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IOSYS - Usatei 2011 [Osu|Taiko]

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Topic Starter
Pipse Cola
Heyhey

At first thatnks to Alpaca for the mod, and thank you so much lunar <.<
I do not have time / did not have in these days, ill be able to work on the map about wednesday

cheers :)
tetsutaro
From the people who brought you

comes this mod. Requested by Nwolf

[Taiko] Perceived difficulty rating: 7* Muzukashii 9* Oni (with my sofuran suggestion)
:idea: Background: Move down so that the suited bunny girl can be clearly seen
:!: Sofuran: Tiny HS changes across the charts are distracting and not necessary. Remove.
:idea: If you really want some Sofuran, consider doing it at 01:15:856~01:36:066 across the "tei-tei-tei-tei..." part, gradually increase the HS.
Example timing code: Increasing once every 2 bars, adding 0.1x each time. All other sofuran removed.
3856,315.789473684211,4,1,0,60,1,0
55645,-100,4,1,0,60,0,1
75856,-90.9090909090909,4,1,0,60,0,1
78382,-83.3333333333333,4,1,0,60,0,1
80908,-76.9230769230769,4,1,0,60,0,1
83434,-71.4285714285714,4,1,0,60,0,1
85961,-66.6666666666667,4,1,0,60,0,1
88487,-62.5,4,1,0,60,0,1
91013,-58.8235294117647,4,1,0,60,0,1
93540,-55.5555555555556,4,1,0,60,0,1
96066,-100,4,1,0,60,0,0
156698,-100,4,1,0,60,0,1
165540,-100,4,1,0,60,0,0
166803,-100,4,1,0,60,0,1
176277,-100,4,1,0,60,0,0

Yeah that's all basically. Originally I would have hit a bit on the consistency, but further examination shows it's alright.
Nwolf
Thanks for mod tetsu : D

http://puu.sh/3EWxV.rar
Topic Starter
Pipse Cola
I am currently having problems with my laptop, so i can work slowly only, actually i am applying alpacas mod modding ur map today dude, im sorry :I
afterwards i will apply lunars mod and i am mapping the hard diff >_>
updates will come this night i guess... hope-
Cheers
karterfreak
Random Taiko Mod ahoy.

[General Taiko Stuff (Oni / Muzukashii)]

  1. Raise sound volume in both diffs to at least 90%. Not only are the volumes currently inconsistent between the Oni and Muzukashii, in the Oni it's pretty hard to hear the drums clearly with default sound settings during the more active parts of the song.
[Muzukashii]
00:03:698 (1,2,3) - Perhaps try changing this to just k k k and adding a don at 00:04:171. Its still simple enough for a Muzukashii and matches with the synth.

00:06:382 (13) - This downbeat makes a lot more sense as a don.

00:10:171 (27) - Same as above.

00:21:066 (84,85,86,87,88,89) - Perhaps you should stick with one of the patterns you used for the last couple 6 note patterns. kdkddk seems preferable to me but you could use kdkdkk as well.

01:02:592 (40,41,42,43,44,45,46,47) - The kkk at 44, 45, 46 doesn't really fit that well here imo. Perhaps try changing this pattern from this to something like shown here.

01:04:645 (52) - I feel like this should be at 01:04:803 instead.

01:05:592 (57) - Same problem as above, it just seems out of place with the music. Try 01:05:434 instead with the above mod and see if you like it.

02:16:092 (64) - I'd suggest removing this to get the same rhythm as 02:14:277 (52,53,54,55,56,57).

02:42:224 (32,33,34,35,36,37) - You could spice this up a little by making 33 and 37 both dons. Give it a shot and see if it fits to you.

02:48:698 (70) - Don't really have a real reason for this one but I'd say try making this a don. It sounds better to me at least.

[Oni]

Raise the Health Drain to 7

00:22:803 (134) - This is a downbeat that really fits better as a don. Highly recommend changing it to one :P

00:23:434 (139,140,141) - 139 is another downbeat that probably fits better as a don. If you do apply this I'd suggest making 140 and 141 both kats as well.

00:40:487 (40,41,42,43,44) - 40's another downbeat that fits better as a don. Try a 5 note pattern that starts with a don, such as ddddk here over kkkkk.

01:16:724 (9) - I'm more partial to a don here for a ddkdddk pattern, but what you have works as well. Just give it a shot and see if you like it.

01:28:961 (116) - Again, just try a don here and see if you like it. Just giving some alternative pattern suggestions as there's no rhythm issues.

02:06:382 (166) - Another downbeat that fits better as a don.

02:06:698 - Try adding a don here, especially if you applied the mod to 166.

02:56:040 (161) - Perhaps remove the note here so that the chart comes to a close a bit more fluently.

[Comments]
Overall I liked the Muzukashii quite a bit, but as the Oni is currently I feel its perhaps a bit... too random? When I was modding it, it honestly felt like I was mapping a collaboration map. That isn't a bad thing per say, but if that's not what you intended, perhaps you should look at structuring your patterns a little bit more. In the end, they're both well mapped other than some small things here and there.
Nwolf
Reply

Tasha wrote:

Random Taiko Mod ahoy. woof

[General Taiko Stuff (Oni / Muzukashii)]

  1. Raise sound volume in both diffs to at least 90%. Not only are the volumes currently inconsistent between the Oni and Muzukashii, in the Oni it's pretty hard to hear the drums clearly with default sound settings during the more active parts of the song. Changed to 85% so I don't destroy my ears with the settings I have which are pretty crappy apparently cause I always do that.
[Muzukashii]
00:03:698 (1,2,3) - Perhaps try changing this to just k k k and adding a don at 00:04:171. Its still simple enough for a Muzukashii and matches with the synth. k

00:06:382 (13) - This downbeat makes a lot more sense as a don. especially since I did that almost everywhere. Almost.

00:10:171 (27) - Same as above.

00:21:066 (84,85,86,87,88,89) - Perhaps you should stick with one of the patterns you used for the last couple 6 note patterns. kdkddk seems preferable to me but you could use kdkdkk as well. k

01:02:592 (40,41,42,43,44,45,46,47) - The kkk at 44, 45, 46 doesn't really fit that well here imo. Perhaps try changing this pattern from this to something like shown here. this part of the song repeats for times and here it's the only time I mapped it different so I changed it to be more like the others.

01:04:645 (52) - I feel like this should be at 01:04:803 instead. yeah

01:05:592 (57) - Same problem as above, it just seems out of place with the music. Try 01:05:434 instead with the above mod and see if you like it.

02:16:092 (64) - I'd suggest removing this to get the same rhythm as 02:14:277 (52,53,54,55,56,57). eeyup

02:42:224 (32,33,34,35,36,37) - You could spice this up a little by making 33 and 37 both dons. Give it a shot and see if it fits to you. I agree for this one, but I feel something is werid now. Dunno.

02:48:698 (70) - Don't really have a real reason for this one but I'd say try making this a don. It sounds better to me at least. Normally it's like you suggested so I changed this one too.

