Hi. From my queue.
[Easy]
1. 00:02:434 (4) - For better flow:
http://puu.sh/g93SA/ae075c4aa6.jpg 2. 00:03:140 (1) – I guess no need to NC?
3. 00:58:199 (1,2) – Don’t stack them. Really hard for newbie player to catch the rhythm well.
OK.
[Normal]
1. 00:00:317 (1,2,3,4) – Hmm. I suggest repeating 3 times.
http://puu.sh/g943F/4fcb2bcddd.jpg And put whistle on each slider head. It is quite hard to repeat >3 times in lower diffs.
2. 00:09:493 (2,3,4) – Though the BPM is low, it ought not to appear 3 1/4 single notes in Normal diffs.
3. 00:15:140 (2,3) – Blanket.
4. 00:19:728 (1,2,3) – Same as 2. And you even stacked them, which adds to the difficulty and even confusion.
5. 00:25:022 (5) – Still, 4 time repeat is quite hard for newbie players to catch. Considering using 2 sliders instead.
6. 00:26:964 (3) – DS issue:
http://puu.sh/g94dA/21f128b064.png7. 00:56:787 (1) – It is quite overdosed to use 0.5x SV multiplier here, especially in Normal diff. Even if there’re new combo and slider-tick, it is still hard for newbie players to catch the huge SV change.
As emphasized, normal difficulty is for basic players, so 0.8x SV change is better.
8. 01:03:140 (2) – Why the DS suddenly becomes 1.0x here?
9. 01:05:964 (5) - ^. In most cases, DS must be stable in one value in Normal diffs. And there also should not be explanations like “Here is 1/4 rhythm so the DS becomes lower.”
10. 01:09:493 (4,5,1) – You’ve stacked 1/2s. And here you stacked 1/1s, it is quite confusing.
This diff needs more work.
[Hard]
1. 00:51:846 (3) –00:52:552 (1,2,3,4) - This is quite overmapped.
2. 01:09:493 (1,2) – Continue using the ideas at 01:06:669 (1,2) –
OK.
Good luck!