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kicco - Kokoro... Hare

posted
Total Posts
17
Topic Starter
Miya
This beatmap was submitted using in-game submission on Thursday, September 11, 2014 at 6:58:04 PM

Artist: kicco
Title: Kokoro... Hare
Source: ダイヤミック・デイズ
Tags: Diamic Days lump of sugar opening eroge visual novel Yasora
BPM: 135
Filesize: 14882kb
Play Time: 01:40
Difficulties Available:
  1. Hard (3.35 stars, 242 notes)
  2. Normal (1.59 stars, 121 notes)
  3. Yasora's Insane (4.01 stars, 333 notes)
Download: kicco - Kokoro... Hare
Download: kicco - Kokoro... Hare (no video)
Information: Scores/Beatmap Listing
---------------
ココロ晴れ~
HeatKai
ohh :o didn't see Yasora map for a long time :3 gogo!
Topic Starter
Miya
Thank you HeatKai for supporting this :)
Andrea
Moe song by moe mapper :)
Topic Starter
Miya
:oops:

Don't forget to finish your diff too :P
Konei
Don't forget to add Andrea's old name to the tags :P
Topic Starter
Miya
orz, i always forget that =3= thanks Konei ><
Andrea
IRC Modded :3

SPOILER
15:02 Andrea: osu! loads really low to me ;_;
15:02 Andrea: other stuff not though orz
15:02 Miya: thats weird o.o
15:03 Andrea: yeah x.x
15:03 Andrea: btw wanna irc mod baka? :3
15:03 Miya: alright :3
15:03 Andrea: make lead-in 1 sec ;w;
15:03 Andrea: it's too short right now I think ><
15:04 Andrea: on Easy
15:04 Andrea: 00:01:180 (1) - unsnapped
15:04 Miya: hmm, lets see ><
15:04 Miya: its enough i think o.o
15:04 Andrea: also make sure to use same lead-in and letterbox
15:04 Andrea: on all diffs :P
15:04 Miya: woops, okay
15:04 Miya: :o
15:05 Andrea: 00:12:523 (2,3) - make a slider here? would be easier to play for beginners =3=
15:06 Miya: all lead in is same :o
15:06 Andrea: letterbox too? :o
15:06 Andrea: 01:33:634 (1) - end this spinner at 01:35:115, it's better (use 1/6)
15:07 Miya: yup
15:07 Andrea: 00:29:634 (1) - remove clap and add finish
15:07 Miya: oh, you're right
15:07 Andrea: like the other spinners :P
15:07 Andrea: for keep consistency~
15:08 Andrea: I'll mod Hard when you're done xD
15:08 Miya: 1/16 ><
15:08 Andrea: blame weird music :D
15:09 Miya: clap is more suitable q.q
15:09 Andrea: yes but only spinner with clap :/
15:09 Andrea: 01:15:856 (1) - add clap here then
15:09 Andrea: if you want to use it
15:09 Andrea: since it's same pattern
15:10 Miya: no, it has different sound xD
15:11 Andrea: if you say so =3=
15:11 Andrea: ready for Hard? xD
15:11 Miya: yup :3
15:11 Andrea: 00:01:190 (1) - finish on slider start
15:11 Andrea: how did you miss it orz
15:12 Miya: eh :o
15:12 Miya: baka me xD
15:13 Andrea: 00:52:078 (5) - NC here maybe? o3o
15:13 Andrea: 00:55:856 (7,1) - switch NC, lyrics start on (7) xD
15:13 Miya: okay ><
15:14 Andrea: 01:25:412 (7) - NC again ><
15:14 Andrea: 01:33:634 (1) - same spinner issue :P
15:14 Miya: yup fixed ><
15:14 Andrea: HP -1 on Insane, too high imo
15:14 Miya: 1/16 spinner =3=
15:15 Miya: hoo agree
15:15 Miya: i wont touch other things besides that tho xD
15:15 Andrea: 00:07:634 (1) - remove this note... it doesn't follow anything
15:15 Miya: for insane :P
15:15 Andrea: 00:13:078 (4) - ^
15:16 Andrea: overmap :/
15:16 Miya: just post it on the forum xD
15:16 Andrea: I'll do same as alacat
15:16 Andrea: too lazy xD
15:16 Miya: lol okay xD
15:16 Andrea: 00:46:967 (1) - remove NC, not needed
15:17 Andrea: 00:50:078 (5) - I'd move it up a bit, weird overlap with previous circle :V
15:17 Andrea: 01:16:523 (9) - NC otherwise it's too long x.x
15:18 Andrea: 01:35:745 (1) - this spinner should end on next blue tick...
15:18 Andrea: and that's all o3o
15:18 Miya: okay, thank you Andrea <3
15:19 Andrea: no problem <3
Topic Starter
Miya
Thank you Andrea <3, take a look on it too Yasora ><
Lazy Andrea is lazy to make a post =3=
Yasora
Loooctav
omg, Kicco <3
Topic Starter
Miya
Updated :3
Topic Starter
Miya
Revived today, remapped all difficulty~
RandF
From my queue~
thanks to visit my queue, Yasora <3

[General]
  1. Airtist: Kicco
  2. how about japanese source? : ダイヤミック・デイズ
[Normal]
  1. 00:05:856 (2,3) - check blanketting
  2. 00:17:189 (1,2) - blanket correctly
  3. 01:30:523 (2,3,4,5) - hard to find rhythm. I suggest to use slider, too. for example...
[Hard]
  1. 00:42:301 (5,6,7) - regular triangle is better for good looking
  2. 01:00:078 (1,2,3,4,5,6,7,8) - how about curving a little?
    SPOILER

