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osu! Public Release (b20130509)

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peppy wrote:

and the ability to spectate someone who is spectating someone else.
Means, if I click on Start Spectating to someone (X) who is spectating someone else (Y), i get redirected to spectate the user (Y) that my friend (X) is spectating?
Andrea
Interesting, great update so far.
Yousoro
I didn't like the idea of automatically restarting osu everytime
Thanks for the update!
Eyenine
Cookiezi's Banned Forever replay still broken huehuehue (just saying)

Anyway, nice update!
Sucralose
really awesome features!
clincher
I'm stuck at 46% during the download and my connection has been pretty stable today. I really don't think the update is big enough for it to take over a few seconds, but I've been stuck for, at least, 10 minutes.

Has anyone had this problem? Is there any way to avoid the update and still be able to submit scores?

EDIT: I think I underestimated how truly pathetic my connection is. Ignore what I wrote above, it's now been solved.
Aireu
.
Yocake
danmuku changed?www
Kyoko watari
Very Nice ><
Winshley
http://osu.ppy.sh/forum/t/90207

Both are still bugged. I believe this is a different glitch because it's not slider-start miss, but slider-end miss instead. In Replay Data, I managed to caught the slider ball briefly but still getting 100 instead.
mariomario54321
This is REALLY WEIRD. My anti virus is detecting malware and completely deleted the file to open osu. Can someone help? (it is chinese AND SHUT UP IF YOU ARE GOING TO MAKE A STEREOTYPICAL THING ABOUT CHINESE PEOPLE)
MillhioreF
I think you're better off posting in Technical Support. In any case, you'll probably have to disable your antivirus while updating.
Topic Starter
peppy

Winshley wrote:

http://osu.ppy.sh/forum/t/90207

Both are still bugged. I believe this is a different glitch because it's not slider-start miss, but slider-end miss instead. In Replay Data, I managed to caught the slider ball briefly but still getting 100 instead.
I analysed the issue that remains on cookiezi's score and found that it is caused by a missing replay frame when sliding is initiated. This is only important in cases where the slider start is hit after the ball is out of range, so the start circle and sliding initiation is on separate frames. It is an issue with the replay data itself which has been fixed in the next version, so future replays will be correct, but past ones won't. I will still aim to fix full combo/SS replays with a special case.

Now that I've explained it, can you tell me if this the same for your case?
Winshley

peppy wrote:

Now that I've explained it, can you tell me if this the same for your case?
After looking further to my Replay Data on Coloring map with Cookiezi's Banned Forever (watching frame-by-frame after recording with FRAPS), yes, it's the same case. On second thought, I think it's different... :?

On actual play, I did missed the slider ball when I hit the slider start, but managed to caught the slider ball barely and still getting 300 while it gets 100 on Replay Data. I caught the slider ball 3 frames (60fps recording) before the slider ball hits the slider end.

The same case goes to my Cybernetic Rhythm play, 3 frames as well.

Here are the results, packed in sequenced GIF image, slow-motion: http://puu.sh/2QoNd and http://puu.sh/2QoQT
Topic Starter
peppy
Yep, definitely the same thing. Thanks for the images.
Winshley
So will this be fixed? If not, I would rather retry the map after you deleted my score than keeping it bugged. :P
Topic Starter
peppy
It will.
Nyphree
Why 2007-early 2008 replays are broken ??
MillhioreF
That has nothing to do with this bug. Much of 2007 didn't submit replay data at all, and 2008 briefly had a bug where spinner speeds were uncapped.
FrancyMek
don't start for me and my friend and i lost all song :'(
TenshPL
hmm update today, "OSU" and I can not open the game, when I open I see a black screen (woooow awesome xD always seen blue screen) He asked me for help because I really liked the game: D even though I do not play too long

@edit
http://imageshack.us/a/img208/7679/57280649.png
and
http://imageshack.us/a/img163/8226/40011941.png
Hizylt
With the new Update, I can't start the game ! D:

:http://puu.sh/2S1jl/68d09018b9.jpg

I want play osu~ ;w;
TenshPL
Sako me too :D
Topic Starter
peppy
Run the updater.
TenshPL
peppy spamer xD


ok thanks :)
dydqja787
?
Falen_old
Thx now totaly bugged can't do anything... reboot and reboot and reboot ....

http://puu.sh/2S3Tv.jpg
Topic Starter
peppy
Run the updater.
hATEISMYWAY
macacito broken replay http://osu.ppy.sh/b/83338&m=0
Lally
lol ?
Kana Izumiya
Hey, i have a quiestion: Why on the replays (MY replays) the cursor move so weird? It move like if AUTO mode is on.
It move Square-ish, (i wonder why) Is that a Update?

Thanks for your time, and sorry if it sounded N00bish :)
theowest

Kanato Izumiya wrote:

Hey, i have a quiestion: Why on the replays (MY replays) the cursor move so weird? It move like if AUTO mode is on.
It move Square-ish, (i wonder why) Is that a Update?

Thanks for your time, and sorry if it sounded N00bish :)
your movements in replays are significantly reduced, I'm pretty sure that's what you mean.
YunoFanatic
this is a great update!
kwi051101
nice update;) but I still cannot press the pink and yellow buttons at the same time in osu! mania 7K mode :l
Shydon

kwi051101 wrote:

nice update;) but I still cannot press the pink and yellow buttons at the same time in osu! mania 7K mode :l
This may be due to your keyboard (I think it actually happens with most basic keyboards). Try changing the key bindings until you don't notice the problem anymore.
M o r t y
interseting
Razer
I think it's because you've passed the MAP or So?
OSUjanaiKATSURAda
i have a suggestion about OSU chat if its possible:
ability to create a group with a limited members to chat about a specific subject to avoid the unorganized chat :idea:
Andrea

OSUjanaiKATSURAda wrote:

i have a suggestion about OSU chat if its possible:
ability to create a group with a limited members to chat about a specific subject to avoid the unorganized chat :idea:
Use #spectator or #multiplayer for such things, that's not going to be added.
Aka
it was already requested in the Feature Requests forum as i remember
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