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Nanahoshi Kangengakudan - Shuumatsu no Myuutorogia

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Topic Starter
Shohei Ohtani
how the hell do I spell that omg

But yeah I'll change that yay
Kyouren
My Taiko Diff:

Inner Oni and Oni
Zexous
Wait are you actually being serious about this what
VoidnOwO

Zexous wrote:

Wait are you actually being serious about this what
no
Raging Bull
Better than 7 at least.
Topic Starter
Shohei Ohtani
It's going to happen.
Raging Bull
Knowing you, probably going to happen in 2 years.
Kyouren
Uptade my diff, CDFA
Topic Starter
Shohei Ohtani
I'll do it when I have Internet, I'm running off of my phone's 3G atm
Zexous


Topic Starter
Shohei Ohtani
@Gokugohan: I looked through the diffs and I asked people knowledgeable in taiko about it, and I sadly have to deny the diffs. I'll put them in the description, though. Sorry ;A;
Maiz94
hey cdfa, I see that this has been moved to Pending, so, probably you won't accept for my mania GD for now?
Topic Starter
Shohei Ohtani

ishimaru94 wrote:

hey cdfa, I see that this has been moved to Pending, so, probably you won't accept for my mania GD for now?
I'll still accept it, lol >w<~. I upload everything to pending :3.
Maiz94
Okay then. :D
AnreFM
Hey there CDFA~ M4M? :3
I have done the mods since like 3 days ago but doesn't have the chance to post it --" orz
Okay, hope this helps :)

  • GENERAL
  1. dude where's the kiai time, insert them :o
  2. snap those green timing points, currently aren't snapped most of them
  3. Remember to change the artist name to HujuniseikoyuuP and put Hatsune Miku and vocaloid on tags instead
  4. lol love your usual unique flow
  5. Umm wasn't very sure about this, but isn't the offset should be 619 or around? Fit with when the chorus starts(on big white tick)

  • EASY
  1. 01:18:420 (4) - Note isn't snapped
  2. 00:04:004 (5) - NC, different beat
  3. 00:12:619 (4) - Make a better blanket by making it a bit curvy and moving it to x:4 y:68 imo
  4. 00:18:927 (3) - A bit overlapped with 00:16:773 (1) -, move down a few grid ad adjust the curve a bit
  5. 00:40:619 (1) - Avoid stacks on easy lol, bit confusing for beginners
  6. 00:58:927 (4) - NC to divide the beat and the combos
  7. 01:30:158 (2) - Avoid stacksssss
  8. 01:32:619 (5) - NC
  9. 02:01:696 (4) - NC here
  10. 02:12:004 (4) - Why not stack with 02:10:312 (2) - end? looks neater
  11. 02:30:619 (3) - NC, you're following different rhythm here
  12. 02:48:927 (1) - staaaackk
  13. 02:51:388 (4) - NC, different beat
  14. 03:30:004 (3) - stack againnz
  15. 03:49:235 (3) - How about extending it to 03:50:004? more fit to the flow you're following here
  16. 03:52:773 (3) - NC, different rhythm
  17. 04:00:158 (4) - ^
  • NORMAL
  1. 00:05:696 (3) - Isn't really good here, i suggest just reduce it to 00:05:850, the current one doesn't sound really good orz
  2. 00:52:466 (3) - Following vocal? if you are, move the slider end to 00:52:619, fit better
  3. 00:58:927 (4) - NC? different rhythm
  4. 01:27:696 (3) - ^
  5. 02:18:158 (6) - NC? divide the combos
  6. 02:32:466 (6) - ^
  7. 02:48:158 (1) - Actually the NC here doesn't really needed, the rhythm on 02:47:850 (3) - is still the same orz
  8. 03:18:773 (2) - NC
  9. 03:31:542 (6) - NC for combos
  10. 03:53:235 (6) - NC, rhythm
  11. 03:56:158 (3) - Repeat -1? the drum already stopped, and will give a nice silence gap here
  12. 04:03:081 (6) - NC here instead of 04:04:004 (1) -
  • HARD
  1. 00:02:312 (3) - I'd suggest to make adjust and make the repeat stacked with 00:01:081 (4) -. The current one is overlapped and doesn't look nice
  2. 00:06:312 (1) - The clap here is a bit off because you don't use claps anymore for this beat :v
  3. 00:47:080 (4) - Slider end isn't snapped lol
  4. 01:18:927 (3) - AImod: Out of screen. Not really actually, If you can't find spaces, just make it a blanket for 01:18:466 (2) -
  5. 01:36:773 (5) - NC
  6. 02:55:542 (5) - ^
  7. 03:50:004 - Add a note here? feels weird if left blank lol
  • INSANE
  1. 00:16:773 (1) - woot awesome stream :D
  2. 01:11:696 (5) - NC for different rhythm
  3. 01:15:235 (8) - umm doesn't actually fit with the song here. Remove this note and add +1 repeat for 01:14:927 (7) -
  4. 02:32:158 (6) - NC
  5. 03:20:158 (10) - NC here too
  6. 03:21:389 (2) - NC here instead of 03:20:927 (1) -
  7. 03:57:542 (3) - NC? fells better to emphasize the silence gap here ^^
Okay that's all, I hope that helped you! :)
GO GO CDFA!!
izzydemon
i can troll people by saying i can pass mythologia's end

surprise it's cdfa
jyu

SnowStorm wrote:

i can troll people by saying i can pass mythologia's end

surprise it's cdfa
SkyDevil
If i had kudosu, I'd star it.

