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Tiara - BALLOON

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Star Stream
[Blue]
00:25:568 (1) - i'd make a jump here, maybe (156,336)?

[Red]
00:19:943 (1) - move somewhere not to overlap 00:19:568 (5) -
00:37:755 (1) - ctrl+g and put 00:38:130 (2) - between 1 and 3
01:49:943 (6) - boring, try making some jumps for such Hard diff

[White]
AR-1, too fast x_x

Good, but for all 3 diffs, they have pretty bed flows. plz ask me in game about that if you want to improve the flows
Topic Starter
captin1
"Star Stream"
[Blue]
00:25:568 (1) - i'd make a jump here, maybe (156,336)? I'd prefer to avoid that if possible

[Red]
00:19:943 (1) - move somewhere not to overlap 00:19:568 (5) -
00:37:755 (1) - ctrl+g and put 00:38:130 (2) - between 1 and 3
01:49:943 (6) - boring, try making some jumps for such Hard diff

[White]
AR-1, too fast x_x I find it easier to read with ar 9, since I do so many overlapping jumps

Good, but for all 3 diffs, they have pretty bed flows. plz ask me in game about that if you want to improve the flows :/ I'll try and catch you sometime

Thanks for the mod
Heanday
Hi ! M4M

[Blue]

00:27:068 (3) - He tuch HP bar
00:42:818 (2) - 2 grill right ?
00:43:568 (1) - same
01:45:818 (1) - i see no reason to NC here :o remove it

Good ~


00:35:130 (2) - Just stack this one with slid n°3 ? The flow is a bit unconfortable imo

Well this one is ready to go ! Good job :°




[White]

00:19:568 (5) - You forgot to finish this one :°
00:25:380 (5,1) - need a circle between them imo
00:36:630 (2) - delete this slid and just add a circle ? It fits imo
01:51:255 (1) - Just why ? lol No reason
02:02:693 (1) - NC ? Hard to read it without


Flow Problem : I'll show why it's wrong, and i give you suggestion, you can decline, but i realy suggest to change when the flow is wrong

00:19:568 (5,1) - :


00:21:443 (3) - Place it here => http://puu.sh/4dxHy.jpg ?

00:23:880 (1,2,3) -
00:26:318 (3,4,5,1) -
00:42:068 (1,2,3,4,1) - ( you can stack 3 with the previous 1, & place the blue slid behind the n° grey slid ! :d )
01:13:193 (5) - curve this one like that, better flow~ http://puu.sh/4dz9f.jpg

02:14:318 (1,2,3) -
It's a good dif, it's creatif, i personnaly like it. Just please, recheck all of your blanket, realy ALL, then it's fine imo, i can't help more !

That's all ! Good luck, hope this map gonna be your first ranked map :° You deserve it ! Gogo :D
Topic Starter
captin1
"Heanday"
Hi ! M4M yay

[Blue]

00:27:068 (3) - He tuch HP bar
00:42:818 (2) - 2 grill right ?
00:43:568 (1) - same
01:45:818 (1) - i see no reason to NC here :o remove it The NC pattern here highlights the two strong vocal notes, plus the 1 here is the start of a new musical phrase

Good ~


00:35:130 (2) - Just stack this one with slid n°3 ? The flow is a bit unconfortable imo

Well this one is ready to go ! Good job :°




[White]

00:19:568 (5) - You forgot to finish this one :°
00:25:380 (5,1) - need a circle between them imo
00:36:630 (2) - delete this slid and just add a circle ? It fits imo disagree, the vocal has notes on both ends of this slider, and it also flows better with the slider
01:51:255 (1) - Just why ? lol No reason :P
02:02:693 (1) - NC ? Hard to read it without


Flow Problem : I'll show why it's wrong, and i give you suggestion, you can decline, but i realy suggest to change when the flow is wrong

00:19:568 (5,1) - :



00:21:443 (3) - Place it here => http://puu.sh/4dxHy.jpg ?

00:23:880 (1,2,3) -

00:26:318 (3,4,5,1) - I like this one how it is

00:42:068 (1,2,3,4,1) - ( you can stack 3 with the previous 1, & place the blue slid behind the n° grey slid ! :d ) ^

01:13:193 (5) - curve this one like that, better flow~ http://puu.sh/4dz9f.jpg the pattern is interesting here cause they're both facing away, so didn't change the curve however I did move it so that it does flow a bit better

02:14:318 (1,2,3) - took some of this idea and then did my own thing with it

It's a good dif, it's creatif, i personnaly like it. Just please, recheck all of your blanket, realy ALL, then it's fine imo, i can't help more !

That's all ! Good luck, hope this map gonna be your first ranked map :° You deserve it ! Gogo :D

Thanks for the mod!
Moway
After a long time here I am.

[General]
I don't think Vocaloid is a source. It would be like putting "piano" as a source for a piano song.

Add tags: append Tashihun Output-P Shinri Hizumi


[Blue]

00:20:130 (1,2) - nazi blanket fix
00:32:693 (2,3) - nazi blanket fix
00:34:943 (2,3) - I could see this as a potential readability problem for beginners. Consider ctrl+ g on (2) and make it so that they're lined up and not stacked so that it is clear at what point in time (3) happens.
00:55:943 (1) - I think this spinner is too short. Either replace with a slider or remove and have a break then start mapping again at 00:57:068.
01:06:068 (5) - NC here for consistency and
01:07:568 (1) - remove NC here
01:38:318 (2,3) - delete 3 and extend 2 to where 3 was. No reason to have these quick circles after sliders if you can avoid it.
01:52:755 (2) - have this angle more downward for a more natural flow from the previous circle.
01:53:318 (3,4) - This plays better to me if you delete (4) and add a repeat to (3) and then a circle where (4) used to end.

This difficulty is a bit tricky for your easiest one. A lot of polarity swaps and odd rhythms, but i guess the nature of the song makes it hard.

[Red]

00:21:255 (3,4,5) - I'm not a fan of these red line circles. I think that using 1/4 sliders instead keeps your idea of emphasis on the violin part while at the same time feeling more natural with the flow and rhythm of the music.
00:24:255 (3,4) - ^
00:44:130 (2,3,4) - This feels weird to play for me. Better to delete (3) and add a slider at 00:44:693. Right now this is unexpected because (1,2) follow the bg music then suddenly you have a blue line note that doesn't.
00:57:818 (2) - whistle
01:04:568 (4) - NC here to note the difference in rhythm
01:10:193 (1) - remove NC for consistency
02:06:818 (5) - NC for difference in rhythm

[White]

AR -1, I think AR8 fits this song a lot better.

00:37:005 (3,4,5,1) - This is so close to symmetry across the y axis that you might as well do it. It will look cleaner.
00:41:505 (4) - either stack perfectly or offset more to make it more apparent that you didn't want these stacked.
00:44:130 (1) - for this and all sliders like this, I think that 0.5x slider speed is too much of a drop. Maybe increase the speed to .65 or something like that, right now it feels kind of unnatural since the music isn't different enough to justify a halving of the SV.
00:54:068 (4) - NC here for these finishes
01:50:318 (1) - don't think this needs a NC, it's perfectly visible and you didn't do it the first time this pattern happened.
01:56:318 (4) - NC for these finishes?
02:10:380 (1) - i really don't like this SV drop. The music is building and building to the kiai, why would you suddenly slow down?
02:17:880 (2,1,4) - Not sure if you want to stack these or not, but do one or the other, either stack all or unstack all.
02:18:255 (3,1) - fix this overlap
02:19:755 (5) - NC to accentuate these jumps, would look cool.

That's all I've got for you now. Good luck!
Topic Starter
captin1
"Moway"
After a long time here I am.

[General]
I don't think Vocaloid is a source. It would be like putting "piano" as a source for a piano song.

Add tags: append Tashihun Output-P Shinri Hizumi


[Blue]

00:20:130 (1,2) - nazi blanket fix
00:32:693 (2,3) - nazi blanket fix
00:34:943 (2,3) - I could see this as a potential readability problem for beginners. Consider ctrl+ g on (2) and make it so that they're lined up and not stacked so that it is clear at what point in time (3) happens.
00:55:943 (1) - I think this spinner is too short. Either replace with a slider or remove and have a break then start mapping again at 00:57:068.
01:06:068 (5) - NC here for consistency and
01:07:568 (1) - remove NC here
01:38:318 (2,3) - delete 3 and extend 2 to where 3 was. No reason to have these quick circles after sliders if you can avoid it.
01:52:755 (2) - have this angle more downward for a more natural flow from the previous circle.
01:53:318 (3,4) - This plays better to me if you delete (4) and add a repeat to (3) and then a circle where (4) used to end.

This difficulty is a bit tricky for your easiest one. A lot of polarity swaps and odd rhythms, but i guess the nature of the song makes it hard. yeah, I did my best while trying to keep the rhythm not just 1/1 or 1/2

[Red]

00:21:255 (3,4,5) - I'm not a fan of these red line circles. I think that using 1/4 sliders instead keeps your idea of emphasis on the violin part while at the same time feeling more natural with the flow and rhythm of the music. I did that on all except 5, I want to keep that long space to fit with the music
00:24:255 (3,4) - ^
00:44:130 (2,3,4) - This feels weird to play for me. Better to delete (3) and add a slider at 00:44:693. Right now this is unexpected because (1,2) follow the bg music then suddenly you have a blue line note that doesn't.
00:57:818 (2) - whistle
01:04:568 (4) - NC here to note the difference in rhythm
01:10:193 (1) - remove NC for consistency
02:06:818 (5) - NC for difference in rhythm

[White]

AR -1, I think AR8 fits this song a lot better. I've stated multiple times, this song is much more playable at ar9 due to the high amount of stacking I do, especially the jump patterns

00:37:005 (3,4,5,1) - This is so close to symmetry across the y axis that you might as well do it. It will look cleaner.
00:41:505 (4) - either stack perfectly or offset more to make it more apparent that you didn't want these stacked.
00:44:130 (1) - for this and all sliders like this, I think that 0.5x slider speed is too much of a drop. Maybe increase the speed to .65 or something like that, right now it feels kind of unnatural since the music isn't different enough to justify a halving of the SV. wah, best suggestion on this part I've gotten, thank you >w<
00:54:068 (4) - NC here for these finishes
01:50:318 (1) - don't think this needs a NC, it's perfectly visible and you didn't do it the first time this pattern happened.
01:56:318 (4) - NC for these finishes?
02:10:380 (1) - i really don't like this SV drop. The music is building and building to the kiai, why would you suddenly slow down? consistency with the first time this happens
02:17:880 (2,1,4) - Not sure if you want to stack these or not, but do one or the other, either stack all or unstack all.
02:18:255 (3,1) - fix this overlap
02:19:755 (5) - NC to accentuate these jumps, would look cool.

