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Formal post: Lag! [After Updated] [resolved]

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15
Topic Starter
_bp
Explain the issue you are having:

Well, go again! After the update, the game it running in 20-40 fps. I don't know why. I know, I re-post this peppy, but i don't have more information to put in this th. And i'm not the only one who have this problem. Well nothing to say!. Hope you njoy it

Is it reproducible? If so, explain the steps to do so:

1. Open Osu
2. Game update
3. Open Osu again > Problems start.
4. Restart Computer
5. Open Osu again (mother of cookiezi)
6. I see the same problems.



Include any relevant video or screenshots, and hardware information for hard crashes or lag issues:





Thanks in advanced! :!:
Topic Starter
_bp
Osu download the new patch.

Problem continue.

Yes i know, you working hard in this game and its not so easy to make, but just i post my problem on the technical support!
peppy
This provides no information which is helpful to me. Nothing has changed which should cause this, so please check any driver/software changes on your PC.
Full Tablet
Can you provide more information about your setup? (I can't replicate this problem).
- Operating System
- Graphics Card. Version of it's drivers.
- CPU
- Sound Card (or integrated audio device).
- Other information that might be relevant.
Topic Starter
_bp
Of course i did it!! And everything its ok

And i put higher priority on the osu.exe, i change/Switch w/ Vsync, or fullscreen mode, with OpenGL too (and problem continue!), So... i don't have much info for you peppy.

Maybe the update cause the crash on old pcs (bah i think that haha)

Look: p4 1.66GHZ
512 RAM
Nvidia 6600GT
Other devices.

Anyways, the game work soo fine before the update! :(

PD: The game is go to work laggy when you play songs (and when you play insane songs, with fast sliders-circles, game is die) Hope this help you!
zinckingeye
no lag present in my pc at this time, only taiko bug when i test it. just system updates and pc tuning.
ccen3020
the FPS usualy below 20 when there are some Sliders in standard mode.

It only happens in DirectX mode.OpenGL mode is OK.

I had turned off all the special effects.

My system is I5-2300/GMA HD2000/8G/Windows 7 64-bit.

The game is running in full screen mode.

Before the update there is no problem.

And, sorry for my poor English.
=========================
Driver information


Intel(R) HD Graphics 2000




Report Date: 6/1/2013
Report Time[hh:mm:ss]: 20:04:46
Driver Version: 9.17.10.2932
Operating System: Windows 7 Service Pack 1(6.1.7601)
Default Language: Chinese (Simplified, PRC)
DirectX* Version: 11.0
Physical Memory: 7895 MB
Processor: Intel64 Family 6 Model 42 Stepping 7
Processor Speed: 2793 MHz
Vendor ID: 8086
Device ID: 0102
Device Revision: 09




* Processor Graphics Information *


Processor Graphics in Use: Intel(R) HD Graphics 2000
Video BIOS: 2126.0
Current Graphics Mode: 1680 by 1050
pramana
:cry: Explain the issue you are having:
osu! is lagging when slider appears..

Before update > nothing wrong, nothing is lagging
Still120fps <120fps limit>

After update > osu!std have slider lag
Lag when slider appears or clicked
[*] Just circle : 120fps
[*] Slider appear : 10-20fps

The rest of the playing mode is just fine (ctb, o!m, taiko)
Only std that lag


What's wrong with the newest update ???


Is it reproducible? If so, explain the steps to do so:
1. Open osu!.exe
2. Play osu! Standard (Solo)
3. In the first > Normal 120fps limit
4. When slider appears > 20fps and lagging
5. When slider ends and appears only circle >become normal again 120fps limit

Include any relevant video or screenshots, and hardware information for hard crashes or lag issues:


Driver ? (Using Laptop right now)
[*] Intel Core 2 Duo
[*] Intel Graphic
[*] 988MB RAM
Topic Starter
_bp
How i can send you a Code or something peppy? Its there any way 4u can see the problem?. Its only in the sliders!
peppy
It's just you.
Topic Starter
_bp
Me and other "little" (but other users) part of the community... Well thanks anyways. o.o
puncia
Confirming this, when a map has a slider part I get < 50fps, which is almost impossible to play.

Using Directx, unlimited framerate, all graphics features off except snaking sliders.

I'm using an AMD Athlon x2, 8GB RAM, Win8, NVIDIA GeForce 7025 / NVIDIA nForce 630a.

EDIT: *looks like* this doesn't happen if framelimiter is set to 60.
Sonnyc
Serious lags appeared because hit circles flash before hitting.
Pearl
I have the same problem...

Using DirectX, unlimited framerate, all graphics features off, and the game is running in fullscreen.
When there is circles, I have ~400fps, and when some sliders appears, it turns to 15-20fps... totally impossible to play.
But it's strange, as ccen3020, it only happens in DirectX mode, there is no lag with OpenGL.

About my configuration, http://puu.sh/35QaM, and all drivers are updated.

(Sorry if I made mistakes, I am not very good in English >_>)
peppy
This should be better in the latest update.
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