Linkin Park - I'll Be Gone

posted
Total Posts
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Topic Starter
pw384
This beatmap was submitted using in-game submission on 2013年7月17日 at 12:37:43

Artist: Linkin Park
Title: I'll Be Gone
Tags: living things alternative
BPM: 70
Filesize: 6170kb
Play Time: 03:11
Difficulties Available:
  1. Easy (1.5 stars, 140 notes)
  2. Hard (4.71 stars, 355 notes)
  3. Normal (4.29 stars, 233 notes)


Download: Linkin Park - I'll Be Gone
Information: Scores/Beatmap Listing
---------------
RIP
riffy
13:37 -Bakari-: boo!~ :3/
13:37 384059043: hiiiiii :D
13:38 *-Bakari- is editing [http://osu.ppy.sh/b/258147 Linkin Park - I'll Be Gone [384]]
13:38 -Bakari-: You really should try AR8 for this diff
13:39 -Bakari-: It'll make all these jumps more readable
13:39 384059043: the last part 0.0?
13:39 -Bakari-: AR8 makes final kiai even more epic <3
13:39 384059043: seems cool :D
13:40 -Bakari-: And add to tags "alternative" since genre of this song is alternative rock/metal
13:41 384059043: ok
13:41 -Bakari-: and what about using Slider Tick rate 2?
13:42 384059043: eh.. I prefer ST1
13:42 -Bakari-: Oh, it's up to you
13:42 384059043: 'cuz the song can be considered as a 70-BPM song
13:43 -Bakari-: Ok, we're done with checking [General] part
13:43 -Bakari-: let's check [Hard] diff :3
13:43 384059043: :3
13:43 -Bakari-: 00:16:393 - why do you ignore this beat here? it sounds really empty without it :V
13:44 384059043: umm... the beat is not as strong as the two beside
13:44 -Bakari-: But it's still strong one
13:45 -Bakari-: just try [http://puu.sh/3dbCo.jpg this] if you don't like sound - reject it
13:45 384059043: ok
13:48 -Bakari-: 00:55:822 - I'd place a kiai fountain here.
13:49 -Bakari-: Vocals and music goes much LOUDER than previous part, that'd fit with music perfectly
13:49 384059043: then just a fountain or a period of kiai? 0.0 I prefer a fountain
13:49 -Bakari-: fountain would be fine.
13:50 384059043: seems good :D
13:51 -Bakari-: 01:29:893 (6) - that jump is too big and it sounds off vocals/music. How about keeping [http://puu.sh/3dbKs.jpg something calm] here?
13:51 384059043: ahh good
13:53 -Bakari-: 01:39:536 (4,5) - almost the same, but you'll be able to make a cute blaket slider [http://osu.ppy.sh/ss/806646 example]
13:54 384059043: eh.. this is okay imo
13:55 -Bakari-: 01:53:250 (6) - I'm not sure, but Ctrl+G would fit here. Try to reverse this slider so it will go up
13:56 -Bakari-: it will go up, while vocals sing "riseee~"
13:56 384059043: :D
13:56 384059043: cool idea
13:56 -Bakari-: Jump is quite hard, but it's understandable and readable. :3
13:58 -Bakari-: 02:21:322 (7,1) - (7) - add new combo / (1) remove new combo
13:58 -Bakari-: So, it will fit with your combo pattern and lyrics a bit better
