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yuikonnu - Yakimochi no Kotae -another story-

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Topic Starter
litoluna
This beatmap was submitted using in-game submission on 2013年12月6日 at 23:56:40

Artist: yuikonnu
Title: Yakimochi no Kotae -another story-
Source: Nico Nico Douga
Tags: HoneyWorks A Solution for Jealousy Rokugen Astrology vocaloid hatsune miku sm20605397
BPM: 190
Filesize: 25024kb
Play Time: 03:35
Difficulties Available:
  1. Hard (4.97 stars, 481 notes)
  2. Insane (5 stars, 730 notes)
  3. Normal (3.05 stars, 228 notes)
Download: yuikonnu - Yakimochi no Kotae -another story-
Download: yuikonnu - Yakimochi no Kotae -another story- (no video)
Information: Scores/Beatmap Listing
---------------
#1
Taiko version(qoot8123's map)

changelog
  1. change the BG (2013/06/24)
  2. Add new wav sliderslide sound (2013/07/08)
  3. Add new wav slidertick&finish sound (2013/07/11)
  4. Change the clap and slidertick2 sound. thanks Azure(2013/07/13)
  5. Add video.avi(2013/08/12)
Mod Help!!

Satellite
hi

[General]
拒否するところはきっちり拒否してください。

[Insane]
HP+1で7にしたほうがいい6はHardと同じです
00:17:510 (4,5,6,7,8,9,10,11,1,2,3,4) - 全部ストリームじゃだめかな
00:20:510 (5) - 00:19:246 (7) - こっちの頭にスタックさせたほうがいいと思う。
00:31:720 (2) - 次の3に近いと思うココだけ。調整したほうがいい?
00:33:299 (4) - add whistle
00:36:141 - ココの音拾ったほうがいいと思う
00:52:878 (2) - スタックしてると難易度はねあがるけど、どっかに移動させない?
00:56:983 (3) - x196 y264 かなあ
01:03:457 (1,2,3,4,5,6,7,8) - DS整えたほうがいいと思う
01:06:615 (9) - Nc 01:07:246 (1) - remove Nc
01:08:194 (4) - 3grid下げるときれいに見えるよ
01:12:931 (7) - 前のパターンどおり2個スライダー使ったほうがいいと思う
01:35:667 (5) - rankableでtick見えてるから問題ないけどNcいれたいな
02:01:088 (2) - 前と同じ
02:14:825 (9) - Nc 02:15:457 (1) - remove Nc
02:21:141 (7) - 前と同じ
02:24:852 (1) - 02:29:825 - ここまでのばそう
02:37:404 (4) - add whistle?
02:47:352 (4) - 5連打にしたほうがいいんじゃない?
02:49:562 (6) - Ncいれたほうがわかりやすそう
02:51:141 (4) - バックにwhistle追加
02:51:457 (1) - うーん。。02:51:457 - ここにnote1個で 02:51:615 - ここから従来のパターンどおりに連打にしたほうがいいと思うな
03:00:299 (1) - もっときれいにー左右対称できる!
03:10:878 (3) - x148 y236
03:11:510 (5) - 上を修正したならx184 y164 (後ろのDS整えてー)
03:17:352 (1,2,3,4,5,6,7,8) - 前と同じ
03:20:510 (9) - ここも同じパターンでNcのやつ
03:26:826 (7) - 前と同じ

[Hard]
AIMOD開いてみて。40個くらいunsnap noteある
00:23:036 (1) - バックにwhistle追加
00:25:562 - add note
00:33:141 (5) - バックにwhistle追加
00:35:667 - add note
00:35:983 (1) - バックにclap追加
00:53:983 (1) - x444 y140からスタートすれば一応左右対称だけどどう?
01:15:457 (1,2,3,4,5) - あんまりきれいじゃない
01:31:562 (3) - 頭とバックにwhistle追加
01:41:351 (5) - バックにwhistle追加
01:43:088 (4) - 汚いと思う ほかの場所へ移動
02:23:667 (1,2,3,4,5) - 前と同じ
02:29:667 - InsaneにはBreak入ってたけどいれないの?
02:36:773 (5) - wwwwwwww背景とスタックww
02:44:510 (3) - バックにwhistle追加
03:00:299 (1) - きれいに
03:29:352 (1,2,3,4) - もう少し最後だからスライダーでフォローとかしたほうがいいかも

[Normal]
00:48:931 (1,2) - 両方手前の赤線 00:49:404 - ここでとまったほうがいいんじゃないかな
01:57:141 (1,2) - ^
02:29:667 - hardとおなじ
03:02:825 (1,2) - 00:48:931 (1,2) - こことおなじ

Normal作るのうまw

good luck!
Topic Starter
litoluna

Satellite wrote:

hi

[General]
拒否するところはきっちり拒否してください。

[Insane]
HP+1で7にしたほうがいい6はHardと同じです 
00:17:510 (4,5,6,7,8,9,10,11,1,2,3,4) - 全部ストリームじゃだめかな
00:20:510 (5) - 00:19:246 (7) - こっちの頭にスタックさせたほうがいいと思う。
00:31:720 (2) - 次の3に近いと思うココだけ。調整したほうがいい?
00:33:299 (4) - add whistle
00:36:141 - ココの音拾ったほうがいいと思う
00:52:878 (2) - スタックしてると難易度はねあがるけど、どっかに移動させない? -自分でも難しくなるってのはわかるけどStackして繋ぎたいので現状キープで。。他の方にも指摘されたら変えてみます。
00:56:983 (3) - x196 y264 かなあ
01:03:457 (1,2,3,4,5,6,7,8) - DS整えたほうがいいと思う
01:06:615 (9) - Nc 01:07:246 (1) - remove Nc
01:08:194 (4) - 3grid下げるときれいに見えるよ
01:12:931 (7) - 前のパターンどおり2個スライダー使ったほうがいいと思う -01:13:404 (1) - からピアノの音に合わせて連打に繋ぎたいのでnochangeで><
01:35:667 (5) - rankableでtick見えてるから問題ないけどNcいれたいな
02:01:088 (2) - 前と同じ
02:14:825 (9) - Nc 02:15:457 (1) - remove Nc
02:21:141 (7) - 前と同じ
02:24:852 (1) - 02:29:825 - ここまでのばそう
02:37:404 (4) - add whistle?
02:47:352 (4) - 5連打にしたほうがいいんじゃない?
02:49:562 (6) - Ncいれたほうがわかりやすそう
02:51:141 (4) - バックにwhistle追加
02:51:457 (1) - うーん。。02:51:457 - ここにnote1個で 02:51:615 - ここから従来のパターンどおりに連打にしたほうがいいと思うな
03:00:299 (1) - もっときれいにー左右対称できる!
03:10:878 (3) - x148 y236
03:11:510 (5) - 上を修正したならx184 y164 (後ろのDS整えてー)
03:17:352 (1,2,3,4,5,6,7,8) - 前と同じ
03:20:510 (9) - ここも同じパターンでNcのやつ
03:26:826 (7) - 前と同じ

[Hard]
AIMOD開いてみて。40個くらいunsnap noteある
00:23:036 (1) - バックにwhistle追加
00:25:562 - add note -00:25:878 (1) - のvoから始まりたいのと、特に目立った音が無いのでnochange.
00:33:141 (5) - バックにwhistle追加
00:35:667 - add note
00:35:983 (1) - バックにclap追加
00:53:983 (1) - x444 y140からスタートすれば一応左右対称だけどどう?
01:15:457 (1,2,3,4,5) - あんまりきれいじゃない
01:31:562 (3) - 頭とバックにwhistle追加
01:41:351 (5) - バックにwhistle追加
01:43:088 (4) - 汚いと思う ほかの場所へ移動
02:23:667 (1,2,3,4,5) - 前と同じ
02:29:667 - InsaneにはBreak入ってたけどいれないの?
02:36:773 (5) - wwwwwwww背景とスタックww すべてこのBGが悪いんだ・・・。
02:44:510 (3) - バックにwhistle追加
03:00:299 (1) - きれいに
03:29:352 (1,2,3,4) - もう少し最後だからスライダーでフォローとかしたほうがいいかも -特に問題無いと思うのでnochange

[Normal]
00:48:931 (1,2) - 両方手前の赤線 00:49:404 - ここでとまったほうがいいんじゃないかな
01:57:141 (1,2) - ^
02:29:667 - hardとおなじ
03:02:825 (1,2) - 00:48:931 (1,2) - こことおなじ

Normal作るのうまw

good luck!
記載の無い所はfixed!

subarashiiもっでぃんぐありがとうございます!
Starなげすぎぃぃ。ありがとぉぉぉぁぁ
Marcin
[General]
- How about you convert background from PNG to JPG to save some space?
- Delete *.osb file from your song directory, you're not having any storyboard.
[Normal]
00:10:720 - How about you put a note here? break is not really necessary, and it won't be any how difficult.
00:21:141 (1,2) - How about making those sliders flow more circular like this: http://db.tt/fopetbDB (red curve indicates flow)
00:47:667 (3) - Maybe shorten this slider by 1/2, and add one note on next white line? Something like this http://db.tt/0Qmg8ilY . This would fit lyrics a little bit better.
01:26:825 (1,2,3) - This looks sooo much like the beginning, a little bit boring I may say, how about you ctrl + h it, so it'll be at least flipped and won't be the same? (Of course remember to move other objects too)
01:29:352 (1,2) - Yeah, same as 00:21:141 (1,2) -, try maybe a different pattern, so it won't look repetitive?
01:41:352 (2,3) - Moving (3) to the right would make it less boring (like this http://db.tt/KPIJHRJz)
01:44:510 (1,2) - (Nazi) make it like this (curve a little bit more) http://db.tt/c1QiBmVa
01:55:878 (3) - Same as 00:47:667 (3) -,
02:22:404 (1,2,3) - How about this rhythm, to make it less repetitive (again) https://www.dropbox.com/s/mg5ue0enizzvu ... 133920.jpg
02:38:825 (3,4) - same as 00:21:141 (1,2) -
02:59:036 (2) - Slider start overlaps with 03:00:299 (3) - slider track, try to make it not.
03:15:457 (1,2) - same as 01:44:510 (1,2) -
[Hard]
01:35:036 (3) - Delete this slider, copy & paste 01:34:404 (2) - , rotate "ctrl + <" twice, and place where (3) slider was, so it will look better.
01:14:194 (5) - New combo?
Wow, couldn't find any more problems over here, good map!
[Insane]
00:52:720 (1,2) - Please, don't make 1/2 taps after whole 1/4 stream, it's so hard to distinguish, try to make just a slider instead.
01:05:352 (5,6) - Move (5) a little bit more to the left, and then place (6) where (4) was.
01:09:773 (6) - I don't know why, but I excepted this slider to have repeat arrow, and then circle afterwards. IMO it would be better.
02:00:931 (1,2) - Same as before, please, refrain from doing things like this.
02:02:194 (1) - Make slider end flow to the next slider like this ? http://db.tt/08zSPXF6
02:37:404 (4,5,6) - Is it supposed to look like this?... Maybe change to this: http://db.tt/UjLtZXyi
03:09:141 (5) - noo, how about http://db.tt/ZhHTFp5C thiis?

