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Halou - Today

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Niva
Hi there! As I said earlier I can't tell whether I could finish this mod (due to my schedules currently orz) - the song is simply amazing though:

[General]

-> Because you used custom circle elements, you should enforce a SliderBorder: color from the .osu file~
-> You can't silence sliderslide and slidertick together!
-> The difficulty names used aren't really coherent and not really reflect the Easy/Normal/Hard name (they fits the theme of the song though, I'm just commenting on this :3)
-> I also added a gradient overlay for the spinner-metre, feel free to use:

[Sincerity]

-> As I said earlier to you there are a fair amount of 1/4 thumping beats which would be nice if it's mapped as well (:

  1. 00:20:378 (3) - Even when I first hear the song, I already imagined that the song would be mostly playing around with hitsound volume dynamics - on the opening parts, how about making the second whistle volume's lower (~10-15%)?
  2. 00:30:469 (2) - Minor stuff, move the first waypoint to ~x:279 y:174 for a better encircle with (1)
  3. 00:33:469 (3) - I'd put this further from (2) instead, for instance ~x:474 y:250 - then
  4. 00:34:014 (1) - Stack this to (3) as you did previously - what I wanted to emphasize here is the small jump from (2) to (3) followed by a stack really fits the song here (:
  5. 00:36:196 (1,2,3,4,5) - Umm, I don't think 5/4 slider really fits here - if you still want to use 5/4, I highly recommend to reduce the volume on every slider's end to ~5-10% xD
  6. 00:37:832 (3,4) - Suggestion, perhaps try this flow instead:
  7. 00:39:469 (5,1) - Would be much nicer if they form a back-to-back flow like this:
  8. 00:50:514 (1) - Err, why not start this from 00:50:651 instead o.o
  9. 00:53:651 (1,1,2) - Actually it feels weird you shaped (1) like that but left the gap inside empty... Perhaps try this flow to make use of it:
  10. 01:11:105 (2) - Your finish sound really fits the thumping sound on the entire song... Why you only used it on this slider's start only >_<
  11. 01:14:105 (5) - Copy-paste the shape from (4) here? Quite obvious that (4) and (5) isn't symmetrical here
  12. 01:17:651 (1,2,3) - Umm... I much prefer if (2,3) isn't stacked and made into a simple flow like this, plays much more natural imo:
  13. 01:20:651 (2,1,2,3) - To make it look more patterned perhaps arrange them in a tilted square like this: (sorry I made this in a hurry)
  14. 01:29:378 (2,2) - On these two, put the whistle on the sliders' start instead (due to the vocals)?
  15. 01:44:651 (2,3) - I really, REALLY recommend to use a gradual slider speed increase here (possibly .6x -> .8x -> 1x) - should be a lot more dramatic here :3
  16. 01:47:242 (x) - Add note here to follow the background drums? (there are a lot of places where you can add circle to follow the background drums on the chorus though, I'd only mention this one xD)
  17. 01:50:651 (3) - ~x:141 y:314 here perhaps to form a straight line?
  18. 02:20:651 (1) - I much prefer if you could add two 1/4 circles here and start the slowdown slider on 02:20:923 instead, to follow the instrument~
  19. 02:33:778 (2) - This can simply be moved to ~x:162 to make the slidertick in the center (symmetrical slider) :3
[Purity]

  1. 00:20:651 (1,3) - Is it intentional not to make these two land on the same y-axis? Barely noticeable though
  2. 00:25:287 (2,3) - As your intention is to encircle the previous (2) here, consider this shape instead? (flows good with (3) too!~)
  3. 00:28:287 (2) - For me it would be better if this could be placed in the center (~x:256) - up to you though (:
  4. 00:36:196 (1) - Umm, I don't feel a fully linear slider flows good here... Perhaps add some bezier twist here to resemble a heart pulse more:
  5. 00:46:014 (6,1) - Again here with the fully linear slider with sharp turns - this flows much better imo:
  6. 00:49:014 (3) - I'd leave this without any hitsound to emphasize the whistle on (6)
  7. 00:51:469 (7) - ...and here as well (leave this without any hitsound, same reason as above)
  8. 00:53:651 (3) - Minor stuff, place this in ~x:313 y:252 (slightly lower than (2)'s end) to carry its flow?
  9. 01:03:196 (5) - Umm, perhaps shape this to form a hollow circle like this:
  10. 01:11:105 (3) - Minor stuff, move the first waypoint to ~x:154 y:263 to make its angle more even with (2)?
  11. 01:16:287 (4,5,1) - These three isn't placed at the same altitude (y-axis), is this intentional?
  12. 01:26:378 - Add note here and start spinner 1/2 or 1/4 later perhaps to fill the continuing beat?
  13. 01:28:560 (1) - Flows more solid imo if this is made straight with (2) - up to you though:
  14. 01:43:832 (x) - The music continues here - add note and start spinner 1/4 or 1/2 after? As for the arrangement, a simple pentagon would do good already imo:
  15. 01:53:651 (3,4,5) - For me it's better if this is arranged downward-upward-downward as (1,2,3)'s flow will be continuous this way xD
  16. 02:05:651 (1,2,3,4) - Err, is it intentional to let them be like this? A simple neat arc flows better and more continuously imo:
  17. 02:10:832 (2) - I'd place the endpoint at ~x:360 y:96 so that it'll point directly at 02:08:651 (3)'s turn (looks very neat imo) - up to you though :3
  18. 02:20:651 (3) - More or less same as Sincerity (in this case : extend this into a 1/2 slider, than start spinner on 02:21:060 due to that echoing sound)
  19. 02:33:778 (2) - This seems minor but adding a bezier twist a bit would make the ending much more touching, really~
[Alacatty]

