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posted

Konei wrote:

Hellow Miya ~


[General]

  1. 00:05:299 ~ 00:20:183 - KIAI here? It's the same musical part as the chorus. Don't wanna adding more kiai, too much q.q



[Normal]

  1. Notes after Spinners are too sudden, you should either leave more space between them or add an Easy to the mapset lol, while first option seems more reasonable Guys, this is normal. q.q + slow bpm song
  2. 00:17:858 (4) - 1/2 Slider seems useless to me as there is not really a good audible song, you don't need to make the diff harder than it is :PNo, there is audible beat here ><
  3. 01:20:648 (4,5,6,1) - Really a nice idea, I like it! <3
  4. 02:00:648 (3,4) - Hm, seems too hard. 1/4 rhythm and stacking this with the start can get really confusing for newbies, so at least try to unstack them?
  5. 02:47:160 (3) - Missing a whistle on the start, dont you? Oh yeah, Fixed
  6. 02:59:718 (4) - Hm, could you change this to circles? Seems better to me so that you dont have a Slider end on the powerful point but a circle to click. I will consider it.
  7. I feel as if this diff would be too hard to be the easiest one >< The rhythm is often a bit complex and the stacks are a bit confusing but naah, star rating is fine so I guess it's ok. :3 Normal o/ not mean for newbies



[Hard]

  1. Slidertick costums should be 5 ~ 10 % quieter to match with the other hitsounds. Nice suggestion. Fixed~
  2. 00:10:532 (6) - Hm, this note feels odd and too much considering you followed the vocal before, remove it? I'm sure the vocal use 1/4 rhythm here.
  3. 01:19:834 (2) - It could be that I'm imagining things, but shouldn't this have the same angle as 01:18:788 (2) - ? Ups, fixed~
  4. 02:00:532 (4) - Nazi time, but if you moved 4 a bit down it would make more of that "V" pattern you are aiming to do if I'm right. Too narrow Dx




That's all :3

Very lovely song Miya and good work :>

Only thing I'm worrying about is that Normal could be a bit confusing for the easiest diff but meh, should be alright.

Star star and ganbatte ~
Ty for the mod and star Konei :3
posted
lempaaaaaaaaaaaarrrrrrr
posted

Yasora wrote:

