12:01 -Bakari-: k, let's start with the SB
12:01 -Bakari-: bright.jpg is 1366x768
12:02 XinCrin: yep o:
12:02 -Bakari-: and it doesn't really make sense since the editor is 640x480 @.@
12:02 -Bakari-: it should be resized to ~840x480
12:03 XinCrin: oww I'm so lazy to do it D:
12:03 XinCrin: I've use 1366 x 768 here too
12:03 *XinCrin is editing [http://osu.ppy.sh/b/299316 Digital Sexy - Til Death (Nightcore Mix) [Hard]]
12:04 -Bakari-: But the problem is that this is not allowed + it gives some extra load because of resizing the image
12:05 -Bakari-: http://puu.sh/aBcKb.png
12:05 XinCrin: It doesn't give extra SB load O.o
12:05 XinCrin: D.
12:06 XinCrin: So bad
12:06 XinCrin: Let me fix it
12:06 -Bakari-: It gives load on computers because osu! has to resize BG and then scale it @.@
12:07 XinCrin: Fixed!
12:08 -Bakari-: I'd also add a little stroke to "spanish.png"
12:08 -Bakari-: http://puu.sh/aBcQ7.jpg
12:08 XinCrin: Hmm
12:08 -Bakari-: Something minor to make it more readable, it blends with "light.png"
12:08 XinCrin: I prefer the current one
12:09 XinCrin: logo from #spanish collabs
12:09 -Bakari-: maybe that light effect, just like you did it with the SB names
12:09 XinCrin: I'll ask to mappers from the collab
12:10 XinCrin: wait a second
12:10 -Bakari-: Oh my
12:12 XinCrin: I'm back
12:12 -Bakari-: Oh, and one more thing
12:12 -Bakari-: http://puu.sh/aBcYu.png
12:13 XinCrin: I did that
12:13 XinCrin: because I was using CTRL+C and CTRl+v in SB
12:15 -Bakari-: And that's enough of SB stuff
12:16 -Bakari-: though you probably should cut the pngs @.@
12:17 XinCrin: yep
12:18 -Bakari-: Is it just me or does AR 7,5 fits better?
12:18 -Bakari-: THe BPM is low and there're no any insane patterns, so relaxing AR makes more sense, in my opinion
12:19 -Bakari-: Also OD and HP are pretty low and reducing AR might make the diff more balanced
12:20 XinCrin: sure
12:20 XinCrin: Changed!
12:24 -Bakari-: 00:23:579 (1) - it feels just a bit faster than the previous jumps. maybe instead of stacking with (2) we should blanket (3)?
12:24 -Bakari-: http://puu.sh/aBdEx.jpg
12:24 -Bakari-: if you do so, you can also improve th shape a bit, so it will look more like a wave
12:26 XinCrin: I did another shape
12:26 XinCrin: http://puu.sh/aBdM3/8b57b7bd6f.png
12:26 XinCrin: ?
12:27 -Bakari-: looks even better :)
12:27 XinCrin: :D
12:27 -Bakari-: just thought about using slider tick rate 2 since it may work pretty nice with your 1/1 sliders in this diff
12:28 XinCrin: but
12:28 XinCrin: sounds bad in normal
12:28 -Bakari-: But you don't have to use it in Normal, you know
12:29 -Bakari-: Hard uses harder rhythm, therefore, STR 2 may work better here
12:29 XinCrin: But I have a new custom-hitclap
12:29 XinCrin: custom-sliderslider
12:29 XinCrin: I have to add *
12:30 -Bakari-: Well, I'm not forcing you to do it, so if you don't want to spend too much time, let's just move on
12:31 XinCrin: hm.. ok
12:35 -Bakari-: 01:03:823 (2) - minor - it'd flow better if you move (2) higher [http://puu.sh/aBebZ.jpg ex]
12:35 -Bakari-: this way there's an intuitively-playable zigzag, which flows really cool, imo
12:38 XinCrin: sure
12:38 XinCrin: done!
