0,235649,0:0:0:0:

Here it is :D (finally o.o)'
Topic Starter
Alarido
Updated [InC0's Insane]

Started remap of [Normal] diff. Modders, you can mod my [Hard] and the guest diffs, just skip [Normal] while I make it (:
Topic Starter
Alarido
Alarido's Breaking News! [Normal] diff is now READY

^^ C'mon Modders and BATS to the Kudos Party ^^
Kuron-kun
oi alarido, tudo bem? :D Vim moddar seu mapa (ou tentar) espero que ajude, pois a maioria são só sugestões

AnreFM's Easy

Nada aqui

Normal

Nada aqui também

Hard

00:51:083 (6) - O que acha de mover pra x:436 y:88 ?

00:58:040 (6) - Aqui pra x:444 y:100

01:04:996 (6) - x:84 y:80 aqui

01:18:040 (5,6) - Podia deixar esse sliders mais bonitos, não sei se isso ficou mais bonito mas é só uma sugestão

02:07:605 (4) - aqui a mesma coisa que os outros, move pra x:120 y:24

acho que acabou no hard

InC0's Insane

00:47:823 (1) - acho melhor curvar um pouco esse slider deixando assim

01:17:823 (3) - Clap

01:18:040 (4) - no começo desse slider remove Clap

01:18:692 (5) - Clap

01:19:127 (7) - no fim desse, coloca Clap

02:05:214 (3) - os pontos nesse slide estão um pouco tortos, deixa eles assim

02:27:605 (1) - de Ctrl+c nesse slide e coloque, depois no lugar desse slider, dê Ctrl+V, apague ele e dê Ctrl+H, fica mais bonito

02:29:996 (2) - No começo desse slider coloque Clap

03:24:127 (6) - Ctrl+G ?

03:28:257 (1) - mova esse para x:440 y:80

03:28:475 (2) - mova esse para x:384 y:208

Acho que só isso mesmo, espero que esses mods sirvam :)
Topic Starter
Alarido

Kuron-Kun wrote:

oi alarido, tudo bem? :D Vim moddar seu mapa (ou tentar) espero que ajude, pois a maioria são só sugestões

Normal

Nada aqui também ► :D

Hard

00:51:083 (6) - O que acha de mover pra x:436 y:88 ? ► Aqui não dá, porque o spacing na timeline é diferente (1/1 entre (5) e (6) e 1/2 entre (6) e (7)), o que faria a mudança criar um anti-jump entre (5) e (6).

00:58:040 (6) - Aqui pra x:444 y:100 ► Aqui também não dá, porque o spacing na timeline é diferente (1/1 entre (5) e (6) e 1/2 entre (6) e (7)), o que também faria a mudança criar um anti-jump entre (5) e (6).

01:04:996 (6) - x:84 y:80 aqui ► Aqui também não, pelo mesmo motivo dos dois mods anteriores (inclusive os números dos objetos são iguais ─ só agora que notei :o )

01:18:040 (5,6) - Podia deixar esse sliders mais bonitos, não sei se isso ficou mais bonito mas é só uma sugestão ► BOA IDEIA KURON ^o^ Muito obrigado! Aplicado e mudado, ficou show de bola !!!!

02:07:605 (4) - aqui a mesma coisa que os outros, move pra x:120 y:24 ► Pela mesma razão dos mods acima, aplicar mudanças aqui iria criar anti-jumps.

acho que acabou no hard

(:

Acho que só isso mesmo, espero que esses mods sirvam :)
Brigadããão Kuron ^.^ Aqueles sliders ficaram show de bola!
Topic Starter
Alarido

Translating Mods for AnreFM and Inc0nceNtrateD guest diffs


Kuron-Kun wrote:

oi alarido, tudo bem? :D Vim moddar seu mapa (ou tentar) espero que ajude, pois a maioria são só sugestões

AnreFM's Easy

Nothing here. (Good diff)

InC0's Insane

00:47:823 (1) - could make this slider a bit more curved, like this

01:17:823 (3) - Add Clap

01:18:040 (4) - Remove Clap from the head of this slider.

