forum

Owl City - Butterfly Wings

posted
Total Posts
55
show more
Frostmourne
Oh well !
Subscribed now :D
Banana
思考
先打两遍说感想 周末来摸
break好多 loop段能找到专用梗的话干掉第一个效果估计会好很多
cs5拯救insane 1/4的跳和有些3/4啥啥的间距长得差不多ar8略不好读
跟了很多低音鼓00:07:490 - 比如这里 好多感觉跟vocal也可以的地方都跟了这个 然后没音效有点不爽
想起了黑历史的单面镜

edit: mod here (不过已经骗到了估计会懒)

[Insane]
00:09:615 (4) - 这边这个圈考虑围大一点 (3,4) 后面(2,3)的尾巴摆个五角星的四个角什么的
00:10:615 (1) - 倒是考虑和之前滑倒左边的滑条对应 复制粘贴翻转啥的
00:11:240 (2) - 要是我肯定不会放这种没nc的间距 这个间距敢放的理由是啥呢..如果是1/4我倒是能理解 所以建议是这个地方nc(虽然估计别人理解不能
00:11:615 (3) - 角度略不对 再平一点(懒截图
00:17:990 (1,2) - 和前面(3,4)的间距不一样啊!(强迫症死掉了
00:22:615 - 方向变了这边节奏不加一个吗 没差倒是
00:36:365 - stack的地方nc感觉不方便读图而且不好看 因为我nc方式经常被你吐槽所以我只是过来说明一下顺便凑点字数
00:39:365 (4) - nc?
00:57:865 (7) - 嘛 反正我觉得两个滑条overlap的话两个相交的滑条尾巴(或者开头)之间的圆心间距应该是一样的 (怕说不明白所以截个图好了 。。233
01:02:865 (3) - pingyidian!
01:26:115 (1) - 感觉这一串不如改成直的
01:30:115 (1) - 重复表强调的话这边重复了是不是间距可以大一点..
01:42:115 (1,2,3,4) - 考虑两个两个ctrl+g一下 有一段时间没大跳了
01:47:615 (5) - ctrl+g感觉顺一点 这边anti一个有点不理解 01:48:365 (2,3) - 改了的话这两个也考虑动一下
01:57:115 (3) - 这个极度不好读 反正这边找不到这样摆间距的理由 觉得节奏一样就可以乱跳的话最好过渡一下
02:06:990 (4) - 这个nc弄得后面的跳不好读(呐 反正我也知道nc思路不同只是凑字数啥啥的

[Normal]
懒了 都懒了 撤退收工
Autumn
Hi~ M4M here
I'm noob.. all are suggestions you can ignore ^^

[Insane]
嗯..部分有切分音的地方很跳,部分为二分拍的地方间距却又差不多,有时难以分清,造成读图上的压力
下面是我觉得以上问题比较明显的几个地方:
00:09:990 (1) - 可以和00:10:115 (2) stack 感觉挺好可以试试. 如果stack的话就跳过下一条
00:17:365 (3,4) 和 00:17:990 (1) 的间距: 建议Ctrl+G交换一下3和4 距离就变大了一些
01:47:615 (5) - 和4的间距与前面12乃至更前面的几个四分拍跳一致,这里突然来个二分拍就感觉有点唐突(有点软..的感觉?语死早
解决方案的话可以放高点?:

00:38:115 (1,2,3) - 滑条之间隔二分拍听起来很棒啊..倒是3可以拖拍 考虑下这个节奏吧:
01:05:115 (3,4,5,6) - 这个flow刚开始有点跳,后面又不跳感觉有点软,可以试试以下排列:
02:06:615 (3) - 3连+6连感觉跟得更合理:
01:24:615 (2) - 也许可以看看以下排列,我觉得更美观:

[Hard]
00:26:865 (2,3) - 换个节奏可以避免蓝线起拍..比如
01:36:865 (2,3,1,2) - AR7的话有点confusing 考虑下错开?

[Normal]
00:11:615 - 可以试试clap
01:03:615 - 还是clap好听一些
01:38:115 (1) - 试试Finish?

