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posted
From my queue~

[General]
  1. How about adding soft-sliderslide.wav of silence?


[Easy]
  1. 00:42:057 (3) - it is better to end at 00:42:486
  2. 01:25:771 (2) - delete slider, and add a note at 01:25:771

[Flask's Normal]
  1. 00:54:914 (1,2,3,4,1) - if you intend regular pentagonal shape, the following is better
    283,205,54914,5,4,0:0:0:0:
    183,250,55343,1,6,0:0:0:0:
    109,168,55772,1,6,0:0:0:0:
    164,73,56200,1,10,0:0:0:0:
    272,96,56629,6,0,P|316:84|378:95,2,110,4|0|0,0:0|0:0|0:0,0:0:0:0:

[RLC's Hard]

  • Good!

[Insane]
  1. 00:38:200 (3) - strange place, I think. 00:37:772 (1,2,3,4,5) - are not pentagonal layout?
  2. 02:59:842 (6,7,8,9) - How about the following layout?
    288,132,179842,1,10,0:0:0:0:
    132,232,180056,1,14,0:0:0:0:
    380,232,180271,1,14,0:0:0:0:
    256,192,180485,1,14,0:0:0:0:

intro and outro of this song are very beautiful! Shoot star~☆
~Good luck~
posted

RandomEffect wrote:

From my queue~

[General]
  1. How about adding soft-sliderslide.wav of silence? oh nice , added >w<


[Easy]
  1. 00:42:057 (3) - it is better to end at 00:42:486 IMO there should be a sound at 00:42:914 - kept as is, but I may change it later :?
  2. 01:25:771 (2) - delete slider, and add a note at 01:25:771 done :3

[Insane]
  1. 00:38:200 (3) - strange place, I think. 00:37:772 (1,2,3,4,5) - are not pentagonal layout? it's hexagon pattern with 00:37:343 (6) - keep as is~
  2. 02:59:842 (6,7,8,9) - How about the following layout? oo I like my formation, but this is nice too ~ changed
    288,132,179842,1,10,0:0:0:0:
    132,232,180056,1,14,0:0:0:0:
    380,232,180271,1,14,0:0:0:0:
    256,192,180485,1,14,0:0:0:0:

intro and outro of this song are very beautiful! =w= Shoot star~☆
~Good luck~ thanks for mod+star >w<//
posted
DEAncientNaga's Mod Queue

[General]
Nicely mapped

Combo color 3 doesn't suit, maybe try white color or light blue
Feels like Offset is a bit early, try to find an accurate offset

[Easy]
>.o)b

[Flask's Normal]
>.o)b 赞!

[RLC's Hard]
>.o)b

[Insane]
*I love playing the KIAI time part, it's fun there XD
00:55:129 (2,3,4) - Spacing looks not nice, try this spacing 01:09:486 (3,4,5,6) -
01:04:557 (4,5,6) - Make some of these stacks to be spaced too
01:18:486 (4,5,6) - Make it little jump, looks fun
01:20:200 (4,5,6) - ^
01:21:914 (4,5,6) - ^
01:24:057 (1,2,3,4,5,6) - Cute, but I prefer spacer
02:53:628 (9) - Make this bend to the left, looks better

Good luck!
posted

DEAncientNaga wrote:

DEAncientNaga's Mod Queue

[General]
Nicely mapped thx o3o

Combo color 3 doesn't suit, maybe try white color or light blue made it a bit lighter. hopefully it won't blend in with the bg too much :?
Feels like Offset is a bit early, try to find an accurate offset offset currently seems fine to me

[Insane]
*I love playing the KIAI time part, it's fun there XD thx :D
00:55:129 (2,3,4) - Spacing looks not nice, try this spacing 01:09:486 (3,4,5,6) - seems to play fine...just wondering if it may be too hard >< try it and see I guess~
01:04:557 (4,5,6) - Make some of these stacks to be spaced too not necessary IMO
01:18:486 (4,5,6) - Make it little jump, looks fun it's already a jump? i think spacing the 1/3s more would be too hard and not fitting..
01:20:200 (4,5,6) - ^
01:21:914 (4,5,6) - ^
01:24:057 (1,2,3,4,5,6) - Cute, but I prefer spacer IMO large spacing doesn't fit here
02:53:628 (9) - Make this bend to the left, looks better i prefer straight up to go with the pitch

Good luck! thanks for mod >w<
posted
Hi! From my Modding Queue

[Insane]
  1. 00:25:236 (6) - Try CTRL+G
  2. 01:21:057 (2) - What about second sliderpoint in x:272 y:324?
  3. 02:07:342 (3) - A CTRL+G would be cool :3
  4. 02:46:556 (6,7,8) - Reduce their spacing a bit


[RLC's Hard]
  1. 00:02:414 (2) - Move up a bit?
  2. 00:25:772 (1) - Shouldn't it be 1/4 longer?