01:18:692 (5) - Add Clap

01:19:127 (7) - Add clap in the tail of the slider.

02:05:214 (3) - The anchors on this slider are crooked a little. You could make them like these

02:27:605 (1) - Before all, delete 02:28:475 (3), then copy 02:27:605 (1) and paste at 02:28:475, then make Ctrl+H and Ctrl+G, for better symmetry.

02:29:996 (2) - Add clap to the head.

03:24:127 (6) - Ctrl+G ?

03:28:257 (1) - Move to x:440 y:80

03:28:475 (2) - Move to x:384 y:208

Well, I hope this modding helps :)
sheela
Easy
00:26:953 (4) - Move it to one grid lower.
01:20:866 (2) - At the tail of it, remove the finish hitsound.
01:27:823 (2) - Move it two grid upper.
02:11:301 (1) - Remove the new combo, and add it to 02:12:170 (2) .
02:16:953 (3) - At the tail, remove the finish hitsound, or make the sound lower. Maybe the volume at 35%.
03:22:605 (2) - Move the last little square to one grid lower.

Hard
00:22:387 (5) - The tail isn't snap.
01:22:170 (7) - Move it to x:340 y:304.

Insane
00:55:649 (4) - Add a new combo.

That's all. Good Luck and here's a star.
Topic Starter
Alarido

sheela901 wrote:

Easy (to be applied by AnreFM)
00:26:953 (4) - Move it to one grid lower.
01:20:866 (2) - At the tail of it, remove the finish hitsound.
01:27:823 (2) - Move it two grid upper.
02:11:301 (1) - Remove the new combo, and add it to 02:12:170 (2) .
02:16:953 (3) - At the tail, remove the finish hitsound, or make the sound lower. Maybe the volume at 35%.
03:22:605 (2) - Move the last little square to one grid lower.

Hard
00:22:387 (5) - The tail isn't snap. ► Snapped, thanks ^^
01:22:170 (7) - Move it to x:340 y:304. ► The stacking in the tail is by purpose, like the next similar one.

Insane (to be applied by InC0nceNtrateD)
00:55:649 (4) - Add a new combo.

That's all. Good Luck and here's a star.
@sheela901 :: Thanks for the star and modding (: I'll mod your map later (bed time is coming right now :o )

@Anre~ , @InC0... there are mods for you both (:
Lissette
From #modreqs

[General]
I don't understand the concept of this storyboard, I mean that girl doesn't have to do anything with the song, I suggest to remove it and keep only the lyrics
The sb lyrics would look better if you make them a bit smaller

[Hard]
00:16:518 (7) - the head of the slider should have whistle according to 00:19:996 (6) -
00:23:474 (7) - same
00:26:953 (6) - same
00:44:344 (7) - same
00:53:475 (1) - according to your combo pattern, this should have new combo, is like in this 00:52:170 (1,2,3,4,1,2,3,4,1,2,3) - you are following the vocals to set your combos, but in the rest you followed the music
00:54:779 (1) - same as above
01:23:475 (1,2,3,4,5,6) - try this rhythm for this combo so you can keep a consistence with claps http://puu.sh/5xhFx.jpg (there are other parts like this in the other kiais, wont point them, but I suggest to keep the clap consistent in the whole kiai, because that hitsound is very predominant)
01:29:127 - add note with a clap, for the same reason as above
02:10:866 (1) - according to your combo pattern, this shouldn't have new combo
02:17:170 (6) - shorten 1/2 beat and add a note at 02:18:040 - , I think follows better the music this way
02:39:344 (1,2,3,4) - following your combo pattern, 1 remove new combo, add it on 02:39:996 -
03:09:562 (4) - why you added a clap here, and you didn't in the 2 previous combos?
03:13:040 (4) - same, maybe you should add them to those previous combos too, or remove to these
03:35:649 - I think is better if you end the kiai section on top of a note
This difficulty looks good, I think hitsounds could improve more tho.