[Oni]

Raise the Health Drain to 7 only increased to 6 because I'm not a real friend of high Drain Rates.

00:22:803 (134) - This is a downbeat that really fits better as a don. Highly recommend changing it to one :P I see why

00:23:434 (139,140,141) - 139 is another downbeat that probably fits better as a don. If you do apply this I'd suggest making 140 and 141 both kats as well.

00:40:487 (40,41,42,43,44) - 40's another downbeat that fits better as a don. Try a 5 note pattern that starts with a don, such as ddddk here over kkkkk. Didn't change because k fits better to some annoying tone in the song that plays at this part.

01:16:724 (9) - I'm more partial to a don here for a ddkdddk pattern, but what you have works as well. Just give it a shot and see if you like it. changed because I can and there's another pattern shortly after this that pretty much is the opposite of it.

01:28:961 (116) - Again, just try a don here and see if you like it. Just giving some alternative pattern suggestions as there's no rhythm issues. changed because it's also a bit earlier in the song.

02:06:382 (166) - Another downbeat that fits better as a don.

02:06:698 - Try adding a don here, especially if you applied the mod to 166.

02:56:040 (161) - Perhaps remove the note here so that the chart comes to a close a bit more fluently. fits music better anyway

[Comments]
Overall I liked the Muzukashii quite a bit, but as the Oni is currently I feel its perhaps a bit... too random? When I was modding it, it honestly felt like I was mapping a collaboration map. That isn't a bad thing per say, but if that's not what you intended, perhaps you should look at structuring your patterns a little bit more. In the end, they're both well mapped other than some small things here and there. I have the possibly weird tendency to map while having some short bits repeating but changing the gameplay of the rest while I map. Mostly this happens because I split the work on several days and I do stuff different every day. I changed some bits to make the patterns a bit less random.

Thanks a lot for you mod^^

EDIT: http://puu.sh/3J3Zr.rar
Topic Starter
Pipse Cola
UPDATED NWolf's Taiko Oni, Muzukashii and Starzd's Normal, and Alpaca's Mod

Alpaca's Mod:

I changed almost everything, except of a few finishes and the Ctrl+G thing in Sl1derway.
Thank you for your mod :)
Topic Starter
Pipse Cola

LunarSakuya wrote:

hey

General
- Artist Unicode: ウサテイ2011 I can not save the file with this in it >_>

- Consider adding "kagome" and "cool&create" to tags since it's the original theme and arranger
- DJ Octavia made the slider diff? If so, add his name to tags also if you're keeping this diff DJ Octavia made the old Diff called Slider Madness, which is available in the Map description, since he was not motivated in mapping another diff, I made the Sl1iderway in order to keep his idea in a rankable version, so short: I mapped the diff.

- Difficulty spread seems sketchy. 4 insanes are just too much, so consider deleting 1 or 2. At least, there should be a Hard diff to balance the set out.
I hate mapping hard diffs, but i will try >_<

- Adding the video for this song would be cool :D If you like, I guess you could take it from the ranked version if the mapper doesn't mind of course
I gonna ask for it^^

Easy
00:20:277 (1) - Clap on end, watch out for hitsound consistency
00:37:961 (3) - Delete Finish at end, extra emphasis not needed here imo
00:53:119 (1,1,1,2,3) - Symmetry is definitely possible with these if you like :P https://osu.ppy.sh/ss/867323 & https://osu.ppy.sh/ss/867324
00:55:645 (1) - Clap on end, i don't see why not use the same hitsound pattern as the rest of the kiai time~
00:58:803 (4) - Clap, same reason as above
01:14:592 (1) - Delete NC, follow 01:09:540 (4) -
02:14:592 - perhaps add a note here, this gap creates a break in the rhythm flow i feel when playing
02:28:487 (1) - Try not to overuse spinners. For example, this one seems to be a filler in a milder part of the song, too strong for a solo. I highly suggest you delete and map this out (and the small gap after it).
02:52:487 (1) - Delete NC, add NC on the next note. Keeps consistent with 02:48:066 (1,2,3) -


Sl1der Way
00:03:698 (1,2,3,4,5) - try using Soft sample here, fits the bgm better imo
01:01:961 (1,2,3,4) - not really feelin this clap spam, one on each head sounds good enough
01:04:487 (1,2,3,4) - you could make this symmetrical? http://osu.ppy.sh/ss/867363 seems to match the nature of this map
01:08:119 - Add note, keep the lyrical flow going; like 01:13:171 (8) -
01:32:277 (1,2) - Too close, looks like an unecessary antijump when i play it
02:29:908 (1) - Filler spinner, map this out please
nice slider art

Abs0lutely Insane
00:03:698 (1,2,3,4,5) - like mentioned earlier, try soft sample set
A little overmapping here and there, mainly with streams. Make sure every stream "fits" and has some purpose for their respective parts. For example, 00:15:224 (1,2,3,4) - , i feel like the map is supposed to be more jumpy to go with the usa usa usa! Very pretty patterns though~

Definitly Ins4ne
-diff name spelled wrong, Definitly --> Definitely Since nobody gets why it is spellt this way, I changed it :3

00:24:698 (3) - NC, follows an NC pattern with 00:24:066 (1,2) - to distinguish different spacing
00:37:329 (7) - NC, like 00:39:856 (1) -
00:42:619 (1) - Delete NC, didn't see a reason for this
00:55:645 (1,2) - Highly suggest you turn these into long sliders. Entering this kiai time, i feel like i'm supposed to start flying through the map! if you get me lol
02:28:013 (1) - way too long orz, I'd map this out
02:34:803 (1) - Delete NC, what's this trying to indicate?
02:56:277 (1) - suspiciously short but I guess it's passable

Hyper IV
00:09:540 (3) - Ctrl + H to avoid overlap with (2)? http://osu.ppy.sh/ss/867396
00:29:119 (1) - NC
00:49:329 (1,1,1) - try to avoid the whistle spam, can be a bit hard on the ears
00:52:487 (5) - don't use 1/12 please
00:55:645 (1,2) - what I said for Definitely Ins4ne, don't really know about these holds on a part like this; same for similar areas Changed it in Definitely Ins4ne, but in this diff, it belongs to the style of Hyper IV, so I wanna keep it, also for creating a contrast to the jumpy rest of the map.
01:53:434 (4) - NC, like 01:52:171 (1) -
02:16:487 (1) - I believe you can map this out
02:45:540 (1,1,1) - Try soft sample set, Normal is too loud for this quiet part

Exciting map~ xD tewi <3
Needs some more work, mostly with the insanes =v= nevertheless, challenging and fun. Thanks ^_^
Also keep in mind, you will also need a BAT that knows taiko to approve the taiko diffs before getting a bubble
Good luck!!
Thank you Lunar for this Mod, I changed everything that is not commented :)