lempaaaaaaaaaaaarrrrrrr
Tangkeeep~


Ty Yasora for the stars :D
posted
IRC Modded <3

09:09 Andrea: wanna irc too?
09:09 Andrea: xD
09:09 Miya: sure sure :3
09:09 Miya: im free :3
09:09 Andrea: perfect :D
09:09 Andrea: settings on Normal are too high for the easiest diff of the mapset imo
09:10 Andrea: -1 to HP, OD and AR imo
09:10 Miya: but but, the gap for the hard will be far ><
09:10 Andrea: well, though it's too high for easiest diff orz >.<
09:10 Miya: its okay, normal o/
09:11 Miya: if this is easy, yeah, i will decrease it xD
09:11 Andrea: 00:10:416 (2,3) - I would avoid such stacks on easiest diff, they might be confusing maybe o3o
09:11 Andrea: okay u.u
09:11 Miya: nonono
09:11 Miya: normal lol
09:11 Andrea: 00:18:323 (5) - new combo? music changes there
09:11 Miya: err, fine, a lot of people suggest same thing =3=
09:12 Miya: added
09:12 Andrea: 00:47:160 (2) - finish on end and remove whistle?
09:12 Andrea: 00:53:672 (1) - same with this slider start ;3;
09:12 Miya: for this > 00:47:160 (2) - i prefer whistle, since its not too loud
09:13 Miya: 00:53:672 (1) - for this, to be consistant with 00:38:788 (1) -
09:13 Andrea: 01:20:881 (5) - switch this to the left side instead of right, so it doesn't overlap with 01:21:579 (1) -
09:13 Miya: but but, it looks good, i like it xD
09:13 Andrea: baka orz
09:14 Miya: http://puu.sh/326SU.png <3
09:14 Miya: see? lol
09:14 Andrea: haha xD
09:14 Andrea: 01:57:160 (3,4,5) - small spacing inconsistency (nazi)
09:14 Miya: fixed somehow
09:14 Andrea: 02:00:648 (3,4) - No, please. stacks on the easiest difficulty are just a no. even for Normals D:
09:15 Andrea: I mean under slider
09:15 Andrea: that's too confusing
09:15 Andrea: 02:34:602 - It feels like you're missing a circle here!
09:15 Miya: ok ok for this since konei said the same thing here :/
09:16 Andrea: 03:18:090 (4,5,6,1) - too many circles in a row imo, add a slider at least?
09:16 Andrea: 03:20:648 (5) - new combo, music changes there.
09:16 Andrea: 03:22:509 (1) - remove NC
09:16 Andrea: and that's all for Normal
09:17 Miya: 02:34:602 (2) - added
09:17 Miya: 03:18:090 (4,5,6,1) - no 2.7 stars
09:17 Miya: lol
09:17 Miya: 03:20:648 (1) - sure
09:17 Miya: 03:22:509 (3) - ok
09:18 Andrea: HP+1 on Hard?
09:18 Andrea: it's too low orz
09:18 Andrea: so it's balance with Normal settings
09:18 Andrea: :3~
09:18 Andrea: balanced*
09:18 Miya: umm, ok ok ><
09:18 Andrea: 00:11:579 (10,11) - kinda dislike this antijump orz
09:19 Miya: why? its easy imo lol
09:19 Miya: not changed for now xD
09:19 Andrea: yeah it is, just don't like it much xD
09:19 Andrea: 00:17:858 (4) - new combo maybe? like normal
09:19 Andrea: 00:20:183 (1) - not needed imo
09:19 Miya: ok ok
09:19 Miya: fine, fixed
09:20 Andrea: 00:39:718 and 00:40:648 - add some circles here, it feels really empty...
09:20 Miya: arrgh, each one please, i can't click those Dx
09:20 Andrea: 00:39:718 -
09:20 Andrea: 00:40:648 -
09:21 Andrea: 00:51:346 -
09:21 Andrea: 00:51:811 -
09:21 Andrea: the same goes for same patterns
09:21 Miya: following vocal ><
09:21 Andrea: feels really empty T.T
09:22 Andrea: 01:28:555 (9,1) - new combo mistake, I guess?
09:22 Miya: i dont think it's a problem, but i will consider it ><
09:22 Miya: nope
09:22 Andrea: it's not consistent with the rest of kiai though
09:22 Andrea: 01:34:369 (5) - new combo here as well :3
09:23 Miya: consistent with this 01:13:672 (7) -
09:23 Andrea: 01:36:462 (1) - and remove this orz
09:23 Miya: lol
09:23 Andrea: oh, I see
09:23 Miya: ok
09:23 Miya: ><
09:25 Andrea: 02:35:997 (6) - I'd like a new combo here, otherwise it's too long compared to the rest of the map
09:25 Miya: added
09:25 Andrea: 02:50:648 (5) - same like other kiai
09:25 Andrea: 02:52:741 (1) - ^
09:25 Miya: fixed
09:26 Andrea: 03:20:183 (4) - try to guess xD
09:26 Andrea: 03:22:509 (1) - ^
09:26 Miya: yeah yeah, fixed that one also xD
09:27 Andrea: oh, delete osb if you want to be perfect folder
09:27 Andrea: xD
09:27 Miya: :o
09:27 Miya: sure thing
09:27 Miya: there is no osb in my folder O.O http://puu.sh/327cg.png
09:27 Andrea: weird lol
09:27 Miya: idk too lol
09:27 Andrea: btw I've got offset -10
09:28 Miya: let me check o.o
09:28 Andrea: feels too late current one
09:28 Andrea: or at least -5
09:28 Andrea: but it's too late right now
09:28 Andrea: depends which one you find more comfortable
09:29 Miya: hmm
09:29 Miya: let me see
09:29 Andrea: and I think I have nothing more to say
09:29 Andrea: xD
09:29 Andrea: the mapi is pretty good (and moe)
09:29 Andrea: map*
posted
LET'SU GO!

