Hi! Random mod, because of 1d xD
[General:]
• I found the offset slightly off.. I'd use
337 (+6 on current). Make sure to resnap everything!
*Note*: I modded your map with your current offset, so fix the mod first and last the offset.[Fine:]
- I see that you used a lot of Stacks here, but I personally think that they are pretty difficult to Newbies, I'll mention those stacks that are avoidable, specially for flow, and to reduce the difficult of the map (I say that, because I won't explain/repeat all the reasons when I say unstack these objects or things like this)• 00:04:405 (2,3) - Unstack these notes, this stack is not really necessary. You can do a good pattern if you move (2) to
x:272 y:260 • 00:07:368 (2,3) - Same here, move (2) to
x:492 y:68• 00:10:701 (2,3) - (^). Would be better if you placed (2) in
x:240 y:104• 00:16:256 (1,2,3,4) - Same as before, here you can do something like that (you should fix a little spacing between (4,5) then, but it is a little change, believe me)
• 00:29:590 (1,2) - Unstack these as well, place (1) in
x:88 y:288, after that swap the combo placement in these objects for consistency.
• 00:40:330 - Add a Note with durm (addition) Clap, and move the spinner 1/4 forward. Since the spinner is long, there won't be any problem with that, in addition this will follow the music closely
• 00:45:886 (2,3,1,2) - I'd try a pattern like this one for a better flow
Screenshoot + Code280,320,45886,1,8,0:0:0:0:
280,320,46256,2,0,P|372:356|425:337,1,160
460,256,47368,6,0,P|440:208|465:103,2,160,8|8|8,0:0|0:0|0:0,0:0:0:0:
376,284,49219,1,2,0:0:0:0:
• 00:58:108 (3,4,1,2) - Well, this stacks are unneded too, would be better if you re-arrange a bit this pattern and unstack the patterns between (3,4) and (1,2).
• 01:05:516 (1,2) - Unstack these too.. Place (1) in
x:88 y:340 • 01:22:182
(Spin) - Move this Spinner 1/2 back, will follow the music closely (especially vocals)
• 01:27:738 (1,2,3,4) - I dislike all the claps in these Notes, you can maybe use Whistle in (1,3) instead of Claps. Sound better, really
• 01:31:071 (2,3) - Move (2) to
x:420 y:296 to unstack these pattern for a better flow
• 01:36:997 (2,3) - Move (2) to
x:108 y:292• 01:39:219 (2,3) - Unstack these too.. Move (2) to
x:260 y:140• 01:42:182 (2,3) - Move (2) to
x:432 y:372• 01:45:886 (2,3) - Unstack this because affect the blanket during the gameplay, because provides a weird overlap between (1,2,3). So, unstack these please, move (2) to
x:188 y:272• 02:04:034 (4) - *Nazi* - Move this Slider 2 grids down, to avoid a little overlap with the previous (3)
• 02:24:034 (3,4) - This stack is avoidable too, would be better if you unstack this
• 02:34:405 (1,2,3,4) - To complete the map, in a similar way as you did in the other diffs. I recommend you to do something like this (rhythmically)
- Basically, is a good difficulty. But I highly suggest to fix those stacks suggested in my mod, my experience say me that they are pretty difficult for this diff.
Anyway, don't worry, I didn't mentioned all the stacks, just those that I think that can be fixed to make the map better, more fluent, and a bit simpler than now [Superior:]
• 00:40:330 - Add a Note with durm (addition) Clap, and move the spinner 1/4 forward. Since the spinner is long, there won't be any problem with that, in addition this will follow the music closely
• 01:03:849
(x) - I personally think that a Note is necessary here
• 01:21:812 - Add a note here and move the spinner 1/4 forward to follow the music closer than now
• 01:27:738 (1,2,3,4) - Use Whistles in (1,3) as I said in Fine
• 01:57:738 (4,5) - Due to the number of 1/1 stacks that you have, I highly suggest you to unstack these objects because can cause a trouble in average players, so if you unstack that the readability in the pattern will increase
• 02:35:701
(x) - Add a note here, to complete properly this ''or another''.
Almost perfect diff. Great job![Exquisite:]
• 00:26:997 - 00:41:812 - I think in this section you can cover these ''double claps'' (with claps hitsounds obviously
), since they fit exactly with the song, you can do it here because you used tick over red ticks. You should give it a try, at least adding some claps over some of these red ticks
• 01:21:812 - Add a note here and move the spinner 1/4 forward to follow the music closer than now
• 01:27:738 (1,2,3,4) - Same as previous diffs. you should use whistles in (1,3) instead
• 01:56:627 (3) - This Normal whistle sounds rando at the slider start. You should use a soft one
- I didn't have any major problem during the gameplay.. Good job in this diff. too! All diffs. play pretty fine, really. Just these stacks in 'fine' are bothering me especially..
That's all from me!
Call me back after to applying my mod!