yea, you are right.P o M u T a wrote:
but in reality Collab map.
you can keep 'Collab Insane'.
yea, you are right.P o M u T a wrote:
but in reality Collab map.
you can keep 'Collab Insane'.
19:00 Gomo Pslvarh: hi
19:01 Gomo Pslvarh: do you remember my request?
19:01 grumd: lol not really
19:01 grumd: mah memory so bad
19:01 Gomo Pslvarh: haha i see
19:03 grumd: did you even make hitsounds in your hard?
19:03 Gomo Pslvarh: custom hitsounds?
19:03 grumd: i mean hitsounds at all
19:04 grumd: okay i see only claps
19:04 grumd: few whistles around
19:04 grumd: hm
19:04 Gomo Pslvarh: eh... yea
19:05 Gomo Pslvarh: i most use hitsound are claps, and some Finish
19:05 Gomo Pslvarh: Whistle is a few
19:05 grumd: 00:09:405 (6,1,2,3) - make a nice triangle ok?
19:05 Gomo Pslvarh: i see
19:06 grumd: 00:13:005 (1,2) -add whistles on the slider heads
19:07 Gomo Pslvarh: yup, fixed.
19:07 grumd: 00:15:885 (2,3) - here too
19:07 grumd: 00:16:845 (5) - here too
19:07 grumd: 00:20:685 (1) - on the 1 and 3 tick whistles too
19:07 Gomo Pslvarh: 00:15:885 (2) - is already use clap hitsound
19:07 Gomo Pslvarh: delete Clap?
19:08 grumd: no
19:09 grumd: just add a whistle
19:09 Gomo Pslvarh: yup
19:09 Gomo Pslvarh: all fixed.
19:10 grumd: ok wait i don't know
19:11 grumd: 00:26:445 (5,6,1) - ok remove whistles here
19:11 grumd: 00:25:485 - and just add whitles same place you have claps ere
19:11 grumd: here*
19:12 grumd: 00:26:445 -
19:12 grumd: 00:27:405 -
19:12 grumd: 00:28:365 (5) - remoe these
19:12 grumd: 00:28:365 (5) - + whistle
19:12 grumd: 00:28:365 (5) - and so on
19:13 grumd: 00:36:525 (1) - remove it here
19:13 grumd: 00:36:525 (1) - remove here
19:13 grumd: 00:41:085 (3,4,1,2) - remove here
19:13 grumd: 00:43:965 (7,1) - remove
19:13 grumd: hm
19:13 grumd: you can leave them though
19:13 grumd: on the two places above
19:14 grumd: they sound fine though quite random
19:14 Gomo Pslvarh: hm...
19:14 grumd: hm ye they're fine
19:14 grumd: just add whistles at the places you have claps for now
19:15 Gomo Pslvarh: nah 00:26:445 (5) - add Whistle + Clap?
19:15 Gomo Pslvarh: on slider's head
19:16 grumd: yes
19:17 Gomo Pslvarh: 00:28:365 (5) - add Whistle on head?
19:17 grumd: yes
19:17 grumd: every second white tick
19:18 Gomo Pslvarh: yup, all fixed.
19:22 Gomo Pslvarh: only check Hard diff?
19:23 grumd: i'm totally not finished modding this yet
19:23 grumd: 00:28:365 - here should be a clap too
19:24 Gomo Pslvarh: fixed.
19:25 grumd: 00:34:605 (1) - use normal spacing and try not to make it waveformed. it looks bad http://puu.sh/6p2Q3.jpg
19:25 grumd: 00:38:925 (2,3,4) - maybe don't make jump here?
19:25 grumd: 00:40:365 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3) - these big symmetrical jumps are quite bad imo
19:26 Gomo Pslvarh: 00:38:925 (2,3,4) -
19:26 Gomo Pslvarh: make jump here?
19:27 grumd: http://puu.sh/6p2U3.jpg
19:28 grumd: ok look, what i mean generally
19:28 grumd: the beginning you had is the way the whole map should be mapped
19:29 grumd: http://puu.sh/6p2WH.jpg in the beginning you had flow, nice smooth sliders
19:29 grumd: 00:30:285 (6,1,2,3) - but patterns like this just suck
19:30 grumd: you copied one bad slider and place it randomly around
19:30 grumd: 00:30:285 (6) - such sliders might look better if placed a bit rotated: http://puu.sh/6p2ZS.jpg
19:31 grumd: 00:40:365 (1,2,3,4) - but then you just started to make this symmetry that ruins the whole map
19:31 grumd: it makes it too fast, it ruins flow
19:31 grumd: 00:44:925 (3,4,5,6,7) - look, this has no flow at all
19:32 grumd: you should try to map with flow there instead
19:32 grumd: 01:16:845 (1,2,3,4,5,6) - this has no flow too
19:32 grumd: it's even all overlapped and wave slider makes no sense
19:33 grumd: http://puu.sh/6p34y.jpg even this is like 10 times better
19:33 grumd: you should really work on your flow
19:33 Gomo Pslvarh: nah yes
19:34 Gomo Pslvarh: 01:17:805 (5) - don't use wave slider?