EDIT:
UPDATED Muzukashii Diff with minor Changes, Began to map a Hard Diff by my own!
Papysh
Hello, Mod request from PM
  • General
  1. Im not sure about kiai starting at 3856, but it seems fine.
  2. You use too much Copy - Paste, overusing it makes sliders ugly.
  3. Adding the "Green" section at 75540 would make nice effect with the next kiai that is at next White tick
  4. I think the Normal is too fast

    [ ]


  • Easy
  1. 00:07:013 (2) - Moving that a bit down would make better Blanket, also move that one too if you moved previous 00:07:645 (3) - It should look like this
  2. 00:09:540 (4) - This slider may be coliding to previous moved sliders, just move it a bit right, 00:10:803 (1) - this is needed to be moved 2 grids/3 left
  3. 00:13:961 (4) - This slider shape is overused at This part of the song, you can avoid that chosing other shapes like this:
  4. 00:21:540 (2) - Maybe that slider would be great here

  5. 00:24:066 (4) - I would use other pattern
  6. 00:53:119 (1) - I dont like that slider, i would like to see it in other way since the blanket to the (2) looks bad ( same with 00:54:382 (1) - because its coppied)
  7. 00:55:645 (1,2,3) - I would like to see other sliders here, something like this:
  8. 01:00:698 (1) - Use that so it can look batter SS:
  9. 01:04:487 (4) - I dont like that shape there is my suggestion, but please shape it better than i did XD
  10. 01:09:540 (4) - This slider seems okay, but it can look better, try make it, please
  11. 01:15:856 (1) - Maybe use it
  12. 01:18:382 (3) - This slider seems bad for me, also its kinda overused Fix it, please i have no idea how.
  13. 01:31:013 (1) - TO not overuse that slider that much you can make star here with that sliders:
  14. 01:57:540 (2) - Just move it a bit higher, and curve it in other way (02:02:592 (2) - same with this one)
  15. 02:28:487 (2) - Just look at the ss, it gives it better look
  16. 02:54:382 (1,2) - Make move the (2) for a better effect


[ ]



  • Starzd's Normal
  1. 00:22:803 (1) - I dont like that slider, fix it somehow, please
  2. 00:24:382 (2) - Move it a bit down, it can look better
  3. 00:17:119 (3) - Curve it in other way, and that will be nice
  4. 00:07:645 (1) - This slider shopuld look like this:
  5. 00:11:434 (2) - Almost same as the previous
  6. 00:40:487 (1) - Ctrl + G for better flow
  7. 00:49:329 (2) - this note is definetly TOO big jump, Normal cant have that big jumps In my opinion so 00:47:434 (5,2,3,4) - Ctrl + G on that notes
  8. 01:00:698 (1) - Ctrl + G for better play
  9. 01:56:908 (2,3) - Really nice pattern But ctrl + G on (3)


[ ]




  • Hard
  1. 00:03:698 (1,2,3,4) - You can increase spacing per slider like this:
  2. 00:05:592 (2) - A bit up
  3. 00:07:645 (1,3) - That sliders break flow IMO, continue 1/2 at the ,,Usa, Usa'' XD
  4. 00:12:066 (7) - Make it look better, by curving it in oppositive way
  5. 00:20:277 (1,2) - Please fix that slider it looks bad if you put 1/1 slider when you should 1/2
  6. 00:21:540 (3,4) - If you didnt fixed previous sugestion both circles down to make blanket with the 2 previous
  7. 00:43:013 (1,2) - Please fix it
  8. 01:11:750 (3,1,2,3,4) - Use instead of them 1/2 sliders, that would be nice
  9. 01:11:750 (3,1,2,3,4,1,2,3,4,3) - same with these, i dont ike that *make it 1/2 please*
  10. 02:03:856 (1,1) - Same with these Please XD
  11. 02:52:487 (3,4) - Mmmmm something like this:
  12. 02:55:645 (1,2,3,4) - Look at the screenshot


[ ]



  • Sl1der Way
  1. 00:43:013 (1,3) - Make it look like this ( same with (2) , (4) since its coppied)
  2. 00:44:908 (5) - Curve it a bit (same with (6) since its coppied for symmetry
  3. 01:23:434 (1) - Make the curve look better, also with the coppied one
  4. 00:59:750 (2) - a bit down i dont like when they are touching OwO
  5. 01:18:382 (1) - I hate that type of sliders ;_; there is my sugestion:
  6. 01:20:908 (1) - Curve to the down
  7. 01:21:540 (4) - Curve to the up
  8. 01:32:277 (1,2,1,2,3,4,1,2,3,4) - I dont like THAT sliders Please change shape of them
  9. 02:56:277 (1) - Just make it longer


[ ]



  • Abs0lutely Insane
    This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions
  1. 00:59:434 (1,2,3,4) - Curve them plz
  2. 01:15:856 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Please fix that part by remapping it it seems too much copy- paste for me, but nice idea
  3. Im not able to mod more parts of this diff since im not pro mapper/modder


Thats all i cant mod the diffs higher since they are too fast~
[ ]
Irreversible

Papysh wrote:

This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions
i lol'd hard
Papysh

Irreversible wrote:

Papysh wrote:

This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions
i lol'd hard
Plz Plz
Topic Starter
Pipse Cola

Papysh wrote:

Hello, Mod request from PM
  • General
  1. Im not sure about kiai starting at 3856, but it seems fine.
  2. You use too much Copy - Paste, overusing it makes sliders ugly.
  3. Adding the "Green" section at 75540 would make nice effect with the next kiai that is at next White tick
  4. I think the Normal is too fast

    [ ]


  • Easy
  1. 00:07:013 (2) - Moving that a bit down would make better Blanket, also move that one too if you moved previous 00:07:645 (3) - It should look like this
  2. 00:09:540 (4) - This slider may be coliding to previous moved sliders, just move it a bit right, 00:10:803 (1) - this is needed to be moved 2 grids/3 left
    fixed
  3. 00:13:961 (4) - This slider shape is overused at This part of the song, you can avoid that chosing other shapes like this:
    I like having a bit of an ordered map, sorry :I There was a time where I ONLY copypasted ^_^
  4. 00:21:540 (2) - Maybe that slider would be great here

    see above
  5. 00:24:066 (4) - I would use other pattern
    fixed
  6. 00:53:119 (1) - I dont like that slider, i would like to see it in other way since the blanket to the (2) looks bad ( same with 00:54:382 (1) - because its coppied)
    Since 1,2 do not show up the same time, they dont form a blanket, no change here
  7. 00:55:645 (1,2,3) - I would like to see other sliders here, something like this:
    sorry, but this is a - i know people wont see it - heart shape, no change. -> heart: 00:53:119 (1,1,1,2,3) -
  8. 01:00:698 (1) - Use that so it can look batter SS:
    fixed, nice idea :D
  9. 01:04:487 (4) - I dont like that shape there is my suggestion, but please shape it better than i did XD
    fixed
  10. 01:09:540 (4) - This slider seems okay, but it can look better, try make it, please
    fixed
  11. 01:15:856 (1) - Maybe use it
    nah doesnt fit imo
  12. 01:18:382 (3) - This slider seems bad for me, also its kinda overused Fix it, please i have no idea how.
    It is not bad and it is used on purpose
  13. 01:31:013 (1) - TO not overuse that slider that much you can make star here with that sliders:
    it is allready a shamrock
  14. 01:57:540 (2) - Just move it a bit higher, and curve it in other way (02:02:592 (2) - same with this one)
    fixed both
  15. 02:28:487 (2) - Just look at the ss, it gives it better look
    fixed
  16. 02:54:382 (1,2) - Make move the (2) for a better effect
fixed


