modding upon request~ srry for the delay ><
omg its my childhood, good memories
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
its OP4 i think, so tag "opening"?
for some reason, AIBAT is telling me there are inconsistencies in tags when there really arent any. Ctrl+S on [Normal] and [yuca] will solve the problem
...also you should write on the OP who made which diff since i did not know hoLysoup made the Normal until i checked the tags
[Normal]
00:37:668 (1) - a downward curve on this slider makes the flow alot better imo (also add clap on end)
00:50:668 (2) - whistle sounds better on the start since there is no finish sound in the music
01:02:668 (2,3,4) - how bout finish on the start of 01:02:668 (2,3) and whistle on start of 01:04:668 (4)
[yuca]
Since you used HP6 on the map, it would be better if you could NC on every 4/4 measure instead of every 2 measures (e.g. NC on 00:09:668 (6), 00:17:668 (6), 00:21:668 (6), 00:25:668 (5), etc.) This way it is easier to restore HP and makes HR alot more playable
00:09:668 (6) - add finish on slider head?
00:17:668 (6) - ^
00:22:418 (8,9) - this plays better of you placed the circle first and then the slider to cover the beat at 00:22:543
00:53:668 (6,7,8) - spacing (and blanket symmetry) can be better here, also maybe a clap on the end of 00:54:668 (8)
01:03:668 (3) - finish?
01:17:668 (3) - ^
01:45:418 - how bout a note here and at 01:45:543 to form a triplet
01:51:668 (6) - finish on slider head
[Insane]
00:03:418 (1) - whistle sounds better than finish on the slider start imo (since there are no finishes in the music)
00:09:418 (3) - move it a bit left makes the flow more natural: 00:17:418 (3) - similar thing here, and its better if you made the spacing onto 00:17:668 (4) also 1.20x for consistency on this pattern
00:31:418 - add a note here to fill in for the drum and start of the vocals
00:38:668 (5,6,7,8,9) - this rhythm is really difficult to catch since the music is drum heavy here, so try something like this: 00:53:668 (1) - spacing inconsistency
00:55:668 (1,2,3,4) - make the jump bigger here >< quite anti-climatic with the 1.00x spacing
00:59:668 (6) - put a blanket around 00:59:418 (5) looks better here, also NC
01:03:668 (4) - NC here instead of 01:04:293 (1)
01:13:668 (1) - 1 grid right
01:15:668 (5) - NC
01:19:668 (1,2,3) - try this: 01:33:168 (9) - 1 grid right
01:40:418 - add note here and 01:40:543 stacked on 01:40:668 (1,2,3) plays alot better imo (move the NC to 01:40:418 if you took this suggestion)
Thats about it; very nice mapset, hope to see it ranked soon
omg its my childhood, good memories
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
its OP4 i think, so tag "opening"?
for some reason, AIBAT is telling me there are inconsistencies in tags when there really arent any. Ctrl+S on [Normal] and [yuca] will solve the problem
...also you should write on the OP who made which diff since i did not know hoLysoup made the Normal until i checked the tags
[Normal]
00:37:668 (1) - a downward curve on this slider makes the flow alot better imo (also add clap on end)
00:50:668 (2) - whistle sounds better on the start since there is no finish sound in the music
01:02:668 (2,3,4) - how bout finish on the start of 01:02:668 (2,3) and whistle on start of 01:04:668 (4)
[yuca]
Since you used HP6 on the map, it would be better if you could NC on every 4/4 measure instead of every 2 measures (e.g. NC on 00:09:668 (6), 00:17:668 (6), 00:21:668 (6), 00:25:668 (5), etc.) This way it is easier to restore HP and makes HR alot more playable
00:09:668 (6) - add finish on slider head?
00:17:668 (6) - ^
00:22:418 (8,9) - this plays better of you placed the circle first and then the slider to cover the beat at 00:22:543
00:53:668 (6,7,8) - spacing (and blanket symmetry) can be better here, also maybe a clap on the end of 00:54:668 (8)
01:03:668 (3) - finish?
01:17:668 (3) - ^
01:45:418 - how bout a note here and at 01:45:543 to form a triplet
01:51:668 (6) - finish on slider head
[Insane]
00:03:418 (1) - whistle sounds better than finish on the slider start imo (since there are no finishes in the music)
00:09:418 (3) - move it a bit left makes the flow more natural: 00:17:418 (3) - similar thing here, and its better if you made the spacing onto 00:17:668 (4) also 1.20x for consistency on this pattern
00:31:418 - add a note here to fill in for the drum and start of the vocals
00:38:668 (5,6,7,8,9) - this rhythm is really difficult to catch since the music is drum heavy here, so try something like this: 00:53:668 (1) - spacing inconsistency
00:55:668 (1,2,3,4) - make the jump bigger here >< quite anti-climatic with the 1.00x spacing
00:59:668 (6) - put a blanket around 00:59:418 (5) looks better here, also NC
01:03:668 (4) - NC here instead of 01:04:293 (1)
01:13:668 (1) - 1 grid right
01:15:668 (5) - NC
01:19:668 (1,2,3) - try this: 01:33:168 (9) - 1 grid right
01:40:418 - add note here and 01:40:543 stacked on 01:40:668 (1,2,3) plays alot better imo (move the NC to 01:40:418 if you took this suggestion)
Thats about it; very nice mapset, hope to see it ranked soon