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Hikasa Yoko - Utsukushiki Zankoku na Sekai

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HabiHolic
Go go thou bad!
mancuso_JM_
Hiya! Random bubble check!

[General:]

  1. Video: The video file still has audio, and it is ocupying extra space, this is not recommended. Remove the audio from the video file please!
  2. Difficulty Spread: The spread is really bad, the gap between the difficulties is big, because Hard has a lot of jumpy patterns and Normal is really simple in general. I highly recommend you to map other difficulty , it is a Tv Size after all.
  3. Background: The BG is rankable actually, but I recommend a better quality. I think you can try using a 1024x768 instead, here you have one if you want to use it :P
  4. Combo Colours: The grey colour (combo colour 1) produce a bad blend with the video, I think is a better idea if you can replace it for other one.
  5. Tags: Add ending here (? I have seen that in a lot of tv size ranked maps and it could be good to add it here too.
[Normal:]

  1. Settings:
    --> The AR is way too fast comparing with the BPM, music and Slider Velocity, I recommend you to reduce it by 1 tick (AR-1)
  1. 00:03:140 (1) - Add a Whistle at the slider end to emphasize the piano
  2. 00:10:199 (3,4) - This sounds just bad, because there is no sound where you placed the end of (3) (it is a simple solo in the piano). I recommend you to delete (4) and extend the end of the slider to this position, try to reduce the volume in the slider end too.
  3. 00:19:375 (2) - Add a Whistle here to emphasize the piano too.
  4. 01:01:022 (3) - This 3/4 is unnecesary (I know that there is a hit over the 1/4 tick but it is not high in the music and this pattern plays bad actually), reduce this slider length in 1/4 please.
  5. 01:02:434 (1) - Add a finisher (?
  6. 01:10:199 (1) - Remove this New Combo, this combo spam looks just useless.
  7. 01:13:728 (1) - Add a finisher (?
- I didn't like some 3/4 in the chorus section, but at least I can understand the usage of them

[Hard:]

  1. 00:10:199 (1,2) - This sounds pretty bad as I told you in Normal, because this is only a solo in the piano. Just use a long slider, starting in 00:10:199 - and ending in 00:11:611 - the rest is just useless. You can add a break after the Slider as you did in Normal
  2. 00:21:140 (5,1) - I can't understand this jump at all, it is not representing the music. Reduce the length of it considerably please!
  3. 00:31:375 (4,5) - (^)
  4. 00:34:199 (1,2,3,4) - This pattern plays/flow awkwardly I have to say, at the same time sounds bad :/. A simpler rhythm and notes placement like the following one will work definetly.
  5. 00:37:022 (1,2) - Random jump, and it doesn't represent the music at all again :/. Change that for the sake of the flow please.
  6. 00:38:434 (4,5) - (^)
  7. 00:58:905 (1,2) - This jump is a bit exaggerated I think, I couldn't complete it in a comfortable way in addition the music doesn't represent that. Moving (1) to x:144 y:200 and (2) to x:368 y:184 you'll be fixing this issue.
  8. 01:08:434 (2,3,4) - You can use something like this here, it plays and looks much better imo.. (if you use it here, use it in similar patterns too)
  9. 01:10:905 (1,2,3,4) - You used a jump between (2,3,4) but not between (1,2) which is a really bad thing because the pitch in the music doesn't change at all. I recommend you to reduce the jump between (2,3,4) is the best option so far in my opinion.
  10. 01:18:669 (5,1,2) - This jump is bad placed, if you want a jump you should place it between (1,2) and not between (5,1) because it is where the music change notably..
  11. 01:20:434 (4,5,6) - After the constant 1/8 patterns, this 1/4 stack confuse me, really. Try using other variety and unstacking this pattern.
  12. 01:23:258 (3,1) - If I were you, I'd reduce this jump a bit too, but this is not a must.
- Sorry, but this Hard is not ready for rank still, it needs more imporvements, especially on spacing (I think I still missed some jumps in your diff. to mention, but they are the most notable). It looks like you only added jump to make the map more ''enjoyable'' but you didn't achieve that especially for the slow song.
I highly recommend you to consider every point on my mod to make the diff. more constant and consistent. I hope this can helps you!


Well, I recommend you to find some more mods before to calling me back..
I think you can work more in this mapset, and it's still not ready.
That's all from me.. Popping over red thing in ''General''
Good Luck!
Topic Starter
Citrus

mancuso_JM_ wrote:

Hiya! Random bubble check!

[General:]

  1. Video: The video file still has audio, and it is ocupying extra space, this is not recommended. Remove the audio from the video file please! no audio in the video file
  2. Difficulty Spread: The spread is really bad, the gap between the difficulties is big, because Hard has a lot of jumpy patterns and Normal is really simple in general. I highly recommend you to map other difficulty , it is a Tv Size after all. I will not add other difficulty,but I will make hard diff easier
  3. Background: The BG is rankable actually, but I recommend a better quality. I think you can try using a 1024x768 instead, here you have one if you want to use it :P changed another BG
  4. Combo Colours: The grey colour (combo colour 1) produce a bad blend with the video, I think is a better idea if you can replace it for other one. Fixed
  5. Tags: Add ending here (? I have seen that in a lot of tv size ranked maps and it could be good to add it here too. Fixed
[Normal:]
All fixed
  1. Settings:
    --> The AR is way too fast comparing with the BPM, music and Slider Velocity, I recommend you to reduce it by 1 tick (AR-1)
  1. 00:03:140 (1) - Add a Whistle at the slider end to emphasize the piano
  2. 00:10:199 (3,4) - This sounds just bad, because there is no sound where you placed the end of (3) (it is a simple solo in the piano). I recommend you to delete (4) and extend the end of the slider to this position, try to reduce the volume in the slider end too.
  3. 00:19:375 (2) - Add a Whistle here to emphasize the piano too.
  4. 01:01:022 (3) - This 3/4 is unnecesary (I know that there is a hit over the 1/4 tick but it is not high in the music and this pattern plays bad actually), reduce this slider length in 1/4 please.
  5. 01:02:434 (1) - Add a finisher (?
  6. 01:10:199 (1) - Remove this New Combo, this combo spam looks just useless.
  7. 01:13:728 (1) - Add a finisher (?
- I didn't like some 3/4 in the chorus section, but at least I can understand the usage of them