[ ]


  • Hard
  1. 00:03:698 (1,2,3,4) - You can increase spacing per slider like this:
    fixed, nice catch :P
  2. 00:05:592 (2) - A bit up
    fixed
  3. 00:07:645 (1,3) - That sliders break flow IMO, continue 1/2 at the ,,Usa, Usa'' XD
    I dont think so, no changes
  4. 00:12:066 (7) - Make it look better, by curving it in oppositive way
    fixed
  5. 00:20:277 (1,2) - Please fix that slider it looks bad if you put 1/1 slider when you should 1/2
  6. 00:21:540 (3,4) - If you didnt fixed previous sugestion both circles down to make blanket with the 2 previous
    fixed second option, I tried with only 1/2 but in Hard diff u need some other things because it gets boring.
  7. 00:43:013 (1,2) - Please fix it
    Fix what? the song is goin slower and I used them to lead in the spinner sliders spinner pattern.
  8. 01:11:750 (3,1,2,3,4) - Use instead of them 1/2 sliders, that would be nice
  9. 01:11:750 (3,1,2,3,4,1,2,3,4,3) - same with these, i dont ike that *make it 1/2 please*
    with these two times u made my osu selecting bull**** sorry i had to tell :'D No seriously: I think they r nice and give a cool variety here.
  10. 02:03:856 (1,1) - Same with these Please XD
    Same as above
  11. 02:52:487 (3,4) - Mmmmm something like this:
    fixed, dunno why i made them this ugly lol
  12. 02:55:645 (1,2,3,4) - Look at the screenshot
fixed, nice idea (:


[ ]



  • Sl1der Way
  1. 00:43:013 (1,3) - Make it look like this ( same with (2) , (4) since its coppied)
    fixed 1,3 but cant do it with 2,4 it would ruin the flow, but it looks nice !
  2. 00:44:908 (5) - Curve it a bit (same with (6) since its coppied for symmetry
    there is no curve in the two sliders o.o
  3. 01:23:434 (1) - Make the curve look better, also with the coppied one
    fixed
  4. 00:59:750 (2) - a bit down i dont like when they are touching OwO
    fixed, me neither o.o
  5. 01:18:382 (1) - I hate that type of sliders ;_; there is my sugestion:
    Not a chance, since this diff shall somehow remember to the old slider madness where this was a pattern, i will keep it
  6. 01:20:908 (1) - Curve to the down
  7. 01:21:540 (4) - Curve to the up
    Nah it would not fit with the circle pattern afterwards. Anyway it is nice like it is now
  8. 01:32:277 (1,2,1,2,3,4,1,2,3,4) - I dont like THAT sliders Please change shape of them
    Muhahaha I am so cruel :D They will be there forever o.o .... and ever ...and ever...
  9. 02:56:277 (1) - Just make it longer
fixed


[ ]



  • Abs0lutely Insane
    This diff is so fast and im not skilled that much to mod that kind of black magic, but there are few sugestions Nyan I am a magican :D
  1. 00:59:434 (1,2,3,4) - Curve them plz
    No, not everything has to be curved, and this fits perfectly how it is
  2. 01:15:856 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Please fix that part by remapping it it seems too much copy- paste for me, but nice idea
    It is just epic to play, I will not change this, sorry for not accepting ur suggestions in this diff x:
  3. Im not able to mod more parts of this diff since im not pro mapper/modder

Thats all i cant mod the diffs higher since they are too fast~ No problem, thanks for ur many suggestions :P
[ ]
Done :)
Irreversible
hallöle

[Hard]

00:03:698 (1,2,3,4,5) - Mhm.. vllt das spacing gleich machen? Ist ja schliesslich nur eine hard xD
00:04:645 (4,5) - Ehm 4 geht nach links, und 5 ist dann rechts, das ist ein wenig flowbreakerlike .. vllt machst du das pattern in die andere Richtung?
00:05:750 (3) - Würde den ein wenig steiler nach oben machen, gibt nen schöneren pfad imo
00:16:329 (6) - Slider auf dem roten tick sind sehr schwer zu spielen, vllt merkst du es selber, falls nicht: versuch mal den reverse slider auf nem weissen tick ich würd keinen reverse slider machen hier, weil iwie müsste der doppelt reversed sein um den lyrics gerecht zu werden xD
00:39:224 (5) - der jump hier zu 6 ist unnötig, move to 270 251, es macht nicht viel aus.
00:43:013 (1,2) - Sowas versteh ich nicht, der Rhythmus von vorhin war echt gut, und dann nur diese 2 langweiligen slider, SIND WIR HIER IN EASY, NEIN
00:48:066 (1,2) - Same hier, mach etwas mit reverse slidern pls pls <3
00:53:750 (1,1) - SPACING??? xD Schwer einzusehen, weil hier ja so ne minibreak ist
01:09:224 (3,4) - Ist vllt ein wenig zu schwer so in der Hitze des gefechts, weil es ja ziemlich schnell wird, replace with a slider?
01:11:750 (3,4) - Ich find solche dinge auch als insane spieler noch schwer, vllt würde ich es leicht nach oben machen, und der andere leicht nach unten, gerade ist iwie so.. schwer xD
01:22:803 (3,4) - Wieso ist 4 einfach plötzlich irgendwo? Mach ein schönes pattern wo alle 4 gleich gespaced sind <3
01:25:171 (2) - Den find ich komisch. xD
01:24:698 (1,2,3) - Ich find den ganzen part komisch, kannst du nicht ein Rhythmus den du vorhin verwendet hast benutzen?
01:36:066 (1) - der slider geht länger, nicht?
02:03:382 (4) - so, hier jez aber, wenn du so nen slider auf nem roten tick, was eigentlich vermieden werden sollte, platzierst, versuch ihn mit dem circle vorhin zu tauschen, es kllingt meist besser!
02:13:961 (1,2,3) - hier kannst du den lyrics besser folgen denk ich mal tei, USA USA tei und dein pattern ist: USA.. TEI? loljk xD
02:56:277 (5) - NC? xD

hm ich find hard maps bei denen man so viel klicken muss ein wenig anstrengend, vllt würde ich noch ein zwei dinge durch slider ersetzen. :) hoffe es hat geholfenxD
Topic Starter
Pipse Cola

Irreversible wrote:

hallöle (o.o)/
fixed all that is not commented in BLACK
[Hard]

