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Itou Kanako - At Last

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Total Posts
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Topic Starter
Konei
This beatmap was submitted using in-game submission on Sonntag, 23. Juni 2013 at 00:20:52

Artist: Itou Kanako
Title: At Last
Source: DRAMAtical Murder re:connect
Tags: vn visual novel boys love bl dmmd yaoi nitro chiral koujaku aoba reconnect nitro+chiral
BPM: 81
Filesize: 7479kb
Play Time: 04:21
Difficulties Available:
  1. Hard (4,42 stars, 404 notes)
  2. Normal (1,6 stars, 210 notes)
Download: Itou Kanako - At Last
Information: Scores/Beatmap Listing
---------------
Normal: by me
Hard: by me


Aurele
Topic Starter
Konei
at last.
riffy
yo

[General]
  1. Try to enable letterboxes, there's absolutely no reason to keep them disabled.
  2. I guess you forgot to add tag reconnect.People may look for it, y'know
  3. Try to use slider tick rate 2, sounds much better and fits with music quite good
  4. Colours don't really fit with BG/ What's more bright colours may hurt players' eyes. Consider fading them a bit!
    colours

    [Colours]
    Combo1 : 132,226,234
    Combo2 : 230,155,163
    Combo3 : 173,222,165
  5. Consult a BAT, this BG may be unacceptable for young players.
[Normal]
  1. Try to use Distance Snap x1.2 to avoid overlaps. You use a lot of 1/2 patterns and they look much nerater with DS x1.2. You use a lot of 1/2s and it looks really messy because they're overlapped!
  2. 00:09:273 (3) - nazi - consider changing your curvew a bit, so you'll make your flow smoother + it looks a bit neater. example
  3. 00:28:533 (4,5,6) - nazi - straight line here looks a bit awkward after all these curvy sliders, just move (5) a little bit, so your flow will look more consistent! examplei
    Note: if you agree, curve 00:30:014 (1,2) - as well!
  4. 01:08:533 (3) - that slider sounds a bit confusing because vocals appear in the middle of it. I understand that you wanty to keep it symmetrical, so here's tweo variants how to change it. variant one (slider's shape isn't changed)/ (variant two)better rhythm, but you'll have to change that symmetrical pattern
  5. 01:17:422 (1) - consider avoiding loop sliders, because they may confuse beginners. This is the easiest diff, so you should think about beginners a bit!
  6. 01:24:459 (2,4) - angle here looks kinda rough, that'd be great if you make shape smoother. example
  7. 01:44:829 - drag your break here? Looks like a good idea + it will improve your map visually :V And then, drag end of your break to 01:51:496 -
  8. 02:10:385 - you'd better not to ignore that sound, because it sounds really awkward if you ignore it. Sound becomes louser and stops at big white line. You can try to use slider like you did it at 00:58:903 (1) - . It will fiot with music much better, imo.
  9. 02:43:348 - start spinner here and map previous part with curvy and tricky slider. example
  10. 03:13:718 - 03:30:755 - drag start/end of your breaks top these ticks. It'll look really good!
  11. 04:21:125 (1) - place a finish. It'd fit with music + it will make end of this map more enjoiyable for players!
[Hard]
  1. Song is relaxing, but AR7 fitw with this diff much better. Anyway, AR7 will also help you to keep diff settings balanced! Try AR7 and if you don't like it -set AR6 back!
  2. 01:44:829 - drag your break here? Looks like a good idea + it will improve your map visually :V And then, drag end of your break to 01:51:496 -
    Note: do it ONLY if you agree to do the same on [Normal].
  3. 00:23:348 - end spinner here, please! That sounds and looks much better! + object after spinner appears too fast and players have no time to focus on it! Remember, SONG IS RELAXING< so we don't expect something that fast here!
  4. 00:26:557 (6) - this slider should 1/6 later. It will sound MUCH, MUCH better!
    ~~
  5. 00:35:940 (1,2) - it starts on music and ends on vocal. That sounds pretty bad to me, what about some mixing? that'd fit perfectly here, imo.
  6. 00:55:199 (3) - I'm not sure, but I'd add a new combo here. It'll look awesome + fit with cute sound here.
  7. 01:03:718 (3) - i guess it's easy to hear that beat at 01:04:088 - what if we'll try to emphasize it? Try to place a red dot on slider exactly at the place where beat appears, it'll look like this. (example is ugly, tho)
  8. 01:12:236 (2,1) - nazi - try to stack them? Not a big deal, but it'll improve your flow a bit.
  9. 01:58:533 - have you missed a circle here? Sounds quite empty without it. :< if you place it, it will improve your rhythm consistency!
  10. 02:21:125 (4,5,6,7,1,2,3) - song is relaxing, so it may annoy players o click that much. Consider adding more sliders to this pattern? it won't hurt your rhythm,anyway.
  11. 02:42:607 (1,1) - try to remove one of these NCs? SLooks like they're not really needed here!
  12. 03:17:915 (5) - nazi - all your previous sliders in this combo were curved, consider curving this one as well. It'll fit with your flow better + looks cute! example
All you need is just a couple more mods to clean up patterns a bit, nothing else! Nice map!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Star! ~

