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RO-KYU-BU! - Rolling! Rolling! (TV Size)

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Jenny

* From QAT queue *


Hello and thank your for participating in round 2 of the QAT queue.


  1. While we found that you did a good job in the lower difficulty levels, your "Rolling!" difficulty really feels too harsh and packed for the general attitude of the song, which is rather a go-lucky theme than a beatpacked challenge, so to speak - while there is nothing bad about challenging maps, it really feels overdone here. Because of this, we are currently believing that it's best if you drop it; however, you can still add an external download link to your map description, if you so desire.
  2. While going through Hard and Insane, I noticed a fair amount of clunky overlaps; as we'd address these in future mods, I would also advise you to take your time to work on this issue aswell as on the difficulty's overall tidyness - have an example for one of the patterns in question below.
    You should make sure to not get too close to objects that were just recently played, as this will make the map feel too cluttered and may result in conflicts with the note's hitbursts overlapping the newly appearing ones, therefore being hard to read.

We believe that the rest of this mapset is well suited for ranking and we'll gladly help you on its way of getting there.

But again, take your time and put thought to making changes as there's really no rush to this - we're not running away from you :P
Topic Starter
ts8zs
as my avatar says so I dropped myself...
Really sorry for bothered
smallboat
嗨,PM mod req.

神麻婆求教做圖。

[General]

Nothing.

[Easy]

Nothing.

[Normal] 整體難度怎麼跟Easy一樣? AR+1 HP+1

01:15:908 (3) - 沒疊好?
01:21:051 (2) - ^

[Hard]

00:20:708 (6,7) - 依照前面的clap聲,我覺得只要 + (7)前面的clap聲 就OK?
00:23:965 (2,3) - 加個綠線調大點音量,讓whistle聲出來一些?
00:31:851 (4,5,6) - 感覺46的clap去掉,只要+5就好?
01:16:080 (5) - 移到 272 240試試?
01:19:508 (4) - 沒包好


[Insane]
00:25:508 (1,2,3,4,5,6) - 運用ctrl+H 對稱看看?
00:31:165 (1,2,3,4,5,6,7) - 感覺圖形有點亂。

[Rolling!]

01:04:251 (2) - 如果從01:04:080 (1,4,5,1,2,3)圖形方面來看, 這個(X 320 Y 328)有點歪掉?
01:13:508 (1) - 這個圈試著跟01:14:194 (1) - 重疊試試?
01:17:794 (2,6) - 調整一下 跟01:17:623 (1,2,3,4,5,6,7,8) - 呈正六邊形?

[Other]

1.如果有任何修改上的問題,可以 PM 或 In-game 詢問。

2.祝Ranked。

3.順便能M4M嗎? 感溫。
Topic Starter
ts8zs

smallboat wrote:

嗨,PM mod req.

神麻婆求教做圖。 一点不神._.

[General]

Nothing.

[Easy]

Nothing.

[Normal] 整體難度怎麼跟Easy一樣? AR+1 HP+1 这样看起来难度合理._.

01:15:908 (3) - 沒疊好?
01:21:051 (2) - ^ allfixed

[Hard]

00:20:708 (6,7) - 依照前面的clap聲,我覺得只要 + (7)前面的clap聲 就OK? changed
00:23:965 (2,3) - 加個綠線調大點音量,讓whistle聲出來一些? 不是音量党
00:31:851 (4,5,6) - 感覺46的clap去掉,只要+5就好? changed
01:16:080 (5) - 移到 272 240試試? no
01:19:508 (4) - 沒包好 fixed


[Insane]
00:25:508 (1,2,3,4,5,6) - 運用ctrl+H 對稱看看? no
00:31:165 (1,2,3,4,5,6,7) - 感覺圖形有點亂。 fixed

[Rolling!]

01:04:251 (2) - 如果從01:04:080 (1,4,5,1,2,3)圖形方面來看, 這個(X 320 Y 328)有點歪掉? 不是六边形来着
01:13:508 (1) - 這個圈試著跟01:14:194 (1) - 重疊試試?
01:17:794 (2,6) - 調整一下 跟01:17:623 (1,2,3,4,5,6,7,8) - 呈正六邊形? 就这样吧

[Other]

1.如果有任何修改上的問題,可以 PM 或 In-game 詢問。

2.祝Ranked。 thx

3.順便能M4M嗎? 感溫。感温是啥
Thx for mod
10crystalmask01
Ello ^^ Random mod!

