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Misawa Sachika - Unite (TV Size)

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Topic Starter
Losertic
This beatmap was submitted using in-game submission on 2014년 2월 21일 금요일 at 오후 9:43:38

Artist: Misawa Sachika
Title: Unite (TV Size)
Source: Accel World
Tags: アクセル・ワールド yunaito ending kuroyukihime wakeshima kanon
BPM: 188
Filesize: 13265kb
Play Time: 01:15
Difficulties Available:
  1. Easy (1.96 stars, 64 notes)
  2. Hard (4.97 stars, 215 notes)
  3. Insane (4.9 stars, 301 notes)
  4. Normal (4.47 stars, 135 notes)
Download: Misawa Sachika - Unite (TV Size)
Download: Misawa Sachika - Unite (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
三澤紗千香 - ユナイト

It's My First Beatmap.

Changed beatmap mp3 file. 2013/07/30 20:00 KST (or GMT +9)
Changed hitsound files. 2014/02/21 21:45 KST (or GMT +9)
- weird hitsound =w=
Misawa Sachika - Unite (TV Size) │ Star Priority +80


[ More Night ]
안녕하세요 OFC(오스팬카페)에서 왔습니다.
In sane 모딩 완료.
00:22:819 이부분에서
슬라 를

이렇게 바꿔주세요
초반 약간 만 패턴 바꿔주세요 .
그리고 후반 부분은 잘만들었네요~!! :)
Topic Starter
Losertic
수정 완료!

감사합니다. ;)
Xin_U
모딩하기 전에 Distance Snap 꼭 켜고 노트 찍으시라고 말하고 싶어요.
아무리 맵이 이뻐야 한다지만 일단 디스턴스는 지켜야 합니다. 노말까지는 무조건 꼭 Distance Snap에 따라 찍어야 하고 그 이상 난이도라도 점프가 아닌 구간에는 디스턴스를 지키는게 맞습니다.
General

오프셋 153으로 해주세요.
태그에 Losertic 제거해주세요. 태그에는 다른 것들과 겹치지 않는 것만 쓰는 것입니다.(e.g. 소스, 아티스트 등)

Easy

CS3으로 해주세요. 2이하는 거의 안씀
OD2~4정도로 해주세요.
이지는 모든 노트가 정박이어야 합니다. 즉 오프셋을 153으로 고치면 모든 서클과 슬라이더 시작과 끝의 흰 틱에 있어야 합니다.
전부 다 하면 많으니 20초 까지만 보겠습니다.
00:02:068 (2) - 되도록 이지 난이도에서는 노트가 겹치게 해선 안됩니다.
00:02:706 (3) - 끝을 정박에 맞추세요
00:02:706 (3,4,5,1) - 디스턴스
00:04:142 (5) - 정박
00:06:616 (1) - 스피너가 들어갈 자리는 아닌 거 같습니다.
00:10:685 (1,2) - 디스턴스
00:11:563 (2) - 보컬 상 맞기는 하나 초보자들에게는 적절하지 않습니다. 정박으로 옮기세요.
00:12:839 (3) - 이것도 마찬가지.00:12:918로 옮기세요.
00:12:839 (3,4) - 스택
00:14:196 (5) - 끝을 정박으로
00:13:557 (4,5,1) - 디스턴스
00:17:946 (4) - 이것도 정박으로
00:19:382 (5,6,7,8) - 정박
00:17:946 (4,5) - 디스턴스
00:19:382 (5) - 뉴 콤보. 이지는 길어도 5~6정도에서는 끊어야 합니다.
00:19:861 (6,7,8) - 디스턴스

00:17:946 (4,5) - 이지 난이도 에서는 서클과 슬라이더가 이런식으로 겹쳐도 별로 좋지 않습니다.

Normal

00:00:790 (1,2) - 디스턴스
00:04:461 (7,1) - 겹친게 별로 보기 안좋습니다.
00:05:578 (2) - 끝, 그리고 그냥 원형 슬라이더로 만드게 더 좋아보입니다.
00:06:854 (1) - 스핀 빼고 다른게 좋을 거 같습니다.
00:10:684 (1,2,3,4,5) - 여기서 디스턴스가 갑자기 변했는데 인센이면 모를까 노말은 이러면 안됩니다. 1로 하세요.
00:14:514 (8) - 1/4 반복 슬라이더도 노말이하 난이도에선 쓰면 안됩니다.
00:15:790 (1,2,3) - 디스턴스
00:15:790 (1,2) - 뜬금없이 노말 히트사운드가 사용된거 같습니다. 통일성있게 계속 소프트로 하는게 좋을 거 같습니다.
00:16:429 (2,3,4) - 디스턴스 그리고 패턴이 안좋습니다. 커서가 부드럽게 흘러가는 게 좋습니다. 2번4번이 겹치는 것도 안좋습니다.
00:17:386 (4) - 슬라이더 모양이 이상합니다. 아예 직선으로 하던가 아니면 원형이 좋습니다.
00:19:939 (5) - 뉴콤보 그리고 이전 노트랑 디스턴스를 맞추던가 아예 겹쳐버리세요.

Hard

00:00:000 (1) - 슬라이더 시작이 묵음효과 빼세요. 그리고 이런식의 긴 슬라이더는 안좋고 00:00:153에서 시작을 하던가 끝나는게 좋을 거 같습니다.
00:01:436 (2,3,4,5,6) - 노트가 많이 비어 있는 거 같습니다. 노래에 맞춰 더 넣는게 좋습니다.
00:03:829 (7,8,9) - 디스턴스
00:04:787 (1,2) - 하드치곤 점프가 너무 길고 00:04:946 (2)의 방향도 안좋습니다.
00:04:946 (2,1,2) - 디스턴스
00:04:946 (2,2) - 이거 두개가 겹쳐서 보기 안좋습니다.
00:06:382 (3,4) - 디스턴스
00:06:861 (4) - 슬라이더가 별로 안좋습니다.
00:08:936 (3,4) - 디스턴스
00:09:574 (6,7,8) - 디스턴스
00:11:329 (2,3,4,5,6,7) - 커서의 경로가 별로입니다.
00:13:244 (1)보다는 00:12:925 (7)에 뉴콤보가 있는게 적절합니다.
00:12:925 (7,1,2,3,4,5) - 디스턴스
00:14:521 (5,6) - 역시 하드치곤 점프가 너무 깁니다.
00:15:000 (7,8,9) - 7번과8번을 좌우 대칭으로 만들고 9번을 중심에 놓으세요.
00:15:159 (8,9) - 디스턴스
00:15:797 (1) - 슬라이더가 너무 깁니다.
00:19:946 (3,4,5,6,7,1,2,3,4,1,2,3) - 디스턴스

Insane

OD7이상으로 해주세요
사실 거의 모딩이 의미가 없는 수준이라 이건 모딩 안하는데
그래도 코멘트를 하자면 대체로 스트림이 쓸데없는데에 들어가 있습니다.
00:02:712 (1,2,3,4,5,6,7,8,9),00:10:691 (1,2,3,4,5),00:20:904 (1,2,3,4,5),00:57:606 (2,3,4,5)같은 것들이 음악이랑 맞지 않다고 봅니다.

이쯤 모딩했으면 감 잡을 거라고 보고 대체로 맵 퀄리티가 안좋은게 맞습니다. 다른 랭크비트맵과 비교하면 님의 비트맵의 단점이 눈에 보일겁니다. 매핑 실력을 늘리는 방법으로 다른 랭맵들이랑 비교하면서 만드는 게 좋고요. 저도 맵을 잘만드는 건 아니지만 제가 모딩한거 보면 어느어느게 이상하다 정도는 느끼셨을 거라고 봅니다. 그럼 좋은 맵 만드시길 바랍니다.
Topic Starter
Losertic
엄청나게 감사합니다! :)