But I don't.
Topic Starter
Shohei Ohtani
dam
Sleepy Tori
Yo there! ur going to be my very first mod ever.I hope i do SOME good lol
XD

[General]
pkhg's audio lead-in time should match up with the rest pf the maps to blend them in.

[easy]
01:18:420 (4) - snap this object in place, its a little off sounding

[normal]
perfecto XD

[hard]
00:47:080 (4) - snap it into place
01:18:927 (3) - the end is a liitle off the screen, bring it closer towards the map

[pkhg's hard]
enable the countdown

[insane]
00:56:926 (4) - snap this slider into place
02:35:849 (2) - ^
02:36:157 (3) - ^

aaanddd done! i know its not a lot, but there was so little wrong with this map XD

I hoped i helped a little
Yuukari-Banteki
[Easy]
00:40:619 (1,2) - try to avoid stacks in Easy level difficulties. Players at this skill level have a tendency to look for the next note by the hitcircle and not by the approach circle, so they are unlikely to notice (although this is a slider so its kind-of ok)
00:52:927 (1) - I think that this particular pattern with this rhythm is going to cause newbie players to miss this note. Perhaps if you moved 2 so that it was to the side of 1 instead of directly beneath it would help.
01:15:542 (1,2,3,4) - too many claps bro
;-; can you find a custom whistle?
01:30:158 (2,3) - again with the stacks
01:32:619 (5) - imperfect blanket
02:10:312 (2,4) - stack pls
02:48:927 (1,2) - stacks
02:51:388 (4) - imperfect blanket
03:30:004 (3,4) - stacks
03:33:389 (1,2,3,4,5) - clap overuse
This map is exceedingly difficult for an Easy based off of the rhythms you are choosing to follow. Its not that the rhythms don't follow the music so much as the music is rhythmically erratic and that makes things very difficult for new players.

[Normal]
00:04:773 (1,2,3) - what part of the music are 1 start, 3 start, and 3 end supposed to be mapped to?
01:00:312 (1) - this feels kinda weird, like your map has the hiccups
X.X please custom whistle?
02:00:466 - feels like there should be a note here
02:16:466 (3) - new combo?
03:22:158 (3,4) - stack the ends pls
03:32:004 (7) - is this supposed to be a blanket...?
03:51:696 (4) - can you center the slider over the end of 3 horizontally?
03:54:158 (8) - ^ same idea
04:08:927 (4) - extend the end by 1/2. delete following circle. the end of this slider is not currently mapped to any part of the music.

[Hard]
00:03:389 (6) - what the fuck is wrong with this slider
00:06:927 (3) - the strong melodic note is really on the tick 1/2 after you start this...it doesn't fit the music like this at all because all the strong beats fall mid-slider and not on the endpoints
01:02:312 (2,4) - stack endpoints
01:09:235 (4) - center slider on previous circle
01:28:312 (9) - ^
01:35:542 (2) - ^
02:00:927 (5) - YES LIKE THIS DO THIS TO ALL OF THE SLIDERS LIKE THIS PLEASE THANK YOU SO MUCH
02:18:773 (8) - huuuuurgh
02:34:927 (3,5) - stack endpoints
03:34:312 (4,5) - stacking
...I already fear for Insane

[pkhg]
random combo color change?
00:04:773 (3,4) - try blanketing 3 in the other direction so that it doesn't overlap 4 so messily
00:06:927 (3) - center the sliderpath through the end of 2
00:11:696 - feels like there should be a note here
00:12:158 (5,7) - messy overlap
00:48:927 (3) - curve this the other way so it doesn't overlap 1,2
01:06:466 (3) - blanket this differently so that it doesn't overlap 4
01:14:158 (5) - messy overlap with 3,4
01:22:158 (6) - ^
01:24:004 (5) - ^
01:35:081 (1) - ^
02:29:696 (2) - center through end of 1
04:12:619 (1) - messy overlap

[Insane]
00:16:773 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1) - the fuck is this
00:47:542 (6) - make this symmetrical around 5
00:45:850 (1) - ^
01:08:773 (5,6) - stack endpoints
02:04:619 (1) - center around 2
02:08:312 (8) - ^
02:19:850 (2) - ok it looks like you tried to make a straight slider and ran out of the room and decided to squish it up a bit to make it fit
02:38:158 (2,3,4,5,6,7,8,9,10,11,12,1) - the fuck was that
03:53:389 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1) - the fuck are we (sorry couldn't resist)
no but in all seriousness the streams have little to nothing to do with the music and appear to have been inserted for the sole purpose of having random deathstreams in your map.
Topic Starter
Shohei Ohtani
Will look at changes when I get back home o3o. kudosuing for right now because kudosu is fun.
Love
Change the artist to HujuniseikouyuuP. Using Hatsune Miku is unrankable, you should know this by now :\.
OnosakiHito
Crap. I forgot about the Taikos. Really sorry CDFA. lol
Will continue soon.
Saoji
o/

[Genral]
Why no kiai,tss.