Sorry for my poor mod..希望能有帮助吧! GL~
Zero__wind
Hi :3 m4m here

general
无hitsound不性福

Insane
00:09:615 (4) - 加whistle 没有合适的弱clap可以用whistle来打拍子的 后面伴奏里有同样小鼓的地方比如00:09:615 (4) - 的头上 我觉得都可以加whistle
00:32:615 (2) - 为什么前后间距差这么多 我以为3和2相隔二分拍呢
00:40:115 (5) - 加个25%左右音量的finish呗
00:40:240 (1) - 转spinner的时候85%音量 要命么 所有diff都改
01:01:615 (4) - 感觉需要离3远点儿 考虑到前面1和2之间的间距…还只相隔四分拍
01:21:115 (3,4) - 不whistle么
01:27:740 (3,1) - 这个之间的间距也会让人以为只相隔四分拍 建议把3移到前面的2的右上方
01:29:865 (6) - 这种类似的旋律部分可以加一些whistle的
01:31:740 (6,1) - 距离拉大
kiai部分旋律高音的地方加一些whistle吧
01:57:115 (3,4) - 可能被狂吐槽 虽然我觉得无可厚非吧
02:01:740 (5,1) - 距离拉大

Hard
HDR怎么说也得5吧 0.0
和Insane里一样的加whistle打节拍建议
00:28:490 (4,5) - 不包么
00:40:115 (5) - 同Insane 建议加finish
01:00:115 (4) - 或许NC
01:32:115 (1) - 让它的尾巴刚好被后面2盖住? 现在露出了一点感觉不太好看
01:51:115 (4) - 头上加降音量finish
02:08:115 (1) - ^
02:24:115 (4) - 最后总得有个finish吧

Normal
啥也没看出 音效建议同上

good luck
Broccoly
hai~ trying for m4m
since the map is good, most of my mods will be suggestions :D

[insane]

00:10:115 (2,3) // 00:10:615 (1,2) - since the spacing between 2,3 and 1,2 are similar, the players might get confused moving from 1 to 2, hitting 2 earlier thinking it's the similar kind of jump like 2,3
00:18:615 (1,2) - ^similar concept. and it kinda feels awkward to wait between such a short distance.
00:23:115 (4,5,1,2) - That's better, cuz now the jump between 1,2 are similar to 4,5
00:27:615 (5,1,2) - put 1 right in the middle of 5 and 2? Jump doesn't go too well here imo
00:33:365 (4,5) - since this distance is similar to that between 00:32:990 (3,4) , it's hard to read that it's a stop
00:33:365 (4,5,1) - ^same (place 5 right in the middle)
01:06:115 (1,2,3) - a bit far.. makes player sliderbreak :C
01:08:115 (1,2,3) - ooh nice
01:28:615 (2,3) - maybe a bit closer?
01:44:615 (2,3) - ^

[Hard]
00:19:740 (4) - put it 00:19:615 - here instead? I think it fits good as well, incorporating that snare.
00:27:615 (3) - add a note? (preferably on 4's head)
02:05:365 (4) - ctrl + g? more fun imo + the music goes up
02:13:365 (4) - ^

[Normal]
01:54:615 (2,3) - might obscure the repeat sign.. not sure
02:10:615 (2,3) - ^
2good can't find anything

Nice song, nice map!
I like your sexy sliders in Insane.
good luck~
Ilayu
insane

01:37:865 (2)-ctrl+h之后到右边再往上挪一点
01:43:365 (6) -reverse selection
01:55:865 (5)-让这个滑条往上带一点弧度
02:03:865 (5)-让这个滑条往左拐弯
02:11:865 (5)-让这个滑条也往左拐弯
i'm noob
Topic Starter
JauiPlaY
Fixed some and updated. Thanks for modding!!

About those spacing you've mentioned, I just want my map to keep a special style, which, for some ppl, may be hard to read. But if they try and play more, they will find it fun and interesting enough.

To modders: feel free to leave your suggestion here. I will look think about all of them. If they're reasonable enough, they will be accepted. ;)
Megurine Luka
M4M as requested

[G]

Nope
其实感觉sliderslide声音还是有点...要不换成静音的吧/.\

[N]

00:16:615 (2) - 感觉需要向右调整1-2 grid的样子

[H]

00:29:115 (5) - x=264 y=120
01:39:115 (3) - 这样感觉好点

02:06:115 (1) - 我能吐槽这形状么
02:22:115 (1) - ^ 不忍直视

[I]

00:06:865 (1,2,3) - 三连略显伪和
00:18:365 (3) - ctrl+G 感觉好点
00:36:865 (4) - ^
01:03:615 (5) - clap
01:11:615 (5) - 再次吐槽形状
01:28:115 (1) - ctrl+G


没啦~神mapper~
Flower
123

[Insane]
00:06:865 (1,2) - slightly reduce volume
00:11:115 - add a note so reads better?
00:31:365 (3,7) - whistle sounds strange. either follow the drum or vocal is anyway better.
00:56:115 (3) - shorten by 1/4 and add a note at 00:56:490 - ?
01:04:115 (1) - ^
01:09:615 (6) - blanket looks better
01:21:615 (5) - you can try deleting this note


[Hard]
00:27:615 - add a note so reads better?