-> The volume on the opening parts are somehow too loud (especially when compared to other diffs), but perhaps its just me >_<

  1. 00:22:014 (1) - imo would be nice if this can be placed in the center (~x:256) somehow...
  2. 00:26:378 (1) - Also for this as well~
  3. 00:53:651 (1), 00:55:832 (3),... - I'd remove the whistle on slider's end here and try to keep the whistle sounding every 4/1 on this part - 2/1 sounds too noisy imo and doesn't really fit the song...
  4. 01:05:651 (2) - Perhaps add a slight curve upward here so it'll form a continuous flow with next (1) :
  5. 01:13:287 (1,2) - Suggestion, how about creating a back-to-back flow like this here:
  6. 01:26:378 (1) - Use lower volume on the slider here perhaps to let that horror (?) sound from the song stood out?
  7. 01:37:287 (1,2) - While forming patterns like this you could use a 'test circle' ((3) in this picture below) in which you could delete afterwards to form a perfect circle pattern, really:
  8. 01:41:651 (3) - Minor stuff, put this in ~x:69 y:57 so that (1,2,3) will be placed in a straight line :3
  9. 01:46:014 (1) - Suggestion, perhaps try something like this here? It flows more solidly to both its next and previous slider imo:
  10. 02:03:469 (1,2) - You can use the same technique I mentioned on 01:37:287 (1,2), but this one is much better already xD
  11. 02:20:923 - I much prefer if the spinner is started here (the instrument stood out more imo) but it's your call here~
  12. 02:24:196 (2) - Start this slider 1/2 earlier to follow the vocals?
  13. 02:31:596 - Add circle here, also for the vocals? (I can see your intention here is to simplify the rhythm, but some skipped beats are more into confusing currently imo :3)
Nice Easy, can't mod really much here! (the excessive whistles are my biggest concern on this diff, though)

Umm, for the map itself... The song choice is brilliant (thanks for showing me this song, really) but I don't really get the 'grave' and 'chill' atmosphere the song offers in the Sincerity diff, also to be honest I think a simple lighting SB with that background would touch the player more instead of that video >_<

Good luck with this though Autumn!~
Topic Starter
Autumn
Niva's mod

Niva wrote:

Hi there! As I said earlier I can't tell whether I could finish this mod (due to my schedules currently orz) - the song is simply amazing though:
U're pretty Efficient! XD

[General]

-> Because you used custom circle elements, you should enforce a SliderBorder: color from the .osu file~
Fixed
-> You can't silence sliderslide and slidertick together!
Fixed,added slidertick
-> The difficulty names used aren't really coherent and not really reflect the Easy/Normal/Hard name (they fits the theme of the song though, I'm just commenting on this :3)
Well, if any other BATs mentioned this I'll change them
-> I also added a gradient overlay for the spinner-metre, feel free to use:
OK added! Thanks!

[Sincerity]

