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Intoxicados - Esta saliendo el sol [Osu|Taiko|CatchTheBeat]

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newtoniorock8
Hi :D

[Rain]

00:26:559 (2) - remove the repeat, then add note at 00:27:047 x: 160
00:27:535 (5) - move at x: 160
00:27:779 (1) - move at x: 352
00:33:876 - missing note? kindly add note here.. maybe at x:468 for hdash :)
00:54:120 (5) - remove this note, change this 00:53:876 (4) - to a slider ends at 00:54:120 , then move 00:54:364 (5) - at x: 256
try to refer in this one:
01:23:388 (1,2,1) - same as 00:32:657 (1,2,3,4,5) - try to use this patter again if possible
02:06:071 (3) - move at x: 212
02:33:142 (2) - move at x: 68
02:33:630 (4) - remove this note , change this 02:33:386 (3) - to a slider ends at 02:33:630 , then move 02:33:874 (4) - at x: 508
this:
02:34:850 (3) - move at x: 280
03:01:557 (3,5) - remove this
03:02:655 (1) - remove this spinner then map the remaining part to 03:03:874 :)

the Rain improve alot! nice work :D Goodluck!
Topic Starter
Manuxz

newtoniorock8 wrote:

Hi :D

[Rain]

00:26:559 (2) - remove the repeat, then add note at 00:27:047 x: 160 Ok
00:27:535 (5) - move at x: 160 ^
00:27:779 (1) - move at x: 352 ^
00:33:876 - missing note? kindly add note here.. maybe at x:468 for hdash :) YAY >w<
00:54:120 (5) - remove this note, change this 00:53:876 (4) - to a slider ends at 00:54:120 , then move 00:54:364 (5) - at x: 256
try to refer in this one: Ok :3
01:23:388 (1,2,1) - same as 00:32:657 (1,2,3,4,5) - try to use this patter again if possible No that's good, it gives some variety >.<
02:06:071 (3) - move at x: 212 Ok
02:33:142 (2) - move at x: 68 Ok
02:33:630 (4) - remove this note , change this 02:33:386 (3) - to a slider ends at 02:33:630 , then move 02:33:874 (4) - at x: 508
this: Ok XD
02:34:850 (3) - move at x: 280 280 I think it is very difficult, better in x: 192 :3
03:01:557 (3,5) - remove this Ok uwu
03:02:655 (1) - remove this spinner then map the remaining part to 03:03:874 :) It is a good suggestion but for now no D:

the Rain improve alot! nice work :D Goodluck!
Thanks for the mod NTR owo
Kenezz
Lo siento no he tenido mucho tiempo de moddear y sigo sin tener pero acabo de darle un vistazo rápido a tu map y lo primero que me ha llamado la atención es el timing, pues parece que no está del todo bien y además tiene dos secciones adiciones que en mi opinión son innecesarias.

Jugando el Hard es fácilmente apreciable que se encuentra un poco mal, porque conforme avanzas con el map tu indice de notas con 100k aumenta y la pantalla muestra un Mistimed Hit de 15~30ms early: http://puu.sh/chn5d/a54f10b624.png. (Esto con el offset que tienes).
Trate de mover el offset y 440 me parece un poco más preciso (incluso eliminando las dos secciones extras de timing points), he aquí el resultado: http://puu.sh/chn6y/6a457d6bc5.png, (Con el indice 0~10ms early, el nuevo offset supone una gran diferencia).

No soy un experto en timing pero realmente es obvio que está un poco mal como lo tienes. Asegúrate de tratar de buscar a alguien que sepa más del tema para que sea aun más preciso y no tengamos problemas después con darte una burbuja o calificar tu map. Te aconsejo que por ahora uses el que te proporcioné y elimines los dos timing points extras, ajustes las cosas relacionadas con el timing, las notas, los inherited timing points, etc.

Así que eso, tienes un poco de tarea mientras me desocupo, el mapa en general no se ve mal y pronto lo moddeare como es debido.

PD: Si yo fuera tu comenzaría también a buscar BATs de Taiko y CTB.
Topic Starter
Manuxz
Ya corregimos lo del offset en todas las dificultades con Hanjamon y quitamos las secciones adicionales también, aún así buscaré alguién más para que me ayude y el timing sea exacto. En cuanto a lo de los BATs la mayoría de los de CtB los modeo solo necesito un mod más y creo que me darán la manzanita y los de Taiko eso si me los pondré a buscar x3

Gracias por todo y estaré esperando tu mod ^^
rew0825
Hi from my request ~ :)

[Neku's Muzukashii]
  1. 00:08:000 (21,22) - ctrl+g
  2. 00:29:220 (92,93,94) - kkk
  3. 00:53:610 (163,164) - ctrl+g
  4. 00:54:586 (166,167,168) - kkk
  5. 01:18:488 (237,238,239,240) - k d d k
  6. 01:19:952 (242,243,244) - kkk
  7. 01:24:098 (256) - d and 01:24:342 (257) - K
  8. 01:44:586 (325,327) - k
  9. 01:45:805 (331,332) - ctrl+g
  10. 02:02:391 (383) - d
  11. 02:12:391 (414,415,416) - kkk and 02:12:879 (417) - k
  12. 02:34:098 (481,482,483) - kkk
  13. 02:37:757 (495,496,497) - kkk
  14. 02:58:000 (555,556) - ctrl+g
  15. 02:59:464 (560,561,562) - kkk
  16. 03:03:122 (571,572,573,574) - kkk k

[Hanjamon's Oni]
  1. 00:09:220 (29) - d
  2. 00:42:879 (166) - d
  3. 00:43:366 (168,169,170) - kkd
  4. 00:45:318 (179,180) - k k and 00:45:805 (181) - d
  5. 00:47:147 (186) - Delete
  6. 01:04:830 (45) - d
  7. 01:54:830 (38,39) - ctrl+g
  8. 02:18:488 (131) - d
  9. 02:18:610 (132,134) - Delete
  10. 02:21:049 (145) - Delete
  11. 02:36:537 (14) - d
  12. 02:50:927 (84) - d
  13. 02:58:000 (114) - k and 02:58:488 (116) - d

[Rain]
  1. 00:11:903 (5) - x:160 and 00:12:147 (1) - x:352
  2. 00:22:635 (2) - x:320 , 00:22:879 (3,4) - ctrl+g , 00:23:122 (4) - x:256 , 00:23:366 (5) - x:416
  3. 00:29:220 (1,2,3) - (1) move to x:512 , (2) move to x:448 , (3) move to x:384
  4. 01:17:269 (2) - ctrl+h and move to x:480
  5. 01:25:074 (2,3) - ctrl+h , 01:25:561 (4) - move to x:256 and ctrl+h
  • other I think it's Good

Good luck :)
Topic Starter
Manuxz

rew0825 wrote:

Hi from my request ~ :)

[Rain]
  1. 00:11:903 (5) - x:160 and 00:12:147 (1) - x:352 No, although I must admit it's a great pattern but it should change all of the patterns on the map similar to this besides that it would make more jumps and I do not want uwu
  2. 00:22:635 (2) - x:320 , 00:22:879 (3,4) - ctrl+g , 00:23:122 (4) - x:256 , 00:23:366 (5) - x:416 Fix all :3
  3. 00:29:220 (1,2,3) - (1) move to x:512 , (2) move to x:448 , (3) move to x:384 ^
  4. 01:17:269 (2) - ctrl+h and move to x:480 Ok
  5. 01:25:074 (2,3) - ctrl+h , 01:25:561 (4) - move to x:256 and ctrl+h Fix all o3o
  • other I think it's Good

Good luck :)
Thanks for the mod rew >w<
Kurokami
Re-check as promised. o/

[Rain]

00:59:220 - A note is missing here. I would like to add a circle at x:256.
01:04:586 (5,1) - HDash should be here instead of 01:04:830 (1,2). This has a higher pitched vocal and it is a main beat.
01:28:244 (1) - I don't really want to see slidershape like this in CtB mapping. Its really hard to handle on higher AR. Please make it less edged.
01:28:976 (2,3) - HDash?
01:42:391 (8,1) - It would be nice to add a HDash here as well.
01:46:293 (4,5) - HDash as you did it many times before?
02:06:049 (3,4) - This can be a nice HDash due the high pitched music.
02:06:781 (5) - Its a shame that you missed the beat at 02:07:025.

