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zorefire wrote:
From Queue[Normal]
- 00:08:176 (2) - Press Ctrl + J maybe there would be better? ok
- 00:25:915 (2,3) - spread out? ok
- 00:27:741 (2) - confusing to new people fixed
- 00:29:828 (3) - ^ fixed
- 00:31:915 (3) - seperate ok
- 00:44:698 (4) - ^ ok
- 01:17:828 (2) - ^ ok
- 01:19:132 (3,4) - ^ ok
- 02:14:176 (2) - move to white line not change, following the vocal
- 02:20:437 (2) - ^ not change, following the vocal
- 02:40:002 (2) - mote to bottom middle ok
- 03:54:089 (1,1) - make 1 whole slider not change, there's no beat at the start, if made silent, thats not good in normal
[Hard]- 00:26:958 (3) - make it like > 00:29:045 (3) ? change but i made 00:29:045 (3) to be like 00:26:958 (3)
- 00:56:697 (3) - move away from previous note?change but i made them stack
- 01:00:349 (3,4,5,6,7) - redo all of this too hard fixed
- 01:48:611 (4,5) - make a slider? not change, doesnt fit.
- 01:58:784 (3,4,5,6,7) - same as beforefixed
- Just like Normal? 03:54:089 (1,1) unchange, i think its fine if the same only in small parts
gideon5504 wrote:
My rule clearly stated no song more than 3 minutes and this song's draining time is around 4 mins.YOU ARE LUCKY I WAS IN A GOOD MOOD.
Owh sorry, too much looking at modding queues n forget which rule for which queue lol.. thx for still modding it
Normal:
~00:35:567 (3) - Put this circle closer to the end of slider to match Normal diff. not change, i did this b4, n this is being modded by (i forget who) to separate them.. i will just wait for bats for this becoz they have more experience n know better..
~00:36:611 (5) - ^ same here
~01:11:828 (1) - Add finish as well. at the end? i added it at the end
~01:31:654 (1) - Add finish.ok
~02:39:480 - Change audio to soft for better sound in this part. ok
~02:44:698 (4) - ^ ??? soft sound? or finish? its already soft because of ^, did not add finish because no support from the music
~02:40:524 (3) - Add finish.
~02:41:567 (4) - ^to the tail of slider.
~02:44:698 (4) - ^
~02:48:350 (3) - ^
finish^^^^ not added because no support from music, (no cymbals or anything to support finish)
Hard:
~00:08:176 (5) - NC for emphasizing slider velocity change.ok
~02:15:480 - Insert break time.ok
~02:39:480 - Soft sounds better.ok
~03:17:045 (4) - NC for velocity change.ok
~03:21:219 (3) - ^ok
Insane:
~01:02:437 (9) - NC for velocity change.ok
~01:14:567 - Group the slow stream closer to make it easier to read during game play.ok
~02:00:872 (9) - NC for velocity change.ok
~02:05:567 (1) - Remove NC.ok
~02:23:828 (1) - ^ok
~Nice diff. Thanks~~
That's all from me ^^ Good luck! Thanks again
한국인이신가?peeace wrote:
고마워요
Thanks for modding (and the star) Yurun Ceroia Neramyurunneram wrote:
NORMAL
03:01:393 (3) - move to x160 y324 done
03:32:698 (1) - Shouldn't you make this shorter? Like the others done
I like our bent sliders ^^ They're nice~ Thanks
HARD
00:20:176 (4,1) - Make the jump bigger. I'd say a distance of 2.0 - 3.0 will do taking Average 2.5
00:22:263 (4,1) - ^ ^
01:02:176 (6) - Move to x304 y292 done
01:02:437 (7) - move to x376 y292 i know what u mean here, so i change to x374(not 376) y292
01:22:001 (2) - the first point move to x236 y208. Second point is x172 y80. But I don't know if there will be a problem since the repeat arrow is kind of covered by the previous slider. Maybe you should do something about it.. hmm i change distance into 1.0 (from 1.5), to make it better.. not really sure..
03:32:698 (1) - Yea I kind of have the same issue as above. Why is there one longer than the others? done
Haha I kinda like this X3 The BG kinda threw me cuz I thought it would be some sort of spazzy k-pop song XD Good job!
thanks CDFA for BG
You have been modded out by Yurun Ceroia Neram~
thanks~~Konei wrote:
Wheeep, hi.