Normal


somes suggestions :3
- 00:20:416 (1) - what about finish the spinner 1/2 earlier and add a circle 00:23:904 -
- 00:35:067 (1) - Finish 1/2 earlier and add a circle 00:35:765 -
- 01:09:718 - add a circle ? or 1/2 slider same as 01:24:602 (4) -
- 01:36:695 (1) - same as 00:20:416 (1) -
- 01:51:346 (1) - same as 00:35:067 (1) -
- 02:34:602 - why this hole ? add a circle :o
- 02:35:997 (1) - end at 02:37:393 - then add a circle 02:37:858 - ?
- 02:47:160 (3) - what about this http://osu.ppy.sh/ss/778499 ?

Hard


- 00:13:672 (4) - head to 84,188, center to 40,228 and tail to 28,292
- 01:27:858 (8) - reverse ?
- 01:32:393 (8) - delete, it doesn't follow nothing unlike here 01:31:230 (5) - (voice)
- 03:07:509 (11) - delete
Nothing elese to say nice diff :3

That all, cute song, good work (>'-')> <('-'<)

(^з^) Chu~~ !
posted

-Umi- wrote:

LET'SU GO!

Normal


somes suggestions :3
- 00:20:416 (1) - what about finish the spinner 1/2 earlier and add a circle 00:23:904 - No thanks, it will be too suprising ><
- 00:35:067 (1) - Finish 1/2 earlier and add a circle 00:35:765 - No, adding a lot of 1/2 will increase my star rating by large amount :<
- 01:09:718 - add a circle ? or 1/2 slider same as 01:24:602 (4) -
- 01:36:695 (1) - same as 00:20:416 (1) -
- 01:51:346 (1) - same as 00:35:067 (1) -
- 02:34:602 - why this hole ? add a circle :oFixed, same as Andrea mod
- 02:35:997 (1) - end at 02:37:393 - then add a circle 02:37:858 - ?
- 02:47:160 (3) - what about this http://osu.ppy.sh/ss/778499 ? I don't understand what you mean by this ><

Hard


- 00:13:672 (4) - head to 84,188, center to 40,228 and tail to 28,292 I think my current position is fine ><
- 01:27:858 (8) - reverse ? You mean repeat? Ok, nice idea.
- 01:32:393 (8) - delete, it doesn't follow nothing unlike here 01:31:230 (5) - (voice) Following the background beat here.
- 03:07:509 (11) - delete No, this is perfect spot for stream :o
Nothing elese to say nice diff :3

That all, cute song, good work (>'-')> <('-'<)

(^з^) Chu~~ !
Ty very much Andrea and -Umi- for the mod <3
posted

Miya wrote:

-Umi- wrote:

Normal



- 02:47:160 (3) - what about this http://osu.ppy.sh/ss/778499 ? I don't understand what you mean by this ><
well sorry i didn't explain >3<
- 02:47:160 (3) - delete this slider
- 02:48:323 (4,5,6) - delete this three note
- 02:47:160 - add circle
- 02:47:509 - ^
- 02:47:858 - add silder who finished at 02:48:555 -
For the placement look the screen ^^
posted
Ah i see. Well, i have say my reason in irc :P
Thank you for your suggestion btw o/
posted
i cant find issue >< good luck miya chan always good map!
posted
hallooo ~
karena q lihat hinsvar sama miya mau m4m. Xinely juga ngemod map miya deh :D

[Normal]
00:55:760 (4,5) - just nazi thing. 112,256
02:17:388 (1) - nazi again.. one grid down
02:26:225 (5) - 120,172?
02:28:085 (2) - 340,288?
02:31:806 (2) - spacing issue (1,07x)
02:42:969 (2) - ^ (1,08x)
03:19:248 (2) - err how about 176,272?
03:20:643 (5) - remove NC for consistency and add NC in 03:22:504 (7) -

[Hard]
00:18:667 (2) - spacing 1,08 is it itentional?
00:19:015 (3) - nazi. 1 grid up
00:50:643 (3) - 360,176?
00:54:364 (4) - nazi again. 1 grid up
01:11:922 (3) - 108,276?
01:23:783 (6) - 1 grid left?
02:18:318 (3) - 1 grid up and 02:18:085 (2) - 1 grid up
02:20:178 (3) - 340,176?
03:04:829 (3) - nazi. 1 grid left to make straight with 03:03:667 (1,4,1) -
03:08:550 (4) - keluar batas dikit miya http://puu.sh/32VxC.jpg

lovely moe song <3
Good Luck miya ~
posted
Hi there; going for M4M~ :D

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the harder diffs of the mapset..

