AWW YEAH, FINALLY A HUNTER x HUNTER SONG!!! 8D
Hi o3o Random mod.
Hope this helps~! xD
Hi o3o Random mod.
[General]
00:31:762 - Add a clap to this slider tick! Helps liven up the music and keeps the clap pattern going ^^
Just create a copy of your current clap hit sound file, rename it 'soft-slidertick2' Or 'normal-slidertick2' (if you agree to my previous suggestion) and your done!
Whenever you add a clap, simply create another inheriting timing point, and make sure it's audio is set up like this:
How it should look:
You'll also need to add another inherited point after the slider tick, since not all your sliders are gonna need a slider tick ^^
00:33:262 - ^
00:34:012 - ^
00:35:512 - ^
00:37:762 - ^
00:39:262 - ^
00:40:762 - ^
00:43:762 (1) - Use clap on both head and tail.
00:45:262 - Add clap on slider tick.
...I'll let you handle the slider ticks now ^^ Just remember to follow this pattern for your clap hitsound:
01:10:387 (1) - Add finish.
01:16:387 (5,6,7) - ?
01:22:387 (2) - Add finish to the head.
01:55:387 (1) - ^
02:01:387 (2) - ^
02:10:387 (1) - ^
02:16:387 (1) - ^
02:22:387 (3) - ^
02:28:387 (1) - ^
02:29:699 (3) - ^
02:34:387 (2) - ^
02:40:387 (1) - ^
02:46:387 (2) - ^
03:07:387 (1,2,3,4,5) - Arrange these, better you could form a star here~
03:26:887 (1) - Add finish to the head.
03:50:887 (1) - ^
Pretty good, only needs work on the audio and hitsounds :S
[jonathanlfj's Normal]
01:29:512 - Add clap to this slider tick.
02:26:512 - ^
02:29:512 - ^
02:31:012 - ^
02:43:762 - ^
There's some other sliders that needs a clap on their slider tick, but I didn't catch them all. Either way, really nice guess diff!
[Hard]
00:13:387 (3) - Add finish on the head.
00:43:387 (1) - ^ Instead of whistle?
00:45:637 (1) -forgot clap on the reverse there
00:52:762 (4) - ^
00:53:512 - Add clap on slider tick.
01:04:012 (1) - Add finish on the tail.
01:04:949 (3) - Add finish on the head.
01:05:699 (3) - ^
01:06:449 (3) - ^
01:07:199 (3) - ^
01:10:387 (1) - ^
01:13:387 - 01:14:887 Try this rhythm:
01:22:387 (3) - Add finish to the head.
01:31:387 (3) - ^
01:32:137 (3,4) - Distance?
01:55:387 (3) - Add finish on the head.
02:01:387 (1) - ^
02:04:012 (1) - Add finish on the tail.
02:04:949 (3) - Add finish on the head.
02:05:699 (3) - ^
02:06:449 (3) - ^
02:07:199 (6) - ^
02:10:387 (3) - ^
02:22:387 (4) - ^
02:34:387 (5) - ^
03:14:887 (3) - First object appearing in Kai time should always be a NC. Also add a finish to the head >.<
03:26:887 (3) - Add finish to the head.
03:38:887 (1) - ^
04:05:887 (3) - ^
Hitsounds needs work, thats all ^^
- 00:31:387 - From this point on, I suggest you raising the volume to 70% and change the audio to Normal. :S it's too quiet right now. Normal hitsound will definitely help improve the sound of your objects.
- Also,I suggest raising the vol for you audio to 85% or so,since the music's pretty loud! 0.0
Remember to keep this pattern in mind for you clap hitsounds: - I suggest splitting your Kai time at 02:10:387 - 02:55:387 into 2 separate parts:
02:10:387 - 02:28:387
02:34:387 - 02:55:387 - Same goes for 03:14:887 - 04:02:887. Since more than 1/3 of the music is kai time, I suggest it starting at 03:38:887 - 04:02:887.
00:31:762 - Add a clap to this slider tick! Helps liven up the music and keeps the clap pattern going ^^
Just create a copy of your current clap hit sound file, rename it 'soft-slidertick2' Or 'normal-slidertick2' (if you agree to my previous suggestion) and your done!
Whenever you add a clap, simply create another inheriting timing point, and make sure it's audio is set up like this:
How it should look:
You'll also need to add another inherited point after the slider tick, since not all your sliders are gonna need a slider tick ^^
00:33:262 - ^
00:34:012 - ^
00:35:512 - ^
00:37:762 - ^
00:39:262 - ^
00:40:762 - ^
00:43:762 (1) - Use clap on both head and tail.
00:45:262 - Add clap on slider tick.
...I'll let you handle the slider ticks now ^^ Just remember to follow this pattern for your clap hitsound:
01:10:387 (1) - Add finish.
01:16:387 (5,6,7) - ?
01:22:387 (2) - Add finish to the head.
01:55:387 (1) - ^
02:01:387 (2) - ^
02:10:387 (1) - ^
02:16:387 (1) - ^
02:22:387 (3) - ^
02:28:387 (1) - ^
02:29:699 (3) - ^
02:34:387 (2) - ^
02:40:387 (1) - ^
02:46:387 (2) - ^
03:07:387 (1,2,3,4,5) - Arrange these, better you could form a star here~
03:26:887 (1) - Add finish to the head.
03:50:887 (1) - ^
Pretty good, only needs work on the audio and hitsounds :S
[jonathanlfj's Normal]
- Circle size +1
01:29:512 - Add clap to this slider tick.
02:26:512 - ^
02:29:512 - ^
02:31:012 - ^
02:43:762 - ^
There's some other sliders that needs a clap on their slider tick, but I didn't catch them all. Either way, really nice guess diff!
[Hard]
00:13:387 (3) - Add finish on the head.
00:43:387 (1) - ^ Instead of whistle?
00:45:637 (1) -forgot clap on the reverse there
00:52:762 (4) - ^
00:53:512 - Add clap on slider tick.
01:04:012 (1) - Add finish on the tail.
01:04:949 (3) - Add finish on the head.
01:05:699 (3) - ^
01:06:449 (3) - ^
01:07:199 (3) - ^
01:10:387 (1) - ^
01:13:387 - 01:14:887 Try this rhythm:
01:22:387 (3) - Add finish to the head.
01:31:387 (3) - ^
01:32:137 (3,4) - Distance?
01:55:387 (3) - Add finish on the head.
02:01:387 (1) - ^
02:04:012 (1) - Add finish on the tail.
02:04:949 (3) - Add finish on the head.
02:05:699 (3) - ^
02:06:449 (3) - ^
02:07:199 (6) - ^
02:10:387 (3) - ^
02:22:387 (4) - ^
02:34:387 (5) - ^
03:14:887 (3) - First object appearing in Kai time should always be a NC. Also add a finish to the head >.<
03:26:887 (3) - Add finish to the head.
03:38:887 (1) - ^
04:05:887 (3) - ^
Hitsounds needs work, thats all ^^
Hope this helps~! xD