Your NCs are messy a bit. I suggest you to use one at every main beat as you did it during the kiais. It will be consistent this way and look much better. :3
[]

Call me back after you fixed these.
Topic Starter
Manuxz

Kurokami wrote:

Re-check as promised. o/

[Rain]

00:59:220 - A note is missing here. I would like to add a circle at x:256. Ok
01:04:586 (5,1) - HDash should be here instead of 01:04:830 (1,2). This has a higher pitched vocal and it is a main beat. Fix :roll:
01:28:244 (1) - I don't really want to see slidershape like this in CtB mapping. Its really hard to handle on higher AR. Please make it less edged. Ok
01:28:976 (2,3) - HDash? Add HDash :3
01:42:391 (8,1) - It would be nice to add a HDash here as well. YAY
01:46:293 (4,5) - HDash as you did it many times before? ok
02:06:049 (3,4) - This can be a nice HDash due the high pitched music. ^
02:06:781 (5) - Its a shame that you missed the beat at 02:07:025. Add a slider with reverse :3

Your NCs are messy a bit. I suggest you to use one at every main beat as you did it during the kiais. It will be consistent this way and look much better. :3 Ok q-q
[]

Call me back after you fixed these.
Kurokami
I want to take a last look on this before qualify but until then here is an apple. Don't eat it. :3

Apple'd~
Topic Starter
Manuxz

Kurokami wrote:

I want to take a last look on this before qualify but until then here is an apple. Don't eat it. :3

Apple'd~
¡YAAAAAAAAAAAAAAAAAAAAAAAAAAAAY! Thanks Kurokami :'3

I'll be waiting for the last look ;w;
Hanjamon
Gratz for you first apple Manuxz :3 i will check the mod soon, sorry for the delay ;w;
Hanjamon
doublepost (?

rew0825 wrote:

Hi from my request ~ :)
checking muzu because Neku is afk or something
[Neku's Muzukashii]
  1. 00:08:000 (21,22) - ctrl+g no, is actually fine
  2. 00:29:220 (92,93,94) - kkk no, i think he wanted this part more easy
  3. 00:53:610 (163,164) - ctrl+g yeah i think sounds better
  4. 00:54:586 (166,167,168) - kkk no, same reason as before
  5. 01:18:488 (237,238,239,240) - k d d k changed to d k k d as you suggested before
  6. 01:19:952 (242,243,244) - kkk no, same reason as before
  7. 01:24:098 (256) - d and 01:24:342 (257) - K no, same reason as before
  8. 01:44:586 (325,327) - k changed the first note
  9. 01:45:805 (331,332) - ctrl+g i think is fine
  10. 02:02:391 (383) - d okay, sounds better
  11. 02:12:391 (414,415,416) - kkk and 02:12:879 (417) - k the second suggestion accepted
  12. 02:34:098 (481,482,483) - kkk no change, i think is fine
  13. 02:37:757 (495,496,497) - kkk no change, i think is fine
  14. 02:58:000 (555,556) - ctrl+g same as before, changed to d k k d
  15. 02:59:464 (560,561,562) - kkk no, same reason as before
  16. 03:03:122 (571,572,573,574) - kkk k okay, but only the second suggestion

[Hanjamon's Oni]
  1. 00:09:220 (29) - d no change here
  2. 00:42:879 (166) - d no, high pitch
  3. 00:43:366 (168,169,170) - kkd imo sounds better with ddk
  4. 00:45:318 (179,180) - k k and 00:45:805 (181) - d i'm not following only the vocals..
  5. 00:47:147 (186) - Delete sounds fine imo D:
  6. 01:04:830 (45) - d sounds better with k
  7. 01:54:830 (38,39) - ctrl+g the pitch
  8. 02:18:488 (131) - d sounds better with k imo..
  9. 02:18:610 (132,134) - Delete i don't want to delete this stream (for the moment)
  10. 02:21:049 (145) - Delete here sounds better :3
  11. 02:36:537 (14) - d ok
  12. 02:50:927 (84) - d no change here..
  13. 02:58:000 (114) - k and 02:58:488 (116) - d is fine with this pattern

Good luck :)
Thanks for the mod rew :3

Update---> http://puu.sh/clUH5/99b406f913.rar
Topic Starter
Manuxz
Gracias Hanjamon por modificar los cambios por el Neku y actualizado o3o
Atsuro
Hola, vi tu post en #spanish mapping help team

Facil
  1. 00:36:293 (5) - Muevelo medio beat para atrás, se que estás siguiendo a la voz con ese slider, pero en mi opinion se escucha mejor así
  2. 01:08:244 (2) - Reemplaza esta nota por un slider 1/2, sigue mejor al cantante :p
  3. 01:16:537 - Agrega una nota aca?
  4. 01:52:635 (1) - Creo que quedaria mejor el ritmo que te propongo ahi abajo, no se si quieras cambiarlo ya que la dificultad es bastante simple a comparacion :p
Normal
  1. 00:00:440 (1) - Ctrl+j y colocalo asi? Creo que fluye mejor :)
  2. 00:17:025 (2,3,4,5) - Intenta colocarlos en forma de cono, se ve mejor en mi opinion
  3. 00:54:098 (3) - Elimina esta nota, siento esta de más, y por consistencia, en estas partes sigues el mismo sonido y no la agregas (02:07:513 (1,2,3) - , 02:32:635 (4,5) - , 02:58:245 (6,7,8) - )
  4. 01:19:952 (1) - Mejor flujo?
  5. 01:46:049 (4) - Yo empezaría este slider medio beat atrás, creo que tiene mas sentido
  6. 01:52:635 (1,2,3) - Algo como lo que te dije en easy

    Buena diff :D
Dificil
  1. 00:03:854 (7) - Puedes movelro para acá para mejorar el flujo
  2. 00:13:610 (5) - Muevelo a la misma altura que 00:13:122 (3) - (316, 324) y rotalo para que mejore el flujo
  3. 01:28:976 (3) - Elimina este circulo, para seguir mejor a la guitarra
  4. 02:05:318 (4) - Hazlo simetrico
    http://puu.sh/czEk4/9957085129.jpg
  5. 02:07:757 (2,3) - Mueve el slider a (416, 192) para que el final esté perfectamente encimado en 2
  6. 02:55:561 (5) - Muevelo para que esté a la misma altura que 02:54:831 (2) - y rotalo para que mejore el flujo
Eso seria todo
Buena suerte con el rank!
Topic Starter
Manuxz

Atsuro wrote:

Hola, vi tu post en #spanish mapping help team Hola aww gracias owo Que buena onda n.n

Facil
  1. 00:36:293 (5) - Muevelo medio beat para atrás, se que estás siguiendo a la voz con ese slider, pero en mi opinon se escucha mejor así No como dijiste sigo la voz
  2. 01:08:244 (2) - Reemplaza esta nota por un slider 1/2, sigue mejor al cantante :p oka
  3. 01:16:537 - Agrega una nota aca? oka
  4. 01:52:635 (1) - Creo que quedaria mejor el ritmo que te propongo ahi abajo, no se si quieras cambiarlo ya que la dificultad es bastante simple a comparacion :p Prefiero dejarlo así como está creo que sería muy difícil para una Fácil
Normal
  1. 00:00:440 (1) - Ctrl+j y colocalo asi? Creo que fluye mejor :) Si tenés razón
  2. 00:17:025 (2,3,4,5) - Intenta colocarlos en forma de cono, se ve mejor en mi opinion Es verdad o.o
  3. 00:54:098 (3) - Elimina esta nota, siento esta de más, y por consistencia, en estas partes sigues el mismo sonido y no la agregas (02:07:513 (1,2,3) - , 02:32:635 (4,5) - , 02:58:245 (6,7,8) - ) Que buen ojo jajaj no había dado cuenta
  4. 01:19:952 (1) - Mejor flujo? YAY 8-)
  5. 01:46:049 (4) - Yo empezaría este slider medio beat atrás, creo que tiene mas sentido ok
  6. 01:52:635 (1,2,3) - Algo como lo que te dije en easy Aca sí xd

    Buena diff :D Gracias owo
Dificil
  1. 00:03:854 (7) - Puedes movelro para acá para mejorar el flujo Ok
  2. 00:13:610 (5) - Muevelo a la misma altura que 00:13:122 (3) - (316, 324) y rotalo para que mejore el flujo ^
  3. 01:28:976 (3) - Elimina este circulo, para seguir mejor a la guitarra ^
  4. 02:05:318 (4) - Hazlo simetrico ^
    http://puu.sh/czEk4/9957085129.jpg
  5. 02:07:757 (2,3) - Mueve el slider a (416, 192) para que el final esté perfectamente encimado en 2 ^
  6. 02:55:561 (5) - Muevelo para que esté a la misma altura que 02:54:831 (2) - y rotalo para que mejore el flujo ^

    Jajaja aplique todo xd
Eso seria todo
Buena suerte con el rank!
Muchas gracias por el mod Asturo ^^
Ringating
bg mod:

your bg was heavily compressed and had a lot of artifacting, so I cleaned it and I made it 16:9.
no kudosu
Topic Starter
Manuxz

Ringating wrote:

bg mod:

your bg was heavily compressed and had a lot of artifacting, so I cleaned it and I made it 16:9.
no kudosu
Thank you very much Ringating 8-) I loved the BG o/
Kenezz
Hola de nuevo /