12:38 -Bakari-: 01:32:847 (1) - juuuust a couple of gtiids down to avoid overlaps with gameplay elements [https://osu.ppy.sh/ss/1882248]
12:39 -Bakari-: 01:35:043 - and maybe some rhythm like [http://puu.sh/aBeng.jpg this] to emphaszize the vocals here
12:40 -Bakari-: 01:41:384 - have you guys ignored the triplet here intentionally?
12:41 XinCrin: not really
12:41 XinCrin: I think he forgot it
12:42 -Bakari-: then you probably should map it because it feels empty
12:42 XinCrin: mappers
12:42 XinCrin: mapped*
12:42 -Bakari-: 01:46:506 (4,1,2) - http://puu.sh/aBeu5.jpg
12:42 -Bakari-: A very minor thng, but you can improve transitions here
12:43 -Bakari-: it's just this pattern looks a bit "untidy" comparing to the rest of the diff
12:43 XinCrin: done
12:43 -Bakari-: 01:56:140 (2) - i suppose the mapper forgot to reduce DS/stack here
12:44 -Bakari-: for consistency with 01:56:506 (4,5,6) -
12:45 XinCrin: fixed
12:46 -Bakari-: 02:07:482 (2) - it sounds like there's a new line of vocals, so I'd remove the repeat from the slider and map it with circles to make it feel stronger. [http://puu.sh/aBeGl.jpg ex]
12:46 XinCrin: Done
12:47 -Bakari-: 02:15:774 (4,5) - try to Ctrl+G them and test it
12:48 -Bakari-: it feels better since the jump between (3,4) reflects the guitar (or whatever the instrument is) and (5,6) matches with the vocals
12:48 XinCrin: feels good
12:48 XinCrin: Done
12:49 -Bakari-: TeA's pattern wasn't bad, but it felt a bit boring :P
12:49 XinCrin: I know
12:49 XinCrin: My parts too :P
12:49 -Bakari-: 02:24:799 (4,5) - same here? gradually increasing DS matches with the vocals
12:50 XinCrin: I feel it a bit unnecessary
12:50 XinCrin: let me see
12:51 -Bakari-: 02:26:994 (4) - it looks too tightly placed towards (3). if you add those jumps I've mentioned above, try something like [http://puu.sh/aBeV0.jpg this] here
12:53 XinCrin: Done
12:55 -Bakari-: 02:42:604 (3,4) - DS gets a bit inconsistnt here
12:55 -Bakari-: you may want to change it :P
12:56 XinCrin: I didn't notice it
12:56 XinCrin: Let me fix it
12:57 -Bakari-: 02:46:018 (1) - and there we go, that [http://puu.sh/aBfc9.jpg flow thing] again
12:57 -Bakari-: It is fine as it is, so you're free to ignore this one at all :P
12:58 -Bakari-: 02:47:847 (6) - and this one sounds overmapped. try to remove it and see if sounds better for you
12:58 XinCrin: I don't know if it's only me. But I prefer the current one
12:58 XinCrin: yep
12:58 XinCrin: removed
13:02 -Bakari-: 02:54:311 (1) - it might be just me
13:02 -Bakari-: but I'd prefer to focus on the white ticks
13:02 -Bakari-: http://puu.sh/aBfqC.jpg
13:02 -Bakari-: this way the main (red and white) beats are stressed, which plays a bit better, imo
13:03 -Bakari-: 03:05:043 (1,2,3,4) - just love this pattern, nothing wrong with it!