[Normal]
this difficulty has the widescreen support enabled, but I don't see the bg wide
00:27:823 (1) - why the single combo? you didn't do it on hard diff
01:08:040 (4) - Is not a good idea to make this slider stacked on the one before like this, I'm pretty sure is unrankable, specially for normal diff
01:17:388 (2) - not snapped
02:00:865 (6) - same
02:14:126 (3) - same
03:27:822 (5) - same as above
03:35:649 (1) - decrease the volume of the spinner the way you did on Hard diff
Like I said on Hard, try to keep consistent the clap pattern on the kiai section

[AnreFM's Easy]
The volume in this difficulty is louder than Normal and Hard, I know is a guest diff, but would be nice if you guys can make the volume more alike on the diffs
00:50:431 (2) - Is not a good idea to place the reverse arrow under the slider body, is not very much, but still I really think you should change this
00:54:779 (1) - this shouldn't have new combo according to your combo pattern, the new combo should be here 00:55:649 -
01:01:736 (1,2,3) - you did it here too T_T
01:28:909 - useless timing section
01:57:388 (1,2,3) - again the combo mistake
02:04:344 (1,2,3) - ^
02:09:127 (1) - remove new combo, according to your pattern
02:11:301 (1) - I guess this one is alright, because will look awkward being part of the prev combo ><
02:35:431 (3,1) - doesn't look good about these too are almost touching each other, maybe curve 1 to the other side?
03:35:649 (1) - try decreasing the volume to the spinner too, like Hard diff

[InC0's Insane]
1.You can't decrease volume, to the point is not audible on any slider or note, is unrankable, that goes for every end of slider that has volume on 5%
2.The combo pattern on this diff is pretty messy, I suggest to follow the pattern of Hard diff, or try to keep your combos consistent in size and start point, if you want to follow the vocals or the music to set them, etc
3.The slider velocity changes were really unexpected, specially when you reduce the velocity on the kiai, since is a highlight of the song, imo should have normal speed
4.The spacing in this difficulty is wrong on various parts like:00:56:953 (1,2,3,1,2,3,4) - and 00:43:257 (1,2) - that 2 should be farther, stick to the distance snap
This difficulty needs to improve more, I suggest you to check those points I told you on your entire diff.

Good luck guys~
Topic Starter
Alarido

Lissette wrote:

From #modreqs

[General]
I don't understand the concept of this storyboard, I mean that girl doesn't have to do anything with the song, I suggest to remove it and keep only the lyrics ► Yeah... I removed the girl, and replaced her with the vocalist, Chris Martin, playing his guitar.
The sb lyrics would look better if you make them a bit smaller ► Sure^^ I'll do some adjustements too.

[Hard]
00:16:518 (7) - the head of the slider should have whistle according to 00:19:996 (6) - ► Added.
00:23:474 (7) - same ► Added.
00:26:953 (6) - same ► Added.
00:44:344 (7) - same ► Added.
00:53:475 (1) - according to your combo pattern, this should have new combo, is like in this 00:52:170 (1,2,3,4,1,2,3,4,1,2,3) - you are following the vocals to set your combos, but in the rest you followed the music ► Mostly I followed the two-stanza (NC at each 2 big white ticks) pattern on NCs. Maybe the word "not" was eaten here, thence removed the new combos from 00:53:475 (1) - and 00:54:779 (1) - to make this part equals to 02:01:736 (1,2,3,4,5,6,7,8) - then let's look for further opinions on this part.
00:54:779 (1) - same as above ► Explanation given above.
01:23:475 (1,2,3,4,5,6) - try this rhythm for this combo so you can keep a consistence with claps http://puu.sh/5xhFx.jpg (there are other parts like this in the other kiais, wont point them, but I suggest to keep the clap consistent in the whole kiai, because that hitsound is very predominant) ► Sure (:
01:29:127 - add note with a clap, for the same reason as above ► Ok.
02:10:866 (1) - according to your combo pattern, this shouldn't have new combo ► Removed NC.
02:17:170 (6) - shorten 1/2 beat and add a note at 02:18:040 - , I think follows better the music this way ► Nice ^^.
02:39:344 (1,2,3,4) - following your combo pattern, 1 remove new combo, add it on 02:39:996 - ► Ok.
03:09:562 (4) - why you added a clap here, and you didn't in the 2 previous combos? ► Thought on some crescent climax, but... Added claps in the previous combos.
03:13:040 (4) - same, maybe you should add them to those previous combos too, or remove to these ► as explained above, added on that combos.
03:35:649 - I think is better if you end the kiai section on top of a note ► Aded note, moved spinner by 1/4 further and then shortened spinner by 1/4..
This difficulty looks good, I think hitsounds could improve more tho. ► well, I need take some classes from Gens and LuigiHann too

