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Yuko Matsutani - Urusei Yatsura - Lum no Love Song (TV Edit)

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Topic Starter
Derekku
15 effing offsets ._.

Offset | BPM

00,816 | 180.0
06,439 | 180.0
11,805 | 180.0
14,460 | 180.0
18,478 | 180.0
19,789 | 180.0
22,476 |
182.4
30,394 | 180.0
33,097 | 180.0
54,485 |
180.5
59,467 | 180.0
64,760 | 180.0
75,798 |
181.0
81,091 | 181.0
83,763 | 180.0

Effing singer doesn't like to keep in sync with the BPM D:
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
Alace
All diffs
I don`t know if the selfoverlaped slider is rankable (Pic)

Slidertick rate 1 for all diffs??

<Insane>
00:18:47 (5) - new combo?
01:22:41 (7) - ^

EDIT: rebubbled X2

Topic Starter
Derekku
This map has been deleted on the request of its creator. It is no longer available.
Takuma
I really don't have any problems with the map. But the timing I'm still unsure of.. It sounds a little off at parts. And since I'm not confident in my timing ability either I'm not going to post timing for you. Sorry.
This star is probably all I can give.
Topic Starter
Derekku

Takuma wrote:

I really don't have any problems with the map. But the timing I'm still unsure of.. It sounds a little off at parts. And since I'm not confident in my timing ability either I'm not going to post timing for you. Sorry.
This star is probably all I can give.
If anything, it should only be off by a few ms in parts, and it shouldn't be enough to not be able to 300 notes. :P

The only times I've 100'd is because I rush through a part or go too slow because that's how the part feels, but that's not how the artist is singing it. But I still <3 this song~
awp

Derekku Chan wrote:

Effing singer doesn't like to keep in sync with the BPM D:
Don't ever time the song to the vocals; time it to the beat of the song. Just a word of advice.
Topic Starter
Derekku

awp wrote:

Derekku Chan wrote:

Effing singer doesn't like to keep in sync with the BPM D:
Don't ever time the song to the vocals; time it to the beat of the song. Just a word of advice.
I know that. But to get the notes in sync with the vocals, I added more offsets.
RemmyX25
Easy:
00:00:81 (1) - This doesnt sound like it ends on the correct beat.
01:26:42 (2) - Does not end snapped correctly. Move the end to the white tick behind it.

Normal:
00:00:81 (1) - see easy.
01:26:42 (2) - see easy.

Hard:
00:00:81 (1) - Better. Could still use a little work, but its better.
01:27:26 (4) - see easy
01:11:42 (1) - Take out the silent spinner-bonus please. it doesn't need to be silent, imo

Insane:
00:00:81 (1) - See hard
01:11:42 (1) - ^
00:53:76 (1) - Re snap this to 1/4 tick
01:27:26 (4) - See easy


Man this anime is old-school.
Topic Starter
Derekku

RemmyX25 wrote:

Easy:
00:00:81 (1) - This doesnt sound like it ends on the correct beat. Because of the fading out shooting star sound, the only "completely correct" way to end it (imo) would be to end it when the sound ends, but that's many beats later when the music starts. Anywhere else I try and end it doesn't sound any different, so I'm going to keep it as is. =)
01:26:42 (2) - Does not end snapped correctly. Move the end to the white tick behind it. I've been thinking about this for a while. The white tick almost feels a little early to me, but maybe it's only 1/16th or 1/8th off or something. I'll just put it on the white to make everyone happy :)

Normal:
00:00:81 (1) - see easy.See above ^
01:26:42 (2) - see easy. Fixed.

Hard:
00:00:81 (1) - Better. Could still use a little work, but its better. I din't want to make it any shorter because it looked retarded with a piece of the star missing.
01:27:26 (4) - see easy Done.
01:11:42 (1) - Take out the silent spinner-bonus please. it doesn't need to be silent, imo Sounds stupid with a hitsounds imo. I have it faded out like easy/normal do =)

Insane:
00:00:81 (1) - See hard See above ^
01:11:42 (1) - ^ See above ^
00:53:76 (1) - Re snap this to 1/4 tick If you meant where it starts, I moved it 1/4th forward on the timeline because it was off. If you meant when the slider repeats, I don't like it on 1/4th. The triplet pattern of the 1/3rd sounds perfect imo.
01:27:26 (4) - See easy Mmhmm.


