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Dr. Flowershirts - Duel(O2 Version)

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Topic Starter
mosluv
Updated!
lukewarmholiday
wow only thing I can point out is that on the hardest difficulty when the section slows down the HP drain is a little harsh, things like one miss take a huge hit on your HP.
whymeman
Some of the errors posted are suggestions, not directions. Edit to whatever you see fit.

[Soft] (Done)

Looks good so far. Clean and nicely done.

[Relax] (Done)

01:45:47 (3) - Its slightly peeking out from under the slider.
01:49:07 (1) - It doesn't sound right...

Other than that, seems good.

[Nuts] (Done)

00:24:27 (1,3) - Uneven stack.
00:28:67 (3,2) - Unevenly stacked.
01:06:87 (4) - Looks a bit uneven under the slider.
01:08:07 (6) - Slightly peeking out from under the slider.
01:29:07 (4,1) - Looks unevenly stacked here too.
01:43:07 (3,1,1) - kinda bottomed out... :o

Nothing major from here.

[Kirby] (Done)

01:17:67 (3,4) - Looks a bit uneven under the slider (2).
01:20:87 (3,4) - ^

Everything else looks okay so far.

Stickynote: This song made me think of gears turning in my mind (especially for the harder levels... :o ). Nicely done and I can see those jumps are quite insane as well. I'll throw a star in for this map.
Topic Starter
mosluv
This map has been deleted on the request of its creator. It is no longer available.
0_o
Soft
Eh, pretty large distance snap for Easy...
01:49:07 (1,2) [and onwards] - I combobroke here :P The slow speed completely catches you off guard if you don't know the song. Could you make the slowdown a little more obvious? One way would be to have a slow slider be the first section of the slowdown.

Relax
00:29:47 (1,2,3,4) - ok this is realllly nazi but keep in mind I only point out what I notice while playing :P The square is slightly off, could you move 4 a tiiiny bit to the left to make it at right angles to 3 and 1?
Ahh, see THATS how the slowdown should be done :)

Nuts
01:15:07 (x) - Add another beat here stacked onto 5?
01:49:079 - Meh, mean slowdown again, but it's Insane, so your call I guess

Kirby
01:36:07 (4,1) - This is kinda mean:P
01:41:87 (1) - The position if this kinda feels weird, but if you centred it you wouldnt be able to see the repeat... so idk
01:49:079 *sigh*

Yay for funky classical music

*
Topic Starter
mosluv
Thanks, I'll work on the slowdown a bit more. 8-)
tieff
Love your style.

[Soft]
00:00:30 (1) - Wut?
00:03:50 (1) - ^
00:14:27 (2) - Clap.
00:15:07 (4) - Clap on star and end.
00:16:27 (1) - Clap on end.
00:17:07 (2) - Clap on return.
00:18:27 (3) - Clap on stars.
01:45:07 (3) - Make slider shorter (Red stick), add clap on end of slider add note here 01:45:47 and clap.

[Relax]
You can improve hitsounds alternating normal and soft hitsounds.
00:32:27 (4) - Finish.
00:41:27 (2) - Clap here, I think.
00:43:47 (4) - Finish on end of slider.
01:49:07 (1) - Why?
01:51:62 (1) - Why?

[Nuts]
00:06:679 - Normal.
00:06:909 - Soft.
00:07:509 - Normal.
00:07:709 - Soft.
00:08:309 - Normal.
00:08:509 - Soft.
00:09:109 - N.
00:09:309 - S.
00:09:909 - N.
00:10:259 - N.
00:10:659 - N.
00:11:059 - N.
00:11:459 - N.
00:11:87 - N.
00:12:27 - N.
00:12:509 - N.
00:12:709 - N.
00:12:909 - N.

[Kirby]
GREAT HITSOUNDS! But... Lower volume a tick?
No problem.

Btw, Nexy, Who your favorite mapper?

Star.
nsane
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mosluv
Thanks nsane! Also tieff, I just couldn't get a feel for the normal and soft on Nuts. I left it as it was.

Thanks for modding :)!
EEeee
Easy
00:46:67 (5) - to me combo goes to high, u know what to do New Combo
00:49:87 (5) - ^
00:59:87 (4) - maybe ^
01:02:27 (8) - ^
01:49:07 (1) - from here on, I can't make a decision on those notes that a placed off 1/4 on the timeline, just make sure
it sounds right to u, also u did this to the other diffs, I don't wanna point em out, just make sure they are
right.

