Misawa Sachika - Unite (TV Size)

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Topic Starter
Losertic

yurunneram wrote:

Haru :3 HELLO!

EASY

00:17:556 (4) - Stack not perfect → Fixed. like this. http://osu.ppy.sh/ss/1243051

00:26:173 (1) - Extend by half a beat → like this? http://osu.ppy.sh/ss/1243222

00:52:024 (4,1) - this is so much nicer → Fixed.

NORMAL

00:56:174 (3) - Blanket nicer? → Fixed.


Can't mod hard :< or insane :<< gomen

Wheeeeeeeeeeee~

lazy mod, dun give kudos → doesn't matter. 8-) you check some problems. and i fixed this. decisively reason- you tried first mod this beatmap.


You have been modded out by Yurun Ceroia Neram~
Thank you! ;)
jonathanlfj
so uhh the beatmap is corrupt for me when i tried to download it, i did some tweaking and was able to extract the files, but you might want to confirm if others are having the same issue

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
i think the osz corruption is due to a file called "__ - normal-hitclap2" (yes it has 2 extra underscores and the dash) in the osz, not sure where it came from but you probably want to check if you have that in your local map folder and delete it
the timing at 01:05:110 is a bit off; add a red line at 01:05:145 and then restore the timing with another red line at 01:05:748. make sure to resnap everything!

[Easy]
00:04:471 (2) - might want a finish on the end to catch the cymbal crash
00:26:173 (1) - sounds more fitting if you ended this at 00:27:290; also add a finish on the start here
00:32:397 (2) - the rhythm difference here is somewhat hard to grasp for a newbie player; make this a slider ending at 00:32:876 instead
00:36:386 (1) - finish on start
01:00:003 - add a note here to cover for the vocals
01:02:876 (2) - use this rhythm instead, covers the down beat at 01:03:195:

01:05:748 (1) - finish on start

[Normal]
00:04:312 (3,4,5,6) - could use some whistles here so it doesnt sound too blant; i would add it on 00:04:312 (3,6)
00:22:024 (2) - lower this a bit, would flow better with 00:21:387 (1,3) (e.g. x:228 y:164)
00:42:290 - this should be covered with something; you can add a note here or use a 1/2 slider and then delete 00:42:450 (3)
01:02:876 (2) - use a 3-point slider here for a more natural curve
01:09:418 (3,6) - you can add whistles here too

[Hard]
use HP6, fits the overall note density of this diff better
00:10:056 (2) - should have a finish on the start here to match the cymbal in the music
00:23:620 (1,2) - use a better blanket here will make it look a lot nicer
00:33:354 - i would add a note here to catch the drum roll
00:42:290 (1) - NC here is not really necessary; if you want to keep this then move the next NC to start on 00:43:088 (2) instead
00:45:003 (1,2) - this would fit the music better if you used a rhythm like this:

01:00:641 (8) - NC here since combo is quite long
01:05:110 (4) - uhh break this into 3 notes? would fit the drum pattern in the music nicely (or repeat slider or anything else that covers 01:05:269)
01:09:737 (7) - clap with sliderslide? the clap is skipped over at 01:09:897
01:15:163 (6) - i would add a NC here to emphasize the finishing pattern

[Insane]
00:05:269 (6) - the stacking here is quite flow breaking; i would place this at somewhere like x:200 y:164 for a nice circular flow
00:10:056 (3) - finish on start
00:13:407 (8) - NC here, combo is way too long
00:25:216 (6,7) - try ctrl+g on this, would give a more interesting flow for playing
00:28:727 (1) - forgot clap on end
00:33:833 (5) - add a NC here, remove the one at 00:36:067 (1) and add one onto 00:36:386 (3); this way its neater and fits the music better
00:42:290 (5,1,2) - these 3 should be the same color since they belong to one jump
00:52:663 (11,12) - try moving these two like this, flows much better imo:

01:01:280 (3) - delete this note, because of the way you handled 00:50:907 (4,5) its really easy to think that the same rhythm applies here and miss-hit the note
01:04:790 (5,6) - due to the timing change mentioned before you could change this to one 3/4 slider to avoid timing confusion
01:12:135 (6,7,8,9) - this is easier to handle if you stacked 01:12:135 (6,7) together and 01:12:454 (8,9) together, leaving 01:12:773 (10) out of the stack

Well thats about it from me, let me know when you are done with fixing
Topic Starter
Losertic

jonathanlfj wrote:

so uhh the beatmap is corrupt for me when i tried to download it, i did some tweaking and was able to extract the files, but you might want to confirm if others are having the same issue

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
i think the osz corruption is due to a file called "__ - normal-hitclap2" (yes it has 2 extra underscores and the dash) in the osz, not sure where it came from but you probably want to check if you have that in your local map folder and delete it → okay! (it's copy files. it's my mistake. removed)
the timing at 01:05:110 is a bit off; add a red line at 01:05:145 and then restore the timing with another red line at 01:05:748. make sure to resnap everything! → nice. i don't know how thinking this fact

[Easy]
00:04:471 (2) - might want a finish on the end to catch the cymbal crash → Fixed.
00:26:173 (1) - sounds more fitting if you ended this at 00:27:290; also add a finish on the start here → fixed, but.. umm, it's too hard? well- i don't know. http://osu.ppy.sh/ss/1259465
00:32:397 (2) - the rhythm difference here is somewhat hard to grasp for a newbie player; make this a slider ending at 00:32:876 instead → Fixed. http://osu.ppy.sh/ss/1259470
00:36:386 (1) - finish on start → Fixed.
01:00:003 - add a note here to cover for the vocals → Fixed.
01:02:876 (2) - use this rhythm instead, covers the down beat at 01:03:195: → Fixed. http://osu.ppy.sh/ss/1259509

01:05:748 (1) - finish on start → Fixed.

[Normal]
00:04:312 (3,4,5,6) - could use some whistles here so it doesnt sound too blant; i would add it on 00:04:312 (3,6) → i missed. i'm already fixed this mod, but... umm where is my whistle sound?.. Fixed.
00:22:024 (2) - lower this a bit, would flow better with 00:21:387 (1,3) (e.g. x:228 y:164) → Fixed.
00:42:290 - this should be covered with something; you can add a note here or use a 1/2 slider and then delete 00:42:450 (3) http://osu.ppy.sh/ss/1259528 you find nice sound. Fixed. ah. but i think hard rhythm? umm..
01:02:876 (2) - use a 3-point slider here for a more natural curve :)http://osu.ppy.sh/ss/1259532
01:09:418 (3,6) - you can add whistles here too → Fixed.

[Hard]
use HP6, fits the overall note density of this diff better → Fixed.
00:10:056 (2) - should have a finish on the start here to match the cymbal in the music → Fixed.
00:23:620 (1,2) - use a better blanket here will make it look a lot nicer → like this! http://osu.ppy.sh/ss/1259559
00:33:354 - i would add a note here to catch the drum roll → change this. http://osu.ppy.sh/ss/1259581
00:42:290 (1) - NC here is not really necessary; if you want to keep this then move the next NC to start on 00:43:088 (2) instead → remove NC '1' note
00:45:003 (1,2) - this would fit the music better if you used a rhythm like this: → Fixed. http://osu.ppy.sh/ss/1259586

01:00:641 (8) - NC here since combo is quite long → Fixed.
01:05:110 (4) - uhh break this into 3 notes? would fit the drum pattern in the music nicely (or repeat slider or anything else that covers 01:05:269) → Fixed. http://osu.ppy.sh/ss/1259605 and changed some rhythm. http://osu.ppy.sh/ss/1259632
01:09:737 (7) - clap with sliderslide? the clap is skipped over at 01:09:897 → umm. fixed sliderslide. (but it's bad sound?.. i don't know.)
01:15:163 (6) - i would add a NC here to emphasize the finishing pattern → fixed, and changed some axis http://osu.ppy.sh/ss/1259638

