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Misawa Sachika - Unite (TV Size)

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Topic Starter
Losertic

Natsu wrote:

HI~ Losertic

Natsu's Modding
General:
  1. Inconsistency in uninherited problem is on hard diff got 2 redlines → Fixed.
  2. maybe try to get a better mp3? since this one sound a little bad → okay, i'll change mp3 file.
  3. offset sound a little off try: 159 → Fixed.
  4. your combo colours dont fit with BG maybe try this:
    [Colours]
    Combo1 : 255,255,255
    Combo2 : 33,1,126
    Combo3 : 183,0,4
    Combo4 : 0,0,215
→ Fixed, and remove combo 5,6 (color is a anime character color. black,silver,sky...)

Insane
  1. AR 8 don fit this map use 9 plz → YEP
  2. 00:00:065 kinda weird you map this 3/4 sounds but you ignore 00:00:000 this one → Fixed. it's square! http://osu.ppy.sh/ss/897017
  3. 00:04:613 (3,4) - what are you follow with this? souund bad cuz it dont fit the music try: → Fixed.
  4. 00:06:607 this circle is overmapped nothing in the music here remove it → Fixed.
  5. 00:05:889 (8,9) - this two circles stackeds kill the flow of this song maybe try to add some jumpy pattern instead of stacks? → Fixed. http://osu.ppy.sh/ss/897014 and 00:05:251 (1) - nc.
  6. 00:07:166 (5) - try to stack this with previous (10) 00:06:208 slider just for mapping desing → changed move slider. http://osu.ppy.sh/ss/897022
  7. 00:08:602 this 1/4 repeat sound really bad here too is not following nothing correct rhythm here is maybe like: → Fixed.
  8. 00:09:559 finish head → Fixed.
  9. 00:09:879 same as above → Fixed.
  10. 00:12:113 add a circle here actually this place sound so empty → Fixed.
  11. 00:14:187 finish → Fixed.
  12. 00:19:772 this stream also is overmapped and dont fit this part try this sound better: → Fixed.
  13. 00:30:384 should be a circle here too → Fixed.
  14. 00:34:612 I dont like how this antijump kill the flow but is just my opinion if you wanna keep this add New combo here 00:34:612 to make the antijump and the change of distance readable for the player → changed (4,5,6) note http://osu.ppy.sh/ss/897042
  15. 00:37:006 try another slider shape since this one overlap himself and is hard to read try another one plz → Fixed.
  16. 00:38:762 ctrl g better flow for the jump → Fixed.
  17. 00:39:559 (1,2,3,4) - this stream is overmapped too try to just make a slider starting here 00:39:559 like: → Fixed.
  18. 00:45:783 I dont like so much the stack on the tail of the slider special this one the vocal here 00:45:783 is strong enought to make a small jump imo → Fixed.
  19. 00:56:474 also this long slider dont fit very well the music try maybe : → Fixed.
  20. 00:58:230 (3,4,5,1,2,3,4,5) - this part look really overmapped try to make it clean actually is so painfull for play it x_x → Fixed.
  21. 01:07:804 (1,2,3,4,5) - this is overmaped and sound bad x_X try atleast to delete 01:07:884 (2,4) - to follow the song better → Fixed.
  22. 01:08:442 (7,1) - this overlap look really bad fix plz → Fixed.
  23. 01:11:873 remove this one nothing in the music here → Fixed.
  24. 01:12:751 add somethink here since sound empty → Fixed.
  25. 01:12:910 (1,2,3,4,5) - exactly the same as 01:07:804 → Fixed.
  26. 01:14:106 (2,3,4,5) - overmap x_x :C → Fixed. changed pattern
  27. 01:15:304 add a circle here then start the spinner on 01:15:384 to follow better the music plz → Fixed. http://osu.ppy.sh/ss/897065

Hard:
  1. 00:01:262 (4,1) - stack they perfect → Fixed.
  2. 00:05:571 (1,2) - avoid hidden circles on the slider tails player dont like this kind of pattern orz → Fixed.
  3. 00:07:166 (6,7) - same as above → Fixed.
  4. 00:08:762 this 1/4 repeat dont fit the song try to map just a 1/2 slider since the sound is just on downbeat (white tick) and upbeat (redtick) → Fixed.
  5. 00:19:293 (1,4) - this two repeat dont fit the song try to hear this part to 25% and you will see and fix it with the correct rhythm → Fixed.
  6. 00:23:442 New combo for jump and for the new vocals starting here fit alot → Fixed.
  7. 00:37:804 (1,3) - this two slider touching look really bad try to avoid it → Fixed.
  8. 00:58:708 (4,5,6) - fix the distance and make a better pattern here maybe? → Fixed. http://osu.ppy.sh/ss/897085
  9. 01:14:984 same here this repeat dont fit the music x_x also take the suggestion in the final spinner on insane here too → Fixed.

Normal:
  1. AR 4 dont fit this map go AR 5 → Fixed.
  2. 00:02:698 fix the distance with previous → Fixed.
  3. 00:03:815 this slider dont follow the song orz try to move it to 00:03:655 will follow better the song → Fixed.
  4. 00:07:805 fix the distance with next slider → Fixed.
  5. 00:13:869 (3,1,2) - bad flow imo try another pattern? → Fixed. http://osu.ppy.sh/ss/897093
  6. 00:56:474 fix distance with next circle → Fixed.
  7. 01:00:623 (6,1,2) - this overlap look really bad and so confuse for play try to make it clean → Fixed.

Easy:
  1. AR 2 dont fit this map use AR 3 → Fixed.
  2. 00:05:251 fix the distance with next slider → Fixed.
  3. 00:09:879 add a circle here is so strong music for just ignore it imo → add note.
  4. 00:19:932 (5,6,1,2) - all this circles are kinda hard to for a newbie try to make some 1/1 slider better? → Fixed.
  5. 00:37:804 (1,2) - dont stack circles on easy diff because newplayers cant read this → Fixed.


You can improve alot this mappu specially with rhythm also some patterns I suggest you to listen to the song at 25% GL with this :3
Maybe, all fixed?...


Thank you! ;)
ts8zs
From mod 4 mod(Althouth I accept free mod anytimeXD)
[Insane]
00:01:447 (4) - Blanket
00:05:437 (5) - move to 164,320 to show bass's noise
00:12:139 (4,5,6,7) - Change to 4 sliders
00:16:607 (2) - Blanket
00:24:586 (8) - Try to make this more smooth http://osu.ppy.sh/ss/899498
00:26:501 (5,6) - http://osu.ppy.sh/ss/899500
00:27:777 (2) - Blanket
00:28:415 (1,2,3,4,5,6,7,8,9,10) - http://osu.ppy.sh/ss/899514 http://osu.ppy.sh/ss/899517 http://osu.ppy.sh/ss/899521
00:30:969 (1) - http://osu.ppy.sh/ss/899521
00:34:160 (1,2,3) - http://osu.ppy.sh/ss/899524
00:36:075 (2,3,4,5,6) - http://osu.ppy.sh/ss/899529 http://osu.ppy.sh/ss/899534
00:38:309 (1,4) - http://osu.ppy.sh/ss/899538
00:51:554 (6) - Use a red point http://osu.ppy.sh/ss/899543 ctrl+click twice:3
01:15:889 (1) - End at 01:19:479 -
[Hard]
00:27:139 - note
00:56:660 (6) - "bu"is 00:56:979 - here, remove 3rd point if you don't want change slider's length
01:04:479 (2,3) - swap
01:08:628 (3) - If you only add slap clap here,plz remove clap:3
01:15:889 (1) - End at 01:19:479 -
[Normal]
AR4 is better for hr+dt
00:13:416 (1) - blanket
00:50:437 (2) - use 3 points plz:3
[Easy]
00:12:777 (3) - Too narrow
00:35:437 (1) - Blanket

As a new mapper you did a good job:3
Good luck
Topic Starter
Losertic

ts8zs wrote:

From mod 4 mod(Althouth I accept free mod anytimeXD)! REALLY? >< THANK YOU! ♥
ts8zs's Modding
[Insane]
00:01:447 (4) - Blanket → Fixed, Like this? http://osu.ppy.sh/ss/899791
00:05:437 (5) - move to 164,320 to show bass's noise → 00:05:437 (5,1) - too long distance. but fixed.
00:12:139 (4,5,6,7) - Change to 4 sliders → Fixed.
00:16:607 (2) - Blanket → Fixed.
00:24:586 (8) - Try to make this more smooth http://osu.ppy.sh/ss/899498 → hmm... new pattern,new rythem fixed. http://osu.ppy.sh/ss/899812
00:26:501 (5,6) - http://osu.ppy.sh/ss/899500 → Fixed.
00:27:777 (2) - Blanket → Fixed.
00:28:415 (1,2,3,4,5,6,7,8,9,10) - http://osu.ppy.sh/ss/899514 http://osu.ppy.sh/ss/899517 http://osu.ppy.sh/ss/899521 → o.o! changed pattern.
00:30:969 (1) - http://osu.ppy.sh/ss/899521 → Fixed.
00:34:160 (1,2,3) - http://osu.ppy.sh/ss/899524 → Fixed.
00:36:075 (2,3,4,5,6) - http://osu.ppy.sh/ss/899529 http://osu.ppy.sh/ss/899534 → Fixed.
00:38:309 (1,4) - http://osu.ppy.sh/ss/899538 → If i change this pattern, 00:37:511 (6,1) << too close..... but changed http://osu.ppy.sh/ss/899861
00:51:554 (6) - Use a red point http://osu.ppy.sh/ss/899543 ctrl+click twice:3 → Fixed.
01:15:889 (1) - End at 01:19:479 - → Fixed.
[Hard]
00:27:139 - note → Fixed.
00:56:660 (6) - "bu"is 00:56:979 - here, remove 3rd point if you don't want change slider's length → Fixed. new pattern.
01:04:479 (2,3) - swap → hmm.. this pattern is a .. pass. sorry.
01:08:628 (3) - If you only add slap clap here,plz remove clap:3 → Fixed.remove clap, add whistle.
01:15:889 (1) - End at 01:19:479 - → Fixed.
[Normal]
AR4 is better for hr+dt → Right....good AR. but, normal not for Mod HR+DT....
00:13:416 (1) - blanket → Fixed.
00:50:437 (2) - use 3 points plz:3 → Fixed.
[Easy]
00:12:777 (3) - Too narrow → Fixed.
00:35:437 (1) - Blanket → Fixed.

As a new mapper you did a good job:3
Good luck
O.o write < example!

Thank you! ;)
RandF
Hi~
Let me mod OK?

[General]
  1. how about adding "Kuroyuki Hime" for tags
[Easy]
  1. 00:55:862 (3) - move to x:344 y:200. It looks better
[Normal]
  1. 00:08:310 (1,2) - For normal, avoid overlap like this
  2. 00:32:086 (3,1) - ^
  3. 00:59:692 (1) - instead, add a note at 00:59:692
  4. 01:04:480 (2) - move to x:295 y:101
  5. 01:12:458 (4,5) - it is better not to stack
[Hard]
  1. 00:39:586 (3) - move slider's end to x:164 y:292
  2. 01:15:808 (5) - move to x:332 y:312
  3. 01:15:489 (4,5) - it is better to interchange them
[Insane]
  1. 00:23:628 (5) - NC
  2. 00:53:149 (2) - delete
  3. 01:01:287 (3,4) - it is better to uniform DS to 1.0x
  4. 01:11:979 (1) - NC
is it your 1st beat map? good quality!
~Good Luck~
Topic Starter
Losertic

RandomEffect wrote:

Hi~
Let me mod OK? Yep.