[General]
- There's some senseless inconsistency in KIAIs huehue, check it yourself and fix it. fixed
- Everytime you added whistles to a Slider, you added it on the whole Sliderbody. I don't think you really like the sound that gives so I guggest you to look at your diffs and remove the whistles from the Slider and add them where you need them. i felt too, but doesnt know how to fix this.. well, i try removing whistle, it sound better to me, so thats what i do (for now, hoping get more mods on hitsound)
[Normal]
- 00:19:393 (3) - Eh, that shape is not really fiting the mood of the music, in general, use more common shapes if you are simply mapping the music. Just try normal curves. fixed
- 00:21:480 (3) - Try to avoid this kind of Sliders. As you can see, it looks asymmetrical and not really pleasing as it is. you should try to make more flowing shapes, you know? Something like below.fixed
- 00:23:567 (3) - For those short Sliders, don't make them that curved. Make them smoother because this is taking the flow out. Also, try to start those Sliders on white ticks, because they are not playing well starting on red ticks. It's because music is stronger on the white ones, and you play the start, but not the end. unchange, i dont really get what you mean here
- 00:32:958 (4) - For finishes, use them on the downbeats (the long white lines) that's where the music is strongest in most cases. They are most likely to sound too loud or unfiting on red ticks. fixed
- 00:34:785 (2,3,4) - For these patterns, they are supposed to be symmetrical, so you gotta make them like this and dont be lazy while creating them Look at it below. my mistake, fixed
[Hard]
Nothing change on hard for now.. do you mean increasing distance make better flow?? if yes, then i think i should remapping some parts and put distance snap into 1.3-1.5 (where most of it is now at 1.0)..
[Insane]i did see some ranks map, they r good, but the problem is, i dont know why.
- 00:04:785 (1) - Placing circles under Slidertracks is unrankable, you'll have to change this one way or the other.. fixed
- 00:08:176 (8) - If you change SV on this Slider, add a NC.. fixed
- 00:22:785 (2) - What about that shape? D: Make it smooth, make it flowing. I'll give you an example below.. fixed
- And for the most parts, your pattern are going straight and back to the points where they already were. To make a map that flows well, it's important to create exciting, and fiting patterns. You should know how to use Slider shapes in a good way and if you can't think of a good pattern, try to look at other ranked maps, that will surely help you!
when to change distance snap, when to change sv's, shuld i use sharp turn or nice curve, do i have to separate 2 notes or put it in same place, and many more.. i just did not understand these important things..
Well, this is pretty much it.
Only a mod about general things, because those need to be fixed, but I really belive that you can do it.
Try to tidy your map up and never give it up.
will try fixing it
Good luck on the way :3
thanks for moddingrezoons wrote:
Hi ,
Mod from my queue:
[Normal]again, not fixed now, mabe later
- 00:31:915 (3,4) - Try avoiding to overlap these two.fixed
- 00:33:741 (1) - Move the second point a little bit to the right and the third one a little bit to the left in order to have a slider less sharp and more smooth and good looking. fixed
- 00:37:654 (7) - Move it to x=328 y=28? It looks better imo. well i know what u mean, but your suggestion will make the circle off screen a bit, well i fixed it somehow
- 00:57:219 (1) - Remove NC. unchange, i think nc is needed there
- 01:01:393 (2,1) - Doesn't look really good. Maybe do something like this: thats nice, fixed
- 01:07:654 (1) - Remove NC. unchange, i think nc is needed there
- 01:23:045 (3) - Same as 00:33:741..fixed
- 01:30:349 (2,2) - Maybe you could avoid this overlap..fixed
- 01:40:001 (1) - Same as 00:33:741. (WTF did you do with the sldier point!).fixed
- 01:40:001 (1,1) - Maybe you could avoid this overlap.
- 01:42:089 (1) - Move the end point to x=188 y=184 and then do the same by symetry to 01:43:132 (2) to zvoid the overlap.
- 01:54:611 (1) - Remove NC. (Or if you keep it put one at 01:59:828 (2) by consistency and check your map, there are other moment like this.) added at01:59:828 (2)
- 01:59:828 (2,1) - Same as 01:01:393.
- 02:06:089 (1) - Remove NC.
well 2nd kiai is a co-paste from 1st kiai, i did not see your 2nd kiai modding again..- 02:14:176 (2) - It's not recommanded (and maybe forbidden) to use a 1/4-beat long slider in a Normal Diff. Turn it into a 1/2 beat long slider. fixed
- 02:39:480 (1,2,3,4,1,2,3,4,1,1,2,3) - The placement really seems random here. not fixed now.. mabe later
- 03:04:002 (4) - You're not really allowed to do jump in Normal diff. Keep a spacing constant! Move it to x=336 y=304. fixed
- 03:04:524 (1) - Remove NC. again unchange
- 03:32:698 (1,1,1,1,1,1,1,1,1,1,1,1) - All these spinners.... It's really not interesting to play..... Maybe you could try to remove some of them.
[hard] & [insane] - havent see your modding.. will check later.