[General]
  1. Revisa la carpeta del map y elimina los archivos que se repiten; como el "Lyrics14" que está dentro y fuera de la carpeta "SB".
  2. Modifica el titulo de la canción a "Está saliendo el sol", debería tener minúsculas en cada palabra a excepción de "Está", aquí la fuente: http://puu.sh/cIlAE/2b3bcd606b.jpg. Además asegúrate de colocar la tilde en "Esta" y eliminarla en el apartado "Romanised Title"
  3. El mp3 termina de una forma muy abrupta, te recomendaría agregarle un desvanecimiento a partir de la parte final de la armónica para evitar eso.
[StoryBoard]
  1. ¿Cuál es el sentido de agregarle puntos suspensivos a los Lyrics 4? Me refiero a que quedan de más porque todos tienen una pequeña pausa entre cada uno de ellos, en todo caso ¿Todos deberían llevar puntos suspensivos también? Lol espero que entiendas mi punto.
[Facil]
  1. De verdad considera agregar al menos un break en esta dificultad, tres minutos sin ningún descanso para los jugadores novatos puede resultar cansado y tedioso con el ritmo repetitivo que tiene el map. ¡Vamos! incluso las dificultades más difíciles cuentan con pequeños breaks.
  2. 00:07:269 (1) - Quedaría mejor eliminar el nc aquí y agregarlo en el siguiente slider para enfatizar el inicio de la voz/finish.
  3. 00:30:439 (4) - No es un gran problema pero este circle estando en un tick rojo después de una secuencia de varios beats en ticks blancos puede resultar algo difícil de seguir. A pesar de que sigue la voz te aconsejo modificar un poco este patrón (respetando la voz) para hacer más sencillo alcanzar el circle: Primero elimina este circle 00:30:439 (4), ahora mueve el slider que quedó atrás hacia 00:29:708 y prolóngalo 1/2 más, finalmente añade un circle en 00:29:220. http://puu.sh/cU6Pr/739a794833.jpg. Asegúrate de ajustar el espacio y los hitsounds si modificaste este patrón.
  4. 00:45:318 (5) - Creo que se te pasó agregar un NC.
  5. 00:54:586 (1,2) - Lo mismo que en 00:30:439 (4), la verdad creo que este tipo de patrones es el único "problema" que puedo encontrar en toda la dificultad. Como ya mencioné anteriormente es difícil alcanzar notas que no siguen la misma polaridad de los anteriores (Y más si se trata de dificultades para gente novata), aunado a que el espaciado es bastante reducido es bastante probable que los jugadores le den click con antelación a este tipo de circles. *Toma aire* Así que aquí sugiero que modifiques la posición del circle-slider para que quede de esta forma: http://puu.sh/cU7xB/da8703ff52.jpg.
    Lo mismo para los siguientes patrones similares a este: 01:19:952 (1,2) , 02:34:098 (1,2) & 02:59:464 (1,2).
    Plus: La manera en la que te sugiero que modifiques los patrones sigue con mayor precisión tanto la voz como la pista.
  6. 01:14:586 (2) - De acuerdo a tu propio patrón de combos y de acuerdo a la voz, el nc debería empezar aquí y no en el slider anterior.
  7. 01:45:805 (6) - Quedaría mejor si separas este slider del combo anterior añadiendo un nc para enfatizar el redoble de la batería.
  8. 02:09:220 (2) - ¿Que te parece iniciar el nc aquí en vez del slider anterior? imo queda mejor para así enfatizar el finish y el final de la armónica en la pista.
  9. 02:42:391 (5) - Te aconsejaría agregar otro nc para acortar el combo, ahora es un poco/bastante largo en comparación de otros.
[Normal]
  1. 01:14:586 (1) - Sustituye el whistle al inicio por un finish.
  2. 01:23:366 (1) - El whistle en el sliderbody está de más. Considera eliminarlo.
  3. 01:36:049 (2) - El nc debería iniciar aquí y no en el cirlce anterior.
  4. 01:45:805 (4) - Lo mismo que en [Fácil]
  5. 02:00:927 (4) - Trata de mover este circle un poco a la izquierda y hacía arriba para evitar que quede muy cerca del slider anterior.
  6. 02:07:513 (1,2,3) - Aparte de que estos circles son inconsistentes con un patrón anterior (01:18:732 (6,7,8) son un poco confusos de seguir la primera vez al estar todos apilados, considera separarlos y hacerlos similares a 01:18:732 (6,7,8).
    Plus: Aquí estos tres circles tienen new combo y en el anterior no, quizas elimina el nc aquí o agregar uno en el patrón anterior para que sean consistentes entre ellos.
  7. 02:38:488 (1) - Otra pequeña inconsistencia entre tus propios patrones de nc, aquí hay uno nuevo y en 00:58:976 (2) no. La verdad queda mejor con el nc en donde empieza el coro pues lo enfatiza más. Ten en mente estos pequeños detalles en un futuro.
  8. 02:58:244 (6,7,8) - De acuerdo a lo que hayas elegido en 02:07:513 (1,2,3) conforme al nc, cerciórate que sea igual aquí.
  9. 03:00:805 (3) - Pero que dem... Asegúrate de mover este cirlce al tick rojo anterior, al parecer lo moviste y no te diste cuenta.
  10. 03:01:415 (4) - Este slider no me convence para terminar el map, se siente vacio una vez que lo terminas. Aquí te recomiendo dos cosas: 1) Eliminar el slider y ajustar el spinner como está en [Facil] o 2) Agregar un repeat, eliminar el cap del repeat y agregar un clap al final del slider.
[Difícil]
  1. 00:29:708 (2) - *nazi* Apila correctamente este circle con el anterior (6).
  2. 00:33:610 (5) - El NC debería comenzar aquí. Por ejemplo... 02:13:122 (1).
  3. 01:13:610 (5) - Por el cambio del espacio entre este circle y (6) te aconsejo que realices lo siguiente: Agrega un nc aquí, ahora elmínalo en 01:14:098 (1), finalmente agrega un NC en 01:14:586 (5). De esta forma el espacio entre cada NC queda más consistente.
  4. 02:05:318 (4) - De verdad no quería meterme con los slider art pero dios, encuentro este bastante feo, quizas modificalo para hacer algo más liso y curveado (Y sin tantos puntos de control). http://puu.sh/cVs1X/1112c5640f.jpg
  5. 02:38:976 (3,4,5,6) - Para serte sincero esta secuencia de 4 sliders con repeats resulta muy aburrida en una dificultad hard, intenta algo más difícil y original.
Whee finalmente pude terminar un mod, espero que te sirva de ayuda y te de una idea de los problemas que el map puede llegar a tener.
Personalmente creo que necesitas pulir un poco más las tres dificultades para tener algo más consistente tanto en estética como en jugabilidad, si llego a tener tiempo te haré saber otras opiniones personales que podrían ayudarte (No las pongo en modpost porque intento respetar tu estilo de mapeo).

Consigue si puedes otros mods mientras me doy otro tiempito para poder hacer un re-check. Ahhh y sobre el timing creo que el que te dí esta casi perfecto pero me asegurare de que alguien más lo revise para evitar problemas futuros. ¡Buena suerte!
Topic Starter
Manuxz

Kenezz wrote:

Hola de nuevo / Holi :3

[General]
  1. Revisa la carpeta del map y elimina los archivos que se repiten; como el "Lyrics14" que está dentro y fuera de la carpeta "SB". Es que si los borro por alguna razón también se borran esas partes en el SB
  2. Modifica el titulo de la canción a "Está saliendo el sol", debería tener minúsculas en cada palabra a excepción de "Está", aquí la fuente: http://puu.sh/cIlAE/2b3bcd606b.jpg. Además asegúrate de colocar la tilde en "Esta" y eliminarla en el apartado "Romanised Title" Oka Arreglado :3
  3. El mp3 termina de una forma muy abrupta, te recomendaría agregarle un desvanecimiento a partir de la parte final de la armónica para evitar eso.
Ya lo hice :L

[StoryBoard]
  1. ¿Cuál es el sentido de agregarle puntos suspensivos a los Lyrics 4? Me refiero a que quedan de más porque todos tienen una pequeña pausa entre cada uno de ellos, en todo caso ¿Todos deberían llevar puntos suspensivos también? Lol espero que entiendas mi punto.
Arreglare eso Dx