19:34 grumd: just remake that whole pattern
19:34 grumd: and tons of other symmetry patterns
19:34 Gomo Pslvarh: 00:40:365 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3)
19:34 Gomo Pslvarh: need to remapped
19:34 grumd: what does "nah yes" mean?
19:35 grumd: "nah" is "no"
19:35 grumd: yes that needs to be remapped
19:35 Gomo Pslvarh: sorry, just mistake to use word lol
19:35 grumd: lolok
19:35 Gomo Pslvarh: 1.9x distance mapping at this part is too miss
19:36 grumd: that part is not even kiai
19:36 Gomo Pslvarh: overrated on Hard
19:36 grumd: it's same as other parts, not really faster
19:36 Gomo Pslvarh: yea
19:36 grumd: you should use usual spacing
19:36 Gomo Pslvarh: may i use 1.0x or 1.2x distance on this part?
19:36 Gomo Pslvarh: *should
19:37 grumd: 1.2 as you did in the whole map
19:38 Gomo Pslvarh: yes
19:39 Gomo Pslvarh: well, 00:30:285 (6) - fixed.
19:39 Gomo Pslvarh: 00:30:285 (6,1,2,3) - these are suck... hm,
19:39 grumd: 00:30:765 (1,2,3) - these are the same
19:40 Gomo Pslvarh: so should i do not make same?
19:40 grumd: try not to
19:41 grumd: making the map look different is better
19:41 grumd: copying same slider again and again makes it boring
19:41 Gomo Pslvarh: oh boring? i see.
19:42 Gomo Pslvarh: well use angulate slider on that part is not problem?
19:42 grumd: what is this?
19:42 Gomo Pslvarh: 00:30:765 (1,2,3) -
19:42 grumd: for exaple i made this for my first try http://osu.ppy.sh/ss/1259852
19:42 grumd: what is angulate?
19:43 Gomo Pslvarh: mistake to use word again, sorry
19:43 Gomo Pslvarh: haha
19:43 grumd: ohkay
19:47 Gomo Pslvarh: yup fixed
19:47 Gomo Pslvarh: like this http://osu.ppy.sh/ss/1259852
19:50 Gomo Pslvarh: http://osu.ppy.sh/ss/1259878 fixed to like this, is not problem?
19:50 Gomo Pslvarh: 01:16:845 (1,2,3,4,5,6) -
19:51 grumd: better!
19:51 grumd: use 1.2 before the repeating slider though
19:53 Gomo Pslvarh: fixed~ http://osu.ppy.sh/ss/1259887
19:53 grumd: yeh
19:54 Gomo Pslvarh: 00:30:765 don't add note at this timing?
19:54 Gomo Pslvarh: 00:30:765
19:56 grumd: you can add it yeah
19:56 grumd: idk why i didn't
19:57 Gomo Pslvarh: if i add note at this timing, it looks so bad? http://osu.ppy.sh/ss/1259897
19:58 grumd: this is okay
19:58 Gomo Pslvarh: ok
20:03 Gomo Pslvarh: start to fix, these are fine? http://osu.ppy.sh/ss/1259904
20:04 grumd: 2-3 is not really
20:04 grumd: better replace small slider with 2 circles
20:04 grumd: and place it closer
20:05 grumd: i need sleep now
20:05 grumd: eyes are closing
20:06 grumd: i will go afk, try to remap the symmetrical parts of your map with flow patterns ok?
20:06 grumd: i'll then come back and we'll polish it
20:06 Gomo Pslvarh: ok, i will do
20:06 grumd: good luck, you can do it good
20:06 Gomo Pslvarh: haha thanks
20:07 Gomo Pslvarh: see you later
20:44 Gomo Pslvarh: hi
20:46 grumd: hi
20:49 Gomo Pslvarh: now may i request check my map to you? (continue)
20:53 grumd: i really don't want to
20:53 grumd: you can check my userpage
20:53 grumd: but i'll open it and will try to do something
20:53 grumd: can't promise anything proper though
20:54 Gomo Pslvarh: i see, so when i can request to you?
20:55 Gomo Pslvarh: i can wait at anytime.