다시 처음부터 조금씩 만지고 있습니다




진짜 감사합니다;ㅠㅠ
koreapenguin
IRC MOD
19:02 koreapenguin: hey
19:02 koreapenguin: :3
19:02 Losertic: 앗.
19:03 Losertic: 안녕하세요.
19:03 koreapenguin: :)
19:03 koreapenguin: 자 모딩합시다.
19:03 koreapenguin: 맵주세요.
19:03 Losertic: ㅇ므
19:03 Losertic: np로 할까요?
19:03 *Losertic is listening to [http://osu.ppy.sh/b/253447 Misawa Sachika - Unite (TV Size)]
19:03 koreapenguin: IRC모딩인건 아시죠?
19:04 Losertic: IRC면
19:04 Losertic: 그 제로 아얄씨..인가
19:04 koreapenguin: ...
19:04 Losertic: 그거인가요?
19:04 koreapenguin: 비슷하긴한데.
19:04 koreapenguin: 채팅으로 모딩하는거에요
19:04 koreapenguin: 바로 지적받으시고
19:04 koreapenguin: 수정하실지않하실지
19:04 koreapenguin: 정하시면되요.
19:04 Losertic: 아~
19:04 Losertic: 넵
19:04 koreapenguin: 타이밍어디서 가져왔죠?
19:05 Losertic: 오프셋이요?
19:05 koreapenguin: 네
19:05 Losertic: 그
19:05 Losertic: 어떤분에게 받았는데
19:05 koreapenguin: 누구요?
19:05 Losertic: 잠시만요...
19:05 *Losertic is listening to [http://osu.ppy.sh/b/253447 Misawa Sachika - Unite (TV Size)]
19:06 Losertic: xin_u님한테
19:06 Losertic: 받았네요
19:06 koreapenguin: 오프셋 다시 재드릴꺼니까
19:06 koreapenguin: 5분만 기다리세요.
19:06 Losertic: 네
19:10 koreapenguin: 지금 현제 오프셋이몇이죠?
19:10 Losertic: 153...
19:10 Losertic: 잠시만요
19:11 Losertic: 153이요
19:11 koreapenguin: 혹시
19:11 koreapenguin: 타이밍라인이랑 옮기실줄아시나요?
19:11 Losertic: 옮긴다는게
19:11 Losertic: 위에 노트들 다 옮긴다는 소리인가요?
19:11 koreapenguin: 자그럼
19:11 koreapenguin: 간단하게 설명해드릴께요.
19:11 koreapenguin: 우선 인센으로 들어가셔서
19:11 koreapenguin: 컨트롤 A로 노트전부다 컨트롤 C해서 복사해두세요.
19:12 Losertic: 했습니다
19:12 koreapenguin: 그리곤 키보드에 Del혹은 delete로 노트전부를 삭제해주세요
19:12 koreapenguin: 그상태로 채팅계속 켜두시고.
19:12 Losertic: 네
19:12 koreapenguin: Compose , design , timing , song setup 이렇게있죠?
19:12 Losertic: 네
19:12 koreapenguin: 타이밍으로 들어가셔서
19:12 koreapenguin: 타이밍셋업으로 가시고
19:13 koreapenguin: 아마채팅안쳐지실꺼에요.
19:13 koreapenguin: 그상태에서 컨트롤 A누르세요
19:13 koreapenguin: 그럼 왼쪽에 무브 셀렉트 by뭐시기있을텐데
19:13 koreapenguin: 거기에 16써넣으시고 MOVE눌러주세요.
19:13 koreapenguin: 그다음 처음시작부분에 노트 다시 붙혀넣기해주시면됩니다.
19:14 koreapenguin: 하셨으면 다른난이도도 똑같이 작업하시고 다하시면 업로드한번해주세요.
19:14 koreapenguin: 확인하고 계속해서 모딩할께요.
19:14 Losertic: 넵
19:16 Losertic: 아. 이지에 bpm 적용이 안되있었구나;
19:16 koreapenguin: 다하시면 말씀해주세요.
19:16 Losertic: 네
19:18 Losertic: 다됬습니다
19:22 koreapenguin: 흠...
19:22 koreapenguin: 모딩하기힘든맵이네요.
19:22 Losertic: 어떤부분이 많이 안좋은가요?
19:22 koreapenguin: 박자....가
19:22 koreapenguin: 첫맵이라 이해하지만.
19:23 koreapenguin: 흠 혹시
19:23 koreapenguin: 매핑하실떄
19:23 koreapenguin: 누군가의 조언이나
19:23 Losertic: 그런건 안받고...
19:23 koreapenguin: 도와주시는분이계셨나요?
19:23 koreapenguin: 맵 중간중간 만드시면서
19:23 koreapenguin: 누군가에게 봐달라던가
19:23 koreapenguin: 그런것도 없으셨구요?
19:23 Losertic: 네
19:23 Losertic: 다만들고나서
19:23 koreapenguin: 아쉽네요.
19:23 Losertic: 몇명한테 보여주긴했지만
19:23 Losertic: 박자가 안맞는건 다 똑같은듯...
19:24 Losertic: 더블타임으로 하는걸 보여줬는데 안맞다네요
19:24 koreapenguin: 배치또한 ...
19:24 koreapenguin: 이렇게되면
19:24 koreapenguin: 전체적인것말곤
19:24 koreapenguin: 세부사항은 제가 잡아드릴수가없어요.
19:24 Losertic: 네
19:25 Losertic: 그런건 제가 개선해야겠죠
19:25 koreapenguin: 그럼 [General] 몇개 문제있는것만 잡아드리는걸로 모딩을 끝낼게요.
19:25 koreapenguin: 뭐 저도 매우부족한매퍼이지만
19:25 Losertic: 네
19:25 koreapenguin: 모르는거나
19:25 koreapenguin: 매핑관련으로 부탁하실게있으시면
19:25 koreapenguin: 언제든 1:1채팅이든
19:25 koreapenguin: PM보내주세요.
19:25 koreapenguin: 답해드릴게요.
19:25 Losertic: 감사합니다
19:25 koreapenguin: :)
19:26 koreapenguin: 한국매퍼가 늘어나고있는것에 매우 감사하고있어요 ><
19:26 koreapenguin: 포기하지않으셨으면좋겠네요.
19:26 Losertic: 넵
19:26 koreapenguin: 첫맵부터 난이도4개를 찍으시다니 대단하시네요!
19:26 Losertic: 사실 이것도 감으로 찍은거라
19:26 Losertic: 퀄리티는 낮아요(...)
19:26 koreapenguin: 첫맵부터 잘찍는사람이어디있겠네요 \o/
19:27 koreapenguin: 송셋업으로 가셔서 - 스토리보딩에 레터박스 체크 해제해주세요.
19:27 koreapenguin: 모든난이도마다 설정해주셔야할꺼에요.
19:27 koreapenguin: 이지,노말,하드,인센
19:27 Losertic: 수정했습니다
19:28 Losertic: 아
19:28 Losertic: 저기 물어볼게 있는데..
19:28 koreapenguin: 네
19:28 Losertic: 오프셋 수정하면 맵전체 노트같은거 박자가 바뀌나요?
19:29 koreapenguin: BPM이 변하지않는이상 상관은없습니다만.
19:29 koreapenguin: 오프셋이 안맞으면 박자가 안맞는것과 같으니
19:29 koreapenguin: 그렇겠네요.
19:29 koreapenguin: 바뀌는건아닙니다.
19:29 Losertic: 아하.
19:38 koreapenguin: 조금만기다려주세요 :)
19:38 Losertic: 넵
19:49 koreapenguin: 계속하죠.
19:50 koreapenguin: 우선 박자부터 다시 잡아보시는걸 추천드릴게요.
19:50 Losertic: 네
19:50 koreapenguin: 배치는 하다보면 느는거니말이죠.
19:50 koreapenguin: 리드인은 2000정도면 충분하다고생각합니다.
19:50 Losertic: 아
19:50 Losertic: 그 2초동안 대기하는
19:50 Losertic: 그거 맞나요?
19:50 koreapenguin: 네
19:51 koreapenguin: 그외엔 문제될게없는데.
19:51 Losertic: 박자<<<
19:51 koreapenguin: 네.
19:51 koreapenguin: 가장큰문제죠.
19:51 Losertic: 이게 제일 문제인거같네요
19:51 koreapenguin: 힛사도 좀...
19:51 koreapenguin: 부적절한곳도 많이보이구요.
19:51 koreapenguin: 드럼에대해 아시나요?
19:52 Losertic: 아
19:52 Losertic: 그 소리 3개있는 그 부분말인가요??
19:52 Losertic: 소프트,노말,드럼
19:52 koreapenguin: 박자랑 힛사에 도움이 되는정보이니
19:52 koreapenguin: 알아두시면좋아요.
19:52 koreapenguin: 음..
19:52 Losertic: 네
19:52 koreapenguin: osu에 드럼말구요.
19:52 koreapenguin: 진짜 드럼이요.
19:52 Losertic: 아.
19:52 Losertic: 네
19:52 koreapenguin: 드럼에 종류가많은데.
19:52 koreapenguin: 그중에서 스내어라고
19:52 koreapenguin: 음.
19:53 koreapenguin: 하이튼있어요.
19:53 koreapenguin: 노래에서 찾아봅시다.
19:53 koreapenguin: 지금상태에서 업로드하시고
19:53 koreapenguin: 시작해보죠.
19:53 Losertic: 그
19:53 Losertic: 2초 맞추고 업로드 할게요
19:53 koreapenguin: 넵
19:54 Losertic: 아맞다.
19:54 Losertic: 그 난이도 4개가 있잖아요?
19:54 koreapenguin: 네
19:55 Losertic: 어느순간부터 이지-노말-인세인-하드 순이 됬는데
19:55 Losertic: 이런 순서는 못바꾸나요?
19:55 koreapenguin: 그건상관없어요.
19:55 koreapenguin: 그대로납두셔도되요.
19:55 Losertic: 아항..
19:55 koreapenguin: 난이도가정렬되는방식은
19:55 koreapenguin: 스타레이팅순이라.
19:55 koreapenguin: 스타레이팅이아니라.
19:55 koreapenguin: 난이도순으로 정렬되는거에요.
19:55 koreapenguin: 쉬움-보통 -하드-미친거.
19:55 koreapenguin: 보면
19:56 koreapenguin: 하드하고 인센하고 난이도가 같은걸로 되어있어요.
19:56 Losertic: 아항.
19:56 koreapenguin: 인센을 좀더 어렵게만드시면
19:56 koreapenguin: 이지,노말,하드,인센순으로
19:56 koreapenguin: 정렬될꺼에요.
19:56 koreapenguin: 그러기이전에
19:56 koreapenguin: 해야할일이 많죠!?!?
19:56 Losertic: 아~~
19:56 Losertic: 넵
19:56 Losertic: 일단 업로드 했습니다
19:57 koreapenguin: 인센 AR9로 올려보세요.
19:58 Losertic: 올렸습니다
19:59 koreapenguin: 그래도 하드하고 난이도가같군요. 뭐하면서
19:59 koreapenguin: 바뀔테니까
19:59 koreapenguin: 우선 박자랑 힛사기준부터 알아보죠
19:59 Losertic: 넵
19:59 koreapenguin: 이지,노말 박자는
19:59 koreapenguin: 아주간단해요.
19:59 koreapenguin: 잠깐봤지만 그정도면 괜찮은거같은데.
19:59 koreapenguin: 부분부분 박자가 어색하거나
19:59 koreapenguin: 좋지못한부분들이 많아요.
19:59 koreapenguin: 지적은 나중에 차차해드릴게요.
20:00 Losertic: 네
20:00 koreapenguin: 하드랑 인센은. 솔직히말씀드리면
20:00 koreapenguin: 다나빠요
20:00 koreapenguin: 하드는 보컬을 따라가시면되요.
20:00 Losertic: 박자,배치 이런것들 전부요?
20:00 koreapenguin: 배치는 중하?.
20:00 koreapenguin: 하드박자는 보컬에따라 노트를 찍어주시면되요.
20:00 koreapenguin: 전주중이나 간주중은 멜로디나 간단한 드럼을 따라가주시면되고.
20:00 koreapenguin: 인센박자는
20:01 koreapenguin: 멜로디 보컬 드럼 모두 따라주시면되요.
20:01 koreapenguin: 사실상 3가지를 모두 찍는건말이안되죠.
20:01 koreapenguin: 그래서있는게 힛사
20:01 koreapenguin: 힛사로 커버를할수있어요.
20:01 Losertic: 흠...
20:01 koreapenguin: 마음대로 찍으시면절때로 안되요.
20:01 koreapenguin: 예를들어
20:01 koreapenguin: 이런거 어울리지도않는거
20:01 koreapenguin: 00:29:371 (1,2,3,4,5,6,7) -
20:02 koreapenguin: 이런거같은경우는 긴슬라로 대처가능합니다.
20:02 Losertic: 긴걸로 하면
20:02 Losertic: 7번까지 그냥 쭉잇거나 리버스로 하는거..맞죠?
20:02 koreapenguin: 노래잘들어보시면
20:02 koreapenguin: 인센기준으로 설명할테니
20:02 koreapenguin: 인센봐주세요.
20:02 Losertic: 넵
20:03 koreapenguin: 00:29:371 - 00:29:849 - 여기 사이
20:03 Losertic: 아
20:03 koreapenguin: 잘들어보시면 보컬들리시죠?
20:03 Losertic: 여기에 1~7이었구나
20:03 Losertic: 네
20:03 Losertic: 계속 말하고있네요
20:03 koreapenguin: 00:29:051 - 데 00:29:371 - 이00:29:849 - 다
20:03 koreapenguin: 이런식이죠.
20:03 koreapenguin: 이~다. 할때 그부분
20:04 koreapenguin: 늘어트리는부분이잖아요.
20:04 koreapenguin: 그런부분은 슬라로해주심이좋아요.
20:04 koreapenguin: 연타는 노래를들어봤을때
20:04 koreapenguin: 적절한부분에넣어주세요.
20:04 Losertic: 아하.
20:04 koreapenguin: 적절한연타구간은.
20:04 koreapenguin: 00:30:169 - 여기서부터
20:04 koreapenguin: 00:30:488 - 여기까지
20:04 koreapenguin: 노래속도 25%로하고 들어보세요.
20:04 koreapenguin: 드럼 나오죠?
20:05 Losertic: 아
20:05 koreapenguin: 저런부분이 연타에 적절한부분이에요.
20:05 Losertic: 음이 있네....
20:05 koreapenguin: 이제 아까말씀드린스내어 설명해드릴께요.
20:05 koreapenguin: 노래마다 다르긴한데.
20:05 koreapenguin: 대부분 2/4클랩이에요.
20:05 koreapenguin: 무슨뜻이냐면.
20:05 koreapenguin: 음.
20:06 koreapenguin: 컨트롤 A로 노트선택하시고 전부지워주세요.
20:06 Losertic: 박자??
20:06 koreapenguin: 노트다지워주시고.
20:06 Losertic: 네
20:06 koreapenguin: 상단에 Beat Snap Divisor 이란게있어요.
20:06 Losertic: 아
20:06 koreapenguin: 1/2로 바꿔주세요.
20:06 Losertic: 흰거 빨간거
20:06 koreapenguin: 바꿔주셨으면
20:06 koreapenguin: 설명드릴께요.
20:07 koreapenguin: 예를들어이부분으로 합시다.
20:07 koreapenguin: 00:25:700 -여기서부터요.
20:07 koreapenguin: 보시면아시겠지만
20:07 koreapenguin: 큰흰선 작은빨간선 작은흰선 작은빨간선 작은흐니선 작은빨간선 작은 흰선
20:07 koreapenguin: 이렇게 나열되어있죠.
20:07 koreapenguin: 이게 한마디에요.
20:07 Losertic: 네
20:07 koreapenguin: 다음 큰 흰선에 다음마디구요.
20:08 koreapenguin: 이제 자세하게
20:08 koreapenguin: Beat snap을 1/1로바꿔주세요.
20:08 Losertic: 흰거 하나만 남았네요
20:08 koreapenguin: 바꾸시면 빨간선이사라지고
20:08 koreapenguin: 흰것만있죠?.
20:08 koreapenguin: 이게중요해요.
20:08 koreapenguin: 노래속도 25%로 바꿔주시고.
20:08 koreapenguin: 00:25:700 - 여기가 큰흰선이죠.
20:08 koreapenguin: 이게 1이에요.
20:09 koreapenguin: 00:26:020 - 그다음작은 흰선이 2
20:09 koreapenguin: 00:26:339 - 그다음3
20:09 koreapenguin: 00:26:658 - 4
20:09 Losertic: 한칸씩 가네요
20:09 koreapenguin: 이제 노래를 재생시켜보세요 2,4에 뭐랄까
20:09 koreapenguin: 탁? 닥? 툭?
20:09 koreapenguin: 강한 소리가 들리실꺼에요.
20:10 koreapenguin: 그쵸? 저부분이 Calp 클랩이들어갈 장소에요.
20:10 Losertic: 아하
20:10 Losertic: 이게
20:10 Losertic: 일정하게 나네요
20:10 koreapenguin: 네
20:10 Losertic: 지금 쭉 듣는데
20:10 koreapenguin: 그래요 일정합니다.
20:10 koreapenguin: 저부분에는 클랩을 꼭넣어주시고
20:10 koreapenguin: 노래 25%로 들으시면서
20:10 koreapenguin: 피니시나
20:10 koreapenguin: 휘슬을 넣을 적당한 소리나 어울리는부분이있다면 넣으시면되요.
20:10 koreapenguin: 그리고 무조건은아니지만
20:11 koreapenguin: 박자찍으실때는 노래듣고 2,4 처럼 일정하게 소리나는부분을
20:11 koreapenguin: 기준으로 찍으시면되요.
20:11 koreapenguin: 무조건은아니니 참고는 조금만하세요.
20:11 koreapenguin: 이지,노말은 그박자에서 조금만 수정하시면되고
20:11 koreapenguin: 하드는 보컬을따라가시면되고
20:11 koreapenguin: 인센은 다따라가시면되요.
20:12 Losertic: 감각이 필요하네요.
20:12 Losertic: 으ㅏㅏ.
20:12 koreapenguin: 예시로 20초가량 찍어서 드릴게요.
20:12 Losertic: 네
20:14 koreapenguin: 클랩으론 2,4에 안어울리니 적절한 힛사도 찾아보죠.
20:15 Losertic: 꼭 클랩만 쓰는게아니라
20:15 Losertic: 그 2.4 부분에 휘슬,피니쉬 써도 된다는거죠?
20:15 koreapenguin: 그래도되지만
20:15 koreapenguin: 노래를들어봤을때
20:15 koreapenguin: 어울리거나 적절하게 쓰셔야해요.
20:15 Losertic: 네
20:18 koreapenguin: 흠..
20:18 Losertic: ??
20:21 koreapenguin: 타이밍이 두개였네요.
20:21 Losertic: 네?
20:21 koreapenguin: 잠시만요.
20:26 koreapenguin: 오프셋이바뀐거같아요.
20:26 koreapenguin: 아까처럼 다시한번작업좀해주세요.
20:26 koreapenguin: 번거롭지만 어쩔수없어요.
20:26 koreapenguin: 169죠 지금?
20:26 Losertic: 엥?
20:26 Losertic: 네
20:26 Losertic: 160
20:26 Losertic: 169
20:26 koreapenguin: 139로 줄여야하니까
20:26 koreapenguin: 30만큼 해주시면되겠네요.
20:26 koreapenguin: 아참
20:26 koreapenguin: 줄이는거니까
20:26 koreapenguin: -30으로해주셔야해요.
20:26 Losertic: -30
20:26 Losertic: ??
20:26 Losertic: 넵
20:29 Losertic: 업로드 완료
20:33 koreapenguin: 아...
20:33 koreapenguin: 찍어둔거 모르고 업로드했 \o/...
20:33 Losertic: @%ㄴㅇㄹㄴㄹㄴㅇㅎㄴㅇ뚀%$&$#&%$&%$6....
20:33 Losertic: ......
20:33 Losertic: 날아..갔겠죠?
20:34 koreapenguin: ...
20:34 koreapenguin: 뭐제가 말씀드린것만
20:34 koreapenguin: 제대로이해하셨으면 상관없어요.
20:34 koreapenguin: 혼자하실수있으..
20:34 koreapenguin: 을꺼에요 ><
20:34 Losertic: ㅠㅠ.
20:34 Losertic: 사실 박자부분이 제일 어렵지
20:34 koreapenguin: 노래자체가 이상한건지.
20:34 koreapenguin: 변속곡인지
20:34 Losertic: 히트사운드 그부분은 이해함....
20:34 koreapenguin: 모르겠는데.
20:34 koreapenguin: 박자는
20:34 koreapenguin: 같은 BPM의 맵을보세요.
20:35 Losertic: bpm...
20:35 *koreapenguin is listening to [http://osu.ppy.sh/b/181847 Black Raison d'etre - INSIDE IDENTITY (TV Size)]
20:35 Losertic: bpm같은걸 찾기는
20:35 Losertic: 아~
20:35 koreapenguin: 제맵인데 인센보고참고하세요.
20:35 koreapenguin: 어떻게 박자를 찍었는지.
20:35 Losertic: 넵
20:35 koreapenguin: 보시면되겠네요.
20:36 koreapenguin: 그럼 이걸로 모딩은아까전에끝났고
20:36 koreapenguin: 이이상으로 모르거나 그런건 질문해주세요 :)
20:36 Losertic: 감사합니다!
20:36 Losertic: 고생하셨음;...