[Hard:]
All fixed
  1. 00:10:199 (1,2) - This sounds pretty bad as I told you in Normal, because this is only a solo in the piano. Just use a long slider, starting in 00:10:199 - and ending in 00:11:611 - the rest is just useless. You can add a break after the Slider as you did in Normal
  2. 00:21:140 (5,1) - I can't understand this jump at all, it is not representing the music. Reduce the length of it considerably please!
  3. 00:31:375 (4,5) - (^)
  4. 00:34:199 (1,2,3,4) - This pattern plays/flow awkwardly I have to say, at the same time sounds bad :/. A simpler rhythm and notes placement like the following one will work definetly.
  5. 00:37:022 (1,2) - Random jump, and it doesn't represent the music at all again :/. Change that for the sake of the flow please.
  6. 00:38:434 (4,5) - (^)
  7. 00:58:905 (1,2) - This jump is a bit exaggerated I think, I couldn't complete it in a comfortable way in addition the music doesn't represent that. Moving (1) to x:144 y:200 and (2) to x:368 y:184 you'll be fixing this issue.
  8. 01:08:434 (2,3,4) - You can use something like this here, it plays and looks much better imo.. (if you use it here, use it in similar patterns too)
  9. 01:10:905 (1,2,3,4) - You used a jump between (2,3,4) but not between (1,2) which is a really bad thing because the pitch in the music doesn't change at all. I recommend you to reduce the jump between (2,3,4) is the best option so far in my opinion.
  10. 01:18:669 (5,1,2) - This jump is bad placed, if you want a jump you should place it between (1,2) and not between (5,1) because it is where the music change notably..
  11. 01:20:434 (4,5,6) - After the constant 1/8 patterns, this 1/4 stack confuse me, really. Try using other variety and unstacking this pattern.
  12. 01:23:258 (3,1) - If I were you, I'd reduce this jump a bit too, but this is not a must.
- Sorry, but this Hard is not ready for rank still, it needs more imporvements, especially on spacing (I think I still missed some jumps in your diff. to mention, but they are the most notable). It looks like you only added jump to make the map more ''enjoyable'' but you didn't achieve that especially for the slow song.
I highly recommend you to consider every point on my mod to make the diff. more constant and consistent. I hope this can helps you!


Well, I recommend you to find some more mods before to calling me back..
I think you can work more in this mapset, and it's still not ready.
That's all from me.. Popping over red thing in ''General''
Good Luck!
Thank you very much~
Chloe
irc with mapper, good luck.

Chatlog
17:07 Chloe: 00:08:787 (1) -
17:07 Chloe: 这个 我觉得不太平滑
17:07 Chloe: https://osu.ppy.sh/ss/1027389 你可以试试这样
17:07 Chloe: 他的尾巴和00:10:199 (1) -的中间是在一起
17:08 thou bad: 好 我试试
17:08 Chloe: http://puu.sh/4Lvkm.jpg然后你看现在这个球没有完全凹进去
17:09 Chloe: 我建议如果做这种扭曲的NOTE 最好是这样http://puu.sh/4Lvl7.jpg
17:10 Chloe: 00:09:493 (2,3,4) -
17:10 thou bad: 改好了
17:10 Chloe: 这3距离有点近
17:10 Chloe: 00:08:081 (1,2,3,4) - 这边都放开了 没必要还是像之前那样一直1.34DS了
17:11 Chloe: 也放开比较好打
17:11 Chloe: http://puu.sh/4Lvow.jpg
17:12 Chloe: 类似于这样比较好吧 形状或者梗可以随意但是间距最好大一点
17:13 thou bad: QAQ 这里我想先保留 那里间距大了我觉得有点别扭
17:13 Chloe: 好 不过我觉得不太好就是了
17:13 Chloe: 00:17:081 (1) -
17:13 Chloe: 尾巴也可以加whistle
17:14 Chloe: 00:19:375 (1) -
17:14 Chloe: finish
17:14 thou bad: 这里加finish不会太突兀么?
17:15 Chloe: 我觉得不会
17:15 thou bad: 不用减小点音量么?
17:16 Chloe: 不需要吧
17:16 Chloe: 00:20:611 (4,1) - 这俩开头都可以加whistle
17:16 Chloe: 00:21:846 (2) - ^
17:17 thou bad: 好
17:18 Chloe: 00:28:375 (2) - 尾巴^
17:18 thou bad: 好
17:18 Chloe: 00:30:669 (1) - finish
17:19 thou bad: 好
17:20 Chloe: 00:37:022 (1) - 这边开始节奏有些空洞
17:20 Chloe: 我的建议是补一些1/4单点
17:21 Chloe: 00:38:258 (3) - 比如这可以ADD一个单点 放在00:37:022 (1) - 的尾巴上
17:22 Chloe: 00:40:375 (3) - add
17:22 Chloe: 00:41:258 (6,7) - 这边这样自创节奏不太好 因为前面是在跟鼓点 所以我建议这里也跟
17:23 thou bad: 这里原来有的.....BAT的说嫌太跳了 我又想不到更好的 就删了
17:24 Chloe: http://puu.sh/4LvHu.jpg
17:24 Chloe: 我建议还是放常规节奏比较好
17:26 thou bad: 把00:41:787 (6) - 后移1/4 然后删掉00:42:493 (3) - 怎么样?
17:27 thou bad: 啊 不对 删掉00:42:140 (1) - 这个
17:27 Chloe: 也行
17:27 thou bad: 好
17:29 Chloe: 00:55:022 (3) - 我觉得你应该是在跟鼓点 那么其实这边放个单点更好
17:31 Chloe: 你现在这里的下法有点跟vocal 不太合适
17:31 thou bad: 放个单点是什么? 直接在00:55:022放?
17:31 Chloe: 01:05:258 (1,2,3,4) - 还有KIAI开始类似这种单点间距就该变大了
17:31 Chloe: 对 滑条不要了
17:32 thou bad: 要把00:54:669 (2) - 也换成单点么?
17:32 Chloe: 那个不用
17:32 Chloe: 01:21:405 (2) -
17:32 Chloe: 这个 可以删了
17:33 Chloe: 因为01:17:787 (1,2,3) - 对应的是01:20:611 (5,6,7) -
17:33 Chloe: 01:21:316 (1,2) - 应该对应01:18:316 (4,5) - 4的尾巴和5
17:34 thou bad: 01:21:405 这里有个音哎 不要紧么?
17:36 Chloe: 没事吧应该。
17:36 thou bad: 好
17:36 Chloe: 就像01:22:375 这里也有个而没用
17:40 Chloe: 01:24:669 (3) -
17:41 Chloe: 建议ADD spinner可以减短1/4
17:42 thou bad: 01:28:375
17:42 thou bad: 这里结束?
17:42 Chloe: 不 老地方结束 只是开头减少1/4而已
17:43 Chloe: 、
17:43 Chloe: 。
17:43 Chloe: 上面没说清楚 01:24:669 - 我指这边可以做个单点
17:44 thou bad: 懂了
17:45 thou bad: QAQ 前辈我还有个问题 我的video里有audio么
17:45 Chloe: eh
17:46 Chloe: 我下了NV版 等等
17:51 Chloe: 没有
Topic Starter
Citrus

Chloe wrote:

irc with mapper, good luck.