[Easy]
  1. AR -1
Though I didn't find anything wrong really in this diff,I think the Rhythm looks a bit too simple. The rhythm before 00:35:108 seems a bit too simple imo, since about 80% of it is just 2/1 sliders (some with a reverse to it, but still doesn't really help). You may want to re-consider finding a new rhythm for 00:14:880 - 00:34:765

[Normal]
00:07:680 (1) - Remove NC, NC should be at 00:09:051 (3) -
00:13:165 (1) - Remove NC
00:14:708 (1) - Add finish
00:17:280 (1) - Remove NC
00:22:251 (1) - ^
00:25:508 (1) - ^
01:21:908 (1) - ^

[Hard]
00:10:594 (1) - Remove NC
00:17:280 (1) - ^
00:23:794 - Add a note, or turn 00:23:623 (1) - into a 1/2 slider
00:28:251 (1) - Remove NC
00:38:537 (1) - ^
00:39:908 (1) - ^
01:08:365 (2,4) - Move more apart, I dislike how their tails overlap each other.

[Insane]
00:07:680 - 00:08:708 should have the same objects as 00:06:308 (1,2,3) - ,except flipped horizontally. You could make a pretty good symmetry here! :D
00:11:794 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3) - Flow seems a bit messy, consider re-arranging these into a more neater fashion.
00:36:823 (2,3,2) - Bad overlap.
00:59:794 (3,4) - ^
01:13:851 (2,3,2) - ^

[Rolling!]
..Umm I think you overdid it a bit with the hit circles x.x There are a lot of places where a slider would be better, such as:
00:18:137 - 00:18:308 1/2 slider.
00:19:851 - 00:20:194 1/1 slider.
00:34:423 - 00:34:765 1/3 slider with a reverse.
00:57:737 - 00:57:908 and 00:58:080 - 00:58:2511/2 slider.

Hope this helps~! ^^
Topic Starter
ts8zs

10crystalmask01 wrote:

Ello ^^ Random mod!

[Easy]
  1. AR -1
Though I didn't find anything wrong really in this diff,I think the Rhythm looks a bit too simple. The rhythm before 00:35:108 seems a bit too simple imo, since about 80% of it is just 2/1 sliders (some with a reverse to it, but still doesn't really help). You may want to re-consider finding a new rhythm for 00:14:880 - 00:34:765 Simple is easy

[Normal]
00:07:680 (1) - Remove NC, NC should be at 00:09:051 (3) -
00:13:165 (1) - Remove NC
00:14:708 (1) - Add finish
00:17:280 (1) - Remove NC
00:22:251 (1) - ^
00:25:508 (1) - ^
01:21:908 (1) - ^ no

[Hard]
00:10:594 (1) - Remove NC
00:17:280 (1) - ^
00:23:794 - Add a note, or turn 00:23:623 (1) - into a 1/2 slider
00:28:251 (1) - Remove NC
00:38:537 (1) - ^
00:39:908 (1) - ^
01:08:365 (2,4) - Move more apart, I dislike how their tails overlap each other. fixed

[Insane]
00:07:680 - 00:08:708 should have the same objects as 00:06:308 (1,2,3) - ,except flipped horizontally. You could make a pretty good symmetry here! :D
00:11:794 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3) - Flow seems a bit messy, consider re-arranging these into a more neater fashion.
00:36:823 (2,3,2) - Bad overlap.
00:59:794 (3,4) - ^ fixed
01:13:851 (2,3,2) - ^

[Rolling!]
..Umm I think you overdid it a bit with the hit circles x.x There are a lot of places where a slider would be better, such as:
00:18:137 - 00:18:308 1/2 slider.
00:19:851 - 00:20:194 1/1 slider.
00:34:423 - 00:34:765 1/3 slider with a reverse.
00:57:737 - 00:57:908 and 00:58:080 - 00:58:2511/2 slider.

Hope this helps~! ^^
thx for mod
Frostmourne
From my modding queue. Actually I think you sent me already and I told that you could improve Insane about spacings. However, let's get started here again!

General
Any particular reason as to why used different combo colors in Rolling diff?

Easy
01:28:251 (1) - It is just this is the end of the song. Ending with that "tough" sound from the normal set is a bit strange.
Try using Sampleset:Soft, Additions:Normal while you still have a whistle here. It will sound softer yet you can keep whistle as it should be.

Normal
HP4 AR5 OD5 please (OD4 if you want) so that it won't be the same as Easy diff which is supposed to be easier.
00:14:708 (1) - This spinner is too short for this Normal diff in my opinion. You can use this kind of rhythm and it still plays nice.
01:28:251 (1) - same as Easy

Hard
01:19:680 (5) - down 1 grid so that it doesn't look cluttered plus it gets the correct spacing between the previous one.
01:28:251 (1) - same as Easy

Insane
I may use AR8 on this one instead. The map doesn't have jumps all the time and you don't really need 2 AR9 diffs at all so if you choose AR8 on this, the AR in Hard should be changed to 7 as well.
01:28:251 (1) - same as Easy

Rolling!
HP7 OD7 so that it won't be duplicated with the Insane one or you can reduce something in Insane instead but OD in this diff highly should be 7 or 8.
00:51:737 (3) - I don't know what to say but what I totally feel here is if you new combo this note, it will cut the connection between this one and 00:51:394 (2) - completely, and then the spacing between both notes here will be less confusing. (It looks really like a jump really due to the spacing between both 00:51:051 (1,2) -
01:28:251 (1) - same as Easy

Call me back once you applied these. :D
Topic Starter
ts8zs

Frostmourne wrote:

From my modding queue. Actually I think you sent me already and I told that you could improve Insane about spacings. However, let's get started here again!

