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Luxion - High-Priestess

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Topic Starter
RikiH_

Scorpiour wrote:

Hi there~~

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Set Stack Leniency in Roxas' Another to 0.7
  2. Change BG to jpg format
  3. Uncheck Letterbox during breaks for short breaks used Fixed everything
[Sudden Death]
  1. OD+1 to avoid same difficulty setting? Ok, OD8 ftw
[Roxas' Another]
  1. 00:50:813 (5) - feel weird a bit i may choose to rotate it to horizontal like this:
  2. 02:05:736 (2,3,4) - i may change these three to a slider also
    SPOILER
    http://puu.sh/3jH7Y.jpg
  3. 02:13:925 (1) - the reason of 1/3 here is..? and i think 02:14:231 (2) - should be 1/3 also if you select that
  4. 02:23:721 (1) - ^
[Overkill]
  1. 00:32:905 (1,2,3,4,5,6,7,8) - perhaps you can try to make them more smooth? it looks like simply spam notes by ds... Changed
  2. 00:56:170 (1) - looked awful .. even a blanket is much better than current It looks definitely better
    SPOILER
    http://puu.sh/3jHmo.jpg
  3. 01:15:762 (1,2,3,4,5,6,7,8) - the jump order is .. (2)->(3) is fine, but (4)->(5) completely break the flow.. Changed, the flow should be fine now
  4. 01:19:742 (2,3,4,5,6) - i should say this kinda stream is really odd...also some other triplets like 00:39:027 (1,2,3) - & 00:41:476 (1,2,3) - & 00:46:068 (4,5,6,7,1) - What is the problem, exactly? Anyways I changed/removed all triplets like these, I hope it can improve this diff
tbh this diff is not as good as another & sudden death.. i suppose this one still needs more workds

[Flowers Hyper]
  1. 02:08:567 (4) - rotate it to horizontal, looked better Ok
[Kloyd's Advanced]
  1. 00:47:599 (2) - i'd like to reduce it to 3/2 and add a note at 00:48:823 -
  2. 00:57:395 (2) - ^, also re-consider the finish used of these two sliders plz:>
  3. 02:02:904 (3) - i think you can make a better shape Fixed all, also the sliders
[Standard]
  1. 01:32:292 (2) - make it smooth a bit like this? Ok
That's all, overall the map is fine but please try to improve the Overkill diff. I'd like to give you an "one chance recheck" when you think that diff is ready. I'll get some mods and I'll call you back, thanks a lot
Roxas

Scorpiour wrote:

[Roxas' Another]
  1. 00:50:813 (5) - feel weird a bit i may choose to rotate it to horizontal like this Fixed
  2. 02:05:736 (2,3,4) - i may change these three to a slider also Fixed
  3. 02:13:925 (1) - the reason of 1/3 here is..? and i think 02:14:231 (2) - should be 1/3 also if you select that Delete them and listen with 25% playback, they're correct the 1st 1/3 and the 2nd 1/4
  4. 02:23:721 (1) - ^ ^ same
Hi Sco, thx for modding~
Megurine Luka
Hi mod for mod as you request 0.0~

[Overkill]

00:28:925 (6) - Ctrl+G seems more fluent imo.
00:34:436 (2,3) - rotate 11° clockwise 0.0
00:35:966 (5) - hmmm I don't quite feel like this but maybe

00:55:558 (5) - make the tail down a little bit 0.0

00:58:619 (1) - something like

would be better I think?

0.0 This reminds me of CSY the Corrupt lol.

Anyway nice map

Good Luck !
Topic Starter
RikiH_

Megurine Luka wrote:

Hi mod for mod as you request 0.0~

[Overkill]

00:28:925 (6) - Ctrl+G seems more fluent imo. I don't agree, it would ruin the flow
00:34:436 (2,3) - rotate 11° clockwise 0.0 Sure
00:35:966 (5) - hmmm I don't quite feel like this but maybe Okay

00:55:558 (5) - make the tail down a little bit 0.0 I moved the whole pattern because it was a total shit :)

00:58:619 (1) - something like

would be better I think? Sorry, I like that kind of sliders :P

0.0 This reminds me of CSY the Corrupt lol. Oh lol

Anyway nice map Thanks!