Chatlog
17:07 Chloe: 00:08:787 (1) -
17:07 Chloe: 这个 我觉得不太平滑
17:07 Chloe: https://osu.ppy.sh/ss/1027389 你可以试试这样
17:07 Chloe: 他的尾巴和00:10:199 (1) -的中间是在一起
17:08 thou bad: 好 我试试
17:08 Chloe: http://puu.sh/4Lvkm.jpg然后你看现在这个球没有完全凹进去
17:09 Chloe: 我建议如果做这种扭曲的NOTE 最好是这样http://puu.sh/4Lvl7.jpg
17:10 Chloe: 00:09:493 (2,3,4) -
17:10 thou bad: 改好了
17:10 Chloe: 这3距离有点近
17:10 Chloe: 00:08:081 (1,2,3,4) - 这边都放开了 没必要还是像之前那样一直1.34DS了
17:11 Chloe: 也放开比较好打
17:11 Chloe: http://puu.sh/4Lvow.jpg
17:12 Chloe: 类似于这样比较好吧 形状或者梗可以随意但是间距最好大一点
17:13 thou bad: QAQ 这里我想先保留 那里间距大了我觉得有点别扭
17:13 Chloe: 好 不过我觉得不太好就是了
17:13 Chloe: 00:17:081 (1) -
17:13 Chloe: 尾巴也可以加whistle
17:14 Chloe: 00:19:375 (1) -
17:14 Chloe: finish
17:14 thou bad: 这里加finish不会太突兀么?
17:15 Chloe: 我觉得不会
17:15 thou bad: 不用减小点音量么?
17:16 Chloe: 不需要吧
17:16 Chloe: 00:20:611 (4,1) - 这俩开头都可以加whistle
17:16 Chloe: 00:21:846 (2) - ^
17:17 thou bad: 好
17:18 Chloe: 00:28:375 (2) - 尾巴^
17:18 thou bad: 好
17:18 Chloe: 00:30:669 (1) - finish
17:19 thou bad: 好
17:20 Chloe: 00:37:022 (1) - 这边开始节奏有些空洞
17:20 Chloe: 我的建议是补一些1/4单点
17:21 Chloe: 00:38:258 (3) - 比如这可以ADD一个单点 放在00:37:022 (1) - 的尾巴上
17:22 Chloe: 00:40:375 (3) - add
17:22 Chloe: 00:41:258 (6,7) - 这边这样自创节奏不太好 因为前面是在跟鼓点 所以我建议这里也跟
17:23 thou bad: 这里原来有的.....BAT的说嫌太跳了 我又想不到更好的 就删了
17:24 Chloe: http://puu.sh/4LvHu.jpg
17:24 Chloe: 我建议还是放常规节奏比较好
17:26 thou bad: 把00:41:787 (6) - 后移1/4 然后删掉00:42:493 (3) - 怎么样?
17:27 thou bad: 啊 不对 删掉00:42:140 (1) - 这个
17:27 Chloe: 也行
17:27 thou bad: 好
17:29 Chloe: 00:55:022 (3) - 我觉得你应该是在跟鼓点 那么其实这边放个单点更好
17:31 Chloe: 你现在这里的下法有点跟vocal 不太合适
17:31 thou bad: 放个单点是什么? 直接在00:55:022放?
17:31 Chloe: 01:05:258 (1,2,3,4) - 还有KIAI开始类似这种单点间距就该变大了这里先保留一下,我还是挺喜欢这么排列的
17:31 Chloe: 对 滑条不要了
17:32 thou bad: 要把00:54:669 (2) - 也换成单点么?
17:32 Chloe: 那个不用
17:32 Chloe: 01:21:405 (2) -
17:32 Chloe: 这个 可以删了
17:33 Chloe: 因为01:17:787 (1,2,3) - 对应的是01:20:611 (5,6,7) -
17:33 Chloe: 01:21:316 (1,2) - 应该对应01:18:316 (4,5) - 4的尾巴和5
17:34 thou bad: 01:21:405 这里有个音哎 不要紧么?
17:36 Chloe: 没事吧应该。
17:36 thou bad: 好
17:36 Chloe: 就像01:22:375 这里也有个而没用
17:40 Chloe: 01:24:669 (3) -
17:41 Chloe: 建议ADD spinner可以减短1/4
17:42 thou bad: 01:28:375
17:42 thou bad: 这里结束?
17:42 Chloe: 不 老地方结束 只是开头减少1/4而已
17:43 Chloe: 、
17:43 Chloe: 。
17:43 Chloe: 上面没说清楚 01:24:669 - 我指这边可以做个单点
17:44 thou bad: 懂了
17:45 thou bad: QAQ 前辈我还有个问题 我的video里有audio么
17:45 Chloe: eh
17:46 Chloe: 我下了NV版 等等
17:51 Chloe: 没有
非常感谢~
Melophobia
Some video players will take an mp3 in the same folder and use that as the audio if it has the same name as the video file.
mancuso_JM_

Melophobia wrote:

Some video players will take an mp3 in the same folder and use that as the audio if it has the same name as the video file.
I see.. thanks for clarifying :P
Atrue
hello~
来自我的modding queue
这里是我的建议 这里是我觉得出现了问题的地方
General
好图。hard 略难了一点
Normal
高潮部分可以试试1.2*sv
Hard
01:06:669 (1,2) - 这个地方要么把音效减小,或者取消口哨,要么就弄得简单点,听着会感觉违和。
这几个地方可以考虑控制间距弄得小一点:
1:00:01:728 (1,2,3,4) 缩小1和2,3和4之间的距离
2:00:07:022 (2,3) - 缩小一点2、3之间的距离
3:00:37:022 (1,2,3,4) - 缩小四个滑条之间的距离会好一点
4:00:46:905 (4) - 我觉得这里不适合跳太大,你用了1.5倍的距离有点大了
5:00:51:140 (1,2) - 缩短距离,没有必要用太大的跳
00:51:846 (3) - 跟上一条一样
6:00:54:669 (2,3) - 这里也是跳的太大
高潮部分怎么跳我觉得都有凭据,因为歌还是挺适合跳的,不过前边就少用一点跳吧。。
祝rank~
感谢参加我的modding queue。
Topic Starter
Citrus
手贱多按一下
Topic Starter
Citrus

azuretwinight wrote:

hello~
来自我的modding queue
这里是我的建议 这里是我觉得出现了问题的地方
General
好图。hard 略难了一点
Normal
高潮部分可以试试1.2*sv
Hard
01:06:669 (1,2) - 这个地方要么把音效减小,或者取消口哨,要么就弄得简单点,听着会感觉违和。 去掉了几个whistle
这几个地方可以考虑控制间距弄得小一点:
1:00:01:728 (1,2,3,4) 缩小1和2,3和4之间的距离
2:00:07:022 (2,3) - 缩小一点2、3之间的距离
3:00:37:022 (1,2,3,4) - 缩小四个滑条之间的距离会好一点
4:00:46:905 (4) - 我觉得这里不适合跳太大,你用了1.5倍的距离有点大了
5:00:51:140 (1,2) - 缩短距离,没有必要用太大的跳
00:51:846 (3) - 跟上一条一样
6:00:54:669 (2,3) - 这里也是跳的太大
改了
高潮部分怎么跳我觉得都有凭据,因为歌还是挺适合跳的,不过前边就少用一点跳吧。。[/color]
祝rank~
感谢参加我的modding queue。
非常感谢~
-Neipezi
hi thou bad from my queues~:D/

