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posted
[Hey, From My ♫♪♫♪♫ "OEvil" ♫♪♫♪♫ Modding Queues ]

[Easy]
My Edits:
00:19:673 - Add a slider from here until 00:19:834 and then repeat it once, with a NC.
00:19:673 (1) - Remove this circle.
00:20:777 - Add a slider from here until 00:20:938 and then repeat it once.
00:20:777 (2) - Remove this circle.
01:29:243 - Add a slider from here until 01:30:163.
01:29:243 (3) - Remove this circle.
01:30:347 (4) - Move node #1 to {x:352 y:256}, move node #2 to {x:352 y:212}.

[Normal]
My Edits:
00:59:059 - Add a slider from here until 00:59:427.
00:59:059 (2) - Remove this circle.
00:59:795 (3) - Move to {x:208 y:80}.
01:00:163 (4) - Move to {x:320 y:112}.

[Other Difficulties Was cool]
But Try to add Break Time to all the Difficulties
posted

OEvil wrote:

[Hey, From My ♫♪♫♪♫ "OEvil" ♫♪♫♪♫ Modding Queues ]

[Easy]
My Edits:
00:19:673 - Add a slider from here until 00:19:834 and then repeat it once, with a NC.
00:19:673 (1) - Remove this circle.
00:20:777 - Add a slider from here until 00:20:938 and then repeat it once.
00:20:777 (2) - Remove this circle.
01:29:243 - Add a slider from here until 01:30:163.
01:29:243 (3) - Remove this circle.
01:30:347 (4) - Move node #1 to {x:352 y:256}, move node #2 to {x:352 y:212}.
/*Not as you said, but added some notes in those parts~

[Normal]
My Edits:
00:59:059 - Add a slider from here until 00:59:427.
00:59:059 (2) - Remove this circle.
00:59:795 (3) - Move to {x:208 y:80}.
01:00:163 (4) - Move to {x:320 y:112}.
/*Same as Easy

[Other Difficulties Was cool]
But Try to add Break Time to all the Difficulties
/*It's a short songs, breaks are unneeded here :3
Thanks for modding C:
posted
Quick mod from me~♥

Easy
  1. 00:27:403 (1) - This slider is barely unsymmetrical, that's sad to see a nice slider's form not being symmetric.. Here, take that code and replace it, it's still the same slider, but with some arrangement to make it perfectly symmetric:
    380,352,27403,6,0,B|444:328|452:272|410:224|410:224|460:192|460:192|410:160|410:160|452:112|444:56|380:32,1,440,2|0,0:0|0:0,0:0:0:0:
  2. 00:50:593 (5,2) - We can see that both objects are almost being stacked together.. why don't you just make them stacked instead? It will looks lees weird with this current overlap.
  3. 01:04:212 (3) - A new combo should be added here. I think you got a little bit confused with the length of the previous slider, so that's why you haven't added any new combo here, but it's needed since it doesn't have the same sound as the previous one, so you need to separate both of them.
  4. 01:08:630 (5) - This slider is not symmetric, just like said on the first point. It would be way much better if it was symmetric instead..
    383,307,68630,2,0,B|320:284|256:319|256:319|192:284|129:307,1,264.000008056641,4|2,0:0|0:0,0:0:0:0:


Normal
  1. 00:19:304 (2,1) - *Comment*, I do not like the emplacement of both objects, on the editor, we can perfectly see that they're doing an overlap instead of a stack, which looks bad, but, while playing, we don't see it. So, I don't know, I just wanted to point it out.


Hard
  1. 00:23:906 (8) - Wrong spacing in here. It's a bit too much obvious. For an example, just on the editor, I can see that there's an unneeded jump and by clicking on this circle, I can see the big spacing change. I would like you to make it consistent with your previous circles.
  2. 00:38:814 (9) - I personally don't like the emplacement of this slider because, it's hidden behind many objects and it's having a very weird flow. I suggest you to keep this slider, but making it in another angle, so it won't be hidden.