That's all I've got for you now. Good luck!

Thanks for the mod!
-S c a r l e t-
For m4m~

All these mod is based on my opinion, feel free to ignore them~

General

- No complaint

[White]
Wow, a lot of jumps there @@. Try to reshape your slider make them look nicer >.o
And also, the flow isn't really good, the jumps is too big for this bpm. Try to re-position your notes to a better place. And I also suggest try not to overlay some notes too much, it makes the pattern kind of boring ._.

00:19:943 (1,2,3,4,5,6,7,8,9) - I suggest making the notes like this :- http://puu.sh/4CXrR.jpg I think it fits the music better~
00:22:568 (1) - Change this into slider
00:25:193 (4,5,6,1) - I don't see the point for making a big jump at this part, reduce the distance it possible
00:28:755 - 00:31:380 - Please map this part, I don't think placing a spinner here is a good idea.
00:41:318 (3,4,5) - Don't overlay here, is kinda hard to read especially with HD
00:43:943 (2,1) - Try not to make a big jump here, because at this point the slider velocity become lower. Is hard to know whether it'll be a fast slider or not
00:46:099 - I suggest adding a note here and 00:46:287 here too~ I think it's have a better flow
00:52:099 and 00:52:287 - ^Same as above
00:52:287 (1) - Maybe remove NC here? I don't think you need to add NC even though there's a strong beat here
01:04:568 (1,2,3,4) - Place them better, this part of the song is kinda slow, so I don't think jump at 01:04:849 is necessary.
01:08:130 (4) - NC here, looks kinda weird @@
01:08:599 and 01:08:787 , add note here, I think it fits the music more.
01:51:255 (1) - Maybe remove this? Add 1/3 slider instead at 01:51:068 instead and end at 01:51:443 maybe?
01:54:349 add note and 01:54:536 as well, like I said earlier @@
02:04:193 (2) - Move your slider maybe to x: 372 y: 32 ? Half of the note is out of the playfield.
02:05:130 (1) - NC here? Like stated earlier.
02:19:755 (5) - I feel that there's too much single tapping this part, maybe covert this into slider?



[Red]

This is suppose to be a Hard difficulty? o.o Can't really tell because there's some 1/4 streams and such. And also try make full use of Distance snapping in this difficulty too!

00:19:193 (1,2,3,4) - I don't think 1/4 streams is recommended in this difficulty, maybe replace them with 1/4 repeater slider instead?
00:46:849 (2) - I suggest remove this note, I don't think triple here fits the music well.
01:14:693 (1,2,3,4,5) - Same thing about 1/4 streams, change them into 1/4 repeater instead
02:16:943 (1,2,3,4,5) - ^

That's it I guess? I very bad in modding Hard and Normal difficulty :/ Try to make most of the slider look nicer, is kinda dull to see all the same shaped slider and such. Good luck~
Topic Starter
captin1
"-S c a r l e t-"
For m4m~

All these mod is based on my opinion, feel free to ignore them~

General

- No complaint

[White]
Wow, a lot of jumps there @@. Try to reshape your slider make them look nicer >.o
And also, the flow isn't really good, the jumps is too big for this bpm. Try to re-position your notes to a better place. And I also suggest try not to overlay some notes too much, it makes the pattern kind of boring ._. Odd sllider shaping is something I just generally don't do in insanes, it's a personal preference of mine. I made this jumpy so that's it's a little more exciting for the range of players that I like to map for, the ones who can play and easily pass higher insanes, I want it to stand out a bit more than just any other map in this bpm range.

00:19:943 (1,2,3,4,5,6,7,8,9) - I suggest making the notes like this :- http://puu.sh/4CXrR.jpg I think it fits the music better~ I like the way it is now, since it puts the melody on the start of the sliders, rather than the end
00:22:568 (1) - Change this into slider
00:25:193 (4,5,6,1) - I don't see the point for making a big jump at this part, reduce the distance it possible it's the end of the phrase, that seems like reason enough for me, but I did a bit
00:28:755 - 00:31:380 - Please map this part, I don't think placing a spinner here is a good idea.
00:41:318 (3,4,5) - Don't overlay here, is kinda hard to read especially with HD
00:43:943 (2,1) - Try not to make a big jump here, because at this point the slider velocity become lower. Is hard to know whether it'll be a fast slider or not
00:46:099 - I suggest adding a note here and 00:46:287 here too~ I think it's have a better flow
00:52:099 and 00:52:287 - ^Same as above
00:52:287 (1) - Maybe remove NC here? I don't think you need to add NC even though there's a strong beat here I'll keep it
01:04:568 (1,2,3,4) - Place them better, this part of the song is kinda slow, so I don't think jump at 01:04:849 is necessary. I guess, the pattern is there to warn of the offbeat rhythm, moved the two closer together to compromise
01:08:130 (4) - NC here, looks kinda weird @@ there is one o.o
01:08:599 and 01:08:787 , add note here, I think it fits the music more.
01:51:255 (1) - Maybe remove this? Add 1/3 slider instead at 01:51:068 instead and end at 01:51:443 maybe? changed this a different way
01:54:349 add note and 01:54:536 as well, like I said earlier @@
02:04:193 (2) - Move your slider maybe to x: 372 y: 32 ? Half of the note is out of the playfield.
02:05:130 (1) - NC here? Like stated earlier. there is one o.o
02:19:755 (5) - I feel that there's too much single tapping this part, maybe covert this into slider? I like this patterns as they are, plus this is building to the conclusion of the map, so I think it's fine

the rest done


[Red]

This is suppose to be a Hard difficulty? o.o Can't really tell because there's some 1/4 streams and such. And also try make full use of Distance snapping in this difficulty too!

00:19:193 (1,2,3,4) - I don't think 1/4 streams is recommended in this difficulty, maybe replace them with 1/4 repeater slider instead?
00:46:849 (2) - I suggest remove this note, I don't think triple here fits the music well.
01:14:693 (1,2,3,4,5) - Same thing about 1/4 streams, change them into 1/4 repeater instead
02:16:943 (1,2,3,4,5) - ^
none of these done, a hard is perfectly fine having a couple easy streams and breaks in distance snapping
That's it I guess? I very bad in modding Hard and Normal difficulty :/ Try to make most of the slider look nicer, is kinda dull to see all the same shaped slider and such. Good luck~

Thanks for the mod~
Rakuen
Hi!

M4M from your queue

My map: AZU feat. SEAMO - Jikan yo Tomare (TV Size)

[Blue]
00:44:505 (2) - Inconsistent spacing
00:45:068 (3) - Make this slider same shape as 00:43:568 (1) - but with Ctrl+G
00:53:318 (2) - Remove this, copy 00:52:568 (1) - and rotate 180* (Ctrl+Shift+R)
01:32:693 (1) - Spinner is too short, remove or extend it
01:56:318 (2) - This is breaking the flow, reverse it
02:16:568 (3) - Stack this on 02:16:943 (4) -

[Red]
Follow beat more, lesser vocal
00:49:193 (8) - DS is strange
00:52:755 (1,2) - Make this more visible and avoid overlapping with 00:51:630 (6) -
00:59:130 (5) - Placement like this is not nice ._.
00:59:880 (1) - Don't overlap here
01:04:568 (1,2,3) - Change them into a reverse slider
01:39:818 - Add a circle here (tho the violin doesn't sound there but it's strange for 4 hits suddenly)
02:00:818 (4,5,6) - Make the placement like picture below:

02:04:193 (4,5,6) - Refer image below:


[White]
HP: +1
AR: -1
OD: -1
Follow more beat and lesser vocal, it's Insane so try to make players feel more comfortable :)
00:18:630 (1) - Make it 1/4
01:14:693 (1,2,3,4,5) - Trolling sliders lol, not sure if it's ok for ranking
01:39:818 - Add circle here
02:01:943 (1,2,1,2) - Change this, it's not in flow and it doesn't look good ._.

Not much big prob, nice :)
Topic Starter
captin1
"Rakuen"
Hi!

M4M from your queue

My map: AZU feat. SEAMO - Jikan yo Tomare (TV Size)

[Blue]
00:44:505 (2) - Inconsistent spacing
00:45:068 (3) - Make this slider same shape as 00:43:568 (1) - but with Ctrl+G same shape but did 180* instead
00:53:318 (2) - Remove this, copy 00:52:568 (1) - and rotate 180* (Ctrl+Shift+R)
01:32:693 (1) - Spinner is too short, remove or extend it
01:56:318 (2) - This is breaking the flow, reverse it
02:16:568 (3) - Stack this on 02:16:943 (4) - would prefer to avoid that, adjusted this a bit a different way

[Red]
Follow beat more, lesser vocal I follow both most of the time, so I don't see an issue
00:49:193 (8) - DS is strange yep, to go with the interesting music here
00:52:755 (1,2) - Make this more visible and avoid overlapping with 00:51:630 (6) -
00:59:130 (5) - Placement like this is not nice ._.
00:59:880 (1) - Don't overlap here
01:04:568 (1,2,3) - Change them into a reverse slider I like this how it is, if it's a huge issue later I will change it
01:39:818 - Add a circle here (tho the violin doesn't sound there but it's strange for 4 hits suddenly) don't want to spoil the silence, so no change
02:00:818 (4,5,6) - Make the placement like picture below:

02:04:193 (4,5,6) - Refer image below:


[White]
HP: +1
AR: -1
OD: -1 I'll keep my settings as they are, they're this way for a reason. OD7 is too easy, the AR9 makes it much easier to read, and the lower HP helps with the jump patterns Did some reworking on this diff, and these settings make more sense now, sorry for being bullheaded hah
Follow more beat and lesser vocal, it's Insane so try to make players feel more comfortable :)
00:18:630 (1) - Make it 1/4 nope, the piano is much faster than 1/4, this is a lot cooler
01:14:693 (1,2,3,4,5) - Trolling sliders lol, not sure if it's ok for ranking it's fine, plenty of great maps have sliders much faster than this
01:39:818 - Add circle here same as hard
02:01:943 (1,2,1,2) - Change this, it's not in flow and it doesn't look good ._.