20:55 grumd: i'm modding it right now
20:55 grumd: i don't know when i'll be better
20:57 grumd: 00:58:125 (2,3) - see these notes? you have many jumps in this diff, so such rhythm is not really readable. you always can think it's 1/2. every time you use this rhythm, make it as a slider http://puu.sh/6rz8Z.jpg
20:58 grumd: 01:35:085 (3,4,5) - these sliders look really bad, remap them?
20:58 Gomo Pslvarh: yup, i will do remap this part
21:00 grumd: 02:24:045 (1,2,3,4,5,6) - eh, the jump in the beginning and the overall pattern doesn't look good actually. i don't like when people use short sliders for such rhythm. try to use long sliders with same rhythm http://puu.sh/6rzfO.jpg
21:01 grumd: 00:10:365 - add a note here and remap 00:10:485 (5,6) -
21:01 grumd: ok?
21:01 grumd: it will remove that 3/4 spacing to make it more readable and anyway you lack a note there
21:01 Gomo Pslvarh: i see
21:01 grumd: and you'll have to remap a bit after this to make it look better
21:02 grumd: right now it's hard to place anything there
21:02 Gomo Pslvarh: ok
21:03 grumd: 00:10:485 (4,5) - also, a bit of slider flow. http://puu.sh/6rzkU.jpg if you look at this, you'll see that the slider is curved to the left. it means that the flow moves to the left too. so placing the next note there will make it flow better http://puu.sh/6rzmj.jpg <- this is a better flow
21:04 grumd: http://puu.sh/6rznh.jpg or you can change the slider http://puu.sh/6rznh.jpg or even the whole pattern
21:05 grumd: 00:41:565 (4,5) - this should be normal spacing
21:05 Gomo Pslvarh: should i use this pattern? http://puu.sh/6rznh.jpg
21:05 grumd: 1.2 think
21:05 grumd: that one is fine, do what you want
21:05 Gomo Pslvarh: okay
21:06 grumd: 00:51:885 (1) - here something like that would be better http://puu.sh/6rzrX.jpg
21:06 grumd: 01:05:805 (2,3) - this should be a slider too
21:06 grumd: 01:08:685 (7) - this should be 1/2, not a triple
21:08 Gomo Pslvarh: 01:06:165 (3) - should i delete this?
21:08 Gomo Pslvarh: http://osu.ppy.sh/ss/1265453
21:09 grumd: i mean
21:09 grumd: http://puu.sh/6rzz4.jpg
21:09 grumd: a longer slider
21:10 Gomo Pslvarh: i see, fixed.
21:14 *grumd is editing [http://osu.ppy.sh/b/266524 M2U - Gypsy Tronic [Easy]]
21:14 grumd: 00:40:365 (1) -
21:14 grumd: this doesn't flow, make it just curved pls
21:14 grumd: 00:48:045 (1) - this is too close to the spinner
21:14 grumd: solution to the last one:
21:14 grumd: remove the slider after spinner, move spinner end to 00:48:045 -
21:14 grumd: and add a note at 00:49:005 -
21:15 grumd: 00:49:965 (2,1) - this spacing is fucked up, should be fixed
21:15 Gomo Pslvarh: ok
21:15 Gomo Pslvarh: 00:49:005
21:15 Gomo Pslvarh: http://osu.ppy.sh/ss/1265468
21:15 Gomo Pslvarh: like this?
21:16 grumd: 01:14:925 (1) - this is a jump, should be set to 1.0 too
21:16 grumd: yeah
21:17 grumd: 01:43:725 (3,4) - fix the spacing
21:18 grumd: 01:58:125 (2) - reshape the slider? it looks quite bad
21:18 grumd: 02:02:445 (2) - spacing is too close
21:18 grumd: 02:08:685 (1) - a jump, should be 1.0
21:18 grumd: 02:12:525 (1) - eh, just make a curved slider ok? it looks bad again
21:18 grumd: 02:22:125 (2) - and this i guess
21:20 Gomo Pslvarh: http://osu.ppy.sh/ss/1265480
21:20 Gomo Pslvarh: it is better? hm
21:20 grumd: yes totally better
21:21 Gomo Pslvarh: hue
21:21 Gomo Pslvarh: ok
21:21 grumd: smooth and accurate mapping is better than some weird sliders anyway
21:21 grumd: unless weird silders are geniously awesome looking
21:21 grumd: which is rare
21:21 Gomo Pslvarh: lol
21:21 grumd: Hard diff needs some word still though :c
21:22 grumd: maybe a bit later
21:22 grumd: for now, maybe ask Nemis to mod it?