Insane
  1. 00:15:439 (4) - I would like you to keep the same spacing with the previous and the next object, it's going to be a consistent jump, instead of just making a random jump.
  2. 01:28:323 (1,2,3,4) - I find this spacing a bit weird, but, oh well..



Nice beatmap, it can go far.
Sorry for the little mod, I hope it was still useful for you~!
posted
Nice catch with those sliders, I thought they were symmetrical orz
Taken all in consideration, i.e. all fixed.
Thanks Gabe~
posted
H e l l o   D a k e,    M 4 M
for taiko
d= don
k= kat
capitalised D and K is big don and kat respectively

[timing]
01:26:298 - remove the green section for taiko and disable for standard diffs



I'm a noob standard and taiko modder
[futsuu]
00:15:623 (8,9,10,11,12) - d,k,d,k,d
00:59:795 (99,100,101,102,103) - ^
01:10:102 (118,119,120,121,122,123) - D,k,D,k, D,k

[normal]
00:19:673 (1) - remove nc
00:24:090 (1) - ^
00:35:869 (1) - ^
00:45:992 (1) - ^
00:56:850 (1) - ^
01:13:967 (1) - ^
01:25:930 (1) - ^
01:26:298 (2) - apply nc
01:28:507 (1) - ^^

[muzukashii]
00:15:163 (10) - remove note
00:37:341 (84) - remove the hitsound
01:25:838 (10) - ^^
...

so many mods
posted
Si quieres, te puedo hacer los 4 Ctb, Fruit, Happy Fruit, Super Fruit, Fatal Fruit
posted

vahn10 wrote:

H e l l o   D a k e,    M 4 M
Link me your map somewhere D;

for taiko
d= don
k= kat
capitalised D and K is big don and kat respectively

[timing]
01:26:298 - remove the green section for taiko and disable for standard diffs
/*This part sounds exciting enough for another kiai imo, I'll gather some opinions about keeping them in taiko though.

I'm a noob standard and taiko modder
[futsuu]
00:15:623 (8,9,10,11,12) - d,k,d,k,d /*Made k d k d k instead.
00:59:795 (99,100,101,102,103) - ^ /*As above.
01:10:102 (118,119,120,121,122,123) - D,k,D,k, D,k /*Applied this as K d K d K d, plays better imo.

[normal]
00:19:673 (1) - remove nc
00:24:090 (1) - ^
00:35:869 (1) - ^
00:45:992 (1) - ^
00:56:850 (1) - ^
01:13:967 (1) - ^
01:25:930 (1) - ^
01:26:298 (2) - apply nc
01:28:507 (1) - ^^
/*Applied some NC that I forgot to, not all are needed as the combos would be too long.

[muzukashii]
00:15:163 (10) - remove note /*I can see why, but it really fits there and adds a bit of challenge.
00:37:341 (84) - remove the hitsound /*Sounds good as the echo in the next part is d d d
01:25:838 (10) - ^^ /*As above
...

so many mods

Thank you for modding, send me the link of your map somewhere, I'm not a diviner D;

ThoomyyxD wrote:

Si quieres, te puedo hacer los 4 Ctb, Fruit, Happy Fruit, Super Fruit, Fatal Fruit
No quiero GDs en este mapset, sorry ;_;
posted
hello M4M from your queue :)
hope this helps~