13:59 384059043: ok
13:59 -Bakari-: 02:38:250 (5) - NC here for DS changes D: spacing changes are really confusing here
13:59 384059043: fixed
14:00 -Bakari-: 03:11:036 (4) - after jumpy pattern space between 03:10:822 (3,4) - may be considered as 1/4 jump
14:00 -Bakari-: to avoid misunderstanding, you can place NC o (4)
14:00 -Bakari-: on*
14:01 384059043: ok
14:04 -Bakari-: By the way, default combo colours on that BG look kinda boring ._.
14:05 -Bakari-: How about something like [http://puu.sh/3dc1a.jpg this BG]?
14:05 384059043: ._.I don't like this bg. I'd rather change the combo colors
14:06 -Bakari-: Maybe something like [http://puu.sh/3dc4d.png this]?
14:06 384059043: good :D
14:07 -Bakari-: 01:04:393 - and maybe circle here (Hard)
14:08 384059043: fixed
14:08 -Bakari-: nice, now [Normal]
14:09 -Bakari-: AR5 and OD/HP 4 to keep diff spread balanced. Also AR5 will fit with slider velocity much better
14:09 384059043: fixed
14:11 -Bakari-: Maybe it's just me, but CS4 looks ultra cool here. Try it, maybe?
14:11 384059043: let me try
14:12 -Bakari-: 00:41:893 (5) - jumps in [Normal] diff? Looks awkward, imo.
14:13 384059043: ah.. it was a mistake...fixed
14:14 -Bakari-: nice, what about circle size, btw?
14:14 384059043: i choose cs4
14:15 -Bakari-: ok :)
14:16 -Bakari-: 01:24:107 - drag break here? It'd fit with music. Loud clap and hp-bar disappears.
14:16 384059043: ok, and i'll do the same in easy
14:16 -Bakari-: ^ yes :3
14:17 -Bakari-: 02:06:536 (4) - I'd use 1/2 slider with reverse here. Sounds like it fits better :V
14:18 384059043: fixed
14:20 -Bakari-: 02:42:107 - I'd finish slider here. + map a bit more. [http://puu.sh/3dcle.jpg example]
14:21 -Bakari-: 03:10:393 (1) - spacing mistakes? looks like 1/4 pattern D:
14:21 384059043: ._. it's also a mistake
14:25 -Bakari-: That's it for [Normal]
14:25 -Bakari-: Well-mapped, but there's a bit too many 1/2 notes, tho
14:25 384059043: i place 1/2 in order to fit the song :D
14:26 -Bakari-: But I guess it's just rhythm, and it's not bad, anyway
14:26 384059043: 1/2s are okay imo
14:27 -Bakari-: By the way, you don't really need first green line
14:28 384059043: I don't care :3
14:30 -Bakari-: 00:47:250 (1) - tail of this slider is too close to previous circle, so beginners might mistaknly hit this tail ._.
14:31 384059043: fixed
14:32 -Bakari-: 01:19:822 (2,3) - same as above
14:35 -Bakari-: if you haven't added it yet, place a kiai fountain at 01:50:679 -
14:35 384059043: i have added
14:35 -Bakari-: Nice. nothing else, pretty nice.
14:35 384059043: thanks :3
14:36 -Bakari-: But that green colour on grey BG is really weird \:D/
14:36 -Bakari-: I'll post log now. Good luck with that map :3
14:36 384059043: i've change the color :3


