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posted

Gloria Guard wrote:

늦은 모딩 죄송합니다.

[General]

Fine
[Easy]

00:03:195 (1,2) 이 (1)번 슬라이더를 (2)번 슬라이더 머리에 blanket 하시는게 모양이 더이쁠거 같아요 → 수정 완료.

00:06:386 (2,2) f5로 돌려보시면 뒤에 보라색 슬라이더 잔상이 남으면서 앞에 빨간색 슬라이더 부분이 겹치네요, 빨간색 (2)번슬라이더를
위로 조금만 올려주시거나, 다른 방법으로 겹치지 않게 해주세요. → 수정 완료.
00:17:556 (4,5) 초보자들은 이렇게 겹쳐진 노트는 박자를 제대로 읽지못하고 그냥 비슷한 박자라고 생각하고 치다가 틀리는 경우가 많아요.
노트끼리 스택하는것은 Easy나 Normal 에서는 되도록 자제해주시고, 겹친 두 노트는 서로 떨어트려서 배치해주세요. → 수정 완료.
00:38:939 (1) 이 스피너 끝은 00:41:493 여기에 끊는게 더 자연스러운것 같네요 → 수정 완료.
00:51:227 (1,2) 위에서 언급했듯이 쉬운 난이도에서 이렇게 겹쳐진 노트는 초보자들이 읽기 어렵습니다, 여기는 노트대신에 슬라이더로
만드시는게 더 쉽게 읽을 수 있을것 같네요. → 수정 완료.
01:01:120 (2,3,4) 여기도 마찬가지로 슬라이더 1개 노트 1개로 하시거나 아니면 짧은 1/2 슬라이더 반복1번으로 바꿔주세요.
01:05:110 (1,2) 여기도 슬라이더로 바꿔주시는게 더읽기 쉽습니다 → 수정 완료.
[Normal]
뉴콤보가 매우 짧습니다, 뉴콤보를 넣는 부분을 늘려주세요

00:12:768 (4,5) 이지 난이도와 같습니다. → 수정 완료.
00:14:365 (3,4,5) 흐름이 별로 좋지가 않네요, 이런 흐름은 어떻습니까? → 수정 완료.

00:38:301 (1) 뉴콤보 제거해주세요, 여기서 뉴콤할만한 이유가 없습니다. → 수정 완료.
[Hard]
제 개인적인 의견이지만, 하드는 조금 흐름이나 패턴이 복잡하게 되있어서 지저분하게 보이네요.
조금만 패턴이랑 흐름에 신경을 쓰셨다면 좀더 좋은 하드가 되었을것 같네요.


00:35:588 (1) 뉴콤제거해주세요 그리고 00:36:386 여기다가 뉴콤넣어주시구요 → 수정 완료.
[Insane]
인세인은 제작자님이 직접 흐름을 보시면서, 몇가지를 개선하시는게 더좋은 방법이라고 판단하여 모딩을 하지 않았습니다.
몇가지 말씀드리자면, 인세인치고 노트간의 길이가 짧고, 밀도도 높고 ar9라고해도 제법 읽기가 난잡해서 어떤부분은 리매핑이나, 패턴자체를 바꾸셔야 될것같습니다.
→ 하드,인세인 문제는 역시 제 맵핑 경험 부족이네요. 알겠습니다!


감사합니다 ;)
posted
:) Hi :) from my queue!

[Easy]

  1. 00:08:301 (1,2) - prepare a line. Of course you should do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically.
    ↓prepare a line





    ↓do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically.




[Normal]

  1. 00:55:216 (1) - remove NC and add NC to 00:55:535 (2)


[Insane]

  1. 00:02:237 (2) - Ctrl+g
  1. 00:02:876 (4) - ^
  1. 01:05:110 (6,7,8) - I suggest that add note at 01:05:189 and 01:05:349.


[Hard]

  1. 00:31:120 (2,3) - I feel that it is too difficult for hard dif.







There is not so the place that I can point out, and I'm sorry.
As for me, most of this beatmap seems to be completed.
so i'm shooting a kudosu!
posted

EnixYuki wrote:

:) Hi :) from my queue!