[Normal]
02:11:115 (3) - reverse arrow overlapped

没什么槽点不好mod 但是选曲我不喜啊 bg只穿这个小背心我也不知道是不是NSFW good luck~
Origami_Munchkin
Keep up the great work on all your maps! Have a star!
Hanabi
Sana's modding from M4M~~

[Insane]

00:09:365 (3) - NC
00:10:615 (1) - remove NC
00:11:240 (2) - NC
00:14:865 (3) - NC
00:27:115 (3) - make just 1/2 snap
00:39:365 (4) - NC
00:57:865 (7,1) - not so good overlapped
01:08:865 (3) - slider's head or circle must not be hidden by other slider-> replace it
01:36:115 (1) - mute at that time
02:07:740 (6) - NC
02:24:240 - umm..break time?

[Hard]

00:11:365 (3) - NC
00:33:365 (5) - NC
00:34:115 (1) - remove NC
01:21:865 (4) - slider would be better at this time
01:44:615 (4) - ctrl + G+H
02:24:115 (4) - NC

[Normal]

00:20:115 (1,2,1) - like this-> http://puu.sh/302wH.jpg
01:12:115 (4) - NC
01:55:115 (3) - change the dirrection


i hope it's helpful to you!!

nice map Nice song~~ GOOD LUCK~!! ;)



i lov OWL CITY <3
eveless
  • [Insane]
  1. 01:21:490 (4,5,6) - 说实话这边节奏略违和,其实5和01:21:740 和6才是一套体系的,4+5故意空那个地方然后接6就感觉少了什么一样。把4移掉然后01:21:740 加note吧。不然把5去掉。
  2. 01:43:865 (8) - 实在不想吐槽这种对称流,考虑把最后那个slider放在中间互换下三个slider的位置吧
  3. 02:20:615 (2,3,4,5) - 个人觉得2345开头中间的距离应该相等或成比例增加。
  4. 其实后面的红线都用不上你加着干嘛……


  • [Hard]
  1. 感觉漏了很多音效,比如clap什么的。
  2. 00:09:615 (4) - 比如这里
  3. 00:10:615 (2) - 再比如这个结尾,前面00:08:615 (2) - 明明有加。
  4. 00:15:365 (3) - 像这种明显可以加音效确不加我感觉有点过分……
  5. 以下省略blablabla
  6. 01:41:365 (6) - 感觉6-1的flow不是很好?


  • [Normal]
  1. 这是Easy不是Normal吧
  2. 00:14:615 (2) - 这听起来感觉总有一种结束在错误的地方的感觉,延后到红线?(其实蓝线也比较对……反正停在这白线上感觉怪怪的)
  3. 00:28:115 (1) - 感觉没必要nc, 后面开始这一片都有点combo换乱的感觉,建议没有特殊情况的话保持2小节或者4小节一NC。
yurunneram
Why don't you map the end of the song? OAO You should

Normal
I love the symmetry :D But I think for this difficulty, near the front I couldn't identify the pattern in the song. Maybe it's just me :P Oh well

Hard
00:19:740 (4) - Move to 00:19:615

I can't mod insane but.. I think 00:33:365 (4) is too big of a jump.

That's all. Sorry if not much ^^")7

You have been modded out by Yurun Ceroia Neram~
Topic Starter
JauiPlaY
Fixed some issues and updated, thanks for modding!! :D
Azure
JPY大人~ SB請收下 :3
http://puu.sh/36qNM.rar
Topic Starter
JauiPlaY
跪谢OTL

SB added!
MFZ
Suggestion
Strong suggestion
Unrankable

A very short mod, just because I'm tired and I'm afraid I'll forget about this map tomorrow

[Normal]
00:35:114 (2) - Unsnapped slider end
00:56:615 (2) - Overlaps in normals are not recommended, consider changing it
00:57:865 (4) - ^
01:32:115 (1) - ^
01:47:114 (3) - Another unsnapped slider end
[]
[Hard]
00:19:740 (4) - Move to white tick
01:22:490 (1) - Move to red tick
[]
[Insane]
AR+1
01:00:615 (2) - Move to x:228 y:240
[]
Topic Starter
JauiPlaY
Fixed some tiny issues, thanks for modding! ;)
Niva
Hi JauiPlaY~