  • EASY
  1. 00:18:936 (4) - NC here instead of 00:19:673 (1) -, rhythm already atart here
  2. 01:16:728 (2) - NC here too, following vocals from here
  3. 01:20:409 (1) - It seems that you are following the vocal here, why don't expand the slider to 01:21:899 instead?
  • NORMAL
  1. Why the blank space from here 00:25:930 to 00:27:126? add some notes or sliders :v
  2. 00:29:795 (5) - NC here instead of 00:30:347 (1) -, vocal already started here
  3. 00:32:004 (4) - NC too, different rhythm
  4. 00:55:010 (4) - NC here for different vocals and divide the combos
  5. 01:08:814 (6) - NC ^
  6. 01:20:409 (1) - Spinner ends at 01:19:765, same reason as easy orz
  • HARD
  1. 00:23:538 (6) - NC, you are following different beats here
  2. 00:26:298 (6) - NC ^
  3. 00:30:347 (1) - Remove NC here, vocal still going, NC at 00:31:452 (4) - instead
  4. 00:35:133 (3,4) - If you are following the vocal, why don't move these two back two ticks? fit more with the song imo
  5. 00:38:446 (7) - NC for rhythm and divide combos
  6. 00:57:587 (5,6,7) - Sudden jumps? why don't you make a pattern instead, make it more neat orz
  7. 01:09:182 (7) - Change this? sudden different beats used, i don't really like it :v
  8. 01:12:679 (5) - NC here, divide vocals. and then Remove the NC here 01:13:967 (1) - NC at 01:15:071 (2) - instead
  9. 01:18:752 (1) - Remove NC here, still following the same rhythm and can be confusing
  • INSANE
  1. 00:10:470 (2) - Up 2 grid (grid level 4) to be exact symmetrical with (1) slider
  2. 00:20:961 (1,2,3) - The last two circles better be in the same spacing for better plays
  3. 00:32:004 (1,2,3,4) -
    looked better
  4. 00:59:427 (5) - Move to x:228 y:204 for stack and better look. And if you are following this, why don't also move 00:59:243 (4) - to x:372 y:184 to have exact 1.55 spacing for these three jumps? You might also wants to change 00:58:691 (2) - to be more curvy and not really close to (4) circle for better looks orz
  5. 01:02:924 (5) - Move to x:216 y:116 to stack and better jumps
  6. 01:03:292 (6) - Move to x:136 y:244, same as above. voila, these sliders looked better now orz


okaay, hope that helps :D
posted
hi, M4M from your queue..

All of them are suggestions, ignore them if you dont like it.
[Oni]
00:11:574 (8,9) - k k?
00:18:016 (33,34,35,36) - ddd d
00:22:065 (56,57) - k d (i think you're putting k on the beat with vocal... so k d here)

[Muzu]
00:38:814 (90,91) - k d
01:30:163 - add d

[Futsuu]
00:34:396 (49,50) - k d
01:13:047 (126) - this note i think k or even K is ok.
01:29:243 (3) - change it to a slider or spinner is better.

[Kantan]
no problem...

Good luck to rank :)
posted

AnreFM wrote:

hello M4M from your queue :)
hope this helps~

  • EASY
  1. 01:20:409 (1) - It seems that you are following the vocal here, why don't expand the slider to 01:21:899 instead? /*It hears better if I end it with the trumpet imo.
  • NORMAL
  1. Why the blank space from here 00:25:930 to 00:27:126? add some notes or sliders :v /*Ok
  2. 01:20:409 (1) - Spinner ends at 01:19:765, same reason as easy orz /*Same as Easy

/*Welp, fixed some combos, I don't remember which ones.

  • HARD

/*All considered here, as Normal, don't remember which NC I fixed orz

  • INSANE
  1. 00:10:470 (2) - Up 2 grid (grid level 4) to be exact symmetrical with (1) slider /*o3o
  2. 01:02:924 (5) - Move to x:216 y:116 to stack and better jumps /*Plays and looks better being unstacked imo, and it'd ruin the symmetrical pattern :c
  3. 01:03:292 (6) - Move to x:136 y:244, same as above. voila, these sliders looked better now orz /*^


okaay, hope that helps :D

NewibornCLivee wrote:

hi, M4M from your queue..

All of them are suggestions, ignore them if you dont like it.
[Oni]
00:11:574 (8,9) - k k? /*Ok
00:18:016 (33,34,35,36) - ddd d /*I'm following nicely the drums here with d ddd.
00:22:065 (56,57) - k d (i think you're putting k on the beat with vocal... so k d here) /*Both sounds nice as k

[Muzu]
00:38:814 (90,91) - k d /*Ok
01:30:163 - add d /*Ok

[Futsuu]
00:34:396 (49,50) - k d /*Ok
01:13:047 (126) - this note i think k or even K is ok. /*k looks fine
01:29:243 (3) - change it to a slider or spinner is better. /*Ok

[Kantan]
no problem...