[Facil]
  1. De verdad considera agregar al menos un break en esta dificultad, tres minutos sin ningún descanso para los jugadores novatos puede resultar cansado y tedioso con el ritmo repetitivo que tiene el map. ¡Vamos! incluso las dificultades más difíciles cuentan con pequeños breaks. Yo los coloco http://puu.sh/cVZVQ/108eab2417.png pero salgo y vuelvo a entrar y desaparecen .w. No se porque
  2. 00:07:269 (1) - Quedaría mejor eliminar el nc aquí y agregarlo en el siguiente slider para enfatizar el inicio de la voz/finish.
  3. 00:30:439 (4) - No es un gran problema pero este circle estando en un tick rojo después de una secuencia de varios beats en ticks blancos puede resultar algo difícil de seguir. A pesar de que sigue la voz te aconsejo modificar un poco este patrón (respetando la voz) para hacer más sencillo alcanzar el circle: Primero elimina este circle 00:30:439 (4), ahora mueve el slider que quedó atrás hacia 00:29:708 y prolóngalo 1/2 más, finalmente añade un circle en 00:29:220. http://puu.sh/cU6Pr/739a794833.jpg. Asegúrate de ajustar el espacio y los hitsounds si modificaste este patrón. Oka
  4. 00:45:318 (5) - Creo que se te pasó agregar un NC. Jajaja si tenés razón
  5. 00:54:586 (1,2) - Lo mismo que en 00:30:439 (4), la verdad creo que este tipo de patrones es el único "problema" que puedo encontrar en toda la dificultad. Como ya mencioné anteriormente es difícil alcanzar notas que no siguen la misma polaridad de los anteriores (Y más si se trata de dificultades para gente novata), aunado a que el espaciado es bastante reducido es bastante probable que los jugadores le den click con antelación a este tipo de circles. *Toma aire* Así que aquí sugiero que modifiques la posición del circle-slider para que quede de esta forma: http://puu.sh/cU7xB/da8703ff52.jpg.
    Lo mismo para los siguientes patrones similares a este: 01:19:952 (1,2) , 02:34:098 (1,2) & 02:59:464 (1,2). Oka uwu
    Plus: La manera en la que te sugiero que modifiques los patrones sigue con mayor precisión tanto la voz como la pista. So ,e do cuenta :p
  6. 01:14:586 (2) - De acuerdo a tu propio patrón de combos y de acuerdo a la voz, el nc debería empezar aquí y no en el slider anterior. Oka
  7. 01:45:805 (6) - Quedaría mejor si separas este slider del combo anterior añadiendo un nc para enfatizar el redoble de la batería. ^
  8. 02:09:220 (2) - ¿Que te parece iniciar el nc aquí en vez del slider anterior? imo queda mejor para así enfatizar el finish y el final de la armónica en la pista. ^
  9. 02:42:391 (5) - Te aconsejaría agregar otro nc para acortar el combo, ahora es un poco/bastante largo en comparación de otros. ^
[Normal]
  1. 01:14:586 (1) - Sustituye el whistle al inicio por un finish. Si >w<
  2. 01:23:366 (1) - El whistle en el sliderbody está de más. Considera eliminarlo. Eliminado
  3. 01:36:049 (2) - El nc debería iniciar aquí y no en el cirlce anterior. Listo
  4. 01:45:805 (4) - Lo mismo que en [Fácil] Oki
  5. 02:00:927 (4) - Trata de mover este circle un poco a la izquierda y hacía arriba para evitar que quede muy cerca del slider anterior. Movido y cambie la forma del slider también un poco
  6. 02:07:513 (1,2,3) - Aparte de que estos circles son inconsistentes con un patrón anterior (01:18:732 (6,7,8) son un poco confusos de seguir la primera vez al estar todos apilados, considera separarlos y hacerlos similares a 01:18:732 (6,7,8). Si tenés razón :L
    Plus: Aquí estos tres circles tienen new combo y en el anterior no, quizas elimina el nc aquí o agregar uno en el patrón anterior para que sean consistentes entre ellos. Oka
  7. 02:38:488 (1) - Otra pequeña inconsistencia entre tus propios patrones de nc, aquí hay uno nuevo y en 00:58:976 (2) no. La verdad queda mejor con el nc en donde empieza el coro pues lo enfatiza más. Ten en mente estos pequeños detalles en un futuro. Oki TuT
  8. 02:58:244 (6,7,8) - De acuerdo a lo que hayas elegido en 02:07:513 (1,2,3) conforme al nc, cerciórate que sea igual aquí. ^
  9. 03:00:805 (3) - Pero que dem... Asegúrate de mover este cirlce al tick rojo anterior, al parecer lo moviste y no te diste cuenta. Se me paso lo siento XD creo que fue cuando resnapee todas las notas con el cambio de timing que habia algunas que AiMod que tiraban fuera de lugar uwu
  10. 03:01:415 (4) - Este slider no me convence para terminar el map, se siente vacio una vez que lo terminas. Aquí te recomiendo dos cosas: 1) Eliminar el slider y ajustar el spinner como está en [Facil] o 2) Agregar un repeat, eliminar el cap del repeat y agregar un clap al final del slider. Elijo la primero opción
[Difícil]
  1. 00:29:708 (2) - *nazi* Apila correctamente este circle con el anterior (6). Arreglado
  2. 00:33:610 (5) - El NC debería comenzar aquí. Por ejemplo... 02:13:122 (1). Hecho
  3. 01:13:610 (5) - Por el cambio del espacio entre este circle y (6) te aconsejo que realices lo siguiente: Agrega un nc aquí, ahora elmínalo en 01:14:098 (1), finalmente agrega un NC en 01:14:586 (5). De esta forma el espacio entre cada NC queda más consistente. Oka
  4. 02:05:318 (4) - De verdad no quería meterme con los slider art pero dios, encuentro este bastante feo, quizas modificalo para hacer algo más liso y curveado (Y sin tantos puntos de control). http://puu.sh/cVs1X/1112c5640f.jpg Si estaba demasiado feo lo cambie totalmente xd
  5. 02:38:976 (3,4,5,6) - Para serte sincero esta secuencia de 4 sliders con repeats resulta muy aburrida en una dificultad hard, intenta algo más difícil y original. Remapeé está parte uwu
Whee finalmente pude terminar un mod, espero que te sirva de ayuda y te de una idea de los problemas que el map puede llegar a tener.
Personalmente creo que necesitas pulir un poco más las tres dificultades para tener algo más consistente tanto en estética como en jugabilidad, si llego a tener tiempo te haré saber otras opiniones personales que podrían ayudarte (No las pongo en modpost porque intento respetar tu estilo de mapeo).

Consigue si puedes otros mods mientras me doy otro tiempito para poder hacer un re-check. Ahhh y sobre el timing creo que el que te dí esta casi perfecto pero me asegurare de que alguien más lo revise para evitar problemas futuros. ¡Buena suerte!
Muchas gracias por el mod uwu E intentaré buscar más mods :3
Sakura
[General]
No, aun no has arreglado el mp3.

[Storyboard]
Como dijo Kennerz tienes imagenes repetidas tanto en la carepta de la canción como en la carpeta SB, el problema que desaparecen tus imagenes es por que el código las busca en la carpeta incorrecta

Tienes que cambiar las partdes del codigo que las usan añadiendoles SB/ al inicio en localización de la imagen así como le haces a las otras

Para que así las buesque en la carpeta correcta

[Dificil]
00:14:098 (1) - Podrías darle una mejor curva a este slider.
00:16:781 (2,3,4) - No creo que un stack sea una buena idea, ya que no siento pausa ni nada diferente en la musica como para que se juegue diferente al resto.
00:29:708 (2,3) - Incrementa la distancia de estos 2, tiene mas sentido que sean saltos como lo haces con: 00:29:952 (3,4) Ya que es la misma melodia
00:36:293 (1,2) - El nuevo combo de 1 sale en medio de la frase en la musica y se ve como raro, preferiría que se moviera a 2, o al slider anterior (ya que es un nuevo downbeat).
00:40:439 (3,4,5) - El Flujo aqui en zig zag no me suena con la musica, sería mejor que fluyera para la derecha.
00:44:098 (1) - Por que curveas este slider así? trata algo como esto para que fluya mejor.
00:50:683 (5,1) - No veo la necesidad de un salto aquí, tiene mas sentido aqui: 00:51:171 (1,2)
01:02:391 (6,1) - Hmm es mas divertido si el 6 no está cubriendo el 1 pero mas bien los juntas como si fueran parte del mismo slider separados por un circulo asi por ejemplo
01:47:757 (1) - Este slider esta bien raro (por que tiene ese punto rojo al final?), mas bien usa algo mas curvo.
01:49:220 (4) - Debido al instrumento que este slider sigue una curva mas suave se siente mejor, recomiendo que muevas los 2 puntos del slider mas cerca a la mitad. Asi
02:30:683 (6) - Los sliders que curvean así se ven feos, recomiendo algo como lo que sugerí en el anterior.
02:34:830 (3,4) - Por que mandas el flujo de regreso para atras?
02:45:074 (2) - Realmente no vale la pena curvearlo como lo tienes ya que termina siendo igual un slider diagonal, hazlo recto.
02:45:805 (4) - ^
02:53:366 (6,7,8) - Estos son saltos pero no hay indicación musical de por que están ahí, encima sería mejor usar un nuevo combo para marcar los saltos.

[Normal]
00:17:025 (2,3,4) - Quedaría mejor si posisionaras estas notas de forma que 3 quede debajo del 5 del combo anterior.
00:29:708 (2) - <Nazi> Mueve el final del slider 1 cuadro a la izquierda para que quede perfectamente alineado con el anterior.
01:19:952 (1,2) - Alinealos mejor.
01:30:196 (3) - <Nazi> Esta curva es inperfecta, mueve el final del slider 2 cuadros mas arriba para arreglarla
02:06:293 (5) - Haz un mejor blanket. Asi
02:08:732 (1,2) - Por que decidiste no alinear estos como "casi" lo hiciste con los otros?

[Facil]
Te saltas varios beats durante la canción.
02:18:488 (2) - Haz una copia de 02:17:025 (1) Para que tenga la misma curva.

Suerte!
Kenezz

Sakura wrote:

Kennerz
:c
Topic Starter
Manuxz

Sakura wrote:

[General]
No, aun no has arreglado el mp3. Me refería a que ya una vez lo había echo pero está bien intentare volver a hacerlo.