We've done:
  1. Minor rhythm changes
  2. Some diff settings changes on N/H diffs
  3. Combo fixes
  4. Some [General] changes
  5. You may also add LP to tags. This tag could be used for in-game search.


Quite interesting flow and patterns, I'd like to see what it'll looks like after rank.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Star! ~

Good luck!
Topic Starter
pw384

-Bakari- wrote:

13:37 -Bakari-: boo!~ :3/
13:37 384059043: hiiiiii :D
13:38 *-Bakari- is editing [http://osu.ppy.sh/b/258147 Linkin Park - I'll Be Gone [384]]
13:38 -Bakari-: You really should try AR8 for this diff
13:39 -Bakari-: It'll make all these jumps more readable
13:39 384059043: the last part 0.0?
13:39 -Bakari-: AR8 makes final kiai even more epic <3
13:39 384059043: seems cool :D
13:40 -Bakari-: And add to tags "alternative" since genre of this song is alternative rock/metal
13:41 384059043: ok
13:41 -Bakari-: and what about using Slider Tick rate 2?
13:42 384059043: eh.. I prefer ST1
13:42 -Bakari-: Oh, it's up to you
13:42 384059043: 'cuz the song can be considered as a 70-BPM song
13:43 -Bakari-: Ok, we're done with checking [General] part
13:43 -Bakari-: let's check [Hard] diff :3
13:43 384059043: :3
13:43 -Bakari-: 00:16:393 - why do you ignore this beat here? it sounds really empty without it :V
13:44 384059043: umm... the beat is not as strong as the two beside
13:44 -Bakari-: But it's still strong one
13:45 -Bakari-: just try [http://puu.sh/3dbCo.jpg this] if you don't like sound - reject it
13:45 384059043: ok
13:48 -Bakari-: 00:55:822 - I'd place a kiai fountain here.
13:49 -Bakari-: Vocals and music goes much LOUDER than previous part, that'd fit with music perfectly
13:49 384059043: then just a fountain or a period of kiai? 0.0 I prefer a fountain
13:49 -Bakari-: fountain would be fine.
13:50 384059043: seems good :D
13:51 -Bakari-: 01:29:893 (6) - that jump is too big and it sounds off vocals/music. How about keeping [http://puu.sh/3dbKs.jpg something calm] here?
13:51 384059043: ahh good
13:53 -Bakari-: 01:39:536 (4,5) - almost the same, but you'll be able to make a cute blaket slider [http://osu.ppy.sh/ss/806646 example]
13:54 384059043: eh.. this is okay imo
13:55 -Bakari-: 01:53:250 (6) - I'm not sure, but Ctrl+G would fit here. Try to reverse this slider so it will go up
13:56 -Bakari-: it will go up, while vocals sing "riseee~"
13:56 384059043: :D
13:56 384059043: cool idea
13:56 -Bakari-: Jump is quite hard, but it's understandable and readable. :3
13:58 -Bakari-: 02:21:322 (7,1) - (7) - add new combo / (1) remove new combo
13:58 -Bakari-: So, it will fit with your combo pattern and lyrics a bit better
13:59 384059043: ok
13:59 -Bakari-: 02:38:250 (5) - NC here for DS changes D: spacing changes are really confusing here
13:59 384059043: fixed
14:00 -Bakari-: 03:11:036 (4) - after jumpy pattern space between 03:10:822 (3,4) - may be considered as 1/4 jump
14:00 -Bakari-: to avoid misunderstanding, you can place NC o (4)
14:00 -Bakari-: on*
14:01 384059043: ok
14:04 -Bakari-: By the way, default combo colours on that BG look kinda boring ._.
14:05 -Bakari-: How about something like [http://puu.sh/3dc1a.jpg this BG]?
14:05 384059043: ._.I don't like this bg. I'd rather change the combo colors
14:06 -Bakari-: Maybe something like [http://puu.sh/3dc4d.png this]?
14:06 384059043: good :D
14:07 -Bakari-: 01:04:393 - and maybe circle here (Hard)
14:08 384059043: fixed
14:08 -Bakari-: nice, now [Normal]
14:09 -Bakari-: AR5 and OD/HP 4 to keep diff spread balanced. Also AR5 will fit with slider velocity much better
14:09 384059043: fixed
14:11 -Bakari-: Maybe it's just me, but CS4 looks ultra cool here. Try it, maybe?
14:11 384059043: let me try
14:12 -Bakari-: 00:41:893 (5) - jumps in [Normal] diff? Looks awkward, imo.
14:13 384059043: ah.. it was a mistake...fixed
14:14 -Bakari-: nice, what about circle size, btw?
14:14 384059043: i choose cs4
14:15 -Bakari-: ok :)
14:16 -Bakari-: 01:24:107 - drag break here? It'd fit with music. Loud clap and hp-bar disappears.
14:16 384059043: ok, and i'll do the same in easy
14:16 -Bakari-: ^ yes :3
14:17 -Bakari-: 02:06:536 (4) - I'd use 1/2 slider with reverse here. Sounds like it fits better :V
14:18 384059043: fixed
14:20 -Bakari-: 02:42:107 - I'd finish slider here. + map a bit more. [http://puu.sh/3dcle.jpg example]
14:21 -Bakari-: 03:10:393 (1) - spacing mistakes? looks like 1/4 pattern D:
14:21 384059043: ._. it's also a mistake
14:25 -Bakari-: That's it for [Normal]
14:25 -Bakari-: Well-mapped, but there's a bit too many 1/2 notes, tho
14:25 384059043: i place 1/2 in order to fit the song :D
14:26 -Bakari-: But I guess it's just rhythm, and it's not bad, anyway
14:26 384059043: 1/2s are okay imo
14:27 -Bakari-: By the way, you don't really need first green line
14:28 384059043: I don't care :3
14:30 -Bakari-: 00:47:250 (1) - tail of this slider is too close to previous circle, so beginners might mistaknly hit this tail ._.
14:31 384059043: fixed
14:32 -Bakari-: 01:19:822 (2,3) - same as above
14:35 -Bakari-: if you haven't added it yet, place a kiai fountain at 01:50:679 -
14:35 384059043: i have added
14:35 -Bakari-: Nice. nothing else, pretty nice.
14:35 384059043: thanks :3
14:36 -Bakari-: But that green colour on grey BG is really weird \:D/
14:36 -Bakari-: I'll post log now. Good luck with that map :3
14:36 384059043: i've change the color :3


We've done:
  1. Minor rhythm changes
  2. Some diff settings changes on N/H diffs
  3. Combo fixes
  4. Some [General] changes
  5. You may also add LP to tags. This tag could be used for in-game search.