00:03:698 (1,2,3,4,5) - Mhm.. vllt das spacing gleich machen? Ist ja schliesslich nur eine hard xD passt denk ich, kreativ, und nicht zu schwer :P
00:04:645 (4,5) - Ehm 4 geht nach links, und 5 ist dann rechts, das ist ein wenig flowbreakerlike .. vllt machst du das pattern in die andere Richtung?
00:05:750 (3) - Würde den ein wenig steiler nach oben machen, gibt nen schöneren pfad imo
00:16:329 (6) - Slider auf dem roten tick sind sehr schwer zu spielen, vllt merkst du es selber, falls nicht: versuch mal den reverse slider auf nem weissen tick ich würd keinen reverse slider machen hier, weil iwie müsste der doppelt reversed sein um den lyrics gerecht zu werden xD
00:39:224 (5) - der jump hier zu 6 ist unnötig, move to 270 251, es macht nicht viel aus.
00:43:013 (1,2) - Sowas versteh ich nicht, der Rhythmus von vorhin war echt gut, und dann nur diese 2 langweiligen slider, SIND WIR HIER IN EASY, NEIN
00:48:066 (1,2) - Same hier, mach etwas mit reverse slidern pls pls <3 Nur für dich schnuggie **:
00:53:750 (1,1) - SPACING??? xD Schwer einzusehen, weil hier ja so ne minibreak ist jajaja xD
01:09:224 (3,4) - Ist vllt ein wenig zu schwer so in der Hitze des gefechts, weil es ja ziemlich schnell wird, replace with a slider? Not possible o.o finds auch nicht zu schwer da vorher nur slider sind und danach auch
01:11:750 (3,4) - Ich find solche dinge auch als insane spieler noch schwer, vllt würde ich es leicht nach oben machen, und der andere leicht nach unten, gerade ist iwie so.. schwer xD Hab sie gecurved, aber ich denk mir nur... zwei 1/2 slider... wtf? schwer? xD
01:22:803 (3,4) - Wieso ist 4 einfach plötzlich irgendwo? Mach ein schönes pattern wo alle 4 gleich gespaced sind <3
01:25:171 (2) - Den find ich komisch. xD ich auch xD
01:24:698 (1,2,3) - Ich find den ganzen part komisch, kannst du nicht ein Rhythmus den du vorhin verwendet hast benutzen? done o.o
01:36:066 (1) - der slider geht länger, nicht? nicht wirklich, nein :D
02:03:382 (4) - so, hier jez aber, wenn du so nen slider auf nem roten tick, was eigentlich vermieden werden sollte, platzierst, versuch ihn mit dem circle vorhin zu tauschen, es kllingt meist besser! und wie recht du hast o.o
02:13:961 (1,2,3) - hier kannst du den lyrics besser folgen denk ich mal tei, USA USA tei und dein pattern ist: USA.. TEI? loljk xD das pattern war tei usa us ... tei xD
02:56:277 (5) - NC? xD es war da! ich schwöre es war da!!!! xD

hm ich find hard maps bei denen man so viel klicken muss ein wenig anstrengend, vllt würde ich noch ein zwei dinge durch slider ersetzen. :) hoffe es hat geholfenxD danke war sehr hilfreich :D ja die map ist ne etwas härtere hard diff auch ohne tripplets oder big jumps, aber passt doch eigentlich zum mapset :P
Done :)
Irreversible
<3~
Topic Starter
Pipse Cola
A little conclusion what we have got here until now:


- 2 Taiko Diffs, which should be modded enough soon;
- 100% Remapp of Easy Diff;
- SV Changes in Normal Diff;
- Removed Tavi's Slider Madness;
- Mapped a Slider orientated Diff to be there instead of Tavi's Diff;
- Got many many mods on the Mapset;
- All General Stuff updated (Like Tags, BGs for Taiko etc.);
- A new Hard - Diff, finished mapping, Hitsounds outstanding, about tomorrw I guess;
- The Video included (Same as in the allready ranked Version of this Song); <- Of Course I asked Saten if I may use it!
Ami
Du hast ja gesagt ich soll E_E
ERWARTE NICHTS ;_; (Falls ich was sage wegen passt nicht, kann ich nichts für. Ich hab nur einseitig ton >O>)
Abs0lutely Insane:
00:11:040 (4) - Versuchs nich unnötig schwer zu machen.
00:15:856 (3,4,5,6) - ^
00:17:750 (1,2,3,1,2,3,1,2,3,1,2,3) - ^, find ich nich so toll D:
00:38:356 (5) - Passt, finde ich nich.
01:36:066 (1) - Dat slider. https://osu.ppy.sh/ss/907293 <- vielleicht das da? ;_;
Sl1der Way:
00:37:329 (3) - ders bisschen rund o3o
01:13:171 (8) - Der clap passt nich so.
01:57:540 (1,2,3,4) - Ich würd die hitsounds entfernen, die auf den roten bzw blauen sind. D-d

Mehr hab ich echt nich, und das is auch echt unbrauchbar lol.
Topic Starter
Pipse Cola

Ami wrote:

Du hast ja gesagt ich soll E_E
ERWARTE NICHTS ;_; (Falls ich was sage wegen passt nicht, kann ich nichts für. Ich hab nur einseitig ton >O>)
Abs0lutely Insane:
00:11:040 (4) - Versuchs nich unnötig schwer zu machen. das passt schon find ich
00:15:856 (3,4,5,6) - ^ fixed
00:17:750 (1,2,3,1,2,3,1,2,3,1,2,3) - ^, find ich nich so toll D: Das is geil o.o
00:38:356 (5) - Passt, finde ich nich. Geht schon, gehört zum wiederholten pattern.
01:36:066 (1) - Dat slider. https://osu.ppy.sh/ss/907293 <- vielleicht das da? ;_; coole form :D aber ich find den tornado hier besser, aber danke ich hab dank deinem mod hierbei den overlap gesehen, sah nich schön aus :P
Sl1der Way:
00:37:329 (3) - ders bisschen rund o3o ja o3o soll er auch (:
01:13:171 (8) - Der clap passt nich so. fixed
01:57:540 (1,2,3,4) - Ich würd die hitsounds entfernen, die auf den roten bzw blauen sind. D-d fixed

Mehr hab ich echt nich, und das is auch echt unbrauchbar lol. is nich unbrauchbar, jeder mod hilft :P
Done :)
Starry-

LunarSakuya wrote:

Starzd's Normal
Check out AImod for some little spacing things to watch out for. Among them, I noticed there were a few spacing inconsistencies. I'd try to stick with one distance snap setting. As an example, 00:06:382 (3,4) - use 1.0x while you switch to 0.8x at 00:07:645 (1,2) - (not shown in aimod btw). Not unrankable but might be confusing for beginners if you frequently change this

00:10:171 (1,2) - the reverses emphasize a subtle part in the bgm which sounds a bit awkward, try this rhythm: http://osu.ppy.sh/ss/867346 Done
00:49:250 (2,3) - something happened here lol, fix and don't forget distance snap Oops, fixed.
00:22:171 (5) - Delete clap at end, like 00:17:119 (3) - Done
00:41:750 (3) - again, the reverse feels a little off-rhythm. I'd delete a reverse and extend the slider to the white tick Done
00:58:171 (1) - but here, this would sound really nice extended ;) http://osu.ppy.sh/ss/867350 with a single note following it Sure, done.
01:17:119 (2,3) - too far, I suggest stay with 0.8x spacing. For easier levels, you'd want to keep the same distance snap within each combo Okay, fixed.
01:26:908 (6) - Spacing http://osu.ppy.sh/ss/867353 something like that Okay.
02:05:119 (5,1) - Too close Fixed
02:31:171 (3) - i suggest move this back back to the white tick and add a reverse http://osu.ppy.sh/ss/867355 the previous sliders in the same combo seem to be following the vocals more and this little gap breaks it Fair enough, done.
02:47:119 (1) - Delete? Starting on a downbeat feels more natural It does sound better, deleted for now.