[Normal]
00:38:081 - circle add?
00:39:493 - ^
01:10:905 (1,2) - complex patterns. the location pattern to be replaced :o this

[Hard]
00:10:199 (1) - a chagen spinner?
00:19:728 (2) - position seems to be replaced.x__x this
01:02:434 (8) - 01:02:611 - move (vocal beat)

gl, nice songs :D
Topic Starter
Citrus

-Kirito wrote:

hi thou bad from my queues~:D/

[Normal]
00:38:081 - circle add?
00:39:493 - ^
01:10:905 (1,2) - complex patterns. the location pattern to be replaced :o this Fixed

[Hard]
00:10:199 (1) - a chagen spinner?
00:19:728 (2) - position seems to be replaced.x__x this Fixed
01:02:434 (8) - 01:02:611 - move (vocal beat)

gl, nice songs :D
Thank you very much~
YoshinoSakura
六个月前就泡了为何还找mod
Topic Starter
Citrus

615915887 wrote:

六个月前就泡了为何还找mod
因为图不够好
wcx19911123
from my queue

[Normal]
01:24:669 - 建议加个折返或者note,然后spinner往后点,更合曲点

[Hard]
去掉wildscreen

我觉得这图除了spread,基本没啥问题
还是赶紧rank了吧
Topic Starter
Citrus

wcx19911123 wrote:

from my queue

[Normal]
01:24:669 - 建议加个折返或者note,然后spinner往后点,更合曲点

[Hard]
去掉wildscreen

我觉得这图除了spread,基本没啥问题
还是赶紧rank了吧
All fixed~
非常感谢长喜欧尼酱~
Nepu
IRC with mapper, mostly focus on Normal

chatlog
2014-06-16 15:30 thou bad: 前辈下午好 有时间的话可以球个mod么?
2014-06-16 15:31 -Google-: ...我不是前辈;w;
2014-06-16 15:31 thou bad: 球不谦虚
2014-06-16 15:33 -Google-: 0 0发下link吧0 0
2014-06-16 15:34 thou bad: ACTION is listening to [http://osu.ppy.sh/b/441470 Hikasa Yoko - Utsukushiki Zankoku na Sekai (TV Size)]
2014-06-16 15:34 thou bad: 如果可以的话 只摸normal就可以了
2014-06-16 15:34 -Google-: 怎么这么熟悉。。
2014-06-16 15:34 -Google-: 爷爷
2014-06-16 15:34 -Google-: 你这图都泡了
2014-06-16 15:35 thou bad: 都戳了半年了
2014-06-16 15:35 thou bad: normal是新加的
2014-06-16 15:51 -Google-: ACTION is editing [http://osu.ppy.sh/b/441470 Hikasa Yoko - Utsukushiki Zankoku na Sekai (TV Size) [Normal]]
2014-06-16 15:51 -Google-: 首先AR-1
2014-06-16 15:51 -Google-: 其次,Normal原则上是不能无视DS的
2014-06-16 15:52 -Google-: 从guideline来看是要始终开着DS的
2014-06-16 15:52 -Google-: 还是需要注意一下
2014-06-16 15:52 -Google-: 整段的DS变化是可以理解的,现在的排列有点随意
2014-06-16 15:53 thou bad: 是指开头部分?
2014-06-16 15:53 -Google-: 嗯呐
2014-06-16 15:53 -Google-: 你可以开下aimod
2014-06-16 15:55 -Google-: nazi
2014-06-16 15:55 -Google-: 00:46:199 (2) - 包好一点-。-
2014-06-16 15:56 thou bad: 好
2014-06-16 15:56 -Google-: 00:03:140 (5) - 尾巴上不需要W
2014-06-16 15:57 -Google-: 00:09:669 (7) -
2014-06-16 15:57 -Google-: 为什么只有这一个w在红线上。。
2014-06-16 15:58 thou bad: 加在哪里比较好呢?
2014-06-16 15:59 -Google-: 唔。。我个人喜欢同一-。-
2014-06-16 15:59 -Google-: 就是放6上
2014-06-16 16:00 thou bad: 好
2014-06-16 16:01 -Google-: 话说只用了whistle么0 0
2014-06-16 16:01 -Google-: 00:25:728 (1) - 这里补一个
2014-06-16 16:02 thou bad: 这一段加finish和clap也不合适啊
2014-06-16 16:03 -Google-: 嗯嗯
2014-06-16 16:03 -Google-: 00:37:022 (1) - 我个人倾向于去掉折返然后加一个note叠在00:37:022 (1) - 上
2014-06-16 16:03 -Google-: 00:38:081 -
2014-06-16 16:04 -Google-: 或者参考你后边下的节奏
2014-06-16 16:04 -Google-: 00:49:375 (2,3,4,5) -
2014-06-16 16:05 thou bad: 好
2014-06-16 16:06 -Google-: 00:55:022 (4) - 这里到红线结尾会不会好点?
2014-06-16 16:08 thou bad: 红线结尾确实不错
2014-06-16 16:22 -Google-: 嘛嘛;w;
2014-06-16 16:22 -Google-: ACTION is editing [http://osu.ppy.sh/b/250457 Hikasa Yoko - Utsukushiki Zankoku na Sekai (TV Size) [Normal]]
2014-06-16 16:22 -Google-: 我一般就是偏爱于这种的kiai节奏
2014-06-16 16:22 -Google-: 因为我个人切指不行
2014-06-16 16:22 -Google-: 你那个normal我dt之后就觉得很orz
2014-06-16 16:23 -Google-: -u-个人偏好不同w
2014-06-16 16:24 -Google-: 对了,还有可以尝试尝试cs3.5
2014-06-16 16:25 -Google-: 我先post irc log了 :3
2014-06-16 16:25 thou bad: 好 感谢前辈的mod~
2014-06-16 16:26 thou bad: 那个 关于AR 4 6 8 这样有什么问题么? normal难度AR6是不是有点高?
2014-06-16 16:27 -Google-: 诶。。
2014-06-16 16:27 -Google-: 我第一句就是ar-1 ;w;
2014-06-16 16:27 -Google-: 是不是没看到?
2014-06-16 16:27 -Google-: 不谢啦-w-
2014-06-16 16:27 thou bad: 看到了 所以才问的
2014-06-16 16:27 -Google-: bpm 85的话,normal ar=6我觉得是高了
2014-06-16 16:28 -Google-: 现在的ar感觉有点空。。
2014-06-16 16:28 thou bad: 那hard要不要ar7?
2014-06-16 16:28 -Google-: cs建议3.5也是这个原因。。
2014-06-16 16:29 -Google-: 如果你乐意的话
2014-06-16 16:30 -Google-: 我觉得ar7不算坏-。-
2014-06-16 16:30 thou bad: hard的ar改过很多次 我要再考虑一下
2014-06-16 16:31 -Google-: 那就用ar7.5吧wwww
2014-06-16 16:31 -Google-: no more纠结