Quite interesting flow and patterns, I'd like to see what it'll looks like after rank.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Star! ~

Good luck!
thanks a lot! :)
about tag "LP": it is said that tags less than 3 letters are unnecessary
Selisi
抢沙发> <~~
Topic Starter
pw384

Sweet Vanilla wrote:

抢沙发> <~~
> <被抢走了233
Selisi
没抢到> < 算了 咱来摸一下~~
[General]
玩了一下做的好好> <~~
但是乃的combo阵型没有向左右方向展开 这是咱觉得比较可惜的地方
  1. 00:55:822 - 这里加kita
  1. 01:50:679 - 这里也要加

[384]
  1. 01:15:107 (5,6) - 好不容易发现一个 这里不太齐不是咩

做的很好 in的难度这些跳都是允许的节奏感也很好
[normal]
很好了 咱认为没有什么大问题
[easy]
great!
能rank 加油> <
Topic Starter
pw384

Sweet Vanilla wrote:

没抢到> < 算了 咱来摸一下~~
[General]
玩了一下做的好好> <~~
但是乃的combo阵型没有向左右方向展开 这是咱觉得比较可惜的地方
  1. 00:55:822 - 这里加kita
:arrow:嗯这里不加kiai的原因是为了突出最后的一部分 但是还是加上了fountains
  1. 01:50:679 - 这里也要加
:arrow:同上
[384]
  1. 01:15:107 (5,6) - 好不容易发现一个 这里不太齐不是咩
:arrow:还好吧 因为和前面对称
做的很好 in的难度这些跳都是允许的节奏感也很好
[normal]
很好了 咱认为没有什么大问题
[easy]
great!
能rank 加油> <
谢谢check :)
mintong89
hi

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue
[384]

00:21:108 (6,7) - +clap or whistle
00:23:037 (3) - 太弯不好看
00:25:822 (2,3) - 没包好, 也就是slider不够弯
00:39:322 (3,4) - ^, 建议用Grid Snap 4
00:40:179 (5,6) - ^
00:52:393 (5) - NC
01:09:536 (1) - 不要NC
01:15:107 (5) - 中间的拉下一格 尾端拉右一格 (Grid Snap 3)
01:36:322 (7) - 不是很好, 头变成个note, 尾端的和01:37:179 (8) - 连在一起
01:59:465 (4) - +clap
[Normal]

01:04:179 (3,5) - +clap

Easy look's fine
Good Luck~
Topic Starter
pw384

mintong89 wrote:

hi

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue
[384]

00:21:108 (6,7) - +clap or whistle :arrow:fixed
00:23:037 (3) - 太弯不好看 :arrow:fixed
00:25:822 (2,3) - 没包好, 也就是slider不够弯 :arrow:还好吧 懒得改了233
00:39:322 (3,4) - ^, 建议用Grid Snap 4 :arrow:^
00:40:179 (5,6) - ^ :arrow:^
00:52:393 (5) - NC :arrow:ok
01:09:536 (1) - 不要NC :arrow:ok
01:15:107 (5) - 中间的拉下一格 尾端拉右一格 (Grid Snap 3) :arrow:fixed
01:36:322 (7) - 不是很好, 头变成个note, 尾端的和01:37:179 (8) - 连在一起 :arrow:fixed
01:59:465 (4) - +clap :arrow:added
[Normal]

01:04:179 (3,5) - +clap :arrow:added

Easy look's fine
Good Luck~
谢谢米桶神麻婆mod! :)
jyu
Hello, from queue :3

i'm a noob modder and your mapset is already great, so mostly shitty suggestions =w=


[General]

  • fine :3



[Easy]

  • 00:18:965 (1,2) - only pointing this out, i'm not sure newbie player won't be confused with this
    00:41:250 (3) - whistle at slider arrow?
    00:55:822 (1,2) - only suggestion, but you can improve the flow a little bit with ctrl+j

    00:59:250 (1) - how about adding a finish? like this slider's head 01:12:965 (1) -
    01:18:965 (1) - 168|172 , so 01:17:679 (2,1) - won't be too close
    01:19:822 (2) - add finish at slider's head? to accent the downbeat
    01:22:393 (3) - nc? like 00:47:250 (1) -
    01:42:965 (2) - add finish at slider's tail? there's a faint cymbal sounds in the song
    02:24:965 (1) - only suggestion, but making this slider curve a bit symmetry with the y axis is nice

    03:03:965 (4) - move some grids to the left? to make it not really linear

    i have some hitsounds suggestion, it's up to you to use it or not because i noticed there are some downbeats which can be accented with finish hitsounds, but if you prefer the current the hitsounds pattern, then... /runs
    02:13:822 (4) - add finish at slider's tail
    02:21:536 (1) - add finish at slider's head
    02:24:965 (1) - add finish at slider's head
    02:28:393 (1) - add finish
    02:31:822 (1) - add finish at slider's head
    02:34:393 (3) - add finish at slider's tail?
    02:38:679 (1) - add finish at slider's head
    03:07:822 (1) - add finish at slider's head


[Normal]

