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Best way to practise?

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Topic Starter
critxjoker
I did search around a bit and figured there is no' secret trick' to get better except practise which makes sense.

I'm a new player, I started playing osu to practise the accuracy of a new mouse.

I play for about a week now, play count 277, I can play most songs at normal difficulty around 90% but I am only able to finish 1 or 2 songs at hard difficulty (out of the 30 I have) with around 80% accuracy

Should I practise more songs at normal until I get 99% accuracy everywhere or should I retry songs at hard over and over? I'm not sure what's the best method to learn. My accuracy is decent but I react way too slow for songs at hard, I usually get to 10-50% of the song before I'm game over. I only use mouse with pretty low dpi (1000), not sure if this makes a difference. I tried mouse+keyboard but didn't like it much. Thanks in advance.
Aqo
At your level, retrying is the worst thing you could do.

Put on nofail and play 2000 random maps regardless of difficulty level and never stop midway or retry the same map. Focus on just trying your best and finishing plays on many different maps.

Once you did that you'll already know what to do next on your own.
KinkiN
Well in my case, i hardly ever play hard diff. since when i started playing this game till i reach Lv. 75 or so.

Yeah, as a Lv. 75 player, my skill sucks, cuz i can't play hard(s). But i think me not playing hard till i reach 75 have a great benefit, because it only takes 3 months for me to be able FC-ing (Full Combo-ing) hard maps, Even got many SS, though not all of it.

So, yeah, my suggestion is to play normal first till you think you're ready :p but other ppl might not say so :p

Other benefit : accuracy. playing easier and slower maps help you improve for playing with high accuracy
Aqo
Take the "play normals" approach: 3 months and still struggle to FC hards.
Take the "play everything/hard maps" approach: 3 months and can pass 280bpm maps, read AR10, stream and jump, and [Hard]s feel like a joke unless they're over 160bpm and with DT added.

up to each person~
Topic Starter
critxjoker

Aqo wrote:

At your level, retrying is the worst thing you could do.

Put on nofail and play 2000 random maps regardless of difficulty level and never stop midway or retry the same map. Focus on just trying your best and finishing plays on many different maps.

Once you did that you'll already know what to do next on your own.
This sounds like a good idea. I was just playing songs at normal first then hard and retrying until I managed to finish it, then went to the next song.

So I should play my entire list including easy and insane difficulties? (I can only do insane for about 10 seconds without no fail) And do you recommend to play the same tracks in a row on easy, normal, hard etc. or just shuffle everything around (when I press random in osu it automatically goes to easy)? Thanks again
Aqo
Play everything with the NoFail mod (do you know how to activate mods?) and just focus on finishing full plays and trying your best.
If during a play you see you're getting less than 50% on the map, then you can just quit and move on to the next one. Otherwise finish the play.
Play *almost everything, preferrably only difficulties labeled "Hard"/"Hyper"/"Insane"/"Another"/or above (basically anything that's not easies or normals. those maps won't do much to help you improve).

Don't worry about getting poor results at first. Results don't help you improve, the process of trying is what helps you improve. By playing a lot of maps that are challenging for you your speed will improve a lot - you'll learn to deduce patterns faster and know how to react to situations better. After you have played 2000 maps or so you'll understand the game a whole lot better and then you'll know on your own which maps are in a good level for you to play and continue improving from.
Topic Starter
critxjoker
Ah okay, yes I know how to activate mods. I guess I'll stay away from easy and normal then and practise at hard for now as insane still seems inhuman in my eyes :)

I do notice what you mean, I play League of Legends at reasonably high level and there are different ways to 'look' at your screen which gives you focus on other things. I try to just see the circles in Osu but still focus a lot on my mouse positioning which is wrong I believe.
Aqo
Don't be afraid of "Insane"s. A lot of them are really easy, and there's many "Hard"s that are harder than insanes.
You should use BPM sorting (on the right panel) and play maps starting with lower bpm ones (around 130bpm or so) and work your way up towards 200bpm.