Good luck to rank :)


Thanks both c:
Well, I think this will be a busy weekend orz.
posted
Hello DakeNanami~ Taiko mod as requested~

[General]
  1. I highly suggest SV 1.4.
[Kantan]
  1. 01:07:157 (67) - k
[Futsuu]
  1. 00:44:703 (69) - k
  2. 00:45:255 (71) - d
  3. 01:07:157 (112) - d
[Muzukashii]
  1. 00:34:028 (73) - d
[Oni]
  1. 00:27:403 (83) - d
  2. 01:02:740 (255,256,257) - ddk
  3. 01:03:292 (259,260,261,262,263) - ddkkd
  4. 01:10:286 (298,299,300) - ddk
  5. 01:11:022 (303,304,305) - ^
  6. 01:11:758 (308,309,310) - ^
  7. 01:16:176 (329,330,331) - ^
  8. 01:16:912 (334,335,336) - ^
  9. 01:20:041 (347) - delete this and add notes on 01:19:673, 01:19:949, 01:20:225.
That's all~
Cool map overall, good luck on this DakeNanami :3
posted
Thanks Kiririn :3
All fixed except the last one in Oni, I prefer a single hit there as sounds nice while following drums, than map vocals.
posted
Hey, saw your request in #modreqs.
These are all just SUGGESTIONS, or how I'd do it, so you don't have to do it exactly like this.
Here you go:

Insane:
00:09:734 (1,2,3,4,5,6) - Try a pattern like this:
It feels a lot nicer to play.

00:25:930 (1,2) - There are skipped beats, you can just turn these two into 2 sliders, like this:

This is probably intentional, but: You skipped beats at the following spots, I'd add a circle or something there. There's sound there so it shouldn't be empty:
00:27:587 -
00:29:059 -
00:34:580 -
00:36:605 -
Actually, there are more, literally in the whole map, but you will probably find them yourself by just looking for small gaps in the timeline, and listening to it on 25%.

00:31:820 (1) - Place a triple-stream here. Fits perfectly.

01:02:004 (3,4,5,6,7) - These sliders start on offbeats and thus feel weird/unfitting. (offbeat = small red line in timeline)
I'd remove the "repeatition" of 01:02:004 (3) - and then move 01:02:556 (4,5,6,7) - one beat to the left.
After this add a circle at 01:03:660 (7) -

01:05:133 (4) - This slider starts on offbeat and feels weird, replace with 2 circles.
01:06:605 (4) - Same as above.

After 01:20:409 (1) - Try the following (see timeline): http://i.imgur.com/e5CNEMy.jpg
It fits perfectly there and is easy to play.


Well then. nice map! Good luck!
posted
Nice, another mod for Insane :3

Masterblue48 wrote:

Hey, saw your request in #modreqs.
These are all just SUGGESTIONS, or how I'd do it, so you don't have to do it exactly like this.
Here you go:

Insane:
00:09:734 (1,2,3,4,5,6) - Try a pattern like this:
It feels a lot nicer to play. /*I don't like 3/4 beat gaps between notes, they tend to be quite confusing even in high diffs, and this is the beginning of the song, so it could be a problem and cause a lot of rage.

00:25:930 (1,2) - There are skipped beats, you can just turn these two into 2 sliders, like this: /*Added circles instead for the sake of fun

This is probably intentional, but: You skipped beats at the following spots, I'd add a circle or something there. There's sound there so it shouldn't be empty:
00:27:587 -
00:29:059 -
00:34:580 - /*Added this
00:36:605 -
Actually, there are more, literally in the whole map, but you will probably find them yourself by just looking for small gaps in the timeline, and listening to it on 25%. /*Yes I skipped some beats just for the sake of this diff not being all 1/2 spam, I think it's fine.

00:31:820 (1) - Place a triple-stream here. Fits perfectly. /*Well, it's more natural to follow the trumpet here, and the triple is barely audible x,x

01:02:004 (3,4,5,6,7) - These sliders start on offbeats and thus feel weird/unfitting. (offbeat = small red line in timeline)
I'd remove the "repeatition" of 01:02:004 (3) - and then move 01:02:556 (4,5,6,7) - one beat to the left.
After this add a circle at 01:03:660 (7) -
/*I'm following the trumpet-like instrument that has stronger emphasis in off-beats, so it's ok.