RandomEffect
[General]
  1. how about adding "Kuroyuki Hime" for tags
[Easy]
  1. 00:55:862 (3) - move to x:344 y:200. It looks better
[Normal]
  1. 00:08:310 (1,2) - For normal, avoid overlap like this
  2. 00:32:086 (3,1) - ^
  3. 00:59:692 (1) - instead, add a note at 00:59:692
  4. 01:04:480 (2) - move to x:295 y:101
  5. 01:12:458 (4,5) - it is better not to stack
[Hard]
  1. 00:39:586 (3) - move slider's end to x:164 y:292
  2. 01:15:808 (5) - move to x:332 y:312
  3. 01:15:489 (4,5) - it is better to interchange them
[Insane]
  1. 00:23:628 (5) - NC
  2. 00:53:149 (2) - delete
  3. 01:01:287 (3,4) - it is better to uniform DS to 1.0x
  4. 01:11:979 (1) - NC
is it your 1st beat map? good quality! → Thank you ;)
~Good Luck~

All Fixed.

Thank you! ;)
Mira-san
Hi.

Sorry I didn't get to mod this yesterday. Was busy. :/

Note: the numbers I will give are coordinates. (x,y) respectively.

Easy


I think the AR in this one is too fast. I think that's just me.

00:58:096 (2) - Move the last point of this slider to (376,112)

Normal


00:59:692 (1) Move to (176,208). It will definitely look better.

Hard

Nothing to mod here. :D

Insane

Nothing here too.

Fun map to play. :D
Topic Starter
Losertic

Mira-san wrote:

Hi.

Sorry I didn't get to mod this yesterday. Was busy. :/

Note: the numbers I will give are coordinates. (x,y) respectively.
Mira-san's Modding

Easy


I think the AR in this one is too fast. I think that's just me.

00:58:096 (2) - Move the last point of this slider to (376,112) → Fixed.

Normal


00:59:692 (1) Move to (176,208). It will definitely look better. → Fixed.

Hard

Nothing to mod here. :D

Insane

Nothing here too.

Fun map to play. :D
Thank you! ;)
CrazyErrorMan
Mod from me
==Normal==
The only thing I could find is the slider at 00:29:054
I think it could be moved a bit.
That is all I have.
Topic Starter
Losertic

CrazyErrorMan wrote:

Mod from me
==Normal==
The only thing I could find is the slider at 00:29:054 → I think, it's good beat...?( because it's a vocal part.) i don't know.
I think it could be moved a bit.
That is all I have.
Thank you ;) and sorry no kds. :( not fixed.



and

I fixed Beatmap. Because i found various problem.
neonat
Hard

00:07:990 (7) - clap
00:09:267 (4) - finish on the end

Insane

00:08:628 (2) - finish on end of slider
00:09:426 (5) - finish
00:26:501 (5,7) - swap these 2, circle slider slider instead of slider slider circle
00:32:564 (1) - replace with circle placed at 00:32:724
01:10:862 (1) - finish on start of slider
Topic Starter
Losertic

neonat wrote:

neonat's Modding
Hard

00:07:990 (7) - clap
00:09:267 (4) - finish on the end

Insane

00:08:628 (2) - finish on end of slider
00:09:426 (5) - finish
00:26:501 (5,7) - swap these 2, circle slider slider instead of slider slider circle
00:32:564 (1) - replace with circle placed at 00:32:724
01:10:862 (1) - finish on start of slider
ALL FIXED.

Thank you! ;)
Setsurei


some suggestions, all about positions
lol I can't do hitsounds here because I think it's perfect already

[Easy]
00:02:564 (2) - x 276 y 208 < blanket with 00:00:650 (1) -
00:03:203 (1) - x 332 y 360 < blanket with 00:02:564 (2) -
00:05:118 (2) - x 276 y 208 < stack 00:02:564 (2) -
00:05:756 (1) - x 380 y 84
00:22:352 (3) - x 272 y 192
00:22:990 (4) - x 348 y 304, center point x 392 y 288
00:23:628 (1) - x 348 y 224, center point x 368 y 200
00:24:586 (2) - x 272 y 192 < stack 00:22:352 (3) - head
00:24:905 (3) - x 316 y 124
00:31:926 (2) - x 380 y 152, tail point x 340 y 276
00:32:884 (1) - x 244 y 192
00:34:160 (3) - x 404 y 236
00:34:639 (4) - x 412 y 124
00:34:958 (5) - x 352 y 72
00:36:394 (2) - x 200 y 116 < blanket with 00:35:437 (1) -
00:37:192 (3) - x 248 y 296
00:37:511 (4) - x 300 y 236
00:38:309 (1,2) - y 48
00:50:437 (1) - x 176 y 128
00:51:235 (2) - x 251 y 157 < unsnap grid to make this
00:51:554 (3) - x 324 y 188

[Normal]
00:13:415 (1) - x 464 y 244, center point x 424 y 308, tail point x 364 y 328 < blanket with 00:12:777 (4,5) -
00:14:054 (2) - x 280 y 268
00:16:288 (1) - x 192 y 244 < blanket with 00:15:650 (5) - tail
00:16:927 (2) - x 372 y 104
00:23:310 (1) - x 32 y 276 < blanket with 00:22:990 (4,2) -
00:25:543 (1) - x 364 y 336 < blanket with 00:25:224 (4) -
00:26:501 (2) - x 356 y 84
00:29:852 (4) - x 280 y 356, center point x 216 y 292, tail point x 220 y 208 < more curve so it will be blanket with 00:29:532 (3) -
00:30:969 (1) - x 438 y 108
00:31:607 (2) - x 328 y 160, tail point x 280 y 212
00:32:086 (3) - x 212 y 108
00:36:395 (2) - x 256 y 196, center point x 288 y 112 < blanket with 00:35:596 (1) - tail
00:47:884 (2) - x 200 y 60, tail point x 132 y 164 < blanket with 00:48:522 (3,4) -
00:58:735 (3) - tail point x 280 y 36 < blanket with 00:58:416 (2,3) -
01:02:884 (2) - x 320 y 260 < blanket with 01:02:245 (1) -
01:04:161 (1) - x 400 y 148
01:04:480 (2) - x 292 y 112
01:05:756 (1) - x 140 y 196, tail point x 160 y 72 < blanket with 01:04:480 (2) - tail
01:06:395 (2) - x 264 y 72
01:06:874 (3) - x 432 y 132
01:07:193 (4) - x 424 y 252

[Hard]
00:01:288 (3) - x 276 y 280
00:01:767 (4) - x 236 y 208, center point x 304 y 200, tail point x 356 y 260
00:04:321 (1,2,3,4) - curvy flow
  • 00:04:321 (1) - center point x 364 y 288, tail point x 376 y 256
    00:04:640 (2) - x 384 y 204
    00:04:798 (3) - x 372 y 136
    00:04:957 (4) - x 332 y 76
00:17:884 (4) - x 424 y 224, tail point x 304 y 316 < blanket with 00:18:522 (1) -
00:30:650 (6) - x 260 y 252
00:46:447 (3) - tail point x 340 y 304
00:46:926 (4) - x 268 y 256
00:47:564 (1) - x 220 y 176
00:47:883 (2) - x 360 y 160, center point x 304 y 88, tail point x 276 y 104
^ half heart shape
00:46:926 (4,2) -
00:48:522 (3) - copy 00:47:883 (2) - then ctrl+H and ctrl+G, move to x 140 y 120
00:49:000 (4) - x 88 y 244
01:14:532 (1) - x 152 y 120
01:15:011 (2,3) - x 188 y 308
01:15:489 (4) - x 328 y 308

[Insane]
00:00:650 (1) - x 164 y 224
00:00:809 (2) - x 220 y 292
00:01:129 (3) - x 368 y 256
00:01:447 (4) - x 232 y 164, red point x 280 y 124
00:01:926 (1) - x 352 y 64
00:02:245 (2) - x 236 y 72
00:02:564 (3) - x 144 y 116
00:02:884 (4) - x 80 y 192
00:03:203 (1) - x 104 y 300
00:03:362 (2) - x 104 y 300, tail point x 192 y 332 < blanket 00:03:681 (3) -
00:12:139 (4) - center point x 132 y 316 < blanket 00:12:458 (5) - head
00:12:458 (5) - center point x 164 y 180 < blanket 00:12:777 (6) - head
00:12:777 (6) - center point x 304 y 192, tail point x 348 y 208 < blanket 00:13:096 (7) - head
00:16:607 (2) - x 288 y 312, center point x 212 y 356, tail point x 132 y 328 < blanket 00:17:086 (3) -
00:17:884 (6) - tail point x 460 y 88 < to make 00:18:203 (7) - stacks 0.00x DS
00:18:203 (7) - x 447 y 92
00:26:501 (5) - x 260 y 172
00:26:660 (6) - x 176 y 200
00:26:979 (7) - x 236 y 44
00:29:532 (5) - x 160 y 128 < blanket 00:29:213 (4) -
00:29:852 (6) - x 132 y 208 < blanket 00:29:532 (5) -
00:33:362 (4) - x 340 y 260 < blanket 00:33:043 (3) -
00:37:511 (6) - x 412 y 96 < blanket 00:37:192 (5) -
00:46:288 (6) - x 356 y 200 < blanket 00:45:969 (5) -
00:47:884 (2) - center point x 140 y 312, tail point x 232 y 316 < to make 00:48:362 (3) - stacks 0.00x DS
00:48:362 (3) - x 224 y 319
00:48:522 (4) - x 316 y 264
00:50:915 (4) - tail point x 264 y 216 < to make 00:51:235 (5) - stacks 0.00x DS
00:51:235 (5) - x 269 y 222
00:51:554 (6) - x 436 y 212
00:52:352 (7) - x 472 y 88
00:52:511 (8) - x 512 y 168
00:52:671 (1) - x 436 y 212
00:56:181 (4) - x 180 y 160
00:57:777 (1) - ^
00:58:894 (4) - ^
00:59:054 (5) - x 160 y 244
00:59:213 (1) - x 176 y 328, center point x 224 y 304, tail point x 240 y 272 < blanket 00:59:054 (5) -
00:59:532 (2) - x 256 y 200 < stack tail with 00:58:894 (4) -
00:59:852 (3) - x 252 y 120 < stack with 00:58:734 (3) -
01:00:011 (4) - x 336 y 144
01:13:894 (4) - x 220 y 72
01:14:213 (5) - x 276 y 236
01:14:532 (6) - x 260 y 156
^ hexagon shape
01:13:256 (7,1,2,3,4,6) -
01:14:851 (7) - x 384 y 32
01:15:011 (8) - x 320 y 92

your placement are tidy :D
that's all, good luck for ranked!
omg this is long
Topic Starter
Losertic

Setsurei wrote:



some suggestions, all about positions
lol I can't do hitsounds here because I think it's perfect already

SPOILER
[Easy]
00:02:564 (2) - x 276 y 208 < blanket with 00:00:650 (1) -
00:03:203 (1) - x 332 y 360 < blanket with 00:02:564 (2) -
00:05:118 (2) - x 276 y 208 < stack 00:02:564 (2) -
00:05:756 (1) - x 380 y 84
00:22:352 (3) - x 272 y 192
00:22:990 (4) - x 348 y 304, center point x 392 y 288
00:23:628 (1) - x 348 y 224, center point x 368 y 200
00:24:586 (2) - x 272 y 192 < stack 00:22:352 (3) - head
00:24:905 (3) - x 316 y 124
00:31:926 (2) - x 380 y 152, tail point x 340 y 276
00:32:884 (1) - x 244 y 192
00:34:160 (3) - x 404 y 236
00:34:639 (4) - x 412 y 124
00:34:958 (5) - x 352 y 72
00:36:394 (2) - x 200 y 116 < blanket with 00:35:437 (1) -
00:37:192 (3) - x 248 y 296
00:37:511 (4) - x 300 y 236
00:38:309 (1,2) - y 48
00:50:437 (1) - x 176 y 128
00:51:235 (2) - x 251 y 157 < unsnap grid to make this
00:51:554 (3) - x 324 y 188