Good Luck !
Thanks for modding!
Papysh
Irc mod, slavebitch
SPOILER
12:25 Papysh: hi
12:25 Papysh: 00:47:828 (2) -
12:25 Papysh: i would like to see that circle a bit left
12:25 Papysh: o3o
12:26 RikiH_: please
12:26 Papysh: 1 grid right 00:48:823 (1) -
12:26 RikiH_: write
12:26 RikiH_: it
12:26 RikiH_: in the topic
12:26 RikiH_: IN DA TOPIC PLS
12:26 Papysh: no plz
12:26 RikiH_: yes
12:27 Papysh: 01:03:976 (2) -
12:27 Papysh: a bit move it lel
12:28 Papysh: 01:35:353 (3) -
12:28 Papysh: 1 grid left
12:28 RikiH_: k
12:29 Papysh: my mdo cant be good
12:29 Papysh: if its mapped well :/
12:29 RikiH_: I don't care, it's a mod and so it's useful lol
12:29 RikiH_: And it's for bubble <3
12:30 Papysh: to swear
12:30 RikiH_: wtf
12:30 Papysh: the whistle osunds like microwave
12:30 RikiH_: they are totally pro pls
12:30 Papysh: i know
12:30 Papysh: i like food
12:31 RikiH_: hue
12:33 Papysh: man
12:33 Papysh: everything is perfect
12:33 Papysh: i mentioned
12:33 Papysh: everything that isnt
12:34 RikiH_: ok <3 ty
Poggo
hi ^^ Some suggestions from me :P


Overkill

00:31:527(6) - this note very uncomfortable for play, better put it in x24 y136, it looks much better
00:32:599(3) - it's a bit overlap with previous slider, better make so https://osu.ppy.sh/ss/830634
00:34:129(1) - OMG plz fix this overlap >.< it looks sooo ugly ;w; http://puu.sh/3n794.jpg
00:48:823(1) - 1 grid right bcz it to close for next slider~ http://puu.sh/3n7be.jpg
01:10:864 - sound 80% will better in this place
01:22:497(1,3) - I think claps will sounds better here~ it will consistency with previous clap pattern
01:24:946(1,3) - ^ same
01:35:812(5,1) - make it a bit more beautiful http://puu.sh/3n7iG.jpg
02:08:414 - you forgot NC here for consistency stream
02:16:374 (1,2,3,4) - you have different distance between this sliders fix it plz http://osu.ppy.sh/ss/830655
02:28:618 - better finish spin here bcz on next downbeat it's too late~


It's all for me~ Good luck :3
Topic Starter
RikiH_

Katty Pie wrote:

hi ^^ Some suggestions from me :P


Overkill

00:31:527(6) - this note very uncomfortable for play, better put it in x24 y136, it looks much better Sure!
00:32:599(3) - it's a bit overlap with previous slider, better make so https://osu.ppy.sh/ss/830634 Ok
00:34:129(1) - OMG plz fix this overlap >.< it looks sooo ugly ;w; http://puu.sh/3n794.jpg Yep
00:48:823(1) - 1 grid right bcz it to close for next slider~ http://puu.sh/3n7be.jpg Fixed in previous mod
01:10:864 - sound 80% will better in this place Done, fixed also in other diffs
01:22:497(1,3) - I think claps will sounds better here~ it will consistency with previous clap pattern I prefer whistles
01:24:946(1,3) - ^ same ^
01:35:812(5,1) - make it a bit more beautiful http://puu.sh/3n7iG.jpg There is no difference, I tried to do it anyway
02:08:414 - you forgot NC here for consistency stream Fixed
02:16:374 (1,2,3,4) - you have different distance between this sliders fix it plz http://osu.ppy.sh/ss/830655 Ok
02:28:618 - better finish spin here bcz on next downbeat it's too late~ Nah


It's all for me~ Good luck :3
Thanks a lot for your time ;)
Andrea
Moddo solo le tue difficoltà, se non ti dispiace.