01:05:133 (4) - This slider starts on offbeat and feels weird, replace with 2 circles. /*It won't fit very much as I want to keep that jump, before I had it like that and was very ankward to play imo.
01:06:605 (4) - Same as above. /*^

After 01:20:409 (1) - Try the following (see timeline): http://i.imgur.com/e5CNEMy.jpg
It fits perfectly there and is easy to play. /*It fits but I think it'll break a bit the consistency of the difficulty, I prefer following drums here.

Well then. nice map! Good luck!


Thanks for modding :3
Indeed better after a few notes added.
posted
It's time.

Overall:
I'd suggest finding a BG without motion blur. To me, it looks like it's a background with a bad aspect ratio since there's so much blur ;A;.

Insane:
00:13:783 (2,3) - This would be cooler if these are all even
00:14:519 (2,3) - ^
00:35:317 (5,6,7) - y these jumps
00:43:047 (3) - Have this go towards (1)
00:57:955 (8) - Move this to x:256 y:160
01:18:568 (5,6,1,2) - Would prefer a ctrl + G on this (Except adjusting the notes so they're in the right spots and timing)

Hard:
00:41:390 (4) - Don't have this slider so much above the end of (3)
01:13:783 - Add a note with a clap here

Normal:
00:48:936 (3) - My arm wants a note below the slider but it's above the slider oh no
01:20:409 (1) - Add like a hitsound here like a finish or something, it just sounds really bland atm.

Easy:
Tick Rate 1, the sliders look too crammed right now
00:45:807 - Add a note here, since easy players would expect one there?
01:05:685 (4) - This would look nicer if you CTRL+H (and possibly CTRL+G too) it and make it a pattern with (3)

yay
posted

CDFA wrote:

It's time.

Overall:
I'd suggest finding a BG without motion blur. To me, it looks like it's a background with a bad aspect ratio since there's so much blur ;A;. /*Actually I like it, but I'll be looking a new one for widescreen resolutions.

Insane:
00:13:783 (2,3) - This would be cooler if these are all even /*I think I get your point, done something
00:14:519 (2,3) - ^ /*^
00:35:317 (5,6,7) - y these jumps /*Because maybe, ok, changed this part
00:43:047 (3) - Have this go towards (1) /*Ok
00:57:955 (8) - Move this to x:256 y:160 /*My jump :'c
01:18:568 (5,6,1,2) - Would prefer a ctrl + G on this (Except adjusting the notes so they're in the right spots and timing) /*Did something similar

Hard:
00:41:390 (4) - Don't have this slider so much above the end of (3) /*Ok
01:13:783 - Add a note with a clap here /*Added before the next slider as it fits more there.

Normal:
00:48:936 (3) - My arm wants a note below the slider but it's above the slider oh no /*Fixed in some way
01:20:409 (1) - Add like a hitsound here like a finish or something, it just sounds really bland atm. /*Ok

Easy:
Tick Rate 1, the sliders look too crammed right now /*I want tick rate being consistent in all diffs >-<
00:45:807 - Add a note here, since easy players would expect one there? /*Notes spaced 1/2 beat would break the consistency of this diff :I
01:05:685 (4) - This would look nicer if you CTRL+H (and possibly CTRL+G too) it and make it a pattern with (3) /*Ok :3

yay
Thank you CDFA, will be modding Listen!! asap >w<
posted
Hi^^
Just a recheck on Standard diffs as I said here (:


* Comments

[Easy]
* Very good rhythms and well-made sliders

[Normal]
* The same I said at [Easy]. And flows fine (:

[Hard]
* Challenge in right measure. I tried FC it, took 7 tries until reach 99.28%. Replay → http://puu.sh/39Ynx.osr

[Insane]
* Although I can't play Insanes at now, I'm training my eyes to "feel" how they flow on Autoplay/Editor and results are good this time (:

Your map deserves a

And GO GO RANK ^.^

Att.
posted
hey Dake :) here the taiko mod that you requested
sorry for the late mod @o@ school was really busy in a month
okay~ here the mod~

kantan, futsuu, muzu ~> okay =w=)b

[Oni]
  1. 00:13:599 (13,14,16) - D K and D. it's better if you use big notes there, because you can hear cymbal/finish sounds there. and it'll make the sounds stronger
  2. 00:15:255 (18,19) - kk? for the trumpet sounds
  3. 00:17:464 (31,32) - d k. you can hear the high sound at 00:17:648 (32) - and 00:17:464 (31) - has a low sound than 00:17:648 (32) - so i think the notes are better d k than k d which you used
  4. 00:18:200 (34) - k? make more variation notes :D
  5. 00:20:777 (51,52) - K K for finish notes. make more sensation than you just use k k there :D
  6. 00:21:329 (54) - add a note there. i know you want to make free that, but it'll be weird ;-;
  7. 00:25:010 (72) - k? for the vocal sound
  8. 00:26:298 (78) - k and 00:26:666 (80) - d?
  9. 00:29:243 (90,91) - d k. vocal sound, 00:29:243 (90) - for the low sound and 00:29:427 (91) - for the high one
  10. 00:29:979 (94) - k, i think it's better k than d @o@
  11. 00:35:133 (119,120) - d k?
  12. how about 00:38:077 (134) - k, 00:38:261 (135) - d and move 00:38:446 (136) - to 00:38:630 (136) - ? :D?
  13. 00:57:955 (233,234) - big notes. K and D, for finish sounds
  14. 01:00:531 (246,247,248,249,250) - k k d d k. it's too boring if the notes are just k d k d k d k d k
  15. 01:08:261 (288) - k, vocal sound
  16. 01:12:126 (313) - ^
  17. 01:12:311 (314) - move to 01:12:495 (314) - . that's weird if you put at 01:12:311 (314) -
  18. :14:703 (323) - add a note here
  19. 01:26:114 (22) - ^ . you can hear vocal sound there too, put a note there
posted

mingmichael wrote:

hey Dake :) here the taiko mod that you requested
sorry for the late mod @o@ school was really busy in a month
okay~ here the mod~

kantan, futsuu, muzu ~> okay =w=)b

[Oni]
  1. 00:13:599 (13,14,16) - D K and D. it's better if you use big notes there, because you can hear cymbal/finish sounds there. and it'll make the sounds stronger /*Made the last K for consistency
  2. 00:15:255 (18,19) - kk? for the trumpet sounds /*Ok
  3. 00:17:464 (31,32) - d k. you can hear the high sound at 00:17:648 (32) - and 00:17:464 (31) - has a low sound than 00:17:648 (32) - so i think the notes are better d k than k d which you used /*Ok
  4. 00:18:200 (34) - k? make more variation notes :D/*Sounds good, done
  5. 00:20:777 (51,52) - K K for finish notes. make more sensation than you just use k k there :D/*Ok
  6. 00:21:329 (54) - add a note there. i know you want to make free that, but it'll be weird ;-; /*It sounds a bit weird.
  7. 00:25:010 (72) - k? for the vocal sound /*Ok
  8. 00:26:298 (78) - k and 00:26:666 (80) - d? /*Ok
  9. 00:29:243 (90,91) - d k. vocal sound, 00:29:243 (90) - for the low sound and 00:29:427 (91) - for the high one /*Ok
  10. 00:29:979 (94) - k, i think it's better k than d @o@ /*I put k in the previous note, feels better.
  11. 00:35:133 (119,120) - d k? /*Ok
  12. how about 00:38:077 (134) - k, 00:38:261 (135) - d and move 00:38:446 (136) - to 00:38:630 (136) - ? :D? /*Sounds good, but added a d, instead of moving <:
  13. 00:57:955 (233,234) - big notes. K and D, for finish sounds /*Just added in the last one, it'd be too much if I put in the first one.
  14. 01:00:531 (246,247,248,249,250) - k k d d k. it's too boring if the notes are just k d k d k d k d k /*Ok
  15. 01:08:261 (288) - k, vocal sound /*Ok
  16. 01:12:126 (313) - ^ /*Ok
  17. 01:12:311 (314) - move to 01:12:495 (314) - . that's weird if you put at 01:12:311 (314) - /*Added the note instead moving
  18. :14:703 (323) - add a note here /*Ok
  19. 01:26:114 (22) - ^ . you can hear vocal sound there too, put a note there /*I think it's ok, as it's the start of the last kiai, I'm trying to follow drums th most I can.
Thank you for modding >w<
And thank you for recheck and star Alarido :3
posted
Mod Infos:

