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Hironobu Kageyama - Chou Hero Densetsu

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Topic Starter
jaye19
This beatmap was submitted using in-game submission on Friday, June 14, 2013 at 6:55:49 PM

Artist: Hironobu Kageyama
Title: Chou Hero Densetsu
Source: Bakuman
Tags: Manga OST Dreams Superhero FOLLOWYODREAMS
BPM: 151
Filesize: 4682kb
Play Time: 01:18
Difficulties Available:
  1. Easy (1.89 stars, 80 notes)
  2. Hard (4.55 stars, 140 notes)
  3. Insane (4.84 stars, 174 notes)
  4. Normal (2.21 stars, 80 notes)
Download: Hironobu Kageyama - Chou Hero Densetsu
Download: Hironobu Kageyama - Chou Hero Densetsu (no video)
Information: Scores/Beatmap Listing
---------------
"There's no one who would be seriously worried about it, if it's something you chose yourself"
-Otokono Yasegaman
1st Beatmap ( ͡° ͜ʖ ͡°)
Leader
Hello, from my Modding Queue

[General]
  1. Background size must be 800x600 or 1024x768
  2. Remove dot from Bakuman., it's useless
  3. Find better tags, Bakuman is already the source and the Hero Densetsu are in title and the last one.. well lol
  4. 01:25:559 - Kiai should end here.
[Insane]

  • HP10 and OD9? Nah, i'd suggest to have them at 7.
  1. 00:07:877 (7) - Remove claps
  2. 00:10:262 (7) - Delete beat and make spinner start here
  3. 00:11:850 (2) - Too many repeats, it's an Insane and this is boring, try adding sliders or more circles
  4. 00:14:632 (7) - ^
  5. 00:41:850 (5) - ^
  6. 01:07:479 (2,7) - ^
  7. 00:22:579 (1) - Replace with two beats, first one with finish and second one with clap
  8. 00:30:327 (10) - Move to x:112 y:224
  9. 00:38:671 (?) - Map this break?
  10. 00:45:029 (?) - Add spinner?
  11. 01:21:188 (1) - Make spinner end here and add a beat on 01:25:559 (2) -
[Hard]
  1. 00:10:262 (1) - Too fast imo, remove and add a slider from 00:10:659 - to 00:11:056 -
  2. 00:19:400 (8) - New combo
  3. 00:30:261 (6) - Confusing, fix spacing
[Normal]
  1. 00:07:083 (6) - Remove claps
  2. 00:08:473 (1) - Make it start from the white line before
  3. 00:30:924 (5) - Covered from previous slider, kinda bad for easier difficulties so move it
  4. 00:35:692 (5) - Move more to left, and make it in line with 00:34:897 (3) -
  5. 01:04:103 (1) - It should end 1/2 later
[Easy]

  1. 00:11:453 (1) - Confusing. Firstly reverse selection, then fix spacing
  2. 00:49:797 (?) - It would be nice to see a spinner here
Pointed out the most important issues, it's a nice beatmap if it is your first one, good luck.
Topic Starter
jaye19
SPOILER

Leader wrote:

Hello, from my Modding Queue

[General]
  1. Background size must be 800x600 or 1024x768 Ohhh, I misunderstood it. I thought the bg size could be anywhere between those 2 dimensions lol. Will resize soon.
  2. Remove dot from Bakuman., it's useless Oh crap. Totally forgot to edit the tags
  3. 01:25:559 - Kiai should end here. Done


[Insane]