Overall a great mapset,the spread problem should be solved now.
good luck on rank :)
Topic Starter
Citrus

-Google- wrote:

IRC with mapper, mostly focus on Normal

chatlog
2014-06-16 15:30 thou bad: 前辈下午好 有时间的话可以球个mod么?
2014-06-16 15:31 -Google-: ...我不是前辈;w;
2014-06-16 15:31 thou bad: 球不谦虚
2014-06-16 15:33 -Google-: 0 0发下link吧0 0
2014-06-16 15:34 thou bad: ACTION is listening to [http://osu.ppy.sh/b/441470 Hikasa Yoko - Utsukushiki Zankoku na Sekai (TV Size)]
2014-06-16 15:34 thou bad: 如果可以的话 只摸normal就可以了
2014-06-16 15:34 -Google-: 怎么这么熟悉。。
2014-06-16 15:34 -Google-: 爷爷
2014-06-16 15:34 -Google-: 你这图都泡了
2014-06-16 15:35 thou bad: 都戳了半年了
2014-06-16 15:35 thou bad: normal是新加的
2014-06-16 15:51 -Google-: ACTION is editing [http://osu.ppy.sh/b/441470 Hikasa Yoko - Utsukushiki Zankoku na Sekai (TV Size) [Normal]]
2014-06-16 15:51 -Google-: 首先AR-1
2014-06-16 15:51 -Google-: 其次,Normal原则上是不能无视DS的
2014-06-16 15:52 -Google-: 从guideline来看是要始终开着DS的
2014-06-16 15:52 -Google-: 还是需要注意一下
2014-06-16 15:52 -Google-: 整段的DS变化是可以理解的,现在的排列有点随意
2014-06-16 15:53 thou bad: 是指开头部分?
2014-06-16 15:53 -Google-: 嗯呐
2014-06-16 15:53 -Google-: 你可以开下aimod
2014-06-16 15:55 -Google-: nazi
2014-06-16 15:55 -Google-: 00:46:199 (2) - 包好一点-。-
2014-06-16 15:56 thou bad: 好
2014-06-16 15:56 -Google-: 00:03:140 (5) - 尾巴上不需要W
2014-06-16 15:57 -Google-: 00:09:669 (7) -
2014-06-16 15:57 -Google-: 为什么只有这一个w在红线上。。
2014-06-16 15:58 thou bad: 加在哪里比较好呢?
2014-06-16 15:59 -Google-: 唔。。我个人喜欢同一-。-
2014-06-16 15:59 -Google-: 就是放6上
2014-06-16 16:00 thou bad: 好
2014-06-16 16:01 -Google-: 话说只用了whistle么0 0
2014-06-16 16:01 -Google-: 00:25:728 (1) - 这里补一个
2014-06-16 16:02 thou bad: 这一段加finish和clap也不合适啊
2014-06-16 16:03 -Google-: 嗯嗯
2014-06-16 16:03 -Google-: 00:37:022 (1) - 我个人倾向于去掉折返然后加一个note叠在00:37:022 (1) - 上 这里由于stacking的原因感觉不太美观,所以还是决定使用原来的排列
2014-06-16 16:03 -Google-: 00:38:081 -
2014-06-16 16:04 -Google-: 或者参考你后边下的节奏
2014-06-16 16:04 -Google-: 00:49:375 (2,3,4,5) -
2014-06-16 16:05 thou bad: 好
2014-06-16 16:06 -Google-: 00:55:022 (4) - 这里到红线结尾会不会好点?
2014-06-16 16:08 thou bad: 红线结尾确实不错
2014-06-16 16:22 -Google-: 嘛嘛;w;
2014-06-16 16:22 -Google-: ACTION is editing [http://osu.ppy.sh/b/250457 Hikasa Yoko - Utsukushiki Zankoku na Sekai (TV Size) [Normal]]
2014-06-16 16:22 -Google-: 我一般就是偏爱于这种的kiai节奏
2014-06-16 16:22 -Google-: 因为我个人切指不行
2014-06-16 16:22 -Google-: 你那个normal我dt之后就觉得很orz
2014-06-16 16:23 -Google-: -u-个人偏好不同w
2014-06-16 16:24 -Google-: 对了,还有可以尝试尝试cs3.5
2014-06-16 16:25 -Google-: 我先post irc log了 :3
2014-06-16 16:25 thou bad: 好 感谢前辈的mod~
2014-06-16 16:26 thou bad: 那个 关于AR 4 6 8 这样有什么问题么? normal难度AR6是不是有点高?
2014-06-16 16:27 -Google-: 诶。。
2014-06-16 16:27 -Google-: 我第一句就是ar-1 ;w;
2014-06-16 16:27 -Google-: 是不是没看到?
2014-06-16 16:27 -Google-: 不谢啦-w-
2014-06-16 16:27 thou bad: 看到了 所以才问的
2014-06-16 16:27 -Google-: bpm 85的话,normal ar=6我觉得是高了
2014-06-16 16:28 -Google-: 现在的ar感觉有点空。。
2014-06-16 16:28 thou bad: 那hard要不要ar7?
2014-06-16 16:28 -Google-: cs建议3.5也是这个原因。。
2014-06-16 16:29 -Google-: 如果你乐意的话
2014-06-16 16:30 -Google-: 我觉得ar7不算坏-。-
2014-06-16 16:30 thou bad: hard的ar改过很多次 我要再考虑一下
2014-06-16 16:31 -Google-: 那就用ar7.5吧wwww
2014-06-16 16:31 -Google-: no more纠结

Overall a great mapset,the spread problem should be solved now.
good luck on rank :)
非常感谢~
Shohei Ohtani
rip
Flower
as requested
简单讲了,没啥问题。就用英文了

[Normal]
AR + 0.2~0.5?
00:43:905 (3,4) - follow Distance Snap or manual stack? Auto stack in real play looks absurd

[Hard]
01:03:493 - add a circle? 01:03:669 (3,4,5) - is kinda hard to read (我按早了半拍,后面一排全部按错然后直接fail)

no kd pls
好了叫我
Topic Starter
Citrus

Flower wrote:

as requested
简单讲了,没啥问题。就用英文了

[Normal]
AR + 0.2~0.5? +0.5
00:43:905 (3,4) - follow Distance Snap or manual stack? Auto stack in real play looks absurd Fixed

