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Infected Mushroom - Becoming Insane

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Roxas
First second

Fai schifo kiao 3<
puncia
Ninjato k :(
riffy
Oh hey, cute map and BG ♥
Lally
o3o ma cosa vedo qui o3o
Lally
sorry for dubble post but modding is modding o3o

[General]
  1. your mp3 is 207 kbps wichis not rankable,bring it down to 192 kbps :3
  2. Audio lead in inconstency in the Taiko diffs
  3. timing inconstency :
    SPOILER
    [LC] Red timing sections at: 00:14:945, BPM of 145,000
    [Nemis] Red timing sections at: 00:01:697, BPM of 145,000
    [Normal] Red timing sections at: 00:01:697, BPM of 145,000
    [Nwolf's Muzukashii] Red timing sections at: 00:01:697, BPM of 145,000
    [Nwolf's Oni] Red timing sections at: 00:01:697, BPM of 145,000
    [Reiji-RJ] Red timing sections at: 00:14:945, BPM of 145,000
[Normal]
Hitsounds:
  1. 00:08:317 (1) - add whistle at slider start
  2. 00:14:938 (1) - remove the clap and add a whistle it sounds much better a whistle + finish here
  3. 00:28:179 - hmm i think you should use a clap in the order from : 00:28:593 - here 00:29:421 - and 00:30:248 - and not like you used it now
    it sound a bit messy to hear a clap sound every 2-3 seconds i think you should create more constency
Placement
  1. 01:48:041 (2) - it feels like this circle is extra,what about to remove it?
  2. 02:24:041 (1,2) - i don't like really much this pattern it can be a confuse a bit the beginners imo
  3. 02:27:352 (1,2) - feels kinda a ugly overlap,why don't you try to make it like this:
[Reiji-RJ]
General:
  1. i think Tick Rate 1 fits better
Placement:
  1. 00:27:772 (2) - is better to place NC here imo like you did with 00:41:014 (1) -
  2. 00:48:462 (1) - what about to movig this circle some grinds right to make it more visible?
  3. 00:53:014 - NC here,this combo is kinda long
  4. 01:44:324 (1) - i think here is better to create 2-3 sliders and a finishcircle at 01:45:979 -
  5. 02:33:979 (1,2,1,2) - what about something like:
  6. 02:40:600 - i aspected a circle here owo
[LC]
*-* just love
  1. 01:35:635 (7) - i think a nc is good here for not having so long combo on the stream
  2. 01:43:497 (17) - nc for following the vocal
  3. 02:29:841 (10) - nc o3o
[Nemis]
  1. 00:33:559 - you missed an important part i think, you should add a circle here + clap
  2. 02:14:110 - from here why don't you try to change the finishes into whistles?
[Muzu]
Concurrent Notes
  1. 00:16:903 (41) - This note is too close to the next one; it ends less than 10 ms before 00:16:904 (42) -
[Oni]
  1. Unsnapped circle. 01:44:393 (139) -
  2. Unsnapped circle. 01:44:462 (140) -
  3. Unsnapped circle. 01:44:600 (142) -
  4. Unsnapped circle. 01:44:669 (143) -
  5. Unsnapped circle. 01:44:807 (145) -
  6. Unsnapped circle. 01:44:876 (146) -
  7. Unsnapped circle. 01:45:014 (148) -
  8. Unsnapped circle. 01:45:083 (149) -
  9. Unsnapped circle. 01:45:221 (151) -
  10. Unsnapped circle. 01:45:290 (152) -
  11. Unsnapped circle. 01:45:428 (154) -
  12. Unsnapped circle. 01:45:497 (155) -
  13. Unsnapped circle. 01:45:635 (157) -
  14. Unsnapped circle. 01:45:704 (158) -
  15. Unsnapped circle. 01:45:841 (160) -
  16. Unsnapped circle. 01:45:910 (161) -
  17. Unsnapped circle. 02:39:014 (162) -
  18. Unsnapped circle. 02:39:083 (163) -
  19. Unsnapped circle. 02:39:221 (165) -
  20. Unsnapped circle. 02:39:290 (166) -
  21. Unsnapped circle. 02:39:635 (169) -
  22. Unsnapped circle. 02:39:704 (170) -
  23. Unsnapped circle. 02:39:841 (172) -
  24. Unsnapped circle. 02:39:910 (173) -
  25. Unsnapped circle. 02:40:255 (176) -
  26. Unsnapped circle. 02:40:324 (177) -
  27. Unsnapped circle. 02:40:462 (179) -
  28. Unsnapped circle. 02:40:531 (180) -

really nice mapset \o3o/
Loooctav
I can make super Insane? "xD's"
Topic Starter
Nemis