Really good mapset, I hope you get this ranked fast.
Topic Starter
litoluna
@Marcin

Marcin wrote:

[General]
- How about you convert background from PNG to JPG to save some space?
- Delete *.osb file from your song directory, you're not having any storyboard.
[Normal]
00:10:720 - How about you put a note here? break is not really necessary, and it won't be any how difficult.
00:21:141 (1,2) - How about making those sliders flow more circular like this: http://db.tt/fopetbDB (red curve indicates flow)
00:47:667 (3) - Maybe shorten this slider by 1/2, and add one note on next white line? Something like this http://db.tt/0Qmg8ilY . This would fit lyrics a little bit better.
01:26:825 (1,2,3) - This looks sooo much like the beginning, a little bit boring I may say, how about you ctrl + h it, so it'll be at least flipped and won't be the same? (Of course remember to move other objects too)
01:29:352 (1,2) - Yeah, same as 00:21:141 (1,2) -, try maybe a different pattern, so it won't look repetitive?
01:41:352 (2,3) - Moving (3) to the right would make it less boring (like this http://db.tt/KPIJHRJz)
01:44:510 (1,2) - (Nazi) make it like this (curve a little bit more) http://db.tt/c1QiBmVa
01:55:878 (3) - Same as 00:47:667 (3) -,
02:22:404 (1,2,3) - How about this rhythm, to make it less repetitive (again) https://www.dropbox.com/s/mg5ue0enizzvu ... 133920.jpg
02:38:825 (3,4) - same as 00:21:141 (1,2) -
02:59:036 (2) - Slider start overlaps with 03:00:299 (3) - slider track, try to make it not.
03:15:457 (1,2) - same as 01:44:510 (1,2) -
[Hard]
01:35:036 (3) - Delete this slider, copy & paste 01:34:404 (2) - , rotate "ctrl + <" twice, and place where (3) slider was, so it will look better.
01:14:194 (5) - New combo?
Wow, couldn't find any more problems over here, good map!
[Insane]
00:52:720 (1,2) - Please, don't make 1/2 taps after whole 1/4 stream, it's so hard to distinguish, try to make just a slider instead.
01:05:352 (5,6) - Move (5) a little bit more to the left, and then place (6) where (4) was.
01:09:773 (6) - I don't know why, but I excepted this slider to have repeat arrow, and then circle afterwards. IMO it would be better.
02:00:931 (1,2) - Same as before, please, refrain from doing things like this.
02:02:194 (1) - Make slider end flow to the next slider like this ? http://db.tt/08zSPXF6
02:37:404 (4,5,6) - Is it supposed to look like this?... Maybe change to this: http://db.tt/UjLtZXyi
03:09:141 (5) - noo, how about http://db.tt/ZhHTFp5C thiis?

Really good mapset, I hope you get this ranked fast.
thanks modding!!
Normal and Hard All fixed!
Insane some fixed
You have helped me greatly
Andrea
~Normal~
  1. 02:24:931 (1) - This spinner would make much more sense if it ends on the previous white tick.
  2. 02:41:036 (6,1) - This might be a bit hard for the easiest difficulty of the mapset, I suggest you to remove (6) completely.
  3. 03:06:615 (4,5,6,7) - Same as above, though here I suggest you to make two short sliders instead.
~Hard~
  1. 00:18:615 (1) - Add a finish at the begin of this slider to emphasize with the strong beat of the music.
  2. 02:24:931 (1) - Same as Normal.
~Insane~
  1. 00:17:983 (10) - Add a new combo here otherwise it will be too long.
  2. 00:47:667 (3) - Slider repeat is kinda covered by the previous hitbursts, try to move it somewhere else.
  3. 01:34:088 (1) - Add a finish at the end of this slider to emphasize with the strong beat of the music and remove the whistle.
  4. 02:24:852 (1) - Same as Normal, though this one seems to end even later than the others.
Topic Starter
litoluna
@Andrea

Andrea wrote:

~Normal~
  1. 02:24:931 (1) - This spinner would make much more sense if it ends on the previous white tick.
  2. 02:41:036 (6,1) - This might be a bit hard for the easiest difficulty of the mapset, I suggest you to remove (6) completely.
  3. 03:06:615 (4,5,6,7) - Same as above, though here I suggest you to make two short sliders instead.
~Hard~
  1. 00:18:615 (1) - Add a finish at the begin of this slider to emphasize with the strong beat of the music.
  2. 02:24:931 (1) - Same as Normal.
~Insane~
  1. 00:17:983 (10) - Add a new combo here otherwise it will be too long.
  2. 00:47:667 (3) - Slider repeat is kinda covered by the previous hitbursts, try to move it somewhere else.
  3. 01:34:088 (1) - Add a finish at the end of this slider to emphasize with the strong beat of the music and remove the whistle.
  4. 02:24:852 (1) - Same as Normal, though this one seems to end even later than the others.
thanks modding~!
allfixed!! ;)
sheela
Hi! From my queue~

[General]

No background? Maybe you'll remark it before I put my mod. Or. it's just me...

Video?

[Normal]

01:28:088 (3) - Like 01:26:825 (1) http://osu.ppy.sh/ss/830820

03:23:036 to 03:26:510 - Heart slider?

[Hard]

00:09:773 (3,4,5,6) - Maybe something like that? http://osu.ppy.sh/ss/830834

00:12:299 (3,4,5,6) - ^?

00:14:825 (3) - Not well stack with 00:12:615 (4)

01:05:983 (7) - Not well stack with 01:07:246 (3)

01:38:194 (5) - Something like that? http://osu.ppy.sh/ss/830845

03:14:825 (7) - Not well stack

[Insane]

00:46:878 (4) - Stack with 00:46:562 (2) ?


