Sounds really interesting, gonna try this later.
Kurai wrote:
I love you.
Gabe wrote:
Kurai wrote:
I love you.
If your maps have different rhythms, it will obviously work. Example: If first diff has a slider with 2 whistles and second diff has two circles at same place, both circles will receive whistles.Miya wrote:
So, how is this gonna work? What if all of my diff have different rythim, will it work? o.o
Edit : And yeah, a screenshot will be nice too o/
Kurai wrote:
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Just tell me if you need any sources. It was done with Delphi though, so I'm doubt it can be that easily imported into the editor.peppy wrote:
This really should be in the editor.
you'll need to use culture invariance for this - see http://stackoverflow.com/questions/2423 ... nt-cultureMillhioreF wrote:
I think there's a locale issue going on. Your program expects commas to be decimals, but my locale uses periods as decimals - you're probably gonna have to lock your decimal format to commas, or else I can't use it >:
Kuria wrote:
Kurai wrote:
I love you.
Delphi has an internal variable DecimalSeparator, I just set it as '.' in the beginning and all the converts work via dot separator. Voila.Ephemeral wrote:
you'll need to use culture invariance for this - see http://stackoverflow.com/questions/2423 ... nt-culture
Kuria wrote:
Kurai wrote:
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Kurai wrote:
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Done. Updated the download link.Kurai wrote:
It'd be nice if we could drop the .osu file directly in the program, browsing all the folders each time I want to use this is quite annoying. haha
This is so good <3Kurai wrote:
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It recognizes the sampleset from the left menu perfectly. It was just a small bug with spinners, forgot to put an "else" word in my code.DakeDekaane wrote:
This is so good <3
Sadly I found something :<
It seems it can't recognize drum sampleset when added from the left tool in editor.
Kurai wrote:
I love you.
Miya wrote:
Thank you grumd for making this software, life will be easier with this
I don't really know how to implement this. I'll think about it anyway.D33d wrote:
Can you make this copy the sounds on slidertracks? I tend to change the samples on them, so the addition would be necessary for me to use this tool.