[Normal]
this difficulty has the widescreen support enabled, but I don't see the bg wide ► Disabled.
00:27:823 (1) - why the single combo? you didn't do it on hard diff ► Changed.
01:08:040 (4) - Is not a good idea to make this slider stacked on the one before like this, I'm pretty sure is unrankable, specially for normal diff ► Changed the rhythm and placements in according.
01:17:388 (2) - not snapped ► Adjusted.
02:00:865 (6) - same ► Adjusted.
02:14:126 (3) - same ► Adjusted.
03:27:822 (5) - same as above ► Adjusted.
03:35:649 (1) - decrease the volume of the spinner the way you did on Hard diff ► Done.
Like I said on Hard, try to keep consistent the clap pattern on the kiai section ► Hm... changed where possible. In truth, all (or +95%) fixed at 1st, found all ok at 2nd. For the last Kiai, hm.... took a long time but... I'd finally "found the path to the India" (the quoted phrase was translated from Portuguese idiom commonly used on History lessons in my homeland)

(...)
Good luck guys~
@Lissette :: Well, just seen after all and seen I'd fixed all points. Thank you very much ^.^ And telling you Anre applied all (?) mods.

@Anre :: I know you fixed all (or something) at your diff and brought the changed file to me, so I added your file and submitted the mapset. Would be nice if you answer the post too (:

@InC0 :: AWAKE! I need you fix the pointed things.

Seriously, I'm considering map a harder diff for this, but I'm not sure about :(
Topic Starter
Alarido
Well, due to lack of free time (needed to maintain the diff, apply mods and so on), the [InC0's Insane] was removed from the mapset. You can download it from my Mediafire account, Inc0's Insane from just click this link to get the .zip file.

I hope you find the solution for your problems, InC0, and get at least the time you need for work on the Usatei mapset. Man, that song is cool and deserves to be Ranked!

And don't let thewm break your heart ♥

Att.