[Easy]

  1. 00:08:301 (1,2) - prepare a line. Of course you should do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically. → Change 00:09:418 (2) slider.(i like 00:07:024 (2,1) slider) http://osu.ppy.sh/ss/1023795
    ↓prepare a line





    ↓do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically.




[Normal]

  1. 00:55:216 (1) - remove NC and add NC to 00:55:535 (2) → change new NC pattern. and fixed NC


[Insane]

  1. 00:02:237 (2) - Ctrl+g → i tried your idea. but, too easy..
  1. 00:02:876 (4) - ^ → same problem.
  1. 01:05:110 (6,7,8) - I suggest that add note at 01:05:189 and 01:05:349. → umm.. i tried. but, bad rythem..


[Hard]

  1. 00:31:120 (2,3) - I feel that it is too difficult for hard dif. → Okay, I missed..







There is not so the place that I can point out, and I'm sorry.
As for me, most of this beatmap seems to be completed.
so i'm shooting a kudosu!
Thank you for kudosu! ;)
posted

~ From Queue~


[Easy]
00:37:503 (2) - Probably just me but I don't like the look of this slider. 00:36:386 (1) - How about replacing it with a flipped version of this one?
01:06:386 (1,2) - It would be look better imo when these 2 sliders would look the same

[Normal]
Nothing wrong in here :3

[Hard]
00:06:068 (1,2) - Why is (1) so far away from (2)?

[Insane]
00:03:833 (8,1,2) - How about reforming (2) to build a blanket with (8)?
00:04:631 (2,3) - Change spacing between those two.
00:38:301 (1) - Triple stack to the next red tick?
00:47:556 (1) - Change the placement of this cirle to build a blanket with 00:47:876 (2) - or to make it follow the slider path of 00:47:237 (5) -
01:03:673 (6,7) - Weird spacing.
01:04:790 (5,6) - Add a cirle on the blue tick between these

Really good mapset so just found some nitpicks :/ Enjoyed modding it. I hope my mod helps you and good luck :3
posted

MetalJo wrote:


~ From Queue~


[Easy]
00:37:503 (2) - Probably just me but I don't like the look of this slider. 00:36:386 (1) - How about replacing it with a flipped version of this one? → Change slider axis, and shape. http://osu.ppy.sh/ss/1040656
01:06:386 (1,2) - It would be look better imo when these 2 sliders would look the same → Fixed.

[Normal]
Nothing wrong in here :3 → o.0

[Hard]
00:06:068 (1,2) - Why is (1) so far away from (2)? → change new pattern, and fixed distance. http://osu.ppy.sh/ss/1040623

[Insane]
00:03:833 (8,1,2) - How about reforming (2) to build a blanket with (8)?
00:04:631 (2,3) - Change spacing between those two. → Change another rythem. http://osu.ppy.sh/ss/1040646
00:38:301 (1) - Triple stack to the next red tick? → Fixed.
00:47:556 (1) - Change the placement of this cirle to build a blanket with 00:47:876 (2) - or to make it follow the slider path of 00:47:237 (5) - → Fixed. and add note 00:47:716
01:03:673 (6,7) - Weird spacing. → Fixed.
01:04:790 (5,6) - Add a cirle on the blue tick between these → Fixed.


Really good mapset so just found some nitpicks :/ Enjoyed modding it. I hope my mod helps you and good luck :3
Thank you! ;)
posted
thanks m4m~

really 1st map??
like this map :)

[General]
add tag : Wakeshima Kanon

[Hard]
AR+1?
00:25:216 (3) - x284
00:36:865 (2) - x107 y131

[Easy]
00:26:173 (1) - 3rd waypoint,1grid right and last waypoint,1grid up

Insane and Normal - fine.
posted

frost-b-spec wrote:

thanks m4m~

really 1st map??
like this map :)→ Thank you! ;););)

[General]
add tag : Wakeshima Kanon → Fixed. she's write lyrics.... right?

[Hard]
AR+1? → i think better now! maybe it's AR8... too hard?
00:25:216 (3) - x284 → change perpect stack, fixed.
00:36:865 (2) - x107 y131 → change perpect stack, fixed.

