Flask's NormalDifficulty is mostly solid.
00:02:425 (3) - Grid snap off and reapply 0.9 distance snap? It will even out the spacing a little more.
00:26:911 (3) - Blanket isn't perfect. It bothers me.
00:35:182 (3) - Soft whistle to make it not so quiet here.
00:37:776 (1) - ^ (My main reason to add the whistle above. It's harder to pick up a rhythm after a gap when the hit gives very little audio feedback).
00:38:100 (2) - Move lower and maybe rotate a bit? If you look at it, you can see that the note transition into the slider is straight and then the slider arc curves. It should resemble a single curve.
00:47:182 (2,3) - Similar issue here. (Might be fine though. Be sure to apply any fixes to the copies as well)
00:57:236 (2) - I think drum sampleset fits better here.
01:01:127 - Add note here.
01:21:236 (1) - The first part has different sampleset usage. I'm not sure your reasoning for this. It's also missing a finish on the end.
01:21:236 (1) - Same imperfect blanket.
01:34:858 (3) - whistle?
01:37:452 (2) - ^
01:37:776 (3) - Same adjustment to curve needed.
01:41:668 - why are you missing notes that were mapped in the first part?
01:50:749 (1) - There's no whistle here in first kiai.
01:56:912 (2) - Same opinion about sampleset.
02:03:398 - Add note.
02:48:155 (3) - This was a whistle in the other versions of this pattern.
02:50:101 (2) - The start of this wasn't a whistle in the other parts.
buhei's HardIt took me awhile to warm up to this difficulty, but when I did it was very much an enjoyable experience. It's really a well build difficulty that fits the pace of the music good for the most parts. there are a few parts that were a bit awkward, particularly when you had triples. Triples tend to kill the flow and force players to adjust for the flow loss. I'm not that good of a player when it comes to adjusting after a triple stack or stream.
00:10:371 (4,5,1) - This triple makes this pattern harder than it needs to be. I suggest not having the triple and incorporate a pattern that uses an extra note.
00:11:182 (1,2) - Probably wont need this spacing change afterwards.
00:15:560 (1,2,3,4,5,6) - Unnecessary spacing changes, especially for a Hard. 1.56 is too large for this gap to be played comfortably IMO. Save jump spacings for jumps.
00:31:290 (1,2,3,4,5,6) - This is so awkward. Instead of a triple, try a repeat slider. The spacing shifts are probably unnecessary as well.
00:48:479 (2,3,4,5,1,2) - Please don't randomly change the spacing. Personally i don't think 3 needs to be there. you could remove it and then increase the spacing after the gap if you wanted.
01:30:965 (1,2,3,4,5,6) - Tricky spacing. It's similar to 31 seconds. The triple in the middle makes it more difficult. If it wasn't there it would resemble something I would typically see in a Hard. If you absolutely must keep the spacing, then make it all flat 1.40 spacing.
02:27:884 (6,7) - Claps.
InsaneThe anti jumps are annoying and don't fit very well with the super large jumps. Not much else to say. It's a typical insane. hitsound work and make the difficulty more interesting. the patterns are good for the most part, albeit some spacing concerns here and there.
00:11:182 (3,4) - HUGE jump! o_o
00:16:533 (5,6,7,1) - Isn't the best transition to look at. but I guess the music is weird enough to warrant it. Just a comment. I don't expect any changes.
00:21:236 (3,4,5) - Those claps on blue ticks overpower the song. Claps on the starts of the sliders will be enough IMO.
00:22:695 (2) - I think a curve that is flatter and pointing upwards would look better with the straight slider you have. Downward might work as well.
00:26:911 (4) - angled too far inward to fit the pattern.
http://osu.ppy.sh/ss/916400 <-better angle
00:32:587 - OMG these anti jumps through here make the beat so hard to read. 0.8 is much more readable than 0.25 I'm not a fan of anti jumps so i'm not sure why people would want to focus on halting the pace. You may have a perfectly acceptable reason for having the anti jumps so I don't want to pressure you to change them without getting other opinions from those who would be more favorable of antijumps. 00:36:317 (1,2,3,4) - plays better than your other antijumps IMO.
00:39:560 (2,3) - This jump is excessive. it's really hard to see this coming.Reduce as much as you can. I still think it's excessive evenclose to the slider as a blanket. You could try something like this
https://osu.ppy.sh/ss/916413 instead. 3.37 is a much more readable jump.
00:42:965 (1,2,3,4,5,6,1,2,3,4,5) - Design is a bit inconsistent here. The problem with the first combo is that it looks weird and the start of the kiai shouldn't be a bizarre abstract pattern. Instead of having a note slider note, I would have had two sliders here because it makes a nicer pattern. The problem with the combo after this is flow related. 00:44:587 (2,3,4) - flows nothing like the previous combo. Please delete the centre note.
00:48:479 (2) - Move middle point up 1 unit (small change)
00:48:803 (3) - The angle and shape should be more like 2.
00:52:371 (3,4,5) - spacing.
01:15:884 (2,3,4,5,6) - Overmapped. Delete 01:16:127 (5) -
01:20:911 (2,3,4) - Same comment about claps on blue ticks.
01:31:776 (6,7,8,9,10,11,1) - Small point, but it's kind of weird to have a curved stream like this right after a linear section. It doesn't look right that the stream ends so much higher on the playing field than where it starts. I'm not exactly sure what you should do instead. stream designs aren't my strong suit. Sorry!
01:35:019 (2,3) - This is so annoying to read. It's easy to mistake 4 as being the next note in the sequence.
02:24:317 (2,3,4,1,2,3,4,5) - annoying to read. I suggest moving 02:24:803 (3) - further away and turning it into a slider.
02:25:290 (1) - Don't simplify the beat before you intensify it. You could turn it into two sliders.
http://osu.ppy.sh/ss/91644102:40:209 (2,3,4) - Looks slightly out of place being so close to 1. If possible I would try to move it away from that slider. (Make it conform with 1.5 spacing)
02:48:641 (6) - Place at x 54 y 226 ?
03:00:479 (1) - Transitions weirdly into the next part. Maybe blanket with the next part instead?
03:06:965 (1,2,3,4) - Move the single notes more into the curve's path. (These curves could be shapes to look better in this kind of transition)
Have your star.