@Lissette :: Thanks for the very helpful modding ~.~
P o M u T a
hi. i gift for you noob modding. (M4M)
[General]
  1. not need 'Viva la Vida' tags. because already song name. please remove it.
[AnreFM's Easy]
  1. HP-1, OD-1. i like it. and balance fit.
  2. 02:05:214 (1) - i thinks move (x:256 y:140 or 136 or 144) better. i like x: 256 put this.
  3. 02:06:301 (2) - umm, red line start... i think hard rhthm for easy diff.. so, you can improve rhythm. do you like this?
  4. 03:02:388 (2) - this same too. try this. start red line is hard for biginners.
  5. 03:12:823 (2) - ^
  6. 03:22:605 (2) - slider end point (x:52 y:272) better. so, more beautiful blanket. (i mean 1 grid down.)
  7. 03:29:562 (3) - again, you try slider end 1gird or 2gird down.
  8. 03:33:909 (3) - spacing bit far.
    good work.
[Normal]
  1. 00:19:996 (5) - you forget slider head whistle? because pettern. or fine?
  2. 00:47:823 (5) - ^
  3. 00:54:127 (4) - add whistle slider end? i think strong vocal fit and pettern fine.
  4. 01:36:518 (5) - add clap slider reverse.
  5. 02:33:040 (1) - add finish.
  6. 02:46:518 (6) - add clap
  7. 02:46:953 (7) - add finish? because, 1st kiai time end added finish o_o.
  8. 03:17:823 (5) - add clap.
    Nothing to say this diff good. just suggest hit sound ><
[Hard]
  1. 01:34:344 (2) - please stop loud sound. cause song?
  2. 02:02:605 (3) - i think fit whistle slider head.
  3. 02:10:866 (4,5,6,7,8) - (5,6) is overlaps. you fix better this.
  4. 02:21:518 (8,9) - ^
  5. 03:35:649 (9) - NC.
  6. 02:38:040 (5) - add whistle slider end?
    playable map. nice.
sorry almost hit sound suggest.
good luck you☆
Topic Starter
Alarido

P o M u T a wrote:

hi. i gift for you noob modding. (M4M)
[General]
  1. not need 'Viva la Vida' tags. because already song name. please remove it.
[Normal]
  1. 00:19:996 (5) - you forget slider head whistle? because pettern. or fine? ► Added.
  2. 00:47:823 (5) - ^ ► Added.
  3. 00:54:127 (4) - add whistle slider end? i think strong vocal fit and pettern fine. ► Added.
  4. 01:36:518 (5) - add clap slider reverse. ► Added.
  5. 02:33:040 (1) - add finish. ► Added.
  6. 02:46:518 (6) - add clap ► Added.
  7. 02:46:953 (7) - add finish? because, 1st kiai time end added finish o_o. ► Added.
  8. 03:17:823 (5) - add clap. ► Added.
    Nothing to say this diff good. just suggest hit sound ><
[Hard]
  1. 01:34:344 (2) - please stop loud sound. cause song? ► Well, I saw the Kiais are 80% volume, then lowered them all to 70%.
  2. 02:02:605 (3) - i think fit whistle slider head. ► Added.
  3. 02:10:866 (4,5,6,7,8) - (5,6) is overlaps. you fix better this. ► Adjusted to unoverlap them, as like as other notes in group (with Grid Snap disabled).
  4. 02:21:518 (8,9) - ^ ► ^.
  5. 03:35:649 (9) - NC. ► Added.
  6. 02:38:040 (5) - add whistle slider end? ► Added.
    playable map. nice.
sorry almost hit sound suggest. ► You helped with my main weakness on mapping :D (I'm a bit deaf on hitsounds as like as I'm retard at playing). Thank you very much :3 .
good luck you☆
Thanks for moding P o M u T a ^^

:arrow: for BATs and modders: Modding applied on my maps, just waiting for Anre's update for uploading (:
- Kevin
Yo o/ M4M request from ~ The Queue of Everlasting Mutual Help ~

[General]

Retire "Viva la Vida" dos TAG ela já aparece no Titulo.
soft-hitclap2 e soft-slidertick3 estão MUITO alto... que tal diminuir um pouco com algum editor de audio?
Não vou falar de hitsound neste mapa pois eu não entendi direito seu estilo...

[SB]

Me desculpa eu não sei muito de SB mas
No Geral eu acho que as Lyrics deveriam aparecer um pouco antes do vocal para que possa ser acompanhado sem problema, ao que notei boa parte deles estão aparecendo alguns milissegundos depois...
00:51:736 - aqui a Frase "Now the old king is dead! Long live the King!" está aparecendo bem depois do vocal começar.
/SB/antirevolution.png (o cara feio) Que tal ao invés de só usa o Fade IN, quando for aparecer também usar um efeito dele vindo da direita pra esquerda bem de leve?
Explicação

Será que deu pra entender? >.< sou horrível explicando.