Not much big prob, nice :)

Thanks for the mod!
LunarSakuya
O~~~~



" \(=v= bai bai
Topic Starter
captin1

LunarSakuya wrote:

O~~~~



" \(=v= bai bai
pls
LunarSakuya
O~~~~


General
- you can get rid of the .osb if you're not gonna use it

wonderland


Blue
00:16:568 (1,2,3,1) - I'd think some beginners might have trouble catching the "irregular" beat at this really beginning here. Try this rhythm: https://osu.ppy.sh/ss/1081253 (Added reverses to (1,2,&1) and deleted (3)) These held sliders will provide some leniency here that'll help with a smoother transition into the real shiz
00:34:943 (2,3) - i suggest you change this rhythm into a more simpler one, siimilar to 01:35:318 (2) - . I'm not really seeing it used anywhere else. then again, this song does sound kinda irregular so idk up to you lol
00:51:068 (4,5,6) - you could combine this into one repeat slider if you like http://osu.ppy.sh/ss/1081260
01:19:568 (2,3) - screaming for symmetry here
01:51:443 (1,2,3) - sometimes I get kinda sketchy about using "irregular" rhythms in easier diffs, so I'd prob do something like http://osu.ppy.sh/ss/1081262 but again, up to you
02:03:068 (2) - Whistle, consistent with 01:00:818 (2) -
02:03:818 (3) - whistle on head


Red
00:22:568 (1) - Try adding a slider point right in the middle of the body and see if you like the look better
01:03:068 (1) - I suggest you unstack this so you don't hide the NC. It kinda defeats the purpose of it imo
00:46:755 (1,2) - ヽ༼ ಠ益ಠ ༽ノ (ノಠ益ಠ)ノ彡 щ(ಥДಥщ)
uıʇdɐɔ/( .□.)\ ≽╰(゜益゜)╯≼ /(.□. /) uıʇdɐɔ
01:48:443 (7) - Minor but i think moving this down a bit creates a better cursor path with its surrounding notes http://osu.ppy.sh/ss/1081282

White
00:19:568 (5) - NC to introduce new measure, delete NC on next note
00:20:318 - I feel like something needs to be here. I shot off from the stream and then suddenly this pause
00:59:880 (2,2) - Whistles on the tails of these. nice to emphasize that "ting" in the bgm
01:34:005 (1) - tbh I believe you can start mapping when the vocals start at 01:34:193 (1) - , gives a little nice breather
01:35:505 (1,3) - Looked a bit redundant side by side, consider rotating (1) like this http://osu.ppy.sh/ss/1081298 or something that provides a little variety
01:42:818 (1) - I think you can blanket (4) better
02:02:318 (2,2) - Whistles would sound nice on these imo
02:12:818 (1) - not only can you blanket (3) better, but also adjust (4) into a better blanket http://osu.ppy.sh/ss/1081301

lovely lovely
I'd suggest 2 more mods or so, should be no problem at all

" \(=v= bai bai
Broccoly
1400th post celebrate party whoo whoo bam :D :D :D
Broccoly
now 1401 with nobody noticing. I'm crying
Topic Starter
captin1

LunarSakuya wrote:

O~~~~


General
- you can get rid of the .osb if you're not gonna use it hah it's not in my folder, I'll do a fullsubmit so hopefully it goes away

wonderland


Blue
00:16:568 (1,2,3,1) - I'd think some beginners might have trouble catching the "irregular" beat at this really beginning here. Try this rhythm: https://osu.ppy.sh/ss/1081253 (Added reverses to (1,2,&1) and deleted (3)) These held sliders will provide some leniency here that'll help with a smoother transition into the real shiz okay!
00:34:943 (2,3) - i suggest you change this rhythm into a more simpler one, siimilar to 01:35:318 (2) - . I'm not really seeing it used anywhere else. then again, this song does sound kinda irregular so idk up to you lol I unified this rhythm with 00:33:068 (3,4) - so hopefully it's much more readable
00:51:068 (4,5,6) - you could combine this into one repeat slider if you like http://osu.ppy.sh/ss/1081260 chocobo slider strikes again. done~
01:19:568 (2,3) - screaming for symmetry here aaaaaaaaaaaaaaa
01:51:443 (1,2,3) - sometimes I get kinda sketchy about using "irregular" rhythms in easier diffs, so I'd prob do something like http://osu.ppy.sh/ss/1081262 but again, up to you why the fark didn't I do this lol, yea fixed
02:03:068 (2) - Whistle, consistent with 01:00:818 (2) - kay
02:03:818 (3) - whistle on head mmhm


Red
00:22:568 (1) - Try adding a slider point right in the middle of the body and see if you like the look better I don't, sowwy
01:03:068 (1) - I suggest you unstack this so you don't hide the NC. It kinda defeats the purpose of it imo ah yes
00:46:755 (1,2) - ヽ༼ ಠ益ಠ ༽ノ (ノಠ益ಠ)ノ彡 щ(ಥДಥщ)
uıʇdɐɔ/( .□.)\ ≽╰(゜益゜)╯≼ /(.□. /) uıʇdɐɔ ;; im sowwy
01:48:443 (7) - Minor but i think moving this down a bit creates a better cursor path with its surrounding notes http://osu.ppy.sh/ss/1081282 kay~

White
00:19:568 (5) - NC to introduce new measure, delete NC on next note kay
00:20:318 - I feel like something needs to be here. I shot off from the stream and then suddenly this pause worked with this a little, I think I figured out what works
00:59:880 (2,2) - Whistles on the tails of these. nice to emphasize that "ting" in the bgm :3
01:34:005 (1) - tbh I believe you can start mapping when the vocals start at 01:34:193 (1) - , gives a little nice breather ah yes
01:35:505 (1,3) - Looked a bit redundant side by side, consider rotating (1) like this http://osu.ppy.sh/ss/1081298 or something that provides a little variety cool, like that
01:42:818 (1) - I think you can blanket (4) better welp
02:02:318 (2,2) - Whistles would sound nice on these imo pwetty
02:12:818 (1) - not only can you blanket (3) better, but also adjust (4) into a better blanket http://osu.ppy.sh/ss/1081301 whee blankets...

lovely lovely
I'd suggest 2 more mods or so, should be no problem at all I can get regular mods, just not bat mods...ever...ww

" \(=v= bai bai
<3<3<3<3<3<3<3<3<3

broc you're a scrub
OK IT'S 4AM AND I JUST FIXED THIS MOD SO GOING TO BED
osu>sleep
AnreFM
Captinnnn O~~~~
sorry for late><

  • [Blue]
  1. 00:19:193 (3,1) - Will be better to read if you start the NC at (3) instead of (1) because their beat is clearly connecting and having them on different combo make it really hard to read especially for beginners since the slider doesn't exactly follows the background music. And (3)'s end ended on the stanza, so I think having the NC there makes sense too
  2. 00:21:068 (2) - It's really easy to stumble here when you played this for the first times, since I can't really grasp what's the rhythm followed here(unless it's a simple 1/2 beat). But I really think you can make this better if you follow the violin in the background, since 00:21:630 (3) - follows it nicely. So, move this one to 00:20:880 - to follow the violin
  3. 00:46:568 (1,2,3) - since (2) and (3) follows the vocal nicely, having (1) starts before the vocal makes me stumble, and the 1/2 rhythm after 00:46:005 (4) - doesn't really good imo, try this pattern http://puu.sh/5ajxj.jpg as this way, it will emphasize the vocal better and the rhythm will be easier to read too imo
  4. 00:35:505 (3,1,2) - the curve on (1) doesn't look too good imo, it doesn't need to be curved that much really, try to curve it less and make them like this http://osu.ppy.sh/ss/1083257. Thus as you can see in the pic, you can make the flow to (2) better and it certainly looked better too right?
  5. 00:42:818 (2,1,2) - The shape of (1) doesn't looked too good imo, it's also almost overlapping with the (2) next to it, and also, the flow from it's tail to the 00:44:505 (2) - isn't really smooth too, the vocal is connecting, so a connecting pattern is better imo. try this https://osu.ppy.sh/ss/1083313 it may be simpler, but it makes the flow much better, especially the one that goes to (2)
  6. 01:32:130 (1) - lol this spinner starts here whilist on all other diff. it start at 01:32:693 - . intentional? :p
  7. 01:39:443 (3) - ah, the curve is a bit uneven, that small curve is really bugs me orz, also the flow takes a turn a bit too sharp there. Try this one https://osu.ppy.sh/ss/1083326. Curve it more to emphasize the background violin and also move it a bit more down to make the flow smoother. And another thing, consider to NC here as it's melody clearly isn't a same part with 01:36:818 (1,2) - and also, the stanzas there too
  8. 01:46:380 (2) - move the tail down a few more grid to blanket 01:47:318 (3) - perfectly. Nazi, sorry
  9. 01:49:005 (1,2,3) - the same rhythm suggestion as 00:46:568 (1,2,3) - it fit better if you folow the vocal here
  10. 01:52:380 (2,3,4) - eh why's the (3) straight? It could be used to blanket (2) or (4). I prefer (4) actually, but leaving it as a straight slider here is a bit weird imo
  11. Overall, I found the map is good even though a few patterns are a bit too hard to read. But due to the structure of the song that was really complex, I think it fits imo :p
  • [Red]
  1. Okay first of all, I find the SV ia a bit surprising lol and also, while this is hard, I think you can reduce a few jumps that were really big here and there, 1.4 DS is the highest jump that really fits to the difficulty. And also, since the stacked streams are quite hard in my opinion, it doesn't necessary to use many jumps to make the map harder~
  2. And next, the shape; as this map's patterns are mostly completely straight sliders and only a few curved(and curved only a bit too lol) I can't really give you many suggestions as it will change the map's style overall, a few other thing is just some blankets that aren't too perfect
  3. Well overall, the map's rhythm is already good and the flows and jumps are mostly fit too, so aside from the patterns(which I think can be improved), good job on this one ouob