[Normal]
00:13:415 (1) - x 464 y 244, center point x 424 y 308, tail point x 364 y 328 < blanket with 00:12:777 (4,5) -
00:14:054 (2) - x 280 y 268
00:16:288 (1) - x 192 y 244 < blanket with 00:15:650 (5) - tail
00:16:927 (2) - x 372 y 104
00:23:310 (1) - x 32 y 276 < blanket with 00:22:990 (4,2) -
00:25:543 (1) - x 364 y 336 < blanket with 00:25:224 (4) -
00:26:501 (2) - x 356 y 84
00:29:852 (4) - x 280 y 356, center point x 216 y 292, tail point x 220 y 208 < more curve so it will be blanket with 00:29:532 (3) -
00:30:969 (1) - x 438 y 108
00:31:607 (2) - x 328 y 160, tail point x 280 y 212
00:32:086 (3) - x 212 y 108
00:36:395 (2) - x 256 y 196, center point x 288 y 112 < blanket with 00:35:596 (1) - tail
00:47:884 (2) - x 200 y 60, tail point x 132 y 164 < blanket with 00:48:522 (3,4) -
00:58:735 (3) - tail point x 280 y 36 < blanket with 00:58:416 (2,3) -
01:02:884 (2) - x 320 y 260 < blanket with 01:02:245 (1) -
01:04:161 (1) - x 400 y 148
01:04:480 (2) - x 292 y 112
01:05:756 (1) - x 140 y 196, tail point x 160 y 72 < blanket with 01:04:480 (2) - tail
01:06:395 (2) - x 264 y 72
01:06:874 (3) - x 432 y 132
01:07:193 (4) - x 424 y 252 → ALL FIXED!

[Hard]
00:01:288 (3) - x 276 y 280→ Already Fixed.
00:01:767 (4) - x 236 y 208, center point x 304 y 200, tail point x 356 y 260→ Fixed.
00:04:321 (1,2,3,4) - curvy flow
  • 00:04:321 (1) - center point x 364 y 288, tail point x 376 y 256 → Fixed.
    00:04:640 (2) - x 384 y 204 → Fixed.
    00:04:798 (3) - x 372 y 136 → Fixed.
    00:04:957 (4) - x 332 y 76 → Fixed.
00:17:884 (4) - x 424 y 224, tail point x 304 y 316 < blanket with 00:18:522 (1) - → Fixed.
00:30:650 (6) - x 260 y 252 → too short (distance.) change slider pattern. http://osu.ppy.sh/ss/908752
00:46:447 (3) - tail point x 340 y 304 → Fixed.
00:46:926 (4) - x 268 y 256 → Fixed.
00:47:564 (1) - x 220 y 176 → Fixed.
00:47:883 (2) - x 360 y 160, center point x 304 y 88, tail point x 276 y 104
^ half heart shape
00:46:926 (4,2) → Fixed.
00:48:522 (3) - copy 00:47:883 (2) - then ctrl+H and ctrl+G, move to x 140 y 120 → uh.. wait, like a heart. ♥ http://osu.ppy.sh/ss/908761 like it?
00:49:000 (4) - x 88 y 244 → moved (231,96)
01:14:532 (1) - x 152 y 120 → moved (148,124)
01:15:011 (2,3) - x 188 y 308 → Fixed.
01:15:489 (4) - x 328 y 308 → Fixed.

[Insane]
00:00:650 (1) - x 164 y 224 → Fixed.
00:00:809 (2) - x 220 y 292 → Fixed.
00:01:129 (3) - x 368 y 256 → Fixed.
00:01:447 (4) - x 232 y 164, red point x 280 y 124 → Fixed.
00:01:926 (1) - x 352 y 64 → Fixed.
00:02:245 (2) - x 236 y 72 → Fixed.
00:02:564 (3) - x 144 y 116 → Fixed.
00:02:884 (4) - x 80 y 192 → Fixed.
00:03:203 (1) - x 104 y 300 → Fixed.
00:03:362 (2) - x 104 y 300, tail point x 192 y 332 < blanket 00:03:681 (3) - →non fixed. because it's mirror 00:04:001 (5) .
00:12:139 (4) - center point x 132 y 316 < blanket 00:12:458 (5) - head →non fixed.
00:12:458 (5) - center point x 164 y 180 < blanket 00:12:777 (6) - head →non fixed.
00:12:777 (6) - center point x 304 y 192, tail point x 348 y 208 < blanket 00:13:096 (7) - head →non fixed.
00:16:607 (2) - x 288 y 312, center point x 212 y 356, tail point x 132 y 328 < blanket 00:17:086 (3) - → Fixed.
00:17:884 (6) - tail point x 460 y 88 < to make 00:18:203 (7) - stacks 0.00x DS → Fixed.
00:18:203 (7) - x 447 y 92 → Fixed.
00:26:501 (5) - x 260 y 172 → Fixed.
00:26:660 (6) - x 176 y 200 → Fixed.
00:26:979 (7) - x 236 y 44 → Fixed.
00:29:532 (5) - x 160 y 128 < blanket 00:29:213 (4) - → Fixed.
00:29:852 (6) - x 132 y 208 < blanket 00:29:532 (5) - → Fixed.
00:33:362 (4) - x 340 y 260 < blanket 00:33:043 (3) - → Fixed.
00:37:511 (6) - x 412 y 96 < blanket 00:37:192 (5) - → Fixed.
00:46:288 (6) - x 356 y 200 < blanket 00:45:969 (5) - → Fixed.
00:47:884 (2) - center point x 140 y 312, tail point x 232 y 316 < to make 00:48:362 (3) - stacks 0.00x DS → Fixed.
00:48:362 (3) - x 224 y 319 → Fixed.
00:48:522 (4) - x 316 y 264 → Fixed.
00:50:915 (4) - tail point x 264 y 216 < to make 00:51:235 (5) - stacks 0.00x DS → Fixed.
00:51:235 (5) - x 269 y 222 → Fixed.
00:51:554 (6) - x 436 y 212 → Fixed.
00:52:352 (7) - x 472 y 88 → Fixed.
00:52:511 (8) - x 512 y 168 → Fixed.
00:52:671 (1) - x 436 y 212 → Fixed.
00:56:181 (4) - x 180 y 160 → Fixed.
00:57:777 (1) - ^ →non fixed. overlap.
00:58:894 (4) - ^ →non fixed.
00:59:054 (5) - x 160 y 244 →non fixed.
00:59:213 (1) - x 176 y 328, center point x 224 y 304, tail point x 240 y 272 < blanket 00:59:054 (5) - →non fixed.
00:59:532 (2) - x 256 y 200 < stack tail with 00:58:894 (4) - →non fixed.
00:59:852 (3) - x 252 y 120 < stack with 00:58:734 (3) - →non fixed.
01:00:011 (4) - x 336 y 144 →non fixed.
01:13:894 (4) - x 220 y 72 → Fixed.
01:14:213 (5) - x 276 y 236 → Fixed.
01:14:532 (6) - x 260 y 156
^ hexagon shape
01:13:256 (7,1,2,3,4,6) - → Fixed.
01:14:851 (7) - x 384 y 32
01:15:011 (8) - x 320 y 92 → Fixed.

your placement are tidy :D
that's all, good luck for ranked!
omg this is long[/color]

Too many~ and specific modding~

Thank you! ;)
DingGGu
[General]
특별한 일이 없다면 슬라이드 틱을 1로 설정하는게 나아보입니다.
왜 히트사운드가 없나요? 제겐 알맞는 히트사운드가 없지만 찾아서 넣어보세요.
전체적으로 슬라이더 모양이 아쉽습니다. 곡선을 그릴거면 확실하게, 모양을 만들거면 이쁘게 만들어주세요.

[Hard]
00:55:862 (4) - Ctrl + G
00:59:212 (4) - 빨간점을 분기점으로 서로 균형이 맞게 이쁘게 해보세요.


[Insane]
00:14:054 (3) - 의도하신 건가요? 그냥 곡선으로 처리하는게 낫습니다.
00:15:490 (7) - Ctrl + G
00:32:086 (8) - 이런식으로 이쁘게 바꿔주세요.
Topic Starter
Losertic

DingGGu wrote:

DingGGu's Modding
[General]
특별한 일이 없다면 슬라이드 틱을 1로 설정하는게 나아보입니다. → 수정.
왜 히트사운드가 없나요? 제겐 알맞는 히트사운드가 없지만 찾아서 넣어보세요.
전체적으로 슬라이더 모양이 아쉽습니다. 곡선을 그릴거면 확실하게, 모양을 만들거면 이쁘게 만들어주세요. → 사실 제가 첫 맵이라서 히트사운드 쪽은 이해를 잘 못했습니다. 어렵기도 하고요. 조만간 히트사운드 관련 모딩큐나 아니면 맵퍼 한명을 잡아서(..) 강의라도 들어야 겠네요.

[Hard]
00:55:862 (4) - Ctrl + G → 수정.
00:59:212 (4) - 빨간점을 분기점으로 서로 균형이 맞게 이쁘게 해보세요. http://osu.ppy.sh/ss/909651 ... 이렇게요?


[Insane]
00:14:054 (3) - 의도하신 건가요? 그냥 곡선으로 처리하는게 낫습니다. → 수정.
00:15:490 (7) - Ctrl + G → 수정.
00:32:086 (8) - 이런식으로 이쁘게 바꿔주세요. → 수정.
Dosirack
안녕하세요~ 모딩 바로 갈께요!

[General]

커스텀 힛사 추가하셔서 피니쉬 징 울리는 소리로 바꿔주세요.
클랩도 노래 소리에 가까우면 좋겠지만 안되면 박수 소리라도 해주세요.

[Easy]

00:09:426 (2,3) - 2번 슬라 꼬리하고 3번 노트에 피니쉬 추가
00:12:139 (2) - 이 노트를

이렇게 휘게 하면 더 부드러울거 같은데 어떠세요?

00:20:437 (1) - 여기 뉴콤하면 어떨까요?
00:25:543 (1,2) - 이 두개도 조금 휘게 해서

이런건 어떠신가요?

00:26:181 (2,1) - 이렇게 겹치는거 별로 보기 좋지 않아요.
00:29:692 (2) - 이 슬라이더를 00:29:532 (2) - 여기까지 당겨주세요.
00:31:926 (2) - 틱 하나 줄이시고 00:32:086 (2) - 여기로.

[Normal]

00:03:203 (1) - 슬라이더 꼬리를 좀 더 휘게 해서 다음 슬라이더하고 맞춰 주세요.
00:38:309 - 이부분 박자를 슬라 리버스 하고 스핀을 한칸 오른쪽으로 당긴 형태로.

이렇게 해주세요.

00:17:884 (4) - 꼬리에 클랩
00:18:841 (2) - 클랩
00:19:160 (3) - 꼬리에 클랩
00:32:724 (1) - 이 슬라를 좀 부드럽게 휘어주세요.
00:46:448 (2,1) - 별로 흐름이 좋지 못해요 2번 슬라를 조금 다르게 하시는걸 추천
00:52:032 (5) - 아래쪽으로 휘에 하면 더 부드러울거 같아요. 그리고 이 슬라이더 뉴콤 어떠신가요?
01:02:884 (2) - 이 슬라이더

그냥 이렇게 3각형으로만 찍어도 이런 모양이 나와요.

[Hard]

00:01:288 (3) - 이 슬라이더

이렇게 하는것도 괜찮을것 같은데.

