[Easy]
Looking good. There are some weird spacings but they are all within tolerances.
[Sonnyc's Normal]
01:13:965 (1) - I recommend to shorten this slider by 1/2 and end it on the white tick to add a note on 01:14:685 - , also add the clap hitsounds to the new slider end and the new note: http://osu.ppy.sh/ss/1271845
[Hard]
00:29:325 (2) - this sliderend is a bit confusing because it leaves out the dominant 3rd beat which starts the fast part. Shorten the slider by 1/4 to end it on the blue tick, then add a note @00:29:805 - http://osu.ppy.sh/ss/1271870
00:34:605 (1) - maybe you can try to use a sharp turn on the red tick to reflect the missing note in the melody follow here: http://osu.ppy.sh/ss/1271877
01:08:685 (7) - end this slider on the following red tick to match the song
02:24:045 (1,2,3,4,5) - this is actually a wrong timing here. If you want to follow the actual melody you need delete (1) and move the sliders back by 1/2, also add the missing note to the ending afterwards: http://osu.ppy.sh/ss/1271906
[Collab Insane]
00:37:965 (1,2,3,4) - hmmm okay. I'd prefer to keep this within the flow and not interrupt the notefollow.
There are some combos that start to follow the melody but instead of keeping the follow with 1/6 notes go back to 1/4 beat follow like
01:39:405 (5,6,1) - . I personally don't like this approach but it is not "wrong". So if that is what you try to do I have no problem with it. If some of these timings are errors because you re-snapped the map in 1/8 it might be worth it to take another look. Please let me know if the 1/4 switch is intended or not.
Looking good. There are some weird spacings but they are all within tolerances.
[Sonnyc's Normal]
01:13:965 (1) - I recommend to shorten this slider by 1/2 and end it on the white tick to add a note on 01:14:685 - , also add the clap hitsounds to the new slider end and the new note: http://osu.ppy.sh/ss/1271845
[Hard]
00:29:325 (2) - this sliderend is a bit confusing because it leaves out the dominant 3rd beat which starts the fast part. Shorten the slider by 1/4 to end it on the blue tick, then add a note @00:29:805 - http://osu.ppy.sh/ss/1271870
00:34:605 (1) - maybe you can try to use a sharp turn on the red tick to reflect the missing note in the melody follow here: http://osu.ppy.sh/ss/1271877
01:08:685 (7) - end this slider on the following red tick to match the song
02:24:045 (1,2,3,4,5) - this is actually a wrong timing here. If you want to follow the actual melody you need delete (1) and move the sliders back by 1/2, also add the missing note to the ending afterwards: http://osu.ppy.sh/ss/1271906
88,272,144045,6,2,P|80:232|88:192,1,80,0|0,0:0|0:0,0:0:0:0:
72,144,144405,2,2,P|96:112|136:96,1,80,0|0,0:0|0:0,0:0:0:0:
144,48,144765,2,2,P|184:48|224:64,1,80,0|0,0:0|0:0,0:0:0:0:
264,41,145125,2,2,P|296:72|312:112,1,80,0|0,0:0|0:0,0:0:0:0:
336,144,145485,1,2,0:0:0:0:
448,176,145725,1,0,0:0:0:0:
[Collab Insane]
00:37:965 (1,2,3,4) - hmmm okay. I'd prefer to keep this within the flow and not interrupt the notefollow.
There are some combos that start to follow the melody but instead of keeping the follow with 1/6 notes go back to 1/4 beat follow like
01:39:405 (5,6,1) - . I personally don't like this approach but it is not "wrong". So if that is what you try to do I have no problem with it. If some of these timings are errors because you re-snapped the map in 1/8 it might be worth it to take another look. Please let me know if the 1/4 switch is intended or not.