[Storyboard]
Como dijo Kennerz tienes imagenes repetidas tanto en la carepta de la canción como en la carpeta SB, el problema que desaparecen tus imagenes es por que el código las busca en la carpeta incorrecta

Tienes que cambiar las partdes del codigo que las usan añadiendoles SB/ al inicio en localización de la imagen así como le haces a las otras

Para que así las buesque en la carpeta correcta Oki trabajare en eso y sino le pediré ayuda al que hizo el SB

[Dificil]
00:14:098 (1) - Podrías darle una mejor curva a este slider.Oka
00:16:781 (2,3,4) - No creo que un stack sea una buena idea, ya que no siento pausa ni nada diferente en la musica como para que se juegue diferente al resto. Oka
00:29:708 (2,3) - Incrementa la distancia de estos 2, tiene mas sentido que sean saltos como lo haces con: 00:29:952 (3,4) Ya que es la misma melodia Mejor no, la verdad es que aumente distancia porque era el golpe final de esa parte y sentí la necesidad de que ese finish debería ser más remarcado con el salto
00:36:293 (1,2) - El nuevo combo de 1 sale en medio de la frase en la musica y se ve como raro, preferiría que se moviera a 2, o al slider anterior (ya que es un nuevo downbeat). Tenés razón, jajaja, lo puse en el slider anterior
00:40:439 (3,4,5) - El Flujo aqui en zig zag no me suena con la musica, sería mejor que fluyera para la derecha. Oki remapee un poquito esta parte :3
00:44:098 (1) - Por que curveas este slider así? trata algo como esto para que fluya mejor. Hecho, perdón soy muy malo con el flow ;;
00:50:683 (5,1) - No veo la necesidad de un salto aquí, tiene mas sentido aqui: 00:51:171 (1,2) Yo si le veo la necesidad de salto ahí sigue el patrón de saltos que estoy utilizando, aún así también agregue un salto en (1,2) me gusto y cambie un poco las siguientes notas
01:02:391 (6,1) - Hmm es mas divertido si el 6 no está cubriendo el 1 pero mas bien los juntas como si fueran parte del mismo slider separados por un circulo asi por ejemplo ME encanto la idea!
01:47:757 (1) - Este slider esta bien raro (por que tiene ese punto rojo al final?), mas bien usa algo mas curvo. Bueno si está raro xD Lo hice mejor así --> https://osu.ppy.sh/ss/2276127
01:49:220 (4) - Debido al instrumento que este slider sigue una curva mas suave se siente mejor, recomiendo que muevas los 2 puntos del slider mas cerca a la mitad. Asi Te haré caso, no sé bien porque pero te haré caso XD, la verdad no sabía que algo así se podría cambiar. Gracias :3
02:30:683 (6) - Los sliders que curvean así se ven feos, recomiendo algo como lo que sugerí en el anterior. Arreglado
02:34:830 (3,4) - Por que mandas el flujo de regreso para atras? Arreglado, lo siento TuT No entiendo muy bien de flow aún
02:45:074 (2) - Realmente no vale la pena curvearlo como lo tienes ya que termina siendo igual un slider diagonal, hazlo recto. Oka
02:45:805 (4) - ^ ^
02:53:366 (6,7,8) - Estos son saltos pero no hay indicación musical de por que están ahí, encima sería mejor usar un nuevo combo para marcar los saltos. Coloque los saltos ahí por la guitarrá (El sonido que hace en esa parte 8-) )

[Normal]
00:17:025 (2,3,4) - Quedaría mejor si posisionaras estas notas de forma que 3 quede debajo del 5 del combo anterior. Oka
00:29:708 (2) - <Nazi> Mueve el final del slider 1 cuadro a la izquierda para que quede perfectamente alineado con el anterior. ^
01:19:952 (1,2) - Alinealos mejor. Oka, aunque no estaba buscando que sean alineados :p Pero bueno te hago caso
01:30:196 (3) - <Nazi> Esta curva es inperfecta, mueve el final del slider 2 cuadros mas arriba para arreglarla Hecho
02:06:293 (5) - Haz un mejor blanket. Asi Hecho xd
02:08:732 (1,2) - Por que decidiste no alinear estos como "casi" lo hiciste con los otros? Para variar un poco quizá la verdad no se uwu Alineado o3o
[Facil]
Te saltas varios beats durante la canción.
02:18:488 (2) - Haz una copia de 02:17:025 (1) Para que tenga la misma curva. Hecho

Suerte! Gracias :)

Kenezz wrote:

Sakura wrote:

Kennerz
:c
JAJAJAJA XDDD
Sieg
Hello

[General]
  1. Check your SB files http://puu.sh/dgRd2/d93952a873.png
  2. Diff names, yea I know they are on Spanish but this is unacceptable atm
  3. Sorry, but I have some bad news - timing. Jitters through the song pretty wide… e.g. 00:07:269 (1,2,3,4,5) , goes late 00:23:366 (4) and back to normal under ~2m and so on. You need a really good timer here to work before I can set a circle icon. ):
[Facil]
  1. 00:03:854 (3,1) - Remove this tiny overlap.
  2. 00:05:318 (2) - Split this to slider and circle, 00:06:293 () - beat is way too strong and must be playable.
  3. ^ Also applies to:
    00:32:635 (1) // 00:58:000 (1) // 02:37:513 (1)
  4. 00:19:220 (4) - Better to keep simple rhythm for easy, this transfer will be way too unfitting for novice player who not familiar with the song. tl;dr http://puu.sh/dhNUq/f78d19c8ca.jpg
  5. ^ Also applies to:
    00:22:635 (4) // 00:35:074 (4,5) // 00:44:586 (4) // 00:59:708 (2) // 01:01:659 (5) // 01:08:244 (2) // 01:11:415 (3) -
  6. 02:50:196 (2) - Hitsounds on this slider?
[Normal]
  1. 00:32:635 (1) - Same as for facil diff.
  2. ^ Also applies to:
    01:23:366 (1) // 02:12:147 (1)
  3. 01:39:464 (4) - Split into 2 circles. Reason pretty much the same as for 00:32:635 (1)
  4. 01:49:220 (2) - Slider shape have questionable quality.
[Dificil]
  1. 00:54:342 (6,1) - Should be jump here, because this is transfer to hard\strong beat. And after 00:53:122 (1,2,3,4,5) - this jumps current spacing is way to odd.
  2. Overall good Hard difficulty.
huh... call me back after handling issues with timing
Topic Starter
Manuxz

Sieg wrote:

Hello

[General]
  1. Check your SB files http://puu.sh/dgRd2/d93952a873.png Discuss this with the one who made the SB
  2. Diff names, yea I know they are on Spanish but this is unacceptable atm Why? If most of the songs in Spanish, have the name of the difficulties in Spanish
  3. Sorry, but I have some bad news - timing. Jitters through the song pretty wide… e.g. 00:07:269 (1,2,3,4,5) , goes late 00:23:366 (4) and back to normal under ~2m and so on. You need a really good timer here to work before I can set a circle icon. ): I know, I'm on the waiting list of pishifat
[Facil]
  1. 00:03:854 (3,1) - Remove this tiny overlap. Done
  2. 00:05:318 (2) - Split this to slider and circle, 00:06:293 () - beat is way too strong and must be playable. Done
  3. ^ Also applies to:
    00:32:635 (1) No // 00:58:000 (1) Done // 02:37:513 (1) Done
  4. 00:19:220 (4) - Better to keep simple rhythm for easy, this transfer will be way too unfitting for novice player who not familiar with the song. tl;dr http://puu.sh/dhNUq/f78d19c8ca.jpg Is that simple rhythm makes the map either somewhat monotonous and boring, so choose to follow some voice parts, in the first part of the map and give some variety also
  5. ^ Also applies to:
    00:22:635 (4) // 00:35:074 (4,5) // 00:44:586 (4) // 00:59:708 (2) // 01:01:659 (5) // 01:08:244 (2) // 01:11:415 (3) - ^
  6. 02:50:196 (2) - Hitsounds on this slider? Ups! Fix this
[Normal]
  1. 00:32:635 (1) - Same as for facil diff. ok
  2. ^ Also applies to:
    01:23:366 (1) ok // 02:12:147 (1) no
  3. 01:39:464 (4) - Split into 2 circles. Reason pretty much the same as for 00:32:635 (1) done
  4. 01:49:220 (2) - Slider shape have questionable quality. Arranged --> http://puu.sh/djzu6/f005ab3781.jpg
[Dificil]
  1. 00:54:342 (6,1) - Should be jump here, because this is transfer to hard\strong beat. And after 00:53:122 (1,2,3,4,5) - this jumps current spacing is way to odd. Do not think it's necessary
  2. Overall good Hard difficulty.
huh... call me back after handling issues with timing I will :)
Thanks for the mod Sieg owo
Sieg
Why? If most of the songs in Spanish, have the name of the difficulties in Spanish
Because difficulty names should be on English and player who is not familiar with Spanish won't understand meaning.
...anyway I've asked QAT member and the answer was - no, they can't be diff names :|
Topic Starter
Manuxz

Sieg wrote:

Why? If most of the songs in Spanish, have the name of the difficulties in Spanish
Because difficulty names should be on English and player who is not familiar with Spanish won't understand meaning.
...anyway I've asked QAT member and the answer was - no, they can't be diff names :|
It hurt in the soul, rename the difficulties and update :(
emamenon
Muy bueno te quedo viejo, pero me parece que los nombres de las dificultades los tenes que poner en ingles lamentablemente. Todo lo demás me encanto ;)
Topic Starter
Manuxz

emamenon wrote:

Muy bueno te quedo viejo, pero me parece que los nombres de las dificultades los tenes que poner en ingles lamentablemente. Todo lo demás me encanto ;)
Hola y gracias 8-)

Al parecer cambiaron las reglas, una lastima porque hay varias canciones que están en español y llevan el nombre de las dificultades en español :( Pero bueno no importa, por ahora espero que me lo aprueben pronto XD
PatZar
how to mod this spanish song \:D/
good luck !
shotttttt
Topic Starter
Manuxz
Thanks for the star Genocide o3ó
pishifat
usas este mp3 mejorado. offset es 440

02:34:098 (5,6,7,8) - 02:59:464 (119,120,121,122) - en [Hanjamon's Oni] es 1/8, no 1/6

i dont know spanish um
Topic Starter
Manuxz

pishifat wrote:

usas este mp3 mejorado. offset es 440

02:34:098 (5,6,7,8) - 02:59:464 (119,120,121,122) - en [Hanjamon's Oni] es 1/8, no 1/6

i dont know spanish um
You did not have to write it in Spanish, we can understand English. Alike understood what you said ^^

Thank you very much for audio pishifat 8-)
Hanjamon
I was checking that, I use 1/6 instead of 1/8 because is too hard in Taiko hit 1/8s, anyway, sounds good for me with 1/6

Btw, i changed some weird patterns

Update ---> http://puu.sh/dHH2u/c8fb2e150f.rar
Topic Starter
Manuxz
Actualizado!
Shiro
Hello Manuxz,

your map has undergone a session of Community Modding !
Special thanks to the modders who participated in this collaborative effort:
Nwolf
Estellia-
Kaguya Hourain
Garven

Here is the mod. Consider this to be a summary of how the modding community recieves your map. Please take the time to go through all these points and reply to them properly, whether or not you agree with them.