00:20:437 (3,4,5,6) - 모양이 별로 좋지 않은데 다른걸로 바꿔 보시는건 어떠신가요?
00:21:394 (1,2,3,4) - 이런 형태의 슬라이더는 하나를 만들고 복붙하셔서 일정한 각도로 돌리시는게 좋아요.
00:31:607 (4,5) - 좀 어색해 보이는데 4번 슬라이더를 위로 솟게가 아니라 밑으로 솟게 하는건 어떨까요?

이런 식으로여.

00:36:394 (3) - 3번 리버스를 푸시고 00:36:873 - 여기에 노트 하나 추가 해주세요.

대충 이런 식으로여 모양은 맘에 안드시면 다른걸로!

01:03:841 - 여기 박자 추가하시는건?
01:12:617 (6,7) - 하드에서 이런식으로 겹치는 노트는 별로 좋지 않아요.

[Insane]

00:03:362 (2,3,5) - 모양 맞도록 위치 이동해주세요.
00:05:118 (3,4,5) - 이 3개를

이렇게 해주시면 더 자연스러울거 같아요.

00:07:352 (3) - 이 슬라이더 00:07:671 (4) - 슬라이더를 복사하셔서 3번 자리에 붙여넣고 ctrl+h ctrl+j 해주세요.

이렇게요.

00:10:064 (3,4) - 이 두개 머리 부분에 피니위 해주세요.
00:22:990 (2) - 2번 노트를 조금 더 왼쪽편으로 튀어나오게 하시면 좋을꺼 같아요.
00:26:181 - 여기 박자 추가하셔서 연타로 하시는것도 좋을거 같아요.
00:41:022 (9) - 좀 더 왼쪽으로 튀어나오게 해주시면 좋을것 같습니다.
00:42:298 (5,2) - 완전히 겹치게 해주세요.
00:42:777 (3,1) - 거리가 조금 어중간하네요.. 좀 더 거리를 늘려주시면 좋을거 같은데.
00:51:554 (6) - 뭐랄까..이런 모양은 뭔가 무리수같은..
00:53:947 (3,4) - 여기

이런것도 괜찮아 보이는데.

00:57:139 (5) - 머리에 클랩
01:05:756 (1) - 이걸 단타로 바꿔주세요.


끄으으으으으으으응으ㅡ으으으으읏~~~~~~~~~~~!

그럼..굿럭!
Topic Starter
Losertic

Dosirack wrote:

안녕하세요~ 모딩 바로 갈께요!

Dosirack's Modding
[General]

커스텀 힛사 추가하셔서 피니쉬 징 울리는 소리로 바꿔주세요.
클랩도 노래 소리에 가까우면 좋겠지만 안되면 박수 소리라도 해주세요. → 히트사운드 한번 찾아볼게요. 징징징징

[Easy]

00:09:426 (2,3) - 2번 슬라 꼬리하고 3번 노트에 피니쉬 추가 → 수정 완료.
00:12:139 (2) - 이 노트를

이렇게 휘게 하면 더 부드러울거 같은데 어떠세요? → 수정 완료.

00:20:437 (1) - 여기 뉴콤하면 어떨까요? → 수정 완료.
00:25:543 (1,2) - 이 두개도 조금 휘게 해서

이런건 어떠신가요?

00:26:181 (2,1) - 이렇게 겹치는거 별로 보기 좋지 않아요. → 수정 완료.
00:29:692 (2) - 이 슬라이더를 00:29:532 (2) - 여기까지 당겨주세요. → 수정 완료.
00:31:926 (2) - 틱 하나 줄이시고 00:32:086 (2) - 여기로. → 수정 완료.

[Normal]

00:03:203 (1) - 슬라이더 꼬리를 좀 더 휘게 해서 다음 슬라이더하고 맞춰 주세요. → 수정 완료.
00:38:309 - 이부분 박자를 슬라 리버스 하고 스핀을 한칸 오른쪽으로 당긴 형태로.

이렇게 해주세요. → (물론 제 주관적 의견은)약간 어색하달까? 그리고 노말답지않게 조금 어려운 느낌이 있다랄까.. 그렇네요.

00:17:884 (4) - 꼬리에 클랩 → 수정 완료.
00:18:841 (2) - 클랩 → 수정 완료.
00:19:160 (3) - 꼬리에 클랩 → 수정 완료.
00:32:724 (1) - 이 슬라를 좀 부드럽게 휘어주세요. → 수정 완료.
00:46:448 (2,1) - 별로 흐름이 좋지 못해요 2번 슬라를 조금 다르게 하시는걸 추천 → 수정 완료. 콧수염 모양 ㅋ.
00:52:032 (5) - 아래쪽으로 휘에 하면 더 부드러울거 같아요. 그리고 이 슬라이더 뉴콤 어떠신가요? → 수정 완료. NC는 제외... 뉴콤보를 얘만 넣어주기엔 뭔가 이펙트가 약하네요.. 아마도?
01:02:884 (2) - 이 슬라이더

그냥 이렇게 3각형으로만 찍어도 이런 모양이 나와요.


[Hard]

00:01:288 (3) - 이 슬라이더

이렇게 하는것도 괜찮을것 같은데. → 지금이 더 이쁜것 같아요.(?) 제 맵들 중 저렇게 생긴게 몇몇 있어서 그냥 유지할게요.

00:20:437 (3,4,5,6) - 모양이 별로 좋지 않은데 다른걸로 바꿔 보시는건 어떠신가요? → 수정 완료.
00:21:394 (1,2,3,4) - 이런 형태의 슬라이더는 하나를 만들고 복붙하셔서 일정한 각도로 돌리시는게 좋아요. → 수정 완료. 30도설정
00:31:607 (4,5) - 좀 어색해 보이는데 4번 슬라이더를 위로 솟게가 아니라 밑으로 솟게 하는건 어떨까요?

이런 식으로여. → 수정 완료.

00:36:394 (3) - 3번 리버스를 푸시고 00:36:873 - 여기에 노트 하나 추가 해주세요.

대충 이런 식으로여 모양은 맘에 안드시면 다른걸로! → 슬라이더 끝부분에 노트 추가.

01:03:841 - 여기 박자 추가하시는건? → 수정 완료.
01:12:617 (6,7) - 하드에서 이런식으로 겹치는 노트는 별로 좋지 않아요. → 수정 완료. http://osu.ppy.sh/ss/921718

[Insane]

00:03:362 (2,3,5) - 모양 맞도록 위치 이동해주세요. → 수정 완료.
00:05:118 (3,4,5) - 이 3개를

이렇게 해주시면 더 자연스러울거 같아요. → 수정 완료.2번 슬라이더 복붙.

00:07:352 (3) - 이 슬라이더 00:07:671 (4) - 슬라이더를 복사하셔서 3번 자리에 붙여넣고 ctrl+h ctrl+j 해주세요.

이렇게요. → 수정 완료.

00:10:064 (3,4) - 이 두개 머리 부분에 피니위 해주세요. → 수정 완료.
00:22:990 (2) - 2번 노트를 조금 더 왼쪽편으로 튀어나오게 하시면 좋을꺼 같아요. → 수정 완료.
00:26:181 - 여기 박자 추가하셔서 연타로 하시는것도 좋을거 같아요. → 스트림은 그렇게 많이 넣지 않을 생각입니다.
00:41:022 (9) - 좀 더 왼쪽으로 튀어나오게 해주시면 좋을것 같습니다. → 수정 완료.
00:42:298 (5,2) - 완전히 겹치게 해주세요. → 수정 완료. http://osu.ppy.sh/ss/921737 아마 2번이 그 2번이 아니라고 생각합니다.
00:42:777 (3,1) - 거리가 조금 어중간하네요.. 좀 더 거리를 늘려주시면 좋을거 같은데. → 수정 완료. http://osu.ppy.sh/ss/921746
00:51:554 (6) - 뭐랄까..이런 모양은 뭔가 무리수같은.. → 수정 완료. http://osu.ppy.sh/ss/921753 패턴이랑 이것저것 변경.
00:53:947 (3,4) - 여기

이런것도 괜찮아 보이는데. → 지금이 낫네요. :D 이렇게 웃는 느낌도 있고, 인세인 치곤 단조롭긴한데 깔끔해 보여요.

00:57:139 (5) - 머리에 클랩 → 수정 완료.
01:05:756 (1) - 이걸 단타로 바꿔주세요. → 수정 완료.

끄으으으으으으으응으ㅡ으으으으읏~~~~~~~~~~~!

그럼..굿럭!
저도 끝!

감사합니다 ;)
Asphyxia
Hi (: Mod from my modding queue! <3

Please respond to my suggestions, thanks!

Red = Unrankable

Blue = Highly recommended

Black (aka normal) = Just a suggestion

General thoughts: Not really.

Easy
This is too hard for an easy diff, try doing something to make it actually an easy diff!
And if I recall correct, the easiest diff has to be under 3 starts (I might be wrong here tho)
Anyway, let's get started here!
00:11:181 (1,2) - Do it like this? http://puu.sh/48XXm.jpg
00:20:437 (1) - Ugly slider, try to make a better shape?
00:28:415 (1,2) - I would put these like this http://puu.sh/48Y1K.jpg
00:30:969 (1,2) - You could do this better, add more curve or something? It doesn't look good now s:
00:38:628 (2) - I would add this note like this https://osu.ppy.sh/ss/944065
00:42:777 (1) - Starting here, please reduce the volume, hurts my ears >:
00:48:522 (3) - Ugly slider ):
00:58:096 (2) - ^ This could be a nice slider but just make it symmetrical

Normal
Try to use 0.9 Distance Snap, I think that 1.0 is too much here.
00:19:160 (3) - try to bring it a bit down
00:44:373 (2,3,4) - I would do it like this https://osu.ppy.sh/ss/944077 and if you do this, fix the spacing with the next objects
00:50:437 (2) - Something like this? http://puu.sh/48YlY.jpg
00:54:586 (2) - This place doesn't fit for this slider, try to rethink this?

Hard
00:03:522 (2) - Do it like this? http://puu.sh/48YrP.jpg
00:05:277 (5) - Either this slider is staright or more curvy, current one is not good.
00:39:586 (3) - This slider could be like 00:38:309 (1,2) -
00:41:501 (1) - Same as easy, my ears hurt, please do something about the hitsounds / volume :P

Insane
+1 OD
00:02:884 (4) - Like this? http://puu.sh/491cE.jpg
00:15:490 (7) - CTRL - G?
00:19:160 (5) - Something like this? http://osu.ppy.sh/ss/944208
00:23:628 (1) - Please copy this slider and paste it 00:23:947 (2,3,4,5) - so it would look better?
00:25:543 (1,2,3,4,5,6,7,1,2,3) - This feels very weird ):
00:42:777 (3) - Same as every diff, ears hurt
Just flow issues, spacing etc

GL with your mapset and read the forum PM if you didn't =P edit: insane modded already, also feel free to poke me to check again if you want!
Topic Starter
Losertic

Asphyxia wrote:

Hi (: Mod from my modding queue! <3

Please respond to my suggestions, thanks!

Red = Unrankable

Blue = Highly recommended

Black (aka normal) = Just a suggestion

SPOILER
General thoughts: Not really.

Easy
This is too hard for an easy diff, try doing something to make it actually an easy diff!
And if I recall correct, the easiest diff has to be under 3 starts (I might be wrong here tho)
Anyway, let's get started here!
00:11:181 (1,2) - Do it like this? http://puu.sh/48XXm.jpg
00:20:437 (1) - Ugly slider, try to make a better shape?
00:28:415 (1,2) - I would put these like this http://puu.sh/48Y1K.jpg
00:30:969 (1,2) - You could do this better, add more curve or something? It doesn't look good now s:
00:38:628 (2) - I would add this note like this https://osu.ppy.sh/ss/944065
00:42:777 (1) - Starting here, please reduce the volume, hurts my ears >:
00:48:522 (3) - Ugly slider ):
00:58:096 (2) - ^ This could be a nice slider but just make it symmetrical

→ Allright, I'll remake it. but, not now. (I making Guest Diff.)