GL :)
Topic Starter
Losertic

koreapenguin wrote:

IRC MOD
19:02 koreapenguin: hey
19:02 koreapenguin: :3
19:02 Losertic: 앗.
19:03 Losertic: 안녕하세요.
19:03 koreapenguin: :)
19:03 koreapenguin: 자 모딩합시다.
19:03 koreapenguin: 맵주세요.
19:03 Losertic: ㅇ므
19:03 Losertic: np로 할까요?
19:03 *Losertic is listening to [http://osu.ppy.sh/b/253447 Misawa Sachika - Unite (TV Size)]
19:03 koreapenguin: IRC모딩인건 아시죠?
19:04 Losertic: IRC면
19:04 Losertic: 그 제로 아얄씨..인가
19:04 koreapenguin: ...
19:04 Losertic: 그거인가요?
19:04 koreapenguin: 비슷하긴한데.
19:04 koreapenguin: 채팅으로 모딩하는거에요
19:04 koreapenguin: 바로 지적받으시고
19:04 koreapenguin: 수정하실지않하실지
19:04 koreapenguin: 정하시면되요.
19:04 Losertic: 아~
19:04 Losertic: 넵
19:04 koreapenguin: 타이밍어디서 가져왔죠?
19:05 Losertic: 오프셋이요?
19:05 koreapenguin: 네
19:05 Losertic: 그
19:05 Losertic: 어떤분에게 받았는데
19:05 koreapenguin: 누구요?
19:05 Losertic: 잠시만요...
19:05 *Losertic is listening to [http://osu.ppy.sh/b/253447 Misawa Sachika - Unite (TV Size)]
19:06 Losertic: xin_u님한테
19:06 Losertic: 받았네요
19:06 koreapenguin: 오프셋 다시 재드릴꺼니까
19:06 koreapenguin: 5분만 기다리세요.
19:06 Losertic: 네
19:10 koreapenguin: 지금 현제 오프셋이몇이죠?
19:10 Losertic: 153...
19:10 Losertic: 잠시만요
19:11 Losertic: 153이요
19:11 koreapenguin: 혹시
19:11 koreapenguin: 타이밍라인이랑 옮기실줄아시나요?
19:11 Losertic: 옮긴다는게
19:11 Losertic: 위에 노트들 다 옮긴다는 소리인가요?
19:11 koreapenguin: 자그럼
19:11 koreapenguin: 간단하게 설명해드릴께요.
19:11 koreapenguin: 우선 인센으로 들어가셔서
19:11 koreapenguin: 컨트롤 A로 노트전부다 컨트롤 C해서 복사해두세요.
19:12 Losertic: 했습니다
19:12 koreapenguin: 그리곤 키보드에 Del혹은 delete로 노트전부를 삭제해주세요
19:12 koreapenguin: 그상태로 채팅계속 켜두시고.
19:12 Losertic: 네
19:12 koreapenguin: Compose , design , timing , song setup 이렇게있죠?
19:12 Losertic: 네
19:12 koreapenguin: 타이밍으로 들어가셔서
19:12 koreapenguin: 타이밍셋업으로 가시고
19:13 koreapenguin: 아마채팅안쳐지실꺼에요.
19:13 koreapenguin: 그상태에서 컨트롤 A누르세요
19:13 koreapenguin: 그럼 왼쪽에 무브 셀렉트 by뭐시기있을텐데
19:13 koreapenguin: 거기에 16써넣으시고 MOVE눌러주세요.
19:13 koreapenguin: 그다음 처음시작부분에 노트 다시 붙혀넣기해주시면됩니다.
19:14 koreapenguin: 하셨으면 다른난이도도 똑같이 작업하시고 다하시면 업로드한번해주세요.
19:14 koreapenguin: 확인하고 계속해서 모딩할께요.
19:14 Losertic: 넵
19:16 Losertic: 아. 이지에 bpm 적용이 안되있었구나;
19:16 koreapenguin: 다하시면 말씀해주세요.
19:16 Losertic: 네
19:18 Losertic: 다됬습니다
19:22 koreapenguin: 흠...
19:22 koreapenguin: 모딩하기힘든맵이네요.
19:22 Losertic: 어떤부분이 많이 안좋은가요?
19:22 koreapenguin: 박자....가
19:22 koreapenguin: 첫맵이라 이해하지만.
19:23 koreapenguin: 흠 혹시
19:23 koreapenguin: 매핑하실떄
19:23 koreapenguin: 누군가의 조언이나
19:23 Losertic: 그런건 안받고...
19:23 koreapenguin: 도와주시는분이계셨나요?
19:23 koreapenguin: 맵 중간중간 만드시면서
19:23 koreapenguin: 누군가에게 봐달라던가
19:23 koreapenguin: 그런것도 없으셨구요?
19:23 Losertic: 네
19:23 Losertic: 다만들고나서
19:23 koreapenguin: 아쉽네요.
19:23 Losertic: 몇명한테 보여주긴했지만
19:23 Losertic: 박자가 안맞는건 다 똑같은듯...
19:24 Losertic: 더블타임으로 하는걸 보여줬는데 안맞다네요
19:24 koreapenguin: 배치또한 ...
19:24 koreapenguin: 이렇게되면
19:24 koreapenguin: 전체적인것말곤
19:24 koreapenguin: 세부사항은 제가 잡아드릴수가없어요.
19:24 Losertic: 네
19:25 Losertic: 그런건 제가 개선해야겠죠
19:25 koreapenguin: 그럼 [General] 몇개 문제있는것만 잡아드리는걸로 모딩을 끝낼게요.
19:25 koreapenguin: 뭐 저도 매우부족한매퍼이지만
19:25 Losertic: 네
19:25 koreapenguin: 모르는거나
19:25 koreapenguin: 매핑관련으로 부탁하실게있으시면
19:25 koreapenguin: 언제든 1:1채팅이든
19:25 koreapenguin: PM보내주세요.
19:25 koreapenguin: 답해드릴게요.
19:25 Losertic: 감사합니다
19:25 koreapenguin: :)
19:26 koreapenguin: 한국매퍼가 늘어나고있는것에 매우 감사하고있어요 ><
19:26 koreapenguin: 포기하지않으셨으면좋겠네요.
19:26 Losertic: 넵
19:26 koreapenguin: 첫맵부터 난이도4개를 찍으시다니 대단하시네요!
19:26 Losertic: 사실 이것도 감으로 찍은거라
19:26 Losertic: 퀄리티는 낮아요(...)
19:26 koreapenguin: 첫맵부터 잘찍는사람이어디있겠네요 \o/
19:27 koreapenguin: 송셋업으로 가셔서 - 스토리보딩에 레터박스 체크 해제해주세요.
19:27 koreapenguin: 모든난이도마다 설정해주셔야할꺼에요.
19:27 koreapenguin: 이지,노말,하드,인센
19:27 Losertic: 수정했습니다
19:28 Losertic: 아
19:28 Losertic: 저기 물어볼게 있는데..
19:28 koreapenguin: 네
19:28 Losertic: 오프셋 수정하면 맵전체 노트같은거 박자가 바뀌나요?
19:29 koreapenguin: BPM이 변하지않는이상 상관은없습니다만.
19:29 koreapenguin: 오프셋이 안맞으면 박자가 안맞는것과 같으니
19:29 koreapenguin: 그렇겠네요.
19:29 koreapenguin: 바뀌는건아닙니다.
19:29 Losertic: 아하.
19:38 koreapenguin: 조금만기다려주세요 :)
19:38 Losertic: 넵
19:49 koreapenguin: 계속하죠.
19:50 koreapenguin: 우선 박자부터 다시 잡아보시는걸 추천드릴게요.
19:50 Losertic: 네
19:50 koreapenguin: 배치는 하다보면 느는거니말이죠.
19:50 koreapenguin: 리드인은 2000정도면 충분하다고생각합니다.
19:50 Losertic: 아
19:50 Losertic: 그 2초동안 대기하는
19:50 Losertic: 그거 맞나요?
19:50 koreapenguin: 네
19:51 koreapenguin: 그외엔 문제될게없는데.
19:51 Losertic: 박자<<<
19:51 koreapenguin: 네.
19:51 koreapenguin: 가장큰문제죠.
19:51 Losertic: 이게 제일 문제인거같네요
19:51 koreapenguin: 힛사도 좀...
19:51 koreapenguin: 부적절한곳도 많이보이구요.
19:51 koreapenguin: 드럼에대해 아시나요?
19:52 Losertic: 아
19:52 Losertic: 그 소리 3개있는 그 부분말인가요??
19:52 Losertic: 소프트,노말,드럼
19:52 koreapenguin: 박자랑 힛사에 도움이 되는정보이니
19:52 koreapenguin: 알아두시면좋아요.
19:52 koreapenguin: 음..
19:52 Losertic: 네
19:52 koreapenguin: osu에 드럼말구요.
19:52 koreapenguin: 진짜 드럼이요.
19:52 Losertic: 아.
19:52 Losertic: 네
19:52 koreapenguin: 드럼에 종류가많은데.
19:52 koreapenguin: 그중에서 스내어라고
19:52 koreapenguin: 음.
19:53 koreapenguin: 하이튼있어요.
19:53 koreapenguin: 노래에서 찾아봅시다.
19:53 koreapenguin: 지금상태에서 업로드하시고
19:53 koreapenguin: 시작해보죠.
19:53 Losertic: 그
19:53 Losertic: 2초 맞추고 업로드 할게요
19:53 koreapenguin: 넵
19:54 Losertic: 아맞다.
19:54 Losertic: 그 난이도 4개가 있잖아요?
19:54 koreapenguin: 네
19:55 Losertic: 어느순간부터 이지-노말-인세인-하드 순이 됬는데
19:55 Losertic: 이런 순서는 못바꾸나요?
19:55 koreapenguin: 그건상관없어요.
19:55 koreapenguin: 그대로납두셔도되요.
19:55 Losertic: 아항..
19:55 koreapenguin: 난이도가정렬되는방식은
19:55 koreapenguin: 스타레이팅순이라.
19:55 koreapenguin: 스타레이팅이아니라.
19:55 koreapenguin: 난이도순으로 정렬되는거에요.
19:55 koreapenguin: 쉬움-보통 -하드-미친거.
19:55 koreapenguin: 보면
19:56 koreapenguin: 하드하고 인센하고 난이도가 같은걸로 되어있어요.
19:56 Losertic: 아항.
19:56 koreapenguin: 인센을 좀더 어렵게만드시면
19:56 koreapenguin: 이지,노말,하드,인센순으로
19:56 koreapenguin: 정렬될꺼에요.
19:56 koreapenguin: 그러기이전에
19:56 koreapenguin: 해야할일이 많죠!?!?
19:56 Losertic: 아~~
19:56 Losertic: 넵
19:56 Losertic: 일단 업로드 했습니다
19:57 koreapenguin: 인센 AR9로 올려보세요.
19:58 Losertic: 올렸습니다
19:59 koreapenguin: 그래도 하드하고 난이도가같군요. 뭐하면서
19:59 koreapenguin: 바뀔테니까
19:59 koreapenguin: 우선 박자랑 힛사기준부터 알아보죠
19:59 Losertic: 넵
19:59 koreapenguin: 이지,노말 박자는
19:59 koreapenguin: 아주간단해요.
19:59 koreapenguin: 잠깐봤지만 그정도면 괜찮은거같은데.
19:59 koreapenguin: 부분부분 박자가 어색하거나
19:59 koreapenguin: 좋지못한부분들이 많아요.
19:59 koreapenguin: 지적은 나중에 차차해드릴게요.
20:00 Losertic: 네
20:00 koreapenguin: 하드랑 인센은. 솔직히말씀드리면
20:00 koreapenguin: 다나빠요
20:00 koreapenguin: 하드는 보컬을 따라가시면되요.
20:00 Losertic: 박자,배치 이런것들 전부요?
20:00 koreapenguin: 배치는 중하?.
20:00 koreapenguin: 하드박자는 보컬에따라 노트를 찍어주시면되요.
20:00 koreapenguin: 전주중이나 간주중은 멜로디나 간단한 드럼을 따라가주시면되고.
20:00 koreapenguin: 인센박자는
20:01 koreapenguin: 멜로디 보컬 드럼 모두 따라주시면되요.
20:01 koreapenguin: 사실상 3가지를 모두 찍는건말이안되죠.
20:01 koreapenguin: 그래서있는게 힛사
20:01 koreapenguin: 힛사로 커버를할수있어요.
20:01 Losertic: 흠...
20:01 koreapenguin: 마음대로 찍으시면절때로 안되요.
20:01 koreapenguin: 예를들어
20:01 koreapenguin: 이런거 어울리지도않는거
20:01 koreapenguin: 00:29:371 (1,2,3,4,5,6,7) -
20:02 koreapenguin: 이런거같은경우는 긴슬라로 대처가능합니다.
20:02 Losertic: 긴걸로 하면
20:02 Losertic: 7번까지 그냥 쭉잇거나 리버스로 하는거..맞죠?
20:02 koreapenguin: 노래잘들어보시면
20:02 koreapenguin: 인센기준으로 설명할테니
20:02 koreapenguin: 인센봐주세요.
20:02 Losertic: 넵
20:03 koreapenguin: 00:29:371 - 00:29:849 - 여기 사이
20:03 Losertic: 아
20:03 koreapenguin: 잘들어보시면 보컬들리시죠?
20:03 Losertic: 여기에 1~7이었구나
20:03 Losertic: 네
20:03 Losertic: 계속 말하고있네요
20:03 koreapenguin: 00:29:051 - 데 00:29:371 - 이00:29:849 - 다
20:03 koreapenguin: 이런식이죠.
20:03 koreapenguin: 이~다. 할때 그부분
20:04 koreapenguin: 늘어트리는부분이잖아요.
20:04 koreapenguin: 그런부분은 슬라로해주심이좋아요.
20:04 koreapenguin: 연타는 노래를들어봤을때
20:04 koreapenguin: 적절한부분에넣어주세요.
20:04 Losertic: 아하.
20:04 koreapenguin: 적절한연타구간은.
20:04 koreapenguin: 00:30:169 - 여기서부터
20:04 koreapenguin: 00:30:488 - 여기까지
20:04 koreapenguin: 노래속도 25%로하고 들어보세요.
20:04 koreapenguin: 드럼 나오죠?
20:05 Losertic: 아
20:05 koreapenguin: 저런부분이 연타에 적절한부분이에요.
20:05 Losertic: 음이 있네....
20:05 koreapenguin: 이제 아까말씀드린스내어 설명해드릴께요.
20:05 koreapenguin: 노래마다 다르긴한데.
20:05 koreapenguin: 대부분 2/4클랩이에요.
20:05 koreapenguin: 무슨뜻이냐면.
20:05 koreapenguin: 음.
20:06 koreapenguin: 컨트롤 A로 노트선택하시고 전부지워주세요.
20:06 Losertic: 박자??
20:06 koreapenguin: 노트다지워주시고.
20:06 Losertic: 네
20:06 koreapenguin: 상단에 Beat Snap Divisor 이란게있어요.
20:06 Losertic: 아
20:06 koreapenguin: 1/2로 바꿔주세요.
20:06 Losertic: 흰거 빨간거
20:06 koreapenguin: 바꿔주셨으면
20:06 koreapenguin: 설명드릴께요.
20:07 koreapenguin: 예를들어이부분으로 합시다.
20:07 koreapenguin: 00:25:700 -여기서부터요.
20:07 koreapenguin: 보시면아시겠지만
20:07 koreapenguin: 큰흰선 작은빨간선 작은흰선 작은빨간선 작은흐니선 작은빨간선 작은 흰선
20:07 koreapenguin: 이렇게 나열되어있죠.
20:07 koreapenguin: 이게 한마디에요.
20:07 Losertic: 네
20:07 koreapenguin: 다음 큰 흰선에 다음마디구요.
20:08 koreapenguin: 이제 자세하게
20:08 koreapenguin: Beat snap을 1/1로바꿔주세요.
20:08 Losertic: 흰거 하나만 남았네요
20:08 koreapenguin: 바꾸시면 빨간선이사라지고
20:08 koreapenguin: 흰것만있죠?.
20:08 koreapenguin: 이게중요해요.
20:08 koreapenguin: 노래속도 25%로 바꿔주시고.
20:08 koreapenguin: 00:25:700 - 여기가 큰흰선이죠.
20:08 koreapenguin: 이게 1이에요.
20:09 koreapenguin: 00:26:020 - 그다음작은 흰선이 2
20:09 koreapenguin: 00:26:339 - 그다음3
20:09 koreapenguin: 00:26:658 - 4
20:09 Losertic: 한칸씩 가네요
20:09 koreapenguin: 이제 노래를 재생시켜보세요 2,4에 뭐랄까
20:09 koreapenguin: 탁? 닥? 툭?
20:09 koreapenguin: 강한 소리가 들리실꺼에요.
20:10 koreapenguin: 그쵸? 저부분이 Calp 클랩이들어갈 장소에요.
20:10 Losertic: 아하
20:10 Losertic: 이게
20:10 Losertic: 일정하게 나네요
20:10 koreapenguin: 네
20:10 Losertic: 지금 쭉 듣는데
20:10 koreapenguin: 그래요 일정합니다.
20:10 koreapenguin: 저부분에는 클랩을 꼭넣어주시고
20:10 koreapenguin: 노래 25%로 들으시면서
20:10 koreapenguin: 피니시나
20:10 koreapenguin: 휘슬을 넣을 적당한 소리나 어울리는부분이있다면 넣으시면되요.
20:10 koreapenguin: 그리고 무조건은아니지만
20:11 koreapenguin: 박자찍으실때는 노래듣고 2,4 처럼 일정하게 소리나는부분을
20:11 koreapenguin: 기준으로 찍으시면되요.
20:11 koreapenguin: 무조건은아니니 참고는 조금만하세요.
20:11 koreapenguin: 이지,노말은 그박자에서 조금만 수정하시면되고
20:11 koreapenguin: 하드는 보컬을따라가시면되고
20:11 koreapenguin: 인센은 다따라가시면되요.
20:12 Losertic: 감각이 필요하네요.
20:12 Losertic: 으ㅏㅏ.
20:12 koreapenguin: 예시로 20초가량 찍어서 드릴게요.
20:12 Losertic: 네
20:14 koreapenguin: 클랩으론 2,4에 안어울리니 적절한 힛사도 찾아보죠.
20:15 Losertic: 꼭 클랩만 쓰는게아니라
20:15 Losertic: 그 2.4 부분에 휘슬,피니쉬 써도 된다는거죠?
20:15 koreapenguin: 그래도되지만
20:15 koreapenguin: 노래를들어봤을때
20:15 koreapenguin: 어울리거나 적절하게 쓰셔야해요.
20:15 Losertic: 네
20:18 koreapenguin: 흠..
20:18 Losertic: ??
20:21 koreapenguin: 타이밍이 두개였네요.
20:21 Losertic: 네?
20:21 koreapenguin: 잠시만요.
20:26 koreapenguin: 오프셋이바뀐거같아요.
20:26 koreapenguin: 아까처럼 다시한번작업좀해주세요.
20:26 koreapenguin: 번거롭지만 어쩔수없어요.
20:26 koreapenguin: 169죠 지금?
20:26 Losertic: 엥?
20:26 Losertic: 네
20:26 Losertic: 160
20:26 Losertic: 169
20:26 koreapenguin: 139로 줄여야하니까
20:26 koreapenguin: 30만큼 해주시면되겠네요.
20:26 koreapenguin: 아참
20:26 koreapenguin: 줄이는거니까
20:26 koreapenguin: -30으로해주셔야해요.
20:26 Losertic: -30
20:26 Losertic: ??
20:26 Losertic: 넵
20:29 Losertic: 업로드 완료
20:33 koreapenguin: 아...
20:33 koreapenguin: 찍어둔거 모르고 업로드했 \o/...
20:33 Losertic: @%ㄴㅇㄹㄴㄹㄴㅇㅎㄴㅇ뚀%$&$#&%$&%$6....
20:33 Losertic: ......
20:33 Losertic: 날아..갔겠죠?
20:34 koreapenguin: ...
20:34 koreapenguin: 뭐제가 말씀드린것만
20:34 koreapenguin: 제대로이해하셨으면 상관없어요.
20:34 koreapenguin: 혼자하실수있으..
20:34 koreapenguin: 을꺼에요 ><
20:34 Losertic: ㅠㅠ.
20:34 Losertic: 사실 박자부분이 제일 어렵지
20:34 koreapenguin: 노래자체가 이상한건지.
20:34 koreapenguin: 변속곡인지
20:34 Losertic: 히트사운드 그부분은 이해함....
20:34 koreapenguin: 모르겠는데.
20:34 koreapenguin: 박자는
20:34 koreapenguin: 같은 BPM의 맵을보세요.
20:35 Losertic: bpm...
20:35 *koreapenguin is listening to [http://osu.ppy.sh/b/181847 Black Raison d'etre - INSIDE IDENTITY (TV Size)]
20:35 Losertic: bpm같은걸 찾기는
20:35 Losertic: 아~
20:35 koreapenguin: 제맵인데 인센보고참고하세요.
20:35 koreapenguin: 어떻게 박자를 찍었는지.
20:35 Losertic: 넵
20:35 koreapenguin: 보시면되겠네요.
20:36 koreapenguin: 그럼 이걸로 모딩은아까전에끝났고
20:36 koreapenguin: 이이상으로 모르거나 그런건 질문해주세요 :)
20:36 Losertic: 감사합니다!
20:36 Losertic: 고생하셨음;...