ThoomyyxD wrote:

I can make super Insane? "xD's"
No sorry
- Melody
~Mod Request. :oops:


Normal ;

00:16:593 (3,4) - Add Clap-Sound
00:19:903 (3) - ^
00:21:559 (1) - ^
00:23:214 (3) - ^
00:28:179 (1,2,3) - ^^^
00:31:490 (1) - ^
00:34:800 (1) - ^
00:41:421 (1,2,3,4) - ^^^^
00:45:972 (2) - ^
01:21:145 (1,2,3) - ^^^
02:00:869 (1) - ^
02:05:421 (2,3) - ^^dsf
01:46:593 (1) - Approach-Circle stacks a little bit with the Spinner-Circle, move the Slider to another place.
01:48:041 (2) - Add Finish-Sound


~Sorry for short Mod :(
The other Difficulties are good for me :?

~Good Luck :)
Topic Starter
Nemis
SPOILER

Lally wrote:

[Normal]
Hitsounds:
  1. 00:08:317 (1) - add whistle at slider start -
  2. 00:14:938 (1) - remove the clap and add a whistle it sounds much better a whistle + finish here It's fine for me now, I don't want to break the consistency (clap-whistle-clap-whistle..)
  3. 00:28:179 - hmm i think you should use a clap in the order from : 00:28:593 - here 00:29:421 - and 00:30:248 - and not like you used it now I don't like to hitsound the sliderticks, especially when they are lots...
    it sound a bit messy to hear a clap sound every 2-3 seconds i think you should create more constency
Placement
  1. 01:48:041 (2) - it feels like this circle is extra,what about to remove it? vocals "I'm becoming in-sane"
  2. 02:24:041 (1,2) - i don't like really much this pattern it can be a confuse a bit the beginners imo fixed a bit
  3. 02:27:352 (1,2) - feels kinda a ugly overlap,why don't you try to make it like this: I like it sorry ><
fixed all in Nemis

Fixed nothing from Melody, sorry but I don't see any necessity to add them since you didn't explain why. That slider after the spinner shouldn't be a problem..

Thanks for mods!
Damnae
hi!

General

mp3 seems to be above 192kbps/s.
The storyboard folder's name is awesome. One more reason to activate epilepsy warning :D

Normal

Please make your blankets perfect:
00:19:910 (3) - https://osu.ppy.sh/ss/947836
00:33:152 (5) - https://osu.ppy.sh/ss/947834
00:24:048 (4) - https://osu.ppy.sh/ss/947840
00:26:324 (3) - _(:3 」∠)_
00:39:772 (3) - https://osu.ppy.sh/ss/947843
... there's more.

00:56:324 (4) - looks too close to 00:55:290 (3) - , space them a bit more ? https://osu.ppy.sh/ss/947852

Reiji's Hard

02:27:255 - The kiai toggle in the middle of the chorus is missing in this diff.

Nemis

I think hitsounds in this diff could sound better by adding some normal hitsounds:

00:15:565 (3) - normal sampleset on slider's head
00:15:979 (4) - normal sampleset on slider's head, soft clap on tail
00:16:910 (2,3,4) - normal sampleset on slider's tail and the two circles
00:17:635 (5) - normal sampleset
00:17:841 (6) - soft clap on head
00:18:255 (1) - normal sampleset on head, remove clap
00:19:083 (3) - soft clap
00:19:393 (5) - soft clap
00:19:704 (7) - normal sampleset
...etc., please try it and pm me if you want more of this.
It doesn't have to be in this part of the song but they feel missing from this diff.