Normal
01:00:27 (5) - just new combo, if not, I find this difficulty just fine ^^
01:03:67 (6) - ^

Nuts
I love Nutts

Kirby
00:19:87 (4) - new combo
00:21:47 (4) - new combo
00:45:87 (3) - ^
00:52:27 (3) - ^
00:58:67 (3) - ^

well that's all too kirby's diff, most of the New combos I posted, I think is needed to the jumps that are really fast(^^ me like fast) but the jumps seem too hard to figure out without the new combos


*Star
Topic Starter
mosluv
Thank You! Didn't change all the combos though. :D
anonymous_old
Timings for slow part:
109,079 100 BPM
110,279 90 BPM
111,612 85 BPM
113,023 75 BPM
114,579 75 BPM
These are Close Enough, hopefully.
Wizard Of Orz
see sfg's post. i helped teammod. kudosu plx
Yuukari-Banteki
team mod members: SFG, strager, supergarlic, Ryuukun, eee, animask

[Soft]
first two sliders - lengthen by 1/2 and repeat once less
spacing is too far for an easy (disputed 50/50)
00:09:07 (2) - feels off balance (strager only)
00:38:67 (1,2,3,etc) - too fast-paced for the lowest diff; agreement that you should use a series of one-beat sliders instead "three one-beat sliders and two repeats on the third one"
<Ryuukun> about 00:38:67 (1) i think kicking out 2 and 4 and lengthen 1 and 2 about 1 1/2 is better
Reverse of direction at 00:48:27 (1) seems too difficult (disputed 50/50)
00:51:47 (1) - shorten the slider by 1/2 and add a repeat (strager disputes)
00:54:67 (1) - ^
00:57:87 (1,2,3,4,5,6,7,8) - This pattern goes off kinda like 00:06:67 (1,2) did (strager only)
01:17:07 (1,2) - Add repeat to (1) and remove one from (2)
01:21:87 (5) - new combo + whistles on 5,(6),7,(8) (disputed)
01:25:07 (2) - ^
01:18:27 (2) - ^
01:40:67 (4,5,1) - the spacing gets large and small here
01:23:47 (1) - claps on every other single beat starting here
01:25:07 (2) - ^
Make 01:40:27 (3,4) a repeating slider
01:45:07 (3,4) - make a single slider, either repeating or straight (preferably repeating with the same hitsound pattern)
01:36:27 (2,1,2,3) - stack and make one combo
01:47:47 (2) - making this a no repeat slider and put in a 1/2 tick slider with repeat on 01:48:27() like 01:45:07 (3,4)
01:49:07 (1) - slowdown is unintuitive and untimed. Suggestion: make new combo'd 1-beat sliders and a bunch of timing points


[Relax]
00:00:30 (1,1) - 1/2 shorter
00:10:67 (1,2,3,4,1) - make it like 00:01:10 (2,3,4,5,6)
00:15:07 (2,3,1) - illogical note placement (disputed by supergarlic)
check your spacing
00:29:47 (1,2,3,4) - And similar; not an EXACTLY perfect square (strager) (strager edit: but it really doesn't matter; was just pointing it out)
00:34:07 (2,2,2,2) - delete, etc.
00:45:47 (1,2) - Parallel please
00:45:47 (1,2,3,4) - remove claps from the start of 2 and the second hit of 4
00:50:27 (4,5,6) - remove all finishes but the one at the end of 6
00:49:47 (3) - switch on timeline with 2
00:53:87 (4,5) - finish only on 4, whistle only on 5 (or the other way around)
00:56:67 (4,5,6) - alternate whistle and finish
00:58:67 (2,3) - feels weird (animask disagrees)
01:18:67 (3) - start all these with a whistle
01:32:07 (1,2,3,4) - starting on offbeats; feels wrong, please remap
01:44:47 (2,3) - delete 3 and move 2 half a beat later etc.
01:49:07 (1) - make this twice as long and not repeat OR 1/8 long and repeating to the same endpoint
01:57:67 (1) - finish (disputed)


by general agreement we will finish modding some other time, since its late for most of us. in the meantime have a star ^_^

team for part two: SFG, blissfulyoshi, mtmcl, Alace

suggested offset: +17ms to second section

[Nuts]
00:09:87 (5) - should this be aligned with 2
00:27:07 (3) - should be farther west to line up with 2, and also parallel to 1
00:29:07 (4) - parallel to 2
00:29:49 (1,2,3,4,5) - should these form a square?
00:42:47 (3,4) - sliders not quite parallel
00:58:47 (2) - finish on an off-beat sounds bad
01:31:47 (5) - parallel to 3
Metroid
Soft
01:52:30 (2) - Not snapped
01:53:81 (2) - Same as ^.