  • 00:38:679 (1) - whistle at slider's head?
    00:41:893 (5) - ^
    00:47:250 (1) - ^
    00:48:750 (3) - add finish at slider's tail
    00:59:679 (1) - remove nc, then add nc 00:59:250 (7) -
    01:06:107 (3) - add finish? to accent the downbeat
    01:19:822 (3) - ^
    01:18:965 (1) - remove nc, then add nc 01:19:822 (3) - ? downbeat
    01:36:107 (7) - only mere suggestions, making this slider ends at 01:36:536 - fits the vocal better
    01:50:679 (3) - nc? to accent the kiai
    02:00:536 (5) - add finish at slider's tail? to accent the downbeat
    02:14:465 (2) - ^
    02:35:036 (6) - ^
    02:38:679 (2) - add finish? fits with the previous hitsound pattern
    02:43:822 - add a note? /runs
    03:07:393 (2) - add finish at slider's tail



[384]

  • 00:38:465 (1) - this is only my opinion, but this one is a bit too soon, i think
    00:48:965 (8) - add finish
    00:52:393 (1) - add finish at slider's head? to accent the downbeat
    01:09:536 (3) - nc like 00:54:965 (1,2,1) -
    01:19:822 (1) - add finish at slider's head?
    01:22:393 (7) - nc? to accent this pattern 01:22:393 (7,8) -
    02:00:965 (1) - add finish at slider's head?
    02:06:965 (7) - not really symmetry, i'm not really good at this, so you can make it better than this
    i don't know how to input the codes, i'm sorry ;_;

    02:14:679 (1) - add finish
    02:18:107 (1) - add finish at slider's head?
    02:21:322 (1) - ^
    02:24:965 (1) - ^
    02:28:393 (1) - ^
    02:30:322 (3) - that's a weird anti-jump, i think
    02:31:822 (1) - add finish at slider's head
    02:35:250 (1,2,3,4) - add finish?
    02:38:679 (1) - add finish at slider's head
    02:42:107 (5) - add finish
    03:07:822 (12) - ^ ? to accent the downbeat


i'm sorry for poor mod :'3 take my star
Good luck~
Topic Starter
pw384

AlpacaCokelat wrote:

Hello, from queue :3

i'm a noob modder and your mapset is already great, so mostly shitty suggestions =w=


[General]

  • fine :3



[Easy]

  • 00:18:965 (1,2) - only pointing this out, i'm not sure newbie player won't be confused with this
    00:41:250 (3) - whistle at slider arrow?
    00:55:822 (1,2) - only suggestion, but you can improve the flow a little bit with ctrl+j :arrow:ahh..imo there's no need to keep the flow

    00:59:250 (1) - how about adding a finish? like this slider's head 01:12:965 (1) -
    01:18:965 (1) - 168|172 , so 01:17:679 (2,1) - won't be too close
    01:19:822 (2) - add finish at slider's head? to accent the downbeat
    01:22:393 (3) - nc? like 00:47:250 (1) -
    01:42:965 (2) - add finish at slider's tail? there's a faint cymbal sounds in the song
    02:24:965 (1) - only suggestion, but making this slider curve a bit symmetry with the y axis is nice

    03:03:965 (4) - move some grids to the left? to make it not really linear

    i have some hitsounds suggestion, it's up to you to use it or not because i noticed there are some downbeats which can be accented with finish hitsounds, but if you prefer the current the hitsounds pattern, then... /runs :arrow:accept some
    02:13:822 (4) - add finish at slider's tail
    02:21:536 (1) - add finish at slider's head
    02:24:965 (1) - add finish at slider's head
    02:28:393 (1) - add finish
    02:31:822 (1) - add finish at slider's head
    02:34:393 (3) - add finish at slider's tail?
    02:38:679 (1) - add finish at slider's head
    03:07:822 (1) - add finish at slider's head


[Normal]

  • 00:38:679 (1) - whistle at slider's head?
    00:41:893 (5) - ^
    00:47:250 (1) - ^
    00:48:750 (3) - add finish at slider's tail
    00:59:679 (1) - remove nc, then add nc 00:59:250 (7) - :arrow:the current one can avoid newbie's confusion
    01:06:107 (3) - add finish? to accent the downbeat
    01:19:822 (3) - ^
    01:18:965 (1) - remove nc, then add nc 01:19:822 (3) - ? downbeat :arrow:the same above
    01:36:107 (7) - only mere suggestions, making this slider ends at 01:36:536 - fits the vocal better
    01:50:679 (3) - nc? to accent the kiai
    02:00:536 (5) - add finish at slider's tail? to accent the downbeat
    02:14:465 (2) - ^
    02:35:036 (6) - ^
    02:38:679 (2) - add finish? fits with the previous hitsound pattern
    02:43:822 - add a note? /runs
    03:07:393 (2) - add finish at slider's tail



