Thanks Heat :3
Updated Taiko diffs.
Updated Taiko diffs.
[Kiri's muzu o3o]Thanks Lally! >w<
- i think you should add some sliders ;A; i think in some parts they fit very well like: 00:11:579 - for having a pattern like: 00:11:579 - to 00:12:363 - slider and after 00:12:755 - hmm, okay fixed~ :3
- 00:03:148 - it feels better without during playing Fixed~
- 00:53:736 - delete this one Fixed~
- 00:54:128 - add Fixed~
- 01:10:991 - delete this one Fixed~
- 01:11:187 - add
- 00:03:932 (3,1,1) - i think here is better to have a pattern like : Fixed~
- 00:09:618 - add No change ;w;
- 01:16:089 (3,1,1) - i think is better here :
[Kiririn's Muzu]Thanks a lot DakeNanami! >w<
Remove these inherited sections 01:02:167 and 01:03:344, using kiai just for fountains isn't allowed in Taiko. Fixed~
Use Normal sampleset >-> and maybe 80% for volume. Fixed~
Why are you decreasing the volume here? 01:11:187 - 01:12:755? Fixed~
00:10:206 (3) - K for consistency with later patterns? Fixed~
Basically the same warnings as Muzu, both Taiko looks fine. All Fixed~
00:10:206 (3) - K? Fixed~
00:47:853 (3) - ^ Fixed~
That'd be all from my part, good luck /o/
[BaKiri's Muzu]Thanks for the mod Byaku!
00:10:206 (3) - D here. it'll be easier to follow and the drums don't change here as well if you listen carefully to the BGM. True. Fixed~
00:11:187 (1) - do to same thing here for consistency if you follow the suggestion above. same reason as above. No change for this one since I think it would be better for this to have an alternate beat such as the current one "KDK" imo.
00:18:638 (1,1,1,1,1) - i'm seeing ddkkD on this one because the k's play nicely with the BGM in this part, also the D is for the finish in the cymbals. Fixed~
00:25:697 (1) - D here because not only it follows the cymbals in the BGM, but it also changes as well in this part of the song. Fixed~
00:42:363 - i think you can add a k for a variation at the previous pattern which is ddd. in this case the pattern will go kkk. Added d instead, same reason as 00:11:187 (1).
00:03:736 (2,3,4,5,1,1) - this part is inconsistent with the 1st 4 notes because this part's guitar is the same as that 1st part as well, so in this case, it's ddd k for consistency with the 1st part of the song. Fixed~
00:05:304 (2,3,4) - i believe that this plays inconsistently with the song because although it follows the vocals, it feels awkward to play as well IMO, so for this one, do d kdk d or d ddk d to follow the instrumental in the BGM. i think doing this plays consistently and easier as well i ntransition during gameplay. Fixed~
00:08:834 (5) - k here. you're following that sound in the BGM in this part of this song. the d doesn't seem to fit with that part IMO. Fixed~
01:03:246 - i suggest adding another k here because the drums are still going. and patterns that are like kkD are rankable, just saying. Yes, but kkD and things similar to this are quite annoying imo, so I avoid having them. No change, I think this is fine :3
01:15:892 (2,3,4,1,2,1) - same as 00:03:736. Fixed~
01:17:460 (2,3,4) - same as 00:05:304. Fixed~
01:20:990 (5) - same as 00:08:834. Fixed~