[Song folder]/L/17.png por que em explain a parte "lain" está em vermelho? bem feio...

[Hard]

00:40:866 - aconselho a você começar a mapear um pouco antes do vocal começar (mesmo vale pro inicio do mapa).
01:49:127 - aqui também

ótimo mapa muito legal exceto uma parte que estava bem fora do ritmo apenas seguindo beats 1/1:
03:02:388 - Falta uma nota aqui
03:02:605 - nesta parte vc desse seguir com mapeamento 1/2 se encaixa melhor seguindo o violão, slider 1/2 aqui
03:03:040 - slider 1/2 aqui
03:05:866 - Adiciona nota
03:06:083 - slider 1/2 aqui
03:06:518 - slider 1/2 aqui
03:09:562 (4) - move para 03:09:344 -
03:09:996 (5) - move para 03:09:779 -
03:10:431 (6) - move para 03:09:996 -
03:10:866 - adiciona nota
03:12:823 - adiciona nota
03:13:475 (6) - Está cobrindo perfeitamente fica uma ótima transição para começar o kiai
03:30:649 (5,6) - Está bem estranho troque por 2 slider 1/2 assim como aqui 03:29:562 (3,4) -
03:35:757 (1) - no lugar desse spinner acho melhor mapear com sliders bem lentos seguindo o barulho do... (parece um violino?) sem falar que ai você poderá fazer as lyrics dessa parte também

[Normal]
01:30:866 - Esqueceu um clap aqui... (referencia Hard)
03:17:823 (5) - ^
03:35:757 (1) - mesma coisa do Hard no lugar desse spinner acho melhor mapear com sliders bem lentos

Bom map!

[AnreFM's Easy]

from here at kiai time let's try to fill all the spaces
01:09:562 (1,2,3,4) - Delete, Add Slider 01:09:562 - until 01:10:431 - (2/1 slider) 01:10:866 - add another 2/1 slider
01:13:909 (2) - End Slider at 01:14:779 - and move 01:14:779 (3) - to 01:15:214 -
01:17:823 (3) - End slider at 01:18:692 -
02:20:431 (3) - End at 02:21:301 -
02:24:779 - add Note
02:28:257 - ^
02:31:083 (2) - advice-> this red tick combo will make a few new players lose rythm better change
02:39:996 (1) - move to 02:39:562 - and add note 02:40:431 -
03:02:388 (2) - this red tick note will make new players lose rythm better change
03:05:866 (2) - ^
03:09:344 (2) - ^
03:12:823 (2) - ^
03:26:736 (3,4) - ^
03:16:953 - Add Note
03:20:431 - ^
03:23:909 - ^
03:35:649 (1) - You should map this part following the instrumental rythm
OmgHahaLOLxD
Hello M4M here!

Hard

00:26:953 (6) - new combo
00:44:779 (8) - ^
00:45:214 (1) - remove new combo
00:47:823 (8) - new combo
00:48:692 (3) - remove new combo
01:50:431 (4,1) - these two sound nice with extended to blue tick, but this ones your call
02:04:344 (7) - new combo
02:05:214 (1) - remove new combo
02:39:344 (6) - I liked it with this removed

Holding onto this one until ranked, good luck getting it ranked!
Topic Starter
Alarido
Oi!!!



- Kevin wrote:

Yo o/ M4M request from ~ The Queue of Everlasting Mutual Help ~

[General]

Retire "Viva la Vida" dos TAG ela já aparece no Titulo. ► Opa, erro meu :oops:
soft-hitclap2 e soft-slidertick3 estão MUITO alto... que tal diminuir um pouco com algum editor de audio? ► Abaixei -5dB, espero que não fique muito baixo também. Ah... e andei cortando a parte desnecessária dos arquivos de áudio (.wav), reduzi uns 2 MB.
Não vou falar de hitsound neste mapa pois eu não entendi direito seu estilo...