[General]

-> From Ranking Criteria:

Combobursts must be oriented for the left side of the screen Combobursts are aligned to the bottom and left sides of the screen by default, and are just horizontally flipped for the right side Thus, you only need to worry about making sure that the comboburst is cleanly cropped on the top and right sides of the image
Err, to be honest I can't really tell whether it's oriented to the left or right, but as she's looking to the left right now perhaps consider flipping the comboburst? (I tried flipped it and it looks better while playing though :3)

-> Umm, I don't really get why this background was used as well personally... If you want to use anime-ish BGs for this song I think ambiental/scenery pictures would work better than a close-up picture like this, up to you though (:

[Insane]

  1. 00:09:615 (4) - There's a lot of places like this on the opening part where you could put whistle to emphasize the synth though...
  2. 00:15:115 (5) - Make this encircle (5)'s start instead and adjust (6) afterwards? Makes this part neater while keeping your pattern here imo:
  3. 00:17:365 (3) - Minor stuff, I'd put this on ~x:182 y:261 so (1,2,3,4)'s angle would be more balanced xD
  4. 00:20:865 (3,1) - The sole clap on (3) sounds weird imo, why don't use clap on both :3
  5. 00:21:865 (3,1) - Same here (they help to emphasize the synth somehow though)
  6. 00:25:615 (1) - You can use Sampleset : Drum to get a more authentic sound here though (this applies to your next sliders like this)
  7. 00:26:115 (1,2,3) - Just a suggestion here, you can make an encircle like this here though:
  8. 00:40:115 (8) - Finish here for the cymbals?
  9. 00:55:865 (1,2,3,4,5,6) - Umm this... I don't really like the (3)'s position here personally, it clusters too much on the center imo... I experimented a bit around here with linear sliders and got this though (:
  10. 00:58:615 (2) - Place this in ~x:35 y:87 so that (2,3,4) will form a better triangle?
  11. 01:18:865 (1,2,3) - To keep the symmetry in play mode here, use a small manual-stacking perhaps? If you do this feel free to adjust the following (5) as well if you think it's necessary:
  12. 01:21:115 (3,4,5) - Err, that synth is VERY distinct here, why no whistle o.o - I think you should add whistle here somewhere, on (3)'s end and (4) perhaps?
  13. 01:27:740 (3,1) - Umm, this overlap doesn't look really good imo... I tried experimenting but the space is so narrow orz >_< - I got this though, nice enough imo:
  14. 01:32:865 (5) - Move clap to (1) here? Your previous and following (1) had clap on it though
  15. 01:43:365 (6) - You can consider CTRL+G-ing this one for a circular movement on (5,6,7,8) here - up to you though~
  16. 01:52:615 (2,3,4) - Give them more space among each other here (at least as 01:55:115 (3,4,5)'s space) to avoid overlapping here? Looks nicer with a bit wider spacing and won't hurt to do though (:
    192,93,112615,2,0,L|156:187,1,100,8|2,0:0|0:0,0:0:0:0:
    273,88,112990,2,0,L|237:182,1,100
    355,79,113365,2,0,L|319:173,1,100,2|8,0:0|0:0,0:0:0:0:
  17. 02:03:115 (3,4,5) - Umm... Again another code to make the fan balanced here - (4) and (5) doesn't have to be fully identical with (3) for a better arc here though:
    96,344,123115,2,0,P|48:324|16:264,1,100,0|2,0:0|0:0,0:0:0:0:
    100,260,123490,2,0,P|73:217|76:149,1,100,8|8,0:0|0:0,0:0:0:0:
    150,194,123865,2,0,P|152:143|192:94,1,100,2|0,0:0|0:0,0:0:0:0:
  18. 02:07:865 (7) - Finish on slider's end? (the cymbals are obvious here)
[Hard]