[Easy]
00:26:173 (1) - 3rd waypoint,1grid right and last waypoint,1grid up → Fixed.

Insane and Normal - fine. → x_x b


Thank you! ;)
posted
[Hard]
일단 초반 부분이 하드치곤 좀 어려운것같네요

00:05:269 (5) - 왼쪽으로 돌리면 어떨까요? 1번 슬라이더랑 평행이 되도록.. 이렇게요 http://puu.sh/4Wi9p.jpg
00:06:546 (2) - 이것도 마찬가지로 왼쪽으로 좀 더 돌려주면 보기 더 좋을거같아요 25도정도
00:07:344 (4) - 디스탠스 조정해주세요 1.1로
00:08:461 (2) - 이것도 디스탠스 좀 어긋났네요
00:19:950 (2) - 1번 노트랑 스택시켜 주세요 http://puu.sh/4WicW.jpg 이렇게
00:29:524 (4) - 5번 슬라이더 시작부분에 놔도 좋을꺼같아요
00:31:599 (4) - 리버스?
01:09:737 (7) - 너무 동그랗게 만거 같네요
01:15:881 - 시작부터 10퍼로 바로 하지 말고 처음엔 60퍼정도로 시작했다가 갈수록 조금씩 소리를 줄여나가는것도 괜찮을꺼같아요 이런식으로
http://puu.sh/4Wik0.jpg

[insane]
00:01:120 (5,6,7,8,9) - 이렇게 단순한 패턴 쓸꺼면 차라리 별모양을 만들어보세요
00:03:195 (5) - 뉴콤보
00:07:344 (3) - 리버스
00:07:663 (4) - 리버스
00:49:950 (5) - 152 248
00:50:110 (6) - 256 114
00:50:747 (3) - 236 250

[Normal]
딱히 문제될건 안보이네요

[Easy]
마찬가지
posted

Asgard wrote:

[Hard]
일단 초반 부분이 하드치곤 좀 어려운것같네요

00:05:269 (5) - 왼쪽으로 돌리면 어떨까요? 1번 슬라이더랑 평행이 되도록.. 이렇게요 http://puu.sh/4Wi9p.jpg → 수정 완료.
00:06:546 (2) - 이것도 마찬가지로 왼쪽으로 좀 더 돌려주면 보기 더 좋을거같아요 25도정도 → 이거는 음.. 2번 슬라이더가 3번부분을 감싸는 느낌으로 한거라서... 이게 더 나아보여요. [/color]
00:07:344 (4) - 디스탠스 조정해주세요 1.1로 → 수정 완료.
00:08:461 (2) - 이것도 디스탠스 좀 어긋났네요 → 수정 완료.
00:19:950 (2) - 1번 노트랑 스택시켜 주세요 http://puu.sh/4WicW.jpg 이렇게 → 수정 완료.
00:29:524 (4) - 5번 슬라이더 시작부분에 놔도 좋을꺼같아요 → 수정 완료.
00:31:599 (4) - 리버스? → 이부분은 뭐지.. 간격이 0.6x...; 제 실수인가 봅니다.
01:09:737 (7) - 너무 동그랗게 만거 같네요 → 이건 (제 생각엔) 이쁘다고 생각합니다. 하드락걸어도 괜찮고 이런 슬라이더 솔직히 대충 만들었는데 제 느낌엔 이쁘게 나와서 냅뒀던거에요....
01:15:881 - 시작부터 10퍼로 바로 하지 말고 처음엔 60퍼정도로 시작했다가 갈수록 조금씩 소리를 줄여나가는것도 괜찮을꺼같아요 이런식으로
http://puu.sh/4Wik0.jpg → 수정 완료. insane 난이도도 마찬가지로 수정 완료

[insane]
00:01:120 (5,6,7,8,9) - 이렇게 단순한 패턴 쓸꺼면 차라리 별모양을 만들어보세요 → 단타로 툭툭치는것 보다 슬라이더 섞는게 더 자연스러울것 같아서 수정 했습니다. http://osu.ppy.sh/ss/1053048 http://osu.ppy.sh/ss/1053049
00:03:195 (5) - 뉴콤보 → 수정 완료.
00:07:344 (3) - 리버스 → 수정 완료.
00:07:663 (4) - 리버스 → 수정 완료.
00:49:950 (5) - 152 248 → 수정 완료.
00:50:110 (6) - 256 114 → 수정 완료.
00:50:747 (3) - 236 250 → 수정 완료.