[Flask's Normal]
  1. 01:15:486 (1) - Not a big fan of these sliders, you could avoid that
  2. 02:24:700 (3) - Move down in line with previous and next note, or stack them
  3. 02:38:414 (3) - Basically, same as ^
  4. 02:34:342 (2) - Copy from (1) and then flip vertically? (obviously fixing spacing)
    You should map the end like the other mappers did, it's just ~15 seconds.


[Easy]
  1. 00:38:629 (4) - Try to flip vertically and then rearrange spacing, looks better
  2. 02:32:628 (4) - Curving it should be better..


Good luck~
posted
Hi~from my queue~
normal mod

General
0.0 wonderful map and hitsouns,nothing special to say....

Easy

fine

What the flask
00:33:914 (2,3,4) - 2去掉whistle,4头部加whistle
02:24:485 (2,3,4) - 这也这么加
02:38:199 (2,3,4) - 这也是
00:36:057 (1) - 头finish,后面一段推荐加thistle啊
00:58:343 (3) - 头部加whistle然后00:59:629 (4) - 去掉whistle,01:00:057 (1) - 头部加whistle
后面一段重复的也这么加?
01:17:200 (1) - 头finish
01:35:199 (1) - 为何尾部也加finish
01:50:842 (1) - 推荐找个铃铛回响的音效?比如http://puu.sh/3whe5.wav
F酱>3<

RLC's Hard
50% volume is a bit small imo

Insane
00:05:307 (2) - remove this note? It souns better and played more comfortable imo :P
00:12:164 (2) - ^
02:57:592 (2) - ^
02:50:735 (2) - ^
02:43:235 (6) - remove it and lengthen 02:42:914 (5) - to 02:43:235 I find that you use 2 kinds of partten in turn but not in turn here

good luck~
posted

Leader wrote:

Hi! From my Modding Queue

[Insane]
  1. 00:25:236 (6) - Try CTRL+G changed, just hoep it's not too confusing ><
  2. 01:21:057 (2) - What about second sliderpoint in x:272 y:324? keep it straight since all the other ones are straight ._.//
  3. 02:07:342 (3) - A CTRL+G would be cool :3 nice, changed
  4. 02:46:556 (6,7,8) - Reduce their spacing a bit noo >:3


[Easy]
  1. 00:38:629 (4) - Try to flip vertically and then rearrange spacing, looks betterthis is a curve formation, not a symmetry formation 0.0 no change~
  2. 02:32:628 (4) - Curving it should be better.. ok


Good luck~ thanks for mod :)

baldrace wrote:

Hi~from my queue~
normal mod

General
0.0 wonderful map and hitsouns,nothing special to say.... thanks =w=

Insane
00:05:307 (2) - remove this note? It souns better and played more comfortable imo :Pimo it plays fine as is ._.// but I may change it later
00:12:164 (2) - ^
02:57:592 (2) - ^
02:50:735 (2) - ^
02:43:235 (6) - remove it and lengthen 02:42:914 (5) - to 02:43:235 I find that you use 2 kinds of partten in turn but not in turn here nice, fix'd

good luck~ thanks for mod+star >w<//
posted

Nickname128 wrote:

RLC's Hard
02:19:128 Add Hitcircle here? no reason to

sheela901 wrote:

[RLC's Hard]
00:32:629 (7) - Add NC here and remove NC to 00:33:057 (1) i want the next three notes to be in a combo by themselves, and i don't want a one note combo
00:36:057 (7) - ^
00:39:486 (7) - ^

Leader wrote:

[RLC's Hard]
  1. 00:02:414 (2) - Move up a bit? didn't move up, but rotated slightly so that the repeat is better placed
  2. 00:25:772 (1) - Shouldn't it be 1/4 longer? nah, that seems to break the existing rhythm

baldrace wrote:

RLC's Hard
50% volume is a bit small imo this is true; i will increase the volume
thanks! http://puu.sh/3wTnm.zip
posted
General
- Title should be Ichiru no Nozomi yo, Ano Tsuki e Hibike. The current romanization isn't wrong but I think we use the other way, for example

- Reencode the mp3 so it's under 192kbps. Right now, it's 256

- Insane's combo colors seem to conflict with the others'. Combo 4 should be 128,128,255 instead of 64,64,255

- Recompress your image so it's under 1mb pls

Easy
01:18:914 (2,1,2) - you could try to angle these like http://osu.ppy.sh/ss/857799 so it doesn't look like a copy & paste pattern
01:49:771 (2,3) - small spacing issue, distance snap this

Flask's Normal
00:14:629 (3) - Finish at end sounds consistent within the combo
00:41:200 (5) - NC, like 02:31:771 (1) -
01:10:343 (1) - hm feels a bit sketchy, i'd spread out the tails a bit to be safe http://osu.ppy.sh/ss/857899
01:50:842 (1) - try Finish
02:45:485 (5) - NC
nice~

My RLC circuits are getting excited
01:08:200 (4) - Ctrl + G seems to fit what you're doing around here, better cursor flow imo https://osu.ppy.sh/ss/858207
01:24:914 (1) - Finish, some emphasis would be kinda epic
01:30:485 (2,3) - Try this rhythm instead http://osu.ppy.sh/ss/858218 i see you following the vocals mostly so I thought this will fit better
01:45:485 (1) - Finish, i hear cymbals in the bgm
02:19:771 (2) - NC, introduces the measure more naturally imo
02:33:485 (2) - ^
hng

Insane
00:24:914 (5) - if this is following anything, it's really subtle. Try extending this slider like http://osu.ppy.sh/ss/858228 (ignore note placement) or something. In a more quiet section like this, i think it'd be nice to focus on the vocals more
01:30:056 (1) - move a bit to the right for some blanketing if u like http://osu.ppy.sh/ss/858232

this is so lovely <3
Feel free to call me back after a couple more mods :oops:
posted
OMG it's LunarSakuya-sama :)

LunarSakuya wrote:

General
- Title should be Ichiru no Nozomi yo, Ano Tsuki e Hibike. The current romanization isn't wrong but I think we use the other way, for example ahh, whenever I see that romanization I just think it's wrong >< I'd like to keep it, but if we really don't have any maps use this romanization I'll change it...

- Reencode the mp3 so it's under 192kbps. Right now, it's 256 oops LOL, fixed

- Insane's combo colors seem to conflict with the others'. Combo 4 should be 128,128,255 instead of 64,64,255 oops, fix

- Recompress your image so it's under 1mb pls fixed

Easy
01:18:914 (2,1,2) - you could try to angle these like http://osu.ppy.sh/ss/857799 so it doesn't look like a copy & paste pattern done
01:49:771 (2,3) - small spacing issue, distance snap this oops fixed

Insane
00:24:914 (5) - if this is following anything, it's really subtle. Try extending this slider like http://osu.ppy.sh/ss/858228 (ignore note placement) or something. In a more quiet section like this, i think it'd be nice to focus on the vocals more for me this vocal is kind of abrupt, so I chose to use just a 1/4 slider instead ._.
01:30:056 (1) - move a bit to the right for some blanketing if u like http://osu.ppy.sh/ss/858232 nice

this is so lovely <3 thanks! =w=
Feel free to call me back after a couple more mods :oops:AWESOME
thanks for mod+star >w<
posted
Insane:
01:25:771 (4,4,1,1,1,1) - 01:50:000

The small fast repeater sliders are kinda hard to read because if they represent somethign from the song it's REALLY hard to hear.

02:50:628 (1,2) - I'm not sure if these follow the song, to me it feels they're extra.
02:56:414 (2,3) - ^
00:12:057 (1,2) - ^
00:55:664 (6) - ^
00:59:093 (3) - ^
01:02:950 (7) - This kinda fits but still same as the above

02:06:056 (1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3) - I really like this part, but if you want to make it a bit harder you could use jumps a bit like in thisthis from 0:12 starting from blue to orange combo. Definitely not necessary though, it's good as is.