GL :)


감사합니다! :)
_VLaD__old
mod :3

[General]


Beat Snap Divisor - 1/4
AR -1

[Easy]


  1. 00:02:692 (4) - NC
  2. 00:14:181 (4) - X:196 Y:224
  3. 00:25:032 (2) - X:408 Y:292
  4. 00:43:543 (1,2) - it's hard to easy
  5. 00:48:968 (3,1) - ^
  6. 00:57:266 (5) - X:148 Y:176
  7. 01:05:245 (1,3) - overlap
Done. :D
Good Luck!
Topic Starter
Losertic

_VLaD_ wrote:

mod :3
modding
[notice]

[General]


Beat Snap Divisor - 1/4 <<< 1/2 - easy,normal //// 1/4 - hard,insane. ///easy,normal(1/2) better than 1/4.
AR -1 <<< no. AR just ok.
[notice]

[Easy]


[list][*]00:02:692 (4) - NC <<< fixed.
[*]00:14:181 (4) - X:196 Y:224 <<< fixed.
[*]00:25:032 (2) - X:408 Y:292 <<< fixed.
[*]00:43:543 (1,2) - it's hard to easy <<< fixed.
[*]00:48:968 (3,1) - ^ <<< fixed.
[*]00:57:266 (5) - X:148 Y:176 <<< distance.. fixed in another way
[*]01:05:245 (1,3) - overlap << fixed.

Done. :D
Good Luck!




Thank you! ;)
neonat
M4M

Hard

00:01:444 (3) - start at 00:01:285 and end at 00:01:604
00:03:519 - add a note
00:03:838 (1) - don't repeat, slider end at 00:04:157
00:06:231 (3) - shift to 00:06:391
00:23:465 - add a note
00:25:699 (2) - don't repeat, slider end at 00:26:019 and add notes at 00:26:178 and 00:26:497
00:27:136 (4) - start at 00:27:295 end at 00:27:614 and add a note at 00:27:056
00:35:114 (4) - don't repeat, end at 00:35:274 and add a note at 00:35:593
00:42:295 (3) - end at 00:42:455
00:45:726 (4) - shift to 00:45:806
00:51:391 (3) - start at 00:51:550 end at 00:51:870
00:54:742 (1) - end slider at 00:54:902
00:56:657 - add a note
01:06:391 (3) - remove
add notes at 01:06:391 and 01:06:710
01:12:295 (7) - shift to 01:12:136 and add a note at 01:12:614
01:14:050 (6) - slider end at 01:14:210

Will continue the mod next week. Too busy right now. Sorry.
Topic Starter
Losertic

neonat wrote:

M4M
modding
Hard

00:01:444 (3) - start at 00:01:285 and end at 00:01:604
-fixed.
00:03:519 - add a note
-fixed.
00:03:838 (1) - don't repeat, slider end at 00:04:157
-fixed.
00:06:231 (3) - shift to 00:06:391
-fixed.
00:23:465 - add a note
-fixed. slider.
00:25:699 (2) - don't repeat, slider end at 00:26:019 and add notes at 00:26:178 and 00:26:497
-fixed.
00:27:136 (4) - start at 00:27:295 end at 00:27:614 and add a note at 00:27:056
-fixed. but add a note at 00:27:136. not 00:27:056
00:35:114 (4) - don't repeat, end at 00:35:274 and add a note at 00:35:593
-fixed.
00:42:295 (3) - end at 00:42:455
-fixed.
00:45:726 (4) - shift to 00:45:806
-fixed.
00:51:391 (3) - start at 00:51:550 end at 00:51:870
-fixed.
00:54:742 (1) - end slider at 00:54:902
-fixed.
00:56:657 - add a note
-fixed.
01:06:391 (3) - remove
add notes at 01:06:391 and 01:06:710
-fixed.
01:12:295 (7) - shift to 01:12:136 and add a note at 01:12:614
-fixed.
01:14:050 (6) - slider end at 01:14:210
-fixed.

Will continue the mod next week. Too busy right now. Sorry.



That's Okay. Thank you! ;)
Zero__wind
Hi :3 m4m from my queue

General
omg there shouldn't be any objects like 00:00:008 (1) - to be set before the first red line. To solve this, use offset -1109 for the first red line and it would be fine. Plz fix in all diff
The kiai Starts at a wrong time. It should start at 00:42:295 - the first down beat of chorus (big white tick) Don't be disturbed by vocal or other things when setting kiai

Insane
00:01:444 (5,6) - This is really hard to read and play, nobody would think they only have 1/4 beat gap in between because they are so far away from each other. Consider to shorten #5 to a 1/2 sldier or move #6 elsewhere
00:04:796 (1,2) - exchange NC
00:06:072 (6,7,1) - This also confuses players, the distance between #6 and #7 is even bigger than that between #7 and #1, while the time gap is just on the contrary. Players would most likely to hit #1 early becasue it's so close
00:11:657 (4,5) - too many finish sound, consider to remove some
00:16:763 (4) - remove the whistle on body, only add it on head and tail, the whistle on body is kindda noisy imo
00:17:402 (6) - ^
00:20:274 (4) - avoid overlapping would be better
00:22:827 (4,5) - ^
00:26:497 (9,1) - maybe exchange NC
00:27:295 (3,1) - move #1 to (300,212) to form a blancket and avoid overlap, and move 00:28:093 (2) - to (280,284) to make the distance even
Maybe move the finish sound from 00:29:210 (6) - to 00:29:370 (7) - 's head would be better
00:32:561 (2,3,4) - this spacing is also confusing while 00:33:678 (1,2,3,4) - they are better
00:37:747 (4,1) - wow what's this terrible spacing
00:39:423 (5,1,2) - confusing again, make #5 and #1 further from each other
00:40:699 (8) - should be at 00:40:540 - to make the rhythm better
00:42:295 (3) - add finish at the down beat
00:43:572 (2,3) - this is really weird, make them 1/2 sliders
00:53:784 (1,2,3,1) - ^
00:48:518 (5,6) - too close
00:56:018 (8) - remove finish
00:59:210 (2) - weird claps
01:01:763 (1,2) - change them to 1/2 sliders
01:02:082 (2,3,4) - confusing spacing
01:07:188 (5,1) - again

Hard
This is diff has quite same problem with Insane
Try to keep distance consistency to make your map more readable
It doesn't mean that you should follow the distance snap all the way in Hard or Insane,
but it'r your duty to make your map natural to play by using propper spacing

Normal
00:12:933 (1,2) - a bit confusing. Players may think the reversing slider would reverse one more time, consider to change the placement
00:18:039 (1) - plz always obey distance snap in Normal, ofcourse and in Easy
00:36:710 (5,6) - this is confusing for beginners, move #6 out would be better
00:33:678 (1) - remove NC and add NC on 00:35:114 (3) -
00:47:082 (1) - spacing issue
00:49:955 (2) - multi-recerse sliders with this length is not recommended to be used in a Normal/Easy diff, beginners would too short time to react whether the slider would keep on going back and forth
00:55:699 (4,5) - Although they have the right distance in between but sadly they're also hard to read, due to the overlap, move #5 elsewhere would be better, forming a blancket or so
01:05:274 (1) - spacing issue

Easy
HP 2 instead of 1
Same as Normal. Check out the spacing issues like 00:02:721 (1) - by yourself.
Avoid overlapping and make some blanckets, to make your map look better

Good luck~ Hope this helps
Topic Starter
Losertic

Zero__wind wrote:

modding
Hi :3 m4m from my queue

General
omg there shouldn't be any objects like 00:00:008 (1) - to be set before the first red line. To solve this, use offset -1109 for the first red line and it would be fine. Plz fix in all diff ←Fixed.
The kiai Starts at a wrong time. It should start at 00:42:295 - the first down beat of chorus (big white tick) Don't be disturbed by vocal or other things when setting kiai ←Fixed.

Insane
00:01:444 (5,6) - This is really hard to read and play, nobody would think they only have 1/4 beat gap in between because they are so far away from each other. Consider to shorten #5 to a 1/2 sldier or move #6 elsewhere ←change new pattern it's easy now~
00:04:796 (1,2) - exchange NC ←Fixed.
00:06:072 (6,7,1) - This also confuses players, the distance between #6 and #7 is even bigger than that between #7 and #1, while the time gap is just on the contrary. Players would most likely to hit #1 early becasue it's so close ←New pattern
00:11:657 (4,5) - too many finish sound, consider to remove some ←Fixed. (4) - whistle (5) - finish
00:16:763 (4) - remove the whistle on body, only add it on head and tail, the whistle on body is kindda noisy imo ←Fixed.
00:17:402 (6) - ^ ←Fixed.
00:20:274 (4) - avoid overlapping would be better ←New pattern.
00:22:827 (4,5) - ^ ←umm... not avoid. how about all overlapping...?
00:26:497 (9,1) - maybe exchange NC ←(9) vocal end. (1) new sentence non-fixed.
00:27:295 (3,1) - move #1 to (300,212) to form a blancket and avoid overlap, and move 00:28:093 (2) - to (280,284) to make the distance even ←New pattern. Remove 1,2 circle. create 1 slider.
Maybe move the finish sound from 00:29:210 (6) - to 00:29:370 (7) - 's head would be better ←Fixed.
00:32:561 (2,3,4) - this spacing is also confusing while 00:33:678 (1,2,3,4) - they are better ←changed (3,4)circle -> slider.
00:37:747 (4,1) - wow what's this terrible spacing ←lol. It's toooooo hard... stick the 4,1 circle
00:39:423 (5,1,2) - confusing again, make #5 and #1 further from each other ←Fixed.
00:40:699 (8) - should be at 00:40:540 - to make the rhythm better ←Fixed.
00:42:295 (3) - add finish at the down beat ←Fixed.
00:43:572 (2,3) - this is really weird, make them 1/2 sliders ←Fixed.
00:53:784 (1,2,3,1) - ^ ←changed one slider(reverse) and delete (1,2,3)NC. // fixed (1) slider.
00:48:518 (5,6) - too close ←Fixed. and 1/2 fixed
00:56:018 (8) - remove finish ←Fixed.
00:59:210 (2) - weird claps ←Fixed. and 1/2 fixed
01:01:763 (1,2) - change them to 1/2 sliders ←Fixed.
01:02:082 (2,3,4) - confusing spacing ←Fixed.
01:07:188 (5,1) - again ←Fixed.