21:22 grumd: did Nemis mod it?
21:22 Gomo Pslvarh: nope
21:22 grumd: he should
21:23 grumd: tell him that i told you to ask him xD
21:23 grumd: he should be able to make Hard look good
21:23 grumd: btw
21:23 grumd: for the future
21:23 grumd: don't use grid snap
21:23 Gomo Pslvarh: don't use grid snap?
21:24 grumd: spacing in easy is varied from 0.95 to 1.05 or something due to that
21:24 grumd: it's noticable by eye
21:24 grumd: if you don't use grid
21:24 grumd: then your map is more accurate
21:24 grumd: http://puu.sh/6rA3s.jpg
21:24 grumd: i have this turned off all the time
21:24 Gomo Pslvarh: really? lol
21:25 grumd: of course
21:25 grumd: grid is shit
21:26 Gomo Pslvarh: haha i will do it. but now i'm not pro mapper, so i need grid snap
21:26 grumd: it's not hard to map without grid
21:27 grumd: just when you try to make your next map, dont use grid
21:28 Gomo Pslvarh: ok~
21:28 grumd: or if you find it hard for you, use the smallest grid
21:29 Gomo Pslvarh: Ctrl + 2 grid is shit?
21:29 grumd: every grid is shit, but ctrl+1 is at least somehow fine
21:29 Gomo Pslvarh: at least lol
21:29 grumd: i'll never rank a ctrl+3 grid map
21:30 Gomo Pslvarh: Medium?
21:30 grumd: ye
21:30 grumd: ctrl+4 is a joke
21:30 Gomo Pslvarh: hmm it looks so bad even for me(newbie mapper)
21:30 grumd: i don't know why ctrl+4 even exist
21:31 Gomo Pslvarh: Large grid was used at 2007 years?
21:31 grumd: idk
21:31 grumd: it's not 1007 anymore
21:31 grumd: *2007 ok
21:31 Gomo Pslvarh: yes
21:33 grumd: ok so
21:33 grumd: just ask Nemis when you see him
21:33 grumd: and tell him i recommended his mod
21:33 Gomo Pslvarh: ok
21:34 grumd: good luck ~
21:34 Gomo Pslvarh: in game-PM or forum-PM?
21:34 Gomo Pslvarh: thanks~
21:34 grumd: i think people like in-game pms more
21:34 grumd: but if you can't find him for few days, send a forums
21:34 Gomo Pslvarh: i see
21:34 Gomo Pslvarh: please post in my map's forum
21:35 grumd: eh hm
21:35 grumd: why?
21:35 Gomo Pslvarh: i will give kudos
21:35 grumd: nah i don't want
21:35 Gomo Pslvarh: your mods are very helpful to my map
21:35 grumd: i'll post when i bubble
21:35 grumd: i don't have all the logs so it actually doen't make sense to post like 1/4 of my mod
21:35 grumd: i'll just summarise it when bubbling
21:36 grumd: and you'll be able to give kd to my post then
21:36 Gomo Pslvarh: lol ok
taiko updated.lepidopodus wrote:
Alright, so there's some updates:
Muz: http://puu.sh/6sMTj.osu
Oni: http://puu.sh/6sMTH.osu
88,272,144045,6,2,P|80:232|88:192,1,80,0|0,0:0|0:0,0:0:0:0:
72,144,144405,2,2,P|96:112|136:96,1,80,0|0,0:0|0:0,0:0:0:0:
144,48,144765,2,2,P|184:48|224:64,1,80,0|0,0:0|0:0,0:0:0:0:
264,41,145125,2,2,P|296:72|312:112,1,80,0|0,0:0|0:0,0:0:0:0:
336,144,145485,1,2,0:0:0:0:
448,176,145725,1,0,0:0:0:0:
p3n wrote:
[Collab Insane]
00:37:965 (1,2,3,4) - hmmm okay. I'd prefer to keep this within the flow and not interrupt the notefollow. but it doesn't break the flow much imo even i think it's playable enough :l
all fixed. but what is Code?p3n wrote:
[Easy]
Looking good. There are some weird spacings but they are all within tolerances. ok.