  • [White]
  1. 00:25:755 (1) - hmm I find the spacing a bit awkward here as I think the chnage of pace by the violin is quite heavy here and the NC emphasize that. So, try ctrl + g this or just move it farther, it makes the flows better imo
  2. 01:14:693 (1,2,3,4,5) - OMG I LIKE THIS wwwww
  3. 01:20:318 (1) - I don't really get why do you slow the SV here, as the vocal may already stopped here, but the music is still going and quite heavy too, and considering this is an end of the kiai, having slow SV kinda give an anticlimax imo. Try this kind of pattern; http://puu.sh/5aqVZ.jpg. See, you may keep the slowing SV for the slider, and then the small stream there will emphasize the piano in the background, It plays better too imo as having a stream on an end of kiai is nice ouo
  4. 02:22:568 (1) - exactly the same as above :3
  5. okkkayy, overall, I really prefer this diff rather than Red. The rhythm, flow, and patterns are used nicely here, it plays really good! OwOb

Okay, sorry for the really bad mod, I know, I'm so sorry><
anyway, your map is good already,(it wasn't starred for nothing lol :p) I can't find any big issues there :)

welp, feel free to not kd this if you feel this doesn't help ;w;

Best of luck from me, captin!! (^ v^)~ ~~O
Topic Starter
captin1
"AnreFM"
Captinnnn O~~~~
sorry for late>< totally not late heh, it's only been like a day since I asked, you're fast o.o

  • [Blue]
  1. 00:19:193 (3,1) - Will be better to read if you start the NC at (3) instead of (1) because their beat is clearly connecting and having them on different combo make it really hard to read especially for beginners since the slider doesn't exactly follows the background music. And (3)'s end ended on the stanza, so I think having the NC there makes sense too I hear the musical phrase ending on the end of 3 and starting with the beginning of 1, so I'm going to go off of that more so than reading
  2. 00:21:068 (2) - It's really easy to stumble here when you played this for the first times, since I can't really grasp what's the rhythm followed here(unless it's a simple 1/2 beat). But I really think you can make this better if you follow the violin in the background, since 00:21:630 (3) - follows it nicely. So, move this one to 00:20:880 - to follow the violin ah yes, I actually made 2 a 1/1 slider starting at that point, so that both violin notes are mapped
  3. 00:46:568 (1,2,3) - since (2) and (3) follows the vocal nicely, having (1) starts before the vocal makes me stumble, and the 1/2 rhythm after 00:46:005 (4) - doesn't really good imo, try this pattern http://puu.sh/5ajxj.jpg as this way, it will emphasize the vocal better and the rhythm will be easier to read too imo yes, done
  4. 00:35:505 (3,1,2) - the curve on (1) doesn't look too good imo, it doesn't need to be curved that much really, try to curve it less and make them like this http://osu.ppy.sh/ss/1083257. Thus as you can see in the pic, you can make the flow to (2) better and it certainly looked better too right? LOL you have an older version of the map, those 1/2 sliders were removed, but the curve is still the issue so yea fixed
  5. 00:42:818 (2,1,2) - The shape of (1) doesn't looked too good imo, it's also almost overlapping with the (2) next to it, and also, the flow from it's tail to the 00:44:505 (2) - isn't really smooth too, the vocal is connecting, so a connecting pattern is better imo. try this https://osu.ppy.sh/ss/1083313 it may be simpler, but it makes the flow much better, especially the one that goes to (2) makes sense
  6. 01:32:130 (1) - lol this spinner starts here whilist on all other diff. it start at 01:32:693 - . intentional? :p yes actually, the 3 beat spinner felt too short for this difficulty, if a BAT think's it's okay then I'll change it to be consistent but otherwise this'll stay
  7. 01:39:443 (3) - ah, the curve is a bit uneven, that small curve is really bugs me orz, also the flow takes a turn a bit too sharp there. Try this one https://osu.ppy.sh/ss/1083326. Curve it more to emphasize the background violin and also move it a bit more down to make the flow smoother. And another thing, consider to NC here as it's melody clearly isn't a same part with 01:36:818 (1,2) - and also, the stanzas there too
  8. 01:46:380 (2) - move the tail down a few more grid to blanket 01:47:318 (3) - perfectly. Nazi, sorry woah this blanket didn't want to work lolol... fixed
  9. 01:49:005 (1,2,3) - the same rhythm suggestion as 00:46:568 (1,2,3) - it fit better if you folow the vocal here kay
  10. 01:52:380 (2,3,4) - eh why's the (3) straight? It could be used to blanket (2) or (4). I prefer (4) actually, but leaving it as a straight slider here is a bit weird imo lol there's no 4 anymore...
  11. Overall, I found the map is good even though a few patterns are a bit too hard to read. But due to the structure of the song that was really complex, I think it fits imo :p
  • [Red]
  1. Okay first of all, I find the SV ia a bit surprising lol and also, while this is hard, I think you can reduce a few jumps that were really big here and there, 1.4 DS is the highest jump that really fits to the difficulty. And also, since the stacked streams are quite hard in my opinion, it doesn't necessary to use many jumps to make the map harder~ I'll go through and check all this stuff
  2. And next, the shape; as this map's patterns are mostly completely straight sliders and only a few curved(and curved only a bit too lol) I can't really give you many suggestions as it will change the map's style overall, a few other thing is just some blankets that aren't too perfect
  3. Well overall, the map's rhythm is already good and the flows and jumps are mostly fit too, so aside from the patterns(which I think can be improved), good job on this one ouob

  • [White]
  1. 00:25:755 (1) - hmm I find the spacing a bit awkward here as I think the chnage of pace by the violin is quite heavy here and the NC emphasize that. So, try ctrl + g this or just move it farther, it makes the flows better imo okay!
  2. 01:14:693 (1,2,3,4,5) - OMG I LIKE THIS wwwww wwwwwwww
  3. 01:20:318 (1) - I don't really get why do you slow the SV here, as the vocal may already stopped here, but the music is still going and quite heavy too, and considering this is an end of the kiai, having slow SV kinda give an anticlimax imo. Try this kind of pattern; http://puu.sh/5aqVZ.jpg. See, you may keep the slowing SV for the slider, and then the small stream there will emphasize the piano in the background, It plays better too imo as having a stream on an end of kiai is nice ouo ah yea, kay
  4. 02:22:568 (1) - exactly the same as above :3 now with 100% more stream!
  5. okkkayy, overall, I really prefer this diff rather than Red. The rhythm, flow, and patterns are used nicely here, it plays really good! OwOb

Okay, sorry for the really bad mod, I know, I'm so sorry><
anyway, your map is good already,(it wasn't starred for nothing lol :p) I can't find any big issues there :)

welp, feel free to not kd this if you feel this doesn't help ;w; nonono super helpful with blue, ty!

Best of luck from me, captin!! (^ v^)~ ~~O

tytytytytyty
LunarSakuya

O~~~



(☉ε ⊙ノ)ノ
Broccoly
first bubble first gratz!!!!!
Moway
go captin goooo
Xinely
:O
captin naisu >w<
Natsu
cool captin glad to see this map with bubble GL on rank c:
Irreversible
If i find time ill take a look ;)
AnreFM
Oh yeah go Captin! xD
Topic Starter
captin1

Irreversible wrote:

If i find time ill take a look ;)
<3

woahnewpage
BeatofIke
Go captain :D
Aurele
Stared because, yeah. :3
Topic Starter
captin1
:o thanks!