[384]

  • 00:38:465 (1) - this is only my opinion, but this one is a bit too soon, i think :arrow:that's okay right now
    00:48:965 (8) - add finish
    00:52:393 (1) - add finish at slider's head? to accent the downbeat
    01:09:536 (3) - nc like 00:54:965 (1,2,1) -
    01:19:822 (1) - add finish at slider's head?
    01:22:393 (7) - nc? to accent this pattern 01:22:393 (7,8) -
    02:00:965 (1) - add finish at slider's head?
    02:06:965 (7) - not really symmetry, i'm not really good at this, so you can make it better than this
    i don't know how to input the codes, i'm sorry ;_;

    02:14:679 (1) - add finish
    02:18:107 (1) - add finish at slider's head?
    02:21:322 (1) - ^
    02:24:965 (1) - ^
    02:28:393 (1) - ^
    02:30:322 (3) - that's a weird anti-jump, i think
    02:31:822 (1) - add finish at slider's head
    02:35:250 (1,2,3,4) - add finish?
    02:38:679 (1) - add finish at slider's head
    02:42:107 (5) - add finish
    03:07:822 (12) - ^ ? to accent the downbeat


i'm sorry for poor mod :'3 take my star
Good luck~
:arrow:other mods are all fixed!

thanks for modding and star! :)
eikkaleyd
又是神麻婆讨厌>A<又mod不出东西了

[三八四]
00:48:107 (5,6) - 感觉都是单点,人声还是很连贯的推荐把67连起来变成个slider
01:10:179 (2) - 和13间距是不是有点小
01:21:750 (5,8,1) - 试试让这三个的位置做成等腰三角形(虽然没什么意义总感觉好看点?
01:33:750 - 感觉这里有人声节奏却空了。。考虑下加个圈或者把5reverse一次
02:08:679 (3) - 间距,是说你3绕着2的间距和4绕着3的间距差距太大了
02:39:536 (3) - 这种重叠要加NC的吧
03:00:965 (1) - 感觉2和3是逆向的话,1也和2逆向吧,把1掉个头

[Normal]
00:48:750 (3) - 虽然DS是对的但是好像有点会误读,掉个头拿远点会好点吧
01:45:750 (5,6) - N难度来说好像有点难读啊,既然45是跟着鼓点的话6移到01:46:393 应该也好读也简单了
02:21:107 (5,1) - 人声唱了两个字你只有一个圈也有点不好打。。删掉5把1放在那里好点
03:03:107 (4,5) - 4的拖条像是忽然就结束了呢,4这里放个点然后把拖条放在后面红线上并拉长一倍会简单一些

[Easy]
E难度有什么好写的

shentu。
Topic Starter
pw384

eikkaleyd wrote:

又是神麻婆讨厌>A<又mod不出东西了

[三八四]
00:48:107 (5,6) - 感觉都是单点,人声还是很连贯的推荐把67连起来变成个slider :arrow:fixed
01:10:179 (2) - 和13间距是不是有点小 :arrow:等边三角形 所以不改了:D
01:21:750 (5,8,1) - 试试让这三个的位置做成等腰三角形(虽然没什么意义总感觉好看点? :arrow:有遮挡在前面 所以不太想再加图形pattern了
01:33:750 - 感觉这里有人声节奏却空了。。考虑下加个圈或者把5reverse一次 :arrow:这边留空感觉效果好一点
02:08:679 (3) - 间距,是说你3绕着2的间距和4绕着3的间距差距太大了 :arrow:调整了一下之前的梗
02:39:536 (3) - 这种重叠要加NC的吧 :arrow:去掉重叠了
03:00:965 (1) - 感觉2和3是逆向的话,1也和2逆向吧,把1掉个头 :arrow:GOOD!!

[Normal]
00:48:750 (3) - 虽然DS是对的但是好像有点会误读,掉个头拿远点会好点吧 :arrow:感觉原来那样挺好玩233 另外这个normal也偏上
01:45:750 (5,6) - N难度来说好像有点难读啊,既然45是跟着鼓点的话6移到01:46:393 应该也好读也简单了 :arrow:这里我想跟人声
02:21:107 (5,1) - 人声唱了两个字你只有一个圈也有点不好打。。删掉5把1放在那里好点 :arrow:改成滑条了
03:03:107 (4,5) - 4的拖条像是忽然就结束了呢,4这里放个点然后把拖条放在后面红线上并拉长一倍会简单一些 :arrow:跟人声

[Easy]
E难度有什么好写的

shentu。 :arrow:ball no black
谢谢mod! :)
Zero__wind
玛德我疯了 本来给你几乎写完的的mod被浏览器吃掉了
我点post 卡住了 然后就没了