Normal
Try to use 0.9 Distance Snap, I think that 1.0 is too much here. → Well, i think 'not'.. hmm. it's normal+ ?
00:19:160 (3) - try to bring it a bit down → Fixed.
00:44:373 (2,3,4) - I would do it like this https://osu.ppy.sh/ss/944077 and if you do this, fix the spacing with the next objects → hmm. maybe too monotonous. so i used another pattern '2' slider.
00:50:437 (2) - Something like this? http://puu.sh/48YlY.jpg → '2' slider center→'3'note,'4'note. pass
00:54:586 (2) - This place doesn't fit for this slider, try to rethink this? → changed slider→three note.

Hard
00:03:522 (2) - Do it like this? http://puu.sh/48YrP.jpg → i like that. but '2' slider tail->'3'note i think it's small strange
00:05:277 (5) - Either this slider is staright or more curvy, current one is not good. → I can't think of straight slider shape.
00:39:586 (3) - This slider could be like 00:38:309 (1,2) - → changed '1' , '2' slider.
00:41:501 (1) - Same as easy, my ears hurt, please do something about the hitsounds / volume :P → changed

Insane
+1 OD → Fixed.
00:02:884 (4) - Like this? http://puu.sh/491cE.jpg → Fixed.
00:15:490 (7) - CTRL - G? → it was mirror.
00:19:160 (5) - Something like this? http://osu.ppy.sh/ss/944208 → Changed.
00:23:628 (1) - Please copy this slider and paste it 00:23:947 (2,3,4,5) - so it would look better? → non-copy,paste. but Changed.
00:25:543 (1,2,3,4,5,6,7,1,2,3) - This feels very weird ): → Changed.
00:42:777 (3) - Same as every diff, ears hurt → Fixed.
Just flow issues, spacing etc → ;_; too many?

GL with your mapset and read the forum PM if you didn't =P edit: insane modded already, also feel free to poke me to check again if you want!

Thank you! ;)
Graphite Edge
Hi from Unlimited Queue Works

My NM as requested :3

* Should be fixed
* Suggestion only
* General Comment


[easy]
*Skiped, as requested.


[normal]
*Skiped, nothing to mod here, looks well done to me.


[hard]
*I have to say it is hard without mods and patterns need more spacing maybe, but is playable, anyway i didnt see any unrankable stuff here so keep it as it is till other mods suggest you to change things in this diff.


[insane]
*In general, looks well done, but more diffculty can be added if want, just play with the patterns to make it a bit more tricky, anyways the map looks nice and fun to play. Well now my suggestions/mods:

* Beat Snap Divisor 1/1, maybe its only me but when open the insane diff this is 1/1.

* 00:09:745 (1) - exchange positions with 00:09:904 (2) -

* 00:20:517 -This pattern looks and feel a bit wrong with the rhytm, try something like this:


00:20:517 (2) - Delete
00:20:756 (3) - Delete
00:20:437 - Add a note here
00:20:517 - ^
00:20:437 - NC here
00:20:437 (1) - Move to 124;64
00:20:517 (2) - ^ 92;84
00:20:596 (3) - ^ 68;104
Topic Starter
Losertic

Graph1te Edge wrote:

Hi from Unlimited Queue Works

My NM as requested :3

Graph1te Edge's Modding
* Should be fixed
* Suggestion only
* General Comment


[easy]
*Skiped, as requested.


[normal]
*Skiped, nothing to mod here, looks well done to me.


[hard]
*I have to say it is hard without mods and patterns need more spacing maybe, but is playable, anyway i didnt see any unrankable stuff here so keep it as it is till other mods suggest you to change things in this diff.


[insane]
*In general, looks well done, but more diffculty can be added if want, just play with the patterns to make it a bit more tricky, anyways the map looks nice and fun to play. Well now my suggestions/mods:

* Beat Snap Divisor 1/1, maybe its only me but when open the insane diff this is 1/1. → Fixed.

* 00:09:745 (1) - exchange positions with 00:09:904 (2) - → Fixed.

* 00:20:517 -This pattern looks and feel a bit wrong with the rhytm, try something like this:


00:20:517 (2) - Delete
00:20:756 (3) - Delete
00:20:437 - Add a note here
00:20:517 - ^
00:20:437 - NC here
00:20:437 (1) - Move to 124;64
00:20:517 (2) - ^ 92;84
00:20:596 (3) - ^ 68;104 → changed your pattern. and shape.. like this? http://osu.ppy.sh/ss/947678 changed your shape

Thank you! ;)

changed normal(only hitsound) , hard , insane!


easy.... wait ;_;
Topic Starter
Losertic
update Xinely's Modding!

Xinely's IRC Modding
2013-09-07 23:47 Xinely: hi
2013-09-07 23:48 Losertic: hi~
2013-09-07 23:48 Xinely: may i irc mod here?
2013-09-07 23:48 Xinely: ACTION is editing [http://osu.ppy.sh/b/253447 Misawa Sachika - Unite (TV Size) [Easy]]
2013-09-07 23:48 Xinely: i'm lazy wrote
2013-09-07 23:48 Xinely: *to wrote in forum
2013-09-07 23:48 Losertic: okay
2013-09-07 23:49 Xinely: Easy
2013-09-07 23:49 Xinely: 00:10:862 - add note with finish
2013-09-07 23:49 Xinely: first of all, your easy is undermapped so my suggestion almost about rhythm
2013-09-07 23:50 Losertic: hmm right
2013-09-07 23:50 Xinely: 00:12:777 - add note or 1/1 slider i mean http://puu.sh/4lhYE.jpg
2013-09-07 23:51 Xinely: 00:15:650 (1) - try this (rhythm)[http://puu.sh/4li0o.jpg] , map start from 00:15:330 -
2013-09-07 23:51 Xinely: 00:15:969 - don't forget give finish here
2013-09-07 23:52 Xinely: 00:20:437 (3) - finish in tail (with sampleset normal)
2013-09-07 23:52 Losertic: umm
2013-09-07 23:53 Losertic: 00:12:777 , 00:15:650
2013-09-07 23:53 Losertic: maybe too hard for easy?
2013-09-07 23:53 Losertic: not?
2013-09-07 23:53 Losertic: i don't know..
2013-09-07 23:53 Xinely: no
2013-09-07 23:54 Losertic: okay!
2013-09-07 23:54 Xinely: don't worry, this is so undermapped for easy, beginner i think hahaha
2013-09-07 23:54 Losertic: ah
2013-09-07 23:54 Xinely: 00:21:394 - make rhythm http://puu.sh/4li6O.jpg (don't worry this is still easy for Easy diff)
2013-09-07 23:54 Xinely: 00:25:543 - add note here
2013-09-07 23:55 Xinely: 00:33:203 - add note?
2013-09-07 23:55 Xinely: 00:35:118 - have cymbal here, add note pls
2013-09-07 23:56 Xinely: 00:36:075 - add note because high vocal?
2013-09-07 23:57 Xinely: 00:37:511 (2) - extend this to 00:38:309 - ? and add note 00:38:628 -
2013-09-07 23:57 Xinely: 00:42:777 (1) - add finish in head (time : 00:42:777 - _
2013-09-07 23:57 Xinely: 00:47:884 (1) - add note with finish
2013-09-07 23:58 Xinely: 00:52:671 - add note here, so plain if you skip this
2013-09-07 23:58 Xinely: 00:59:213 (2) - finish in head xD
2013-09-07 23:59 Xinely: 01:02:245 - 1/1 slider (end in 01:02:564 - )
2013-09-07 23:59 Xinely: 01:04:479 - add note
2013-09-07 23:59 Xinely: 01:05:756 - add note with finish (it's so plain to skip high instumen
2013-09-07 23:59 Xinely: 01:10:862 (1) - change clap with finish (head)
2013-09-08 00:00 Losertic: clap + finish?
2013-09-08 00:00 Xinely: 01:10:862 (1,2) - remove both finish in tail
2013-09-08 00:00 Xinely: no, finish only
2013-09-08 00:00 Xinely: okay that's all xD
2013-09-08 00:00 Losertic: thanks!
2013-09-08 00:01 Xinely: done in Easy?
2013-09-08 00:01 Losertic: ah wait...
2013-09-08 00:01 Losertic: 01:12:139 (2) <<
2013-09-08 00:01 Xinely: if yes we will go to normal xD
2013-09-08 00:01 Losertic: add finish tail?
2013-09-08 00:01 Losertic: remove clap (head)
2013-09-08 00:01 Losertic: ??
2013-09-08 00:01 Xinely: yap, remove finish in tail.. not have high instrumen in that time
2013-09-08 00:02 Xinely: nope, remove finish, add clap only
2013-09-08 00:02 Losertic: the tail?
2013-09-08 00:02 Xinely: yap
2013-09-08 00:03 Losertic: maybe.. it's fixed.
2013-09-08 00:04 Xinely: ready for normal?
2013-09-08 00:04 Losertic: gogo
2013-09-08 00:04 Xinely: 00:05:277 (1) - finish in tail, high instrumen here
2013-09-08 00:06 Xinely: 00:06:874 (3,1,2,3) - try this rhythm, more follow instrumen http://puu.sh/4lix2.jpg
2013-09-08 00:06 Xinely: (start from 00:06:873 - )
2013-09-08 00:06 Xinely: 00:10:862 - add note with finish
2013-09-08 00:08 Losertic: umm what is "instrumen"?
2013-09-08 00:08 Xinely: 00:25:543 (1) - clap in tail
2013-09-08 00:08 Xinely: intrumental
2013-09-08 00:08 Xinely: i mean the music
2013-09-08 00:08 Xinely: 00:29:532 (1) - inconsistency spacing (1,10x) make it 1,00x
2013-09-08 00:09 Losertic: ahah.
2013-09-08 00:09 Xinely: 00:32:086 (3) - finish in tail
2013-09-08 00:09 Xinely: 00:32:724 (1) - i know you end in blue tick due drum but it's so hard for normal, end in 00:33:043 - better
2013-09-08 00:10 Xinely: 00:36:395 (2) - finish in tail
2013-09-08 00:10 Xinely: 00:38:309 (1) - remove NC, no need imo
2013-09-08 00:10 Xinely: 00:42:777 (2) - finish in head with sampleset normal
2013-09-08 00:11 Xinely: 00:49:000 (5) - finish
2013-09-08 00:11 Xinely: 00:52:671 (1) - finish in tail
2013-09-08 00:12 Xinely: 00:54:586 (2) - placement 208,280 for better flow?
2013-09-08 00:13 Xinely: 01:04:958 - in this add slider which end in 01:05:437 - , in head and tail add sampleset drum
2013-09-08 00:16 Losertic: only drum?
2013-09-08 00:17 Losertic: not add whistle...finish..clap?
2013-09-08 00:17 Xinely: nope
2013-09-08 00:17 Xinely: drum only is fit
2013-09-08 00:17 Xinely: 01:10:384 (4) - finish in tail
2013-09-08 00:18 Xinely: okay that's all for normal
2013-09-08 00:18 Xinely: now ready for Hard?
2013-09-08 00:19 Losertic: 01:04:958 (3) this part
2013-09-08 00:19 Losertic: uh...
2013-09-08 00:19 Xinely: yap?
2013-09-08 00:19 Xinely: ;3;
2013-09-08 00:19 Losertic: http://osu.ppy.sh/ss/971511
2013-09-08 00:19 Losertic: like this?
2013-09-08 00:19 Xinely: my mods is suggestion
2013-09-08 00:19 Xinely: feel free to reject or anything
2013-09-08 00:19 Losertic: add drum part head and tail
2013-09-08 00:19 Losertic: umm?
2013-09-08 00:20 Losertic: ahah
2013-09-08 00:20 Losertic: ok
2013-09-08 00:20 Xinely: yes but the spacing next object
2013-09-08 00:20 Xinely: should be 1,00
2013-09-08 00:21 Losertic: i'm ready
2013-09-08 00:22 Xinely: 00:03:203 (1) - remove this and add note with finish in 00:03:203 -
2013-09-08 00:22 Xinely: 00:10:702 (4) - in tail add finish with sampleset drum
2013-09-08 00:24 Xinely: 00:13:416 (1) - remove one repeat here and add note in 00:14:373 -
2013-09-08 00:25 Xinely: 00:21:075 (6) - finish with sampleset normal
2013-09-08 00:26 Xinely: 00:32:086 (5) - finish in tail
2013-09-08 00:26 Xinely: 00:42:777 (3) - finish here
2013-09-08 00:27 Xinely: 00:48:522 (3,4) - move to 128,160 (don't worry incosistency spacing, Hard is allowed ~)
2013-09-08 00:27 Xinely: 00:50:915 (4) -hard jump here, decrease jump (example : place in 160,136)
2013-09-08 00:27 Xinely: 00:52:671 (1) - finish in tail
2013-09-08 00:28 Losertic: tail
2013-09-08 00:28 Losertic: 00:52:990
2013-09-08 00:28 Losertic: here?
2013-09-08 00:28 Xinely: 00:59:212 (4) - finish in tail
2013-09-08 00:29 Xinely: 01:05:756 (1) - finish in head
2013-09-08 00:29 Xinely: owait, not tail.. head i mean 00:59:213 -
2013-09-08 00:29 Xinely: sorry
2013-09-08 00:30 Xinely: 01:15:808 (5) - finish
2013-09-08 00:30 Xinely: and that's all
2013-09-08 00:30 Xinely: sorry need skip insane, i can't mod with well and i'm sleepy ;3;
2013-09-08 00:30 Losertic: okay!
2013-09-08 00:30 Losertic: mee too;_;
2013-09-08 00:30 Xinely: okay that's all, i will not post irc log in your thread's map
2013-09-08 00:31 Losertic: not post?
2013-09-08 00:31 Losertic: no kds?
2013-09-08 00:31 Xinely: i'm enough with first kudo :3
2013-09-08 00:31 Xinely: yap just save it
2013-09-08 00:31 Losertic: okay
2013-09-08 00:31 Xinely: i'm enough lol
2013-09-08 00:31 Xinely: oyasumiiiii
2013-09-08 00:31 Losertic: i saved this.
2013-09-08 00:31 Losertic: good night~
2013-09-08 00:31 Xinely: okay okay