Good Luck and Star!
Topic Starter
litoluna
@sheela901

sheela901 wrote:

Hi! From my queue~

[General]

No background? Maybe you'll remark it before I put my mod. Or. it's just me...

Video? change the BG!

[Normal]

01:28:088 (3) - Like 01:26:825 (1) http://osu.ppy.sh/ss/830820

03:23:036 to 03:26:510 - Heart slider?

[Hard]

00:09:773 (3,4,5,6) - Maybe something like that? http://osu.ppy.sh/ss/830834

00:12:299 (3,4,5,6) - ^?

00:14:825 (3) - Not well stack with 00:12:615 (4)

01:05:983 (7) - Not well stack with 01:07:246 (3)

01:38:194 (5) - Something like that? http://osu.ppy.sh/ss/830845

03:14:825 (7) - Not well stack

[Insane]

00:46:878 (4) - Stack with 00:46:562 (2) ?


Good Luck and Star!
thanks modding and star~ :)
fixed some stuff!!
alex_98
hey, great map~

[Hard]
Isn't the movement speed overall not a bit fast? I mean, it is a Hard diff..
03:29:352 (1,2,3,4,5,6) - This is too fast.
Maybe like this..
change into?
03:29:352 (1) - (320,240)
03:29:510 (2) - (260,304)
03:29:667 (3) - (176,288)
03:29:825 (4) - (148,204)
03:29:983 (5) - 0.75x slider speed + (212,144)|(248,124)|(296,160)
03:30:457 (6) - (236,220)

but I'm newbie modder, so I could be wrong...

star~
Onisakura
Sup :3
from my queue~

[Normal]

00:18:615 (2) - someone miss NC :3

00:43:868 - this green section unsnap...move at 00:43:878 (in all diff)

[Hard]

00:27:615 (5,6,7) - this 3 sliders not following rhythm...set all slider only one reverse then move 00:28:088 (6) - at 00:27:931 - and 00:28:404 (7) - at 00:28:246 - .....and add circle at 00:28:562 - ...here we go)
00:58:878 (8,9,1) - maybe should move this two circle and become it "running" for wave...
01:01:246 (8) - move end in right a little and stack with previous slider
01:07:246 (3,4) - same^
02:00:299 (3,4,5,6,7) - awesome place for jumps...stack end of the slider 02:00:299 (3) - with 02:00:931 (4) - ..then 02:01:088 (5) - with 02:01:562 (6) - and 02:01:720 (7) - forever alone ^_^ lol...distance maybe like 1/1
02:07:088 (8,9,1) - one again need "runing circles"
02:15:457 (3,4) - stack
02:17:194 (8,9,1) - "runing circles" forgot it... one by one would be awesome :3
03:21:141 (3,4) - stack

[Insane]

mmmmm dat streams...a like that ^_^ pro) faster ranked..FASTEER) i want play it!


Done ) have fun...
/me runs
Topic Starter
litoluna
@alex_98
SPOILER

alex_98 wrote:

hey, great map~

[Hard]
Isn't the movement speed overall not a bit fast? I mean, it is a Hard diff..
03:29:352 (1,2,3,4,5,6) - This is too fast.
Maybe like this..
change into?
03:29:352 (1) - (320,240)
03:29:510 (2) - (260,304)
03:29:667 (3) - (176,288)
03:29:825 (4) - (148,204)
03:29:983 (5) - 0.75x slider speed + (212,144)|(248,124)|(296,160)
03:30:457 (6) - (236,220)
ok. Disrance Snap 1.3x on 03:29:352 (1,2,3,4,5,6) -
but I'm newbie modder, so I could be wrong...

star~
thanks modding and star

@Onisakura
SPOILER

Onisakura wrote:

Sup :3
from my queue~

[Normal]

00:18:615 (2) - someone miss NC :3

00:43:868 - this green section unsnap...move at 00:43:878 (in all diff) oh really... thanks!!

[Hard]

00:27:615 (5,6,7) - this 3 sliders not following rhythm...set all slider only one reverse then move 00:28:088 (6) - at 00:27:931 - and 00:28:404 (7) - at 00:28:246 - .....and add circle at 00:28:562 - ...here we go) keep it
00:58:878 (8,9,1) - maybe should move this two circle and become it "running" for wave... this idea an reservation
01:01:246 (8) - move end in right a little and stack with previous slider nice idea... but this idea is difficult to Hard diff.because this song is high BPM :(
01:07:246 (3,4) - same^
02:00:299 (3,4,5,6,7) - awesome place for jumps...stack end of the slider 02:00:299 (3) - with 02:00:931 (4) - ..then 02:01:088 (5) - with 02:01:562 (6) - and 02:01:720 (7) - forever alone ^_^ lol...distance maybe like 1/1 
02:07:088 (8,9,1) - one again need "runing circles"
02:15:457 (3,4) - stack
02:17:194 (8,9,1) - "runing circles" forgot it... one by one would be awesome :3
03:21:141 (3,4) - stack

[Insane]

mmmmm dat streams...a like that ^_^ pro) faster ranked..FASTEER) i want play it!