00:16:393 (5,1) - the jump between this feels weird because 1 doesn't catch it, it makes you do a 90° turn when you reach it. Rotate 00:16:600 (1,2,3,4) - 90° clockwise and place them at x:312 y:144 (http://osu.ppy.sh/ss/947949). Plus this makes a nice movement with 5 and 6.

00:17:324 (3,4) - I find these circles unpleasant to play: Because of alternating on the previous sliders, it'll end the "wrong" finger. It might be just me :p
Replace them with a 1/4 long slider starting at 00:17:324 - ?

00:26:841 (2) - hard to read because of the stacking, move it to x:224 y:184 ? http://osu.ppy.sh/ss/947880
00:40:083 (2) - this stacking is fine for me, it feels much more expected at this point of the song.

LC
00:45:151 (2) - slider's end isn't snapped, move it around a bit in the timeline.
00:53:324 (9) - ^
shARPII
Hello Nemis, here we are (sorry for being lazy :D)
Nice SB, La Cataline ;)

[Normal]

  1. 00:41:013 (4,1) - I think that you have to play with the "rrrrrr" because it doesn't fit at all currently. Try to put a slider from 00:41:013 - to 00:41:427 - and put a circle at 00:41:841 - . Here is a try I've done : http://puu.sh/4aD5L.mp4
  2. 01:02:945 (4) - One grid left to fit better with 01:01:910 (3) -
  3. 01:29:014 (2) - Move slider's end from one grid up (fits better with 01:29:841 (3) - imo)
  4. 02:19:083 (3) - One grid left => http://puu.sh/4aD60.jpg
  5. 02:23:221 (4) - Put this slider on x:68/y:344
[Reiji's Hard]

Nothing to say here, GJ.

[LC]

Dem streams <3

  1. From 00:27:772 - to 00:39:772 -, I understand what you're trying to follow, it's nice but it doesn't deserve to put so many Finish. It kills the song imo because it's a hard drum & bass part. Just listen what I've done (just put drum set on every finish)
    For me, it really gives an other dimension to the song. Tell me what you think about it by PM/IG if you want to discuss about it :3 http://puu.sh/4aDhj.wav
  2. 00:35:428 (4) - Add finish drum here if you follow what I said before
  3. 01:33:979 (7,1,2,3,4,5) - It disturbs me a lot. I think that you can copy 01:33:152 (5) - to replace 01:33:979 (7) - and doing something like this : http://puu.sh/4aDck.jpg
You've done a great work on this GD, good luck for the next.

Nemis part inc.
Azure
as your request, Nemis :D
The map is good enough I think, the only thing maybe the problem is this :?


[Normal]
Nice

[Reiji's Hard]
Nice

[LC]
  1. 00:35:428 (4) +finish?
  2. 00:45:359 (2) unsnapped
  3. 00:51:979 (3,4) change the place?
  4. 00:53:633 (9) unsnapped
  5. 01:02:945 NC? (well not NC is ok xD)

[Nemis]
  1. 00:33:152 (1) move to x220, y132 ?
  2. 01:36:876 (3) ctrl+G ?
  3. 02:26:531 (2,3,4) change to this ? 02:26:324 (1,3) are at the same place
all suggestions are little thing GL :oops:
boat

Nwolf wrote:

If you are not busy at the moment, can you maybe mod my taiko diffs http://osu.ppy.sh/s/92235# ? thanks
Most of the following is just my general opinion, take it with a grain of salt and don't kd it.

[Oni]
  1. The map is very flimsy and inconsistent, it's apparently fine to use 1/6s at 01:44:324 (138) - but not at 02:12:462 (65) - ?

    Either get rid of the 1/6s or don't use them at all.
  2. 02:07:910 (35) - The transition into the 1/4 stream is audible from here already, simplifying the stream makes little sense in comparison to what you can hear

    Feel free to try something along the lines of this
    into v
  3. 00:40:393 (117) - Doesn't make any sense, what is that kkk doing there?

    I'd change in to , that space in between has literally nothing in it and should as such not have any objects there.
That's about what I got time for, I'll look through it again later. Best of luck!
riffy
Yo, dude, if you need an mp3, here's the dl link.