  1. 00:06:865 (1,2,3) - Err, no whistle to follow the vocals here (as you did on Insane)? o.o
  2. 00:14:115 (1) - Umm... I instantly thought of this slider shape here, it works perfectly as well with 00:13:115 (6) :
  3. 00:16:115 (1,2) - Another suggestion here, I prefer a cross-slider like this here because it looks more natural imo:
  4. 00:20:490 (1,2) - Same as Insane here, put clap on (2)'s start instead?
  5. 00:23:490 (2) - Not a major stuff here, I'd put this on ~x:481 y:202 so that (2) and (3) will spaced equally to the yellow (1)'s body~
  6. 00:25:865 (5,1) - Yet another suggestion, perhaps add a slight arc on (5) like this and copy-paste its shape to (1) like this?
  7. 00:56:115 (2,3,4) - Err, I think it's best to use a small jump on (3,4) here (with dist. snap off) and aim for (4) to be perfectly encircled instead:
  8. 01:04:615 (2,3) - Copy-pasting (3) directly from (2) doesn't really flow well here imo, perhaps try this? The arc helps build the flow to your next (1,2) though imo xD
  9. 01:09:615 (6,1) - For a circular movement you can try CTRL+G-ing (6) here and putting (1) around ~x:336 y:364 perhaps (:
  10. 01:11:865 (6,7) - Umm... Again I experimented here and I thought you can put (6) in the center and (7) in ~x:303 y:105 (small jump) for a center-oriented symmetry here before the break - your call though (:
  11. 01:18:865 (1,2,3) - Again, add whistle here for the vocals (as you did on Insane)?
  12. 01:25:615 (6) - Add a slight curve to the right perhaps? (if you freeze your editor on 01:24:874 for example you can see it'll create a fancy fan pattern around here :3)
  13. 01:32:115 (1,2) - Another suggestion with a small jump here, looks much less forced imo rather than using normal spacing xD
  14. 01:32:115 (1,2,3) - Also with this part, same clapping suggestion here (put claps on every slider's start?)
  15. 01:54:115 (1) - Minor (and also personal) stuff, this deserves to be curved more imo... Just my thoughts though (:
  16. 02:01:490 (6,7) - Another suggestion here which I think flows more solid rather than directly copy-pasting each other:
  17. 02:17:865 (7) - Same as above here (as it's a copy-paste)
[Normal]

  1. 00:08:115 (2) - Would be better imo if the bezier waypoints are further from each other, for example:
  2. 00:11:365 (2) - Missing clap on slider's start? o.o
  3. 00:23:615 (2) - Err, because the previous 00:21:615 (2) already had a clap on it why don't you put a clap here as well :3 (it fits the instrument though)
  4. 00:28:115 (1) - Use this looping shape instead to fit the vocals? (umm, idk if it's too tricky for a Normal in your opinion... I'm not really used to this shape either but this plays good here with the vocals)
  5. 00:56:865 (3,1) - Umm, yep, considering the yellow (1)'s placement it's better to made these two as an elbow-ish slider imo, rather than curving it simply with a single waypoint:
  6. 00:59:115 (2) - Same here, would be better if the bezier waypoints are made further from each other imo (:
  7. 01:12:115 (4) - New combo here perhaps to make the combo-ing 1-2-3-1-2-3-1?
  8. 01:18:865 (1,2) - Err... Rather than combining this into a single slider I much prefer to follow the vocals with this rhythm instead:
  9. 01:22:115 (1,2) - Also here, consider using an elbow-ish slider?
  10. 01:26:115 (1) until 01:50:615 (2) - Same suggestion as the first half here (as it's copy-pasted)
  11. 01:53:115 (3) - Small suggestion here for symmetry :3
    311,294,113115,2,0,P|256:314|199:292,1,120,0|8,0:0|0:0,0:0:0:0:
Umm... That's it I guess... Can't mod much in Normal because of the amount of copy-pastes xD

The kiai part's flow is nice but not really sure to bubble this personally after this mod orz, dropping the star icon for now instead... Good luck with this mapset~
Topic Starter
JauiPlaY
That's ok, cuz I still need time to read your mod, consider and do some editing. It will take a long time I guess...
Anyway I'll wait~

Thanks for modding! You may decide to bubble it or not after my fixing~ ;)
Helios_Zul
Hello Mod From My Queue.


Normal
00:33:115(2,3) Change It Like This?

00:36:615(2) & 00:38:615(2) Change It Like This?

01:48:615(2) & 01:50:615(2) ^

Hard
00:15:115(2) Stack It With Slider(1)
00:19:740(4) Move To 00:19:615 ?
00:26:865(2) Move To x:108 y:124
01:26:115(1) Move To x:141 y:127
01:27:740(4) Like This ?

01:32:115(1) The Range Didn't Same Like 01:31:615(4,5)
01:32:115(1) Change It Like This?

01:37:365(1,2) Stack It With 01:36:865(2,3)

Insane
00:20:115(1) Put More Further?
00:21:115(1) ^
00:27:115(3) No Need To Make It Fast Reverse. Change It To 1 Hit Circle?
00:37:240(5) Move To x:332 y:140
00:56:615(4,5) Change It Like This?