[Normal]
딱히 문제될건 안보이네요

[Easy]
마찬가지



감사합니다. ;)

As님이 님이셨군요... 는 리맵핑 하시라 할줄 알았습니다ㅠ

솔직히 Hard,Insane이 좀...
posted
Hello~:3

[Easy]
00:09:418 (2) - 꼬리 피니쉬
00:15:322 (1) - 크랩 제거 and 피니쉬?
00:15:642 (2) - 크랩
01:15:881 (1) - 스핀 01:19:790에서 끝 <제안 (타이밍 포인트 하드,인세인처럼 소리 줄여주세여)

[Normal]
00:20:428 (1) - 크랩
00:48:514 (3,4) - 슬라이드가 어떨까요? <제안
01:15:881 (1) - 스핀 01:19:790에서 끝 <제안 (타이밍 포인트 하드,인세인처럼 소리 줄여주세여)

[Hard]
00:15:003 (4,5) - 슬라이드 어떨까요? <제안
00:15:482 (6,7) - ^


good Map!!
posted

[ Yuki ] wrote:

Hello~:3

[Easy]
00:09:418 (2) - 꼬리 피니쉬 → 수정 완료.
00:15:322 (1) - 크랩 제거 and 피니쉬? → clap만 제거하겠습니다.
00:15:642 (2) - 크랩 → 수정 완료.
01:15:881 (1) - 스핀 01:19:790에서 끝 <제안 (타이밍 포인트 하드,인세인처럼 소리 줄여주세여) → 이렇게 강한 처리는 이지,노말에선 너무 어려울것 같아 스피너로 넣었습니다.

[Normal]
00:20:428 (1) - 크랩 → 없는것이 더 낫게 들리네요..
00:48:514 (3,4) - 슬라이드가 어떨까요? <제안 → 수정 완료.
01:15:881 (1) - 스핀 01:19:790에서 끝 <제안 (타이밍 포인트 하드,인세인처럼 소리 줄여주세여) → 이지와 동일합니다.

[Hard]
00:15:003 (4,5) - 슬라이드 어떨까요? <제안 → 이건 제가 처음부터 넣었던 패턴이고 맘에 들고 이쁘기에(??) 일단은 패스...
00:15:482 (6,7) - ^ → 위와 동일합니다.



good Map!!
감사합니다 ;)
posted
Hi~hi~from my queue
reply to m4m req

Hard
00:01:759 (5) - NC
00:04:313 (1,2) - NC 2 and remove NC on 1
00:15:003 (4) - NC
NC is a mess try more regular way,NC every 1 long white tick in hard and insane,2 in easy and normal
00:05:747 (6) - move it a bit down
00:10:694 (4) - repalce it bt stream or repeater
00:26:652 (3) - try 3/4 rhythm

00:27:290 (1) - i prefer a slider here
00:37:503 (4) - a 1/1 slider + 1 note is better
00:56:971 (7) - be care for distance between sliders,current one looks not so good

01:02:237 (1) - rhythm here is complex,don't use a long slider to cover these drums
for example

01:11:812
01:12:131
some parts like these,you miss loud drum or other things this make diff inconsistent

Insane
too many empty notes,make diff looks inconsistent,you can use more slider to solve this problem
00:04:790 (3,4,5) - you can stack 5 on 00:04:312 (1) - 's tail and change 4 and 6's placement,current one looks random
00:10:774 add a note,make a stream to show the drum
00:20:429 (1) -make it a repeater,drum at 00:20:509 is loud
00:26:652 (6) - same as hard
00:27:769 (3) - blanket,decrease its curve
00:37:503 (8) - same as hard
00:52:184 (8,9,10) - i think there is stream here
01:02:237 you can here stream here,but change or no it's call you
01:06:227 add note,i think you should change this pattern,it dosen't fit the music imo,music is consistent here

i think easy and normal's rhythm isn't good
especially beginning and end
they sound strange
here is my rhythm
http://puu.sh/5bjEV.rar
only map the beginning
they are not best but i hope they can help you

also arrangement can be improved

let's all
good luck
posted

Tsukuyomi wrote:

Hi~hi~from my queue
reply to m4m req

Hard
00:01:759 (5) - NC
00:04:313 (1,2) - NC 2 and remove NC on 1
00:15:003 (4) - NC
NC is a mess try more regular way,NC every 1 long white tick in hard and insane,2 in easy and normal → remake NC of hard diff
00:05:747 (6) - move it a bit down → Fixed.
00:10:694 (4) - repalce it bt stream or repeater → Fixed reverse slider.
00:26:652 (3) - try 3/4 rhythm → i think better now

00:27:290 (1) - i prefer a slider here → Fixed.
00:37:503 (4) - a 1/1 slider + 1 note is better → Fixed.
00:56:971 (7) - be care for distance between sliders,current one looks not so good → Fixed.

01:02:237 (1) - rhythm here is complex,don't use a long slider to cover these drums → Fixed.
for example

01:11:812
01:12:131
some parts like these,you miss loud drum or other things this make diff inconsistent → Fixed.

Insane
too many empty notes,make diff looks inconsistent,you can use more slider to solve this problem
00:04:790 (3,4,5) - you can stack 5 on 00:04:312 (1) - 's tail and change 4 and 6's placement,current one looks random → Fixed.
00:10:774 add a note,make a stream to show the drum → Fixed.
00:20:429 (1) -make it a repeater,drum at 00:20:509 is loud → Fixed.
00:26:652 (6) - same as hard → i think better now
00:27:769 (3) - blanket,decrease its curve → Fixed.
00:37:503 (8) - same as hard → Fixed.
00:52:184 (8,9,10) - i think there is stream here → i think better now
01:02:237 you can here stream here,but change or no it's call you → ^ because it's follow vocal??
01:06:227 add note,i think you should change this pattern,it dosen't fit the music imo,music is consistent here → Fixed.

i think easy and normal's rhythm isn't good
especially beginning and end
they sound strange
here is my rhythm
http://puu.sh/5bjEV.rar
only map the beginning
they are not best but i hope they can help you

also arrangement can be improved

let's all
good luck

Thank you! ;)

I'll change easy,normal diff. because i'm sleep now-

Easy - non-fixed. because it's too hard. so i made easy pattern. umm

Normal - fixed some little.

ahh

sleep now. :o
posted
Boo! From my modding queue.

Easy
No problems here.

Normal
00:01:918 (3,4,5) - This is a little too fast and hard for normal mode.
00:05:269 (3) - Weird beat. Hard to read. Would be better on the white line. Try these:

It emphasizes the beat you wanted to but is more readable.

(Alternate suggestion)

00:54:259 (4,5,6) - If moved to curve more would flow better.

Hard
00:22:982 (5) - How about moving this to where the start of 00:22:024 (3) was?
00:34:312 (2) - Move to where 00:33:833 (3) is.

Insane
00:04:312 (1) - This combo's pattern was confusing and didn't flow well.

This is really good for your first map! Really nice. :)
Good luck!
posted

kogasa wrote:

Boo! From my modding queue.

Easy
No problems here.

Normal
00:01:918 (3,4,5) - This is a little too fast and hard for normal mode. → Fixed. http://osu.ppy.sh/ss/1091773
00:05:269 (3) - Weird beat. Hard to read. Would be better on the white line. Try these: :D→ umm, change rythem. http://osu.ppy.sh/ss/1091787

It emphasizes the beat you wanted to but is more readable.

(Alternate suggestion)
00:54:259 (4,5,6) - If moved to curve more would flow better. → change this. http://osu.ppy.sh/ss/1091789

Hard
00:22:982 (5) - How about moving this to where the start of 00:22:024 (3) was? → Fixed.
00:34:312 (2) - Move to where 00:33:833 (3) is. → moved 00:34:631 (3) - and changed some notes axis. http://osu.ppy.sh/ss/1091799

Insane
00:04:312 (1) - This combo's pattern was confusing and didn't flow well. → hmm, if i fix this mod, change another NC pattern...