[Hard]
01:03:493 - add a circle? 01:03:669 (3,4,5) - is kinda hard to read (我按早了半拍,后面一排全部按错然后直接fail) Fixed (顺便把01:14:787 - 也改了,但是感觉改了之后变难了)

no kd pls 习惯动作直接点了,就收下这2kd吧
好了叫我
Thank you very much~
Flower
Should be fine. Rebubbled.
Topic Starter
Citrus

Flower wrote:

Should be fine. Rebubbled.
感谢前辈~
HabiHolic
Sorry your bubbled pop

title problem. No TV Size title so "Utsukushiki Zankoku na Sekai" batter

http://vgmdb.net/album/37693

call me back
Topic Starter
Citrus

HabiHolic wrote:

Sorry your bubbled pop

title problem. No TV Size title so "Utsukushiki Zankoku na Sekai" batter Fixed

http://vgmdb.net/album/37693

call me back
HabiHolic
Ok. nice work

ReBubbled
Thunderbolt1121
Hard difficulty is perfect to play. Keep going the good work. ;)
Koiyuki
the bubble pop is definitely unnecessary imo, you can go straightly qualify it...
Suimya
popping the bubble due to lack of quality on the mapset~


General:
  1. The video on this map has an audio on it, i suggest you to remove it, or ask someone else to do it for you o.o
Easy:
  1. 00:03:140 (1) - Add whistle to this slider's tail, it'll follow the piano sound in the music o.o
  2. 00:10:199 (3) - ^
  3. 00:21:140 (2) - ^ but on both start and tail this time
  4. 00:26:787 (2,3) - This is kinda too hard to be on easy diff imo, so how remove the note and make something like this instead
  5. 00:36:140 (1,2) - ^
  6. 00:49:022 (2) - I highly suggest you unstuck this since it'll be a bit confusing for beginners to hit it ;w;
  7. 00:58:199 (1) - ^
  8. 01:08:081 (1,2,3) - this is kinda confusing for easy diff, i suggest you to do something easier hear like this
  9. 01:10:199 (4,1,2) - ^ same
  10. 01:12:316 (3,4) - ^
  11. 01:16:552 (1,2) - ^
  12. 01:19:375 (1,2) -


Normal:
  1. 00:03:140 (5) - like i said about this on Easy diff, add whistle to end of this slider
  2. 00:43:905 (3,4) - don't you think this is kinda confusing for normal diff, i highly suggest you change the pattern here.
  3. 01:09:493 (4) - I think you missed a finish on this note, i highly suggest you to add it
  4. 01:12:845 (6) - I kinda don't hear anything in this note, so i suggest you to just remove it, instead of making this diff harder then it should be ></
  5. 01:19:375 (3) - this slider's blinds kinda bad with this 01:17:787 (5) - , how how about rotating it to 50 degree selection center, it'll fix it tho


Hard:
  1. 00:03:140 (1,2,3,4) - the placement of these notes kinda feels random to me, you can easily fix that tho. By just redo the placement of these notes o.o
  2. 00:05:964 (1,2,3,4) - ^
  3. 00:10:199 (1) - this slider shape kinda looks bad imo, i highly suggest you to reshape it and make look a bit better ></ (and don't forget to add a whistle to slider's tail, like i said on the other two diffs)
  4. 00:16:905 (6,1) - how about sticking the (6) above the (1) so it'll play much better, since the placement here looks and plays kinda bad imo
  5. 00:28:199 (1,2) - ^
  6. 00:46:905 (4,5) - both these slider ends don't really follows anything in the music, how about replacing them with 2 1/2 notes instead o.o
  7. 00:49:905 (5,7) - ^ these two notes don't really follow anything in the music, i highly suggest you to remove them
  8. 00:51:846 (3,1,2,3,4,5) - I don't really understand what your following here, kinda feels random. where the stream started suddenly here 00:52:552 (1) - , so yeah i suggest you doing something like this instead. It might fix it o.o

That's all, I suggest you to look for two more mod on hard and easy before asking me for rebubble. Since these two diff needs more work to get this moving on. For now Good Luck~
Topic Starter
Citrus

Sekai-nyan wrote:

popping the bubble due to lack of quality on the mapset~


General:
  1. The video on this map has an audio on it, i suggest you to remove it, or ask someone else to do it for you o.o No audio in the video file
Easy:
  1. 00:03:140 (1) - Add whistle to this slider's tail, it'll follow the piano sound in the music o.o Fixed
  2. 00:10:199 (3) - ^ Fixed
  3. 00:21:140 (2) - ^ but on both start and tail this time Fixed
  4. 00:26:787 (2,3) - This is kinda too hard to be on easy diff imo, so how remove the note and make something like this instead Fixed
  5. 00:36:140 (1,2) - ^ Fixed
  6. 00:49:022 (2) - I highly suggest you unstuck this since it'll be a bit confusing for beginners to hit it ;w; Fixed
  7. 00:58:199 (1) - ^ No change
  8. 01:08:081 (1,2,3) - this is kinda confusing for easy diff, i suggest you to do something easier hear like this Fixed
  9. 01:10:199 (4,1,2) - ^ same Fixed
  10. 01:12:316 (3,4) - ^ Fixed
  11. 01:16:552 (1,2) - ^ Fixed
  12. 01:19:375 (1,2) - Fixed


Normal:
  1. 00:03:140 (5) - like i said about this on Easy diff, add whistle to end of this slider Fixed
  2. 00:43:905 (3,4) - don't you think this is kinda confusing for normal diff, i highly suggest you change the pattern here. Changed but keep the stack
  3. 01:09:493 (4) - I think you missed a finish on this note, i highly suggest you to add it No need to add finish here
  4. 01:12:845 (6) - I kinda don't hear anything in this note, so i suggest you to just remove it, instead of making this diff harder then it should be ></ No,I want to keep this
  5. 01:19:375 (3) - this slider's blinds kinda bad with this 01:17:787 (5) - , how how about rotating it to 50 degree selection center, it'll fix it tho^


Hard:
  1. 00:03:140 (1,2,3,4) - the placement of these notes kinda feels random to me, you can easily fix that tho. By just redo the placement of these notes o.o I want to keep these
  2. 00:05:964 (1,2,3,4) - ^ ^
  3. 00:10:199 (1) - this slider shape kinda looks bad imo, i highly suggest you to reshape it and make look a bit better ></ (and don't forget to add a whistle to slider's tail, like i said on the other two diffs)^
  4. 00:16:905 (6,1) - how about sticking the (6) above the (1) so it'll play much better, since the placement here looks and plays kinda bad imo Fixed
  5. 00:28:199 (1,2) - ^ Fixed
  6. 00:46:905 (4,5) - both these slider ends don't really follows anything in the music, how about replacing them with 2 1/2 notes instead o.o Fixed
  7. 00:49:905 (5,7) - ^ these two notes don't really follow anything in the music, i highly suggest you to remove them Fixed
  8. 00:51:846 (3,1,2,3,4,5) - I don't really understand what your following here, kinda feels random. where the stream started suddenly here 00:52:552 (1) - , so yeah i suggest you doing something like this instead. It might fix it o.o Fixed

That's all, I suggest you to look for two more mod on hard and easy before asking me for rebubble. Since these two diff needs more work to get this moving on. For now Good Luck~
Hope you like it.
Thank you very much~
Moo-Chan


oh boy.. lets see if i can find anything..