00:57:865(7) Move It Like This?

01:36:115 ~ 01:36:615 The Sound Here Quite Annoying Change It !

I'm Not Good At Insane Modding But I Try..

Your Map Is Too Clean And Perfect Especially On Easy
I Hope My Mod Will Help Perhaps.
Hope Get RANKED
Star ~
Princess God
嗯,说好的mod,不好意思拖了这么久……最近实在忙
Owl City这首歌简直GJ……
老规矩 如果我觉得必更正要我会用这种颜色在前面做个标注

General
感觉vocal部分的NC下得怪怪的。。。错觉么

Insane
00:11:615 (3) - 延长一个八分拍,没错,八分拍
00:13:115 (4) - 还是延长一个八分拍,你没看错
00:22:115 (1,2,3) - 00:58:115 (1) - 取消nc
00:59:615 (4) - nc,同时01:00:115 (1) - 取消nc
01:01:490 加一个note
01:03:365 (4) - nc
这一段我有些搞不懂,为什么不随着vocal下nc了?其实我觉得有vocal的地方都随着vocal下nc挺好的
02:05:115 (3) - reverse selection
02:05:865 (5) - 顺时针转个七十五度,然后调整下位置
02:07:490 (5,6) - 试试合并成一个滑条?
另外就是,最后的一部分空着是刻意的么,感觉最后这个难度做上也是挺好的啊,当个小彩蛋什么的

Hard
01:11:490 (5) - 延长一个四分拍,或者直接把这里棉城一个四连点
02:06:990 加一个note

Normal
对称图什么的真的能找出排列上的问题么……
00:06:865 (1) - 这里表现一下节奏或许会不错,直接红线起的slider有点怪
01:08:615 (2,3,2) - 没音效的点都加上whistle音效
01:28:615 (2,3) - 2尾 3头加whistle音效
01:54:115 (1,2,3,1,2) - 一直对称下去我觉得也无任何问题……是为了突出变奏么?

K,这次是真的摸完了
yurunneram
*mao* why was this song graveyarded? I was hoping for it to be ranked :/
Topic Starter
JauiPlaY

yurunneram wrote:

*mao* why was this song graveyarded? I was hoping for it to be ranked :/
I'm now on my long vacation. Besides, BATs do not love me. :<
yurunneram

JauiPlaY wrote:

yurunneram wrote:

*mao* why was this song graveyarded? I was hoping for it to be ranked :/
I'm now on my long vacation. Besides, BATs do not love me. :<
Lol~ ^^ daijoubu, yurun loves you
Autumn
哇 挖出来丽!
没来得及射星 加油°ω<
Topic Starter
JauiPlaY

Autumn wrote:

哇 挖出来丽!
没来得及射星 加油°ω<
我疯狂挖 结果图还是在坟里
我明天再试试吧...
Atrue
Hello~
From your request.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Good map and a little suggestions here.
Feeling not too much to say here. But it's really a pity that you didn't map 02:24:115 - to the end because there are vocals... Btw, just saying that, I'm not meaning that you need to map that or should do that. Just a personal opinion.
Personally I'd suggest you find some more mods before asking me for recheck. Starred for now and good luck.
[Normal]
General
我觉得复制粘贴有点明显了= =
00:35:114 (2) - 01:47:114 (3) - unsnapped object's end. (That's not a bug of AImod, please fix it.)
Nothing more than that.
[Hard]
General
我觉得复制粘贴有点明显了= =
Fine overall...
Beats
00:19:615 - Missing a important drum here.. And giving next 1/4 beat a hit sounds a little bit strange. Adding a circle here would be fine. Just stack it on next circle. Example:01:01:615 - You know missing the clap here is really not good to listen.. It's my suggesting but you can either choose fix or not. 01:08:115 - Same issue as above mentioned. But a little different with the one before it, the vocal at 01:07:865 is kinda important and better to be followed. Example:
[Insane]
General
Ok, creative beats.. But you the distance is a little bit messed up here for me...
Placement
00:11:240 (2,3,4) - I think changing the distance a little larger is needed. Because you just used distances like 00:10:115 (2,3) , and follows this kind of distance.. So just make the distance a little bigger is recommended. Example(not big cahnges):
SPOILER
396,364,11240,2,0,P|348:360|320:352,1,50
480,260,11615,2,0,P|435:277|406:282,1,50,0|0,0:0|0:0,0:0:0:0:
472,128,11990,2,0,P|439:163|415:180,1,50,0|8,0:0|0:0,0:0:0:0:
00:28:115 (1) - Here the distance is bit strange imo.. Because you added an NC to make the distance suddenly slowed down and just jump to next note.. Staciking it on slider 3's head is a good choice. Example:
00:33:365 (4) - Also this jump is not that reasonable for me. The start of the slider even didn't get a vocal on it, and you set the jump here which seems a little over-emphasized. To get better distance here, I suggest making the distance with the previous slider smaller. Example:00:57:865 (7) - If you made this slider on purpose that would be fine.. If not, you can avoid overlapping here by moving the slider to around 100,300. Example:01:44:990 (3) - Another distance issue comes out here.. The jump is kinda reasonable, but I still recommend that making the distance more clear to read. Example(though bad pattern here..):Hitsound
00:10:615 - A clap here? Not sure though. The music is really about to be emphasized here imo.
01:36:115 (1) - Really noisy.. Consider lower the volume down to 50% around here since the instrument you are following is obviously weaker than vocal.
That's my suggestions. Thanks for requesting.:)

