Professional prove. you get my support.
1st section is the prove of the inconstant speed of "kid"(sorry I forget his name) in an extreme situation.
So far as I know, this situation only appears at Hyper jump + normal jump(old system only appears at extreme normal jump) or Hyper jump + a left-to-right jump(o-o-o)
Actually, when the new system come, a lot of people complain about the new system "already lose the feeling of the jumps","shitty hypers","completely playing a new game", I guess it has been solved.
***And also, some people complained about the inconstant speed of the same reverse hyper jump, could this get further proved or rejected?
2nd section is the prove of how a bug jump is been generate.
I thought this have been solved, but seems I was wrong....
This have been discuss a long time. I remembered I have proved it long time ago, but whatever..
I think we don't need 3rd section, because this is personal biased. Some people really like this kind of pattern as I know, and they think this not affect their performance at all.
(whispered: I really hate them)
1st section is the prove of the inconstant speed of "kid"(sorry I forget his name) in an extreme situation.
So far as I know, this situation only appears at Hyper jump + normal jump(old system only appears at extreme normal jump) or Hyper jump + a left-to-right jump(o-o-o)
Actually, when the new system come, a lot of people complain about the new system "already lose the feeling of the jumps","shitty hypers","completely playing a new game", I guess it has been solved.
***And also, some people complained about the inconstant speed of the same reverse hyper jump, could this get further proved or rejected?
2nd section is the prove of how a bug jump is been generate.
I thought this have been solved, but seems I was wrong....
This have been discuss a long time. I remembered I have proved it long time ago, but whatever..
if you want to see more prove, click(huge image size!! warning!!!
【2.2】I add a note makes a left-to-right jump, also keep the distance to x2.04.
firstly, only 3 note with 1/2 time.
then, 3 note with 1/4 time.
then, 5 note with 1/4 time.
last, 10 note with 1/8 time.(yes i am trolling)
(I cannot set this in a proper distance. maybe is my mouse problem?)
See the difference? Yes, this is definitely not the problem about "frame" at all. This is just a bug. Peppy fixed the bug jump in some way we dont know, but the bug still there.
firstly, only 3 note with 1/2 time.
then, 3 note with 1/4 time.
then, 5 note with 1/4 time.
last, 10 note with 1/8 time.(yes i am trolling)
(I cannot set this in a proper distance. maybe is my mouse problem?)
See the difference? Yes, this is definitely not the problem about "frame" at all. This is just a bug. Peppy fixed the bug jump in some way we dont know, but the bug still there.
Extra?
with extreme SV(3.6)
with extreme SV(3.6)
I think we don't need 3rd section, because this is personal biased. Some people really like this kind of pattern as I know, and they think this not affect their performance at all.
(whispered: I really hate them)