Relax
Are you sure they're snapped in the ending sections?

Nuts
Same spots as above difficulties.


Kirby
Are they snapped?

starred' I'm not sure on those slowing down sections...
mican
+STAR :)
Alace
Second offset +17ms
The last part is really hard to map IMO XD
Topic Starter
mosluv
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki

Nexy wrote:

^Thanks everyone! Fixed almost everything and I also remade [Soft] and the endings for all of them. Hopefully it's a lot better. One thing I didn't get:

01:44:47 (2,3) - delete 3 and move 2 half a beat later etc.
Why? It sounds fine the way it is.

:)

i believe our reasoning behind that was that we didnt think 2 sounded good beginning on an offbeat
Polaris03_old
I like this beatmap!!! star! :)
Layola_old
This map has been deleted on the request of its creator. It is no longer available.
Gabi
The ending BPM/Offset is good but not correct. i cant really figure out the perfect bpm myself, but ill try to see if i can get any help on the main o2jam forum.

it plays good though so i guess theres not to much to worry about, nice map.

stär
DeathxShinigami
ba boom~
Yuukari-Banteki
aside from the slowdown....eh...

i cant bubble b/c its obvious that the slowdown is still not timed right

sorry
Hikato
The 4th of the last 5 offsets(113:023) should be: 113,032.
Sounds right to me. x-0 Hope it helps. ^o^
Topic Starter
mosluv
Changed :D!
Yuukari-Banteki
[Soft]
a bit whistle-heavy but meh


[Relax]
mmk

[Nuts]
cool

[Kirby]
the hitvolume at the end is a bit loud


...*gloom* you need a timing god for the slowdown though
Topic Starter
mosluv
I toned down the whistles a bit in Soft and Relax. Hopefully, it's a bit better now o.o!
Starrodkirby86
Topic Starter
mosluv
This map has been deleted on the request of its creator. It is no longer available.
whymeman
Timing check..... (Second try)


The 3rd offset sounds like it should be at 109,125ms 109,096ms
Then the 4th: 110,325ms 110,296ms
The 5th: 111,658ms 111,629ms
The 6th: 113,069ms 113,040ms
The 7th: 114,669ms 114,640ms.....

Edit: The last two offsets feels like it needs a slight BPM increase. But i'm still checking to see if those are right.
Scratch that, I think I know what it is. You're acually missing the 8th offset at 01:56:14. Try adjusting 01:55:44 (3) by shortening it by 1/8, then insert the offset and adjust the notes after it. It should sound better after.

That's my best guessed scan. I hope it helps.
Topic Starter
mosluv
Updated ^o^!
Gens
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
mosluv
^Didn't really work well, but thanks for trying :3!
nsane
This map has been deleted on the request of its creator. It is no longer available.
awp
Change the last timing point to 77.000 BPM - the rest sounded okay to me
Topic Starter
mosluv
Changed.
Orkel
Played this several times already. Awesome map. Starred.
DaRRi
good!


soft
01:23:49 (1,2) - remove 1 repeat from (1) and add it to (2), and reverse (2) --that goes better with 01:17:09 (1,2)
01:45:89 (1,2) - separate them
01:57:75 (1) - end at 02:00:678

relax
01:28:29 (3) - make a different pattern to the previous 3 would be better, or replace with 4 circles
01:57:75 (1) - end at 02:00:678

Nuts
00:06:69 (1,2,3,4,5,6) - whistle on slider end, not head
01:29:49 (5) - remove 2nd and 3rd finish sound
01:57:75 (1) - end at 02:00:678

Kirby
01:26:29 (7) - remove whistle from slider end
01:29:49 (7) - same
01:41:89 (1) - make it horizontal and place it on the right of the centre to make it visible
01:57:75 (5) - remove whistle
Topic Starter
mosluv

DaRRi MIx wrote:

relax
01:28:29 (3) - make a different pattern to the previous 3 would be better, or replace with 4 circles

Nuts
01:29:49 (5) - remove 2nd and 3rd finish sound
Only 2 things I didn't do. I like these the way they are.

*Waiting on Kirby's changes, if he does them.

Thanks for the mod! :D
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