dammit ike don't spell my name wrong </3
_dog
IRC MOD
o
19:19 TheGrimOfCrazy: Hello
19:19 TheGrimOfCrazy: Irre asked me to do an irc mod with you
19:19 TheGrimOfCrazy: so im just going to point out some things
19:20 TheGrimOfCrazy: and then yeah
19:20 TheGrimOfCrazy: Tell me when you are ready
19:21 captin1: hey
19:21 TheGrimOfCrazy: ok
19:21 TheGrimOfCrazy: I'll start with white
19:22 TheGrimOfCrazy: first part is snapping
19:22 TheGrimOfCrazy: 01:39:719 (4) - this should be on 1/6
19:23 TheGrimOfCrazy: you can then do this with it or anything in spacing that will help it http://grab.by/rTF0
19:23 TheGrimOfCrazy: ok hi again
19:24 TheGrimOfCrazy: we're going to start with snaps
19:24 TheGrimOfCrazy: 01:39:719 (4) - this should be on 1/6
19:24 TheGrimOfCrazy: http://grab.by/rTF0 do this or make it a 1/6 slider
19:25 captin1: did the slider
19:25 TheGrimOfCrazy: ok
19:27 captin1: 00:46:750 - these are 1/6 as well, right? just listened a bit better
19:27 TheGrimOfCrazy: yes
19:27 TheGrimOfCrazy: i was trying to find it and lost it haha
19:28 captin1: hah
19:28 TheGrimOfCrazy: 01:49:000 (2) -
19:29 TheGrimOfCrazy: 1/6
19:29 captin1: yea
19:29 TheGrimOfCrazy: 01:50:313 (7) - ending snapped on wrong beat
19:30 TheGrimOfCrazy: oh wait I see what you're doing
19:30 TheGrimOfCrazy: nvm on that one
19:30 captin1: heh ok
19:31 TheGrimOfCrazy: 01:53:313 (2,3,4) - just before i get back to snapping this feels a bit awkward
19:32 captin1: hm ok
19:33 TheGrimOfCrazy: 02:10:844 (2,3,4,5,6) - pretty sure this is 1/6
19:35 TheGrimOfCrazy: 02:23:031 (2,3,4,5) - same here
19:35 captin1: I agree with the second one, not sure about the first
19:36 TheGrimOfCrazy: first is a bit confusing since the piano fades out
19:36 TheGrimOfCrazy: but its ghe same rhythm i think
19:36 TheGrimOfCrazy: also for the second one you could try something like this http://grab.by/rTFo
19:36 captin1: I think the drums are 1/4 though
19:37 TheGrimOfCrazy: the drums aren't 1/4 there
19:37 TheGrimOfCrazy: they're like... 1/8
19:37 captin1: haha
19:37 TheGrimOfCrazy: the trumpets though
19:37 TheGrimOfCrazy: let me check
19:38 TheGrimOfCrazy: 1/2
19:38 TheGrimOfCrazy: 1/6 piano probably your best option
19:39 TheGrimOfCrazy: how did they miss all of this 1/6
19:40 captin1: dunno, eh
19:40 TheGrimOfCrazy: 02:22:563 (1) - also because of this slider being completely horizontal it plays awkwardly with the red nodes
19:40 captin1: ok
19:41 captin1: I hear drum notes on 1/4 from 02:10:844 - to 02:11:125 - and then there it goes to 1/8, personally
19:42 captin1: so I still think my 1/4 stream is what fits best, plus it would play the way I would like it to
19:42 TheGrimOfCrazy: hmmm
19:43 captin1: would mean I'm skipping the 1/8 at the end of it, but I doubt anyone will notice and I'd really prefer to not have a 1/6 stream there
19:43 TheGrimOfCrazy: you could also swing it
19:44 TheGrimOfCrazy: http://grab.by/rTFO this may seem wierd looking at it
19:44 TheGrimOfCrazy: but try it
19:45 TheGrimOfCrazy: oh i just snapped it wrong in that image
19:46 TheGrimOfCrazy: no nvm its good it starts 1/4
19:46 TheGrimOfCrazy: but try it just for a second and see what you think if not able keep the 1/4 stream I guess
19:48 TheGrimOfCrazy: or go as far as to use this http://grab.by/rTG6
19:49 TheGrimOfCrazy: http://grab.by/rTGc tese are my best options because even if it does have a slider end on 1/4 it doesn't seem odd when hearing because its as if the slider is swiping with the piano or drums
19:49 TheGrimOfCrazy: instead of you tappping to drums which are actually on 1/8
19:49 captin1: 02:11:219 - I feel like there's something missing here with those though
19:49 captin1: if I shortened slider to 02:10:656 - like you have, and then have 3 slider jumps I think I would like that more
19:50 TheGrimOfCrazy: ok
19:50 TheGrimOfCrazy: that would definately work
19:50 TheGrimOfCrazy: go for it
19:51 TheGrimOfCrazy: ok im going to go on to red
19:51 TheGrimOfCrazy: see if theres anything we need to snap there
19:51 TheGrimOfCrazy: 00:18:625 (2) -
19:51 TheGrimOfCrazy: 1/6
19:52 TheGrimOfCrazy: 00:46:750 (1,2,3) - 1.6 change to slider
19:52 TheGrimOfCrazy: 1/6*
19:53 TheGrimOfCrazy: 01:39:719 (4) - 1/6
19:54 TheGrimOfCrazy: 01:49:000 (1,2,3) - 1/6 change to slider
19:55 TheGrimOfCrazy: ok thats all for red
19:55 TheGrimOfCrazy: time for blue
19:55 captin1: kk
19:55 TheGrimOfCrazy: you getting all of this?
19:55 TheGrimOfCrazy: ok
19:56 TheGrimOfCrazy: pretty solid normal you're good
19:57 captin1: cool
19:57 TheGrimOfCrazy: welp thats all going to go post irc log
19:57 captin1: ok
19:58 TheGrimOfCrazy: http://osu.ppy.sh/forum/p/2676420#p2676420
19:58 TheGrimOfCrazy: ok good luck
19:58 captin1: thanks man
19:59 TheGrimOfCrazy: mhm
20:00 TheGrimOfCrazy: kind of sucks to find unspaped stuff after bubble but it wasn't serious unsnapped things so it will probably be back to bubble after
20:00 captin1: yeah
20:00 captin1: there's so much going on in the bgm that it's easy to miss
20:02 captin1: huh one more odd one
20:02 captin1: 00:18:719 (1) - is this 1/12? lol
20:03 captin1: starting on the blue tick
20:03 TheGrimOfCrazy: let me check
20:03 TheGrimOfCrazy: what diff
20:03 captin1: white
20:04 TheGrimOfCrazy: wtf
20:04 captin1: lol
20:04 TheGrimOfCrazy: 00:19:157 should be here?
20:05 TheGrimOfCrazy: 00:19:157
20:05 captin1: the repeat slider before it
20:05 captin1: is the question
20:05 TheGrimOfCrazy: oic
20:05 TheGrimOfCrazy: but uhh
20:06 TheGrimOfCrazy: thats 1/12
20:06 captin1: yeah haha
20:06 captin1: just wanted to be sure
20:06 TheGrimOfCrazy: but look
20:06 TheGrimOfCrazy: 00:19:157 (1) -
20:06 TheGrimOfCrazy: that should be on grey tick before white line
20:06 TheGrimOfCrazy: > _>
20:07 captin1: not if it's with the bass note, which is on white
20:07 captin1: trumpet is a bit off yeah
20:07 TheGrimOfCrazy: gg
20:08 TheGrimOfCrazy: place a circle here on top of 3 00:27:750
20:08 TheGrimOfCrazy: place a circle here on top of 3 00:27:750
20:09 TheGrimOfCrazy: 1/6
20:09 TheGrimOfCrazy: it's swing
20:09 captin1: yeah
20:09 TheGrimOfCrazy: im going to add this to the previous log on thread just so changes can be seen if you dont mind
20:09 TheGrimOfCrazy: but let me check for more i guess
20:09 captin1: that's fine
20:13 TheGrimOfCrazy: nothing else to see directly
20:13 TheGrimOfCrazy: so i guess everything is fine now
20:13 captin1: cool
20:13 captin1: tiara bgm too strong
20:14 TheGrimOfCrazy: if there is something its so invisible it won't affect anything
20:14 TheGrimOfCrazy: invisible?
20:14 TheGrimOfCrazy: indistinguishable
good luck

findin dat 1/six
Topic Starter
captin1

TheGrimOfCrazy wrote:

IRC MOD
o
19:19 TheGrimOfCrazy: Hello
19:19 TheGrimOfCrazy: Irre asked me to do an irc mod with you
19:19 TheGrimOfCrazy: so im just going to point out some things
19:20 TheGrimOfCrazy: and then yeah
19:20 TheGrimOfCrazy: Tell me when you are ready
19:21 captin1: hey
19:21 TheGrimOfCrazy: ok
19:21 TheGrimOfCrazy: I'll start with white
19:22 TheGrimOfCrazy: first part is snapping
19:22 TheGrimOfCrazy: 01:39:719 (4) - this should be on 1/6
19:23 TheGrimOfCrazy: you can then do this with it or anything in spacing that will help it http://grab.by/rTF0
19:23 TheGrimOfCrazy: ok hi again
19:24 TheGrimOfCrazy: we're going to start with snaps
19:24 TheGrimOfCrazy: 01:39:719 (4) - this should be on 1/6
19:24 TheGrimOfCrazy: http://grab.by/rTF0 do this or make it a 1/6 slider
19:25 captin1: did the slider
19:25 TheGrimOfCrazy: ok
19:27 captin1: 00:46:750 - these are 1/6 as well, right? just listened a bit better
19:27 TheGrimOfCrazy: yes
19:27 TheGrimOfCrazy: i was trying to find it and lost it haha
19:28 captin1: hah
19:28 TheGrimOfCrazy: 01:49:000 (2) -
19:29 TheGrimOfCrazy: 1/6
19:29 captin1: yea
19:29 TheGrimOfCrazy: 01:50:313 (7) - ending snapped on wrong beat
19:30 TheGrimOfCrazy: oh wait I see what you're doing
19:30 TheGrimOfCrazy: nvm on that one
19:30 captin1: heh ok
19:31 TheGrimOfCrazy: 01:53:313 (2,3,4) - just before i get back to snapping this feels a bit awkward
19:32 captin1: hm ok
19:33 TheGrimOfCrazy: 02:10:844 (2,3,4,5,6) - pretty sure this is 1/6
19:35 TheGrimOfCrazy: 02:23:031 (2,3,4,5) - same here
19:35 captin1: I agree with the second one, not sure about the first
19:36 TheGrimOfCrazy: first is a bit confusing since the piano fades out
19:36 TheGrimOfCrazy: but its ghe same rhythm i think
19:36 TheGrimOfCrazy: also for the second one you could try something like this http://grab.by/rTFo
19:36 captin1: I think the drums are 1/4 though
19:37 TheGrimOfCrazy: the drums aren't 1/4 there
19:37 TheGrimOfCrazy: they're like... 1/8
19:37 captin1: haha
19:37 TheGrimOfCrazy: the trumpets though
19:37 TheGrimOfCrazy: let me check
19:38 TheGrimOfCrazy: 1/2
19:38 TheGrimOfCrazy: 1/6 piano probably your best option
19:39 TheGrimOfCrazy: how did they miss all of this 1/6
19:40 captin1: dunno, eh
19:40 TheGrimOfCrazy: 02:22:563 (1) - also because of this slider being completely horizontal it plays awkwardly with the red nodes
19:40 captin1: ok
19:41 captin1: I hear drum notes on 1/4 from 02:10:844 - to 02:11:125 - and then there it goes to 1/8, personally
19:42 captin1: so I still think my 1/4 stream is what fits best, plus it would play the way I would like it to
19:42 TheGrimOfCrazy: hmmm
19:43 captin1: would mean I'm skipping the 1/8 at the end of it, but I doubt anyone will notice and I'd really prefer to not have a 1/6 stream there
19:43 TheGrimOfCrazy: you could also swing it
19:44 TheGrimOfCrazy: http://grab.by/rTFO this may seem wierd looking at it
19:44 TheGrimOfCrazy: but try it
19:45 TheGrimOfCrazy: oh i just snapped it wrong in that image
19:46 TheGrimOfCrazy: no nvm its good it starts 1/4
19:46 TheGrimOfCrazy: but try it just for a second and see what you think if not able keep the 1/4 stream I guess
19:48 TheGrimOfCrazy: or go as far as to use this http://grab.by/rTG6
19:49 TheGrimOfCrazy: http://grab.by/rTGc tese are my best options because even if it does have a slider end on 1/4 it doesn't seem odd when hearing because its as if the slider is swiping with the piano or drums
19:49 TheGrimOfCrazy: instead of you tappping to drums which are actually on 1/8
19:49 captin1: 02:11:219 - I feel like there's something missing here with those though
19:49 captin1: if I shortened slider to 02:10:656 - like you have, and then have 3 slider jumps I think I would like that more
19:50 TheGrimOfCrazy: ok
19:50 TheGrimOfCrazy: that would definately work
19:50 TheGrimOfCrazy: go for it
19:51 TheGrimOfCrazy: ok im going to go on to red
19:51 TheGrimOfCrazy: see if theres anything we need to snap there
19:51 TheGrimOfCrazy: 00:18:625 (2) -
19:51 TheGrimOfCrazy: 1/6
19:52 TheGrimOfCrazy: 00:46:750 (1,2,3) - 1.6 change to slider
19:52 TheGrimOfCrazy: 1/6*
19:53 TheGrimOfCrazy: 01:39:719 (4) - 1/6
19:54 TheGrimOfCrazy: 01:49:000 (1,2,3) - 1/6 change to slider
19:55 TheGrimOfCrazy: ok thats all for red
19:55 TheGrimOfCrazy: time for blue
19:55 captin1: kk
19:55 TheGrimOfCrazy: you getting all of this?
19:55 TheGrimOfCrazy: ok
19:56 TheGrimOfCrazy: pretty solid normal you're good
19:57 captin1: cool
19:57 TheGrimOfCrazy: welp thats all going to go post irc log
19:57 captin1: ok
good luck