    28,269,60078,5,0,0:0:0:0:
    98,162,60301,1,8,0:0:0:0:
    149,278,60523,1,0,0:0:0:0:
    235,185,60745,1,2,0:0:0:0:
    266,308,60967,1,0,0:0:0:0:
    369,232,61190,1,8,0:0:0:0:
    376,358,61412,1,0,0:0:0:0:
    489,299,61634,1,4,0:0:0:0:
  3. 01:12:523 (4,5,6,7) - not good flow
  4. 01:32:745 (7,8,9,10,11) - I prefer reverse slider like 01:16:189 (1,2,3,4,5,6) -
[Yasora's Insane]
  1. 00:06:745 (2) - I prefer symetric curved slider as 00:06:301 (1) -
  2. 00:13:523 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1) - cute<3
  3. 00:56:301 (1,2,3,4,5) - you can make more symmetric pattern, imo
  4. 00:58:078 (1,3) - blanket correctly
  5. 01:21:856 (4,5,6) - not good flow. rotate 01:22:078 (6) - about 10 degrees
  6. 01:22:745 (1,2,3) - make DS 0.8x?
  7. 01:28:967 (3,4,5) - ^
nice reviving!
~Good Luck~
Yasora

RandomEffect wrote:

From my queue~
thanks to visit my queue, Yasora <3 u're welcome <3

[Yasora's Insane]
  1. 00:06:745 (2) - I prefer symetric curved slider as 00:06:301 (1) -
  2. 00:13:523 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1) - cute<3 yay
  3. 00:56:301 (1,2,3,4,5) - you can make more symmetric pattern, imo
  4. 00:58:078 (1,3) - blanket correctly it seems blanketed for me but well I try 8(
  5. 01:21:856 (4,5,6) - not good flow. rotate 01:22:078 (6) - about 10 degrees
  6. 01:22:745 (1,2,3) - make DS 0.8x? ngg wanna keep it like this
  7. 01:28:967 (3,4,5) - ^ same
nice reviving!
~Good Luck~
thanks a lot :3!
leave general thing to miya

http://puu.sh/bdTE1/58da7d4155.osu
Topic Starter
Miya

RandomEffect wrote:

From my queue~
thanks to visit my queue, Yasora <3

[General]
  1. Airtist: Kicco No capital on this picture from video > http://puu.sh/bfpmE/2bbc79c347.jpg
  2. how about japanese source? : ダイヤミック・デイズ Hmm, alright, checked the source, its original tittle.

[Normal]
  1. 00:05:856 (2,3) - check blanketting. Hmm, ok, made the blanket more good.
  2. 00:17:189 (1,2) - blanket correctly ^
  3. 01:30:523 (2,3,4,5) - hard to find rhythm. I suggest to use slider, too. for example... I don't think so.
[Hard]
  1. 00:42:301 (5,6,7) - regular triangle is better for good looking. It's already triangle o.o
  2. 01:00:078 (1,2,3,4,5,6,7,8) - how about curving a little? Nope, looks weird to me.
    SPOILER

    28,269,60078,5,0,0:0:0:0:
    98,162,60301,1,8,0:0:0:0:
    149,278,60523,1,0,0:0:0:0:
    235,185,60745,1,2,0:0:0:0:
    266,308,60967,1,0,0:0:0:0:
    369,232,61190,1,8,0:0:0:0:
    376,358,61412,1,0,0:0:0:0:
    489,299,61634,1,4,0:0:0:0:
  3. 01:12:523 (4,5,6,7) - not good flow I don't think so, i can play this part without any problem.
  4. 01:32:745 (7,8,9,10,11) - I prefer reverse slider like 01:16:189 (1,2,3,4,5,6) - A little variation is nice, so nope.
nice reviving!
~Good Luck~
Thanks for the mod, updated source and a bit pattern on normal. No change on hard. Also thanks Yasora for applying mod xD
-Nanaka-
hi :)

[General]
  1. offset-20
  2. Difficulty spread between Normal and Hard is too large.
[Normal]
  1. Un check Wide screen
  2. hm...Easy difficult
  3. 01:03:412 (1) - do not down a little because it is too close to the HP bar?
[Hard]
  1. 00:22:745 (1) - 3 Grid up
[Yasora'Insane]
  1. I think jump also difficult to CS5 many... Think also star rate with difficult CS4 is better
  2. AR also do good in 8 if low BPM of 135
  3. OD-1
  4. 00:13:412 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - Very long Combo colour...
  5. 00:13:967 (6) - add NC
  6. 00:14:634 (12) - ^
  7. 00:45:856 (2) - This jump suddenly difficult, flow also not good How about this?
  8. 00:47:189 (6,1,2,3,4) - Look by moving together is?
  9. 00:51:634 (3) - I want a different movement
  10. 01:00:745 (1,2,3) - Shape distortion Move to
  11. 01:00:745 (1) - x368 y230
  12. 01:00:967 (2) - x233 y206
  13. 01:01:189 (3) - x257 y72

  14. 01:11:856 (5) - I want a different movement x144 y332
  15. 01:17:189 (9) - add NC
  16. 01:35:634 (1) - End point is different difficulty and other
Nice Mapset :)
mod time: 1.0 hours
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