and, once again.

Thank you! ;)
NavyYa
오스에서 왔습니다 ㅋㅋㅋㅋㅋ

[Easy]

00:11:181 (1) ,00:13:415 (3) - 직선형 슬라이더보다는 좀 둥근 슬라이더가 괜찮을듯..?

00:33:522 (1) - 채팅에서말한 부분인데요..
00:33:203 - 여기로 당기고 00:33:761 - 에서 리버스?
00:34:639 ,00:34:958 슬라나 노트추가

00:38:309 - 슬라이더 추가

00:49:033 - 서클 추가 (다음슬라이더위에)

01:05:756 - 슬라이더 추가


[Normal]

00:44:054 (1) ~00:46:447 (2)
http://puu.sh/4qkPG.jpg <<이렇게..?

00:58:735 (3) - 00:59:213<<여기서 끝나는 그냥슬라로

[Hard]

00:30:650 (6,7,8,1,2,3) - 연타후 점프는 어려운..
연타 3개를 짧은 리버스슬라로

00:40:064 (4,5,6,7,8,9) - 5랑6, 7이랑 8을 겹치게

00:42:298 (5,1) - 슬라로 변경

00:56:181 (5,6,7,1) - http://puu.sh/4ql7m.jpg 점프간격도 맞춰주시고..

01:07:670 (6,7) - 6이랑 7이랑 바꿔주세요 (슬라뒤에 서클)

[Insane]

00:20:277 (3,4,1) - 4를 약간 왼쪽위로

00:32:724 ~00:36:155 -
http://puu.sh/4qlrg.jpg 제가 만들어본..

00:53:309 (2,3) - 서클 두개로

00:59:532 (2,3) - 2가 3, 3이 2 자리로

궁금하신거 있으시면 물어보세요~ :)
Topic Starter
Losertic

[Navy] wrote:

오스에서 왔습니다 ㅋㅋㅋㅋㅋ → :> :)

Navy's Modding
[Easy]

00:11:181 (1) , 00:13:415 (3) - 직선형 슬라이더보다는 좀 둥근 슬라이더가 괜찮을듯..? → 괜찮네요. 근데 이걸 적용시키면 2번 슬라이더가 적용하기 난해해서 일단은 패스..

00:33:522 (1) - 채팅에서말한 부분인데요..
00:33:203 - 여기로 당기고 00:33:761 - 에서 리버스? → 정박부분인 하얀색 선에서 소리가 제대로 들립니다.. ;ㅅ;
00:34:639 ,00:34:958 슬라나 노트추가 → 00:34:958 - 이부분 노트 추가시 뒤에 있는 나머지 노트 2개가 초보자들에게 어려울 것 같아요.

00:38:309 - 슬라이더 추가 → 이지라서 지웠습니다. 이부분은 노말에는 있지요...

00:49:033 - 서클 추가 (다음슬라이더위에) → 00:49:001 이부분이네요. 여튼 추가, 그리고 1번 3번 슬라이더 위치, 모양 변경.

01:05:756 - 슬라이더 추가 → 이부분은 굳이 안넣어도 될것 같아요 뒤에 일정하게 노트를 깔아놨으니깐..


[Normal]

00:44:054 (1) ~00:46:447 (2)
http://puu.sh/4qkPG.jpg <<이렇게..? → 약간 다르게 해봤어요. http://osu.ppy.sh/ss/981978

00:58:735 (3) - 00:59:213 <<여기서 끝나는 그냥슬라로 → 수정 완료.

[Hard]

00:30:650 (6,7,8,1,2,3) - 연타후 점프는 어려운..
연타 3개를 짧은 리버스슬라로 → 수정 완료.

00:40:064 (4,5,6,7,8,9) - 5랑6, 7이랑 8을 겹치게 → 수정은 했는데 노트 박자이런게 이상한것 같아서 그냥 일단 스핀 하나+슬라이더 하나로 나뒀습니다.

00:42:298 (5,1) - 슬라로 변경 → 그것도 좋지만 이렇게 해봤어요. http://osu.ppy.sh/ss/982578

00:56:181 (5,6,7,1) - http://puu.sh/4ql7m.jpg 점프간격도 맞춰주시고.. → 직접 플레이하면 지장 없는 간격입니다.

01:07:670 (6,7) - 6이랑 7이랑 바꿔주세요 (슬라뒤에 서클) → 수정 완료.

[Insane]

00:20:277 (3,4,1) - 4를 약간 왼쪽위로 → 수정 완료.

00:32:724 ~00:36:155 -
http://puu.sh/4qlrg.jpg 제가 만들어본.. → 수정 완료.

00:53:309 (2,3) - 서클 두개로 → 수정 완료.

00:59:532 (2,3) - 2가 3, 3이 2 자리로 → 수정 완료.

궁금하신거 있으시면 물어보세요~ :)

감사합니다! ;)
HelloSCV
M4M

General

  1. 오프셋 642(-8)이 맞아요
  1. 01:02:245 - 키아이 여기서 끝내주세요


Easy

딱히 없네요

Normal

00:28:096 (3) - 피니시는 별로 쓸모없어보이네요
00:32:883 (1) - 여기다 슬라이더 옮기시고 1/1슬라이더로 바꾸시면 박자에 더 맞을꺼 같아요
00:35:438 (1) - 이것도 이쪾으로 옮기시고 2/1 슬라이더나 1/1 + 1리핏 하시는게 나을듯
00:54:586 (2) - 클랩
00:55:224 (1) - 뉴콤보 삭제

Hard

00:00:490 (1) - 여기 노트 추가하시는거 추천 인세인처럼 3연타로 만드셔도 좋고 아니면 노트 하나만 놓으셔도 좋을듯요
00:13:416 (1,2) - 클랩 넣어주세요
01:04:479 (2,3) - 이런식으로 점프 두실꺼면 1/2 슬라이더가 나을꺼 같아요
01:14:532 (1) - 뉴콤 삭제하고 01:15:171 (3) - 여기다 뉴콤

Insane

00:00:490 (1) - 00:00:570 (2) - 여기에 노트 추가하셔서 3연타로 만드시는것도 좋을거 같아요
00:18:522 (1,2,3,4,5) - 여기 점프는 좀 뜬금포 같은게 음이 높아지긴해도 이전까진 점프 안쓰시다가 여기만 점프 이런식으로 넣으시면 플레이에 불편할꺼 같아요, 디스탠스를 좀 줄이시거나 아니면 별패턴같은걸 추천 드려요
00:43:735 (4) - 클랩
00:52:671 (1,2,3,4) - 여기에 이전 처럼 클랩 넣으시는게? 휘슬은 빼시고
01:05:277 (7) - 여기도 클랩

개인적으로 힛사나 뉴콤 같은걸 일관적으로 배치하셧으면 좀 더 좋았을꺼 같아요

모쪼록 행운을 빌어요~
-Srui-
M4M :3

안녕하세요 !

[General]
뭔가 오프셋이 약간? 빠른것 같아요

[Easy]
  • 00:18:203 (5) - 다른곳에 배치하심이 어떨까요 ? 처음 볼때는 빨리 쳐아하는 줄 ;w;
    00:24:267 (2,3) - DS ?
    00:52:990 (1,2) - 꽤 많이 휜 것 같다고 생각됩니다. 곡선을 조금 줄이시는건 ..ㅎ
    01:02:884 (2,1,2) - 흰 서클 (1),(2)를 슬라이더 (2) 끝 부분에 스택시키는 건 어떠신가요 ?

    [Normal]
    • Nice :3

      [Hard]
      • 00:43:096 (4,1) - 더 멀리 배치해도 괜찮을것 같습니다
        00:52:032 (2) - NC
        00:52:671 (1) - Ctrl + H 후에 디스턴스 수정하시는게 보기에 좋은 것 같아요
        01:13:734 (2) - 약간 휘게 설정하시는 건 어떨까요 ?

        [Insane]
        • 좋네요 :)

          모딩 늅이라 많은걸 못집어내겠네요 ㅠㅠ..
          암튼 멋진맵이네요 ~
Topic Starter
Losertic
HelloSCV and -Srui-'s Modding

HelloSCV wrote:

M4M

General

  1. 오프셋 642(-8)이 맞아요 → 수정 완료.
  1. 01:02:245 - 키아이 여기서 끝내주세요 → 수정 완료.


Easy

딱히 없네요

Normal

00:28:096 (3) - 피니시는 별로 쓸모없어보이네요 → 수정 완료.
00:32:883 (1) - 여기다 슬라이더 옮기시고 1/1슬라이더로 바꾸시면 박자에 더 맞을꺼 같아요 → 수정 완료.
00:35:438 (1) - 이것도 이쪾으로 옮기시고 2/1 슬라이더나 1/1 + 1리핏 하시는게 나을듯 → 이렇게 http://osu.ppy.sh/ss/982904 슬라이더1,노트1로 수정 할게요
00:54:586 (2) - 클랩 → 수정 완료.
00:55:224 (1) - 뉴콤보 삭제 → 그 대신에 00:56:174 (4) - 이부분을 뉴콤보 제거 할게요.