[Easy]
  1. 00:11:081 (2,3) - Try to improve the blanket? I usually don't mind but it would get a better look if you do.
  2. 00:43:389 (2) - add a finish on the head?
  3. 00:56:466 (2) - add a finish on the tail as you did for 00:55:235 (1,3)
  4. 01:27:850 (1) - About this.. I would add a note instead of a slider here: 01:27:235 (3) and put 01:27:850 (1) - on the red tick just after. You usually follow the vocal and here the vocal is really marked, why not following it?
  5. 02:46:619 (1) - ^
  6. 03:52:773 (3) - Try to put a reverse on this slider and put the next spiner on the next white tick. Also, it would be cool if the spinner finish here 03:57:389
  7. 04:00:158 (4,5) - ah, the blanket i.i
[Normal]
  1. 00:43:389 (2) - finish on the head?
  2. 00:50:312 (1,2) - a reverse on 00:50:312 (1) - and adding a note here 00:50:773 might be better to play.
  3. 02:14:004 (1,2,3) - Sounds a bit hard for a normal diff the overlap? I don't know but this technique is hard to learn >.>
  4. 02:48:927 (1) - It sounds to me that you're missing an important note here. Try this?
  5. 03:32:004 (7) - ^ I would reduce the slider to the red previous tick to fix. and maybe add a note on the white tick (where your slider is currently ending).
  6. 03:22:927 (4) - K, I really love this pattern, but please, fix the overlap with 03:22:158 (3) i.i
  7. 03:50:312 (1,2) - this is cute :)
[Hard]
  1. 00:43:389 (2) - f-f-f-finish pls
  2. 00:54:466 (6) - ^
Honestly, nothing more to say on this diff, I like it :D

[pkhg's Hard]
  1. 02:33:850 (4,5) - Ctrl+G?
  2. 02:36:773 (1,2,1,2,1,2) - I understand why you put NCs here, but honestly I think it's harder to read this way because of the AR and not really useful anyway.. I don't know ><
Great diff :)

[Insane]
It's insane, WHY is it same AR than hard even if it''s appropriate, kinda >.>

  1. 00:12:235 (3) - delete and add note here 00:12:389 and maybe even here then 00:12:542 as you like
  2. 00:20:158 (1,2,3,4,5,6,7,8,9,1) - I like it, but it might be easier to play/read if you put this whole thing in a way that 00:20:158 (1) doesn't touch 00:20:004 (8) (the whole pattern is going from small ds to big one anyway so it will just follow your logic).
  3. 00:40:619 (1,2) - Ctrl+G? The flow might be better. up/down/up/down
  4. 00:43:235 (10) - same here if you put this note x240 y184
  5. 01:07:850 (1,2) - ctrl+g?
  6. 02:04:312 (8,9) - ctrl+g? Well, I don't want to overwrite what you did. It just sonds better to me i.i
  7. 03:21:850 (3,4) - ^ (if you did, or if you want to change one of those -> I quote this one as well).
  8. 03:57:542 (3) - I guess this is personal, but here, I would reduce the SV to 0.75 and reduce the volume as well to 0.20 -> 0.26 if you prefer ._. (just for this slider). If you do, you can add a NC as well. Also, this thing would fit pretty well with a kiai on 03:57:542 (3) , just saying.
  9. 04:04:004 (7) - forgot NC here maybe?
It's a funny diff, I like it ^^

I like your hitsounding (except the 'missing' finish at the beginning)

Hope I didnt overwrite everything and it was kinda helpful >.<

Good luck! :3
Topic Starter
Shohei Ohtani

OnosakiHito wrote:

soon.
Saoji
gimme my kudosu! e.e

edit: you did it ... on the wrong post, but thanks XD !
carakk
PLS MAKE THIS RANKED
Topic Starter
Shohei Ohtani
Ok *ranks*
lucianojwii
why this beatmap can be aprobe? Q-Q
It's so cool!
Topic Starter
Shohei Ohtani
Lmao gimme them upload slots so i can dank rank
Topic Starter
Shohei Ohtani
holy shit when did this get 30 favorites
Closetobegood
I realy love it ^^
Topic Starter
Shohei Ohtani
thx
-Ryan
The pkhg's Hard diff is one of the most fun maps I've played on taiko
BanchoBot
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