Good luck!
Topic Starter
Konei

-Bakari- wrote:

yo

[General]
  1. Try to enable letterboxes, there's absolutely no reason to keep them disabled. sure, why not.
  2. I guess you forgot to add tag reconnect.People may look for it, y'know yep~
  3. Try to use slider tick rate 2, sounds much better and fits with music quite good good idea!
  4. Colours don't really fit with BG/ What's more bright colours may hurt players' eyes. Consider fading them a bit! nah, I don't agree here. The colors have a beautiful effect in my opinion.
    colours

    [Colours]
    Combo1 : 132,226,234
    Combo2 : 230,155,163
    Combo3 : 173,222,165
  5. Consult a BAT, this BG may be unacceptable for young players. Asked a bunch of BATs and noone saw a problem.
[Normal]
  1. Try to use Distance Snap x1.2 to avoid overlaps. You use a lot of 1/2 patterns and they look much nerater with DS x1.2. You use a lot of 1/2s and it looks really messy because they're overlapped! Many Easy/Normal diffs work like this, and I like it lol. I dont see a problem.
  2. 00:09:273 (3) - nazi - consider changing your curvew a bit, so you'll make your flow smoother + it looks a bit neater. sure example
  3. 00:28:533 (4,5,6) - nazi - straight line here looks a bit awkward after all these curvy sliders, just move (5) a little bit, so your flow will look more consistent! examplei good point, fixed.
    Note: if you agree, curve 00:30:014 (1,2) - as well! nah, not this one. It's a new combo, so here starts a new flow
  4. 01:08:533 (3) - that slider sounds a bit confusing because vocals appear in the middle of it. I understand that you wanty to keep it symmetrical, so here's tweo variants how to change it. variant one (slider's shape isn't changed)/ (variant two)better rhythm, but you'll have to change that symmetrical pattern this pattern is focusing on the instruments, not on the vocals. I see your point but I somewhat like to keep it :c
  5. 01:17:422 (1) - consider avoiding loop sliders, because they may confuse beginners. This is the easiest diff, so you should think about beginners a bit! hm yeah, but I'd like an awesome shape to start the KIAI.
  6. 01:24:459 (2,4) - angle here looks kinda rough, that'd be great if you make shape smoother. example yup, changed.
  7. 01:44:829 - drag your break here? Looks like a good idea + it will improve your map visually :V And then, drag end of your break to 01:51:496 - seems good, fixed~
  8. 02:10:385 - you'd better not to ignore that sound, because it sounds really awkward if you ignore it. Sound becomes louser and stops at big white line. You can try to use slider like you did it at 00:58:903 (1) - . It will fiot with music much better, imo. hm, I find this sound is good to make a break, I wouldn't like mapping it :<
  9. 02:43:348 - start spinner here and map previous part with curvy and tricky slider. example Spinner start is consistent with the previous one.
  10. 03:13:718 - 03:30:755 - drag start/end of your breaks top these ticks. It'll look really good! yep~
  11. 04:21:125 (1) - place a finish. It'd fit with music + it will make end of this map more enjoiyable for players! cool, added~
[Hard]
  1. Song is relaxing, but AR7 fitw with this diff much better. Anyway, AR7 will also help you to keep diff settings balanced! Try AR7 and if you don't like it -set AR6 back! AR 7 is too fast for me ><
  2. 01:44:829 - drag your break here? Looks like a good idea + it will improve your map visually :V And then, drag end of your break to 01:51:496 -
    Note: do it ONLY if you agree to do the same on [Normal].
  3. 00:23:348 - end spinner here, please! That sounds and looks much better! + object after spinner appears too fast and players have no time to focus on it! Remember, SONG IS RELAXING< so we don't expect something that fast here!
  4. 00:26:557 (6) - this slider should 1/6 later. It will sound MUCH, MUCH better! All fixed, and fixed some other vocal snapping.