Suggestion.
You should fix this.
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General

  • Preview point: 00:58:323 since it's the best part of the song.



Easy

  • 00:17:096 (3) - I don't like the current shape, try this:

    00:25:378 (4) - I know you're following the lyrics but the next few seconds are empty, try this pattern:

    00:37:525 (5) - Same as above, adding a repeat here fits a lot imo.
    01:04:212 (3) - Add a new combo.
    01:10:102 (1,2,3) - Try to make a perfect triangle pattern:

    01:13:967 (3) - Flip this slider horizontally/vertically for a better flow:

    01:18:936 (3,4) - Move these circles at x:46 y:124.
    01:20:409 (1) - This slider is too short for a Easy diff imo, convert it into a slider.



Normal

  • 00:26:298 (5,6) - End (5) and move (6) both 1/2 earlier.
    00:37:893 (5) - Keep using 1/2 repeating sliders to keep a consistency with 00:37:157 (4):

    00:42:126 (1) - Delete this circle and try this pattern:

    00:43:967 (x) - Add a circle.
    00:51:881 (5) - It would be awesome if you could use the same angle you used at the previous slider:

    01:02:004 (2,3,4) - Same as 00:26:298, end (2) / move (3) / start (4) 1/2 earlier.
    01:20:409 (1) - If you removed this spinner in Easy then remove it here too to keep a consistency.



Hard

  • 00:12:311 (1,2,3) - Make a perfect triangle pattern.
    00:26:482 (x) - Try this pattern:

    00:30:347 (1,2,3) - Try to use only 1/2 sliders here, they fit quite a lot:

    00:47:832 (2) - Move this circle at x:258 y:370.
    00:57:403 (4,1,2,3) - Move (4) at x:424 y:192, (1) at x:484 y:253, (2) at x:320 y:293 and (3) at x:366 y:131:



Insane

  • 00:15:623 (5) - Add a new combo.
    00:57:034 (2) - Move this circle at x:160 y:351.
    00:57:587 (5) - Add a new combo here like you did in Hard.
    01:03:292 (6) - Add a new combo like you did at 00:31:084 (1).
    01:09:182 (3) - I don't really like how this slider sounds, try this pattern:

    01:14:703 (x) - Add a circle.



Kantan

  • 00:13:967 (4,5) - K K fits the music better.
    00:32:556 (25) - Move this d 1/2 earlier.
    00:42:863 (x) Add a k here and move 00:43:415 (37) 1/2 later.



Futsuu

  • 00:37:525 (56,57) - What about K K here to follow whatever the singer says better?
    00:58:323 (96) - D since kiai starts here.



Muzukashii

  • 00:14:703 (8) - k fits better here imo. (or convert this 00:14:335 (7) d into a D)
    00:26:666 (50) - Move this k 1/2 earlier, then add another k at 00:26:850.
    00:29:243 (58,59,60,61,62,63,64,65,66,67) - k k d d k k d k d k.
    00:37:525 (87) - Same as Futsuu, K here.
    00:50:961 (133,134,135,136,137,138,139,140,141,142,143) - Try this pattern:

    01:08:814 (200) - k for a nicer pattern. (k k d k d k d k k)



Oni

  • 00:16:176 (25,26) - k d sounds better imo.
    00:16:912 (29,30) - ^
    00:26:850 (80) - k
    00:32:004 (103,104,105,106,107,108,109,110) - k d k d k k d D (or k d k d k d k D)
    00:37:893 (132,133,134) - k k k
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