Hard
This is diff has quite same problem with Insane
Try to keep distance consistency to make your map more readable
It doesn't mean that you should follow the distance snap all the way in Hard or Insane,
but it'r your duty to make your map natural to play by using propper spacing ←Remake. a little

Normal
00:12:933 (1,2) - a bit confusing. Players may think the reversing slider would reverse one more time, consider to change the placement ←well... delete reverse. 1/4 slider
00:18:039 (1) - plz always obey distance snap in Normal, ofcourse and in Easy ←i don't know this sentence. Check distance...
00:36:710 (5,6) - this is confusing for beginners, move #6 out would be better ←Fixed.
00:33:678 (1) - remove NC and add NC on 00:35:114 (3) - ←Fixed.
00:47:082 (1) - spacing issue ←Fixed.
00:49:955 (2) - multi-reverse sliders with this length is not recommended to be used in a Normal/Easy diff, beginners would too short time to react whether the slider would keep on going back and forth ←reverse slider instead of long slider.
00:55:699 (4,5) - Although they have the right distance in between but sadly they're also hard to read, due to the overlap, move #5 elsewhere would be better, forming a blancket or so ←umm.... not overlap. 5-6
01:05:274 (1) - spacing issue ←Fixed.

Easy
HP 2 instead of 1 ←Fixed.
Same as Normal. Check out the spacing issues like 00:02:721 (1) - by yourself. ←I don't know. why spacing issue?.. not pretty?
Avoid overlapping and make some blanckets, to make your map look better IT'S TOO HARD O.T but, I'll try it.

Good luck~ Hope this helps

yep, i'm busy tuesday. and too many your modding o.o :o but. it's a very good modd.

Thank you! ;)

My map is not pretty :(
Selisi
A lot late sorry QvQ if you want m4m ,I would try my best to help you :) but not now right?
(every suggestion that I point only represent my personal thoughts )
[Sugestion]
  1. I don't know whether offset can be negative number. but the offset is not accurate.I feel it is -1121 ... tryQvQ
  1. Try to map it when timing is correct, you will find somewhere is unsuitable.
  1. You can mod maps that have been ranked to study( the bpm must be similar)
[Insane]
  1. 00:05:421 (3) - try to change it to a circie to control the Rhythm at lone wihte line 00:05:581
  1. 00:02:868 (1) - this circle also can be removed
  1. 00:20:900 (1,2,3,4,5) - this can be improved (three circles?)
  1. 00:22:256 (2) - move it to next red line
offest make the note next a little ..... try to fix it and also hard...
I would mod this map again ~~QvQ great music I like it
good luck~~ :)
Leader
Hello, M4M from my Modding Queue

[Easy]
  1. 00:10:699 (1) - Overlap with previous slider
  2. 00:16:763 (2) - Mhm, this stack with (1) is not really appropriate for an Easy, players can get easily confused
  3. 00:21:869 (3,4,5,6) - What about a blanket on (2)?
  4. 00:49:954 (1) - Overlap again ;_;
  5. 00:57:614 (6) - Copypaste (4) and then rearrange it, they will be symmetrical
[Normal]
  1. 00:06:869 (4) - Remove a slider point and make it smoother
  2. 00:16:443 (2) - Make it symmetrical to (1)?
[Hard]
  1. 00:01:603 (6) - Stack the end with (3)'s head?
  2. 00:19:955 (2,3,4,5,6) - I thought it was a 1/4 stream.. lol
  3. 00:26:178 (3) - Confusing spacing..
  4. 01:01:763 (1) - Stack with previous slider's end?
[Insane]
  1. 00:22:508 (3) - Replace with two beats
  2. 00:22:827 (4,5) - No, this is unrankable i guess..
  3. 00:38:146 (2) - NC should be here instead of 00:37:827 (1) -
  4. 01:14:050 (1,2,3,4,5,1,1) - Unrankable volume
In general it's a quite good map, but it needs to be much tidier than now (flow, spacing and this stuff). Good luck with your map!
Topic Starter
Losertic

Sweet Vanilla wrote:

Sweet Vanilla's modding
A lot late sorry QvQ if you want m4m ,I would try my best to help you :) but not now right?
(every suggestion that I point only represent my personal thoughts )
[Sugestion]
  1. I don't know whether offset can be negative number. but the offset is not accurate.I feel it is -1121 ... tryQvQ
←?.... snapped?.. all of them?.. non-fixed. :o
  1. Try to map it when timing is correct, you will find somewhere is unsuitable.
←I know. but. it's too hard :?
  1. You can mod maps that have been ranked to study( the bpm must be similar)
←Okay.
[Insane]
  1. 00:05:421 (3) - try to change it to a circie to control the Rhythm at lone wihte line 00:05:581
← Fixed. well.... it isn't pretty?... I don't know.
  1. 00:02:868 (1) - this circle also can be removed
←hmm... how about this one? (1)(2)circle -> slider
  1. 00:20:900 (1,2,3,4,5) - this can be improved (three circles?)
←Fixed.
  1. 00:22:256 (2) - move it to next red line
←Fixed. New pattern.
offest make the note next a little ..... try to fix it and also hard...
I would mod this map again ~~QvQ great music I like it
good luck~~ :)


Leader wrote:

Leader's modding
Hello, M4M from my Modding Queue

[Easy]
  1. 00:10:699 (1) - Overlap with previous slider←Fixed.
  2. 00:16:763 (2) - Mhm, this stack with (1) is not really appropriate for an Easy, players can get easily confused←Fixed.
  3. 00:21:869 (3,4,5,6) - What about a blanket on (2)? ←Fixed.
  4. 00:49:954 (1) - Overlap again ;_;←Fixed.
  5. 00:57:614 (6) - Copypaste (4) and then rearrange it, they will be symmetrical←Fixed.
[Normal]
  1. 00:06:869 (4) - Remove a slider point and make it smoother←remove slider. create note00:06:869 (4,5,6)
  2. 00:16:443 (2) - Make it symmetrical to (1)?←Fixed.
[Hard]
  1. 00:01:603 (6) - Stack the end with (3)'s head?←Fixed.
  2. 00:19:955 (2,3,4,5,6) - I thought it was a 1/4 stream.. lol←hmm..... it's a too long song beat(stream time). too hard..
  3. 00:26:178 (3) - Confusing spacing..←Fixed.
  4. 01:01:763 (1) - Stack with previous slider's end?
←Fixed.

[Insane]
  1. 00:22:508 (3) - Replace with two beats←Fixed.
  2. 00:22:827 (4,5) - No, this is unrankable i guess..←Fixed.
  3. 00:38:146 (2) - NC should be here instead of 00:37:827 (1) - ←00:37:827 (1), voice start. keep this.
  4. 01:14:050 (1,2,3,4,5,1,1) - Unrankable volume
←I missed. fixed

In general it's a quite good map, but it needs to be much tidier than now (flow, spacing and this stuff). Good luck with your map!


Thank you! ;)
Andrea
~Easy~
  1. 00:06:550 (3) - Too many slider repeats might be confusing and hard to read for beginners, try to remake this.
  2. 00:18:678 (5) - Try to avoid overlapping this circle with the previous slider, it looks a bit bad.
  3. 00:19:315 (6) - Add a new combo here due to the new stanza and music change.
  4. 00:22:827 (6,1) - Wrong spacing here, check it out.
  5. 00:37:826 (1) - End this spinner 1/2 backwards, follow with the music much better.
  6. 00:41:975 (1,1,1,1) - Not necessary new combo spam, remove all of them.
  7. 00:47:401 (2,3,4) - This pattern feels too hard for the easiest difficulty of the mapset, try to rearrange it in a better way.
  8. 00:57:294 (5) - Add a new combo here due to the new stanza and music change.
  9. 01:00:167 (2) - Too many slider repeats might be confusing and hard to read for beginners, try to remake this.
  10. 01:07:826 (5) - Add a new combo here due to the new stanza and music change.
  11. 01:12:932 (1) - Add a finish at the end of this spinner to emphasize with the strong beat of the song.
~Normal~
  1. 00:03:358 (2) - Do not stack this note under the previous slider, it's too confusing to read for beginners.
  2. 00:07:826 (1,2,3,4,5,6) - This pattern has many ugly overlaps, try to avoid them if possible.
  3. 00:20:911 (1,2) - Do not stack this note under the previous slider, it's too confusing to read for beginners.
  4. 00:37:028 (4) - Add a finish on this circle to emphasize with the strong beat of the song.
  5. 00:42:932 (1) - Remove the new combo from here.
  6. 00:44:528 (4) - Add a new combo here then, follow with lyrics and music.
  7. 00:55:699 (4) - This slider sounds really weird, blue tick doesn't seem to fit at all.
  8. 00:57:295 (1,2) - Do not stack this note under the previous slider, it's too confusing to read for beginners.
  9. 01:00:167 (4,5,6) - These stacks makes this pattern really confusing to read, respace them properly.
  10. 01:03:677 (1,2) - Why are these sliders so close from the previous ones? Move them somewhere else.
  11. 01:12:932 (1) - Add a finish at the end of this spinner to emphasize with the strong beat of the song.
Sorry but I don't feel like modding the rest of the map for the moment, you need to work on it much more. I can give you some tips though if you want, just make sure to always use distance snap and the grid snap enabled properly, to avoid making random spacing changes and stuff. Good luck!
Topic Starter
Losertic

Andrea wrote:

Andrea's Modding
~Easy~
  1. 00:06:550 (3) - Too many slider repeats might be confusing and hard to read for beginners, try to remake this.
  2. 00:18:678 (5) - Try to avoid overlapping this circle with the previous slider, it looks a bit bad.
  3. 00:19:315 (6) - Add a new combo here due to the new stanza and music change.
  4. 00:22:827 (6,1) - Wrong spacing here, check it out.
  5. 00:37:826 (1) - End this spinner 1/2 backwards, follow with the music much better.
  6. 00:41:975 (1,1,1,1) - Not necessary new combo spam, remove all of them.
  7. 00:47:401 (2,3,4) - This pattern feels too hard for the easiest difficulty of the mapset, try to rearrange it in a better way.
  8. 00:57:294 (5) - Add a new combo here due to the new stanza and music change.
  9. 01:00:167 (2) - Too many slider repeats might be confusing and hard to read for beginners, try to remake this.
  10. 01:07:826 (5) - Add a new combo here due to the new stanza and music change.
  11. 01:12:932 (1) - Add a finish at the end of this spinner to emphasize with the strong beat of the song.
~Normal~
  1. 00:03:358 (2) - Do not stack this note under the previous slider, it's too confusing to read for beginners.
  2. 00:07:826 (1,2,3,4,5,6) - This pattern has many ugly overlaps, try to avoid them if possible.
  3. 00:20:911 (1,2) - Do not stack this note under the previous slider, it's too confusing to read for beginners.
  4. 00:37:028 (4) - Add a finish on this circle to emphasize with the strong beat of the song.
  5. 00:42:932 (1) - Remove the new combo from here.
  6. 00:44:528 (4) - Add a new combo here then, follow with lyrics and music.
  7. 00:55:699 (4) - This slider sounds really weird, blue tick doesn't seem to fit at all.
  8. 00:57:295 (1,2) - Do not stack this note under the previous slider, it's too confusing to read for beginners.
  9. 01:00:167 (4,5,6) - These stacks makes this pattern really confusing to read, respace them properly.
  10. 01:03:677 (1,2) - Why are these sliders so close from the previous ones? Move them somewhere else.
  11. 01:12:932 (1) - Add a finish at the end of this spinner to emphasize with the strong beat of the song.
Sorry but I don't feel like modding the rest of the map for the moment, you need to work on it much more. I can give you some tips though if you want, just make sure to always use distance snap and the grid snap enabled properly, to avoid making random spacing changes and stuff. Good luck!

All Fixed.

Thank you! ;)

(Someday, I'll modify my beatmap. Not now. I'm busy. :o )
wantuole
hi
mod from my queue
for m4m
[General]
offset -1130[easy]
00:02:720 (1) - spacing 1.0 is better
00:02:720 (1) - end at 00:03:359
00:20:912 (1,2,3,4,5,6,1,2,3) - too crowded
rhythm is too many on red line, try use more white line
[Normal]
00:45:147 (2,3,4) - no follow music
[Hard]
00:00:008 (1,2,3,4,5,6,7,8,9,10) - too busy at begin is bad
00:35:912 (6,7,8,9) - no follow music
use offset -1130 first, I can't keep on mod。too many errors.

sorry :o , good luck
Topic Starter
Losertic

wantuole wrote:

hi
mod from my queue
for m4m
wantuole's Modding
[General]
offset -1130[easy]
00:02:720 (1) - spacing 1.0 is better
00:02:720 (1) - end at 00:03:359
00:20:912 (1,2,3,4,5,6,1,2,3) - too crowded
rhythm is too many on red line, try use more white line
[Normal]
00:45:147 (2,3,4) - no follow music
[Hard]
00:00:008 (1,2,3,4,5,6,7,8,9,10) - too busy at begin is bad
00:35:912 (6,7,8,9) - no follow music
use offset -1130 first, I can't keep on mod。too many errors.

sorry :o , good luck

All Fixed.

Thank you! ;)
Rakuen
DEAncientNaga's Mod Queue

[General]
Ok for first beatmap
00:42:593 - KIAI time starts
And please check the combo colors too

Feel like it's squared


[Easy]
Recommended to use full distance snap
Out of rythm...
Star rating must be 0 - 2.5 stars
Please check other Easy maps for referance
Don't use too much red ticks, especially a circle hit after a quite distance like this 00:03:816 (2) -
00:27:912 (1) - ^
00:31:901 (2) - ^
00:48:497 (4) - ^
00:04:135 (3) - strange shape hmm...
00:19:933 (2,3,4,) - More sliders, lesser circles
00:21:210 (2,3,4,5,6) - Confuse, looks like I should hit (4) after (2)
00:26:794 (1,2) - don't follow too much lyrics in easy, instead try to follow drum hits
00:35:093 (1) - Distance snap
00:47:060 (1) - Distance snap

[Normal]
Star rating is too high, must be 3.0 - 3.5 stars
00:03:497 - Add a circle here or make (2) become a slider
00:18:656 (3,4) - Prevent making things like (3) sticked with (4) in normal
00:29:029 - Add circle
00:32:221 - Add slider which continues to the next slider
00:34:933 - Add circle
01:07:805 (1,2,3) - Circles like this will increase the difficulty, consider stacking it or make 3 hits to 1 slider

[Hard]
Majority ok.
00:35:572 (5) - check distance
00:42:593 (4,1) - space far a little bit
01:03:657 (3,4,5) - space a little closer

You can try to play Hard with HD and see which needed to be changed

[Insane]
Approach Rate: -1
Overall Difficulty: -1
00:22:168 (1,2,3) - lol, try to pass here, spacing is too strange
00:20:093 (4,5,6,7) - recommend stream here, and use Normal hitsound
Topic Starter
Losertic

DEAncientNaga wrote:

DEAncientNaga's Mod Queue

DEAncientNaga's Modding
[General]
Ok for first beatmap
00:42:593 - KIAI time starts
And please check the combo colors too

Feel like it's squared


[Easy]
Recommended to use full distance snap
Out of rythm...
Star rating must be 0 - 2.5 stars
Please check other Easy maps for referance
Don't use too much red ticks, especially a circle hit after a quite distance like this 00:03:816 (2) -
00:27:912 (1) - ^
00:31:901 (2) - ^
00:48:497 (4) - ^
00:04:135 (3) - strange shape hmm...
00:19:933 (2,3,4,) - More sliders, lesser circles
00:21:210 (2,3,4,5,6) - Confuse, looks like I should hit (4) after (2)
00:26:794 (1,2) - don't follow too much lyrics in easy, instead try to follow drum hits
00:35:093 (1) - Distance snap
00:47:060 (1) - Distance snap

[Normal]
Star rating is too high, must be 3.0 - 3.5 stars
00:03:497 - Add a circle here or make (2) become a slider
00:18:656 (3,4) - Prevent making things like (3) sticked with (4) in normal
00:29:029 - Add circle
00:32:221 - Add slider which continues to the next slider
00:34:933 - Add circle
01:07:805 (1,2,3) - Circles like this will increase the difficulty, consider stacking it or make 3 hits to 1 slider

[Hard]
Majority ok.
00:35:572 (5) - check distance
00:42:593 (4,1) - space far a little bit
01:03:657 (3,4,5) - space a little closer

You can try to play Hard with HD and see which needed to be changed

[Insane]
Approach Rate: -1
Overall Difficulty: -1
00:22:168 (1,2,3) - lol, try to pass here, spacing is too strange
00:20:093 (4,5,6,7) - recommend stream here, and use Normal hitsound

All fixed. but, i don't know. How to making to lowering star rating? :?