Done ) have fun...
/me runs
thaks modding!\ovo/
Rakuen
DEAncientNaga's Mod Queueから

[General]
とてもいいマッピングです、だいぶokと思う
Offsetは8,494と思う、変わってやって見てください

[Normal]
>.o)b

[Hard]
>.o)b

[Insane]
>.o)b

ほとんどパーフェクトだと思います >.o /
Kudosu Star +1 追加した
Good luck!
Topic Starter
litoluna

DEAncientNaga wrote:

DEAncientNaga's Mod Queueから

[General]
とてもいいマッピングです、だいぶokと思う
Offsetは8,494と思う、変わってやって見てください 8,494だと早すぎる気がしたのでkeep

[Normal]
>.o)b

[Hard]
>.o)b

[Insane]
>.o)b

ほとんどパーフェクトだと思います >.o /
Kudosu Star +1 追加した
Good luck!
thanks modding and star~!!
Momochikun
Hi..

[Insane]
00:28:088 (9) - NC
00:28:720 (5) - NC and finish
00:35:667 (9) - Ctrl+J ?
01:36:931 (5) - Finish at the head
02:40:562 (3) - Remove finish from head.. it's too loud and maybe change it to a whistle

[Hard]
01:10:088 (4) - Ctrl+G maybe for some fun xD
01:53:983 (6) - Ctrl+J

[Normal]
00:46:404 (1) - 1 grid down
02:35:983 (2) - Remove finish

Nice map allready.. good luck~ :)
Topic Starter
litoluna
@Momochikun

Momochikun wrote:

Hi..

[Insane]
00:28:088 (9) - NC
00:28:720 (5) - NC and finish
00:35:667 (9) - Ctrl+J ?
01:36:931 (5) - Finish at the head
02:40:562 (3) - Remove finish from head.. it's too loud and maybe change it to a whistle

[Hard]
01:10:088 (4) - Ctrl+G maybe for some fun xD
01:53:983 (6) - Ctrl+J

[Normal]
00:46:404 (1) - 1 grid down
02:35:983 (2) - Remove finish

Nice map allready.. good luck~ :)
thanks modding!!
some fixed! :3
jyu
Hi~ from queue. noob modder coming through :'3 mostly suggestions

[General]

  • Nico Nico Douga as the Source? i'm not really sure, since Source is only for the name of a series/game where the song come from.

[Normal]

  • 00:24:931 (3) - only suggestion, but prefer if this slider would be a bit curvier since most of the previous sliders are all curve
    00:45:457 (2,3,4) - you can variate them so the formation isn't linear
    SPOILER
    http://puu.sh/3x0U7.jpg
    00:54:931 (2,3) - only suggestion, but how about making them blanket?
    01:05:352 (3) - you can make this curvier so it can blanket (2) better
    01:34:404 (1) - add finish at slider's head? the music has cymbal sound
    01:47:036 (1,2,3) - only suggestion
    02:03:141 (2,3) - same as 00:54:931 (2,3) -
    02:08:510 (3) - same as 01:05:352 (3) -
    02:24:931 (1) - only suggestion, but i prefer if this spinner ends at 02:29:983 - because that's where most of the instruments start to mute
    02:43:878 (4) - nc

[Hard]

  • 00:21:141 (1,3) - only suggestion, why not make them cut like this?
    00:28:720 (1,2,3) - only suggestion, but for 00:29:352 (3) - you can copy (1)'s shape
    00:39:931 - 00:41:194 - 00:42:457 - add a note? idk i assume you follow the vocal, but adding those notes can make the rhythm flow continuously
    01:06:457 (8,1) - only suggestion, why not blanket them?
    01:34:404 (2) - add finish at slider's head? the music has cymbal sound
    01:36:931 (1) - add finish at slider's head
    01:48:141 - 01:50:667 - add a note?
    02:24:931 (1) - same as normal
    03:07:404 (7) - a bit weird when this slider is slowed down even though the music is already energetic at this part
    03:20:352 (8,1) - blanket them?

[Insane]

  • i can't even play this =w= killer diff

    00:28:404 (1) - i would remove nc, so the stream will have consistent combo since it's not really long, like this 01:03:457 (1,2,3,4,5,6,7,8) -
    01:36:615 (1) - ^
    01:41:667 (1) - add finish at slider's tail
    02:24:852 (1) - same as the other diff
Really nice! i like it
good luck~ :3
jyu
edit : double-post. my internet is crap -__-
Topic Starter
litoluna
@AlpacaCokelat

AlpacaCokelat wrote:

Hi~ from queue. noob modder coming through :'3 mostly suggestions

[General]

  • Nico Nico Douga as the Source? i'm not really sure, since Source is only for the name of a series/game where the song come from.
this song is the same as this something like this map

SourceURL--->http://www.nicovideo.jp/watch/sm20605397

[Normal]

  • 00:24:931 (3) - only suggestion, but prefer if this slider would be a bit curvier since most of the previous sliders are all curve
    00:45:457 (2,3,4) - you can variate them so the formation isn't linear
    SPOILER
    http://puu.sh/3x0U7.jpg
    00:54:931 (2,3) - only suggestion, but how about making them blanket?
    01:05:352 (3) - you can make this curvier so it can blanket (2) better
    01:34:404 (1) - add finish at slider's head? the music has cymbal sound
    01:47:036 (1,2,3) - only suggestion
    02:03:141 (2,3) - same as 00:54:931 (2,3) -
    02:08:510 (3) - same as 01:05:352 (3) -
    02:24:931 (1) - only suggestion, but i prefer if this spinner ends at 02:29:983 - because that's where most of the instruments start to mute
    02:43:878 (4) - nc

[Hard]

  • 00:21:141 (1,3) - only suggestion, why not make them cut like this?
    00:28:720 (1,2,3) - only suggestion, but for 00:29:352 (3) - you can copy (1)'s shape
    00:39:931 - 00:41:194 - 00:42:457 - add a note? idk i assume you follow the vocal, but adding those notes can make the rhythm flow continuously
    01:06:457 (8,1) - only suggestion, why not blanket them?
    01:34:404 (2) - add finish at slider's head? the music has cymbal sound
    01:36:931 (1) - add finish at slider's head
    01:48:141 - 01:50:667 - add a note?
    02:24:931 (1) - same as normal
    03:07:404 (7) - a bit weird when this slider is slowed down even though the music is already energetic at this part
    03:20:352 (8,1) - blanket them?