  • HP10 and OD9? Nah, i'd suggest to have them at 7. Done
  1. 00:07:877 (7) - Remove claps Done
  2. 00:10:262 (7) - Delete beat and make spinner start here Done
  3. 00:11:850 (2) - Too many repeats, it's an Insane and this is boring, try adding sliders or more circles
  4. 00:14:632 (7) - ^
  5. 00:41:850 (5) - ^
  6. 01:07:479 (2,7) - ^ Done ^^^^
  7. 00:22:579 (1) - Replace with two beats, first one with finish and second one with clap Done
  8. 00:30:327 (10) - Move to x:112 y:224 Done
  9. 00:38:671 (?) - Map this break? It said the AIMod thing that I should at least have a break of some sort but is the break really required?
  10. 00:45:029 (?) - Add spinner? Done
  11. 01:21:188 (1) - Make spinner end here and add a beat on 01:25:559 (2) Done -
[Hard]
  1. 00:10:262 (1) - Too fast imo, remove and add a slider from 00:10:659 - to 00:11:056 - Done
  2. 00:19:400 (8) - New combo Done
  3. 00:30:261 (6) - Confusing, fix spacing Done
[Normal]
  1. 00:07:083 (6) - Remove claps Done
  2. 00:08:473 (1) - Make it start from the white line before Done
  3. 00:30:924 (5) - Covered from previous slider, kinda bad for easier difficulties so move it Done
  4. 00:35:692 (5) - Move more to left, and make it in line with 00:34:897 (3) - Done and kind of reversed slider 5 to make it fit
  5. 01:04:103 (1) - It should end 1/2 later Done
[Easy]

  1. 00:11:453 (1) - Confusing. Firstly reverse selection, then fix spacing Done
  2. 00:49:797 (?) - It would be nice to see a spinner here Done
Pointed out the most important issues, it's a nice beatmap if it is your first one, good luck.

Thanks for the mod ( ͡° ͜ʖ ͡°)
Leader

jaye19 wrote:

[Insane]
  1. 00:38:671 (?) - Map this break? It said the AIMod thing that I should at least have a break of some sort but is the break really required?
It's not really needed since it's a TV Size :>
Topic Starter
jaye19

Leader wrote:

jaye19 wrote:

[Insane]
  1. 00:38:671 (?) - Map this break? It said the AIMod thing that I should at least have a break of some sort but is the break really required?
It's not really needed since it's a TV Size :>
Oh, that's great. Thanks :D
Pipse Cola
I am sorry but your Timing is incorrect, please contact someone to get your beatmap timed properly, after this you should resnapp every single note.
Then call me back (->PM or Ingame) and I can do a full mod.
Azer
Timing check from my queue.

BPM: 151.00
Offset: 2277

Resnap your kiai and other points and notes based on that ;)
Topic Starter
jaye19

InC0nceNtrateD wrote:

I am sorry but your Timing is incorrect, please contact someone to get your beatmap timed properly, after this you should resnapp every single note.
Then call me back (->PM or Ingame) and I can do a full mod.
;_;
Alright, thanks for checking it out

Azer wrote:

Timing check from my queue.

BPM: 151.00
Offset: 2277

Resnap your kiai and other points and notes based on that ;)
Thanks! It does sound better ( ͡° ͜ʖ ͡°)
TheVileOne
General
Offset 2290? I'm not sure really. I would ask a BAT to check the timing.

Easy
Do not use the lowest drain setting.

00:02:276 - Break after the first note is unnecessary. Please fill this out.
00:11:416 (1,2) - Blanket isn't perfect.
00:12:608 (3) - You have a lot of repeats for this slider, but no repeats for a very similar part of the song here 00:15:787 (7) -. There is nothing really wrong about this other than the repeats are repetitive.
00:14:595 (4) - New combo (to be consistent with 00:17:773 (1) - )
00:17:376 (7,1) - Exactly 1.00
00:17:773 (1,2,3,4) - I'm not sure about this transition. The straight alignment going into that type of curve doesn't work IMO. Try a curved transition or lowering the curved part of the pattern.
00:27:310 - Why do you end kiai here?
00:27:707 (1,2) - Blanket doesn't look perfect to me.
00:30:886 (6) - New combo.
00:36:846 (6) - ^
00:41:217 (3) - Repetitive like the first repeat slider, but I guess this is fine.
00:44:396 (8) - Please remove finish from the start.
00:45:985 (1,2) - feel offbeat because of the current timing.
00:49:164 (3) - Move to x 368 y 264
00:54:330 (2) - Slider isn't straight.
00:56:317 (4) - New combo?
01:02:277 (7) - ^
01:07:045 (1,2) - Off blanket.
01:10:224 (4) - same comment about combo.
01:13:005 (7,1) - same as first kiai
01:13:402 (1,2,3,4) - ^