I think name change "normal" -> "normal+" .....



All right.

Thank you! ;)
Rakuen
You can try to replace notes with spinner, less red ticks, longer sliders, further distance between each hit may reduce the rating

But don't worry, as long as you think the title suits your difficulty, just ignore the system rating
Topic Starter
Losertic

DEAncientNaga wrote:

You can try to replace notes with spinner, less red ticks, longer sliders, further distance between each hit may reduce the rating

But don't worry, as long as you think the title suits your difficulty, just ignore the system rating


Thanks to advice~~~ ;)
mintong89
hello M4M from my queue

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[General]
misawa_sachika on tags is no need, delete it.
add Yunaito at your tags, because ユナイト = Yunaito = Unite

[Insane]
at the beginning, you can add 1/4 note.

00:00:626 (3) - CTRL+G it. it will better flow if you do this
00:01:424 (5) - NC, it's too long.
00:06:849 (4) - this note with previous note's Distance Snap too low, consider make it far.
00:10:360 (5) - +finish

[Hard]

00:45:146 (7) - NC, too long too.

hmm Good Luck
Topic Starter
Losertic

mintong89 wrote:

hello M4M from my queue

mintong89's Modding
Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[General]
misawa_sachika on tags is no need, delete it.
add Yunaito at your tags, because ユナイト = Yunaito = Unite

[Insane]
at the beginning, you can add 1/4 note.

00:00:626 (3) - CTRL+G it. it will better flow if you do this
00:01:424 (5) - NC, it's too long.
00:06:849 (4) - this note with previous note's Distance Snap too low, consider make it far.
00:10:360 (5) - +finish

[Hard]

00:45:146 (7) - NC, too long too.

hmm Good Luck

All fixed.

Thank you! ;)
Xinely
ohai~ from m4m in my queue



  • General
    00:42:274 - kiai time should be start in here


  • Easy
    00:05:252 (1) - finish
    00:07:806 (5) - NC, consistency here
    00:09:561 (7) - 400,256.. avoid inconsistency spacing
    00:15:146 - add note, follow drum here
    00:20:252 (3,4) - swap finish, i mean (3) no finish, (4) give finish
    00:18:018 (6,1) - swap NC for consistency?
    00:25:678 (5) - finish in head?
    00:31:423 - add slider end in 00:31:901 - like http://puu.sh/3x9Kp.jpg, give finish in tail, the red tick one have strong music
    00:33:338 - add note here
    00:37:805 (1) - end in 00:40:838 - as follow vocal
    00:42:273 (2) - finish here
    00:42:593 (3) - remove finish here
    00:42:912 (4) - 00:43:231 - it's weird if you skip map this time, so remove (4) and make slider like http://puu.sh/3x9R2.jpg, it's better :3
    00:47:060 (1) - spacing 0,71 in here will make confuse for newbie, use 1,00 spacing please
    00:48:018 (3) - inconsitency spacing, use 1,00.
    00:48:018 (3) - oh yeah, 00:48:497 - heavy music here, you can't skip it. so, remove the circle, make slider from 00:48:018 - until 00:48:497 -
    00:52:487 - you can't skip this time, heavy music, put circle with finish
    00:57:593 (2) - end in 00:58:710 - follow vocal+add finish
    01:01:741 (1) - 1,79x? O_O, don't make jump ;;
    01:06:529 (2,3,4) - it's hard to read with newbie,01:06:529 (2,3,4) - ctrl+H and put 176,304 (move with all, don't one and one)
    well, you must put much hitsound, just like white tick 1 (long) and white tick 3 give whistle , white tick 2 and 4 give clap. if in tick have heavy sound, give finish


  • Normal
    00:00:146 (1) - kinda odd rhythm, just extend the repeat in 00:00:784 - ,00:01:422 (2) - just remove this. it's better :3
    00:04:774 (1) - finish in tail
    00:07:487 (6,1) - swap the finish, (6) not use finish. (1)'s head give finish
    00:08:604 (2) - spacing issue (0,93x) here
    00:10:359 - add note with finish
    00:12:592 (5) - remove finish
    00:15:146 - until 00:15:465 - map this, give slider
    00:20:571 (3) - finish
    00:19:294 (4) - finish?
    00:24:082 (7) - remove finish in here
    00:25:039 (1) - finish in tail?
    00:31:582 (3) - finish in tail
    00:42:273 (3) - finish in tail
    00:48:018 (3,4) - 260,80 for better placement
    00:52:167 (1) - finish in tail
    00:52:805 (2) - spacing issue 0,94x
    00:53:762 (1) - no jump please, incosistency spacing
    00:54:082 (2) - just make like http://puu.sh/3xEgi.jpg for better flow
    00:58:709 (4) - spacing issue 0,80x and this circle, give finish
    01:01:741 (1) - spacing issue 0,66x
    01:06:689 (4) - spacing issue 0,94x
    01:07:167 (5) - remove finish
    01:08:922 (1) - remove finish
    01:08:444 (2) - remove finish
    01:09:880 (4) - finish in tail


  • Hard
    00:02:700 (1) - spacing issue 0,94x
    00:01:901 (6) - spacing issue 1,06x
    00:05:252 - map this, heavy music. add note with finish
    00:06:050 - add note
    00:10:199 - add note with finish
    00:15:147 (6) - 372,272 for better read and flow
    00:17:381 (4) - remove finish
    00:21:050 - add note to follow vocal too?
    00:24:082 (5) - finish in tail
    00:25:678 (2) - finish in head
    00:31:583 (5) - finish in tail
    00:42:274 (3) - finish
    00:46:423 (4) - overlap/ touched with previous object
    00:48:497 (4) - whistle?
    00:52:168 (4) - finish in tail (end slider)
    00:54:401 (3) - remove finish
    00:58:710 (5) - finish in head
    01:07:326 (7) - unsnapped object (see aimod)

i'm not mod insane, i'm very tired ;_;
sorry ;____;
Good Luck :3
jyu
Hi~ from queue. noob modder coming through :'3 mostly suggestions


[General]

  • Why not Offset : 146 ? if you change, don't forget to resnap all notes and green timing sections
    imo too much combo colours lol
    i suggest audio lead-in 2.5 s or 3.0 s since the current one is too fast, i think
[Easy]

  • sv is too fast, imo

    00:00:146 (1) - add finish at slider's head? to accent the beginning of the song
    00:05:252 (1) - add finish
    00:07:806 (5) - nc
    00:08:923 (6) - 252|224? to center it a bit. and i suggest to add finish
    00:09:561 (7) - add finish
    00:10:758 - 00:11:237 - 00:11:715 - 00:12:194 - uh unnecessary green lines. if you want to mute the sliderslide sound, you can add a silence wav file and name it soft-sliderslide1 , and then set the audio for green timing section into S:C1
    00:10:678 (1,2) - rhythm suggestion, it's a bit confusing when i played this because they follow the vocal too suddenly. i strongly suggest (1) to start at 00:10:359 - which is the downbeat, since it'll be easier to read for beginner
    00:12:912 (3) - the reverse arrow should be at 00:13:550 -
    00:16:104 (2) - nazi, one grid left
    00:18:018 (6) - nc
    00:21:848 (3) - this kind of multiple reversed slider can confuse beginners
    00:25:040 (4) - nc
    00:30:465 (1,2,3,4) - rhythm is kinda hard to read since they follow the vocal. 00:30:465 (1) - (only suggestion) starts at 00:30:784 - , 00:32:380 (2) - starts at 00:32:061 - , and prefer if you make 00:33:657 (3,4) - a slider instead of two circles since (4) is irregular (at red tick)
    00:37:805 (1) - prefer if this spinner starts at 00:38:444 - and ends at 00:40:997 -
    00:41:954 (1) - i strongly suggest to delete this circle, because the beat for the kiai actually starts from here 00:42:274 -
    00:42:593 - kiai time should start here 00:42:274 -
    00:43:550 (1) - prefer if this slider starts at 00:43:231 - , if you follow then remove nc and then add nc 00:44:826 (2) -
    00:45:784 (5,1) - distance error
    00:48:657 - add a note here. it's a downbeat, and it'll improve the rhythm flow so beginner won't be confused. if you follow, nc it and then remove nc 00:49:933 (1) - ,and then delete this 00:52:167 (1) - , and then nc 00:52:805 (2) -
    00:49:933 (1) - make it wavier?

[Normal]

  • sv also too fast for normal imo
    HP+1?
    OD+1?

    00:13:870 (3,4) - make it like this?
    00:15:146 - 00:15:465 - add a note
    00:20:571 (3,1) - make them blanket more?, if you follow 00:21:848 (3,5) - have to adjust with the shape
    00:37:805 (1) - end this at 00:40:359 - to make it longer
    00:42:593 - kiai should start here 00:42:274 -
    00:51:050 (4) - i prefer if you make this only one circle at 00:51:050 -
    00:56:475 (5,1) - distance error

[Hard]

  • 00:19:295 (1,2) - distance error
    00:23:444 (4,5) - ^
    00:26:157 (3) - prefer to unstack since it's really hard to read with 00:26:316 (4) -
    00:29:029 (3,4) - weird anti-jump
    00:30:785 (3,4) - ^
    00:46:423 (4) - not really neat with the overlap with previous slider
    00:52:168 (4) - nc
    00:56:157 (4,1) - weird anti-jump
    01:02:540 (2) - should be close with 01:01:742 (1) - and the silent hitsound makes it harder to read
that should do as a starter
Overall, the hitsound pattern is not consistent. And you follow the vocal mostly, which is kinda confusing, you should follow the rhythm of the song more.

Good luck~
Topic Starter
Losertic

Xinely wrote:

ohai~ from m4m in my queue


Xinely's Modding

  • General
    00:42:274 - kiai time should be start in here


  • Easy
    00:05:252 (1) - finish
    00:07:806 (5) - NC, consistency here
    00:09:561 (7) - 400,256.. avoid inconsistency spacing
    00:15:146 - add note, follow drum here
    00:20:252 (3,4) - swap finish, i mean (3) no finish, (4) give finish
    00:18:018 (6,1) - swap NC for consistency?
    00:25:678 (5) - finish in head?
    00:31:423 - add slider end in 00:31:901 - like http://puu.sh/3x9Kp.jpg, give finish in tail, the red tick one have strong music
    00:33:338 - add note here
    00:37:805 (1) - end in 00:40:838 - as follow vocal
    00:42:273 (2) - finish here
    00:42:593 (3) - remove finish here
    00:42:912 (4) - 00:43:231 - it's weird if you skip map this time, so remove (4) and make slider like http://puu.sh/3x9R2.jpg, it's better :3
    00:47:060 (1) - spacing 0,71 in here will make confuse for newbie, use 1,00 spacing please
    00:48:018 (3) - inconsitency spacing, use 1,00.
    00:48:018 (3) - oh yeah, 00:48:497 - heavy music here, you can't skip it. so, remove the circle, make slider from 00:48:018 - until 00:48:497 -
    00:52:487 - you can't skip this time, heavy music, put circle with finish
    00:57:593 (2) - end in 00:58:710 - follow vocal+add finish
    01:01:741 (1) - 1,79x? O_O, don't make jump ;;
    01:06:529 (2,3,4) - it's hard to read with newbie,01:06:529 (2,3,4) - ctrl+H and put 176,304 (move with all, don't one and one)
    well, you must put much hitsound, just like white tick 1 (long) and white tick 3 give whistle , white tick 2 and 4 give clap. if in tick have heavy sound, give finish


  • Normal
    00:00:146 (1) - kinda odd rhythm, just extend the repeat in 00:00:784 - ,00:01:422 (2) - just remove this. it's better :3
    00:04:774 (1) - finish in tail
    00:07:487 (6,1) - swap the finish, (6) not use finish. (1)'s head give finish
    00:08:604 (2) - spacing issue (0,93x) here
    00:10:359 - add note with finish
    00:12:592 (5) - remove finish
    00:15:146 - until 00:15:465 - map this, give slider
    00:20:571 (3) - finish
    00:19:294 (4) - finish?
    00:24:082 (7) - remove finish in here
    00:25:039 (1) - finish in tail?
    00:31:582 (3) - finish in tail
    00:42:273 (3) - finish in tail
    00:48:018 (3,4) - 260,80 for better placement
    00:52:167 (1) - finish in tail
    00:52:805 (2) - spacing issue 0,94x
    00:53:762 (1) - no jump please, incosistency spacing
    00:54:082 (2) - just make like http://puu.sh/3xEgi.jpg for better flow
    00:58:709 (4) - spacing issue 0,80x and this circle, give finish
    01:01:741 (1) - spacing issue 0,66x
    01:06:689 (4) - spacing issue 0,94x
    01:07:167 (5) - remove finish
    01:08:922 (1) - remove finish
    01:08:444 (2) - remove finish
    01:09:880 (4) - finish in tail


  • Hard
    00:02:700 (1) - spacing issue 0,94x
    00:01:901 (6) - spacing issue 1,06x
    00:05:252 - map this, heavy music. add note with finish
    00:06:050 - add note
    00:10:199 - add note with finish
    00:15:147 (6) - 372,272 for better read and flow
    00:17:381 (4) - remove finish
    00:21:050 - add note to follow vocal too?
    00:24:082 (5) - finish in tail
    00:25:678 (2) - finish in head
    00:31:583 (5) - finish in tail
    00:42:274 (3) - finish
    00:46:423 (4) - overlap/ touched with previous object
    00:48:497 (4) - whistle?
    00:52:168 (4) - finish in tail (end slider)
    00:54:401 (3) - remove finish
    00:58:710 (5) - finish in head
    01:07:326 (7) - unsnapped object (see aimod)

i'm not mod insane, i'm very tired ;_;
sorry ;____;
Good Luck :3


AlpacaCokelat wrote:

Hi~ from queue. noob modder coming through :'3 mostly suggestions


AlpacaCokelat's Modding
[General]

  • Why not Offset : 146 ? if you change, don't forget to resnap all notes and green timing sections
    imo too much combo colours lol
    i suggest audio lead-in 2.5 s or 3.0 s since the current one is too fast, i think
[Easy]

  • sv is too fast, imo

    00:00:146 (1) - add finish at slider's head? to accent the beginning of the song
    00:05:252 (1) - add finish
    00:07:806 (5) - nc
    00:08:923 (6) - 252|224? to center it a bit. and i suggest to add finish
    00:09:561 (7) - add finish
    00:10:758 - 00:11:237 - 00:11:715 - 00:12:194 - uh unnecessary green lines. if you want to mute the sliderslide sound, you can add a silence wav file and name it soft-sliderslide1 , and then set the audio for green timing section into S:C1
    00:10:678 (1,2) - rhythm suggestion, it's a bit confusing when i played this because they follow the vocal too suddenly. i strongly suggest (1) to start at 00:10:359 - which is the downbeat, since it'll be easier to read for beginner
    00:12:912 (3) - the reverse arrow should be at 00:13:550 -
    00:16:104 (2) - nazi, one grid left
    00:18:018 (6) - nc
    00:21:848 (3) - this kind of multiple reversed slider can confuse beginners
    00:25:040 (4) - nc
    00:30:465 (1,2,3,4) - rhythm is kinda hard to read since they follow the vocal. 00:30:465 (1) - (only suggestion) starts at 00:30:784 - , 00:32:380 (2) - starts at 00:32:061 - , and prefer if you make 00:33:657 (3,4) - a slider instead of two circles since (4) is irregular (at red tick)
    00:37:805 (1) - prefer if this spinner starts at 00:38:444 - and ends at 00:40:997 -
    00:41:954 (1) - i strongly suggest to delete this circle, because the beat for the kiai actually starts from here 00:42:274 -
    00:42:593 - kiai time should start here 00:42:274 -
    00:43:550 (1) - prefer if this slider starts at 00:43:231 - , if you follow then remove nc and then add nc 00:44:826 (2) -
    00:45:784 (5,1) - distance error
    00:48:657 - add a note here. it's a downbeat, and it'll improve the rhythm flow so beginner won't be confused. if you follow, nc it and then remove nc 00:49:933 (1) - ,and then delete this 00:52:167 (1) - , and then nc 00:52:805 (2) -
    00:49:933 (1) - make it wavier?

