in comparison to big money, it is a good map.silmarilen wrote:
i dont consider shoushitsu a proper map
in comparison to big money, it is a good map.silmarilen wrote:
i dont consider shoushitsu a proper map
the other way aroundTanzklaue wrote:
in comparison to big money, it is a good map.silmarilen wrote:
i dont consider shoushitsu a proper map
As long as it's playable and follows the music it indeed is, that's my criteria at least.silmarilen wrote:
i dont consider shoushitsu a proper map
so easy maps = good mapsTanzklaue wrote:
in comparison to big money, it is a good map.silmarilen wrote:
i dont consider shoushitsu a proper map
this guy knows what he's talking aboutTanzklaue wrote:
in comparison to big money, it is a good map.silmarilen wrote:
i dont consider shoushitsu a proper map
btw BD AR10 is still too low for Big Money (if you go by average object/pattern stack levels that are acceptable in most maps). Mind adding an AR10.3 version to your upload? (the same way caren_sk give a choice between AR9 and AR10)Blue Dragon wrote:
AR
That's your opinion.MillhioreF wrote:
Shoushitsu is completely readable (for me) but it just makes absolutely no sense. 120 bpm 1/4 across the width of the screen isn't fun or playable, it's just stupid.
It's a fun hard map, that's all, most maps don't make sense at all and are completely overmapped but then again you'd have to play pure speedcore crap if you wanted to have fun, if everything was properly mapped of course.MillhioreF wrote:
Shoushitsu is completely readable (for me) but it just makes absolutely no sense. 120 bpm 1/4 across the width of the screen isn't fun or playable, it's just stupid.
I'm not saying it's not hard because of the execution in it, I'm saying the AR makes it extra hard. You should already know better; that maps like LKs Flower Dance are harder with AR8 than AR10, because of how much the patterns stack. It's the same thing here.Wishy wrote:
Aqo stop talking crap Big Money is hard not because the AR but because you got to do impossible shit, change it to AR 50000000000 or 1 it will still be hard as fuck.
^That.buny wrote:
it's only harder at ar8 because you're used to higher ar
Big Money is readable at AR9. You only need to being able to read more than 5 objects at once on the screen~Aqo wrote:
I'm not saying it's not hard because of the execution in it, I'm saying the AR makes it extra hard. You should already know better; that maps like LKs Flower Dance are harder with AR8 than AR10, because of how much the patterns stack. It's the same thing here.
Yup.GoldenWolf wrote:
Big Money is readable at AR9. You only need to being able to read more than 5 objects at once on the screen~
Cookiezi played it relax and the only part he missed on was the part I mentioned as being problematic to read.GoldenWolf wrote:
If you can't read more than 5 objects at once on the screen, then you probably don't have the level required for this map anyway.
Plus the main difficulty of Big Money is the bpm itself and how hard it is to keep the singletap on those jumps, AR is not the issue here.
That's the reason he has many miss in a regular play compared to a relax play, it's not related to the fact he missed on that pattern with relax. Having trouble with singletap doesn't make you aim-miss. Obviously the map is also hard as hell to play physically; I just pointed out one part in it that has an unreadable pattern.Blue Dragon wrote:
Cookiezi told me himself the problem in Big Money is that he can't singletap 280BPM 1/2 consistently, and the jumps would be okay if it was a slightly smaller BPM like 260-270.
............Macacito wrote:
http://osu.ppy.sh/s/59167
nobody passes it
The fact that you're right means yeah world's gonna end soon, first time you're not disagreeing with something that is clearly right.Tanzklaue wrote:
that moment when I agree wholeheartidly with wishy.
it really is the worlds end, it seems.
Which is why Cookiezi got like a x5 miss play on Relax@Big Money, single tapping is the problem and I can confirm what BD said.Aqo wrote:
Cookiezi played it relax and the only part he missed on was the part I mentioned as being problematic to read.GoldenWolf wrote:
If you can't read more than 5 objects at once on the screen, then you probably don't have the level required for this map anyway.
Plus the main difficulty of Big Money is the bpm itself and how hard it is to keep the singletap on those jumps, AR is not the issue here.
He clearly had the speed to play a bunch of much harder and more spaced jumps that the map had in a bunch of other parts, and consistently. The only thing that stopped him from FC is the reading part there.
AR *is* the issue.
Macacito wrote:
http://osu.ppy.sh/s/59167
nobody passes it