Great map, really enjoyed playing it, my points might be a bit nitpicky, they aren't something that bother too much while playing, but when I lowered the soundeffect volume I couldn't hear if they were following something from the song or not.
And btw, great song you picked!
posted
from my queue ~


  • Easy
    HP-1? too big for easy diff
    00:08:200 (3) - remove whistle?
    00:26:629 (2) - whistle head?
    01:01:772 (1) - remove NC for consistency you NC every 2 stanza
    01:08:629 (1) - ^
    01:36:056 (2) - change clap to finish?
    01:47:199 (3,4) - you are play branket in 01:44:628 (5,1) -, so i suggest you to make branket too in here http://puu.sh/3A8kD.jpg
    01:49:771 (2) - change clap to finish?
    02:24:485 (2,3) - imo, placement like http://puu.sh/3A8no.jpg more neat
    02:26:628 (1) - ctrl+H for better flow?
    02:57:485 (2) - soft whistle?

  • Normal
    00:28:772 (4) - nazi,184,96?
    00:33:914 (2) - 1 grid left to stacked 00:31:772 (5) - ? fix spacing after this if you follow ~
    01:10:343 - 01:24:486 - why suddenly NC every stanza? imo just NC every 2 stanza like before
    02:24:485 (2) - 1 grid right for stacked?

  • Hard
    OD+1?
    00:18:379 - add note?
    02:06:485 (1) - no need NC imo
    just quick look here, i think it's kinda hard (in jump) if compared with Normal

i'm sorry i can't mod hard and insane
actually i not really like with Kagamine Rin :(

Good Luck, nice map ~ ;)
posted
Hi; mod incoming!

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. The title should be "Ichiru no Nozomi yo, Ano Tsuki e Hibike", like what LunarSakuya said.
  2. The BG's quality seems to be kinda low. Tried to find better ones by reverse image search engines driven by curiosity, but I just can't seem to find any that is actually okay. I recommend finding another BG that fits with the song than staying to the current BG (even though it fits and seems to be... some kind of official picture or something; don't really know the term lol).


>Easy
  1. 00:24:914 (4) - Feels slightly awkward since this is just 3/4, not 1/1. I know you want to follow the vocal, but it doesn't seem to work well, so just use 1/1 anyway for the sake of simplicity (and to follow the instrument on that white tick, since that feels empty if unmapped)?
  2. 01:33:485 (3,4) - Slightly touching each other. I'd move (4) to (72,256) so it looks neater around here.


>Flask's Normal
  1. 02:06:056 - 02:16:128 - ALL inherited timing points on the red tick here are unused, so remove them please.


>RLC's Hard
  1. 00:15:486 (1,2,3,4) - The distance here suggests that (1) and (2) is far apart from each other in terms of time compared to (2) to (3), (3) to (4), or (2) to (4), which is really tricky, especially at this AR, and doesn't fit the song anyway. I suggest to make their spacing the same. (Applies to similar patterns.)
  2. 00:37:772 (3,4) - It's not necessary to make them symmetrical IMO. Just space them normally...


>Insane
  1. 00:28:664 (6,7,1) - Umm, what's with the different spacing here? If you want to separate (1) so it's visible that you're making a completely new pattern after the previous combo, I think it's unnecessary. (Applies to similar cases, yeah.)
  2. 01:21:057 (2,3) - Slightly touching each other too. Not a big deal, still.
  3. 02:46:556 (6,7,8) - I swear this is extremely deceiving. At least apply NC to (6)?


...That's it I think. Your map looks ready for ranking IMO; just need slight improvements and you're good to go :D

Good luck on the way 8-)
posted

Igenatius wrote:

Insane:
01:25:771 (4,4,1,1,1,1) - 01:50:000

The small fast repeater sliders are kinda hard to read because if they represent somethign from the song it's REALLY hard to hear. it's fine imo, must I always put the same 1/3? I feel this is more interesting

02:50:628 (1,2) - I'm not sure if these follow the song, to me it feels they're extra. consider
02:56:414 (2,3) - ^ no change
00:12:057 (1,2) - ^ consider
00:55:664 (6) - ^ no change
00:59:093 (3) - ^ ^
01:02:950 (7) - This kinda fits but still same as the above follows drum in music