-> As I said earlier to you there are a fair amount of 1/4 thumping beats which would be nice if it's mapped as well (:
OK, I'll manage it!
  1. 00:20:378 (3) - Even when I first hear the song, I already imagined that the song would be mostly playing around with hitsound volume dynamics - on the opening parts, how about making the second whistle volume's lower (~10-15%)?
    Ok, changed into 13%
  2. 00:30:469 (2) - Minor stuff, move the first waypoint to ~x:279 y:174 for a better encircle with (1)
    Fixed
  3. 00:33:469 (3) - I'd put this further from (2) instead, for instance ~x:474 y:250 - then
    Changed distance
  4. 00:34:014 (1) - Stack this to (3) as you did previously - what I wanted to emphasize here is the small jump from (2) to (3) followed by a stack really fits the song here (:
    Got that.You'll see how I changed the spacing
  5. 00:36:196 (1,2,3,4,5) - Umm, I don't think 5/4 slider really fits here - if you still want to use 5/4, I highly recommend to reduce the volume on every slider's end to ~5-10% xD
    I was going to do that~ Fixed the volume
  6. 00:37:832 (3,4) - Suggestion, perhaps try this flow instead:
    Nice
  7. 00:39:469 (5,1) - Would be much nicer if they form a back-to-back flow like this:
    Nice
  8. 00:50:514 (1) - Err, why not start this from 00:50:651 instead o.o
    Hmm..I was intended to be consistent with the former notes and it follows the 'k' sound which is before the red line
  9. 00:53:651 (1,1,2) - Actually it feels weird you shaped (1) like that but left the gap inside empty... Perhaps try this flow to make use of it:
    Yes!Good idea XD
  10. 01:11:105 (2) - Your finish sound really fits the thumping sound on the entire song... Why you only used it on this slider's start only >_<
    I tried before, but found it a little hard to adjust the offset..It'll get about 3-4ms' error however I change the offset.So I just give up ;w;
  11. 01:14:105 (5) - Copy-paste the shape from (4) here? Quite obvious that (4) and (5) isn't symmetrical here
    OK
  12. 01:17:651 (1,2,3) - Umm... I much prefer if (2,3) isn't stacked and made into a simple flow like this, plays much more natural imo:
    You're right, but I changed for another pattern
  13. 01:20:651 (2,1,2,3) - To make it look more patterned perhaps arrange them in a tilted square like this: (sorry I made this in a hurry)
    OK
  14. 01:29:378 (2,2) - On these two, put the whistle on the sliders' start instead (due to the vocals)?
    Well I was using this.. OK fixed
  15. 01:44:651 (2,3) - I really, REALLY recommend to use a gradual slider speed increase here (possibly .6x -> .8x -> 1x) - should be a lot more dramatic here :3
    OK, 0.8x - 0.9x
  16. 01:47:242 (x) - Add note here to follow the background drums? (there are a lot of places where you can add circle to follow the background drums on the chorus though, I'd only mention this one xD)
    OK, I'm trying to add more.. but I don't want too much 1/4 in this song since the BPM and AR are not that suitable fpr them..
  17. 01:50:651 (3) - ~x:141 y:314 here perhaps to form a straight line?
    Just stack it with 01:52:274 (1) - :p
  18. 02:20:651 (1) - I much prefer if you could add two 1/4 circles here and start the slowdown slider on 02:20:923 instead, to follow the instrument~
    OK
  19. 02:33:778 (2) - This can simply be moved to ~x:162 to make the slidertick in the center (symmetrical slider) :3
OK
[Purity]

  1. 00:20:651 (1,3) - Is it intentional not to make these two land on the same y-axis? Barely noticeable though
    No it's just coincidence lol
  2. 00:25:287 (2,3) - As your intention is to encircle the previous (2) here, consider this shape instead? (flows good with (3) too!~)
    OK
  3. 00:28:287 (2) - For me it would be better if this could be placed in the center (~x:256) - up to you though (:
    OK
  4. 00:36:196 (1) - Umm, I don't feel a fully linear slider flows good here... Perhaps add some bezier twist here to resemble a heart pulse more:
    OK
  5. 00:46:014 (6,1) - Again here with the fully linear slider with sharp turns - this flows much better imo:
    OK
  6. 00:49:014 (3) - I'd leave this without any hitsound to emphasize the whistle on (6)
    Just because it's on the red line and I want it easier :)
  7. 00:51:469 (7) - ...and here as well (leave this without any hitsound, same reason as above)
    OK
  8. 00:53:651 (3) - Minor stuff, place this in ~x:313 y:252 (slightly lower than (2)'s end) to carry its flow?
    OK
  9. 01:03:196 (5) - Umm, perhaps shape this to form a hollow circle like this:
    Nice
  10. 01:11:105 (3) - Minor stuff, move the first waypoint to ~x:154 y:263 to make its angle more even with (2)?
    OK
  11. 01:16:287 (4,5,1) - These three isn't placed at the same altitude (y-axis), is this intentional?
    No, Fixed lol
  12. 01:26:378 - Add note here and start spinner 1/2 or 1/4 later perhaps to fill the continuing beat?
    Slider~ XD
  13. 01:28:560 (1) - Flows more solid imo if this is made straight with (2) - up to you though:
    Curved the slider
  14. 01:43:832 (x) - The music continues here - add note and start spinner 1/4 or 1/2 after? As for the arrangement, a simple pentagon would do good already imo:
    Nice idea!
  15. 01:53:651 (3,4,5) - For me it's better if this is arranged downward-upward-downward as (1,2,3)'s flow will be continuous this way xD
    To me,I like making the reverse slider's flow vertical to the cursor's movement :)
  16. 02:05:651 (1,2,3,4) - Err, is it intentional to let them be like this? A simple neat arc flows better and more continuously imo:
    OK Curved
  17. 02:10:832 (2) - I'd place the endpoint at ~x:360 y:96 so that it'll point directly at 02:08:651 (3)'s turn (looks very neat imo) - up to you though :3
    Hmm, the current flow is not bad though~Actually it's a "人“ shape flow
  18. 02:20:651 (3) - More or less same as Sincerity (in this case : extend this into a 1/2 slider, than start spinner on 02:21:060 due to that echoing sound)
    OK
  19. 02:33:778 (2) - This seems minor but adding a bezier twist a bit would make the ending much more touching, really~
Done!

