This is freakin' awesome
So, how is this gonna work? What if all of my diff have different rythim, will it work? o.oIf your maps have different rhythms, it will obviously work. Example: If first diff has a slider with 2 whistles and second diff has two circles at same place, both circles will receive whistles.
Edit : And yeah, a screenshot will be nice too o/
you'll need to use culture invariance for this - see http://stackoverflow.com/questions/2423 ... nt-culture
I think there's a locale issue going on. Your program expects commas to be decimals, but my locale uses periods as decimals - you're probably gonna have to lock your decimal format to commas, or else I can't use it >:
you'll need to use culture invariance for this - see http://stackoverflow.com/questions/2423 ... nt-cultureDelphi has an internal variable DecimalSeparator, I just set it as '.' in the beginning and all the converts work via dot separator. Voila.
This is so good <3It recognizes the sampleset from the left menu perfectly. It was just a small bug with spinners, forgot to put an "else" word in my code.
Sadly I found something :<
It seems it can't recognize drum sampleset when added from the left tool in editor.