This is really good for your first map! Really nice. :)
Good luck!
Wait, i'll check your mod..

Thank you! ;)
posted
Hey, M4M

EASY

00:00:642 (1) - Add a finish at the beginning, to emphasize the start of the song

00:03:195 (1) - Would suggest stacking this on top of 00:00:642 (1) - to avoid the overlap (caused by low approach rate)

X:124 Y:184

00:10:854 (3) - - I think this note would be better if it was on 00:10:695 instead

00:15:961 (3) - Add a clap at the turn back point, clap should be at regular intervals

00:17:556 (4) - ^ but at the end of this slider instead

00:31:280 (1) - Should extend slider to 00:32:070, Easy difficulty shouldnt really follow complicated vocals, more on regular drum rhythm

00:52:024 (5) - Suggest adding this slider here to avoid the gap, gaps break rhythm and makes the player lose focus sometimes



01:02:876 (2) - Add a clap at beginning

01:05:110 (3) - I think its better if this slider started at 01:05:748 instead, and ending at 01:06:067

NORMAL

00:00:642 (1) - Add finish at the beginning, again, same reason as the first note on Easy

00:22:024 (2) - This note appears to be too high off screen, try to lower it to X:212 Y:48 to make it easier to hit

00:25:535 (1) - Add whistle at beginning, without it its totally silent

00:41:812 (2) - Try this rhythm, it sounds better than the current one, more accurate rhthym



00:44:046 (3,4) - Try not to stack these notes together, because it may be hard to distinguish under the same color

01:11:174 (1,2) - Its not recommended to have so many 1/2 sliders on a Normal difficulty, try separating them through white ticks only, or replace them with individual circles on the white ticks. many alternative ways so you'll have to experiment it yourself

01:12:450 (4,5) - Doesnt really fit the rhythm, try changing to one long slider from 01:12:450 to 01:13:088

HARD

00:10:376 (3) - Suggest adding a Finish to emphasize a note on the red tick

00:13:408 (1) - Spacing error, too far apart from 00:13:089 (4) -

00:26:971 (4) - I think the flow of the map would be better if this was stacked at the head of 00:26:173 (2) - instead of the tail, the tail forces the player to make awkward movements

00:29:684 (5) - Add this note here to avoid confusion in the rhythm, the gap creates the confusion

00:35:269 (4,5) - watch for spacing here

00:41:493 (2,3,4,5) - increase the volume of hitsounds of this square pattern, preferably 80%, and then add claps to 2 and 5

00:52:024 (5,6,7,8) - This pattern doesnt really flow well, consider changing to 2 1/2 sliders instead

01:06:865 (3) - Add a clap here, the note is silent without it

01:11:971 (1) - NC this note to make the two seperate patterns more obvious


Cant mod insane, sorry. but I hope I helped
posted

ritsu-tanaika wrote:

Hey, M4M

EASY

00:00:642 (1) - Add a finish at the beginning, to emphasize the start of the song → Fixed.

00:03:195 (1) - Would suggest stacking this on top of 00:00:642 (1) - to avoid the overlap (caused by low approach rate)

X:124 Y:184 → okay, stack '1' slider's tail.

00:10:854 (3) - - I think this note would be better if it was on 00:10:695 instead → add slider 00:10:695 ~ 00:10:854

00:15:961 (3) - Add a clap at the turn back point, clap should be at regular intervals → Fixed hit clap (add some slidertick)

00:17:556 (4) - ^ but at the end of this slider instead → Fixed 00:17:556 - add hitclaps

00:31:280 (1) - Should extend slider to 00:32:070, Easy difficulty shouldnt really follow complicated vocals, more on regular drum rhythm → hmm, well. i think better now. it's slider. and 00:32:397 (2) - this note. follow vocal+drum sound. so.. i think better now!..

00:52:024 (5) - Suggest adding this slider here to avoid the gap, gaps break rhythm and makes the player lose focus sometimes → Fixed.



01:02:876 (2) - Add a clap at beginning → Fixed.