Normal
The combos are a tad long for a Normal, but they don't bother me personally.

Unsnapped issues: Check AiMod
Why is OD higher than the AR? This is almost never necessary.

00:05:455 (5) - This should not be snapped to 1/3rd.
00:18:568 (2,3) - Try to make this 1.00.
00:40:422 (1,2,3,4,5) - This pattern could be cleaner. Make the points even and keep the exact same spacing throughout.
00:41:217 (3,4) - What's with the double finishes?
00:49:164 (5) - Remove finishes? They sound out of place.
00:56:316 (4,5) - I like this transition.
00:57:508 (5,6) - Use 1.00 spacing like the rest of the sequence. (grid snap off)
01:01:084 (2) - I suggest positioning more towards the center of 1. A blanket looks much nicer. https://osu.ppy.sh/ss/822237
01:02:276 (4,5,6) - Doesn't look nice. Have 5 follow the curve of 4. https://osu.ppy.sh/ss/822240
01:13:402 (1,2) - This is hitsounded differently than the same part in first kiai. I think i like this better than what you did the first time.
01:14:197 (2,3) - Too close.
01:14:594 (3) - Have a shape like this? https://osu.ppy.sh/ss/822243
01:17:773 (4) - Remove for a better flow?

Hard

00:02:276 (1,2) - Improve this blanket.
00:20:356 (2,3) - Use 1.00 spacing. The finish usage is also throwing me off. I experimented with stacking the slider on 00:18:966 (6) - . i'm not sure if that's better though.
00:22:144 (5) - Slider is not the same distance from previous slider at all parts. The beginning is further away than the rest of the slider.
00:27:707 (1,2,3,4,5) - Offset of these feels weird. This part is awkward to play, but it might be due to the wrong offset.
00:30:224 (6) - This song is not 1/3rd.
00:44:992 - Sounds like there should be a slider here.
00:47:575 (5) - One pixel from being perfectly vertical. Is this intentional? Straighten this?
00:58:105 (5,6,7) - Use equal spacing here.
01:01:084 (4) - Shouldn't be 1/3rd
01:02:475 (8) - If you're going to have a slider it should be 1/2th later. Finishes make more sense of white ticks too.
01:15:985 (2,3) - Same comments as first kiai.
01:17:773 (5) - ^

Insane
I was reserved when I modded this difficulty. Not everything may necessarily need to be changed. Feel free to seek more mods if you are unsure.

00:03:866 (6) - New combo. It is more fitting.
00:05:058 (7) - I suggest reducing by 1/2th and adding a note here 00:05:455 -
00:12:807 (5,6) - Spacing is closer than the rest of the notes in the square pattern.
00:14:595 (10) - New combo
00:15:985 (1) - Remove new combo.
00:17:773 (5) - New combo.
00:20:952 (1) - I suggest reducing to the white tick, then adding a note where it ended. you can then make a triangle pattern with the notes.
00:34:065 (5) - Please recreate this slider. Also new combo.
00:36:648 (1) - Remove new combo
00:37:244 (4) - New combo.
00:38:634 - Skipping this sound is just weird.
00:43:601 (10) - New combo.
00:43:999 (12,13,14) - Perhaps a softer curve would be better. (like what you did with 10,11,12)
00:44:992 (1) - End 1/2th later.
01:07:045 - same things about first kiai apply to second kiai.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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