[Easy]

  1. 00:00:317 (1,2) - feels like these two dont flow together at all. id do something like this: http://puu.sh/fLLYx/46f1ccc057.jpg
  2. 00:02:434 (4) - maybe flip this slider? it feels better imo when like this: http://puu.sh/fLM4r/b5d987e668.jpg
  3. 00:21:140 (2,3) - curve the 2 more over the tail of 3. it would make it look a lot better
[Normal]

  1. id make the cs 3.5 because easy is at 3, and hard is at 4, so it would be in between
  2. 00:03:140 (5) - nc
  3. 00:03:846 - i would add a break here to the next note, like how you have in easy
  4. 00:08:787 (5) - nc
  5. 00:17:258 (5) - ^
  6. 00:29:611 (2,3) - the flow from 2 to 3 feels kinda awkward. maybe move 3 to the left a bit? or flip it and rotate it by 21 like so: http://puu.sh/fLMMf/a1ff218eef.jpg
  7. 01:04:905 (1,2,3) - i honestly feel like this would be too hard for people playing normal to understand
  8. 01:23:611 (4) - nc
[Hard]

  1. 00:03:140 (1,2,3,4) - why not space these out?
  2. 00:05:964 (1,2,3,4) - ^
  3. 00:26:434 (2,3) - id ctrl - g these. it feels really awkward and breaks the flow
  4. 01:14:081 (2,5) - blanket is off
guess thats it. i like the song, its nice (: even though i hate attack on titan..

good luck with your map
Topic Starter
Citrus

Moo-Chan wrote:



oh boy.. lets see if i can find anything..


[Easy]

  1. 00:00:317 (1,2) - feels like these two dont flow together at all. id do something like this: http://puu.sh/fLLYx/46f1ccc057.jpg It should be OK
  2. 00:02:434 (4) - maybe flip this slider? it feels better imo when like this: http://puu.sh/fLM4r/b5d987e668.jpg I want to keep this
  3. 00:21:140 (2,3) - curve the 2 more over the tail of 3. it would make it look a lot better Fixed
[Normal]

  1. id make the cs 3.5 because easy is at 3, and hard is at 4, so it would be in between Fixed
  2. 00:03:140 (5) - nc Fixed
  3. 00:03:846 - i would add a break here to the next note, like how you have in easy No need to add a break here
  4. 00:08:787 (5) - nc Fixed
  5. 00:17:258 (5) - ^ Fixed
  6. 00:29:611 (2,3) - the flow from 2 to 3 feels kinda awkward. maybe move 3 to the left a bit? or flip it and rotate it by 21 like so:
    http://puu.sh/fLMMf/a1ff218eef.jpg I want to keep this
  7. 01:04:905 (1,2,3) - i honestly feel like this would be too hard for people playing normal to understand Not very hard for players
  8. 01:23:611 (4) - nc Fixed
[Hard]

  1. 00:03:140 (1,2,3,4) - why not space these out? I don't want to space them out
  2. 00:05:964 (1,2,3,4) - ^ ^
  3. 00:26:434 (2,3) - id ctrl - g these. it feels really awkward and breaks the flow I think it flows well :(
  4. 01:14:081 (2,5) - blanket is off Fixed
guess thats it. i like the song, its nice (: even though i hate attack on titan..

good luck with your map
Thank you very much~
-Tochi
From my modding queue


  • General

  1. Fine i guess.


  • Hard

  1. 00:02:787 (4,1) - Make a bigger DS here for better reading? Something as big like 00:07:022 (2,3) -


  • Feedback


    Couldn't find any problems in the other diffs. Because my mod is short i'll give a kudosu as my rule says ^^
    Good luck!
Topic Starter
Citrus

-Tochi wrote:

From my modding queue


  • General

  1. Fine i guess.


  • Hard

  1. 00:02:787 (4,1) - Make a bigger DS here for better reading? Something as big like 00:07:022 (2,3) - Fixed


  • Feedback


    Couldn't find any problems in the other diffs. Because my mod is short i'll give a kudosu as my rule says ^^
    Good luck!
Thank you very much~
Mafumafu
Hi. From my queue.

[Easy]
1. 00:02:434 (4) - For better flow: http://puu.sh/g93SA/ae075c4aa6.jpg
2. 00:03:140 (1) – I guess no need to NC?
3. 00:58:199 (1,2) – Don’t stack them. Really hard for newbie player to catch the rhythm well.
OK.

[Normal]
1. 00:00:317 (1,2,3,4) – Hmm. I suggest repeating 3 times. http://puu.sh/g943F/4fcb2bcddd.jpg And put whistle on each slider head. It is quite hard to repeat >3 times in lower diffs.
2. 00:09:493 (2,3,4) – Though the BPM is low, it ought not to appear 3 1/4 single notes in Normal diffs.
3. 00:15:140 (2,3) – Blanket.
4. 00:19:728 (1,2,3) – Same as 2. And you even stacked them, which adds to the difficulty and even confusion.
5. 00:25:022 (5) – Still, 4 time repeat is quite hard for newbie players to catch. Considering using 2 sliders instead.
6. 00:26:964 (3) – DS issue: http://puu.sh/g94dA/21f128b064.png
7. 00:56:787 (1) – It is quite overdosed to use 0.5x SV multiplier here, especially in Normal diff. Even if there’re new combo and slider-tick, it is still hard for newbie players to catch the huge SV change.
As emphasized, normal difficulty is for basic players, so 0.8x SV change is better.
8. 01:03:140 (2) – Why the DS suddenly becomes 1.0x here?
9. 01:05:964 (5) - ^. In most cases, DS must be stable in one value in Normal diffs. And there also should not be explanations like “Here is 1/4 rhythm so the DS becomes lower.”
10. 01:09:493 (4,5,1) – You’ve stacked 1/2s. And here you stacked 1/1s, it is quite confusing.
This diff needs more work.

[Hard]
1. 00:51:846 (3) –00:52:552 (1,2,3,4) - This is quite overmapped.
2. 01:09:493 (1,2) – Continue using the ideas at 01:06:669 (1,2) –
OK.

Good luck!
Topic Starter
Citrus

Regraz wrote:

Hi. From my queue.

[Easy]
1. 00:02:434 (4) - For better flow: http://puu.sh/g93SA/ae075c4aa6.jpg OK.As you wish
2. 00:03:140 (1) – I guess no need to NC? No change
3. 00:58:199 (1,2) – Don’t stack them. Really hard for newbie player to catch the rhythm well. Fixed
OK.