General
换bg 血条挡脸

384
用自定义难度名不错 可以避免这到底是Hard还是Insane的问题
00:18:965 (2) - 太近
01:49:822 (1,2,1) - 你之前的段落是和后面slider叠一起的 这里的话娿 干嘛不让#2 CTRL+H 重音放跳不是跳合适的 02:56:679 (1,2,3,1) - 这里就挺好的 相比起来02:27:536 (5,6,7,8) - 就很蛋疼 建议改掉 这跳得不合曲啊
02:39:322 (2,3,4,5,6) - 这里stack有点多 不太舒服 不过我没太想好怎么改 或者把2拉高一些 或者让2345字上面一些的地方摆个结构 不要在底下叠着
03:11:036 (1) - NC不太必要
03:11:357 (1) - 转的过程中80%左右音量就可以了 最后那一下finish多大声无所谓 其他2个diff也一样的意见

Normal
00:48:107 (2,3) - 0.94x 间距容易被吐槽 建议2和3都各自往两边挪一格(横坐标+-4) 然后把00:46:822 (4,5,1) - 和 00:49:393 (1) - 配合性地微调一下即可
01:18:322 (5) - 求求你啊 先考虑ds再对称
01:24:107 - 这个braek往后拉得完全没必要
02:03:108 (4) - (152,272)
02:19:607 (3) - 间距
02:26:250 (2) - (64,156)
02:43:822 - 干嘛不加个带finish的note然后直接break
03:05:893 (3) - 间距

Easy
01:24:107 - 同样 break不用拉到这里 直接起就可以了
02:26:250 (2) - (300,180) 然后再对称
02:43:822 - 同样意见 加个note呗
03:03:965 (4) - (52,160)

高难度版面利用率太低了

Good luck
Topic Starter
pw384

Zero__wind wrote:

玛德我疯了 本来给你几乎写完的的mod被浏览器吃掉了
我点post 卡住了 然后就没了

General
换bg 血条挡脸 :arrow:暂时没有好的BG,其它BG都太单调了(living things的封面) 所以先放着

384
用自定义难度名不错 可以避免这到底是Hard还是Insane的问题 :arrow:ahahaha(
00:18:965 (2) - 太近 :arrow:fixed
01:49:822 (1,2,1) - 你之前的段落是和后面slider叠一起的 这里的话娿 干嘛不让#2 CTRL+H 重音放跳不是跳合适的 02:56:679 (1,2,3,1) - 这里就挺好的 相比起来02:27:536 (5,6,7,8) - 就很蛋疼 建议改掉 这跳得不合曲啊 :arrow:fixed
02:39:322 (2,3,4,5,6) - 这里stack有点多 不太舒服 不过我没太想好怎么改 或者把2拉高一些 或者让2345字上面一些的地方摆个结构 不要在底下叠着 :arrow:找到比较好的改法了 fixed
03:11:036 (1) - NC不太必要 :arrow:对于读图还是有用的(前面是1/2单点后面就是1/4三连) 所以不改了
03:11:357 (1) - 转的过程中80%左右音量就可以了 最后那一下finish多大声无所谓 其他2个diff也一样的意见 :arrow:fixed

Normal
00:48:107 (2,3) - 0.94x 间距容易被吐槽 建议2和3都各自往两边挪一格(横坐标+-4) 然后把00:46:822 (4,5,1) - 和 00:49:393 (1) - 配合性地微调一下即可 :arrow:fixed
01:18:322 (5) - 求求你啊 先考虑ds再对称 :arrow:其实原来也没问题(只考虑读图的话) 既然被挑了还是改了
01:24:107 - 这个braek往后拉得完全没必要 :arrow:貌似是我多拉了一拍。。往前拉了一拍
02:03:108 (4) - (152,272) :arrow:现在的完全不会影响读图 所以先保留
02:19:607 (3) - 间距 :arrow:fixed
02:26:250 (2) - (64,156) :arrow:fixed
02:43:822 - 干嘛不加个带finish的note然后直接break :arrow:先留着 低难度note比较疏 这里留空比较好
03:05:893 (3) - 间距 :arrow:这里不会读错成1/4,留着

Easy
01:24:107 - 同样 break不用拉到这里 直接起就可以了 :arrow:同上
02:26:250 (2) - (300,180) 然后再对称 :arrow:fixed
02:43:822 - 同样意见 加个note呗 :arrow:同上
03:03:965 (4) - (52,160) :arrow:现在的更好 和之前slider边缘一致

高难度版面利用率太低了 :arrow:以后做新图的时候再改吧 何况这首歌实际BPM才70 我更喜欢收敛

Good luck
:) 谢谢modding!
quantum-rose
384难度的01:31:393 (8) - 01:32:250 (2) - 可不可以考虑把1和2往下挪几格?
Topic Starter
pw384

quantum-rose wrote:

384难度的01:31:393 (8) - 01:32:250 (2) - 可不可以考虑把1和2往下挪几格?
可以
Azure
384にゃ

[General]
把這個加進資料夾裡 http://puu.sh/3fhyu (檔名 soft-sliderslide)
把這個換成soft-hitclap看會不會適合點? http://puu.sh/3fple
[Easy]
  1. 這Easy做的還真漂亮,不過休息時間點多?