heh thanks
UnitedWeSin
IRC
00:41 captin1: I just sneezed so hard my headset fell off, and then bancho died
00:41 captin1: welp
00:41 UnitedWeSin: so hard with HD lol
00:41 captin1: hehe
00:41 UnitedWeSin: I seriously can't play HD tonight
00:41 captin1: :<
00:42 captin1: bubble's popped hah, so if you have any last things to beat me with go for it :x
00:43 UnitedWeSin: I can't get past that lol wtf
00:43 captin1: lol
00:43 captin1: triangle jump too strong
00:47 UnitedWeSin: this map is so similar to brocoly's
00:47 UnitedWeSin: I don't want that same thing to happen
00:47 captin1: hm
00:48 UnitedWeSin: 01:04:563 (1,2,3) - that's kind of unreadable imo
00:48 captin1: irre said the same thing hah
00:49 captin1: hm
00:49 captin1: any idea on how it could be?
00:50 UnitedWeSin: 3/4 slider fits
00:50 UnitedWeSin: http://puu.sh/5e07L.jpg
00:50 captin1: sigh yeaa hah
00:50 UnitedWeSin: but you don't want that
00:50 captin1: iiit's like hmmm..
00:51 captin1: that rhythm might work yea
00:51 captin1: cause I've gotten like 3/4 repeat slider and that's so boring :<
00:51 captin1: but yours I think I might do
00:51 UnitedWeSin: http://puu.sh/5e0aY.jpg
00:52 UnitedWeSin: 01:07:750 (2,3) - ctrl+G plz orz
00:52 UnitedWeSin: lol
00:52 UnitedWeSin: it will make 01:08:125 (1) - read better
00:53 captin1: yeah
00:53 UnitedWeSin: still not sure about these sliders 01:08:125 (1) -
00:53 UnitedWeSin: cause peppy kind of freaked out about them lol
00:53 UnitedWeSin: maybe that one is fine though
00:54 captin1: I think they're fine since they're not like hardcore crunch sliders
00:54 captin1: just a bump
00:55 UnitedWeSin: maybe spread out the red anchors a bit to be like 01:20:313 (1) -
00:55 captin1: ok
00:55 UnitedWeSin: 01:20:750 (2) - having 1/3 here is totally confusing imo
00:56 captin1: I knew it, grim was all like "it's the correct rhythm with the piano
00:56 captin1: so I'll go back to 1/4 hah
00:56 UnitedWeSin: well not that
00:56 captin1: well hm
00:57 UnitedWeSin: just that you should start the slider earlier
00:57 UnitedWeSin: 01:20:313 (1) - shorten by 1/4
00:57 UnitedWeSin: http://puu.sh/5e0lk.jpg
00:57 UnitedWeSin: maybe all the repeats is a bad idea lol but you get the idea
00:59 captin1: what about http://puu.sh/5e0oH.jpg?
01:01 UnitedWeSin: not a good idea to switch between 1/4 and 1/6 in a stream like that imo
01:02 UnitedWeSin: http://puu.sh/5e0ue.jpg
01:02 UnitedWeSin: that would play beter
01:02 captin1: ok
01:03 UnitedWeSin: still I'm kind of unsure if 1/6 is really necessary there
01:03 captin1: same
01:05 UnitedWeSin: 01:54:438 (3,4,5) - definitely clean that spacing up
01:06 captin1: oops
01:07 UnitedWeSin: 01:46:188 (2) - like (200,16)?
01:07 UnitedWeSin: I'd like some jump to 1
01:08 captin1: that's like, omg jump O.O
01:08 captin1: haha
01:08 UnitedWeSin: maybe xD
01:08 captin1: maybe more around the 48 area xD
01:09 captin1: for y axis
01:09 UnitedWeSin: 01:51:250 (1,2,3) - don't really like that bh
01:09 UnitedWeSin: tbh
01:10 captin1: would a regular 1/4 stream work with it?
01:11 UnitedWeSin: rather delete 01:51:250 (1) - xD
01:11 UnitedWeSin: but that's not a big deal or anything
01:12 captin1: I kinda like this stream now haha
01:12 UnitedWeSin: 00:55:938 (1) - what do you think about ending these on the downbeat instead?
01:13 UnitedWeSin: 00:57:063 -
01:13 captin1: I like the repeat slider going with the vocal, mm
01:15 UnitedWeSin: just it's a bit uncomfortable hitting it only 1/4 after the spinner in ar8
01:15 UnitedWeSin: err
01:15 UnitedWeSin: 1/2
01:15 captin1: yea I get it, hm
01:15 UnitedWeSin: up to you
01:15 UnitedWeSin: you could have the repeating slider at 00:57:438 -
01:16 captin1: coulld, yea
01:16 captin1: heh I'll do that
01:18 UnitedWeSin: 01:03:063 (2,3) - want more spacing there or was it intentional?
01:19 captin1: that's fine as is I think
01:22 UnitedWeSin: 01:20:313 - idk something like this plays nice here
01:22 UnitedWeSin: http://puu.sh/5e16v.jpg
01:22 UnitedWeSin: if you want the 1/3
01:23 captin1: oh cool
01:23 captin1: yeayea
01:26 UnitedWeSin: yea just those problem spots and it's mostly fine
01:27 captin1: cool
01:28 UnitedWeSin: 00:18:625 (1) - maybe remove NC
01:28 UnitedWeSin: not really needed
01:29 captin1: was told it helps with visibility
01:29 captin1: and I agree with that
01:34 UnitedWeSin: want me to try the other diffs?
01:34 captin1: if you don't mind :3
01:35 captin1: ah crap last pop tart ;;
01:36 UnitedWeSin: oh I just bought more earlier :3
01:36 captin1: hahaha nice
01:36 UnitedWeSin: red: 01:04:568 (1,2,3) - probably want to change
01:36 captin1: yeah
01:37 captin1: I think I'll do that 3/4 to 1/2 slider you suggested at first
01:37 captin1: since it's a bit easier
01:39 UnitedWeSin: hm I'd like to unstack 01:02:318 (7,1) -
01:39 UnitedWeSin: or shorten 7
01:39 UnitedWeSin: it's kind of annoying to read the stack imo
01:41 captin1: hm ok
01:41 UnitedWeSin: this diff has nice flow
01:42 UnitedWeSin: 02:22:380 (6,7) - I expected more like http://puu.sh/5e1Hm.jpg
01:42 captin1: http://osu.ppy.sh/ss/1091736 and http://osu.ppy.sh/ss/1091741 for the first two suggestions?
01:42 captin1: and ok on that one
01:43 UnitedWeSin: 01:05:130 (3) - watch confusing jump there
01:43 UnitedWeSin: in 1/4
01:44 captin1: hm
01:45 UnitedWeSin: er wait
01:45 UnitedWeSin: I'm stupid
01:45 UnitedWeSin: I can't really judge from those pictures but if you think it's better then do so
01:47 captin1: I think that's the best placement for it
01:48 UnitedWeSin: normal is good
01:48 UnitedWeSin: ^^
01:49 UnitedWeSin: err
01:49 captin1: heh
01:49 UnitedWeSin: blue :3
01:49 captin1: lol
01:49 captin1: go ahead and post this if ya want, really helpful <3
01:50 captin1: it's funny, for someone who maps insanes like 24/7 I do normals alright too
01:51 UnitedWeSin: xD
01:52 UnitedWeSin: did you try ar9?
01:52 captin1: I got so many rage mod comments on ar9 lol, everyone was like ar8 pls
01:52 captin1: :<
01:53 UnitedWeSin: lololo
01:54 captin1: got like four in a row and was like FINE
01:54 captin1: GOSH
01:54 UnitedWeSin: well both play alright
01:54 captin1: mmhm, ar8 will be more accessable probably
01:55 UnitedWeSin: I wouldn't tell you to go back to 9, but the way you crafted the flow is more comfortable with 9
01:55 UnitedWeSin: since you mapped it with 9 in mind
01:55 captin1: yep haha
01:56 captin1: although honestly most of the map is so far gone from the original haha
01:56 UnitedWeSin: lol
01:56 captin1: I think the kiai has stayed somewhat intact, and that's about it
01:56 captin1: although I think I remapped part of one haha
01:56 captin1: so yeah
01:57 UnitedWeSin: totally lol with my first map I'd get a mod and then be like "nope just remapping"
01:57 captin1: haha

Just a quick IRC mod on some things that concerned me.