[Insane]
00:05:269 (6) - the stacking here is quite flow breaking; i would place this at somewhere like x:200 y:164 for a nice circular flow → Fixed.
00:10:056 (3) - finish on start → Fixed.
00:13:407 (8) - NC here, combo is way too long → Fixed.
00:25:216 (6,7) - try ctrl+g on this, would give a more interesting flow for playing → nice.
00:28:727 (1) - forgot clap on end → Fixed.
00:33:833 (5) - add a NC here, remove the one at 00:36:067 (1) and add one onto 00:36:386 (3); this way its neater and fits the music better → like this? http://osu.ppy.sh/ss/1259691
00:42:290 (5,1,2) - these 3 should be the same color since they belong to one jump → 00:42:450 (1) - remove NC
00:52:663 (11,12) - try moving these two like this, flows much better imo: → it's pretty ;)

01:01:280 (3) - delete this note, because of the way you handled 00:50:907 (4,5) its really easy to think that the same rhythm applies here and miss-hit the note → :roll: hmmmm. make sure -change too hard this part? okay-
01:04:790 (5,6) - due to the timing change mentioned before you could change this to one 3/4 slider to avoid timing confusion → like this? http://osu.ppy.sh/ss/1259785
01:12:135 (6,7,8,9) - this is easier to handle if you stacked 01:12:135 (6,7) together and 01:12:454 (8,9) together, leaving 01:12:773 (10) out of the stack → Fixed.


Well thats about it from me, let me know when you are done with fixing
Thank you! ;)

also, re-check some hitsounds. redownload plz~~
jonathanlfj
alright quick recheck no kd

first of all you forgot to restore the timing at 01:05:748; add a red line there and resnap everything


[Easy]
00:26:173 (1) - since you didnt end this at the place i said, shorten it to 00:26:971 instead; fits the music much better imo

[Normal]
00:17:876 (4,1,2) - aline them properly (move 00:18:513 (1) towards bottom left)
01:04:950 (3) - due to the timing change this slider end is unsnapped (and you can't fix it unless you hack the osu code); i would recommend you remove it entirely and have a 1/2 slider starting at 01:05:145 instead

[Hard]
01:09:897 - unsnapped green line, resnap this preperly once you get that new red timing in here

[Insane]
00:33:035 (3) - you can replace this with a triplet to get that drum roll in the music
00:51:227 (5) - stack on 00:50:110 (10)?
01:04:790 (5,1) - hmm i meant that you could stack 01:05:145 (1) after 01:04:790 (5), something like this:


just make sure you have that red line added and the unsnapped stuff sorted out
Topic Starter
Losertic

jonathanlfj wrote:

alright quick recheck no kd

first of all you forgot to restore the timing at 01:05:748; add a red line there and resnap everything
ALL CHECK!

[Easy]
00:26:173 (1) - since you didnt end this at the place i said, shorten it to 00:26:971 instead; fits the music much better imo → Fixed. http://osu.ppy.sh/ss/1262412

[Normal]
00:17:876 (4,1,2) - aline them properly (move 00:18:513 (1) towards bottom left) → like this? http://osu.ppy.sh/ss/1262501
01:04:950 (3) - due to the timing change this slider end is unsnapped (and you can't fix it unless you hack the osu code); i would recommend you remove it entirely and have a 1/2 slider starting at 01:05:145 instead → Fixed.

[Hard]
01:09:897 - unsnapped green line, resnap this preperly once you get that new red timing in here → Fixed.

[Insane]
00:33:035 (3) - you can replace this with a triplet to get that drum roll in the music → like this? http://osu.ppy.sh/ss/1262461
00:51:227 (5) - stack on 00:50:110 (10)? → Fixed.
01:04:790 (5,1) - hmm i meant that you could stack 01:05:145 (1) after 01:04:790 (5), something like this: → good idea!


just make sure you have that red line added and the unsnapped stuff sorted out
thanks for recheck!!
jonathanlfj
alright everything looks fine on my end, good luck on your first rank!