[Insane]

  • i can't even play this =w= killer diff

    00:28:404 (1) - i would remove nc, so the stream will have consistent combo since it's not really long, like this 01:03:457 (1,2,3,4,5,6,7,8) -
    01:36:615 (1) - ^
    01:41:667 (1) - add finish at slider's tail
    02:24:852 (1) - same as the other diff
Really nice! i like it
good luck~ :3
thanks modding and star-
almost fixed !! blanket nice idea :3
RandF
from my queue!
こんばんは~

[Normal]
  1. 00:48:931- finish
  2. 00:49:404- ^
  3. 00:49:878- ^
  4. 00:50:352- ^
  5. 01:57:141- ^
  6. 01:57:615- ^
  7. 01:58:088- ^
  8. 01:58:562- ^ (ここまでHard,Insaneでも同じです)
  9. 02:32:510 (1) - delete (個人的にはもっと休憩ほしかったので)
  10. 02:40:088 (5) - 終わりが02:40:562の方がいいかと
  11. 03:03:299- finish
  12. 03:04:246- ^
[Hard]
  1. 00:10:720 (6) - 00:10:088 (4) - と揃えて x:244 y:36
  2. 00:13:246 (6) - ^と同じでこっちは x:288 y:108
  3. 02:41:510 (2,3,4,5) - 02:41:036 (1) - のendと合わせて五角形とかどうでしょう?
    SPOILER
    403,91,161510,1,0,0:0:0:0:
    233,112,161825,1,2,0:0:0:0:
    382,195,162141,1,0,0:0:0:0:
    309,43,162457,1,2,0:0:0:0:
  4. 03:00:299~03:07:720- 減速するsliderは03:00:299 (1) - と03:05:352 (3) - だけにした方がインパクトあると思いました (Insaneも同じ)
  5. 03:29:352 (1,2,3,4,5,6) - cool!
[Insane]
  1. 01:16:562 (8) - x:256 y:192の位置がいいかなと
  2. 02:24:773 (8) - ^
再びリクエストいただいてありがとうございます ;)
ゆいこんぬさん良いですよね~
~Good Luck~
Cherry Blossom
Awh this song... :3

Well, hello from my queue :)
my mod is noooooooob :o

[Normal]

00:40:088 (2) - this is not exactly on the center, you might arrange it.
01:10:404 (3) - better blanket for (2)
01:14:194 (1) - (slider's end) sounds better with a finish instead of clap
02:22:404 (1) - ^
03:28:089 (1) - ^
02:09:773 (1,2,3) - why don't to make this ? :
02:35:983 (2) - 1 grid left (to be a nice blanket for 1) but you also have to move 02:36:931 (3)


[Hard]

00:21:141 (1,3) - this overlap is weird because 1 is a bit overlapped to 3's end
00:29:352 (3,5) - ^ same thing and many more...
00:23:036 (1) - make something like this for a little better movement :
00:27:615 (5,6,7) - it's really hard to play this for a "normal player who begins hard" because (5) is longer than 6 and 7, you have to ad a NC on 6 or do this :
00:36:299 (2) - for a better movement you can do this :
00:59:667 (5,6,7) - Why don't to make something like this ? :
01:14:825 (3) - Finish sounds better instead of clap (end)
02:23:036 (3) - ^
03:28:720 (3) - ^
01:44:194 (1,2,3,4) - You can make this pattern better :
02:13:562 (5) - why don't to make a blanket for 4 ?
02:15:457 (3) - Better blanket for 2, second point x216 y100, tail x216 y156
02:16:720 (7) - better blanket for 6, beginning x36 y168, second point x100 y140, tail x164 y168
02:41:825 (3,5) - CTRL+G, it can be better
03:05:036 (2) - 1 grid down

[Insane]
i'm noob at modding insane so.. >.>

00:10:088 (4,6) - CTRL-G ?
00:40:878 (4) - why don't tu use the reversed 00:40:088 (1) instead of this slider ? i mean

00:42:141 (4) - same thing as ^, for a better movement you can do this :
00:52:404 (5) - move to x152 y64
01:15:141 (2) - Sounds better with finish instead of clap (beginning)
02:23:352 (2) - ^
01:32:194 (2,3,4,5,6,7) - this kind of pattern is really hard to play when the jumps are close, space further like airmanfor example, i know /me runs away x)
01:54:457 (4,1,2,3,4) - why don't to make a symmetrical pattern with these notes ? like this :
02:05:352 (4) - Better blanket for 2
03:16:720 (1,2,3,4) - why don't to do this ? (i didn't use DS)




That's all, well mapped, nice map.
Good Luck ~
Topic Starter
litoluna
@RandomEffect

