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SeeU - Hide and Seek

posted
Total Posts
4
Topic Starter
Z-Aune
This beatmap was submitted using in-game submission on vendredi 21 juin 2013 at 11:09:02

Artist: SeeU
Title: Hide and Seek
Source: I don't know
Tags: I don't know
BPM: 120
Filesize: 20567kb
Play Time: 02:23
Difficulties Available:
  1. N'amour (4,75 stars, 402 notes)
Download: SeeU - Hide and Seek
Download: SeeU - Hide and Seek (no video)
Information: Scores/Beatmap Listing
---------------
N'amour diff : 100% (Something like hard/insane)
Some mod would be helpful.. :3
Snaggletooth
Random Mod~~ >w<

[N`amour]

First impression
After playing the Beatmap once

  • It was better than I expected it to be. This is not a Hard, it's definitly an Insane. The far
    spaced streams are not only a pain in the ass to play, but they make the beatmap unnecessaryly harder
    than it should be. It is an insane, but it should be fun and convinient to play. I'm not saying that spaced streams
    are unrankable/unplayable but I am saying that this dose not fit at all in this specific Beatmap.
General
A quick feedback from me to you

  • You acctually did a good job with the jumps and the flow. This map has some beauty-issues which bothered me
    but it plays nicely. The spaced streams like I said before should be removed and redone.
Object emplacement/Flow
To make sure there are no randome jumps, ugly sliders, misfiting streams ect.
  1. 00:05:919 (1) - This is just a beauty issue but it would look more nicely if you would make it symmetrical.
  2. 00:08:919 (1,2,3,4,5) - Back an forth is not suggested here. Try to stick with the flow on this calm and quiet part. Maybe something like this?
  3. 00:25:919 (1,2,3) - Try to come with this from a diffren direction. This will otherwise seem idealess and boring.
  4. Remove 00:31:544 (4,6). Unnecessary stream that dosn't fit with the music. I've ignored the triples because they were not tweaking a nerv but this should be removed.
  5. 00:37:418 (7) - I really suggest you read through this Thread.
  6. 00:37:918 (1) - Move this to x:224 y:164. This will compleat the square.
  7. 00:40:168 (9,10,11) - This causes you to make an uncomfortable fast move with your pen/mouse./Looks bad. Please redo the spacing and make it smaller.
  8. 00:46:168 (2,3,4) - ^
  9. 00:46:918 (5,6,7,8) - This back and forth dosn't bother me that much, I just think that zig-zags would play more nicely.
  10. 00:48:918 (1,2,3,4,5) - Having a star formation just for the sake of having it is never a good idea. This formation is perfect for jumps so I suggest you use a diffrent pattern.
  11. 00:53:918 (4,5,6,7,8) - There is no reason to stream here. I would go with the vocals and myke a curvy slider.
  12. 00:57:918 (1,2,3) - ^
  13. 00:59:418 (1,2,3,4,5) - The doubles start on blue ticks which make it automatically harder to play. This isn't what bothers me, I acctually think its a nice idea but it dosn't go with the vocals/rythm. I would instead suggest a 1/1 slider with one reverse.
  14. 01:02:918 (3,4,5,6,7) - I would have a more nicely sounding solution for you:
  15. 01:05:168 (9,10) - I personally don't like this anti-jump. But You can leave it there as it dosn't hurt anyone. I just suggest you to move the last 2 circle further away due to the drums.
  16. 01:20:667 - Add a hitcircle to keep the flow going!
  17. 01:41:166 (7,8,9,10,11,12,13) - This is an absolute no-go for a calm song like this IMO. Please compress this stream.
  18. 01:42:666 (1,2,3,4,5,6) - You heard my opinion on random star-formaions.
  19. 01:47:291 (4,5,6,7,8) - I never hit this stream properly. It's quite hard to see that it is mapped off beat. Please move this whole thing one tick back so it starts on the red tick. Please keep in mind to redo the hitsounds on this stream if you follow my suggestion.
  20. 01:56:291 (7,8,9,10) - Spaced streams.. ><
  21. 02:04:166 (2,3,4) - ^ o//o
  22. 02:14:165 (1,2,3) - ^
    02:16:915 (3,4) - Touching sliders look ugly. Space them further away from each other OR what I would acctually do is I would use ethna-sliders on this one.

Hitsounding
To make sure there are no consistency breaks, misfiting hitsounds, incorrect volume ect.

  • I highly suggest you choose a rythmpattern and continue it throughout the song.
  1. 00:13:919 (1) - Sounds pretty empty. here also gets the volume louder so I highly recommend to use a finish here.
  2. 00:21:919 (1) - Theres a quite noticeable change in the music style/voice. I suggest to pu a finish here.
  3. 00:29:919 (1) - ^
  4. 00:33:919 (1) - There was some tention before this slider kicked in. I suggest you put a finish here.
  5. 00:53:918 (1) - Noticable change. I would suggest a finish.
  6. 01:57:916 (1) - If there was any music in the Background I'd say finish, but since it's a quite quiet part but with still noticable changes I would suggest you pu a whistle here.


