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osu! Public Release (b20130509)

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Ekaru
I didn't like sometimes having to restart osu! so this seems like an excellent update.
Kuro
FIRST

Nice update btw :3
The updater is a lot more friendly with osu! now

Edit: Ninja'd by Ekaru :P
Hika
I appreciate this update so much more than others.

oh my goodness this is amazing
MillhioreF
Great update! Replays still aren't 100% accurate, but the breaking is much more mitigated than it was before. Of course, the main feature is the unobtrusive future updating, which is <3
[CSGA]Ar3sgice
first page.
Topic Starter
peppy

MillhioreF wrote:

Great update! Replays still aren't 100% accurate, but the breaking is much more mitigated than it was before. Of course, the main feature is the unobtrusive future updating, which is <3
They should be 100% accurate. If not, please report with specific cases.
ProSauce

peppy wrote:

MillhioreF wrote:

Great update! Replays still aren't 100% accurate, but the breaking is much more mitigated than it was before. Of course, the main feature is the unobtrusive future updating, which is <3
They should be 100% accurate. If not, please report with specific cases.
Haven't looked extensively, but Cookiezi's replay on Big Black still breaks at 532 combo, when he fced it.
Topic Starter
peppy
This looks like a different bug, but i'll look into it.
TheVileOne
peppy adding awesome things as always. I'm looking forwards to the more frequent updates.
Adamqs_DELETED
z
Antero
very good, don't need to beat a map to disable bg,skin,etc anymore. :)
Deni_Louise
Is this only available for Supporters for now? :?:
XPJ38

Antero wrote:

very good, don't need to beat a map to disable bg,skin,etc anymore. :)
Wait what? I still have to:

Antero

XPJ38 wrote:

Antero wrote:

very good, don't need to beat a map to disable bg,skin,etc anymore. :)
Wait what? I still have to:

strange, i don't have to :S

http://puu.sh/2PKwm.jpg
pielak213
­
Antero
It's gotta be a supporter-only thing then, i just tried playing offline and it doesnt work anymore.
dubbear

peppy wrote:

the ability to spectate someone who is spectating someone else.
spectateception!
iMirai_old
Awesome!
Thatgooey

pielak213- wrote:

I don't have to. Is this feature intended or just a bug? If it is a bug then this should be super low on the priority list because it is a good bug ;p
What bug? Nothing wrong here, move along, just ignore pielak, he's drunk hahaha... game is working just fine *whistles* yap, nothing to see here.
Shikibe Mayu
in later version

It will be release in the public build after some weeks and I'm excited to see it
Seph
I like how you can choose text color on map comments now :p

though how comments show now are making me dizzy :(
OEvil
I knew that there are some replays are broken
Bear
Does this mean that you can spectate someone who spectates someone who also spectates someone else?
I'll have fun trying this out.
Flanster

Bear wrote:

Does this mean that you can spectate someone who spectates someone who also spectates someone else?
I'll have fun trying this out.
inb4 crash
This will be interesting to try.
[CSGA]Ar3sgice

Bear wrote:

Does this mean that you can spectate someone who spectates someone who also spectates someone else?
I'll have fun trying this out.
when that someone you try to spectate spectates someone who is spectating someone else he spectated someone else who he spectated had been spectating, which means you can't spectate him spectating someone who also spectates someone else, but can only spectate he spectated the one he tried to spectate was spectating, and follow to spectate the one who is spectated by all the three spectators.

i think my grammar must be wrong

/me hides
Cera-
uhm... why my Osu! be like this after Updating anymore??? :?
119410501

peppy wrote:

and the ability to spectate someone who is spectating someone else.
Means, if I click on Start Spectating to someone (X) who is spectating someone else (Y), i get redirected to spectate the user (Y) that my friend (X) is spectating?
Andrea
Interesting, great update so far.
Yousoro
I didn't like the idea of automatically restarting osu everytime
Thanks for the update!
Rosemi Lovelock
Cookiezi's Banned Forever replay still broken huehuehue (just saying)

Anyway, nice update!
Sucralose
really awesome features!
clincher
I'm stuck at 46% during the download and my connection has been pretty stable today. I really don't think the update is big enough for it to take over a few seconds, but I've been stuck for, at least, 10 minutes.

Has anyone had this problem? Is there any way to avoid the update and still be able to submit scores?

EDIT: I think I underestimated how truly pathetic my connection is. Ignore what I wrote above, it's now been solved.
Aireu
.
Yocake
danmuku changed?www
Kyoko watari
Very Nice ><
Winshley
http://osu.ppy.sh/forum/t/90207

Both are still bugged. I believe this is a different glitch because it's not slider-start miss, but slider-end miss instead. In Replay Data, I managed to caught the slider ball briefly but still getting 100 instead.
mariomario54321
This is REALLY WEIRD. My anti virus is detecting malware and completely deleted the file to open osu. Can someone help? (it is chinese AND SHUT UP IF YOU ARE GOING TO MAKE A STEREOTYPICAL THING ABOUT CHINESE PEOPLE)
MillhioreF
I think you're better off posting in Technical Support. In any case, you'll probably have to disable your antivirus while updating.
Topic Starter
peppy

Winshley wrote:

http://osu.ppy.sh/forum/t/90207

Both are still bugged. I believe this is a different glitch because it's not slider-start miss, but slider-end miss instead. In Replay Data, I managed to caught the slider ball briefly but still getting 100 instead.
I analysed the issue that remains on cookiezi's score and found that it is caused by a missing replay frame when sliding is initiated. This is only important in cases where the slider start is hit after the ball is out of range, so the start circle and sliding initiation is on separate frames. It is an issue with the replay data itself which has been fixed in the next version, so future replays will be correct, but past ones won't. I will still aim to fix full combo/SS replays with a special case.

Now that I've explained it, can you tell me if this the same for your case?
Winshley

peppy wrote:

Now that I've explained it, can you tell me if this the same for your case?
After looking further to my Replay Data on Coloring map with Cookiezi's Banned Forever (watching frame-by-frame after recording with FRAPS), yes, it's the same case. On second thought, I think it's different... :?

On actual play, I did missed the slider ball when I hit the slider start, but managed to caught the slider ball barely and still getting 300 while it gets 100 on Replay Data. I caught the slider ball 3 frames (60fps recording) before the slider ball hits the slider end.

The same case goes to my Cybernetic Rhythm play, 3 frames as well.

Here are the results, packed in sequenced GIF image, slow-motion: http://puu.sh/2QoNd and http://puu.sh/2QoQT
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