RandomEffect wrote:

from my queue!
こんばんは~

[Normal]
  1. 00:48:931- finish
  2. 00:49:404- ^
  3. 00:49:878- ^
  4. 00:50:352- ^
  5. 01:57:141- ^
  6. 01:57:615- ^
  7. 01:58:088- ^
  8. 01:58:562- ^ (ここまでHard,Insaneでも同じです)
    べつのいい音探してるので保留で><何も見つかりそうになかったらfinishいれます!
  9. 02:32:510 (1) - delete (個人的にはもっと休憩ほしかったので)
  10. 02:40:088 (5) - 終わりが02:40:562の方がいいかと okay
  11. 03:03:299- finish okay
  12. 03:04:246- ^ okay
[Hard]
  1. 00:10:720 (6) - 00:10:088 (4) - と揃えて x:244 y:36 4,5の中心をとおるようにおいてるのでnochange
  2. 00:13:246 (6) - ^と同じでこっちは x:288 y:108 fixed
  3. 02:41:510 (2,3,4,5) - 02:41:036 (1) - のendと合わせて五角形とかどうでしょう? codeまでありがとうございます!
    SPOILER
    403,91,161510,1,0,0:0:0:0:
    233,112,161825,1,2,0:0:0:0:
    382,195,162141,1,0,0:0:0:0:
    309,43,162457,1,2,0:0:0:0:
  4. 03:00:299~03:07:720- 減速するsliderは03:00:299 (1) - と03:05:352 (3) - だけにした方がインパクトあると思いました (Insaneも同じ)
    nice idea
  5. 03:29:352 (1,2,3,4,5,6) - cool!
[Insane]
  1. 01:16:562 (8) - x:256 y:192の位置がいいかなと okay
  2. 02:24:773 (8) - ^ okay
再びリクエストいただいてありがとうございます ;)
ゆいこんぬさん良いですよね~
~Good Luck~
もっでぃんぐありがとうございます!
助かりました~! :)
Topic Starter
litoluna
@Cherry Blossom

Cherry Blossom wrote:

Awh this song... :3

Well, hello from my queue :)
my mod is noooooooob :o

[Normal]

00:40:088 (2) - this is not exactly on the center, you might arrange it.
01:10:404 (3) - better blanket for (2)
01:14:194 (1) - (slider's end) sounds better with a finish instead of clap
02:22:404 (1) - ^
03:28:089 (1) - ^
02:09:773 (1,2,3) - why don't to make this ? :
02:35:983 (2) - 1 grid left (to be a nice blanket for 1) but you also have to move 02:36:931 (3)


[Hard]

00:21:141 (1,3) - this overlap is weird because 1 is a bit overlapped to 3's end
00:29:352 (3,5) - ^ same thing and many more...
00:23:036 (1) - make something like this for a little better movement :
00:27:615 (5,6,7) - it's really hard to play this for a "normal player who begins hard" because (5) is longer than 6 and 7, you have to ad a NC on 6 or do this :
00:36:299 (2) - for a better movement you can do this :
00:59:667 (5,6,7) - Why don't to make something like this ? :
01:14:825 (3) - Finish sounds better instead of clap (end)
02:23:036 (3) - ^
03:28:720 (3) - ^
01:44:194 (1,2,3,4) - You can make this pattern better :
02:13:562 (5) - why don't to make a blanket for 4 ?
02:15:457 (3) - Better blanket for 2, second point x216 y100, tail x216 y156
02:16:720 (7) - better blanket for 6, beginning x36 y168, second point x100 y140, tail x164 y168
02:41:825 (3,5) - CTRL+G, it can be better
03:05:036 (2) - 1 grid down

[Insane]
i'm noob at modding insane so.. >.>

00:10:088 (4,6) - CTRL-G ?
00:40:878 (4) - why don't tu use the reversed 00:40:088 (1) instead of this slider ? i mean

00:42:141 (4) - same thing as ^, for a better movement you can do this :
00:52:404 (5) - move to x152 y64
01:15:141 (2) - Sounds better with finish instead of clap (beginning)
02:23:352 (2) - ^
01:32:194 (2,3,4,5,6,7) - this kind of pattern is really hard to play when the jumps are close, space further like airmanfor example, i know /me runs away x)
01:54:457 (4,1,2,3,4) - why don't to make a symmetrical pattern with these notes ? like this :
02:05:352 (4) - Better blanket for 2
03:16:720 (1,2,3,4) - why don't to do this ? (i didn't use DS)



That's all, well mapped, nice map.
Good Luck ~
thanks a lot modding~!!!
helpful your modding~
Normal and Hard almost fixed
Insane some fixed :)
scanter
go go ! \o/
Topic Starter
litoluna

scanter wrote:

go go ! \o/
yay~!\o/
Azure
Hello, from popner and Azure's modding

Nice song and ゆいこんぬ (o´艸`o)

[General]
move "Nico Nico Douga" to tags, and remove the Source
add " sm20605397 Rokugen Astrology" to tags

You can try this http://puu.sh/3BBn9.wav as "soft-hitclap" if you need (●゜c_゜●)

[Normal]
  1. 00:10:720 (4) +clap
  2. 01:15:141 (1) -finish +clap
  3. 02:23:352 (1) ^
  4. 03:29:036 (1) ^
[Hard]
  1. 00:28:720 (1) +finish
  2. 01:12:931 (1) -clap
  3. 02:23:352 (3) -finish +clap
[Insane]
  1. 00:18:062 (2) move it up to x172, y292
    00:18:378 (6) x60, y208
    00:18:457 (7) x56, y172
  2. 00:24:457 (6,7) use ctrl+G follow with vocal (Lyrics: 聞き..)
  3. 00:35:667 (9,1) change to http://puu.sh/3BBaD.jpg flow will be better
  4. 00:28:720 (1) +finish
    00:33:773 (1) ^
    01:36:931 (1) ^
  5. 01:15:141 (2) -finish +clap
  6. 02:08:983 (2,3) move (2) to (3) slider's tail
  7. 02:12:220 (8) move it left to x436, y164
  8. 02:50:036 (3) move it to x136, y88
  9. 02:52:088 (3,4,5,6,7,8,9) so ugly.. fix it or you can try this http://puu.sh/3BBBM.jpg
  10. 03:02:510 (3,4) use ctrl+G follow with vocal (Lyrics: なんで..)
nice job, good luck (*ゝω・*)ノ
Topic Starter
litoluna
@Azure

Azure wrote:

Hello, from popner and Azure's modding

Nice song and ゆいこんぬ (o´艸`o)

[General]
move "Nico Nico Douga" to tags, and remove the Source other map ("歌ってみたutattemita") in Nico Nico Douga Source...
add " sm20605397 Rokugen Astrology" to tags ok

You can try this http://puu.sh/3BBn9.wav as "soft-hitclap" if you need (●゜c_゜●) wow thanks!!