    00:35:940 (1,2) - it starts on music and ends on vocal. That sounds pretty bad to me, what about some mixing? that'd fit perfectly here, imo. hmm, okay, changed in another way~
    00:55:199 (3) - I'm not sure, but I'd add a new combo here. It'll look awesome + fit with cute sound here. yea, but it'd break my consistency ><
    01:03:718 (3) - i guess it's easy to hear that beat at 01:04:088 - what if we'll try to emphasize it? Try to place a red dot on slider exactly at the place where beat appears, it'll look like this. (example is ugly, tho) there is a bunch of drum beats there, no point in emphasizing one imo :3
    01:12:236 (2,1) - nazi - try to stack them? Not a big deal, but it'll improve your flow a bit. nope, intentionally done so it's easier to read :>
    01:58:533 - have you missed a circle here? Sounds quite empty without it. :< if you place it, it will improve your rhythm consistency! added
    02:21:125 (4,5,6,7,1,2,3) - song is relaxing, so it may annoy players o click that much. Consider adding more sliders to this pattern? it won't hurt your rhythm,anyway. I think this flows awesome ~
    02:42:607 (1,1) - try to remove one of these NCs? SLooks like they're not really needed here! yep, right~
    03:17:915 (5) - nazi - all your previous sliders in this combo were curved, consider curving this one as well. It'll fit with your flow better + looks cute! example Fixed~

Thanks A LOT for mod and the many stars o//o
10crystalmask01
I spotted a few errors I'd like to note:

Normal mode:
Slider at 00:03:348 and 00:04:829 are not snapped.

Hard mode
Sliders at 00:03:348 and 00:04:829 are also not snapped.
Slider at 00:09:273 and 00:10:755 sounds off.

Apart from this, it's a wonderful map! :)

Hope this helps~!
Topic Starter
Konei

10crystalmask01 wrote:

I spotted a few errors I'd like to note:

Normal mode:
Slider at 00:03:348 and 00:04:829 are not snapped.

Hard mode
Sliders at 00:03:348 and 00:04:829 are also not snapped.
Slider at 00:09:273 and 00:10:755 sounds off.

Apart from this, it's a wonderful map! :)

Hope this helps~!
Oops, fixed all unsnapped Sliders o.o

Thanks for catching them xD
Irreversible
irc
20:58 Irreversible: schöne map
20:58 Konei: danke :<
20:59 Irreversible: lol
21:00 Konei: hngh
21:00 Irreversible: 00:25:570 (4,6) - die 2 slider sehen nicht so schön aus zsm
21:01 Konei: 5 ein bisschen gechanged~
21:01 Irreversible: 00:31:310 (3,4,5) -
21:01 Irreversible: 00:31:310 (3,4,5) - pass es aber ein wenig an, ist nur die grundidee
21:01 Konei: yep
21:01 Irreversible: 00:35:940 (1,2) - spacing change pls es ist zu weit weg (ist es nicht, aber würde besser aussehen)
21:02 Konei: fixed~
21:02 Irreversible: 01:13:224 (1,2,3,4,5,1,2) -
21:02 Irreversible: markier alles und verschieb es nach x: 112 y: 100
21:03 Irreversible: 01:18:409 (2) - move to x: x: 184 y: 104
21:03 Irreversible: 01:20:385 (1) - ein paar grids nach unten das ein schöner übergang eingeleitet wird
21:03 Irreversible: 01:27:422 (3) - ein wenig nach oben rechts, sodass ein schöner bogen mit 2 und 4 entsteht
21:04 Irreversible: 01:30:261 (2) - same sugestion as above, also ein wenig näher zum slider schieben
21:04 Irreversible: 01:53:718 (2) - NC
21:04 Irreversible: 01:58:533 (6) - whistle, wegen dem hintergrund
21:05 Irreversible: 02:05:817 (2) - spacing, näher zum slider
21:05 Irreversible: 02:14:829 (4) - vllt verschiebst du den so, dass alle circles + der anfangspunkt vom slider eine linie ergeben
21:05 Irreversible: 02:14:829 (4) - vllt sowas.http://puu.sh/3fGCH.jpg
21:07 Konei: all fixed
21:08 Irreversible: 02:42:607 (1) - schau mal ob das spacing hier gleich ist wie beim circle stream
21:08 Irreversible: 02:47:298 (2) - spacing wieder
21:08 Irreversible: 02:52:607 (2) - es würde noch gut zum song passen, wenn du den hier zu x: 472 y: 180 verschiebst
21:09 Irreversible: 03:02:977 (4) - ? wieso drum
21:09 Irreversible: 03:19:273 (3) - ein wenig nach unten
21:09 Irreversible: 03:21:125 (8) - nach rechts,
21:10 Irreversible: 03:50:385 (4) - hier auch wieder drum.. hier passts aber besser
21:10 Irreversible: 04:16:681 (4) - vielleicht dne so moven das es ein blanket gibt mit dem vorhin?
21:11 *Irreversible is editing [http://osu.ppy.sh/b/256249 Itou Kanako - At Last [Normal]]
21:11 Irreversible: 00:14:459 (3) - der wäre bei X: 296 Y: 304 iwie besser platziert, oder halt iwo da
21:11 Konei: kk
21:12 Irreversible: 01:29:273 (1) - symmetrisch pls
21:12 Konei: fixed
21:12 Irreversible: 02:31:866 (5) - wenn du nicht alles umplacen musst wäre der ein wenig weiter oben besser, wegen dem übergang auch
21:13 Konei: fixed~
21:13 Irreversible: that's it
gl
Topic Starter
Konei