General
mod
Those bouncing words in the SB are incredibly annoying during play. See if you can reduce the intensity of the scale or just leave it like the rest of the text. Maybe try a different colorizing? | Garven


Easy
mod
I can only say to minimize red line rhythm. Other than the minor blanket issues this Easy is ready to go | Estellia-
Looks pretty clean except for this one pattern that plays pretty bad: 01:47:757 (1,2,3,4,5,1,2,3,1,2) - Avoid stacking things here and get away from the reference point of x:254 y:111. Also the first four beats (slider circle slider circle) plays pretty bad because you have to make awkward movements with the cursor to hit the circle in the blanket. You should just follow the slider’s path with your movement a little more smoothly there. | Kaguya
change OD to 3 ? | Kaguya
00:11:659 (4,1) - Blanket fix | Estellia-
00:15:561 (4,1,2) - Blanket fix | Estellia-
00:18:000 (3) - Extending this by ½ sounds a lot better to me | Kaguya
00:22:391 (4) - Extending this by ½ backwards should create less confusion when playing and player should be able to click on the right time | Kaguya
00:27:269 (1,2) - Blanket fix
00:40:927 (4,1) - Blanket fix | Estellia-
00:44:342 (4) - Would love it if you also extended this ½ backwards, would feel more natural to play | Kaguya
00:50:683 (2,3) - Blanket fix | Estellia-
00:52:635 (4,5) - Blanket fix | Estellia-
00:58:000 (1,2,3,4) - Paralleled sliders look better here, and small overlap of 1 3 and 4 looks bad, should be fixed into parallel sliders | Estellia-, Kaguya
00:59:708 (3) - You should extend this by ½ backwards so that it starts on the drumhit and add a clap there! | Kaguya
01:01:659 (6) - Same here! | Kaguya
01:06:293 (4,1) - Blanket fix | Estellia-
01:12:635 (5,6,1) - This patterns looks too linear, I find it unintuitive. Try curving the sliders a bit and make something cool like this: http://puu.sh/dDEHa.jpg. There is also a green line you’re not using 01:14:342 - here, please remove it. | Kaguya
01:15:561 - I feel you’re missing a circle here, would definitely add that. | Kaguya
01:24:830 (3,4) - Blanket fix | Estellia-
01:37:513 (2,3) - Blanket fix | Estellia-
01:43:854 (5,1) - Paralleled sliders look better here | Estellia-
01:47:757 (1,2,3,4) - Blanket fix | Estellia-
01:51:171 (4,1) - Try blanket? | Estellia-
02:04:342 (2,3) - Blanket fix | Estellia-
02:17:025 (1,2) - Make these sliders symmetrical? | Estellia-
02:20:439 (3,1) - Blanket fix | Estellia-
02:23:854 - You should add a circle here, makes no point skipping it. | Kagyta
02:26:293 (2) - x:335 y:99 should flow better with the cursorpath from slider 1 | Kaguya
02:27:757 - Don’t skip this either. | Kaguya
02:33:854 - Another unused green line here, get rid of it | Kaguya
02:34:098 (1) - Why is the volume of this so low? | Kaguya
02:39:464 - Don’t skip these…| Kaguya
02:43:854 (2,3,4) - Blanket fix | Estellia-
02:55:561 (2,3,4,5) - Blanket fix | Estellia-
General Comments | Estellia- : I can only say to minimize red line rhythm. Other than the minor blanket issues this Easy is ready to go ~ Kaguya: Looks pretty clean except for this one pattern that plays pretty bad: 01:47:757 (1,2,3,4,5,1,2,3,1,2) - Avoid stacking things here and get away from the reference point of x:254 y:111. Also the first four beats (slider circle slider circle) plays pretty bad because you have to make awkward movements with the cursor to hit the circle in the blanket. You should just follow the slider’s path with your movement a little more smoothly there. ~


Normal
mod
AR5 OD5 would work nicely here | Kaguya
00:29:220 (1,2) - Line these up properly :D | Kaguya
00:40:683 (6,1) - This sort of plays a little bad. You should rotate 1 by 30 degrees and place it on x:249 y:287. Flow should be improved this way. | Kaguya
01:11:903 - Why not start a ½ slider here where the vocal actually begins? | Kaguya
01:26:049 (2,3) - The linear flow from 2 to 3 plays pretty bad here considering 3 points directly downwards. You should try moving 3 a little lower and resnapping the distance in the next objects. | Kaguya
01:40:439 - You could add another circle here for the drumhit :D | Kaguya
01:45:805 (1) - Would be really cool if you made the third red anchor land on the red tick when the ukulele (or whatever that is) over 01:46:537 - here! | Kaguya
02:15:805 (6) - This would flow better if moved to x:314 y:33 and just pointed the slider downwards a bit more. | Kaguya
02:52:879 (6) - Pretty bad flow here, you should move this to x:317 y:86 and resnap the next beat’s distance. | Kaguya


Hard
mod
OD 7 please | Kaguya
00:08:488 - Why are you skipping this vocal? It makes me sad :( | Kaguya
00:25:561 (5,1) - I feel like the jump here is unnecessarily big. Tone it down a little bit | Kaguya
00:38:488 (3,4) - I think the vocal is more of a slightly bigger impact than the red tick where the slider starts now. You should start the slider on the white tick instead o/ | Kaguya
00:44:098 (1,2) - Same here, you should start the slider on the white tick. | Kaguya
00:55:318 (5) - I’ll say this for this instance only but it applies on all the other ones like this in the music. I think it would be great if you made this a ½ slider instead of a plain old circle which would add the drumhit and give a better feel on the map! | Kaguya
01:13:610 (1,3,4) - These small overlaps look kinda ugly, you should space these out just a little bit. | Kaguya
02:21:659 (2,3) - White tick slider would work the same way as the my other mentions | Kaguya
02:23:610 (7,8) - Same as above | Kaguya
02:59:464 (2,3,4) - This section is not ¼ it is ⅙. You should make a ⅙ reverse slider there to match the music. | Kaguya


Neku's Muzukashii
mod
Disable widescreen support and letterboxes | Nwolf
Change slider tick rate to 1 (has no effect, just do it) | Nwolf
00:17:757 (54) - Move this note 00:18:244 - here to avoid so many kdd ½ triplets. Also kinda fits vocals. | Nwolf
00:29:220 (92,93,94) - Change to kats to hit 00:29:708 (95) - this big note better | Nwolf
00:31:903 (99,100,102) - Delete these to have a larger break here. The Muzukashii is pretty much non-stop 1/1 without any larger breaks. A few 2/1 breaks are needed, this could be a place for one. | Nwolf
00:47:147 (144) - Move this note 00:47:025 - here since in its current spot it’s weird to play. It would also skip the note on :025 which doesn’t seem that good to me | Nwolf
00:55:318 (170) - Delete this and 00:55:074 (169) - change to big kat (consistency with 00:29:708 (95,96) - ) | Nwolf
00:57:269 (174,175) - Delete (same as 00:31:903 (99,100,102) - )
01:20:439 (245,246,247) - ^ delete 246, 245 and 247 big kat OR 01:19:952 (242,243,244) - these kat (delete 246 here too) | Nwolf
01:22:635 (250,251) - Delete (same as 00:31:903 (99,100,102) - )
01:36:903 (300,301) - Delete since this ½ + ¼ pattern is too long. | Nwolf
01:45:318 (328,329,330) - Once again, change to kat | Nwolf
02:08:732 (403,404,405) - ^ | Nwolf
02:09:708 (407) - Delete | Nwolf
02:11:415 (411,412) - Delete | Nwolf
02:33:854 (480,481,482,483,484,485,486,487,488,489,490,491,492,493,494,495,496,497,498,499) - Adapt to previous appeareances of this in the song | Nwolf
02:59:464 (560,561,562) - kat 03:00:439 (564) - delete | Nwolf