As I said in General, consider finding some more mods before asking for recheck.. But it depends on you. 我不是很喜欢复制粘贴啊。。
Topic Starter
JauiPlaY

Atrue wrote:

Hello~
From your request.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Good map and a little suggestions here.
Feeling not too much to say here. But it's really a pity that you didn't map 02:24:115 - to the end because there are vocals... Btw, just saying that, I'm not meaning that you need to map that or should do that. Just a personal opinion.
Personally I'd suggest you find some more mods before asking me for recheck. Starred for now and good luck.随着节奏变慢 map不仅麻烦而且没什么趣味性 所以放弃了 不过歌词sb做到这里是有意为之
[Normal]
General
我觉得复制粘贴有点明显了= =不要在意细节= =
00:35:114 (2) - 01:47:114 (3) - unsnapped object's end. (That's not a bug of AImod, please fix it.)改惹
Nothing more than that.
[Hard]
General
我觉得复制粘贴有点明显了= =不要在意细节= =
Fine overall...
Beats
00:19:615 - Missing a important drum here.. And giving next 1/4 beat a hit sounds a little bit strange. Adding a circle here would be fine. Just stack it on next circle. Example:在这个难度三连不合适 用slider代替
01:01:615 - You know missing the clap here is really not good to listen.. It's my suggesting but you can either choose fix or not. 改惹
01:08:115 - Same issue as above mentioned. But a little different with the one before it, the vocal at 01:07:865 is kinda important and better to be followed. Example:改惹
[Insane]
General
Ok, creative beats.. But you the distance is a little bit messed up here for me...
Placement
00:11:240 (2,3,4) - I think changing the distance a little larger is needed. Because you just used distances like 00:10:115 (2,3) , and follows this kind of distance.. So just make the distance a little bigger is recommended. Example(not big cahnges):
SPOILER
396,364,11240,2,0,P|348:360|320:352,1,50
480,260,11615,2,0,P|435:277|406:282,1,50,0|0,0:0|0:0,0:0:0:0:
472,128,11990,2,0,P|439:163|415:180,1,50,0|8,0:0|0:0,0:0:0:0:
其实这个故意的 前面跳了对应的这里不那么跳
00:28:115 (1) - Here the distance is bit strange imo.. Because you added an NC to make the distance suddenly slowed down and just jump to next note.. Staciking it on slider 3's head is a good choice. Example:改惹
00:33:365 (4) - Also this jump is not that reasonable for me. The start of the slider even didn't get a vocal on it, and you set the jump here which seems a little over-emphasized. To get better distance here, I suggest making the distance with the previous slider smaller. Example:老梗了 一般都能看得出来 放心= =
00:57:865 (7) - If you made this slider on purpose that would be fine.. If not, you can avoid overlapping here by moving the slider to around 100,300. Example:改惹
01:44:990 (3) - Another distance issue comes out here.. The jump is kinda reasonable, but I still recommend that making the distance more clear to read. Example(though bad pattern here..):同老梗 大丈夫
Hitsound
00:10:615 - A clap here? Not sure though. The music is really about to be emphasized here imo.这里按照下clap的规律是没有clap的
01:36:115 (1) - Really noisy.. Consider lower the volume down to 50% around here since the instrument you are following is obviously weaker than vocal.原曲就是这样 音效只是突出了这一块 如果你坚持 我再update一次好了
That's my suggestions. Thanks for requesting.:)

As I said in General, consider finding some more mods before asking for recheck.. But it depends on you. 我不是很喜欢复制粘贴啊。。谢谢and抱歉啊= =懒人一个...其实这一次上传的时候还是稍微改了一些地方 可以让copy part既视感不那么强
Thanks for modding~
Sagisawa-Yukari



[General]
Red: Must fix
Blue: Suggestion only
This map may need an epilepsy warning, as it contains frequently toggled storyboards.