Irreversible wrote:

irc
20:58 Irreversible: schöne map
20:58 Konei: danke :<
20:59 Irreversible: lol
21:00 Konei: hngh
21:00 Irreversible: 00:25:570 (4,6) - die 2 slider sehen nicht so schön aus zsm
21:01 Konei: 5 ein bisschen gechanged~
21:01 Irreversible: 00:31:310 (3,4,5) -
21:01 Irreversible: 00:31:310 (3,4,5) - pass es aber ein wenig an, ist nur die grundidee
21:01 Konei: yep
21:01 Irreversible: 00:35:940 (1,2) - spacing change pls es ist zu weit weg (ist es nicht, aber würde besser aussehen)
21:02 Konei: fixed~
21:02 Irreversible: 01:13:224 (1,2,3,4,5,1,2) -
21:02 Irreversible: markier alles und verschieb es nach x: 112 y: 100
21:03 Irreversible: 01:18:409 (2) - move to x: x: 184 y: 104
21:03 Irreversible: 01:20:385 (1) - ein paar grids nach unten das ein schöner übergang eingeleitet wird
21:03 Irreversible: 01:27:422 (3) - ein wenig nach oben rechts, sodass ein schöner bogen mit 2 und 4 entsteht
21:04 Irreversible: 01:30:261 (2) - same sugestion as above, also ein wenig näher zum slider schieben
21:04 Irreversible: 01:53:718 (2) - NC
21:04 Irreversible: 01:58:533 (6) - whistle, wegen dem hintergrund
21:05 Irreversible: 02:05:817 (2) - spacing, näher zum slider
21:05 Irreversible: 02:14:829 (4) - vllt verschiebst du den so, dass alle circles + der anfangspunkt vom slider eine linie ergeben
21:05 Irreversible: 02:14:829 (4) - vllt sowas.http://puu.sh/3fGCH.jpg
21:07 Konei: all fixed
21:08 Irreversible: 02:42:607 (1) - schau mal ob das spacing hier gleich ist wie beim circle stream
21:08 Irreversible: 02:47:298 (2) - spacing wieder
21:08 Irreversible: 02:52:607 (2) - es würde noch gut zum song passen, wenn du den hier zu x: 472 y: 180 verschiebst
21:09 Irreversible: 03:02:977 (4) - ? wieso drum
21:09 Irreversible: 03:19:273 (3) - ein wenig nach unten
21:09 Irreversible: 03:21:125 (8) - nach rechts,
21:10 Irreversible: 03:50:385 (4) - hier auch wieder drum.. hier passts aber besser
21:10 Irreversible: 04:16:681 (4) - vielleicht dne so moven das es ein blanket gibt mit dem vorhin?
21:11 *Irreversible is editing [http://osu.ppy.sh/b/256249 Itou Kanako - At Last [Normal]]
21:11 Irreversible: 00:14:459 (3) - der wäre bei X: 296 Y: 304 iwie besser platziert, oder halt iwo da
21:11 Konei: kk
21:12 Irreversible: 01:29:273 (1) - symmetrisch pls
21:12 Konei: fixed
21:12 Irreversible: 02:31:866 (5) - wenn du nicht alles umplacen musst wäre der ein wenig weiter oben besser, wegen dem übergang auch
21:13 Konei: fixed~
21:13 Irreversible: that's it
gl

thanks for your mod, very helpful~
Irreversible
i know
Andrea
I'll mod this tomorrow :)
Topic Starter
Konei

Andrea wrote:

I'll mod this tomorrow :)
Really? Thanks a bunch :3
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Mind adding a "spinner-approachcircle.png" in order to complete your set?
    I don't really like "Comboburst-0.png", this image is too much streched vertically imo.