General
Any particular reason as to why used different combo colors in Rolling diff?

Easy
01:28:251 (1) - It is just this is the end of the song. Ending with that "tough" sound from the normal set is a bit strange. all fixed
Try using Sampleset:Soft, Additions:Normal while you still have a whistle here. It will sound softer yet you can keep whistle as it should be.

Normal
HP4 AR5 OD5 please (OD4 if you want) so that it won't be the same as Easy diff which is supposed to be easier. Easy changed to AR3
00:14:708 (1) - This spinner is too short for this Normal diff in my opinion. You can use this kind of rhythm and it still plays nice. fixed
01:28:251 (1) - same as Easy

Hard
01:19:680 (5) - down 1 grid so that it doesn't look cluttered plus it gets the correct spacing between the previous one. fixed
01:28:251 (1) - same as Easy

Insane
I may use AR8 on this one instead. The map doesn't have jumps all the time and you don't really need 2 AR9 diffs at all so if you choose AR8 on this, the AR in Hard should be changed to 7 as well. AR 8 but Hard AR7 is too low I think
01:28:251 (1) - same as Easy

Rolling!
HP7 OD7 so that it won't be duplicated with the Insane one or you can reduce something in Insane instead but OD in this diff highly should be 7 or 8.
00:51:737 (3) - I don't know what to say but what I totally feel here is if you new combo this note, it will cut the connection between this one and 00:51:394 (2) - completely, and then the spacing between both notes here will be less confusing. (It looks really like a jump really due to the spacing between both 00:51:051 (1,2) - fixed
01:28:251 (1) - same as Easy

Call me back once you applied these. :D
Frostmourne
I can't bubble this if I still don't know why the difficulty setting for both Insane and Rolling is the same.
Topic Starter
ts8zs

Frostmourne wrote:

I can't bubble this if I still don't know why the difficulty setting for both Insane and Rolling is the same.
After your mod,Insane AR is 8,and Rolling is 9
should I change Insane's HP to 5 and OD5?
Edit:Sorry,I didn't updated Insane diff._.b
Frostmourne
The current settings are ridiculous.

If you don't set them like I post here, go find other BATs to bubble it. I will not bubble.
Hard HP5 OD5
Insane HP6 OD6
Rolling! HP7 OD7


This is the most compromise that I can negotiate with you.
Topic Starter
ts8zs

Frostmourne wrote:

The current settings are ridiculous.

If you don't set them like I post here, go find other BATs to bubble it. I will not bubble.
Hard HP5 OD5
Insane HP6 OD6
Rolling! HP7 OD7


This is the most compromise that I can negotiate with you.
all fixed
Frostmourne
Thank you for understanding :)!
so here is your bubble. :oops:
sjoy
终于泡了 真心不容易~
Kayano
go go ranked~ :)
yf_bmp
Rizia
包子~!
Kawayi Rika
小学生は最高だぜ ~~~!!!

HabiHolic
Nice Job!!!
Kinomi
恭喜
Princess God
恭喜
Selisi
finally....
quantum-rose
Good job!
Koiyuki
gratz包子~
lkx_Shore
gx
Kyouren
Gratzz!! ts8zs!!
Kayano
gratz包子~
CPLs
wow nice~

(although its late)
Topic Starter
ts8zs

Frostmourne wrote:

Thank you for understanding :)!
so here is your bubble. :oops:

Kawayi Rika wrote:

小学生は最高だぜ ~~~!!!
Thx you all!!!
YoshinoSakura

OniJAM wrote:

gratz包子~
CET 6
恭喜包子~
Spencers
gratz~ ;)
1PSA
恭喜~~ :)
yf_bmp
包子GO GO
以后得跟着你混了
Topic Starter
ts8zs

yf_bmp wrote:

包子GO GO
以后得跟着你混了
多多指教呢._.
从此以后就变懒了._.
Hollow Wings
好久没看新图了,你这个终于rank了啊,真是不容易呢
gx
Topic Starter
ts8zs
现在回首一看Insane,什么破图XD
除此之外还是凑合的……
自摸下的话呢
[Hard]
00:32:023 (5,6) - lap ugly
01:09:737 (2,3) - blanket
[Insane]
00:10:080 (3) - NC
00:54:308 (1,2,3,4,5,1,2,1,2,3,4) - a mess
[Rolling]
00:18:651 (1,2) - not fit
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