To the concerning BAT:
AIBat is complaining about 00:18:625 (1) having unsnapped repeats.
Topic Starter
captin1

UnitedWeSin wrote:

IRC
00:41 captin1: I just sneezed so hard my headset fell off, and then bancho died
00:41 captin1: welp
00:41 UnitedWeSin: so hard with HD lol
00:41 captin1: hehe
00:41 UnitedWeSin: I seriously can't play HD tonight
00:41 captin1: :<
00:42 captin1: bubble's popped hah, so if you have any last things to beat me with go for it :x
00:43 UnitedWeSin: I can't get past that lol wtf
00:43 captin1: lol
00:43 captin1: triangle jump too strong
00:47 UnitedWeSin: this map is so similar to brocoly's
00:47 UnitedWeSin: I don't want that same thing to happen
00:47 captin1: hm
00:48 UnitedWeSin: 01:04:563 (1,2,3) - that's kind of unreadable imo
00:48 captin1: irre said the same thing hah
00:49 captin1: hm
00:49 captin1: any idea on how it could be?
00:50 UnitedWeSin: 3/4 slider fits
00:50 UnitedWeSin: http://puu.sh/5e07L.jpg
00:50 captin1: sigh yeaa hah
00:50 UnitedWeSin: but you don't want that
00:50 captin1: iiit's like hmmm..
00:51 captin1: that rhythm might work yea
00:51 captin1: cause I've gotten like 3/4 repeat slider and that's so boring :<
00:51 captin1: but yours I think I might do
00:51 UnitedWeSin: http://puu.sh/5e0aY.jpg
00:52 UnitedWeSin: 01:07:750 (2,3) - ctrl+G plz orz
00:52 UnitedWeSin: lol
00:52 UnitedWeSin: it will make 01:08:125 (1) - read better
00:53 captin1: yeah
00:53 UnitedWeSin: still not sure about these sliders 01:08:125 (1) -
00:53 UnitedWeSin: cause peppy kind of freaked out about them lol
00:53 UnitedWeSin: maybe that one is fine though
00:54 captin1: I think they're fine since they're not like hardcore crunch sliders
00:54 captin1: just a bump
00:55 UnitedWeSin: maybe spread out the red anchors a bit to be like 01:20:313 (1) -
00:55 captin1: ok
00:55 UnitedWeSin: 01:20:750 (2) - having 1/3 here is totally confusing imo
00:56 captin1: I knew it, grim was all like "it's the correct rhythm with the piano
00:56 captin1: so I'll go back to 1/4 hah
00:56 UnitedWeSin: well not that
00:56 captin1: well hm
00:57 UnitedWeSin: just that you should start the slider earlier
00:57 UnitedWeSin: 01:20:313 (1) - shorten by 1/4
00:57 UnitedWeSin: http://puu.sh/5e0lk.jpg
00:57 UnitedWeSin: maybe all the repeats is a bad idea lol but you get the idea
00:59 captin1: what about http://puu.sh/5e0oH.jpg?
01:01 UnitedWeSin: not a good idea to switch between 1/4 and 1/6 in a stream like that imo
01:02 UnitedWeSin: http://puu.sh/5e0ue.jpg
01:02 UnitedWeSin: that would play beter
01:02 captin1: ok
01:03 UnitedWeSin: still I'm kind of unsure if 1/6 is really necessary there
01:03 captin1: same
01:05 UnitedWeSin: 01:54:438 (3,4,5) - definitely clean that spacing up
01:06 captin1: oops
01:07 UnitedWeSin: 01:46:188 (2) - like (200,16)?
01:07 UnitedWeSin: I'd like some jump to 1
01:08 captin1: that's like, omg jump O.O
01:08 captin1: haha
01:08 UnitedWeSin: maybe xD
01:08 captin1: maybe more around the 48 area xD
01:09 captin1: for y axis
01:09 UnitedWeSin: 01:51:250 (1,2,3) - don't really like that bh
01:09 UnitedWeSin: tbh
01:10 captin1: would a regular 1/4 stream work with it?
01:11 UnitedWeSin: rather delete 01:51:250 (1) - xD
01:11 UnitedWeSin: but that's not a big deal or anything
01:12 captin1: I kinda like this stream now haha
01:12 UnitedWeSin: 00:55:938 (1) - what do you think about ending these on the downbeat instead?
01:13 UnitedWeSin: 00:57:063 -
01:13 captin1: I like the repeat slider going with the vocal, mm
01:15 UnitedWeSin: just it's a bit uncomfortable hitting it only 1/4 after the spinner in ar8
01:15 UnitedWeSin: err
01:15 UnitedWeSin: 1/2
01:15 captin1: yea I get it, hm
01:15 UnitedWeSin: up to you
01:15 UnitedWeSin: you could have the repeating slider at 00:57:438 -
01:16 captin1: coulld, yea
01:16 captin1: heh I'll do that
01:18 UnitedWeSin: 01:03:063 (2,3) - want more spacing there or was it intentional?
01:19 captin1: that's fine as is I think
01:22 UnitedWeSin: 01:20:313 - idk something like this plays nice here
01:22 UnitedWeSin: http://puu.sh/5e16v.jpg
01:22 UnitedWeSin: if you want the 1/3
01:23 captin1: oh cool
01:23 captin1: yeayea
01:26 UnitedWeSin: yea just those problem spots and it's mostly fine
01:27 captin1: cool
01:28 UnitedWeSin: 00:18:625 (1) - maybe remove NC
01:28 UnitedWeSin: not really needed
01:29 captin1: was told it helps with visibility
01:29 captin1: and I agree with that
01:34 UnitedWeSin: want me to try the other diffs?
01:34 captin1: if you don't mind :3
01:35 captin1: ah crap last pop tart ;;
01:36 UnitedWeSin: oh I just bought more earlier :3
01:36 captin1: hahaha nice
01:36 UnitedWeSin: red: 01:04:568 (1,2,3) - probably want to change
01:36 captin1: yeah
01:37 captin1: I think I'll do that 3/4 to 1/2 slider you suggested at first
01:37 captin1: since it's a bit easier
01:39 UnitedWeSin: hm I'd like to unstack 01:02:318 (7,1) -
01:39 UnitedWeSin: or shorten 7
01:39 UnitedWeSin: it's kind of annoying to read the stack imo
01:41 captin1: hm ok
01:41 UnitedWeSin: this diff has nice flow
01:42 UnitedWeSin: 02:22:380 (6,7) - I expected more like http://puu.sh/5e1Hm.jpg
01:42 captin1: http://osu.ppy.sh/ss/1091736 and http://osu.ppy.sh/ss/1091741 for the first two suggestions?
01:42 captin1: and ok on that one
01:43 UnitedWeSin: 01:05:130 (3) - watch confusing jump there
01:43 UnitedWeSin: in 1/4
01:44 captin1: hm
01:45 UnitedWeSin: er wait
01:45 UnitedWeSin: I'm stupid
01:45 UnitedWeSin: I can't really judge from those pictures but if you think it's better then do so
01:47 captin1: I think that's the best placement for it
01:48 UnitedWeSin: normal is good
01:48 UnitedWeSin: ^^
01:49 UnitedWeSin: err
01:49 captin1: heh
01:49 UnitedWeSin: blue :3
01:49 captin1: lol
01:49 captin1: go ahead and post this if ya want, really helpful <3
01:50 captin1: it's funny, for someone who maps insanes like 24/7 I do normals alright too
01:51 UnitedWeSin: xD
01:52 UnitedWeSin: did you try ar9?
01:52 captin1: I got so many rage mod comments on ar9 lol, everyone was like ar8 pls
01:52 captin1: :<
01:53 UnitedWeSin: lololo
01:54 captin1: got like four in a row and was like FINE
01:54 captin1: GOSH
01:54 UnitedWeSin: well both play alright
01:54 captin1: mmhm, ar8 will be more accessable probably
01:55 UnitedWeSin: I wouldn't tell you to go back to 9, but the way you crafted the flow is more comfortable with 9
01:55 UnitedWeSin: since you mapped it with 9 in mind
01:55 captin1: yep haha
01:56 captin1: although honestly most of the map is so far gone from the original haha
01:56 UnitedWeSin: lol
01:56 captin1: I think the kiai has stayed somewhat intact, and that's about it
01:56 captin1: although I think I remapped part of one haha
01:56 captin1: so yeah
01:57 UnitedWeSin: totally lol with my first map I'd get a mod and then be like "nope just remapping"
01:57 captin1: haha

Just a quick IRC mod on some things that concerned me.

To the concerning BAT:
AIBat is complaining about 00:18:625 (1) having unsnapped repeats.
>quick irc
>lasted like an hour and a half

thanks <3
Irreversible
Alright, it seems like I have to rebubble after all due to the many changes, I'm sorry ><