02:06:056 (1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3) - I really like this part, but if you want to make it a bit harder you could use jumps a bit like in thisthis from 0:12 starting from blue to orange combo. Definitely not necessary though, it's good as is. it's a soft part so i put less jumps ._. maybe I'll increase it later

Great map, really enjoyed playing it, my points might be a bit nitpicky, they aren't something that bother too much while playing, but when I lowered the soundeffect volume I couldn't hear if they were following something from the song or not.
And btw, great song you picked! thanks >w<

Xinely wrote:

from my queue ~


  • Easy
    HP-1? too big for easy diff ok
    00:08:200 (3) - remove whistle? ok
    00:26:629 (2) - whistle head? nice
    01:01:772 (1) - remove NC for consistency you NC every 2 stanza NC here is for pattern & new rhythm, no change for now ~
    01:08:629 (1) - ^
    01:36:056 (2) - change clap to finish? IMO it sounds too busy >< no change
    01:47:199 (3,4) - you are play branket in 01:44:628 (5,1) -, so i suggest you to make branket too in here http://puu.sh/3A8kD.jpg done
    01:49:771 (2) - change clap to finish? same
    02:24:485 (2,3) - imo, placement like http://puu.sh/3A8no.jpg more neat nice, i just hope it's not too hard for easy =//=
    02:26:628 (1) - ctrl+H for better flow? well my original intent was to make it the same way as 02:28:342 (3) - , but this seems better, changed ~
    02:57:485 (2) - soft whistle? oh wtf, how did that get there 0.0 fixed LOL

i'm sorry i can't mod hard and insane
actually i not really like with Kagamine Rin :(;_; kagamine rin cute ~

Good Luck, nice map ~ ;)thanks for mod =w=

Hinsvar wrote:

Hi; mod incoming!

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. The title should be "Ichiru no Nozomi yo, Ano Tsuki e Hibike", like what LunarSakuya said. >_<//
  2. The BG's quality seems to be kinda low. Tried to find better ones by reverse image search engines driven by curiosity, but I just can't seem to find any that is actually okay. I recommend finding another BG that fits with the song than staying to the current BG (even though it fits and seems to be... some kind of official picture or something; don't really know the term lol). for me it's good enough o.o


>Easy
  1. 00:24:914 (4) - Feels slightly awkward since this is just 3/4, not 1/1. I know you want to follow the vocal, but it doesn't seem to work well, so just use 1/1 anyway for the sake of simplicity (and to follow the instrument on that white tick, since that feels empty if unmapped)? ok, changed
  2. 01:33:485 (3,4) - Slightly touching each other. I'd move (4) to (72,256) so it looks neater around here. done


>Insane
  1. 00:28:664 (6,7,1) - Umm, what's with the different spacing here? If you want to separate (1) so it's visible that you're making a completely new pattern after the previous combo, I think it's unnecessary. (Applies to similar cases, yeah.) changed back to 1/4 slider
  2. 01:21:057 (2,3) - Slightly touching each other too. Not a big deal, still. fixed
  3. 02:46:556 (6,7,8) - I swear this is extremely deceiving. At least apply NC to (6)? added NC


...That's it I think. Your map looks ready for ranking IMO; just need slight improvements and you're good to go :D

Good luck on the way 8-)thanks for mod =w=
posted
Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

General
C ~ The kiai on the normal is different from the other diffs, can you change it?

Easy
S ~ 01:00:057 (1) - Why only a single combo? You should continue it with 01:01:772 (1,2,3) - because it feels weird since the previous combo was long 4-5 notes
S ~ 01:08:629 (1) - Same thing here

Normal
S ~ 02:16:128 - I feel like you shouldn't skip this beat
C ~ 02:31:771 (1) - You have very similar patterns which are not new comboed (Just look at 02:45:485 (5) - ) . So remove it here

Hard
S ~ 00:29:200 (5) - Having the NC here would have more sense
S ~ 00:32:629 (7) - ^ , and everywhere else
S ~ 01:27:914 (1) - I don't get this NC, :s

Insane
C ~ The HP drain is way too high for a map like this, put 6
A ~ 00:42:486 (7) - Dat wrong repeat amount
S ~ 02:11:628 (3) - Please fix stack
S ~ 03:00:056 (7) - A NC would be nice