[Hard]
00:29:325 (2) - this sliderend is a bit confusing because it leaves out the dominant 3rd beat which starts the fast part. Shorten the slider by 1/4 to end it on the blue tick, then add a note @00:29:805 - http://osu.ppy.sh/ss/1271870 fixed
00:34:605 (1) - maybe you can try to use a sharp turn on the red tick to reflect the missing note in the melody follow here: http://osu.ppy.sh/ss/1271877 fixed
01:08:685 (7) - end this slider on the following red tick to match the song fixed
02:24:045 (1,2,3,4,5) - this is actually a wrong timing here. If you want to follow the actual melody you need delete (1) and move the sliders back by 1/2, also add the missing note to the ending afterwards: http://osu.ppy.sh/ss/1271906 fixed88,272,144045,6,2,P|80:232|88:192,1,80,0|0,0:0|0:0,0:0:0:0:
72,144,144405,2,2,P|96:112|136:96,1,80,0|0,0:0|0:0,0:0:0:0:
144,48,144765,2,2,P|184:48|224:64,1,80,0|0,0:0|0:0,0:0:0:0:
264,41,145125,2,2,P|296:72|312:112,1,80,0|0,0:0|0:0,0:0:0:0:
336,144,145485,1,2,0:0:0:0:
448,176,145725,1,0,0:0:0:0:
:3p3n wrote:
[Sonnyc's Normal]
01:13:965 (1) - I recommend to shorten this slider by 1/2 and end it on the white tick to add a note on 01:14:685 - , also add the clap hitsounds to the new slider end and the new note: http://osu.ppy.sh/ss/1271845 // Sorry, I want to keep this. As a long violin sound, I think one long slider would be much effective than splitting with a note. Also since a tick exists 01:14:445, matching the song, I think this can be nice enough.
taiko updated.lepidopodus wrote:
Update:
Muz: http://puu.sh/6yNkP.osu
Oni: http://puu.sh/6yNlN.osu
all fixed, thanks for modding~Loctav wrote:
[Easy]
01:06:765 (4,1,2) - untidy blanket usage. Move (1) more to the right and readjust upcoming hitobjects. fixed
[Hard]
01:26:445 (1,2,3) - wrongly snapped. Should be http://puu.sh/6zgJW/2f83f9f2ba.jpg instead fixed
01:31:965 (4,5,6,7) - this should be like this: http://puu.sh/6zghd/a6161d51fe.jpg - the click-release moment is misleading and confusing at this point and therefore should follow the general beat by making the sliders start on the white ticks. fixed
01:35:085 (3,4,5) - Same as in 01:26:445 -, I suggest http://puu.sh/6zgQR/046445ba4a.jpg insteadfixed
check finished.HelloSCV wrote:
applied all on my part and i agree about setting HP Drain as 7. sup Loctavcode340,319,35565,2,0,P|400:284|480:312,2,150.000005722046,0|0|0,0:0|0:0|0:0,0:0:0:0:
272,60,36285,5,0,0:0:0:0:
check finished and Ra-s's modding check is updated.lepidopodus wrote:
Oni: http://puu.sh/6IzoO.osu
452,176,99885,6,0,L|484:232,2,50.0000019073487Feel free to mess around and design it differently (placementwise), but regarding the timeline snapping, notes should behave like purposed.
392,240,100125,2,0,L|404:308,2,50.0000019073487,8|0|0,0:0|0:0|0:0,0:0:0:0:
316,280,100365,2,0,L|304:352,2,50.0000019073487
232,292,100605,2,0,L|200:340,2,50.0000019073487,8|0|0,0:0|0:0|0:0,0:0:0:0:
140,280,100845,6,0,L|100:252,1,37.5000014305115
172,200,100965,2,0,L|140:152,1,37.5000014305115,0|0,0:0|0:0,0:0:0:0:
232,140,101085,2,0,L|224:104,1,37.5000014305115,0|0,0:0|0:0,0:0:0:0:
308,104,101205,2,0,L|308:48,1,37.5000014305115
388,80,101325,5,0,0:0:0:0:
432,140,101445,1,0,0:0:0:0:
432,216,101565,1,0,0:0:0:0:
대신 체크했습니다.jieusieu wrote:
@HelloSCV 00:36:045 -
You
forgot
Clap here──────. (쑻)
thanks0gre wrote:
ミ☆ omg really nice taiko oni :0
oh thank you!Loctav wrote:
A bit unsure about the kiai times being inconsistent across the difficulties, but I'd like to give it a try.
@nextBAT please check that out, thank you <3
Good luck.
스토리보드 때문에 고친 후 업데이트했습니다, 그래서 록타브씨에게 다시 버블 요청했어요.Sonnyc wrote:
왜 버블팝
Marcin wrote:
Uh, how about enabling widescreen support in storyboard options? Background is already widescreen so I don't see it necessary to be it cut out.
Storyboard in my map has updated. is it fine?Irreversible wrote:
I also have something that, well it bugs me personally but it's not a big deal at all; The Name of Ra-S in the insane storyboard is really hidden O_O maybe you want to move it to somewhere else, or use another color!
Really great insane btw~