Needs something like +60 to your current offset.

grumd wrote:

By the way, if you want to safely change the timing after changing mp3 (without catching unsnapped lines):
1. Find new timing, compare it to previous one. You will get, for example +9ms or −13ms, something like that (bpm isn't changing while changing mp3 into different quality one). Revert timing to previous settings.
2. Go to Timing Panel (F6), select all timing points (Ctrl+A). You'll see "Move selected offsets by" field in the top left corner.
3. Write your number in the field (e.g. 9, -13, etc.)
4. Press "Move". Voila!
Don't mind if you already knew that, I will just keep this guide here for future purposes.
Oh, and 00:16:910 (7,8) - on Muzukashii are unplayable. (8) comes 1ms later than (7). :<
Kareov
http://puu.sh/4dNuq.mp3

Here's the 192kbps file.maybe you need :D
Topic Starter
Nemis
Thanks guys! I used Kareov's mp3 'cause its offset is +20ms only instead of +60ms. Applied almost everything from mods, thanks!
Changing the mp3 and using the resnapping tools, the unsnapped sliders in LC's diff should be fixed now.
Nyquill

Hi thank you for posting in the QAT thread and you're about to recieve my quintessential assraping technique...er...

Well I'm trying to contact a taiko BAT for you right now, but before that,

YOU NEED EPILSY WARNINGS (as suggested by your sb folder name).
that and.. you might need an easy. Current RC pretty much disallows your map to be ranked even if the map has decent spread. I might ask around and gather opinioins/support for this one.


[LC]
01:35:655 (7,11) - You should really considering NCing one of these two notes because the current combo length is woaaaaaaaaaaaaa. Choose one depending on whether you want to keep measures or start a stream with nc.

In fact, this entire stream section I suggest using 1 measure combos to make things look nicer.

er....

even before contacting a taiko BAT, I suggest getting at least 5 mods for your taikos. Trust me on this one.
Topic Starter
Nemis
Added epilepsy warning for everyone. Waiting for rei an lc :D

EDIT: talking with Nwolf we decided to remove the taikos. sorry :(

2ndEDIT: Reiji has fixed and I updated the map :D
La Cataline

shARPII wrote:

From 00:27:772 - to 00:39:772 -, I understand what you're trying to follow, it's nice but it doesn't deserve to put so many Finish. It kills the song imo because it's a hard drum & bass part. Just listen what I've done (just put drum set on every finish).
I totally agree.
So many finishes sound really bad here.

It's just that Nemis decided not to upload one of my custom hitsounds, right, Nemis?
But since the custom hs was a simple hitnormal, I'll fix it.
Topic Starter
Nemis

La Cataline wrote:

shARPII wrote:

From 00:27:772 - to 00:39:772 -, I understand what you're trying to follow, it's nice but it doesn't deserve to put so many Finish. It kills the song imo because it's a hard drum & bass part. Just listen what I've done (just put drum set on every finish).
I totally agree.
So many finishes sound really bad here.

It's just that Nemis decided not to upload one of my custom hitsounds, right, Nemis?
I missed some and I submitted them 2-3 days ago, so shARPII, some weeks ago, when these hitsounds weren't submitted, wrote that because the default ones were awful to hear in that part.
Tell me if I'm wrong, I think I submitted the correct hitsounds.
La Cataline
No, it still sounded like a bunch of finishes to me.

Don't worry though, I'll fix that myself, no need to upload simple hitnormal.
Topic Starter
Nemis
Ok, LC diff updated, new hitsounds added. :3
Nyquill
okay
Topic Starter
Nemis
Thank you :D
mancuso_JM_
Modding a Nemis' map one more time! :P

[Normal:]