[Normal]

  • sv also too fast for normal imo
    HP+1?
    OD+1?

    00:13:870 (3,4) - make it like this?
    00:15:146 - 00:15:465 - add a note
    00:20:571 (3,1) - make them blanket more?, if you follow 00:21:848 (3,5) - have to adjust with the shape
    00:37:805 (1) - end this at 00:40:359 - to make it longer
    00:42:593 - kiai should start here 00:42:274 -
    00:51:050 (4) - i prefer if you make this only one circle at 00:51:050 -
    00:56:475 (5,1) - distance error

[Hard]

  • 00:19:295 (1,2) - distance error
    00:23:444 (4,5) - ^
    00:26:157 (3) - prefer to unstack since it's really hard to read with 00:26:316 (4) -
    00:29:029 (3,4) - weird anti-jump
    00:30:785 (3,4) - ^
    00:46:423 (4) - not really neat with the overlap with previous slider
    00:52:168 (4) - nc
    00:56:157 (4,1) - weird anti-jump
    01:02:540 (2) - should be close with 01:01:742 (1) - and the silent hitsound makes it harder to read
that should do as a starter
Overall, the hitsound pattern is not consistent. And you follow the vocal mostly, which is kinda confusing, you should follow the rhythm of the song more.

Good luck~


too many~ :o

All right guys, thank you! ;)

Fixed!
Indra145
Hello~
From IJO's Modding queue, sorry for the late mod :(


[General]
Everything seems fine to me :)

[Easy]
At 00:26:316 , I think it's better like this :
00:37:805 & 00:38:124 - Add a note or two?
00:55:039 - Add a hit circle there maybe?

[Normal]
This seems a little too hard for a normal diff? It's just me probably though.
Nevertheless, this diff looks good to me, so I have nothing to say about it.

[Hard]
00:07:965 (2) - I prefer if you remove the reverse arrow and make it a usual slider
00:19:933 (2,3,4,5,6) - Make it a stream maybe?

I don't mod the insane, sorry :(
Sorry for the lame mod too

Nice Map! Good luck~
Topic Starter
Losertic

Indra145 wrote:

Hello~
From IJO's Modding queue, sorry for the late mod :(


Indra145's Modding
[General]
Everything seems fine to me :)

[Easy]
At 00:26:316 , I think it's better like this :
00:37:805 & 00:38:124 - Add a note or two?
Something like this maybe?
00:55:039 - Add a hit circle there maybe?

[Normal]
This seems a little too hard for a normal diff? It's just me probably though.
Nevertheless, this diff looks good to me, so I have nothing to say about it.

[Hard]
00:07:965 (2) - I prefer if you remove the reverse arrow and make it a usual slider

00:19:933 (2,3,4,5,6) - Make it a stream maybe?

I don't mod the insane, sorry :(
Sorry for the lame mod too

Nice Map! Good luck~

Thanks for modding~ ;)
GIDZ
From modding queue: t/139620&start=0

General:
~Maybe download a new mp3? cuz it's too soft atm. Download link: http://mediafiremp3.co/accel-world-ed2- ... sVm4chI4z8
~Don't use 5% volume as it's unrankable for most cases.

Easy:
~00:00:146 (1) - Remove finish at the end of slider and PLS increase the volume of the slider, because players need to hear the reverse hit sound if it's not there, the map is unrankable I recommend 70% volume.
~00:08:923 (2,3) - Maybe arrange it like this for beginners? --> http://puu.sh/3zqYu.jpg
~00:21:210 (2) - NC here instead.Therefore remove NC on circle 1.
~00:25:040 (1) - Remove NC?
~Some notes in this map makes the whole song drag off beat a bit, try to catch some of those and fix them. Eg.00:34:454 (6), 00:37:805 (1,2), etc..

Normal:
~VOLUME PROBLEM GOES FOR THIS DIFF AS WELL.
~00:01:741 (2,3) - Too far, try 0.8x distance snap instead.
~00:03:816 (2,3,4) - Here is one of the drags I am talking about,try something else like sliders instead.
~00:23:763 (6,7) - 1x distance snap them.
~01:02:380 (2,3) - The notes might be hard to read for beginners.

Hard:
~VOLUME PROBLEM GOES FOR THIS DIFF AS WELL.
~00:06:210 (3) - Too far.1x distance snap it.
~00:58:231 (3,4,5) - not really in the flow. My suggestion is to keep it dimple here. --> http://puu.sh/3zrOP.jpg
~01:02:539 (2) - Move this down a bit for better flow.
~00:24:720 (6) - Don't stack 1/1 beat notes, because you've did that with 1/2 beat notes, you'll just go confusing players. <--This goes for all the 1/1 beats u've stacked at the end of each slider.

Insane:
~VOLUME
~Very messy 0.o
~00:20:013 (4) - 0.5x distance snap this and than snap the rest of the stream.
~00:25:518 (3,4,5,6,7,8,9) - I don't really get the jumps here, they are unnecessary for me and doesn't really flow with the music.
~00:42:114 (2,3,4) - Hard to read these in game.
~00:48:497 (6) - Reduce 1 reverse arrow.
~00:55:997 (8) - NC.
~01:00:146 (1) - ^
~01:04:614 (1,2,3,4,5) - 0.5x distance snap like 00:20:013.

That's all from me ^^ Good luck!
Topic Starter
Losertic

gideon5504 wrote:

From modding queue: t/139620&start=0

gideon5504's Modding
General:
~Maybe download a new mp3? cuz it's too soft atm. Download link: http://mediafiremp3.co/accel-world-ed2- ... sVm4chI4z8
~Don't use 5% volume as it's unrankable for most cases.

Easy:
~00:00:146 (1) - Remove finish at the end of slider and PLS increase the volume of the slider, because players need to hear the reverse hit sound if it's not there, the map is unrankable I recommend 70% volume.
~00:08:923 (2,3) - Maybe arrange it like this for beginners? --> http://puu.sh/3zqYu.jpg
~00:21:210 (2) - NC here instead.Therefore remove NC on circle 1.
~00:25:040 (1) - Remove NC?
~Some notes in this map makes the whole song drag off beat a bit, try to catch some of those and fix them. Eg.00:34:454 (6), 00:37:805 (1,2), etc..

Normal:
~VOLUME PROBLEM GOES FOR THIS DIFF AS WELL.
~00:01:741 (2,3) - Too far, try 0.8x distance snap instead.
~00:03:816 (2,3,4) - Here is one of the drags I am talking about,try something else like sliders instead.
~00:23:763 (6,7) - 1x distance snap them.
~01:02:380 (2,3) - The notes might be hard to read for beginners.

Hard:
~VOLUME PROBLEM GOES FOR THIS DIFF AS WELL.
~00:06:210 (3) - Too far.1x distance snap it.
~00:58:231 (3,4,5) - not really in the flow. My suggestion is to keep it dimple here. --> http://puu.sh/3zrOP.jpg
~01:02:539 (2) - Move this down a bit for better flow.
~00:24:720 (6) - Don't stack 1/1 beat notes, because you've did that with 1/2 beat notes, you'll just go confusing players. <--This goes for all the 1/1 beats u've stacked at the end of each slider.

Insane:
~VOLUME
~Very messy 0.o
~00:20:013 (4) - 0.5x distance snap this and than snap the rest of the stream.
~00:25:518 (3,4,5,6,7,8,9) - I don't really get the jumps here, they are unnecessary for me and doesn't really flow with the music.
~00:42:114 (2,3,4) - Hard to read these in game.
~00:48:497 (6) - Reduce 1 reverse arrow.
~00:55:997 (8) - NC.
~01:00:146 (1) - ^
~01:04:614 (1,2,3,4,5) - 0.5x distance snap like 00:20:013.

That's all from me ^^ Good luck!

fixed!

Thank you ;)

ah,

~Maybe download a new mp3? cuz it's too soft atm. Download link: http://mediafiremp3.co/accel-world-ed2- ... sVm4chI4z8

this sentence.

i don't know use to mediafiremp3. where is download? :o
GugUCorn
M4M~

[General]


[Easy]

  1. 00:00:146 (1) - 맨 끝 슬라이더 소리를 10%으로 낮춘 의도를 모르겠네요..55%으로 권장하고 피니쉬 제거해주세요
  2. 00:04:614 (2) - 휘슬?
  3. 00:07:806 (1) - 첫 슬라이더 부분에 클랩 넣어보는 것은 어떨까요?
  4. 00:11:635 (3) - 휘슬 제거
  5. 00:12:911 (4) - 뉴콤보
  6. 00:19:933 (2,3) - 클랩
  7. 00:21:210 (1,2,3) - 각 슬라이드 끝에 클랩을 넣어주세요
  8. 00:23:124 (1) - 애로우 화살표에 클랩
  9. 00:24:082 (2) - 클랩
  10. 00:29:189 (2) - 휘슬 지우고,슬라 머리에 클랩
  11. 00:32:380 (3) - ^
  12. 00:34:454 (7) - 피니쉬
  13. 00:37:007 (4) - 슬라 머리에 피니쉬
  14. 00:48:976 (4) - 뉴콤보
  15. 00:57:592 (2,1,2,3) - 1,2,3의 서클노트는 지워보고 2번 슬라를 한번 반복하게하는 리듬으로 만들어보세요
  16. 01:00:146 (4) - 뉴콤보
  17. 01:03:657 (6) - ^ 그리고 01:04:135 까지 당겨주세요
  18. 01:10:040 (3,4) - 3번 노트 피니쉬 제거,4번 피니쉬
[Normal]
디스턴스가 1.0x인것도 있고 0.8x도 있고...심지어는 2.7x도 있네요..
가급적이면 오른쪽 위에 있는 Beat snap divisor을 1.0x으로 맞춰놓고 매핑하시기 바랍니다.
2.7x는 노멀에서는 사용 안해주셨으면 하네요;;


  1. 00:06:370 (3) - 00:04:773 (1)의 첫부분에 겹치게 해주세요. 좌표는 (272,196)
  2. 00:03:816 (2,1) - 앞에서 말한 2.7x입니다. 조절해주세요
  3. 00:09:561 (4) - 피니쉬
  4. 00:14:507 (4) - 뉴콤보
  5. 00:37:805 (1) - 00:38:443 으로 빼주세요 그리고 00:37:805 ~ 00:38:124 이 만큼 길이의 슬라 추가
  6. 00:43:550 (5) - 뉴콤보
  7. 00:58:231 (3) - Ctrl + G
[Hard]

  1. 00:15:146 (6) - 클랩
  2. 00:26:794 (5) - 뉴콤보?
  3. 00:28:390 (2) - 00:28:709 까지 당겨주세요
  4. 00:30:784 (3) - 피니쉬
  5. 00:31:582 (5) - 슬라 머리 피니쉬 제거
  6. 00:32:699 (7) - 뉴콤보
  7. 00:54:401 (3) - 휘슬
  8. 00:57:592 (2,4) - 머리에 피니쉬
  9. 00:59:188 (1) - 뉴콤보 제거
  10. 01:00:145 (3) - 뉴콤보
  11. 01:00:624 (4) - 이런식으로 많이 반복시키지 말고 01:01:263 이때 끝나게 한번만 반복시켜주세요
  12. 01:03:656 (3) - 음..뉴콤보?
  13. 01:05:252 (1) - 머리에 피니쉬
  14. 01:10:358 (1) - 피니쉬
이지,노멀,하드 까지만 했습니다..특히 이지나 노멀은 디스턴스가 거의 일정해야되는데 그렇지가 않네요..
이런 부분은 매핑하는 데에 있어 고쳐야 할 점이에요.ㅎ
힛사 같은 부분은 클랩을 쓸거면 클랩으로 일정하게 가주면 좋은데 클랩 가다가 부적절한 휘슬이 튀어나오는 부분이 더러 있네요..
뭐 첫맵이니 어쩔수없겠죠? 더 매핑실력을 올릴수있을 거라고 믿습니다ㅎㅎ파이팅! :D
Topic Starter
Losertic

TaMul wrote:

M4M~

TaMul's Modding
[General]


[Easy]

  1. 00:00:146 (1) - 맨 끝 슬라이더 소리를 10%으로 낮춘 의도를 모르겠네요..55%으로 권장하고 피니쉬 제거해주세요
  2. 00:04:614 (2) - 휘슬?
  3. 00:07:806 (1) - 첫 슬라이더 부분에 클랩 넣어보는 것은 어떨까요?
  4. 00:11:635 (3) - 휘슬 제거
  5. 00:12:911 (4) - 뉴콤보
  6. 00:19:933 (2,3) - 클랩
  7. 00:21:210 (1,2,3) - 각 슬라이드 끝에 클랩을 넣어주세요
  8. 00:23:124 (1) - 애로우 화살표에 클랩
  9. 00:24:082 (2) - 클랩
  10. 00:29:189 (2) - 휘슬 지우고,슬라 머리에 클랩
  11. 00:32:380 (3) - ^
  12. 00:34:454 (7) - 피니쉬
  13. 00:37:007 (4) - 슬라 머리에 피니쉬
  14. 00:48:976 (4) - 뉴콤보
  15. 00:57:592 (2,1,2,3) - 1,2,3의 서클노트는 지워보고 2번 슬라를 한번 반복하게하는 리듬으로 만들어보세요
  16. 01:00:146 (4) - 뉴콤보
  17. 01:03:657 (6) - ^ 그리고 01:04:135 까지 당겨주세요
  18. 01:10:040 (3,4) - 3번 노트 피니쉬 제거,4번 피니쉬
[Normal]
디스턴스가 1.0x인것도 있고 0.8x도 있고...심지어는 2.7x도 있네요..
가급적이면 오른쪽 위에 있는 Beat snap divisor을 1.0x으로 맞춰놓고 매핑하시기 바랍니다.
2.7x는 노멀에서는 사용 안해주셨으면 하네요;;


  1. 00:06:370 (3) - 00:04:773 (1)의 첫부분에 겹치게 해주세요. 좌표는 (272,196)
  2. 00:03:816 (2,1) - 앞에서 말한 2.7x입니다. 조절해주세요
  3. 00:09:561 (4) - 피니쉬
  4. 00:14:507 (4) - 뉴콤보
  5. 00:37:805 (1) - 00:38:443 으로 빼주세요 그리고 00:37:805 ~ 00:38:124 이 만큼 길이의 슬라 추가
  6. 00:43:550 (5) - 뉴콤보
  7. 00:58:231 (3) - Ctrl + G
[Hard]

  1. 00:15:146 (6) - 클랩
  2. 00:26:794 (5) - 뉴콤보?
  3. 00:28:390 (2) - 00:28:709 까지 당겨주세요
  4. 00:30:784 (3) - 피니쉬
  5. 00:31:582 (5) - 슬라 머리 피니쉬 제거
  6. 00:32:699 (7) - 뉴콤보
  7. 00:54:401 (3) - 휘슬
  8. 00:57:592 (2,4) - 머리에 피니쉬
  9. 00:59:188 (1) - 뉴콤보 제거
  10. 01:00:145 (3) - 뉴콤보
  11. 01:00:624 (4) - 이런식으로 많이 반복시키지 말고 01:01:263 이때 끝나게 한번만 반복시켜주세요
  12. 01:03:656 (3) - 음..뉴콤보?
  13. 01:05:252 (1) - 머리에 피니쉬
  14. 01:10:358 (1) - 피니쉬
이지,노멀,하드 까지만 했습니다..특히 이지나 노멀은 디스턴스가 거의 일정해야되는데 그렇지가 않네요..
이런 부분은 매핑하는 데에 있어 고쳐야 할 점이에요.ㅎ
힛사 같은 부분은 클랩을 쓸거면 클랩으로 일정하게 가주면 좋은데 클랩 가다가 부적절한 휘슬이 튀어나오는 부분이 더러 있네요..
뭐 첫맵이니 어쩔수없겠죠? 더 매핑실력을 올릴수있을 거라고 믿습니다ㅎㅎ파이팅! :D

역시 첫맵이 까임방지권이네요.... 흐흐

수정 완료!