Papysh wrote:

  • Starzd's Normal
  1. 00:22:803 (1) - I dont like that slider, fix it somehow, please B-but I like it, Papysh-sama... ;w;
  2. 00:24:382 (2) - Move it a bit down, it can look better Done~
  3. 00:17:119 (3) - Curve it in other way, and that will be nice Done
  4. 00:07:645 (1) - This slider shopuld look like this: Done
  5. 00:11:434 (2) - Almost same as the previous Changed in previous mod
  6. 00:40:487 (1) - Ctrl + G for better flow Eh, done.
  7. 00:49:329 (2) - this note is definetly TOO big jump, Normal cant have that big jumps In my opinion so 00:47:434 (5,2,3,4) - Ctrl + G on that notes Fixed in previous mod; a mistake. >w>
  8. 01:00:698 (1) - Ctrl + G for better play Okay.
  9. 01:56:908 (2,3) - Really nice pattern But ctrl + G on (3) Done.
http://puu.sh/3W5U0/898d47926d.osu ~~ ouo
Topic Starter
Pipse Cola
Starzd's Normal

Starzd wrote:

LunarSakuya wrote:

Starzd's Normal
Check out AImod for some little spacing things to watch out for. Among them, I noticed there were a few spacing inconsistencies. I'd try to stick with one distance snap setting. As an example, 00:06:382 (3,4) - use 1.0x while you switch to 0.8x at 00:07:645 (1,2) - (not shown in aimod btw). Not unrankable but might be confusing for beginners if you frequently change this

00:10:171 (1,2) - the reverses emphasize a subtle part in the bgm which sounds a bit awkward, try this rhythm: http://osu.ppy.sh/ss/867346 Done
00:49:250 (2,3) - something happened here lol, fix and don't forget distance snap Oops, fixed.
00:22:171 (5) - Delete clap at end, like 00:17:119 (3) - Done
00:41:750 (3) - again, the reverse feels a little off-rhythm. I'd delete a reverse and extend the slider to the white tick Done
00:58:171 (1) - but here, this would sound really nice extended ;) http://osu.ppy.sh/ss/867350 with a single note following it Sure, done.
01:17:119 (2,3) - too far, I suggest stay with 0.8x spacing. For easier levels, you'd want to keep the same distance snap within each combo Okay, fixed.
01:26:908 (6) - Spacing http://osu.ppy.sh/ss/867353 something like that Okay.
02:05:119 (5,1) - Too close Fixed
02:31:171 (3) - i suggest move this back back to the white tick and add a reverse http://osu.ppy.sh/ss/867355 the previous sliders in the same combo seem to be following the vocals more and this little gap breaks it Fair enough, done.
02:47:119 (1) - Delete? Starting on a downbeat feels more natural It does sound better, deleted for now.

Papysh wrote:

  • Starzd's Normal
  1. 00:22:803 (1) - I dont like that slider, fix it somehow, please B-but I like it, Papysh-sama... ;w;
  2. 00:24:382 (2) - Move it a bit down, it can look better Done~
  3. 00:17:119 (3) - Curve it in other way, and that will be nice Done
  4. 00:07:645 (1) - This slider shopuld look like this: Done
  5. 00:11:434 (2) - Almost same as the previous Changed in previous mod
  6. 00:40:487 (1) - Ctrl + G for better flow Eh, done.
  7. 00:49:329 (2) - this note is definetly TOO big jump, Normal cant have that big jumps In my opinion so 00:47:434 (5,2,3,4) - Ctrl + G on that notes Fixed in previous mod; a mistake. >w>
  8. 01:00:698 (1) - Ctrl + G for better play Okay.
  9. 01:56:908 (2,3) - Really nice pattern But ctrl + G on (3) Done.
http://puu.sh/3W5U0/898d47926d.osu ~~ ouo

Is now Up - to - Date :)

EDIT:

I finished the Hitsounds on the Hard Diff, what means, every Diff is 100% complete again now!!! :D
Losertic
Hello!

From Your Request.
(If, you want M4M) plz say "need m4m"
my beatmap Link is here → Misawa Sachika - Unite (TV Size) ('Extra' difficult is a just practice. ignore plz)

Modding

General

  1. slider tick 2→1? your choice.
  2. maybe.. please add storyboard all difficult

Easy

  1. Check distance.
  2. 00:22:803 (1) - NC?
  3. 00:37:961 (1) - ^
  4. 00:43:013 (3) - ^
  5. 00:48:066 (3) - ^
  6. 00:59:434 (5,1) - overlap. how about this? just simple. move "4"note. and move "5"note. http://osu.ppy.sh/ss/923839
  7. 01:03:224 (3) - NC?
  8. 01:05:750 (1,2,3) - how about this? move '1' slider.. hmm. (368,300)? and move '2' slider (432,204), move '3' note (479,314) it's '1' slider tail point. and check distance '4' slider.

Starzd's Normal

  1. Check distance, and check AiMod 01:33:540 (1) it's normal. not hard.
  2. 00:05:119 (1,2,3) - correct triangle. ah, how about this http://osu.ppy.sh/ss/923862 It's isosceles triangle. move '2' note (313,149) move '3' note (354,337)
  3. 00:13:013 (2,3) - remove '3' note, and '2' slider add 1 reverse
  4. 00:15:856 (1,2,3) - like this? http://osu.ppy.sh/ss/923870
  5. consistent distance plz. 0.8x? or... 1.0x? ;_;
  6. 00:41:750 (3) - remove NC.
  7. 01:09:224 (2,3,4) - http://osu.ppy.sh/ss/923874 (it's 0.8x distance.)
    - sorry for not consistent distance → too hard for me.
  8. beginners, maybe too hard change bpm.
  9. 01:48:698 (1,2,3) - correct triangle.
  10. 01:53:751 (1,2,3) - ^
  11. 02:00:066 (2) - change pattern? maybe too hard for beginner.(too many reverse.)
  12. 02:02:592 (4) - ^
  13. 02:05:119 (5) - ^
  14. 02:49:329 (1) - blanket '2' slider

Hard

  1. Check AiMod. snapped.
  2. 00:53:119 (1,1) - maybe same shape slider?
  3. 00:53:750 (1) - uh, remove NC?...
  4. 00:55:013 (1) - ^
  5. 02:37:960 (1,2) - ^

Sl1der way

  1. Check AiMod. snapped.
  2. @.@ too fast moving slider! :o but, i cleared.
  3. 00:37:329 (3) - how about this shape. smile! :D http://osu.ppy.sh/ss/923897

Abs0lutely Insane

  1. 00:05:119 (1,2) - overlap.
  2. 00:05:750 (3,4) - ^
  3. 00:12:698 (1,2,3,4) - check distance how about this? http://osu.ppy.sh/ss/923910
  4. 00:16:487 (1,2,3,4) - ^ http://osu.ppy.sh/ss/923912
    - Sorry for difficult above insane.. actually i don't know.
  5. 02:36:303 (4) - remove NC?