[Normal]
  1. 4星半Normal?
  2. 02:43:822 (2) 折返,尾巴+finish


[384]
  1. 很多combo都疊在一起其實可以分開,可是這是對稱圖所以我也不知道說要移到哪裡...
  2. 01:12:750 (8) 跟7分開 (x:256 , y:192)
  3. 01:25:607 (5,6) ctrl+G
  4. 01:26:893 (8,9) 移到7的圈圈裡面 http://puu.sh/3fq4s.jpg
  5. 01:45:965 (4)http://puu.sh/3fq7s.jpg
  6. 01:54:107 (1) ctrl+G
  7. 01:57:322 (7) 分開 http://puu.sh/3fqcu.jpg
  8. 02:03:107 (5) 往下移到 (x:256 , y:112)
  9. 02:14:250 (7) ctrl+G
  10. 02:27:107 (4) ^
  11. 02:27:750 (6,7) ^ 然後位置調一下 像這樣 http://puu.sh/3fqim.jpg
  12. 02:33:107 (3) ^
  13. 02:43:393 (2) ^
  14. 02:43:822 (3) 移到7,8之間 (x:256 , y:256)
  15. 03:02:465 (5) ctrl+G
  16. 03:06:107 (6) ^
  17. 03:07:607 (10,11,12) 分開 同上面 http://puu.sh/3fqcu.jpg


那個Normal實在看不出甚麼東西不好意思了にゃ。
Topic Starter
pw384

Azure wrote:

384にゃ

[General]
把這個加進資料夾裡 http://puu.sh/3fhyu (檔名 soft-sliderslide)
把這個換成soft-hitclap看會不會適合點? http://puu.sh/3fple
[Easy]
  1. 這Easy做的還真漂亮,不過休息時間點多? :arrow:还好吧 和Normal难度统一的break


[Normal]
  1. 4星半Normal? :arrow:其实现在也挺正常了._.
  2. 02:43:822 (2) 折返,尾巴+finish :arrow:不喜欢._.


[384]
  1. 很多combo都疊在一起其實可以分開,可是這是對稱圖所以我也不知道說要移到哪裡...
  2. 01:12:750 (8) 跟7分開 (x:256 , y:192) :arrow:fixed
  3. 01:25:607 (5,6) ctrl+G :arrow:fixed
  4. 01:26:893 (8,9) 移到7的圈圈裡面 http://puu.sh/3fq4s.jpg :arrow:fixed,但是有点担心间距
  5. 01:45:965 (4)http://puu.sh/3fq7s.jpg :arrow:fixed
  6. 01:54:107 (1) ctrl+G :arrow:fixed
  7. 01:57:322 (7) 分開 http://puu.sh/3fqcu.jpg :arrow:fixed
  8. 02:03:107 (5) 往下移到 (x:256 , y:112) :arrow:fixed
  9. 02:14:250 (7) ctrl+G :arrow:fixed
  10. 02:27:107 (4) ^ :arrow:fixed
  11. 02:27:750 (6,7) ^ 然後位置調一下 像這樣 http://puu.sh/3fqim.jpg :arrow:好球!
  12. 02:33:107 (3) ^ :arrow:fixed
  13. 02:43:393 (2) ^ :arrow:fixed
  14. 02:43:822 (3) 移到7,8之間 (x:256 , y:256) :arrow:突然发现这个地方没有遵循其它难度的梗 所以这里把note去掉了
  15. 03:02:465 (5) ctrl+G :arrow:fixed
  16. 03:06:107 (6) ^ :arrow:fixed
  17. 03:07:607 (10,11,12) 分開 同上面 http://puu.sh/3fqcu.jpg :arrow:fixed


那個Normal實在看不出甚麼東西不好意思了にゃ。
:) 谢谢Az摸图!:3
Sorarei
[384]
01:57:322 (7,8,9) - 03:07:607 (10,11,12) - maybe you should space this note
01:57:322 (7,8,9) - add a note

[Normal]
02:35:036 (6) - make it little bit closer to previous slider

I hope it helping you
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