감사합니다. ;)
No_Gu
from my queue

[General]
Artist should be 三澤紗千香 (no space

[Easy]
00:07:806 (1,2,3) - this pattern is too hard for newbie to read.I would suggest adding a note at 00:09:241 so that newbies won't wonder when to hit
00:10:358 (1,2) - please prevent overlapping in easy and normal diff.they are not good
00:10:358 (1,2,3) - I'd make a symmetrical pattern like this http://osu.ppy.sh/ss/866640 . much better imo
00:12:911 (1) - please avoid using a slider with over 2 repeats on it.newbies don't know how many repeats there are in one slider.
00:16:742 (4,5,1) - overlapped
00:43:231 (4,1) - please use DS!new players must read this as 1/1
00:49:933 (3) - rhythm here is bad.what about this? http://osu.ppy.sh/ss/866649

[Normal]
00:03:816 (2,1) - ahh overlapped
00:18:017 (1,2,3,4) - make a square must be more beautiful
00:30:465 (1) - change the distance please
00:44:507 (1) - remove NC and add it on 00:45:784 (3) -

[Hard]
00:03:497 - add a note here to finish guitar or a note at 00:03:656 to follow the drums?
00:55:039 (2,3,4) - overlapped
01:02:539 (2) - no vocal at 01:02:699.and this sounds strange
01:09:241 (6) - end at 01:09:640 and del 7 sounds better
01:14:028 (1,2,3,4) - try this rhythm? http://osu.ppy.sh/ss/866668

[Insane]
sorry but I'm really not sure if this can get ranked.maybe have a remap or ask a experienced mapper for a GD?

The whole mapset still needs much work
Topic Starter
Losertic

No_Gu wrote:

from my queue

No_Gu's Modding
[General]
Artist should be 三澤紗千香 (no space

[Easy]
00:07:806 (1,2,3) - this pattern is too hard for newbie to read.I would suggest adding a note at 00:09:241 so that newbies won't wonder when to hit
00:10:358 (1,2) - please prevent overlapping in easy and normal diff.they are not good
00:10:358 (1,2,3) - I'd make a symmetrical pattern like this http://osu.ppy.sh/ss/866640 . much better imo
00:12:911 (1) - please avoid using a slider with over 2 repeats on it.newbies don't know how many repeats there are in one slider.
00:16:742 (4,5,1) - overlapped
00:43:231 (4,1) - please use DS!new players must read this as 1/1
00:49:933 (3) - rhythm here is bad.what about this? http://osu.ppy.sh/ss/866649

[Normal]
00:03:816 (2,1) - ahh overlapped
00:18:017 (1,2,3,4) - make a square must be more beautiful
00:30:465 (1) - change the distance please
00:44:507 (1) - remove NC and add it on 00:45:784 (3) -

[Hard]
00:03:497 - add a note here to finish guitar or a note at 00:03:656 to follow the drums?
00:55:039 (2,3,4) - overlapped
01:02:539 (2) - no vocal at 01:02:699.and this sounds strange
01:09:241 (6) - end at 01:09:640 and del 7 sounds better
01:14:028 (1,2,3,4) - try this rhythm? http://osu.ppy.sh/ss/866668

[Insane]
sorry but I'm really not sure if this can get ranked.maybe have a remap or ask a experienced mapper for a GD?

The whole mapset still needs much work

all fixed.

uh... I think "Insane" difficulty....



Also, I'll remake "Insane".

It won't be long.

Thank you! ;)
787B
Hi.
Mod requested from my Modding Queue.

General

  1. At Insane: .

Easy

  1. 00:07:806 (1,2) - Pattern doesn't match with the song in my opinion. It feels much better if the first slider ended at 00:08:284 -, to emphasize with the drums and the guitar, and the circle at 00:09:241 (2) - is pretty weird all by itself, so I'm suggesting another pattern here where you can improve both things.
  1. 00:18:338 (2,3) - Consider reshaping the slider to make a blanket, also improving flow.
  1. 00:19:294 (1) - Looks a bit empty to me between this and the next circle, since there's anything at 00:19:614 - , you might want to replace that circle for a slider to end there.
  1. 00:21:210 (1) - NC doesn't really fit here, you better stick with a pattern based on the vocals or the ticks, this looks pretty much random to me. So you should replace this combo here at 00:20:571 (4) - or 00:20:891 (5) - .
  1. 00:27:274 (2) - Move to x:124 y:232 so it can be on a more consistent placement, considering it'll be right under 00:25:678 (2) - .
  1. 00:23:124 (1) - Two things here. First, move this up to x:344 y:232 to be under 00:21:210 (1) -, making things a bit better to look at (same reason as above). Second: Improve its shape. You can make a very nice blanket here if you just make the last node of it a bit lower. Take a look at the screenshot below.
  1. 00:35:093 (1) - I'm pretty sure this should start at 00:34:933 - and end in 00:35:571 -. I know its current place is to follow up the vocals, but this doesn't fit up here, the drums are quite loud and clear to hear, so I think you should move to there.
  1. 00:47:380 (2) - Better give this a bit more of spacing from the previous hitcircle, to improve visuals. Doing this will also improve a bit the flow of this section.
  1. 00:53:443 (3,1,2,3,4) - You should move (2) down a bit, since it's covered under the first slider at 00:53:443 (3) - . You'll probably want to move the other circles down too, to make things consistent with spacing, but this shouldn't be a problem.

Normal

  1. 00:01:422 - You could've added a circle here. There's quite a considerable time between 00:00:146 (1,2) without anything.
  1. 00:06:370 (3) - Better put this at x:260 y:248, so it won't make the placement a bit random.
  1. 00:34:933 (1,2) - Don't stack them here. Considering this is the first stack in this way, players might get confused to understand the pattern, since the time between them is rather fast. Unstacking them is the best option to me, you could try to make something exactly like in 00:28:550 (2,3) -.
  1. 00:51:528 - The beat here is quite too strong to leave it empty. You should add a circle somewhere.

Hard

  1. 00:12:912 (1) - I really wish that you had made a ctrl+g here. The way it is ruins the flow like a lot. Consider doing it and check if you agree with me.
  1. 00:26:156 (3) - Better not hide this here. You can check before that, at 00:24:720 (6) -, you did the same thing, but with a different timing pattern. This makes things a bit confusing to read and understand, so you should probably just move the circle a bit somewhere else.
  1. 00:34:933 - Also the same as in Easy. I think you should add something here (or move the next slider here) to emphasize with the drums, it sounds better to me. Give it a try.
  1. 00:47:060 (1) - You probably want to use the 1,00x spacing here. Doing that will allow you to move 00:47:380 (2) - to x:364 y:156 (Keep in mind I used grid level 4), improving the placement of it.
  1. 00:49:932 (3) - There's a better way to improve the pattern here, making a better emphasis based on the vocals. Try the slider by one arrow and add a circle at 00:50:411 - . It'd make much more sense to me since it would match with 00:50:730 (1,2) - .

Insane

You said that you were remapping this, but I'll put a couple of things you should improve anyways.
  1. 00:21:209 (3,4) - Try not stacking them, kinda mess up with the flow. Since there's anything between them, you could make a jump here to improve that. The same goes for 00:38:762 (3,4) - .
  1. 01:06:847 (3,4) - Consider making a better blanket here, might be something unnecessary, but this is quite worth trying.
  1. 01:14:507 - I don't think you should leave this place empty, it's clearly a beat that is important to be mapped, since it's emphasizing the very end of the song.
Alright then, wishing the best of luck to you!
Topic Starter
Losertic

Wolf wrote:

Hi.
Mod requested from my Modding Queue.

Wolf's Modding

General

  1. At Insane: .

Easy

  1. 00:07:806 (1,2) - Pattern doesn't match with the song in my opinion. It feels much better if the first slider ended at 00:08:284 -, to emphasize with the drums and the guitar, and the circle at 00:09:241 (2) - is pretty weird all by itself, so I'm suggesting another pattern here where you can improve both things.
  1. 00:18:338 (2,3) - Consider reshaping the slider to make a blanket, also improving flow.
    [box=Example]
  1. 00:19:294 (1) - Looks a bit empty to me between this and the next circle, since there's anything at 00:19:614 - , you might want to replace that circle for a slider to end there.
  1. 00:21:210 (1) - NC doesn't really fit here, you better stick with a pattern based on the vocals or the ticks, this looks pretty much random to me. So you should replace this combo here at 00:20:571 (4) - or 00:20:891 (5) - .
  1. 00:27:274 (2) - Move to x:124 y:232 so it can be on a more consistent placement, considering it'll be right under 00:25:678 (2) - .
  1. 00:23:124 (1) - Two things here. First, move this up to x:344 y:232 to be under 00:21:210 (1) -, making things a bit better to look at (same reason as above). Second: Improve its shape. You can make a very nice blanket here if you just make the last node of it a bit lower. Take a look at the screenshot below.
    Example
    1. 00:35:093 (1) - I'm pretty sure this should start at 00:34:933 - and end in 00:35:571 -. I know its current place is to follow up the vocals, but this doesn't fit up here, the drums are quite loud and clear to hear, so I think you should move to there.
    1. 00:47:380 (2) - Better give this a bit more of spacing from the previous hitcircle, to improve visuals. Doing this will also improve a bit the flow of this section.
    1. 00:53:443 (3,1,2,3,4) - You should move (2) down a bit, since it's covered under the first slider at 00:53:443 (3) - . You'll probably want to move the other circles down too, to make things consistent with spacing, but this shouldn't be a problem.

    Normal

    1. 00:01:422 - You could've added a circle here. There's quite a considerable time between 00:00:146 (1,2) without anything.
    1. 00:06:370 (3) - Better put this at x:260 y:248, so it won't make the placement a bit random.
    1. 00:34:933 (1,2) - Don't stack them here. Considering this is the first stack in this way, players might get confused to understand the pattern, since the time between them is rather fast. Unstacking them is the best option to me, you could try to make something exactly like in 00:28:550 (2,3) -.
    1. 00:51:528 - The beat here is quite too strong to leave it empty. You should add a circle somewhere.

    Hard

    1. 00:12:912 (1) - I really wish that you had made a ctrl+g here. The way it is ruins the flow like a lot. Consider doing it and check if you agree with me.→ distance :o . i think non-fixed.
    1. 00:26:156 (3) - Better not hide this here. You can check before that, at 00:24:720 (6) -, you did the same thing, but with a different timing pattern. This makes things a bit confusing to read and understand, so you should probably just move the circle a bit somewhere else.
    1. 00:34:933 - Also the same as in Easy. I think you should add something here (or move the next slider here) to emphasize with the drums, it sounds better to me. Give it a try.
    1. 00:47:060 (1) - You probably want to use the 1,00x spacing here. Doing that will allow you to move 00:47:380 (2) - to x:364 y:156 (Keep in mind I used grid level 4), improving the placement of it.
    1. 00:49:932 (3) - There's a better way to improve the pattern here, making a better emphasis based on the vocals. Try the slider by one arrow and add a circle at 00:50:411 - . It'd make much more sense to me since it would match with 00:50:730 (1,2) - .

    Insane

    You said that you were remapping this, but I'll put a couple of things you should improve anyways.
    1. 00:21:209 (3,4) - Try not stacking them, kinda mess up with the flow. Since there's anything between them, you could make a jump here to improve that. The same goes for 00:38:762 (3,4) - .
    1. 01:06:847 (3,4) - Consider making a better blanket here, might be something unnecessary, but this is quite worth trying.
      [box=Example]
    1. 01:14:507 - I don't think you should leave this place empty, it's clearly a beat that is important to be mapped, since it's emphasizing the very end of the song.
    Alright then, wishing the best of luck to you!

    Fixed!

    Thank you! ;)
jogfi2002
[General]

None.


[Easy]

Overall: maybe a bit hard for EASY
Nice sounds!

00:25:678 (2,1,2) - Make it like this?



[Normal]

00:29:029 (3) - Place it at 00:29:188 ?


[Hard]

Overall: I felt the rhythm not so consistent when playing. Try to make it more "flowing".

00:19:933 (2,3,4,5,6) - This is so nazi.
00:27:911 (1,2) - arrange it like this:


00:30:465 (1,2,3) - The same 1/4 rhthym appeared before used 0.7DS but here it become 1.0, very confusing.
00:33:656 (1,2) - ^
00:35:890 (3,4,5,6) - nazi, try this?


00:40:997 (1,2,3,4) - If you want to set a jump, use bigger DS such as 2.0
00:41:954 (1,2,3) - nazi DS changing
00:54:720 (1,2) - arrange it like this:


01:02:539 (2,3) - For better map-reading, you may place it like this:


01:03:656 (1,2,3) - As I said above.


[Insane]

mmm...Please recheck all the DS and jumps.

00:10:677 (1) - This jump is nazi.
00:11:954 (5) - For better flowing, replace it with a slider
00:14:188 (4) - ^
00:25:199 (2) - Replace it with 1note+1slider or make 00:25:039 (1,2) into 1slider+1note
00:26:794 (1) - This jump is nazi.
00:37:486 (1,2,3,4,1) - Not much feel like a stream here.
00:49:294 (8) - It fits the music, but a bit nazi when playing.
00:54:720 (2,3,4,5,6,7) - Bad map-reading arrangement.
01:04:614 (1,2,3,4,5) - Not fitting the music.



That's all~
Hope you good luck^_^
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