Definitely Ins4ne

  1. Check Aimod. snapped.
  2. 01:25:329 (3) - hit hp bar. move slider another way.

Hyper IV

  1. 00:55:645 (1,2,1) - change pattern. too monotonous.
  2. 00:58:171 (1,2,1) - ^ (...too many. pass?)

Good Luck~
Quilt
Hyper IV
SPOILER
00:07:329 (4) - delete slider then add note on 00:07:329

00:12:540 (6) - delete

00:55:645 (1,2,1) - i think you shuoldn't use same placement on 00:58:171 (1,2,1) - 01:01:171 (2,1) - (etc...).bcz you're use like this placement many time on this kiai part.lol


Definitely Ins4ne
SPOILER
01:05:592 (2) - move to x:472 y:160

Abs0lutely Insane
SPOILER
00:04:961 (5) - i think normal sound is fit

02:56:277 (3,1) - delete (1)note then strach(3) slider to 02:56:897 and slider end volume 85%→40%?

Hard
SPOILER
sorry nothing to say lol

that's all. sorry really short modding orz

i think this map already get enough mods. you should find bat xD
gl!
Shohei Ohtani
>I'm gonna shoot some kudosu stars at this map so it'll get ranked

>NEXT DAY

:-(
Topic Starter
Pipse Cola

CDFA wrote:

>I'm gonna shoot some kudosu stars at this map so it'll get ranked

>NEXT DAY

:-(
Revived, I didnt have any time at all, now only on weekends, but be sure ill go on with my two pending maps, thanks for the stars (:
its not like i dont want to map anymore, i just dont have internet access from monday to friday because of work .-.
and thanks again for ur starz :3
Nwolf
Topic Starter
Pipse Cola

Losertic wrote:

Hello!

From Your Request.
(If, you want M4M) plz say "need m4m"
my beatmap Link is here → Misawa Sachika - Unite (TV Size) ('Extra' difficult is a just practice. ignore plz)

Modding

General

  1. slider tick 2→1? your choice. ill stick (:
  2. maybe.. please add storyboard all difficult dunno what storyboard? if u mean the sliderway ones, its diff specific because this one diff is dedicated to tavis map, not the mapset.

Easy

  1. Check distance. zero errors and zero warnings in ai mod :3
  2. 00:22:803 (1) - NC?
  3. 00:37:961 (1) - ^
  4. 00:43:013 (3) - ^
  5. 00:48:066 (3) - ^ I dont want to have that much ncs, so i keep it, sorry :I
  6. 00:59:434 (5,1) - overlap. how about this? just simple. move "4"note. and move "5"note. http://osu.ppy.sh/ss/923839 Not possible because distance snap would change in this way :<
  7. 01:03:224 (3) - NC?
  8. 01:05:750 (1,2,3) - how about this? move '1' slider.. hmm. (368,300)? and move '2' slider (432,204), move '3' note (479,314) it's '1' slider tail point. and check distance '4' slider.very nice catch :) fixed!

Hard

  1. Check AiMod. snapped. thanks :3 fixed it
  2. 00:53:119 (1,1) - maybe same shape slider? it is the same, just streched a bit cause of sv highering^^
  3. 00:53:750 (1) - uh, remove NC?... nope, fits this way perfectly like in every diff (:
  4. 00:55:013 (1) - ^ ^
  5. 02:37:960 (1,2) - ^ sorry but no again :I i keep it like the scene afterwards which i think looks better

Sl1der way

  1. Check AiMod. snapped. fixed, thanks o3o
  2. @.@ too fast moving slider! :o but, i cleared.
  3. 00:37:329 (3) - how about this shape. smile! :D http://osu.ppy.sh/ss/923897 fixed :D

Abs0lutely Insane

  1. 00:05:119 (1,2) - overlap. fixed
  2. 00:05:750 (3,4) - ^ ^
  3. 00:12:698 (1,2,3,4) - check distance how about this? http://osu.ppy.sh/ss/923910 hmm i like it more in the way it is (:
  4. 00:16:487 (1,2,3,4) - ^ http://osu.ppy.sh/ss/923912 *is a little patternfan /me runs D:
    - Sorry for difficult above insane.. actually i don't know.
  5. 02:36:303 (4) - remove NC?:D i get what u mean but i like it^^ shouldnt be a prob i guess :3

Definitely Ins4ne

  1. Check Aimod. snapped.
  2. 01:25:329 (3) - hit hp bar. move slider another way.fixed

Hyper IV

  1. 00:55:645 (1,2,1) - change pattern. too monotonous. fixed, i hope :I
  2. 00:58:171 (1,2,1) - ^ (...too many. pass?)

Good Luck~
thanks for the mod! :)

Quilt wrote:

Hyper IV
SPOILER
00:07:329 (4) - delete slider then add note on 00:07:329

00:12:540 (6) - delete

00:55:645 (1,2,1) - i think you shuoldn't use same placement on 00:58:171 (1,2,1) - 01:01:171 (2,1) - (etc...).bcz you're use like this placement many time on this kiai part.lol


Definitely Ins4ne
SPOILER
01:05:592 (2) - move to x:472 y:160

Abs0lutely Insane
SPOILER
00:04:961 (5) - i think normal sound is fit

02:56:277 (3,1) - delete (1)note then strach(3) slider to 02:56:897 and slider end volume 85%→40%? I love it like it is now (:

Hard
SPOILER
sorry nothing to say lol Fuck yeah (o.o)/

that's all. sorry really short modding orz

i think this map already get enough mods. you should find bat xD
gl!
Everything not commented fixed! :3 Thanks for the mod :)



Updated Nwolf's Oni :)
tetsutaro
Quick personal Taiko recheck: 7* Muzukashii 10* Oni
Either you have pumped it up a lot or I wasn't paying enough attention last time lol, but the current Oni is definitely legit 10* material

<Muzukashii> 00:55:645~ - Expects four large notes only across the "tei! tei! tei! tei!" parts
<Oni> 01:25:961 - Sudden drop in HS in a continuously building section
Nwolf
Topic Starter
Pipse Cola