Hanjamon's Oni
mod
Change slider tick rate to 1 since this song is not on ⅓ snap | Nwolf
Disable letterboxes and widescreen support | Nwolf
00:17:269 (61) - Delete for vocal emphasis and to cut down ½ a bit | Nwolf
00:23:122 (84) - Big kat suits sound better (00:48:488 (193) - ) | Nwolf
00:31:415 (119) - Delete (reason at 01:22:147) | Nwolf
00:56:781 (12,14) - ^
01:07:513 (59) - Try a kat, it feels kinda weird that there are so few in this bar compared to others | Nwolf
01:22:147 (121,123) - Delete, these hardly fit to the song and don’t add much to the map | Nwolf
02:10:927 (101,103) - ^
02:18:488 (131,132,133,134,135,136,137,138,139) - The song is too calm in general to support this kind of stream. Delete at least one, maybe two notes in it. | Nwolf
02:27:635 (180) - Somehow kat feels more fitting to vocals | Nwolf
02:36:293 (13,15) - Delete | Nwolf
02:55:074 (100,101) - Is a bit too… kat-ish. Change to dons. Sounds (and plays) better | Nwolf
Neku Okazaki
Neku's Muzukashii
Disable widescreen support and letterboxes | Nwolf Done
Change slider tick rate to 1 (has no effect, just do it) | Nwolf Done
00:17:757 (54) - Move this note 00:18:244 - here to avoid so many kdd ½ triplets. Also kinda fits vocals. | Nwolf Ok
00:29:220 (92,93,94) - Change to kats to hit 00:29:708 (95) - this big note better | Nwolf I do K the big note
00:31:903 (99,100,102) - Delete these to have a larger break here. The Muzukashii is pretty much non-stop 1/1 without any larger breaks. A few 2/1 breaks are needed, this could be a place for one. | Nwolf Ok
00:47:147 (144) - Move this note 00:47:025 - here since in its current spot it’s weird to play. It would also skip the note on :025 which doesn’t seem that good to me | Nwolf Why is in this part the note? lol, fixed ~
00:55:318 (170) - Delete this and 00:55:074 (169) - change to big kat (consistency with 00:29:708 (95,96) - ) | Nwolf Ok, and I make D the next K
00:57:269 (174,175) - Delete (same as 00:31:903 (99,100,102) - ) Im only delete one note
01:20:439 (245,246,247) - ^ delete 246, 245 and 247 big kat OR 01:19:952 (242,243,244) - these kat (delete 246 here too) | Nwolf why?
01:22:635 (250,251) - Delete (same as 00:31:903 (99,100,102) - ) Im only delete one note
01:36:903 (300,301) - Delete since this ½ + ¼ pattern is too long. | Nwolf I do other thing
01:45:318 (328,329,330) - Once again, change to kat | Nwolf Ok
02:08:732 (403,404,405) - ^ | Nwolf Ok
02:09:708 (407) - Delete | Nwolf No, it have sound and I like it
02:11:415 (411,412) - Delete | Nwolf Why ._.?
02:33:854 (480,481,482,483,484,485,486,487,488,489,490,491,492,493,494,495,496,497,498,499) - Adapt to previous appeareances of this in the song | Nwolf Ok
02:59:464 (560,561,562) - kat 03:00:439 (564) - delete | Nwolf No, I do this all the map, I cant change it at the end

Thanks for the mod

Wea zukulenta
osu file format v13

[General]
AudioFilename: Intoxicados - Esta Saliendo El Sol.mp3
AudioLeadIn: 1500
PreviewTime: 7269
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Esta saliendo el sol
TitleUnicode:Está saliendo el sol
Artist:Intoxicados
ArtistUnicode:Intoxicados
Creator:Manuxz
Version:Neku's Muzukashii
Source:
Tags:Hanjamon Neku okazaki Pity Alvarez
BeatmapID:383790
BeatmapSetID:93205

[Difficulty]
HPDrainRate:5
CircleSize:2
OverallDifficulty:4
ApproachRate:6
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"FASO.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Hanjamon

Shiro wrote:

Hello Manuxz,

your map has undergone a session of Community Modding !
Special thanks to the modders who participated in this collaborative effort:
Nwolf
Estellia-
Kaguya Hourain
Garven

Here is the mod. Consider this to be a summary of how the modding community recieves your map. Please take the time to go through all these points and reply to them properly, whether or not you agree with them.

Hanjamon's Oni
mod
Change slider tick rate to 1 since this song is not on ⅓ snap | Nwolf fixed
Disable letterboxes and widescreen support | Nwolf wtf fixed letterbox, but widescreen not, this map have a SB lol
00:17:269 (61) - Delete for vocal emphasis and to cut down ½ a bit | Nwolf okay
00:23:122 (84) - Big kat suits sound better (00:48:488 (193) - ) | Nwolf okay
00:31:415 (119) - Delete (reason at 01:22:147) | Nwolf okay
00:56:781 (12,14) - ^ okay
01:07:513 (59) - Try a kat, it feels kinda weird that there are so few in this bar compared to others | Nwolf okay
01:22:147 (121,123) - Delete, these hardly fit to the song and don’t add much to the map | Nwolf okay
02:10:927 (101,103) - ^ okay
02:18:488 (131,132,133,134,135,136,137,138,139) - The song is too calm in general to support this kind of stream. Delete at least one, maybe two notes in it. | Nwolf deleted one
02:27:635 (180) - Somehow kat feels more fitting to vocals | Nwolf okay
02:36:293 (13,15) - Delete | Nwolf okay
02:55:074 (100,101) - Is a bit too… kat-ish. Change to dons. Sounds (and plays) better | Nwolf okay
All accepted lol

Update ---> http://puu.sh/dY1ez/f3a0fdfcee.rar
Topic Starter
Manuxz

Shiro wrote:

Hello Manuxz,

your map has undergone a session of Community Modding !
Special thanks to the modders who participated in this collaborative effort:
Nwolf
Estellia-
Kaguya Hourain
Garven

Here is the mod. Consider this to be a summary of how the modding community recieves your map. Please take the time to go through all these points and reply to them properly, whether or not you agree with them. Sure C:

General
mod
Those bouncing words in the SB are incredibly annoying during play. See if you can reduce the intensity of the scale or just leave it like the rest of the text. Maybe try a different colorizing? | Garven Neku will handle that this


Easy
mod
I can only say to minimize red line rhythm. Other than the minor blanket issues this Easy is ready to go | Estellia-
Looks pretty clean except for this one pattern that plays pretty bad: 01:47:757 (1,2,3,4,5,1,2,3,1,2) - Avoid stacking things here and get away from the reference point of x:254 y:111. Also the first four beats (slider circle slider circle) plays pretty bad because you have to make awkward movements with the cursor to hit the circle in the blanket. You should just follow the slider’s path with your movement a little more smoothly there. | Kaguya I think I've improved
change OD to 3 ? | Kaguya ok
00:11:659 (4,1) - Blanket fix | Estellia- fix xd
00:15:561 (4,1,2) - Blanket fix | Estellia- ^
00:18:000 (3) - Extending this by ½ sounds a lot better to me | Kaguya Done
00:22:391 (4) - Extending this by ½ backwards should create less confusion when playing and player should be able to click on the right time | Kaguya This time I prefer to leave it, I think that goes very well with the voice
00:27:269 (1,2) - Blanket fix Fix
00:40:927 (4,1) - Blanket fix | Estellia- ^
00:44:342 (4) - Would love it if you also extended this ½ backwards, would feel more natural to play | Kaguya ok
00:50:683 (2,3) - Blanket fix | Estellia- Fix
00:52:635 (4,5) - Blanket fix | Estellia- ^
00:58:000 (1,2,3,4) - Paralleled sliders look better here, and small overlap of 1 3 and 4 looks bad, should be fixed into parallel sliders | Estellia-, Kaguya done
00:59:708 (3) - You should extend this by ½ backwards so that it starts on the drumhit and add a clap there! | Kaguya The same as above, looks good voice
01:01:659 (6) - Same here! | Kaguya ^
01:06:293 (4,1) - Blanket fix | Estellia- fix
01:12:635 (5,6,1) - This patterns looks too linear, I find it unintuitive. Try curving the sliders a bit and make something cool like this: http://puu.sh/dDEHa.jpg. There is also a green line you’re not using 01:14:342 - here, please remove it. | Kaguya done
01:15:561 - I feel you’re missing a circle here, would definitely add that. | Kaguya I do not see it as necessary, is a little break
01:24:830 (3,4) - Blanket fix | Estellia- Fix
01:37:513 (2,3) - Blanket fix | Estellia- ^
01:43:854 (5,1) - Paralleled sliders look better here | Estellia- ok o3o
01:47:757 (1,2,3,4) - Blanket fix | Estellia- I decided to change the pattern here
01:51:171 (4,1) - Try blanket? | Estellia- ^
02:04:342 (2,3) - Blanket fix | Estellia- fix
02:17:025 (1,2) - Make these sliders symmetrical? | Estellia- done <.<
02:20:439 (3,1) - Blanket fix | Estellia- fix xd
02:23:854 - You should add a circle here, makes no point skipping it. | Kagyta I do not see it as necessary, is a little break
02:26:293 (2) - x:335 y:99 should flow better with the cursorpath from slider 1 | Kaguya ok .w.
02:27:757 - Don’t skip this either. | Kaguya is a little break
02:33:854 - Another unused green line here, get rid of it | Kaguya remove /-/
02:34:098 (1) - Why is the volume of this so low? | Kaguya
02:39:464 - Don’t skip these…| Kaguya orz :c
02:43:854 (2,3,4) - Blanket fix | Estellia- Fix
02:55:561 (2,3,4,5) - Blanket fix | Estellia- Fix
General Comments | Estellia- : I can only say to minimize red line rhythm. Other than the minor blanket issues this Easy is ready to go ~ Kaguya: Looks pretty clean except for this one pattern that plays pretty bad: 01:47:757 (1,2,3,4,5,1,2,3,1,2) - Avoid stacking things here and get away from the reference point of x:254 y:111. Also the first four beats (slider circle slider circle) plays pretty bad because you have to make awkward movements with the cursor to hit the circle in the blanket. You should just follow the slider’s path with your movement a little more smoothly there. ~ Try changing the most relevant, please give a look at my diff and all tips. With respect to the red lines: The circles and sliders that are in the red lines are for don't the very monotonous and boring song, the rhythm of the song is quite usual with this just wanted to give some variety to the difficulty, I just tried to follow the voice o3ó