Hard

00:00:490 (1) - 여기 노트 추가하시는거 추천 인세인처럼 3연타로 만드셔도 좋고 아니면 노트 하나만 놓으셔도 좋을듯요 → 수정 완료.
00:13:416 (1,2) - 클랩 넣어주세요 → 수정 완료.
01:04:479 (2,3) - 이런식으로 점프 두실꺼면 1/2 슬라이더가 나을꺼 같아요 → 이부분 많은 사람들이 지적하네요.. 수정 완료! 1/2슬라이더 보단 노트 위치 둘이 바꿨어요.
01:14:532 (1) - 뉴콤 삭제하고 01:15:171 (3) - 여기다 뉴콤 → 수정 완료.

Insane

00:00:490 (1) - 00:00:570 (2) - 여기에 노트 추가하셔서 3연타로 만드시는것도 좋을거 같아요 → 수정 완료.[/list]
00:18:522 (1,2,3,4,5) - 여기 점프는 좀 뜬금포 같은게 음이 높아지긴해도 이전까진 점프 안쓰시다가 여기만 점프 이런식으로 넣으시면 플레이에 불편할꺼 같아요, 디스탠스를 좀 줄이시거나 아니면 별패턴같은걸 추천 드려요 → 수정 완료.
00:43:735 (4) - 클랩 → 수정 완료.[/notice]
00:52:671 (1,2,3,4) - 여기에 이전 처럼 클랩 넣으시는게? 휘슬은 빼시고 → 수정 완료.[/notice]
01:05:277 (7) - 여기도 클랩 → 수정 완료.[/notice][/notice]

개인적으로 힛사나 뉴콤 같은걸 일관적으로 배치하셧으면 좀 더 좋았을꺼 같아요

모쪼록 행운을 빌어요~

-Srui- wrote:

M4M :3

안녕하세요 !


General
뭔가 오프셋이 약간? 빠른것 같아요 → 수정 완료.


Easy
00:18:203 (5) - 다른곳에 배치하심이 어떨까요 ? 처음 볼때는 빨리 쳐아하는 줄 ;w; → 수정 완료...이긴한데 이부분이 아니라 1,2번 노트를 안붙이게 했습니다.
00:24:267 (2,3) - DS ? → 수정 완료.
00:52:990 (1,2) - 꽤 많이 휜 것 같다고 생각됩니다. 곡선을 조금 줄이시는건 ..ㅎ → 일부러 이렇게 했습니다. 음.. 천천히 움직이니까 괜찮을듯하네요
01:02:884 (2,1,2) - 흰 서클 (1),(2)를 슬라이더 (2) 끝 부분에 스택시키는 건 어떠신가요 ? → 수정 완료.



Normal
Nice :3



Hard
00:43:096 (4,1) - 더 멀리 배치해도 괜찮을것 같습니다 → 수정 완료.
00:52:032 (2) - NC → 여기서 NC하면 뭔가 이상할듯 한데.. 일단 전체적으로 뉴콤보들 수정했습니다.
00:52:671 (1) - Ctrl + H 후에 디스턴스 수정하시는게 보기에 좋은 것 같아요 → 수정 완료. 1.2x로 배치 했습니다.
01:13:734 (2) - 약간 휘게 설정하시는 건 어떨까요 ? → 이미 3번 슬라이더가 휘었기에 괜찮을 듯 합니다.



Insane
좋네요 :)


모딩 늅이라 많은걸 못집어내겠네요 ㅠㅠ..
암튼 멋진맵이네요 ~
감사합니다! ;)
Pandiar
hi~ from my Queue :D

[General]
KIAI TIME start 00:42:450 ~?

[Easy]
00:08:620 - remove inherited point. i think it is better
00:12:769 (2) - add clap end point
00:12:769 (2) - add finish start point
00:28:727 (3) - ^
00:31:280 (1) - i feel it not follow the music,like this rhythm?
00:33:195 (1) - add finish middle point
00:34:950 (2) - i feel it needs note
00:51:546 (2) - add finish?

[Normal]
00:42:450 (3) - add finish
00:52:663 (1) - ^ end point
00:57:769 (1) - ^

[Hard]
00:31:120 (2) - remove finish?
00:42:450 (1) - add finish start point
00:52:663 (1) - add finish end point


[Insane]
00:01:120 (5) - i feel not fit, how about this?
00:21:067 (5) - change slider?
00:21:386 (1)~00:22:344 (7) how about this?
00:25:216 (6) - remove finish and add clap
00:25:376 (7) - i think it needs note here
00:28:727 (2) - how about this?
00:37:184 (7) - add clap end point
00:42:450 (1) - add finish
00:47:876 (2) - add finish start point?
00:52:663 (1) - add finish end point
00:58:088 (2) - add finish start point?
01:02:237 - change inherited point setting S:C1→N:C1(volume50%)
01:09:817 - add note? it stack 01:09:896 (3)
01:10:854 (1) - add finish start point

nice song!
good luck!
Topic Starter
Losertic

Pandiar wrote:

hi~ from my Queue :D

Pandiar's Modding
[General]
KIAI TIME start 00:42:450 ~? → i think 00:42:769 better kimi-no(hard voice)

[Easy]
00:08:620 - remove inherited point. i think it is better → Fixed. (not hear slidertick)
00:12:769 (2) - add clap end point → Fixed.
00:12:769 (2) - add finish start point → umm i think. not great sound..?
00:28:727 (3) - ^ → Fixed.
00:31:280 (1) - i feel it not follow the music,like this rhythm? → Fixed.
00:33:195 (1) - add finish middle point → Fixed.
00:34:950 (2) - i feel it needs note → okay. 00:34:950 ~ 00:35:429 - add slider.
00:51:546 (2) - add finish? → Fixed.

[Normal]
00:42:450 (3) - add finish → Fixed.
00:52:663 (1) - ^ end point → Already Fixed.
00:57:769 (1) - ^ → Fixed.

[Hard]
00:31:120 (2) - remove finish? → Fixed.
00:42:450 (1) - add finish start point → Fixed.
00:52:663 (1) - add finish end point → Fixed.


[Insane]
00:01:120 (5) - i feel not fit, how about this? → great. but too easy. so... only note! http://osu.ppy.sh/ss/1015871
00:21:067 (5) - change slider? → i think better now.
00:21:386 (1)~00:22:344 (7) how about this? → Fixed.
00:25:216 (6) - remove finish and add clap → Fixed.
00:25:376 (7) - i think it needs note here → Fixed.
00:28:727 (2) - how about this? → Fixed only rythem.
00:37:184 (7) - add clap end point → Fixed.
00:42:450 (1) - add finish → Fixed.
00:47:876 (2) - add finish start point? → Fixed.
00:52:663 (1) - add finish end point → Fixed.
00:58:088 (2) - add finish start point? → Fixed.
01:02:237 - change inherited point setting S:C1→N:C1(volume50%) → Fixed.
01:09:817 - add note? it stack 01:09:896 (3) → Fixed.
01:10:854 (1) - add finish start point → Fixed.

nice song!
good luck!
Thank you! ;)
Gloria Guard
늦은 모딩 죄송합니다.

[General]

Fine


[Easy]

00:03:195 (1,2) 이 (1)번 슬라이더를 (2)번 슬라이더 머리에 blanket 하시는게 모양이 더이쁠거 같아요
00:06:386 (2,2) f5로 돌려보시면 뒤에 보라색 슬라이더 잔상이 남으면서 앞에 빨간색 슬라이더 부분이 겹치네요, 빨간색 (2)번슬라이더를
위로 조금만 올려주시거나, 다른 방법으로 겹치지 않게 해주세요.
00:17:556 (4,5) 초보자들은 이렇게 겹쳐진 노트는 박자를 제대로 읽지못하고 그냥 비슷한 박자라고 생각하고 치다가 틀리는 경우가 많아요.
노트끼리 스택하는것은 Easy나 Normal 에서는 되도록 자제해주시고, 겹친 두 노트는 서로 떨어트려서 배치해주세요.
00:38:939 (1) 이 스피너 끝은 00:41:493 여기에 끊는게 더 자연스러운것 같네요
00:51:227 (1,2) 위에서 언급했듯이 쉬운 난이도에서 이렇게 겹쳐진 노트는 초보자들이 읽기 어렵습니다, 여기는 노트대신에 슬라이더로
만드시는게 더 쉽게 읽을 수 있을것 같네요.
01:01:120 (2,3,4) 여기도 마찬가지로 슬라이더 1개 노트 1개로 하시거나 아니면 짧은 1/2 슬라이더 반복1번으로 바꿔주세요.
01:05:110 (1,2) 여기도 슬라이더로 바꿔주시는게 더읽기 쉽습니다


[Normal]
뉴콤보가 매우 짧습니다, 뉴콤보를 넣는 부분을 늘려주세요

00:12:768 (4,5) 이지 난이도와 같습니다.
00:14:365 (3,4,5) 흐름이 별로 좋지가 않네요, 이런 흐름은 어떻습니까?
00:38:301 (1) 뉴콤보 제거해주세요, 여기서 뉴콤할만한 이유가 없습니다.


[Hard]
제 개인적인 의견이지만, 하드는 조금 흐름이나 패턴이 복잡하게 되있어서 지저분하게 보이네요.
조금만 패턴이랑 흐름에 신경을 쓰셨다면 좀더 좋은 하드가 되었을것 같네요.


00:35:588 (1) 뉴콤제거해주세요 그리고 00:36:386 여기다가 뉴콤넣어주시구요


[Insane]
인세인은 제작자님이 직접 흐름을 보시면서, 몇가지를 개선하시는게 더좋은 방법이라고 판단하여 모딩을 하지 않았습니다.
몇가지 말씀드리자면, 인세인치고 노트간의 길이가 짧고, 밀도도 높고 ar9라고해도 제법 읽기가 난잡해서 어떤부분은 리매핑이나, 패턴자체를 바꾸셔야 될것같습니다.
Topic Starter
Losertic

Gloria Guard wrote:

늦은 모딩 죄송합니다.

Gloria Guard's Modding
[General]

Fine


[Easy]

00:03:195 (1,2) 이 (1)번 슬라이더를 (2)번 슬라이더 머리에 blanket 하시는게 모양이 더이쁠거 같아요 → 수정 완료.
00:06:386 (2,2) f5로 돌려보시면 뒤에 보라색 슬라이더 잔상이 남으면서 앞에 빨간색 슬라이더 부분이 겹치네요, 빨간색 (2)번슬라이더를
위로 조금만 올려주시거나, 다른 방법으로 겹치지 않게 해주세요. → 수정 완료.
00:17:556 (4,5) 초보자들은 이렇게 겹쳐진 노트는 박자를 제대로 읽지못하고 그냥 비슷한 박자라고 생각하고 치다가 틀리는 경우가 많아요.
노트끼리 스택하는것은 Easy나 Normal 에서는 되도록 자제해주시고, 겹친 두 노트는 서로 떨어트려서 배치해주세요. → 수정 완료.
00:38:939 (1) 이 스피너 끝은 00:41:493 여기에 끊는게 더 자연스러운것 같네요 → 수정 완료.
00:51:227 (1,2) 위에서 언급했듯이 쉬운 난이도에서 이렇게 겹쳐진 노트는 초보자들이 읽기 어렵습니다, 여기는 노트대신에 슬라이더로
만드시는게 더 쉽게 읽을 수 있을것 같네요. → 수정 완료.
01:01:120 (2,3,4) 여기도 마찬가지로 슬라이더 1개 노트 1개로 하시거나 아니면 짧은 1/2 슬라이더 반복1번으로 바꿔주세요.
01:05:110 (1,2) 여기도 슬라이더로 바꿔주시는게 더읽기 쉽습니다 → 수정 완료.