• 00:24:896 (1) - I'd place this note around x:396 y:196 because I feel the flow more natural with the following objects (and with the previous one too). Then you should fix some things to make the spacing consistent, but you don't need to change that much anyway
• 00:31:516 (1) - This is a bit nazi, but definetly this Slider looks just bad. I think a curve one will fit more here, try something easy like this:
• 00:39:792 (3) - Due to the notable change in the music, I think a New Combo in this Note will fit exactly.
• 00:55:102 (2,3) - Definetly, vocals are not placed over blue tick but over red ones. Actually this pattern plays pretty forced during the gameplay. Recommend you to re-arrange your rhythmical/placement pattern and try to do something like this (rhythmically)
• 01:01:723 (2,3) - (^)
• 01:24:482 (1) - Place this note in x:244 y:200 for a better flow.
• 01:27:792 (1,2) - This flows pretty weird in my opinion. I recommend you to do other thing (like the following one) to make the flow more natural
• 01:31:102 (1) - *Really nazi* Move the red point more to the middle of the Slider, it'll look much better imo :P
• 01:40:620 (4) - Place this note in x:288 y:180 for a better flow.
• 01:48:068 (2) - Try adding a Whistle in this note, to emphasize that ''Insane'' in vocals.
• 02:05:447 (2) - Move this note to x:284 y:164 for a better look and flow

- Some issues in the flow, but pretty easy to fix them if you follow my mod. Btw, I really recommend you to fix the things in ''red''.

[Reiji's Hard:]

• 00:53:034 (7) - I think a New Combo is needed here, due to the music change and the jumpy pattern.
• 01:20:758 (2,3) - Reduce this jump, after the break time this jump is not really predictable.. Plus, the music doesn't sound that loud to have this jump, so yeah.. I recommend you to change that.
• 01:43:517 (9,1) - I'd reduce this jump as well, remember this is a Hard not an Insane, and this jumpy could be hard when appear this 1/8 Slider
• 02:10:827 (1,2,1) - (^)

- Quite difficult for a Hard, but fits ok I think. Maybe the spread becomes a bit meh because of that but I think there's no need to make it easier.

[LC:]

• 00:28:206 (2) - 00:41:448 (2) - I think a New Combo fit properly with the music and storyboard. You should consider adding one in these places
• 00:47:655 (10) - Add a New Combo here for consistency since you have a NC in every 1/8 Sliders
• 01:20:758 (2,3) - Same as Hard.

- I think you overuse a bit jumps in the last part of the map :/..

[Nemis:]

• 01:46:620 (1) - Come on man, this 3/4 is so random :P. Use a simple 1/1 Slider instead of that to follow better the vocals

- Just this, but fix it up pls! :P

Just small stuff..
Give me a call after you're done looking through my mod!
Reiji-RJ
http://puu.sh/4mT5A.osu
Fixed everything, thank you!
Topic Starter
Nemis
Normal: changed all except 00:31:516 (1) - , 01:27:792 (1,2) - , 01:31:102 (1) - , and 02:05:447 (2) - . Reasons are:
-I like how it flows
-I like its form

Fixed the 3/4 in the Insane. I also changed 00:33:171 (1,2,3,4) - this to follow the vocals better (++_++ instead of +_+++) and I moved 00:46:413 (1,2) - this double closer to the next one 'cause I find the spacing more appropriate now.

Updated (Rei's diff too), really useful mancuso! Thanks <3
La Cataline
Hi.

mancuso_JM_ wrote:

• 00:28:206 (2) - 00:41:448 (2) - I think a New Combo fit properly with the music and storyboard. You should consider adding one in these places
• 00:47:655 (10) - Add a New Combo here for consistency since you have a NC in every 1/8 Sliders
Well, I figured a better way to fix those.

mancuso_JM_ wrote:

• 01:20:758 (2,3) - Same as Hard.
Come on, this isn't even a jump and this exact placement is essential here

mancuso_JM_ wrote:

- I think you overuse a bit jumps in the last part of the map :/..
This is kinda the whole point of this part.
Natteke desu
RANK U
Topic Starter
Nemis
last update
mancuso_JM_
Rechecked and fixed some things over IRC and LC did some IRC about hitsounding in Nemis' difs.
I don't see any problem with the map now!
So, Ranked!
meiikyuu
this song :D
Flask
but I want to hardlol hentai stuff
Kodora
woah good job, congratz!
Stefan
Nice! Too bad that the Insane Diffs has retarded 1/8 Streams in Taiko :?

Congrats!
Kecco
Congratz!
Reiji-RJ
Congratz, Nemi and LC! *^*
mancuso_JM_

Reiji-RJ wrote:

Congratz, Nemi, LC and Reiji! *^*
Fixed :3
Nyukai
Gratz Nemis. <3
UnderminE
So much LC maps getting ranked
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