Umm, for the map itself... The song choice is brilliant (thanks for showing me this song, really) but I don't really get the 'grave' and 'chill' atmosphere the song offers in the Sincerity diff, also to be honest I think a simple lighting SB with that background would touch the player more instead of that video >_<

Well imo, it's a warm song inside a cold shell actually ><
I've been considered making a SB for it, but it seems that the lyrics is pretty easy to understand and the lighting SB is useless without the video ;w;
I'll still consider preparing a SB for it anyway


Good luck with this though Autumn!~
Really nice! Thank you Niva! ><
Waiting for alacat's response now~
alacat

Niva wrote:

[Alacatty]

-> The volume on the opening parts are somehow too loud (especially when compared to other diffs), but perhaps its just me >_<
yes, you're right But it is fine for beginners ><

  1. 00:22:014 (1) - imo would be nice if this can be placed in the center (~x:256) somehow... keep on now.
  2. 00:26:378 (1) - Also for this as well~^
  3. 00:53:651 (1), 00:55:832 (3),... - I'd remove the whistle on slider's end here and try to keep the whistle sounding every 4/1 on this part - 2/1 sounds too noisy imo and doesn't really fit the song...ok~ removed.
  4. 01:05:651 (2) - Perhaps add a slight curve upward here so it'll form a continuous flow with next (1) : nice point :3! fix.
  5. 01:13:287 (1,2) - Suggestion, how about creating a back-to-back flow like this here: emm ... this is not the natural flow.
  6. 01:26:378 (1) - Use lower volume on the slider here perhaps to let that horror (?) sound from the song stood out? ok!
  7. 01:37:287 (1,2) - While forming patterns like this you could use a 'test circle' ((3) in this picture below) in which you could delete afterwards to form a perfect circle pattern, really: fix.
  8. 01:41:651 (3) - Minor stuff, put this in ~x:69 y:57 so that (1,2,3) will be placed in a straight line :3 no change.
  9. 01:46:014 (1) - Suggestion, perhaps try something like this here? It flows more solidly to both its next and previous slider imo: ^
  10. 02:03:469 (1,2) - You can use the same technique I mentioned on 01:37:287 (1,2), but this one is much better already xD no problem at here.
  11. 02:20:923 - I much prefer if the spinner is started here (the instrument stood out more imo) but it's your call here~ I want to follow the vocal !
  12. 02:24:196 (2) - Start this slider 1/2 earlier to follow the vocals? ok~
  13. 02:31:596 - Add circle here, also for the vocals? (I can see your intention here is to simplify the rhythm, but some skipped beats are more into confusing currently imo :3) put a slider :3
Nice Easy, can't mod really much here! (the excessive whistles are my biggest concern on this diff, though) Really thanks :D
Thank you for modding ,Niva~~ ;)

http://puu.sh/4nnqb.zip
Topic Starter
Autumn
Updated!
dkun
From what I remember, I asked for the images in the SB to have the blank spaces removed.
Fixed a slider in Purity and added a sliderborder to Purity and Alacatty.

Should be good to go! Great job Autumn. :o
jericho2442
yea its fine, ranked
Aurele
grats :D
sjoy
哇RANK了恭喜 :)
Kinomi
正在毛概课看到凹凸木rank了,不能忍,爪机恭喜
Mikelicious
Gratz! awesome music and awesome beatmap!
alacat
\:3/
wonders
gratz~!!!!!!!!!!!!!!!!!!!!
Quilt
Finally(((o(*゚▽゚*)o)))
Gratz!!
Kyouren
Gratz!!! Autumn!!!
Topic Starter
Autumn
Thank you jericho2442! Thank you guys!
/me hugs all
lkx_Shore
恭喜 :D
Beren
恭喜,我喜欢这首歌很久了 :D
Kodora
Congratulations! :)
NHKsFlag
gratz 凹凸姆 :)
Winshley
HP bar skin is slightly off. @_@
Banana
哇往右边移动一格就变成恶俗了!(
TomokoTrancy
What is this skin? ;;
its so pretty
Topic Starter
Autumn

TomokoTrancy wrote:

What is this skin? ;;
its so pretty

from this map
https://osu.ppy.sh/beatmapsets/358685#osu/788676
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