Please reply to this mod as it took quite some time and motivation. Thank you <3


You're so lucky that this is such a short song with only one diff.. otherwise I would have never modded this.. xDD
If you have any questions about my Mod/mapping don't be afraid to ask!

I wish you good luck with this map! :)
Topic Starter
Z-Aune

Rainmon wrote:

First impression
After playing the Beatmap once

It was better than I expected it to be. This is not a Hard, it's definitly an Insane. The far
spaced streams are not only a pain in the ass to play, but they make the beatmap unnecessaryly harder
than it should be. It is an insane, but it should be fun and convinient to play. I'm not saying that spaced streams
are unrankable/unplayable but I am saying that this dose not fit at all in this specific Beatmap.


General
A quick feedback from me to you

You acctually did a good job with the jumps and the flow. This map has some beauty-issues which bothered me
but it plays nicely. The spaced streams like I said before should be removed and redone.


Object emplacement/Flow
To make sure there are no randome jumps, ugly sliders, misfiting streams ect.


00:05:919 (1) - This is just a beauty issue but it would look more nicely if you would make it symmetrical.
Example - I'll keep mine at the moment, but if others say that I have to change it, I certainly will.

00:08:919 (1,2,3,4,5) - Back an forth is not suggested here. Try to stick with the flow on this calm and quiet part. Maybe something like this?
Example - Changed

00:25:919 (1,2,3) - Try to come with this from a diffren direction. This will otherwise seem idealess and boring. - Changed
Remove 00:31:544 (4,6). Unnecessary stream that dosn't fit with the music. I've ignored the triples because they were not tweaking a nerv but this should be removed. - Removed
00:37:418 (7) - I really suggest you read through this Thread. - Tried.. something else ;w;
00:37:918 (1) - Move this to x:224 y:164. This will compleat the square. - Done
00:40:168 (9,10,11) - This causes you to make an uncomfortable fast move with your pen/mouse./Looks bad. Please redo the spacing and make it smaller. Done
00:46:168 (2,3,4) - ^ Done
00:46:918 (5,6,7,8) - This back and forth dosn't bother me that much, I just think that zig-zags would play more nicely.
Example - Done
00:48:918 (1,2,3,4,5) - Having a star formation just for the sake of having it is never a good idea. This formation is perfect for jumps so I suggest you use a diffrent pattern. Changed
00:53:918 (4,5,6,7,8) - There is no reason to stream here. I would go with the vocals and myke a curvy slider.
Example - B-But.. I-I like this one ;w;
00:57:918 (1,2,3) - ^ - ^
00:59:418 (1,2,3,4,5) - The doubles start on blue ticks which make it automatically harder to play. This isn't what bothers me, I acctually think its a nice idea but it dosn't go with the vocals/rythm. I would instead suggest a 1/1 slider with one reverse.^
01:02:918 (3,4,5,6,7) - I would have a more nicely sounding solution for you:
Example - I didn't understand so.. Anyway, I make the stream two sliders.
01:05:168 (9,10) - I personally don't like this anti-jump. But You can leave it there as it dosn't hurt anyone. I just suggest you to move the last 2 circle further away due to the drums.
01:20:667 - Add a hitcircle to keep the flow going! ???
01:41:166 (7,8,9,10,11,12,13) - This is an absolute no-go for a calm song like this IMO. Please compress this stream. Changed
01:42:666 (1,2,3,4,5,6) - You heard my opinion on random star-formaions. :<
01:47:291 (4,5,6,7,8) - I never hit this stream properly. It's quite hard to see that it is mapped off beat. Please move this whole thing one tick back so it starts on the red tick. Please keep in mind to redo the hitsounds on this stream if you follow my suggestion. Changed
01:56:291 (7,8,9,10) - Spaced streams.. >< - Changed
02:04:166 (2,3,4) - ^ o//o
02:14:165 (1,2,3) - ^
02:16:915 (3,4) - Touching sliders look ugly. Space them further away from each other OR what I would acctually do is I would use ethna-sliders on this one. Changed



Hitsounding
To make sure there are no consistency breaks, misfiting hitsounds, incorrect volume ect.

I highly suggest you choose a rythmpattern and continue it throughout the song.
00:13:919 (1) - Sounds pretty empty. here also gets the volume louder so I highly recommend to use a finish here. Changed
00:21:919 (1) - Theres a quite noticeable change in the music style/voice. I suggest to pu a finish here.
00:29:919 (1) - ^
00:33:919 (1) - There was some tention before this slider kicked in. I suggest you put a finish here.
00:53:918 (1) - Noticable change. I would suggest a finish.
01:57:916 (1) - If there was any music in the Background I'd say finish, but since it's a quite quiet part but with still noticable changes I would suggest you pu a whistle here.




Please reply to this mod as it took quite some time and motivation. Thank you <3
.. I love you *-*


You're so lucky that this is such a short song with only one diff.. otherwise I would have never modded this.. xDD - ~~
If you have any questions about my Mod/mapping don't be afraid to ask!

I wish you good luck with this map! :)
^ Thank you very much ;w;
Neptune
You can fuck yourself and you know why.
BanchoBot
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