Normal

  • 00:10:385 (4) - Use a ~ shape for a better flow:
    00:16:310 (6,1) - I don't like the rhythm you used here, try this:
    00:27:422 (3) - Rotate this slider 30° clockwise for a better flow.
    00:32:607 (3,4) - Select this circle and this slider and move them at x:326 y:308.
    00:38:903 (4) - Rotate this slider 30° clockwise.
    00:47:051 (1) - This new combo is useless, remove it.
    00:50:385 (4) - Rotate this slider 60° clockwise. (the end is not offscreen, don't worry)
    00:58:903 (1) - Remove this new combo.
    01:13:348 (1) - What about starting this spinner at 01:14:459 to better follow the music?
    01:17:422 (1) - This slider can be done better, look:
    01:29:273 (1) - ^
    01:40:014 (4) - Rotate this slider 30° clockwise.
    02:15:940 (1) - Remove this new combo.
    02:42:236 (1) - Start this spinner at 02:43:348.
    02:46:310 (1) - I don't like this slider, avoid using that red slider point:
    02:56:681 (1) - Remove this new combo. (or add a new combo at 01:27:792 (6) to keep a consistency)
    03:33:718 (1,2) - Hmm... what about making a heart slider here?

Hard

  • 00:18:162 (1) - End this slider at 00:18:533 and add a circle at 00:18:903.
    00:47:051 (1) - Remove this new combo.
    00:58:903 (1) - ^
    01:14:088 (1) - ^
    01:29:027 (5) - Delete this circle, this pattern sounds a lot better without it imo.
    01:30:261 (2) - Rotate this slider 15° clockwise.
    02:15:940 (1) - Remove this new combo.
    02:42:607 (1) - ^
    02:57:915 (5) - Delete this circle.
    03:27:792 (1) - Start this spinner at 03:30:755.
    04:01:372 (2) - I don't like how this slider sounds, delete it and add a circle at 04:01:496.
    04:09:027 (5) - Delete this circle.
Topic Starter
Konei
Thanks hero, everything done ~ :3

But that Heart Slider, since I'm not good in slider art things hehe, also I like to keep my own work :>
Irreversible
omg konei, herzen gehören einfach in jede map <.<

edit: IN JEDE xD
neonat
Hard

Use 1/12 at some parts, it helps
00:41:619 (1) - Sider should start at 00:41:681 repeat 1st time at 00:41:743 repeat again at 00:41:804 and end at 00:41:866 - use 1/12 beat snap divisor. This should follow perfectly to those small beats. As of right now, the slider isn't following any beat
00:59:273 - add a note
00:59:459 - ^
01:16:866 - add a slider from 01:16:866 to 01:17:236
01:18:903 - add a note
01:30:755 - ^
01:31:372 - ^
01:54:088 (2) - shift so slider starts at 01:53:965
01:55:570 (5) - ^
02:10:508 (1) - same as 00:41:619 (1) - start at 02:10:570 repeat at 02:10:631 and 02:10:693 and end at 02:10:755
02:16:681 (1) - start at 02:16:557 end at 02:17:051
02:28:039 - add a note with finish
02:28:162 - add a note
02:37:298 - ^
02:47:792 - ^
03:06:928 - ^

Good luck
Topic Starter
Konei
Moved some of the Sliders, didn't add most of the notes because of difficulty issues.

Thanks ~
_Erra_
Normal
just for recommend
00:06:310 (1) - clap on the end?
00:35:940 (1) - ^
00:47:792 (1) - ^
00:51:866 (6) - ^
00:59:644 (1) - ^
00:59:644 (1) - ^
03:45:570 (1) - ^
Awww,very good map
rank!~ :D
Topic Starter
Konei
Added one of the missing ones, thanks ~

Also I forgot xD

@xxheroxx: I didn't change the loop aswell because I think this way it's easier to read for newbies.
Megurine Luka
[General]

nah

[E]

00:47:051 (6) - I don't know but try add whistles on both head and end. Sounds good to me
01:21:866 (3) - maybe

01:27:792 (6) - try add a clap on head
02:15:940 (4) - same as previous
02:19:644 (4) - move down and right a little bit ? to make the slider more encircle 3

[H]

00:30:755 (2) - whistle on head
00:31:310 (3) - ^
00:32:483 (5) - ^
00:37:298 (3,1) - ^
00:58:903 (5) - try

01:13:224 (1) - I think this group of stream should have less spacing with previous note.. hmm current is too sudden imo
01:53:718 (1,3) - whistle
01:59:644 (2) - ^
02:01:125 (5) - ^on head
02:06:187 (3,1) - ^
04:18:162 (1) - try



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