[SB]

Me desculpa eu não sei muito de SB mas
No Geral eu acho que as Lyrics deveriam aparecer um pouco antes do vocal para que possa ser acompanhado sem problema, ao que notei boa parte deles estão aparecendo alguns milissegundos depois...
00:51:736 - aqui a Frase "Now the old king is dead! Long live the King!" está aparecendo bem depois do vocal começar.
/SB/antirevolution.png (o cara feio) Que tal ao invés de só usa o Fade IN, quando for aparecer também usar um efeito dele vindo da direita pra esquerda bem de leve? ► Boa ideia a do efeito do cara!!! Feito!
Explicação

Será que deu pra entender? >.< sou horrível explicando.

► Quanto ao atraso nos lyrics, estou tentando... Aliás, já fiz um programinha que altera os milissegundos dos objetos no SB (tipo, se eu quiser as coisas 100 milissegundos mais cedo, ele subtrairia 100 de todos os tempos). Estava funcionando em outra máquina (Windows XP), mas acabei de ver que no W 7 não funciona... >< não sei se é pelo antivírus ou pelo sistema mesmo. Vou tentar em outras máquinas e rever o código. Espero resolver isso e, quando pronto, espalhar pro povo (e dar uma adiantada nas lyrics do SB, porque na mão é feio de tão trabalhoso que é).

[Song folder]/L/17.png por que em explain a parte "lain" está em vermelho? bem feio... ► Consertado. Se bem que isto aqui era uma mensagem subliminar com o nome da minha musa inspiradora, mas vamos esconder essa parte... rsrs

[Hard]

00:40:866 - aconselho a você começar a mapear um pouco antes do vocal começar (mesmo vale pro inicio do mapa). ► Aqui parece que ficou bom, ajuda até no start. No começo do mapa parece não caber (vide abaixo)
01:49:127 - aqui também ► Aqui parece não caber. Fica meio incompleto, tipo a frase "...com Fernando" (aí alguém pergunta "Quem fez o quê com o Fernando?").
ótimo mapa muito legal exceto uma parte que estava bem fora do ritmo apenas seguindo beats 1/1: ► Fiz uma remodelada geral aqui.
03:02:388 - Falta uma nota aqui
03:02:605 - nesta parte vc desse seguir com mapeamento 1/2 se encaixa melhor seguindo o violão, slider 1/2 aqui
03:03:040 - slider 1/2 aqui
03:05:866 - Adiciona nota
03:06:083 - slider 1/2 aqui
03:06:518 - slider 1/2 aqui
03:09:562 (4) - move para 03:09:344 -
03:09:996 (5) - move para 03:09:779 -
03:10:431 (6) - move para 03:09:996 -
03:10:866 - adiciona nota
03:12:823 - adiciona nota
03:13:475 (6) - Está cobrindo perfeitamente fica uma ótima transição para começar o kiai ► Brigadooooooo !!!
03:30:649 (5,6) - Está bem estranho troque por 2 slider 1/2 assim como aqui 03:29:562 (3,4) - ► Fiz alguma coisa aqui...
03:35:757 (1) - no lugar desse spinner acho melhor mapear com sliders bem lentos seguindo o barulho do... (parece um violino?) sem falar que ai você poderá fazer as lyrics dessa parte também ► Hm... eu prefiro deixar assim (como no mapa do Puffles), até porque as percussões param nessa parte.

[Normal]
01:30:866 - Esqueceu um clap aqui... (referencia Hard) ► Oops ~~
03:17:823 (5) - ^ ► Ok.
03:35:757 (1) - mesma coisa do Hard no lugar desse spinner acho melhor mapear com sliders bem lentos ► Conforme explicação dada no Hard.

Bom map!
Obrigadoooo ~.~
Topic Starter
Alarido
Hi ^^



OstrichSupreme wrote:

Hello M4M here!