~Standard~
  1. Riduci la AR di un tick, è troppo alta per la difficoltà più semplice del mapset.
  1. 02:02:904 (3,1) - Farei partire la new combo nel (3), dato che la musica cambia qui attualmente.
~Overkill~
  1. 01:05:966 (1) - Nonostante ci sia la new combo qui, questo slowdown è davvero inaspettato, farei un'altra pattern.
  2. 01:25:864 - Sembra che manchi una nota qui, perchè non ne aggiungi una? Seguirebbe molto bene la musica, con un whistle.
  3. 01:37:955 (7,8) - Questa pattern è davvero difficile da leggere al primo tentativo, ti consiglio di cambiarla.
  4. 01:48:210 (1,2) - Lo stack tra questi due sliders potrebbe essere migliorato notevolmente se disabiliti il grid snap.
  5. 02:04:129 (1,1,1,1) - Non credo sia necessario il new combo spam, rimuovilo.
  6. 02:12:088 (9) - Aggiungi una new combo qui, altrimenti è troppo lunga rispetto alle altre.
  7. 02:18:210 (9) - Stessa cosa qui.
  8. 02:24:983 (1) - Fai partire questo spinner 1/4 dopo l'ultima nota, non 1/8.
~Sudden Death~
  1. 00:32:139 (3) - Questo slider è brutto davvero, cambia la formazione per favore.
  2. 00:35:966 (1) - Non credo questo slider sia rankabile, però non ne sono assolutamente sicuro.
  3. 01:13:619 (7,8) - Spacing, sono troppo vicini.
  4. 02:04:129 (1,1,1,1) - Non credo sia necessario il new combo spam, rimuovilo.
Mapset molto interessante, mi piace.
Topic Starter
RikiH_

Andrea wrote:

Moddo solo le tue difficoltà, se non ti dispiace.

~Standard~
  1. Riduci la AR di un tick, è troppo alta per la difficoltà più semplice del mapset.
Va bene
  1. 02:02:904 (3,1) - Farei partire la new combo nel (3), dato che la musica cambia qui attualmente.
Ok

~Overkill~
  1. 01:05:966 (1) - Nonostante ci sia la new combo qui, questo slowdown è davvero inaspettato, farei un'altra pattern. Anche se è inaspettato si riesce a non rompere la combo, per ora lo tengo così
  2. 01:25:864 - Sembra che manchi una nota qui, perchè non ne aggiungi una? Seguirebbe molto bene la musica, con un whistle. Ci avevo provato, però se provi ad aggiungerla ti accorgi che non è sincronizzata proprio sul tick bianco ;;
  3. 01:37:955 (7,8) - Questa pattern è davvero difficile da leggere al primo tentativo, ti consiglio di cambiarla. Okay
  4. 01:48:210 (1,2) - Lo stack tra questi due sliders potrebbe essere migliorato notevolmente se disabiliti il grid snap. Fixato
  5. 02:04:129 (1,1,1,1) - Non credo sia necessario il new combo spam, rimuovilo. Ho voluto mettere il NC spam anche nella Sudden Death perchè sta per iniziare un deathstream, e con il NC spam la vita si ricarica del tutto. Vorrei tenerlo se possibile...
  6. 02:12:088 (9) - Aggiungi una new combo qui, altrimenti è troppo lunga rispetto alle altre. Fatto
  7. 02:18:210 (9) - Stessa cosa qui. ^
  8. 02:24:983 (1) - Fai partire questo spinner 1/4 dopo l'ultima nota, non 1/8. Ops, non so come sia successo, fixed
~Sudden Death~
  1. 00:32:139 (3) - Questo slider è brutto davvero, cambia la formazione per favore. Che palle che siete tra tutti :V Fixato, dato che sei almeno la terza persona che me lo dice
  2. 00:35:966 (1) - Non credo questo slider sia rankabile, però non ne sono assolutamente sicuro. Lo è, sennò Scorpiour me l'avrebbe detto penso
  3. 01:13:619 (7,8) - Spacing, sono troppo vicini. Giusto
  4. 02:04:129 (1,1,1,1) - Non credo sia necessario il new combo spam, rimuovilo. Già spiegato nella Overkill
Mapset molto interessante, mi piace. Thank you!
Grazie per il modding!
Scorpiour
recheck:

[General]
  1. Make the ending point of all last spinners the same across the diffs.
Topic Starter
RikiH_

Scorpiour wrote:

recheck:

[General]
  1. Make the ending point of all last spinners the same across the diffs.
Done, thank you a lot for your time
Scorpiour
Bubbled~~!!
Topic Starter
RikiH_

Scorpiour wrote:

Bubbled~~!!
YES.

Thanks!
10nya
yey rikih ^3^
ampzz
Random mod because I felt like it.

General
Timing is off by 4ms at the start so set it to 4738.
Image attached is with the additional timing section tweaked to match up to the changed initial offset as well.