>Normal
  1. ...You used clap ticks on Hard, so why not here too? I can't see any reason why.
  2. 00:07:155 - I personally think that adding a finish would be better here, as it actually goes well with the song. At least that's what I believe. I just feel that it fits nicely and will spice the map better.
  3. 00:07:853 - ^
  4. 00:10:876 - We can clearly hear the cymbal being played here, so why no finish to follow that?
  5. 00:35:760 - Uhm, add whistle here to emphasize the vocal? I also don't like how the vocal is followed to the point where there are rarely any hitsounds on this part (verse) of the song, btw, and it made me feel really weird while playing the diff, so I guess you can add whistles for some varieties. There's no must to stay using hitsounds every white tick on the verse, I believe, especially with your way of mapping this diff.
  6. 00:36:690 (3) - ^ (In case I need to say it again, this applies to the later stanzas.)
  7. 01:20:876 (5,6,1) - Considering how close (5) is to (1), won't it be a bit trapping, visually? Players might think that (6) is not really long from (1), and thus might hit them faster than expected...
  8. 02:13:667 (1,2,3) - Looks messy, IMO. How about this?


>Hard
  1. 00:17:853 (1) - Remove the NC so the combo pattern will be consistent?
  2. 00:53:667 (1,2,3,4) - ...Is the spacing change here intentional? Feels weird to suddenly switch the spacing to 1.5x.
  3. 02:04:364 (4) - Uhm, the cymbal is clearly being played here. Why no finish?
  4. 02:43:434 - ^


Hmm, that's it I guess. The map's pretty good, IMO :D

Good luck on the way 8-)

Kok pake Inggris yah `-`
posted
hope i won't copy suggestions of prev modder.

General
i'd cut mp3, but it's not necessary since it fits rules.

Hard
00:49:481 (8,1) - even with nc this jump is sudden,cuz you used that spacing with 3/4patterns and 1/2 here. replace 1 a bit closer to 8
01:32:736 (1,2,3,4) - here vice versa, raise spacing, it looks as 3/4 again but in fact it's 1/1
02:19:248 (1,2,3,4) - same as before 1/1
02:49:015 (1,2,3,4) - same as before (about 1.7x would be fine imo)
02:57:853 (1,2,3) - starting from triple right after break is not nice, turn it into 1/4 slider with reverse?
03:14:597 (7) - start and end are not parallel? if it's on target then okay
03:18:783 (1,2,3,4) - same as before orz

Normal
00:36:225 (2,3) - add soft whistles? you put notes on red ticks and better to add hitsounds to make them more clear to hear
00:39:946 (2,3) - same pattern, same suggestion
00:51:108 (2,3) - here and next to the end of map
01:09:713 - add note here to keep 1/1 rhythm between objects? (or make 1/2 slider)
02:16:457 - add note here to keep 1/1 rhythm between objects?
03:10:643 (4,5) - all diff before you stacked notes/objects with 1/1 rhythm, here 1/2, can be confusing.
posted
Thanks guys, im too tired to make a reply right now.
But i use some suggestion from all of you guys :3
Updated~
posted
bubbled
posted
Thanks a lot aleks :)
posted
fast :o
posted
佐倉紗織 lastname,firstname.
Sakura Saori is more correct.

Title should be kiss my lips, without the caps.

It would also be great if you could find a higher quality mp3 file.
posted
Woops, okay, i'll change that when a BAT modding this map.
I also already try finding more higher quality mp3, but it's so hard to get it. This is the best i can do :<
posted


o_ov Okay, if you say so
posted
You just checking, not modding :P
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