Nwolf wrote:

woof

http://puu.sh/4vZHr.rar
Updated Oni and Muzu
Starry-

Losertic wrote:

Starzd's Normal

  1. Check distance, and check AiMod 01:33:540 (1) it's normal. not hard. Fixed. >w>
  2. 00:05:119 (1,2,3) - correct triangle. ah, how about this http://osu.ppy.sh/ss/923862 It's isosceles triangle. move '2' note (313,149) move '3' note (354,337) Sure, done.
  3. 00:13:013 (2,3) - remove '3' note, and '2' slider add 1 reverse Done.
  4. 00:15:856 (1,2,3) - like this? http://osu.ppy.sh/ss/923870 Made it somewhat like this along a 1.0x spacing.
  5. consistent distance plz. 0.8x? or... 1.0x? ;_; Trying to keep it along 1.0x ;u;
  6. 00:41:750 (3) - remove NC. Done
  7. 01:09:224 (2,3,4) - http://osu.ppy.sh/ss/923874 (it's 0.8x distance.) Fixed.
    - sorry for not consistent distance → too hard for me.
  8. beginners, maybe too hard change bpm. Don't really know what to do about this.
  9. 01:48:698 (1,2,3) - correct triangle. Done
  10. 01:53:751 (1,2,3) - ^
  11. 02:00:066 (2) - change pattern? maybe too hard for beginner.(too many reverse.) I'll keep it for now, since I changed the pattern to this in another mod, but if I get any more requests to change it, I will.
  12. 02:02:592 (4) - ^
  13. 02:05:119 (5) - ^
  14. 02:49:329 (1) - blanket '2' slider Changed it around a bit.
<3
http://puu.sh/4xoJq/025bbeb187.osu
Topic Starter
Pipse Cola
Starzd's Normal

Starzd wrote:

Losertic wrote:

Starzd's Normal

  1. Check distance, and check AiMod 01:33:540 (1) it's normal. not hard. Fixed. >w>
  2. 00:05:119 (1,2,3) - correct triangle. ah, how about this http://osu.ppy.sh/ss/923862 It's isosceles triangle. move '2' note (313,149) move '3' note (354,337) Sure, done.
  3. 00:13:013 (2,3) - remove '3' note, and '2' slider add 1 reverse Done.
  4. 00:15:856 (1,2,3) - like this? http://osu.ppy.sh/ss/923870 Made it somewhat like this along a 1.0x spacing.
  5. consistent distance plz. 0.8x? or... 1.0x? ;_; Trying to keep it along 1.0x ;u;
  6. 00:41:750 (3) - remove NC. Done
  7. 01:09:224 (2,3,4) - http://osu.ppy.sh/ss/923874 (it's 0.8x distance.) Fixed.
    - sorry for not consistent distance → too hard for me.
  8. beginners, maybe too hard change bpm. Don't really know what to do about this.
  9. 01:48:698 (1,2,3) - correct triangle. Done
  10. 01:53:751 (1,2,3) - ^
  11. 02:00:066 (2) - change pattern? maybe too hard for beginner.(too many reverse.) I'll keep it for now, since I changed the pattern to this in another mod, but if I get any more requests to change it, I will.
  12. 02:02:592 (4) - ^
  13. 02:05:119 (5) - ^
  14. 02:49:329 (1) - blanket '2' slider Changed it around a bit.
<3
http://puu.sh/4xoJq/025bbeb187.osu

Is updated :)
Irreversible
Schade das du keine Zeit mehr für osu hast.. :(
Topic Starter
Pipse Cola

Irreversible wrote:

Schade das du keine Zeit mehr für osu hast.. :(
Ich tu was ich kann aber beruf geht vor... wochenends kann ich immer was machen aber hier geht momentan ja nichts voran mit fen taiko diffs
Nwolf
ich tue ja was ich kann aber die Leute die ich anschreibe antworten alle nicht und machen nichts. Wenn sie keine Zeit haben sollen sie ihren verdammten Namen aus der Taiko modder liste nehmen und ihre User Page aktualisieren .-. Und bei den Queues ist es mittlerweile auch irgendwie so, dass es die eigene map sein soll und ich denk mal GD zählt da net, sie sind alle "Osu!standard/o!m" oder einfach zu. In #modreqs passiert auch nie was ._.
Topic Starter
Pipse Cola
Wolf das war eher daran gerichtet wie viele leute du nach meiner letzten pm angeschrieben hast und was deine.gruende sind... ich komm morgen heim und kuemmer mich mal drum
Cihyaa
hi from PM
taiko mod

d = small don , k = small kat
D = BIG DON , K = BIG KAT
rem = remove

[general]
i think offset is a little more before
what do you think ?

[Nwolf's Muzukashii]

  • Why are you add green line (BPM change)? this diff is "Muzukashii". please all rem
  1. 01:57:540 (92,93,94,95) - → 01:57:698 (92,93,94,95) -
  2. 02:13:961 (51) - , 02:15:224 (58) - change K (because 02:12:698 (45) - this is K
[Nwolf's Oni]
  1. 01:38:119 (7,9) - change k k
gogo rank
Nwolf

Cihyaa wrote:

[Nwolf's Muzukashii]

  • Why are you add green line (BPM change)? this diff is "Muzukashii". please all rem SV increase still exists but is less evil - I already did that in The Pretender so I guess it's actually okay.
  1. 01:57:540 (92,93,94,95) - → 01:57:698 (92,93,94,95) - makes sense
  2. 02:13:961 (51) - , 02:15:224 (58) - change K (because 02:12:698 (45) - this is K
That was my mistake, didn't want a K here actually.

[Nwolf's Oni]
  1. 01:38:119 (7,9) - change k k
nah

gogo rank
thanks^^

http://puu.sh/4D1ui.osu

(pls be proud of me I actually posted the link here first and didn't PM it to you :3 )
Topic Starter
Pipse Cola

Nwolf wrote:

Cihyaa wrote:

[Nwolf's Muzukashii]

  • Why are you add green line (BPM change)? this diff is "Muzukashii". please all rem SV increase still exists but is less evil - I already did that in The Pretender so I guess it's actually okay.
  1. 01:57:540 (92,93,94,95) - → 01:57:698 (92,93,94,95) - makes sense
  2. 02:13:961 (51) - , 02:15:224 (58) - change K (because 02:12:698 (45) - this is K
That was my mistake, didn't want a K here actually.

[Nwolf's Oni]
  1. 01:38:119 (7,9) - change k k
nah

gogo rank
thanks^^

http://puu.sh/4D1ui.osu

(pls be proud of me I actually posted the link here first and didn't PM it to you :3 ) I am^^

Updated :) Thanks for the Mod! :)

Is it ready for bubble now? D:

Offset is allright I took this stuff from the ranked version :3
Perxios
Rank this shit?!:D
Topic Starter
Pipse Cola

Perxios wrote:

Rank this shit?!:D
Hopefully soon
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