Bubbled~
Mythiax
go, this song needs a ranked mapset.
Topic Starter
Losertic

jonathanlfj wrote:

alright everything looks fine on my end, good luck on your first rank!

Bubbled~
Thank you! you're my first bubble BAT ;)

Zeroarg wrote:

go, this song needs a ranked mapset.
thank you! ;)

also, i need your " Misawa Sachika - Unite (TV Size) " beatmap :D
NavyYa
버블!축하드려요 ㅋㅋ
Topic Starter
Losertic

[Navy] wrote:

버블!축하드려요 ㅋㅋ
감사합니다! ;)
Mythiax
It'll take ages until my version get ranked.

btw jonathanlfj, It's ok to have the (TV Size) in the title? I didn't found any official OST with TV Size version in it.
Topic Starter
Losertic

Zeroarg wrote:

It'll take ages until my version get ranked.

btw jonathanlfj, It's ok to have the (TV Size) in the title? I didn't found any official OST with TV Size version in it.
i think it's okay. 'TV Size' is a verbatim, TV Size. (Accel World televised in Japan.)

maybe, Misawa Sachika - Unite (TV Size) → It's Full Ver.
W h i t e
드디어! 축하드립니다 ㅎㅎ
Topic Starter
Losertic

W h i t e wrote:

드디어! 축하드립니다 ㅎㅎ
감사합니다! 8개월동안 뭘한거지
Zero__wind
good job
the map is much better now
I still remember the time whe I modded this ;w;
toara_fict
GO GO GO~~!
Topic Starter
Losertic

Zero__wind wrote:

good job
the map is much better now
I still remember the time whe I modded this ;w;
8 months ago.

toara_fict wrote:

GO GO GO~~!
KEEP GOING!

anyway, thank you guys
Lou-kun
00:01:599 Add Note? :3
00:02:876 ^
00:04:152 ^
00:06:067 ^
00:06:705 ^
Decrease Kiai time ( ~ o n o ) ~
00:20:269 since they are streams, Can chu please make them closer like this :3?

00:48:993 D-doesn't match with the song ; n ;
00:55:056 Add note? :3
01:15:801 distance note from the spinner? :3
01:15:801 Distance note from spinner? :33
Topic Starter
Losertic

Lou-kun wrote:

00:01:599 Add Note? :3
00:02:876 ^
00:04:152 ^
00:06:067 ^
00:06:705 ^
Decrease Kiai time ( ~ o n o ) ~ → i don't know this sentence.
00:20:269 since they are streams, Can chu please make them closer like this :3? → umm, but it's not pretty ;w;

00:48:993 D-doesn't match with the song ; n ; → umm. i know. (maybe you said change 1/2 slider) but not bad........ not bad.
00:55:056 Add note? :3 → pass. i heard some hitsound this part 00:55:056 / but vocal end at 00:54:897
01:15:801 distance note from the spinner? :3 → dosen't matter!
01:15:801 Distance note from spinner? :33→ dosen't matter!
lol another mod-desu

but sorry, non fixed.

thanks for your random mod ;)
[ Scarlet Red ]
General

First problem happens right in the beginning: 00:00:482 (1,2,3) - These notes do not start on a long line, or a measure start, I don't know if this could mess up your map or not but it does seem it'd be best to start on a measure start, try to change it, I'm not a genious with offset but I'm sure you can figure this out, but I don't think it'd be completely bad for your map, if it seems to work well do this for all difficulties!

Insane

00:06:705 (6,7) - These notes are sort of a bit weird, I suggest taking a look at them and maybe making a different pattern, since they could be a bit confusing.

There weren't really any flaws with this map, I thought it was very fun and amazingly good for your first map, kudos to you sir/ma'am (idk your gender)
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