Rate the Mapping Technique - Round 55: Variable Streams

posted
Total Posts
41

Rate on a scale of 1 to 5 (Read post before answering)

5 - Love it!
33
11.15%
4
20
6.76%
3
66
22.30%
2
70
23.65%
1 - Hate it!
107
36.15%
Total votes: 296
show more
benguin
Thread title should be as stated in the OP: "Round 55: Variable Spaced Streams | Discontinuous Streams"

The one where you have a jump in the stream but with no change in timing between the notes is the latter. (The last one in the examples in the OP is the best example imho)

Anyways, I nominated discontinuous streams not because I like them, but because I absolutely hate them. Only rarely have I found them to be even remotely fun. Although, they're not ~too~ bad with the right bpm and jump distance. 2/5

Variable streams are kinda fun sometimes, but only if it is readable and looks nice. I've seen people do stupid stuff with this technique though, so 3.5/5.
Ekaru
1 because while gradually increasing/decreasing the spacing of a long stream over time can work very well - same with the example where they simply change from one DS to another and signal that with a new combo, or hell, even the last example - two of the examples in the OP are worth -10 points each and more than cancel out the more sensible examples.
d777b
variable streams are great when done well. 4/5

However, discontinuous streams (streams that involve jumping, like the last example) are terrible imo and I have never played a map where they felt good. 0.038/5
Aka
definitely hate them = =
Tari
I think there alright, but in most cases there pretty bad because they are hard to read :3 (unless there a drastic change in music)

I've never came up with these streams that much though, prob one time a while ago and that was it, I guess they need to be properly placed or else there just bad in the long run. (but I most likely see this happening in instrumental songs where you can really experiment with the beat).

2/5
[Luanny]

Charles445 wrote:

Can be done well, can be done horribly wrong. 3
^My thoughts
I usually hate them but sometimes they are really creative and fun
Overuse is a no-no, tho
Mismagius
no

just no

can be EXTREMELY RARELY done well

2
Irreversible
0
it stresses the player very unconfortable somehow.
Daiyaa
1. I dislike this heavily. Havent seen it done well..
djjsixpack

Charles445 wrote:

I think people are confusing variable stream spacing with circle stream jumps.

This is variable stream spacing. Notice that there are no stream jumps.

Based on this, I will rate a 2.

Though they can be mapped well, I never have fun playing these types of streams. It just brings down maps for me to where I rarely play them, even if the rest of the map is epic.

If it's an actual jump during a stream, I cannot possibly give it a low enough rating to represent just how much I hate them :/ They can, by themselves, bring a map which would be a 10 to 1 in my opinion.
HakuNoKaemi
Depend on the use, so 3.
They can be as fun to play to receive 5, but they can be misused up to being utterly disturbing to have 1.
Chewin
I always enjoyed muya's maps with this kind of streams. They are awesome. 4/5

EDIT: I just remembered that I used this technique too, in my "Tsunamaru - paranoia" map:
00:39:027 (2,3,4,5,6,1,2,3,4,5) -
AlexSant
streams are hard so I hate when someone do this without reason
Muya
5
Aqo

Muya wrote:

5
mapping is a happy thing ;3
Kuro-pi
I like the ones in Mythologia's End, and Image - Material Version 0, but I don't really recall any other ones that I actually liked.
Zare
10

4-5, it shouldn't be completely random and be somewhat supported by the song (not evn talking about following it note by note, but if a section of a song gives a somewhat inconsistent feeling, streams can follow that idea well), but it's extremely fun to read and play in most cases
Shoogs
Variable streams get annoying and confusing, I rate it two because of the added challenge
Anonym
this isn´t nice , imagine a car on the road changing velocity 80 120 80 120 this is a sh*t
Nyxa

silmarilen wrote:

oh man i hate this so much, i just cant read it
That said, it worked out beautifully on this map, so I'm not entirely downvoting this. Requires lots of mapping experience to be done right.
show more
Please sign in to reply.

New reply