Just dropping this here: your 3/4 sections are supposed to be 6/4 instead.
fixed.those wrote:
Just dropping this here: your 3/4 sections are supposed to be 6/4 instead.
HelloSCV wrote:
yo, from #modreqs (no kds)
[Nouk's Insane]
- missing video file? fixed.
- 00:14:926 (3) - i have no idae why you snapped this note on 1/16 beat, this should be snapped on previous white tick to have perfect match with the music (i mean on the red line) wrong snap in fact...
- 00:15:051 (4) - maybe you missed clap on start? added.
- 00:35:759 (11) - inappropriate for accelerating imo, since this section has high ptich vocal sound, i think this part doesn't good place for SV changes, just giving a jump works much better (not only here but also all of similar parts for example like 00:17:759 (1) - here and 00:39:959 (7,8) - here etc.)
personally i think it's not really obvious (0.85-1.15) and won't really affect playing, tend to keep.- 01:02:459 - try using NC:3 hitsound here,this sounds better changed.
- 01:07:259 (1) - how about adding finish here? nope..
- 01:16:859 (1,1) - swap NC for consistency fine
- 01:34:859 (1,3) - ^ done.
- 01:38:459 (2,3) - i highly recommed using 4/6 slider here because this part is many vocal sounds, not drum or some instruments hope he'd like the change i made orz.
- 01:43:259 (5,6) - but in this part, all of your objects snapped on drum sound but these aren't, so try deleting 01:43:559 (6) - this slider and changing 01:43:259 (5) - this slider into a note instead. or if you really wanna keep this, adding a note 01:43:559 (6) - here is also nice ok.
- 02:08:159 (1) - delete NC for consistency fixed.
- 02:34:259 (3,1) - isn't it better for play if you reverse these sliders each? agree
- 02:28:559 (1,1) - delete these NCs, they don't needed i'm fine with this...
- 02:33:859 (1,3) - swap NC, 02:33:859 (1) - this part is still 1/6 beat actually. changed.
placement itself is quite good but hitsounds are (sorry ;_;) totally messed up orz, could you try to arrange some claps? like adding them consistently
[Insane]
- 00:17:759 (6) - the clap sound on this slider end isn't audible enough imo, how about deleting clap on the end?? well i guess it's simply an accident....
- 00:33:359 (1) - delete NC for consistency? and it doesn't really needed it's more a color use for better looking..emm.
- 00:54:809 (4,5,6) - it would be much more funny if you give more distances rahther than stack good idea.
awesome diff as always
will mod other diffs soon
HelloSCV wrote:
yo, from #modreqs (no kds)
[Easy][Normal]
- 01:18:059 (1,1,1,1) - it isn't really good idea spamming NCs on low diffs (well but if you really want to keep this delete some NCs at lesat like 02:05:459 (1,2,1,2) - here) changed this and 2:15 one, keep 1:56's because it's more obvious for players.
- 01:56:459 (1,1,1,1) - ^
- 02:15:659 (1,1,1,1) - ^
[pieguy's Hard]
- uncheck wide screen support? it doesn't needed didn't notice that../
- 01:34:259 (3) - hmm try adding a repeat here? fits nice and less empty ehh it makes me feel i should add more notes inbetween if i add the repeat, which is i'm trying to avoid.
- 02:06:359 (3) - off screen fixed,
- 02:38:159 (1) - delete NC? it seems unnecessary personally i think it's good lol...
[Skystar's Extra]
- 00:57:059 - i think this section is inappropriate part for increasing SV, previous vocal parts are still sustained, it would be much better if 00:58:859 - this part has x0.8 SV instead i made a series of change and it should probably be better now.
- 01:31:109 (3) - how about extending this slider by 1/1 and delete repeat? it has better fit with the music fine.
- 01:52:259 (3) - 3/4 slider feels kinda awkward imo, i recommend using two 1/2 sliders insead from his notes around (01:51:059 (1) - 01:53:459 (1)) i guess this is on purpose, i don't think it's too bad.
- 00:14:759 (2) - same opinion with RLQuillab Insane changed.
- 01:57:959 (1) - um maybe missed whistle on start? added
- 02:19:709 (1,1) - adding claps for consistency? and those fit quite well fixed.
[RLQuillab Insane]
- lol that diff name no one likes it by far.
- 00:14:759 (2) - i'm not sure if it's acceptable, try chagning it into 2 notes fo r sure? http://puu.sh/6FENO.jpg not sure so i'll change.
- 00:30:884 (6) - accroding to the music, you'd better to move this note to 00:30:734 - here to fit with hat sound seems true but i think the current one plays also good.
- 01:42:659 (1) - what about adding clap on end? current one feels too empty imo (on 01:45:059 (1) - here too) added
- 01:45:659 (3) - this slider's end should be snapped on 1/6 beat 01:46:059 - here yep.
will mod other diffs soondone xD
OMG, yes please Chewin.Chewin wrote:
omg yes pls
*back to BAT to rank this mapset*
Dark Fang wrote:
Want to
Dark Fang wrote:
Want to
Amamiya Yuko wrote:
congrats for rank!!!
Amamiya Yuko wrote:
congrats for rank!!!
It will be. Good job <3 An other epic mapset almost ranked ~Lapis Aoki wrote:
It's not ranked till now. o.o''Amamiya Yuko wrote:
congrats for rank!!!
True.Chewin wrote:
*-* nicee
Guy wrote:
Congrats on ranked. but I just noticed about that title. (Kanata ni Mau ha Sakura no Shirabe)
This map used Hepburn system in the title. (e.g. 彼方に舞うは桜の律べ -> Shirabe)
so 'ha' is incorrect i guess.
I think you should be change to 'wa'
though 律べ is romanized in Hepburn one as Guy wrote, は is done in another one (sorry, even I don't know which this is Nihonshiki or Kunreishiki..) in short, this romanized title is done in 2 systems. I really think it's strange, and you too, right? also check Mintong's another ranekd taiko map.Guy wrote:
This map used Hepburn system in the title. (e.g. 彼方に舞うは桜の律べ -> Shirabe)