01:05:110 (3) - I think its better if this slider started at 01:05:748 instead, and ending at 01:06:067 → Fixed.

NORMAL

00:00:642 (1) - Add finish at the beginning, again, same reason as the first note on Easy → Fixed.

00:22:024 (2) - This note appears to be too high off screen, try to lower it to X:212 Y:48 to make it easier to hit → i checked this problem. http://osu.ppy.sh/ss/1096798

00:25:535 (1) - Add whistle at beginning, without it its totally silent → hmm, i think... not? i don't have another hitwhistle sound.

00:41:812 (2) - Try this rhythm, it sounds better than the current one, more accurate rhthym → I first tried your rhythm..



00:44:046 (3,4) - Try not to stack these notes together, because it may be hard to distinguish under the same color → it's normal diff. it's alright!

01:11:174 (1,2) - Its not recommended to have so many 1/2 sliders on a Normal difficulty, try separating them through white ticks only, or replace them with individual circles on the white ticks. many alternative ways so you'll have to experiment it yourself → well, okay. http://osu.ppy.sh/ss/1096813

01:12:450 (4,5) - Doesnt really fit the rhythm, try changing to one long slider from 01:12:450 to 01:13:088 → i think better now.

HARD

00:10:376 (3) - Suggest adding a Finish to emphasize a note on the red tick → Fixed.

00:13:408 (1) - Spacing error, too far apart from 00:13:089 (4) - → i think better now. maybe not hard.

00:26:971 (4) - I think the flow of the map would be better if this was stacked at the head of 00:26:173 (2) - instead of the tail, the tail forces the player to make awkward movements → Fixed.

00:29:684 (5) - Add this note here to avoid confusion in the rhythm, the gap creates the confusion → changed. http://osu.ppy.sh/ss/1096834

00:35:269 (4,5) - watch for spacing here → Fixed.

00:41:493 (2,3,4,5) - increase the volume of hitsounds of this square pattern, preferably 80%, and then add claps to 2 and 5 → Fixed.

00:52:024 (5,6,7,8) - This pattern doesnt really flow well, consider changing to 2 1/2 sliders instead → Fixed.

01:06:865 (3) - Add a clap here, the note is silent without it → Fixed.

01:11:971 (1) - NC this note to make the two seperate patterns more obvious → Fixed.



Cant mod insane, sorry. but I hope I helped
Thank you! ;)
posted
Hello~ M4M~

It is the color that fit your background ←Though they are chinese,you know what to do.
[Easy]
Maybe AR+1
00:10:695 - feel uncomfortable.You can change it to a note at 00:10:854
[Normal]
00:06:067 - change to this
[Hard]
00:40:216 - add a clap
[Insane]
00:00:801 - Ctrl+G
00:04:790 - move to x:283 y:225 00:04:950 - move to x:156 y:225 00:05:110 - move to x:156 y:93 00:05:269 - move to x:286 y:94
00:30:163 - move to x:211 y:221

That`s all.I think your map is nice. :DAnd I will shoot a star.
posted

TatsumiAlicekawa wrote:

Hello~ M4M~ hi!

It is the color that fit your background ←Though they are chinese,you know what to do. → hmm? i added background image. so... pass?
[Easy]
Maybe AR+1 → umm... okay.
00:10:695 - feel uncomfortable.You can change it to a note at 00:10:854 → Fixed.
[Normal]
00:06:067 - change to this→ i think better now
[Hard]
00:40:216 - add a clap → no, wait... 00:41:173 - add clap.
[Insane]
00:00:801 - Ctrl+G → maybe it's too easy?
00:04:790 - move to x:283 y:225 00:04:950 - move to x:156 y:225 00:05:110 - move to x:156 y:93 00:05:269 - move to x:286 y:94 → it's quadrangle o.o non-fixed. because it's too easy...?
00:30:163 - move to x:211 y:221 → i missed. change perfect star


That`s all.I think your map is nice. :DAnd I will shoot a star.
Thank you! ;)
posted
[Insana]
00:06:705 (1,2) - try to reversion the qualify ↓


Sorry I can don't other uncomfortable thing.

Your map is very nice.
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