Man this anime is old-school.
Reuploaded and ready for rebubble/rank =)
Topic Starter
Derekku
This map has been deleted on the request of its creator. It is no longer available.
Shinxyn
So many mods already~
Remove all sliderslide whistles please~

Easy-
00:13:13 (3,4) - the two claps made the map feel faster than it should've imo, I say change 4's clap to whistle instead
00:15:79 (3,4) - ^
00:18:47 (3,4) - ^

Normal-
00:51:93 (1,1,2) - don't like the triple (not counting slider end) finish hitsounds, remove one of them

Hard-
00:47:43 (5,6) - mirror (1,2) please (right a tick)
01:26:59 (2) - center without grid snap?
Interesting slider shapes

Insane-
Nothing I wanna point out~

Is that last slider a "Yo"? xD
Topic Starter
Derekku

Shinxyn wrote:

So many mods already~ Hehe, yep. It's been in bubble status multiple times XP
Remove all sliderslide whistles please~ Sounds too empty without them, so no thanks =)

Easy-
00:13:13 (3,4) - the two claps made the map feel faster than it should've imo, I say change 4's clap to whistle instead Sounds empty and plain without claps, though :/
00:15:79 (3,4) - ^
00:18:47 (3,4) - ^

Normal-
00:51:93 (1,1,2) - don't like the triple (not counting slider end) finish hitsounds, remove one of them Hey you're right. Plus there's a cute little bubbly noise at the spinner, so I'll remove the finish on that one. =)

Hard-
00:47:43 (5,6) - mirror (1,2) please (right a tick) I never could get this PERFECT, but okay.
01:26:59 (2) - center without grid snap? Between 1 and 3? It can WITH snap, and I changed it somehow o:
Interesting slider shapes Hehe thanks. I got creative with them in this difficulty~

Insane-
Nothing I wanna point out~ <3

Is that last slider a "Yo"? xD That's the point XD ichiban suki yo

Thanks for modding! You really didn't have to, but I appreciate the help and pointing out some minor things that will make a big difference =)
Yuukari-Banteki
[Easy]
01:25:76 (1) - start 1/2 earlier (its not mapped to anything atm)


[Normal]
00:36:26 (6) - map the dead space
00:41:59 (6) - ^
00:57:64 (5) - ^
01:02:96 (6) - ^
01:25:76 (1) - as in easy


[Hard]
map your dead space this is Hard not Laze About For Awhile


[Insane]
looks good
Topic Starter
Derekku

Saturos-fangirl wrote:

[Easy]
01:25:76 (1) - start 1/2 earlier (its not mapped to anything atm) Fine.


[Normal]
00:36:26 (6) - map the dead space Done.
00:41:59 (6) - ^
00:57:64 (5) - ^
01:02:96 (6) - ^
01:25:76 (1) - as in easy Mmhmm.


[Hard]
map your dead space this is Hard not Laze About For Awhile Kay.


[Insane]
looks good <3
I added a couple sliders in other dead spaces in Normal/Hard, fixes some spacings I didn't like, and changed a few hit sounds around to sound better.
Yuukari-Banteki
oh good this looks a lot better without the long blank pauses in it <3

bubbles go!
Topic Starter
Derekku

Saturos-fangirl wrote:

oh good this looks a lot better without the long blank pauses in it <3

bubbles go!
*chases the sparkly bubbles around and then trips on a pebble*

;^;
Echo
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Derekku

Echo wrote:

Try putting your second timing section (64xx) at 6410-6420 instead.
I went with 6409. Also, I changed the third section to 12138 because 00:11:74 (1) was late.
Echo
Bump you back to a bubble.
Topic Starter
Derekku
EDIT: Okay. Fixed and ready for rankage~

Thanks: LuigiHann <3<3<3<3<3
Yuukari-Banteki
rechecked all diffs this is ranked
Starrodkirby86
Congratulations Derek on your first Ranked Map~

I knew somehow you were going to be persistent, even before you uploaded your map and had such WIP items in your signature. :D
Topic Starter
Derekku
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Derekku
I realize now that the title shouldn't have had "Urusei Yatsura" in it (it's the source, which I also had). I dunno why I (or anyone else) didn't catch that (oops).

Also, most people use TV "Size" instead of "Edit", but that doesn't really matter either.

Yay @first map mistakes~

*wonders if things like that can be easily fixed once osz2 is out*
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