[Normal]
  1. 00:10:720 (4) +clap
  2. 01:15:141 (1) -finish +clap
  3. 02:23:352 (1) ^
  4. 03:29:036 (1) ^
[Hard]
  1. 00:28:720 (1) +finish
  2. 01:12:931 (1) -clap
  3. 02:23:352 (3) -finish +clap
[Insane]
  1. 00:18:062 (2) move it up to x172, y292
    00:18:378 (6) x60, y208
    00:18:457 (7) x56, y172
  2. 00:24:457 (6,7) use ctrl+G follow with vocal (Lyrics: 聞き..)
  3. 00:35:667 (9,1) change to http://puu.sh/3BBaD.jpg flow will be better
  4. 00:28:720 (1) +finish
    00:33:773 (1) ^
    01:36:931 (1) ^
  5. 01:15:141 (2) -finish +clap
  6. 02:08:983 (2,3) move (2) to (3) slider's tail the same as other(01:00:773 (2,3) - and 03:20:983 (2,3) - ) no stack sorry><
  7. 02:12:220 (8) move it left to x436, y164
  8. 02:50:036 (3) move it to x136, y88
  9. 02:52:088 (3,4,5,6,7,8,9) so ugly.. fix it or you can try this http://puu.sh/3BBBM.jpg
  10. 03:02:510 (3,4) use ctrl+G follow with vocal (Lyrics: なんで..)
nice job, good luck (*ゝω・*)ノ
thanks modding and HitSound wav~!
almost fixed
Helios_Zul
Hello Mod From My Queue


Normal
Approach Rate = -1
00:43:878(1) Like This?

01:10:404(3) Out From Grid - Fix It
01:16:404(3) Move To x:337 y:80
01:28:088(3) Move To x:316 y:248
01:49:562(5) Like This?

02:14:510(4) Move To x:236 y:160
02:14:825(1) Move To x:180 y:104
02:24:615(3) move To x:308 y:40
02:48:773(1) Move Middle Point To x:312 y:264 Then End Point , x:256 y:288
02:57:773(1,2) Move Like This?

03:15:457(1) Move Middle Point To x:232 y:92
03:30:299(3) Move To x:336 y:272

Other Are Perfects.

Hard
00:10:720(6) Move To x:208 y:36
00:11:036(1) move To x:104 y:148
00:21:615(2) Move To x:260 y:180
01:00:299(5) Move Middle Point To x:296 y:128 Then End Point To x:300 y:100
01:09:615(2) Move To x:388 y:148
01:09:773(3) ^ x:316 y:100
01:29:352(1) ^ x:472 y:92
01:41:352(5,1) Make Like THis?

01:53:983(6) Move To x:56 y:88
01:57:141(1,2,3,4) Make More Neat Like This Pic

02:41:036(1,2,3,4) Make It Like This (Star Patterns)

03:01:878(2) Move To x:132 y:272
03:02:194(3) ^ x:236 y:340
03:02:510(4) ^ x:356 y:308

Insane
00:10:404(5) Move To x:64 y:240
00:10:720(6) ^ x:424 y:240
00:24:773(8) Move To x:252 y:120

I Can't Mod Insane Too Hard For Me :o (sorry)

Hope This Helpful
Good On RANKED
Topic Starter
litoluna
@Helios_Zul

Helios_Zul wrote:

Hello Mod From My Queue


Normal
Approach Rate = -1
00:43:878(1) Like This?

01:10:404(3) Out From Grid - Fix It
01:16:404(3) Move To x:337 y:80
01:28:088(3) Move To x:316 y:248
01:49:562(5) Like This?

02:14:510(4) Move To x:236 y:160
02:14:825(1) Move To x:180 y:104
02:24:615(3) move To x:308 y:40
02:48:773(1) Move Middle Point To x:312 y:264 Then End Point , x:256 y:288
02:57:773(1,2) Move Like This?

03:15:457(1) Move Middle Point To x:232 y:92
03:30:299(3) Move To x:336 y:272

Other Are Perfects.

Hard
00:10:720(6) Move To x:208 y:36
00:11:036(1) move To x:104 y:148
00:21:615(2) Move To x:260 y:180
01:00:299(5) Move Middle Point To x:296 y:128 Then End Point To x:300 y:100
01:09:615(2) Move To x:388 y:148
01:09:773(3) ^ x:316 y:100
01:29:352(1) ^ x:472 y:92
01:41:352(5,1) Make Like THis?

01:53:983(6) Move To x:56 y:88
01:57:141(1,2,3,4) Make More Neat Like This Pic

02:41:036(1,2,3,4) Make It Like This (Star Patterns)

03:01:878(2) Move To x:132 y:272
03:02:194(3) ^ x:236 y:340
03:02:510(4) ^ x:356 y:308

Insane
00:10:404(5) Move To x:64 y:240
00:10:720(6) ^ x:424 y:240
00:24:773(8) Move To x:252 y:120

I Can't Mod Insane Too Hard For Me :o (sorry)

Hope This Helpful
Good On RANKED
thanks a lot modding!
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