Normal
mod
AR5 OD5 would work nicely here | Kaguya ok XD
00:29:220 (1,2) - Line these up properly :D | Kaguya ok uwu
00:40:683 (6,1) - This sort of plays a little bad. You should rotate 1 by 30 degrees and place it on x:249 y:287. Flow should be improved this way. | Kaguya YEAH
01:11:903 - Why not start a ½ slider here where the vocal actually begins? | Kaguya Sure
01:26:049 (2,3) - The linear flow from 2 to 3 plays pretty bad here considering 3 points directly downwards. You should try moving 3 a little lower and resnapping the distance in the next objects. | Kaguya change the pattern XD
01:40:439 - You could add another circle here for the drumhit :D | Kaguya Follow best guitar without this circle
01:45:805 (1) - Would be really cool if you made the third red anchor land on the red tick when the ukulele (or whatever that is) over 01:46:537 - here! | Kaguya done XD
02:15:805 (6) - This would flow better if moved to x:314 y:33 and just pointed the slider downwards a bit more. | Kaguya ok
02:52:879 (6) - Pretty bad flow here, you should move this to x:317 y:86 and resnap the next beat’s distance. | Kaguya ok


Hard
mod
OD 7 please | Kaguya ok
00:08:488 - Why are you skipping this vocal? It makes me sad :( | Kaguya add circle :v
00:25:561 (5,1) - I feel like the jump here is unnecessarily big. Tone it down a little bit | Kaguya ok u.u
00:38:488 (3,4) - I think the vocal is more of a slightly bigger impact than the red tick where the slider starts now. You should start the slider on the white tick instead o/ | Kaguya I prefer "du" with a circle and "daa" with a slider is better at least for me[
00:44:098 (1,2) - Same here, you should start the slider on the white tick. | Kaguya Similarly to the above
00:55:318 (5) - I’ll say this for this instance only but it applies on all the other ones like this in the music. I think it would be great if you made this a ½ slider instead of a plain old circle which would add the drumhit and give a better feel on the map! | Kaguya ok e.e
01:13:610 (1,3,4) - These small overlaps look kinda ugly, you should space these out just a little bit. | Kaguya ^
02:21:659 (2,3) - White tick slider would work the same way as the my other mentions | Kaguya In this case I think goes best with guitar
02:23:610 (7,8) - Same as above | Kaguya ^
02:59:464 (2,3,4) - This section is not ¼ it is ⅙. You should make a ⅙ reverse slider there to match the music. | Kaguya ok xd
Thanks for the mod to all owo/
Sieg
call me when you'll finish with sb
Neku Okazaki
La wea manu :c, a mi me gustaba el SB :c

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Lyrics1.png",320,240
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Sprite,Foreground,Centre,"SB\Lyrics2.png",320,240
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Sprite,Foreground,Centre,"SB\Lyrics4.png",320,240
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Sprite,Foreground,Centre,"SB\Lyrics5.png",320,240
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Sprite,Foreground,Centre,"SB\Lyrics6.png",320,240
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Sprite,Foreground,Centre,"SB\Lyrics7.png",320,240
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F,0,27025,30683,1
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Sprite,Foreground,Centre,"SB\Lyrics8.png",320,240
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Sprite,Foreground,Centre,"SB\Lyrics2.png",320,240
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S,0,36537,36781,0.6610909,0.720727
F,0,36781,37025,1,0
S,0,36781,37025,0.720727,0.6043634
Sprite,Foreground,Centre,"SB\Lyrics3.png",320,240
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F,0,37757,38000,0,1
S,0,37757,38000,0.8778183,0.6799996
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S,0,38000,38122,0.6799996,0.8603634
F,0,38000,39464,1
S,0,38122,38488,0.8603634,0.7614544
S,0,38488,38610,0.7614544,0.8894546
S,0,38610,38976,0.8894546,0.7614547
S,0,38976,39098,0.7614547,0.9243636
S,0,39098,39464,0.9243636,0.8138183
S,0,39464,39586,0.8138183,0.9185454
F,0,39464,39708,1,0
S,0,39586,39952,0.9185454,0.784727
Sprite,Foreground,Centre,"SB\Lyrics7.png",320,240
F,0,41659,,0
Animation,Foreground,Centre,"SB\Lyrics1.png",320,240,10,1,LoopForever
M,0,41659,,431,439
F,0,41659,,0
S,0,41659,,0.8836365
Animation,Foreground,Centre,"SB\Lyrics1.png",320,240,10,1,LoopForever
F,0,41659,,0
S,0,41659,,0.8661816
Sprite,Foreground,Centre,"SB\Lyricsojo.png",320,240
F,0,41415,41659,0,0.9560891
M,0,41659,,421,438
F,0,41659,44342,0.9560891,1
S,0,41903,,0.7672729
F,0,44342,44586,1,0
Sprite,Foreground,Centre,"SB\Lyrics11.png",320,240
F,0,45074,45318,0,1
M,0,45318,,425,437
F,0,45318,48244,1
S,0,45318,48732,0.7963635,0.7963637
F,0,48244,48488,1,0
Sprite,Foreground,Centre,"SB\Lyrics12.png",320,240
M,0,49708,,320,240
F,0,49708,,0
Sprite,Foreground,Centre,"SB\Lyrics12.png",320,240
F,0,49464,49708,0,1
M,0,49708,,463,437
S,0,49708,,0.8720002
F,0,49708,53122,1
F,0,53122,53366,1,0
Sprite,Foreground,Centre,"SB\Lyrics14.png",320,240
F,0,53854,54098,0,1
M,0,54098,,522,433
S,0,54098,,0.7614542
F,0,54098,55074,1
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Sprite,Foreground,Centre,"SB\Lyrics15.png",320,240
F,0,58732,58976,0,1
M,0,58976,,425,436
F,0,58976,62147,1
S,0,59464,,0.8787571
F,0,62147,62391,1,0
Sprite,Foreground,Centre,"SB\Lyrics16.png",320,240
F,0,62391,62635,0,1
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F,0,62635,65805,1
F,0,65805,66049,1,0
Sprite,Foreground,Centre,"SB\Lyrics17.png",320,240
F,0,66781,67025,0,1
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S,0,67025,,0.8138183
F,0,67025,69464,1
F,0,69464,69708,1,0
Sprite,Foreground,Centre,"SB\Lyrics18.png",320,240
S,0,69708,,0.8075123
F,0,69708,69952,0,1
M,0,69952,,391,436
F,0,69952,73854,1
F,0,73854,74098,1,0
Sprite,Foreground,Centre,"SB\Lyrics19.png",320,240
F,0,74586,74830,0,1
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S,0,74830,,0.8429089
F,0,74830,76781,1,0.9792519
F,0,76781,77025,0.9792519,0
Sprite,Foreground,Centre,"SB\Lyricshoy.png",320,240
F,0,77513,,1
S,0,77513,,0.1
Sprite,Foreground,Centre,"SB\Lyricshoy.png",320,240
F,0,77269,77513,0,1
M,0,77513,,544,437
S,0,77513,,0.8185101
F,0,77513,78488,1
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Sprite,Foreground,Centre,"SB\Lyrics21.png",320,240
F,0,79464,79708,0,1
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S,0,79708,,0.8836365
F,0,79708,81415,1
F,0,81415,81659,1,0
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F,0,133122,135318,1
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S,0,133678,,0.9901116
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S,0,135805,,0.8429086
F,0,135805,136293,1
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F,0,162391,165561,1
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Sprite,Foreground,Centre,"SB\Lyrics17.png",320,240
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F,0,166293,166537,0,1
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F,0,169708,169952,1,0
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F,0,174098,174342,0,1
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F,0,174342,176293,1
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Sprite,Foreground,Centre,"SB\Lyricshoy.png",320,240
F,0,176781,177025,0,1
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S,0,177025,,0.8836362
F,0,177025,178000,1,0.9417078
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F,0,178976,179220,0,1
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S,0,179098,,0.9953455
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F,0,179220,180683,1,0.9781909
F,0,180683,180927,0.9781909,0
Sprite,Foreground,Centre,"SB\Naranja.png",320,240
M,0,183854,,320,240
S,0,183854,,0.6557242
F,0,183854,184342,0,1
F,0,184342,189708,1
F,0,189708,190196,1,0
Sprite,Foreground,Centre,"SB\quisawea.png",320,240
F,0,183854,184342,0,1
M,0,184342,,292,286
F,0,184342,189708,1
F,0,189708,190196,1,0
//Storyboard Sound Samples

Cosas importantes: http://puu.sh/e2ttL/f6fca6736c.rar
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