Generally speaking, a 130bpm "insane" might be waaay easier for you than a 200bpm "hard". Difficulty names don't carry well across different mapsets.

Also, if you're using a mouse, make sure you disable mouse acceleration and set your sensitivity to a low amount. High sensitivity is bad for aiming and makes it hard to land on circles consistency. After one hour of playing with low sens you'll see why it's a lot better.
Topic Starter
critxjoker
Ah I see, well my map difficulties are mostly the same, I just have nightcore remixes and some similar anime stuff at 160-200bpm, and notice not much difference between hard on every map. I will try insane with no fail though, seems interesting.

I use windows 6/11 with enhanced precision off, standard settings in osu and 1000 dpi at 1920x1080 15"
420Guy
Just play everyday and often, don't start with hard maps.
And remember, play for fun.
CXu
I didn't really read the thread, but I bet Aqo told you to nofail lots of shithard songs or something.

Well, from my own experience, even if playing the easier songs first is a slower approach, in the end it gives you the benefit of consistency. A lot of people who jump right into higher difficulties will begin to have bad habits such as keyboard mashing or just moving crsor in the general direction, hoping to hit, shaky hands etc.

By doing the slower approach, you'd instead just build upon what you already can do, so you never start getting bad habits. You always build upon the basics after all.
Of course, variation is good, but don't focus only on one thing or the other; you'll just get bad at something else.

As for retrying vs. new songs, it's up to you really. Playing lots of different songs will make you decent at lots of different movements and hitpatterns, while retrying the same maps will embed a few different movements and hitpatterns into your muscle memory. At least from my experience, playing different maps will up your overall ability to play lots of maps, while retrying the same maps will make you much more accurate at specific type of patterns (for example squares).

Ah well, in the end, just play. That's what I did anyway, and I just got kinda good after a while.
Aqo
The stuff that people who "take it slow" accomplish in 70k plays, people who challenge themselves accomplish in 30k plays. Slow maps barely teach you anything, especially if you're a complete beginner. What a beginner needs to learn is to get familiar with everything in the game, instead of learning to be consistent on a level of difficulty that will be completely negligible later on.

People who spend all of their time playing normals need to re-learn the game from the start as soon as they start playing maps that have streams and jumps. They suddenly get introduced to concepts like snapping on jumps instead of lazily flowing around with the cursor, of having to need to click buttons much faster - which is a physical challenge that you better start training as early as possible - and being able to listen to the song rhythm and follow it to hit objects, which is the very basic skill of a rhythm game, and a skill that playing normals doesn't teach you. People who play normals end up staring at approach circles instead of learning to plan ahead.

Being consistent on normals is a useless skill and a waste of time if you ever intend to play higher difficulties.

Or in the wise words somebody once said: "You don't learn to play Insanes by not playing Insanes".
KinkiN

Aqo wrote:

Being consistent on normals is a useless skill and a waste of time if you ever intend to play higher difficulties.
Let's say, you're now a 1st grade elementary student. And the teacher told you to solve a math problem that was for 4th grade elementary student. you can either choose only learn that problem , and that only takes 1 week, which your result are B , and you will forget about it in 1 week (stress). And you can choose learn it slowly , all the basics , and it takes you 3 years, which your result are A , but you can solve that problem anytime and anywhere (calm). in the end which 'you' is smarter? It's like you're choosing time over quality

There's no need to rush. If you don't have any talent with rhythm games, playing insanes in your early level just makes you say things like ''fck this game, fcking hard sh*t'' and then stop playing. But IF you take it slowly, and enjoy this game, you will get better, even if it's slowly.
Aqo
osu isn't math. it doesn't take any progression of prior knowledge. you just stare at the screen, see circles show up, and click on them.

when somebody asks about "the best way to practice" he's obviously not a person who will say "fuck it" if it starts being hard. he wants to PRACTICE and he wants to know what's the effective way of doing it.