[Normal]
뉴콤보가 매우 짧습니다, 뉴콤보를 넣는 부분을 늘려주세요

00:12:768 (4,5) 이지 난이도와 같습니다. → 수정 완료.
00:14:365 (3,4,5) 흐름이 별로 좋지가 않네요, 이런 흐름은 어떻습니까? → 수정 완료.
00:38:301 (1) 뉴콤보 제거해주세요, 여기서 뉴콤할만한 이유가 없습니다. → 수정 완료.


[Hard]
제 개인적인 의견이지만, 하드는 조금 흐름이나 패턴이 복잡하게 되있어서 지저분하게 보이네요.
조금만 패턴이랑 흐름에 신경을 쓰셨다면 좀더 좋은 하드가 되었을것 같네요.


00:35:588 (1) 뉴콤제거해주세요 그리고 00:36:386 여기다가 뉴콤넣어주시구요 → 수정 완료.


[Insane]
인세인은 제작자님이 직접 흐름을 보시면서, 몇가지를 개선하시는게 더좋은 방법이라고 판단하여 모딩을 하지 않았습니다.
몇가지 말씀드리자면, 인세인치고 노트간의 길이가 짧고, 밀도도 높고 ar9라고해도 제법 읽기가 난잡해서 어떤부분은 리매핑이나, 패턴자체를 바꾸셔야 될것같습니다.
→ 하드,인세인 문제는 역시 제 맵핑 경험 부족이네요. 알겠습니다!

감사합니다 ;)
eniyan
:) Hi :) from my queue!

[Easy]

  1. 00:08:301 (1,2) - prepare a line. Of course you should do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically.
    SS
    ↓prepare a line





    ↓do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically.


[Normal]

  1. 00:55:216 (1) - remove NC and add NC to 00:55:535 (2)
[Insane]

  1. 00:02:237 (2) - Ctrl+g
  1. 00:02:876 (4) - ^
  1. 01:05:110 (6,7,8) - I suggest that add note at 01:05:189 and 01:05:349.
[Hard]

  1. 00:31:120 (2,3) - I feel that it is too difficult for hard dif.





There is not so the place that I can point out, and I'm sorry.
As for me, most of this beatmap seems to be completed.
so i'm shooting a kudosu!
Topic Starter
Losertic

EnixYuki wrote:

:) Hi :) from my queue!

EnixYuki's Modding
[Easy]

  1. 00:08:301 (1,2) - prepare a line. Of course you should do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically. → Change 00:09:418 (2) slider.(i like 00:07:024 (2,1) slider) http://osu.ppy.sh/ss/1023795
    ↓prepare a line





    ↓do form of 00:07:024 (2) with form of 00:08:301 (1) symmetrically.


[Normal]

  1. 00:55:216 (1) - remove NC and add NC to 00:55:535 (2) → change new NC pattern. and fixed NC
[Insane]

  1. 00:02:237 (2) - Ctrl+g → i tried your idea. but, too easy..
  1. 00:02:876 (4) - ^ → same problem.
  1. 01:05:110 (6,7,8) - I suggest that add note at 01:05:189 and 01:05:349. → umm.. i tried. but, bad rythem..
[Hard]

  1. 00:31:120 (2,3) - I feel that it is too difficult for hard dif. → Okay, I missed..






There is not so the place that I can point out, and I'm sorry.
As for me, most of this beatmap seems to be completed.
so i'm shooting a kudosu!


Thank you for kudosu! ;)
Mao

~ From Queue~


[Easy]
00:37:503 (2) - Probably just me but I don't like the look of this slider. 00:36:386 (1) - How about replacing it with a flipped version of this one?
01:06:386 (1,2) - It would be look better imo when these 2 sliders would look the same

[Normal]
Nothing wrong in here :3

[Hard]
00:06:068 (1,2) - Why is (1) so far away from (2)?

[Insane]
00:03:833 (8,1,2) - How about reforming (2) to build a blanket with (8)?
00:04:631 (2,3) - Change spacing between those two.
00:38:301 (1) - Triple stack to the next red tick?
00:47:556 (1) - Change the placement of this cirle to build a blanket with 00:47:876 (2) - or to make it follow the slider path of 00:47:237 (5) -
01:03:673 (6,7) - Weird spacing.
01:04:790 (5,6) - Add a cirle on the blue tick between these

Really good mapset so just found some nitpicks :/ Enjoyed modding it. I hope my mod helps you and good luck :3
Topic Starter
Losertic

MetalJo wrote:


~ From Queue~


MetalJo's Modding
[Easy]
00:37:503 (2) - Probably just me but I don't like the look of this slider. 00:36:386 (1) - How about replacing it with a flipped version of this one? → Change slider axis, and shape. http://osu.ppy.sh/ss/1040656
01:06:386 (1,2) - It would be look better imo when these 2 sliders would look the same → Fixed.

[Normal]
Nothing wrong in here :3 → o.0

[Hard]
00:06:068 (1,2) - Why is (1) so far away from (2)? → change new pattern, and fixed distance. http://osu.ppy.sh/ss/1040623

[Insane]
00:03:833 (8,1,2) - How about reforming (2) to build a blanket with (8)?
00:04:631 (2,3) - Change spacing between those two. → Change another rythem. http://osu.ppy.sh/ss/1040646
00:38:301 (1) - Triple stack to the next red tick? → Fixed.
00:47:556 (1) - Change the placement of this cirle to build a blanket with 00:47:876 (2) - or to make it follow the slider path of 00:47:237 (5) - → Fixed. and add note 00:47:716
01:03:673 (6,7) - Weird spacing. → Fixed.
01:04:790 (5,6) - Add a cirle on the blue tick between these → Fixed.

Really good mapset so just found some nitpicks :/ Enjoyed modding it. I hope my mod helps you and good luck :3
Thank you! ;)
frost-b-spec
thanks m4m~

really 1st map??
like this map :)

[General]
add tag : Wakeshima Kanon

[Hard]
AR+1?
00:25:216 (3) - x284
00:36:865 (2) - x107 y131

[Easy]
00:26:173 (1) - 3rd waypoint,1grid right and last waypoint,1grid up

Insane and Normal - fine.
Topic Starter
Losertic

frost-b-spec wrote:

thanks m4m~

really 1st map??
like this map :) → Thank you! ;) ;) ;)

frost-b-spec's Modding
[General]
add tag : Wakeshima Kanon → Fixed. she's write lyrics.... right?

[Hard]
AR+1? → i think better now! maybe it's AR8... too hard?
00:25:216 (3) - x284 → change perpect stack, fixed.
00:36:865 (2) - x107 y131 → change perpect stack, fixed.

[Easy]
00:26:173 (1) - 3rd waypoint,1grid right and last waypoint,1grid up → Fixed.

Insane and Normal - fine. → x_x b

Thank you! ;)
Asgard
[Hard]
일단 초반 부분이 하드치곤 좀 어려운것같네요

00:05:269 (5) - 왼쪽으로 돌리면 어떨까요? 1번 슬라이더랑 평행이 되도록.. 이렇게요 http://puu.sh/4Wi9p.jpg
00:06:546 (2) - 이것도 마찬가지로 왼쪽으로 좀 더 돌려주면 보기 더 좋을거같아요 25도정도
00:07:344 (4) - 디스탠스 조정해주세요 1.1로
00:08:461 (2) - 이것도 디스탠스 좀 어긋났네요
00:19:950 (2) - 1번 노트랑 스택시켜 주세요 http://puu.sh/4WicW.jpg 이렇게
00:29:524 (4) - 5번 슬라이더 시작부분에 놔도 좋을꺼같아요
00:31:599 (4) - 리버스?
01:09:737 (7) - 너무 동그랗게 만거 같네요
01:15:881 - 시작부터 10퍼로 바로 하지 말고 처음엔 60퍼정도로 시작했다가 갈수록 조금씩 소리를 줄여나가는것도 괜찮을꺼같아요 이런식으로
http://puu.sh/4Wik0.jpg

[insane]
00:01:120 (5,6,7,8,9) - 이렇게 단순한 패턴 쓸꺼면 차라리 별모양을 만들어보세요
00:03:195 (5) - 뉴콤보
00:07:344 (3) - 리버스
00:07:663 (4) - 리버스
00:49:950 (5) - 152 248
00:50:110 (6) - 256 114
00:50:747 (3) - 236 250

[Normal]
딱히 문제될건 안보이네요

[Easy]
마찬가지
Topic Starter
Losertic

Asgard wrote:

Asgard's Modding
[Hard]
일단 초반 부분이 하드치곤 좀 어려운것같네요

00:05:269 (5) - 왼쪽으로 돌리면 어떨까요? 1번 슬라이더랑 평행이 되도록.. 이렇게요 http://puu.sh/4Wi9p.jpg → 수정 완료.
00:06:546 (2) - 이것도 마찬가지로 왼쪽으로 좀 더 돌려주면 보기 더 좋을거같아요 25도정도 → 이거는 음.. 2번 슬라이더가 3번부분을 감싸는 느낌으로 한거라서... 이게 더 나아보여요. [/color]
00:07:344 (4) - 디스탠스 조정해주세요 1.1로 → 수정 완료.
00:08:461 (2) - 이것도 디스탠스 좀 어긋났네요 → 수정 완료.
00:19:950 (2) - 1번 노트랑 스택시켜 주세요 http://puu.sh/4WicW.jpg 이렇게 → 수정 완료.
00:29:524 (4) - 5번 슬라이더 시작부분에 놔도 좋을꺼같아요 → 수정 완료.
00:31:599 (4) - 리버스? → 이부분은 뭐지.. 간격이 0.6x...; 제 실수인가 봅니다.
01:09:737 (7) - 너무 동그랗게 만거 같네요 → 이건 (제 생각엔) 이쁘다고 생각합니다. 하드락걸어도 괜찮고 이런 슬라이더 솔직히 대충 만들었는데 제 느낌엔 이쁘게 나와서 냅뒀던거에요....
01:15:881 - 시작부터 10퍼로 바로 하지 말고 처음엔 60퍼정도로 시작했다가 갈수록 조금씩 소리를 줄여나가는것도 괜찮을꺼같아요 이런식으로
http://puu.sh/4Wik0.jpg → 수정 완료. insane 난이도도 마찬가지로 수정 완료

[insane]
00:01:120 (5,6,7,8,9) - 이렇게 단순한 패턴 쓸꺼면 차라리 별모양을 만들어보세요 → 단타로 툭툭치는것 보다 슬라이더 섞는게 더 자연스러울것 같아서 수정 했습니다. http://osu.ppy.sh/ss/1053048 http://osu.ppy.sh/ss/1053049
00:03:195 (5) - 뉴콤보 → 수정 완료.
00:07:344 (3) - 리버스 → 수정 완료.
00:07:663 (4) - 리버스 → 수정 완료.
00:49:950 (5) - 152 248 → 수정 완료.
00:50:110 (6) - 256 114 → 수정 완료.
00:50:747 (3) - 236 250 → 수정 완료.

[Normal]
딱히 문제될건 안보이네요

[Easy]
마찬가지


감사합니다. ;)

As님이 님이셨군요... 는 리맵핑 하시라 할줄 알았습니다ㅠ

솔직히 Hard,Insane이 좀...
[ Yuki ]_old
Hello~:3

[Easy]
00:09:418 (2) - 꼬리 피니쉬
00:15:322 (1) - 크랩 제거 and 피니쉬?
00:15:642 (2) - 크랩
01:15:881 (1) - 스핀 01:19:790에서 끝 <제안 (타이밍 포인트 하드,인세인처럼 소리 줄여주세여)

[Normal]
00:20:428 (1) - 크랩
00:48:514 (3,4) - 슬라이드가 어떨까요? <제안
01:15:881 (1) - 스핀 01:19:790에서 끝 <제안 (타이밍 포인트 하드,인세인처럼 소리 줄여주세여)

[Hard]
00:15:003 (4,5) - 슬라이드 어떨까요? <제안
00:15:482 (6,7) - ^


good Map!!
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