{"content":"
Winshley wrote:<\/h4>http:\/\/osu.ppy.sh\/forum\/t\/90207<\/a>Both are still bugged. I believe this is a different glitch because it's not slider-start miss, but slider-end miss instead. In Replay Data, I managed to caught the slider ball briefly but still getting 100 instead.<\/blockquote>I analysed the issue that remains on cookiezi's score and found that it is caused by a missing replay frame when sliding is initiated. This is only important in cases where the slider start is hit after the ball is out of range, so the start circle and sliding initiation is on separate frames. It is an issue with the replay data itself which has been fixed in the next version, so future replays will be correct, but past ones won't. I will still aim to fix full combo\/SS replays with a special case.Now that I've explained it, can you tell me if this the same for your case?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Winshley<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,384 posts\n <\/a>\n <\/div>\n\n \n Joined May 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Winshley<\/a>\n\n \n 2013-05-10T04:34:51+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n peppy wrote:<\/h4>Now that I've explained it, can you tell me if this the same for your case?<\/blockquote>After looking further to my Replay Data on Coloring map with Cookiezi's Banned Forever (watching frame-by-frame after recording with FRAPS), yes, it's the same case.<\/del> On second thought, I think it's different... On actual play, I did missed the slider ball when I hit the slider start, but managed to caught the slider ball barely and still getting 300 while it gets 100 on Replay Data. I caught the slider ball 3 frames (60fps recording) before the slider ball hits the slider end.The same case goes to my Cybernetic Rhythm play, 3 frames as well.Here are the results, packed in sequenced GIF image, slow-motion: http:\/\/puu.sh\/2QoNd<\/a> and http:\/\/puu.sh\/2QoQT<\/a><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/span><\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n
peppy wrote:<\/h4>Now that I've explained it, can you tell me if this the same for your case?<\/blockquote>After looking further to my Replay Data on Coloring map with Cookiezi's Banned Forever (watching frame-by-frame after recording with FRAPS), yes, it's the same case.<\/del> On second thought, I think it's different... On actual play, I did missed the slider ball when I hit the slider start, but managed to caught the slider ball barely and still getting 300 while it gets 100 on Replay Data. I caught the slider ball 3 frames (60fps recording) before the slider ball hits the slider end.The same case goes to my Cybernetic Rhythm play, 3 frames as well.Here are the results, packed in sequenced GIF image, slow-motion: http:\/\/puu.sh\/2QoNd<\/a> and http:\/\/puu.sh\/2QoQT<\/a><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/span><\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n