13:03 XinCrin: gonz :3
13:06 -Bakari-: 03:40:652 - just feeling weird, maybe we could finish the spinner here
13:07 XinCrin: k
13:08 -Bakari-: well, that's all for me with the hard
13:08 -Bakari-: I like it very much
13:08 XinCrin: yay
13:08 XinCrin: Glad you like it
13:09 *-Bakari- is editing [http://osu.ppy.sh/b/286068 Reik - Inolvidable [Normal]]
13:09 -Bakari-: AR 4,5 or even 4. low SV/BPM + this is the easiest diff
13:10 XinCrin: k
13:11 -Bakari-: 00:24:067 (2,3) - select them and hit Ctrl+G
13:11 -Bakari-: the result will fit better with the vocals
13:11 -Bakari-: if you like it, fix the DS :P
13:12 XinCrin: Done
13:13 -Bakari-: 00:26:506 (5,1) - you can SLIGHTLY improve your flow
13:13 -Bakari-: http://puu.sh/aBfUp.jpg
13:13 -Bakari-: try smoother transition here, maybe?
13:14 XinCrin: Done
13:14 -Bakari-: 00:32:847 (3) - might be important, since this is the easiest diff
13:14 -Bakari-: after finishing (1) beginners will probably hit (3) just because it is too close to (1)
13:14 XinCrin: What?
13:15 XinCrin: Hmm
13:15 XinCrin: maybe
13:15 -Bakari-: something like [http://puu.sh/aBg0H.jpg this]
13:15 XinCrin: I'll try to remake it
13:15 -Bakari-: yeah, that would be great
13:16 -Bakari-: 00:44:555 (3) - if you want everything to be perfect, you should fix the blanket. it gets really noticeable with HR, btw :P
13:18 XinCrin: really ?
13:18 XinCrin: D:
13:18 XinCrin: let me fix it
13:18 -Bakari-: http://puu.sh/aBg8t.jpg
13:19 -Bakari-: i hate complaining about this kind of things, but since it's really close to a bubble I want to prevent any problems
13:20 -Bakari-: 00:46:506 (4) - use an [http://puu.sh/aBgbN.jpg 1/2 slider] here, to match with the rhythm and to be consistent with somehat similar at 01:01:628 (5) -
13:21 XinCrin: Done
13:22 -Bakari-: 01:23:823 - drag the end of this break here?
13:22 XinCrin: K
13:24 -Bakari-: 01:54:799 (2,3) - aaaaaamor~ ♥
13:25 -Bakari-: 02:09:921 (2) - minor - you can make it flow slightly better by making it less curved [http://puu.sh/aBgpS.jpg just like this]
13:25 *XinCrin imagines Bakari singing in spanish
13:26 -Bakari-: wish I knew spanish, the language sounds beautiful <3
13:27 XinCrin: heheh
13:27 -Bakari-: 02:15:774 (3,1) - it looks rather messy, comparing to the rest of the patterns, isn't it?
13:27 XinCrin: russian is so hard to read ;_;
13:27 XinCrin: yep
13:27 XinCrin: let me change it
13:29 -Bakari-: 02:32:116 (1,2) - meh, the shape seems to be pretty random.I believe that you are able to make it better. mind giving it a try?
13:29 XinCrin: okay
13:29 XinCrin: :D
13:30 -Bakari-: 02:43:579 (5,1) - I don't really like the transition because it doesn't feel smooth enough
13:30 -Bakari-: why not good old [http://puu.sh/aBgFg.jpg arc-slider]?
13:31 XinCrin: okay
13:31 XinCrin: it looks better :v
13:31 -Bakari-: or perhaps you could use a break here
13:31 -Bakari-: just saying that it's a 3 minute long map, and a second break would be a nice idea
13:32 -Bakari-: talk to Dake about it :P
13:32 XinCrin: asking right now
13:32 -Bakari-: 03:07:482 (1,2) - whoops, may be really tricky for the beginners @.@
13:33 -Bakari-: 03:23:091 (1) - I don't know how you created this shape, but it fits perfectly and is easy to understand. <3
13:33 XinCrin: 02:44:067 - 02:59:677 - this could be the break time right ?
13:33 -Bakari-: yep
13:34 -Bakari-: and we're done with the Normal :P
13:34 XinCrin: dake is checking
13:34 XinCrin: 03:23:091 (1) - random points xD
13:35 XinCrin: done the last thing
13:35 XinCrin: waiting for dake's answer