Very nice mapset; after applying my mod you should call a BAT
posted

Maddy wrote:

Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

General
C ~ The kiai on the normal is different from the other diffs, can you change it? we'll see if Flask wants to I guess owo

Easy
S ~ 01:00:057 (1) - Why only a single combo? You should continue it with 01:01:772 (1,2,3) - because it feels weird since the previous combo was long 4-5 notes imo it feels good if there's emphasis on 01:01:772 (1,2,3) - , no change for now ~
S ~ 01:08:629 (1) - Same thing here ^

Insane
C ~ The HP drain is way too high for a map like this, put 6 it's there for the score 0.0
A ~ 00:42:486 (7) - Dat wrong repeat amount oops, fixed XD
S ~ 02:11:628 (3) - Please fix stack ..fixed
S ~ 03:00:056 (7) - A NC would be nice wanna keep this pattern together instead of splitting it ~ no change

Very nice mapset; after applying my mod you should call a BAT thanks for mod >w<
posted
Following up with Maddy on the HPD on Insane on this.
I recommend 6-7, preferably 7. 8 is a bit unforgiving.

ps: call me back
posted
@Sakuya: 那個滑條應該還行 你的那個也沒包到note =3=
*That slider is okay imo

Fix other things, gogogogogogo
osu file format v12

[General]
AudioFilename: a.mp3
AudioLeadIn: 0
PreviewTime: 139779
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 27700,139779
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Ichiru no Nozomi yo, Ano Tsuki he Hibike
TitleUnicode:一縷の望みよ、あの月へ響け
Artist:Rohi
ArtistUnicode:ろひ
Creator:pieguy1372
Version:Flask's Normal
Source:
Tags:okiyava Kagamine Rin Flask RLC vocaloid
BeatmapID:270837
BeatmapSetID:95148

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"QQ.jpg",0,0
//Break Periods
2,43114,54143
2,112542,124856
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1772,428.571428571429,4,2,1,70,1,0
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posted
updated all diffs

dkun wrote:

Following up with Maddy on the HPD on Insane on this.
I recommend 6-7, preferably 7. 8 is a bit unforgiving. I could pass with HR if my mouse didn't keep freezing = = I really wanna keep it cause a 10 million score for this map seems a bit low.. if OD 8 HP 7 is preferable, I could do that instead 0.0

ps: call me back o-o thanks!
update for RLC cause he's afk

Xinely wrote:

OD+1? OD 5 for hard seems acceptable. may change it later tho
00:18:379 - add note? no, doesn't fit with pattern
02:06:485 (1) - no need NC imo keep as is, fits with pattern
just quick look here, i think it's kinda hard (in jump) if compared with Normal it's [Hard] diff I think it's fine

Hinsvar wrote:

00:15:486 (1,2,3,4) - The distance here suggests that (1) and (2) is far apart from each other in terms of time compared to (2) to (3), (3) to (4), or (2) to (4), which is really tricky, especially at this AR, and doesn't fit the song anyway. I suggest to make their spacing the same. (Applies to similar patterns.) keep it, it's a fun pattern IMO ~
00:37:772 (3,4) - It's not necessary to make them symmetrical IMO. Just space them normally... seems to play fine as is, no change

Maddy wrote:

S ~ 00:29:200 (5) - Having the NC here would have more sense it's clearly the mapper's intent. no change
S ~ 00:32:629 (7) - ^ , and everywhere else ^
S ~ 01:27:914 (1) - I don't get this NC, :s removed
posted
BG is really poor quality...Try to make it more clearly,but seems failed:3
[Insane]
00:24:486 (3,4) - slider? http://osu.ppy.sh/ss/870105
00:56:843 (2) - Ctrl+G
00:57:272 (3) - ^
01:44:628 (3) - stick
01:20:629 (1) - stick
02:06:485 (3) - Ctrl+G
02:20:199 (2) - stick
[RLC]
01:31:199 (3) - http://osu.ppy.sh/ss/870142
seems good:3
[Flask]
Can I use Chinese:3
02:14:628 (5,6) - move to 212,32
>02:16:342 (1) - move to 276,204
seems good:3
[Easy]
02:30:056 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Move to 412,164

hope helped:3
If you have time plz mod this map↓
https://osu.ppy.sh/s/98035
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