[Normal]
你slider Tick没消音吧
00:24:115 (1,2) - 这两个ctrl+g一下,当然你这么做了记得相应的音效换过来
00:55:865 (1) - 你这个直接往后1/2从长白线开始多好
00:57:615 - 我没听错的话这里是有节奏的吧
01:03:115 (3) - 这里尾巴的地方是不是漏了个clap
01:44:115 (1) - 把这个改成肚子往外鼓吧


[Hard]
00:06:865 (1) - 我觉得吧你这里就不要用歌词起头,尝试长白线那边的伴奏开始,只跟背景音乐走
00:33:115 - 这个空的地方不是有节奏么?
01:01:115 (3,4,5) - 你这里完全可以复制前面的01:00:115 (1,2) - ,用相同的手法表现相同的节奏,而且你后面01:02:115 (1,2) - 不也是两个Slider组合么
01:03:615 (4) - 你这个是不是哪里复制来的slider,滑条头的clap漏了
01:18:865 (1) - 这里同开头
02:23:865 - 这里加个circle吧,红线也是有节奏的


[Insane]
00:13:490 (5,6) - 我觉得根据这里的节奏你5可以到前面那跟白线结束,变成1/2slider然后接个二连更好点
00:14:740 - 这里可以加个circle
01:20:365 - 这里同上
01:51:365 - 这里为什么要莫名空出一段,01:51:615 - 01:51:865 - 都可以放点什么
KIAI开始怎么给人感觉偷懒了,突然爆炸


good luck
Curisu
(7th June) Edit: 填坑
闲无事 我觉得还是把屙屎删了比较好

[General]
好BG
最后红线放着不map是remap吗

[Insane]
00:17:990 (1) - 这个-NC 下一个+NC其实我觉得好些
00:25:615 (1) - 这声音其实在00:25:490的位置就开始了 感觉可以前面+circle
01:19:115 (3,4) - 没叠好 仔细看下
01:21:740 - 总觉得这里缺circle // 01:21:865 (6) - 这里也换circle比较好 考虑drum
01:36:115 (1) - imo mute/vol-30~50 觉着这里的话default s-hit不适合这样玩

01:41:740 (5) - cw 20° rotate 摆左边一点
01:43:115 (5,6,7) - http://puu.sh/9hM6L/c0084a3f56.jpg
01:51:365 - +Break
01:57:115 (3,4,5) - 虽然跟前面的节奏一样 但是觉得这里搞成对称很初见杀
02:05:115 (3,4,5) - http://puu.sh/9hLCl/30d8e04bff.jpg

[Hard]
01:03:615 (4) - clap/+clap 其实听不太出你这里放whis的缘由
01:59:865 - +clap? 你这里像是漏了还是我理解偏差
02:23:115 (3) - 参照02:22:865 (2)的话02:23:240,02:23:365这两个时间点觉得不应该一个slider划过而不放元件

[Normal]
Copy的pattern就是同样改法
00:25:615 (3) - 删折返 // 00:26:115 - +circle
01:04:615 (2,2) - 这两个也可以看出是没叠准的
Topic Starter
JauiPlaY
Thank you for modding! The map should be more comfortable (especially the Insane diff) for playing imo. :D
Atrue
[Insane]
Placement
01:08:115 (1,2,3) - Only one thing.. Maybe here is a little bit messy, and just a little harder than the average diff to read. Consider stacking them completely? Example:
Call me back when you have checked here~
Topic Starter
JauiPlaY
Fixed.
Sonnyc
Sorry if I'm bothering, but I think the jump of 01:57:490 (4) in insane is way too massive compared to other part of the map...
Atrue
Will recheck after you checked Sonnyc's mod
Topic Starter
JauiPlaY

Sonnyc wrote:

Sorry if I'm bothering, but I think the jump of 01:57:490 (4) in insane is way too massive compared to other part of the map...
I did it on purpose and I do know that was a big jump. But it seems much bigger than I noticed.
You pointed that out, thanks.
Atrue
Ok~ Rechecked and every thing looks fine~
:)
Good luck!
Bubbled~
Topic Starter
JauiPlaY
Yay~
Many thanks!
Regou
23333333 我是不是超級慢
show more
Please sign in to reply.

New reply