Hard

00:26:953 (6) - new combo ► Following the 2-stanza-combos (NC on each 2 Big white ticks), so not.
00:44:779 (8) - ^ ► ^
00:45:214 (1) - remove new combo ► ^
00:47:823 (8) - new combo ► ^
00:48:692 (3) - remove new combo ► ^
01:50:431 (4,1) - these two sound nice with extended to blue tick, but this ones your call ► kept as currently is
02:04:344 (7) - new combo ► not following vocals as said at first line (on the top)
02:05:214 (1) - remove new combo ► ^
02:39:344 (6) - I liked it with this removed ► Nah... there is a smooth drum here.

Holding onto this one until ranked, good luck getting it ranked!
Thanks, thank you very much (:
Sorry not applying the combos changes, since I'm using NC according to background sounds (except by some parts, for avoiding numberings go so high ><).
Thanks !!!!

Updating...
Mashley
There's a mistake in your storyboard; the line is 'Roman cavalry choirs are singing' not 'Roman cavalry choirs is singing'. As you have it now makes no sense as 'is' is for singular.

AndreFM's Easy
Why not use the bell hitsound like the other difficulties? It's a nice touch and would give more consistency to the set.
00:15:649 (3) - I feel you overuse these types of sliders. They can potentially create confusing rhythms for new players since the reverse isn't directly tied to anything in the music.
01:27:823 (2) - Nitpicking, but move it up a few grids to give a nicer flow from the previous slider.

Normal
00:19:996 (5) - Add a whistle here for consistency.
00:55:649 (1,2,3) - Stack is potentially confusing, consider adjusting this pattern.

Hard
00:47:823 (8) - Make this slightly curved so it fits better with the following slider.
01:21:518 (6,7,8,9) - This jump sticks out badly. As far as I can tell it's really the only jump of its type in the map, making it very out of place. It's not attached to anything in the music and will do nothing but trip people up. You should definitely change this.
02:02:605 (3,4,5) - This looks fine in editor but is really ugly in gameplay because the first slider doesn't stack properly. Change it.

Generally an accomplished and well polished map. I hope to see it ranked soon.
Topic Starter
Alarido


Mashley wrote:

There's a mistake in your storyboard; the line is 'Roman cavalry choirs are singing' not 'Roman cavalry choirs is singing'. As you have it now makes no sense as 'is' is for singular. ► Sure.

Normal
00:19:996 (5) - Add a whistle here for consistency. ► Ok.
00:55:649 (1,2,3) - Stack is potentially confusing, consider adjusting this pattern. ► Unstacked and placed elsewhere.

Hard
00:47:823 (8) - Make this slightly curved so it fits better with the following slider. ► Ok.
01:21:518 (6,7,8,9) - This jump sticks out badly. As far as I can tell it's really the only jump of its type in the map, making it very out of place. It's not attached to anything in the music and will do nothing but trip people up. You should definitely change this. ► Moved 01:22:170 (7) - to x:341 y:281, matching its DS.
02:02:605 (3,4,5) - This looks fine in editor but is really ugly in gameplay because the first slider doesn't stack properly. Change it. ► It possibly happened because of stack leniency, which rules forbid it being set to a value less than 7 (because of stack readability). To fix this (it seems more like a peppy's bug), I just displaced (4,5) by 1 grid down and 1 grid right, and tested. And it seemed work well.

Generally an accomplished and well polished map. I hope to see it ranked soon.
Thanks Mashley ^^

Updating right now... Anre seems offline now by... 98% of each day. Where's he....
Topic Starter
Alarido
Eu me pergunto se estamos passando pelo Ramadã (mês sagrado dos Muslim)... Talvez, essa seja o real motivo do atraso. Bem, vou checar isso no Google Wise e na Wikipedia. Se for isso mesmo, aguardarei até 5 dias depois do fim do Ramadã por uma resposta dele e... talvez, eu tenha de fazer um sacrifício, também... pra rankear este mapa mais rápido.

EDIT: Reabilitando a guest diff. Esperando um pouco mais.
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