playing normals isn't an effective way of getting good at this game.

if you had really wanted the most effective way, it'd be playing a map of nonstop spaced 1/2s starting on a really low speed and then bringing this speed up steadily on a rate you can keep up. but this is really something that might be too mundane for many people so I won't recommend it to a complete beginner.
KinkiN

Aqo wrote:

osu isn't math. it doesn't take any progression of prior knowledge. you just stare at the screen, see circles show up, and click on them.
But you need basics, such as your reaction stimuli, hand coordination, music sense , stamina , concentration. It's not as simple as 'clicking circles'

Let's take an another example : RPG Games didn't gave you much exp if you beat a monster that it's level are waaayyy higher than yours. It's implying that by rushing you get nothing.
Topic Starter
critxjoker

Otonashi Yuzuru wrote:

Aqo wrote:

osu isn't math. it doesn't take any progression of prior knowledge. you just stare at the screen, see circles show up, and click on them.
But you need basics, such as your reaction stimuli, hand coordination, music sense , stamina , concentration. It's not as simple as 'clicking circles'

Let's take an another example : RPG Games didn't gave you much exp if you beat a monster that it's level are waaayyy higher than yours. It's implying that by rushing you get nothing.
Hm you all make valid points. I guess I should do normals until I can perfect them, I have indeed issues at hard difficulty with several jumps cause I'm not 100% confident about my accuracy

If anyone is interested in checking my skill level (I know I'm bad, just not sure how bad) I can play tracks like http://osu.ppy.sh/s/40216 (Chris Da House & DJ Sledge Hammer - Believe (Nightcore Mix) at hard around 90%
Pettanko
Another good way to practice is by playing maps of songs that you've listened to before, because it makes it easier for you to anticipate how the notes are going to sound like when you play the map.

I jumped straight into hards the moment I started playing this game and although I've made some pretty good progress (in my opinion), I tend to have some trouble with the fundamentals of the game, especially with keeping combo due to easily avoidable mistakes.

The best way to get better at this game is by no-lifing it and just play a shitton. Unless you have some sort of gene that makes you a genius at clicking circles, just put in the time and effort and you'll see results soon enough.
KinkiN
A little tips for you, old players says that JAMES DIFFICULTY help them to improve (I've never tried it). You lose nothing if you want to check it :p , it's kinda outdated though
Topic Starter
critxjoker
One last thing I've been wondering for a while.

I use 1000 dpi with standard windows settings (but acceleration/encanced precision off). I notice I sometimes panic cause I need to move the mouse so fast to the other side of the screen the dragging alone makes me miss a beat (in harder or insane tracks) I just practised with 1800 dpi and while I find it more difficult cause I'm not used to it I did notice my movements are a lot smoother.

Should I try to get used to a higher dpi while playing osu? I absolutely can't play other games with a higher dpi than 1000 but I don't want osu to influence my other gameplay in a negative way, I play osu to get faster reaction times and mouse accuracy in general.

I'm afraid if I use a higher dpi on osu I will have a hard time switching around between high and low dpi all the time
KinkiN

critxjoker wrote:

One last thing I've been wondering for a while.

I use 1000 dpi with standard windows settings (but acceleration/encanced precision off). I notice I sometimes panic cause I need to move the mouse so fast to the other side of the screen the dragging alone makes me miss a beat (in harder or insane tracks) I just practised with 1800 dpi and while I find it more difficult cause I'm not used to it I did notice my movements are a lot smoother.

Should I try to get used to a higher dpi while playing osu? I absolutely can't play other games with a higher dpi than 1000 but I don't want osu to influence my other gameplay in a negative way, I play osu to get faster reaction times and mouse accuracy in general.

I'm afraid if I use a higher dpi on osu I will have a hard time switching around between high and low dpi all the time
I'm currently using 1600 dpi , mouse sensitivity 1.0x . and i feel comfortable with my current dpi and settings :D

Well it depends. But it's not usual if you're keep changing your dpi settings
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