Also, since everything else regarding kiai was consistent why not have the Hyper conform to it too?
It seems weird that it is the only one with a different layout.

Note: All of these mods are after the offset correction has been implemented.

Insane

  1. 00:39:482 (3,4) - Honestly didn't think stuff like this was allowed?
  2. 00:41:931 (3,4) - Heck you can barely see the (4)'s start in this.
  3. 00:54:635 (3) - This isn't 1/8th, it's 1/4 snap.
  4. 01:04:431 (3) - Same as above.
  5. 01:05:962 (1) - Could really use a finish at its start.
  6. 01:06:268 - I would really prefer if this beat was mapped either with a hit circle or repeat end on previous slider.
  7. 01:25:860 - This just needs to go; it is incorrectly mapped as both: that tone and the actual vocal beat you're attempting to map here falls on an 1/12th tick beforehand located at 01:25:834 - .

    This is also an issue with Roxas' Anotheras well.

    I'll also lovingly bring up the fact this is unintuitive to play considering its end actually starts off the new timing point, the kiai and covers up a really nice audible tone that players should be merging in to.
    Personally for this I would much prefer if you just simply had a lull section here from 01:25:554 (3) - until 01:26:166 (1) - with stacking these circles together to give the player this feeling that something big is about to happen.
  8. 01:35:655 (7,8) - These just don't work at all, either use a 1/4 kick slider or three circles, there is no beat on the blue tick located at 01:35:885 -.
  9. 01:47:977 (7) - Considering how you've been mapping so far in the combos this beat shouldn't exist.
  10. 01:52:569 (6) - Same as above.
  11. 01:57:773 (9) - Same as above.
  12. 02:04:125 (1) - From here until 02:05:349 (1) - is beyond comprehension. None of this section is 1/8th at all yet you've got four repeat sliders randomly?
    The correct rhythm for this is -
    SPOILER
    02:04:125 - 1/6th repeat slider until 02:04:431 -.
    02:04:584 - Circle.
    02:04:737 - 1/2 repeat slider until 02:04:890 -.
    02:05:120 - This is actually a 1/16th synthesiser (which lasts until 02:05:196 -) that happens here but I know how stupid Auto is and can't seem to understand that you're supposed to hold it until the slider ends so you could just map it as a 1/2 length slider or two circles.
  13. 02:13:614 (10) - This isn't 1/8th, it's 1/4.
  14. 02:14:839 (4) - Not 1/8th, 1/6th instead.
  15. 02:23:410 (10) - Same as above.
  16. 02:24:635 (1,2,3,4) - This is far from enjoyable at all.
Just thought I would get this out there.
dkun
please feel free to call me when you've gone through ampzz's issues. ;)
ampzz
The mod for that was for [Sudden Death]. *
Topic Starter
RikiH_
I fixed everything in ampzz's mod, thanks a lot, it was really useful.
All except the kiai in Hyper, I'm quite sure Flower would like to keep it that way
dkun
there was an offset change, so here's your bubble back!

great set. I can't wait to see this get ranked. :)
Topic Starter
RikiH_

dkun wrote:

there was an offset change, so here's your bubble back!

great set. I can't wait to see this get ranked. :)
I will look for another BAT, thanks a lot for everything :D
Armin
After some minor note placements on Normal in order to make it easier (considering the difficulty spread and considering the Advanced is just an average Hard)... let's rank that!
Topic Starter
RikiH_
Thank you a lot \:D/
Leader


Gratz <3
Topic Starter
RikiH_

Leader wrote:

Gratz <3
LunarSakuya
aw sry i missed this xD

congrats!!
Verlaren
At last ranked, congrats!!!
Andrea
Congrats Diprè! <3
Sieg
congrats
Gero
Congrats <3!
Konei
Congratz ~ huee
dkun
big big yeah! congrats. :o
Lally
gratz ovo/
Roxas
YEAA GRATZ :Q_
Flower
gratz~
Topic Starter
RikiH_
Thank you guys, thanks a lot :)
Aqo
oh, fun set :3 grats

why map the slow part in the start tho ;-;
HeatKai
congrats :)
Foreverends
grats!!! ;D
THS
gratz
10nya
GOT RANKED WHEN I WAS ASLEEP RIKIH YOU ASDF

grats xDD
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