I also did an IRC Mod

IRC Mod
23:30 Irreversible: this song is so great
23:30 captin1: tiara is amazing
23:31 Irreversible: hm
23:31 Irreversible: i have to find something out
23:31 Irreversible: 01:20:313 (1) -
23:31 Irreversible: because unrankable..
23:38 Irreversible: 00:19:188 (1,2,3,4) - move this a bit to the right, because the DS between the 1/8 slider and the stream itself is not the same
23:38 Irreversible: ah wait no
23:39 Irreversible: i would even increase the DS because otherwise it's not really clear
23:40 Irreversible: 00:18:625 (1) - dereverse until 00:19:000 - . this makes it clearer, also the piano is too weak as you could hear it from there on
23:40 Irreversible: http://puu.sh/5dALA.jpg then you could do a spacing like this.
23:41 Irreversible: somehow i'm confused myself now...
23:42 captin1: not sure I want it that huge, but I'll move it over yeah
23:43 Irreversible: this part confuses me
23:43 Irreversible: let's leave it for now i'll take a look later
23:43 captin1: lol bancho
23:43 captin1: and ok
23:44 Irreversible: 00:20:500 (4,5,6) - mhh, is there a reason for the DS jump?
23:44 Irreversible: because i would suggest the jump between 5 and 6
23:44 Irreversible: not earlier
23:45 Irreversible: http://puu.sh/5dB53.jpg
23:45 Irreversible: i would also add a nc there.
23:45 Irreversible: the tone is much more intensive there
23:45 captin1: makes sense, did both
23:45 captin1: now to renc everything ;;
23:45 Irreversible: renc?
23:46 captin1: re nc
23:46 captin1: haha
23:46 Irreversible: 00:22:563 - this slider here.
23:46 Irreversible: if you put 2 circles
23:46 Irreversible: that somehow fits better
23:46 Irreversible: because can you here this bip bip in the background?
23:47 Irreversible: it also brings in some variation, and it's super cool to play imo.
23:48 captin1: ah yea I like that
23:50 Irreversible: 00:24:625 (3) - CTRL + G? this would improve the flow
23:51 captin1: hmm don't really like 2 to 3 with that nc
23:51 captin1: or g
23:51 captin1: thing
23:51 captin1: bah
23:51 Irreversible: btw
23:51 Irreversible: 00:23:313 (3,4) - this rhythm should be ctrl + g'd
23:51 Irreversible: (just the rhythm)
23:51 Irreversible: because strong tick shouldn't be ignored here
23:51 Irreversible: it lets the rhythm seem weird
23:53 captin1: that link is giving me a wierd selection, can you resend it or somethin? :<
23:53 Irreversible: 00:23:313 (3,4) - press here
23:53 Irreversible: then press ctrl + g
23:53 Irreversible: http://puu.sh/5dBAj.jpg
23:53 Irreversible: so it looks like this
23:53 Irreversible: it was probably right
23:54 Irreversible: the rhythm here should be changed, thats' why
23:54 Irreversible: in most cases, it's not really good to let a slider end on the white tick
23:54 Irreversible: because white ticks tend to be stronger, and shouldn't be left behind
23:54 captin1: ah alright yea
23:55 Irreversible: 00:23:875 (1,2,3) - this pattern bothers me a bit
23:55 Irreversible: what about a rainbow pattern? wait let me send you
23:55 Irreversible: http://puu.sh/5dBH3.jpg something like this (ignore the NC!)
23:56 Irreversible: it would basically have the same flow as you
23:56 Irreversible: just looks a bit nicer, imo
23:57 captin1: does look nice, cool
23:59 Irreversible: ok :3
23:59 Irreversible: 00:26:313 (3,4) - this flow here.. it's rather broken
00:00 captin1: was thinking about that part too, yeah
00:00 Irreversible: do you want to rework it a bit?
00:00 Irreversible: i'm sure you can think of something, just ask me if you're in trouble
00:00 captin1: cause right now it's mirroring 1 which I like, but that might be getting in the way so hm
00:01 Irreversible: hm
00:01 Irreversible: 00:27:813 (3) - i think this slider shape should be different because
00:01 Irreversible: 00:27:063 (1) - the sound here is definetly not the same
00:01 captin1: yeah
00:03 Irreversible: tell me when you've fixed it
00:04 captin1: ok I think I've got it
00:38 Irreversible: 00:18:625 (1) - move 1 grid down
00:38 captin1: kk
00:38 Irreversible: 00:22:938 (3,4) - hitsound is wrong here, you have to watch out for those
00:38 Irreversible: if you make ctrl + g
00:38 captin1: yea I caught that
00:40 Irreversible: rather bad flow again00:22:750 (2,3) - here.. hm
00:40 captin1: hm I thought it was alright
00:40 Irreversible: 00:22:188 (4) - if you listen, you could make those 2 circles too
00:40 Irreversible: then you could make a cool pattern with 4 circles
00:40 Irreversible: would play nice for sure.
00:41 captin1: hm yeah
00:41 Irreversible: 00:27:063 (1) - don't you thinkhttp://puu.sh/5dEow.jpg would flow better?
00:41 Irreversible: 00:27:625 (2) - and maybe put this to 408 232
00:42 captin1: hah that puush link got messed up
00:42 Irreversible: http//puu.sh/5dEow.jpg
00:43 Irreversible: http://puu.sh/5dEow.jpg
01:06 captin1: k cool
01:06 Irreversible: 01:19:000 (4) - 252 344 better flow?
01:07 Irreversible: 01:20:313 (1,2,3,4,5) - for all those patterns ; try to make a better curve with the stream
01:07 Irreversible: not a bigger one, it should just look slightly cleaner
01:08 Irreversible: 01:46:375 (1) - this is a really good shape, you should keep it the same for all slowdowns, it looks consistent and cleaner then
01:08 Irreversible: 01:47:875 (1) - because this one is like a bit .. weird
01:09 captin1: kk
01:09 captin1: yeah
01:30 Irreversible: for red
01:31 Irreversible: i suggest hp 5
01:31 Irreversible: because the draining tends to be really high from time to time
01:31 captin1: ok
01:31 Irreversible: is someone irc modding with you right now? lol
01:31 captin1: grim
01:31 Irreversible: good

What we've fixed:

- Flow issues in White (Where the jump would actually make more sense)
- Rhythm issues in White (some strong tick etc.)
- 1-2 NC changes

captin: Please delete 00:18:625 (1) - and place it again - this should fix the unsnapped thing, otherwise it's just AIBat bugging around.

Call me back for the rebubble then!
Topic Starter
captin1

Irreversible wrote:

Alright, it seems like I have to rebubble after all due to the many changes, I'm sorry ><

I also did an IRC Mod

IRC Mod
23:30 Irreversible: this song is so great
23:30 captin1: tiara is amazing
23:31 Irreversible: hm
23:31 Irreversible: i have to find something out
23:31 Irreversible: 01:20:313 (1) -
23:31 Irreversible: because unrankable..
23:38 Irreversible: 00:19:188 (1,2,3,4) - move this a bit to the right, because the DS between the 1/8 slider and the stream itself is not the same
23:38 Irreversible: ah wait no
23:39 Irreversible: i would even increase the DS because otherwise it's not really clear
23:40 Irreversible: 00:18:625 (1) - dereverse until 00:19:000 - . this makes it clearer, also the piano is too weak as you could hear it from there on
23:40 Irreversible: http://puu.sh/5dALA.jpg then you could do a spacing like this.
23:41 Irreversible: somehow i'm confused myself now...
23:42 captin1: not sure I want it that huge, but I'll move it over yeah
23:43 Irreversible: this part confuses me
23:43 Irreversible: let's leave it for now i'll take a look later
23:43 captin1: lol bancho
23:43 captin1: and ok
23:44 Irreversible: 00:20:500 (4,5,6) - mhh, is there a reason for the DS jump?
23:44 Irreversible: because i would suggest the jump between 5 and 6
23:44 Irreversible: not earlier
23:45 Irreversible: http://puu.sh/5dB53.jpg
23:45 Irreversible: i would also add a nc there.
23:45 Irreversible: the tone is much more intensive there
23:45 captin1: makes sense, did both
23:45 captin1: now to renc everything ;;
23:45 Irreversible: renc?
23:46 captin1: re nc
23:46 captin1: haha
23:46 Irreversible: 00:22:563 - this slider here.
23:46 Irreversible: if you put 2 circles
23:46 Irreversible: that somehow fits better
23:46 Irreversible: because can you here this bip bip in the background?
23:47 Irreversible: it also brings in some variation, and it's super cool to play imo.
23:48 captin1: ah yea I like that
23:50 Irreversible: 00:24:625 (3) - CTRL + G? this would improve the flow
23:51 captin1: hmm don't really like 2 to 3 with that nc
23:51 captin1: or g
23:51 captin1: thing
23:51 captin1: bah
23:51 Irreversible: btw
23:51 Irreversible: 00:23:313 (3,4) - this rhythm should be ctrl + g'd
23:51 Irreversible: (just the rhythm)
23:51 Irreversible: because strong tick shouldn't be ignored here
23:51 Irreversible: it lets the rhythm seem weird
23:53 captin1: that link is giving me a wierd selection, can you resend it or somethin? :<
23:53 Irreversible: 00:23:313 (3,4) - press here
23:53 Irreversible: then press ctrl + g
23:53 Irreversible: http://puu.sh/5dBAj.jpg
23:53 Irreversible: so it looks like this
23:53 Irreversible: it was probably right
23:54 Irreversible: the rhythm here should be changed, thats' why
23:54 Irreversible: in most cases, it's not really good to let a slider end on the white tick
23:54 Irreversible: because white ticks tend to be stronger, and shouldn't be left behind
23:54 captin1: ah alright yea
23:55 Irreversible: 00:23:875 (1,2,3) - this pattern bothers me a bit
23:55 Irreversible: what about a rainbow pattern? wait let me send you
23:55 Irreversible: http://puu.sh/5dBH3.jpg something like this (ignore the NC!)
23:56 Irreversible: it would basically have the same flow as you
23:56 Irreversible: just looks a bit nicer, imo
23:57 captin1: does look nice, cool
23:59 Irreversible: ok :3
23:59 Irreversible: 00:26:313 (3,4) - this flow here.. it's rather broken
00:00 captin1: was thinking about that part too, yeah
00:00 Irreversible: do you want to rework it a bit?
00:00 Irreversible: i'm sure you can think of something, just ask me if you're in trouble
00:00 captin1: cause right now it's mirroring 1 which I like, but that might be getting in the way so hm
00:01 Irreversible: hm
00:01 Irreversible: 00:27:813 (3) - i think this slider shape should be different because
00:01 Irreversible: 00:27:063 (1) - the sound here is definetly not the same
00:01 captin1: yeah
00:03 Irreversible: tell me when you've fixed it
00:04 captin1: ok I think I've got it
00:38 Irreversible: 00:18:625 (1) - move 1 grid down
00:38 captin1: kk
00:38 Irreversible: 00:22:938 (3,4) - hitsound is wrong here, you have to watch out for those
00:38 Irreversible: if you make ctrl + g
00:38 captin1: yea I caught that
00:40 Irreversible: rather bad flow again00:22:750 (2,3) - here.. hm
00:40 captin1: hm I thought it was alright
00:40 Irreversible: 00:22:188 (4) - if you listen, you could make those 2 circles too
00:40 Irreversible: then you could make a cool pattern with 4 circles
00:40 Irreversible: would play nice for sure.
00:41 captin1: hm yeah
00:41 Irreversible: 00:27:063 (1) - don't you thinkhttp://puu.sh/5dEow.jpg would flow better?
00:41 Irreversible: 00:27:625 (2) - and maybe put this to 408 232
00:42 captin1: hah that puush link got messed up
00:42 Irreversible: http//puu.sh/5dEow.jpg
00:43 Irreversible: http://puu.sh/5dEow.jpg
01:06 captin1: k cool
01:06 Irreversible: 01:19:000 (4) - 252 344 better flow?
01:07 Irreversible: 01:20:313 (1,2,3,4,5) - for all those patterns ; try to make a better curve with the stream
01:07 Irreversible: not a bigger one, it should just look slightly cleaner
01:08 Irreversible: 01:46:375 (1) - this is a really good shape, you should keep it the same for all slowdowns, it looks consistent and cleaner then
01:08 Irreversible: 01:47:875 (1) - because this one is like a bit .. weird
01:09 captin1: kk
01:09 captin1: yeah
01:30 Irreversible: for red
01:31 Irreversible: i suggest hp 5
01:31 Irreversible: because the draining tends to be really high from time to time
01:31 captin1: ok
01:31 Irreversible: is someone irc modding with you right now? lol
01:31 captin1: grim
01:31 Irreversible: good

What we've fixed:

- Flow issues in White (Where the jump would actually make more sense)
- Rhythm issues in White (some strong tick etc.)
- 1-2 NC changes

captin: Please delete 00:18:625 (1) - and place it again - this should fix the unsnapped thing, otherwise it's just AIBat bugging around.

Call me back for the rebubble then!
all good, thanks!
Irreversible
Rebubbled!

(seems like AiBAT has some probs, it's fine)
Broccoly
ohnice let's go
Aurele
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Topic Starter
captin1
:OOOOOOOOOO

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Broccoly
First Rank First Gratz!!!!! wwowowowowoww :) :) :)
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