[Normal]
1. 00:00:317 (1,2,3,4) – Hmm. I suggest repeating 3 times. http://puu.sh/g943F/4fcb2bcddd.jpg And put whistle on each slider head. It is quite hard to repeat >3 times in lower diffs. No change
2. 00:09:493 (2,3,4) – Though the BPM is low, it ought not to appear 3 1/4 single notes in Normal diffs. ^
3. 00:15:140 (2,3) – Blanket. Fixed
4. 00:19:728 (1,2,3) – Same as 2. And you even stacked them, which adds to the difficulty and even confusion. No change
5. 00:25:022 (5) – Still, 4 time repeat is quite hard for newbie players to catch. Considering using 2 sliders instead. ^
6. 00:26:964 (3) – DS issue: http://puu.sh/g94dA/21f128b064.png I don't know how to explain
7. 00:56:787 (1) – It is quite overdosed to use 0.5x SV multiplier here, especially in Normal diff. Even if there’re new combo and slider-tick, it is still hard for newbie players to catch the huge SV change.
As emphasized, normal difficulty is for basic players, so 0.8x SV change is better. Change to 0.75x
8. 01:03:140 (2) – Why the DS suddenly becomes 1.0x here? I don't know how to explain
9. 01:05:964 (5) - ^. In most cases, DS must be stable in one value in Normal diffs. And there also should not be explanations like “Here is 1/4 rhythm so the DS becomes lower.” 强行不让我解释
10. 01:09:493 (4,5,1) – You’ve stacked 1/2s. And here you stacked 1/1s, it is quite confusing. No change
This diff needs more work.

[Hard]
1. 00:51:846 (3) –00:52:552 (1,2,3,4) - This is quite overmapped. Fixed as Sekai-nyan's mod
2. 01:09:493 (1,2) – Continue using the ideas at 01:06:669 (1,2) – No change
OK.

Good luck!
非常感谢~
lkx_Shore
@Sekai-nyan: Don't leave mapper plz.

Short talk with mapper and fix some issue, Rebubbled

irc
14:42 lkx_Shore: 有空吗
14:42 Citrus: 有
14:42 *lkx_Shore is editing [http://osu.ppy.sh/b/247192 Hikasa Yoko - Utsukushiki Zankoku na Sekai [Easy]]
14:43 lkx_Shore: 00:41:258 (2) - 尾巴+w,00:42:669 (1) - 换成Normal-sampleset保留soft-additions?
14:44 lkx_Shore: 我看了下后面的w下的感觉有点乱...换成24w感觉好点
14:47 Citrus: 00:37:022-00:56:787 这一段24w么?
14:47 lkx_Shore: 恩
14:47 lkx_Shore: normal给我感觉也乱...如果你改的话把normal的也改了吧
14:48 Citrus: 好
14:51 Citrus: 00:42:669 (1) - 这里改成normal-sampleset会不会太响了?
14:52 lkx_Shore: 调低点音量吧,不换的话我感觉太轻了
14:52 Citrus: 我试试
14:54 lkx_Shore: 好了说一声
14:56 Citrus: 好了
14:56 *lkx_Shore is editing [http://osu.ppy.sh/b/303160 Hikasa Yoko - Utsukushiki Zankoku na Sekai [Hard]]
14:56 lkx_Shore: 00:44:081 (5,6) - 这个2连节奏和后面的搭起来显得怪异了,改成00:43:375 - 开始下2连节奏会好点,统一整体。然后00:40:728 - 是一段新部分,00:40:552 (6) - 也换成2连节奏,这个整体就完美了。
14:59 Citrus: 我需要理解一下
15:00 lkx_Shore: 00:43:375 (4) - 00:41:258 (4) - 换note+滑条的2连组合,就像00:46:199 (2,3,4) - 一样
15:00 lkx_Shore: 00:44:081 (5,6) - 换回普通的1/2
15:04 Citrus: 前辈还有什么接着说吧,这里改动略大,我需要改一阵子
15:05 lkx_Shore: 01:09:493 (1,2,3,4) - 这部分...要是drum让人点下去会好很多,音效全塞滑条里稍微有点水,后面同样的地方也是。不过这个改起来略麻烦,不改也行。
15:05 lkx_Shore: 就这个了
15:08 Citrus: 木有了么?
15:08 lkx_Shore: 没有了
15:46 Citrus: 都改好了,又要麻烦前辈看一下了,00:42:669 (1) - 我打算保持原样了
15:47 lkx_Shore: ;w;
Topic Starter
Citrus

lkx_Shore wrote:

@Sekai-nyan: Don't leave mapper plz.

Short talk with mapper and fix some issue, Rebubbled

irc
14:42 lkx_Shore: 有空吗
14:42 Citrus: 有
14:42 *lkx_Shore is editing [http://osu.ppy.sh/b/247192 Hikasa Yoko - Utsukushiki Zankoku na Sekai [Easy]]
14:43 lkx_Shore: 00:41:258 (2) - 尾巴+w,00:42:669 (1) - 换成Normal-sampleset保留soft-additions?
14:44 lkx_Shore: 我看了下后面的w下的感觉有点乱...换成24w感觉好点
14:47 Citrus: 00:37:022-00:56:787 这一段24w么?
14:47 lkx_Shore: 恩
14:47 lkx_Shore: normal给我感觉也乱...如果你改的话把normal的也改了吧
14:48 Citrus: 好
14:51 Citrus: 00:42:669 (1) - 这里改成normal-sampleset会不会太响了?
14:52 lkx_Shore: 调低点音量吧,不换的话我感觉太轻了
14:52 Citrus: 我试试
14:54 lkx_Shore: 好了说一声
14:56 Citrus: 好了
14:56 *lkx_Shore is editing [http://osu.ppy.sh/b/303160 Hikasa Yoko - Utsukushiki Zankoku na Sekai [Hard]]
14:56 lkx_Shore: 00:44:081 (5,6) - 这个2连节奏和后面的搭起来显得怪异了,改成00:43:375 - 开始下2连节奏会好点,统一整体。然后00:40:728 - 是一段新部分,00:40:552 (6) - 也换成2连节奏,这个整体就完美了。
14:59 Citrus: 我需要理解一下
15:00 lkx_Shore: 00:43:375 (4) - 00:41:258 (4) - 换note+滑条的2连组合,就像00:46:199 (2,3,4) - 一样
15:00 lkx_Shore: 00:44:081 (5,6) - 换回普通的1/2
15:04 Citrus: 前辈还有什么接着说吧,这里改动略大,我需要改一阵子
15:05 lkx_Shore: 01:09:493 (1,2,3,4) - 这部分...要是drum让人点下去会好很多,音效全塞滑条里稍微有点水,后面同样的地方也是。不过这个改起来略麻烦,不改也行。
15:05 lkx_Shore: 就这个了
15:08 Citrus: 木有了么?
15:08 lkx_Shore: 没有了
15:46 Citrus: 都改好了,又要麻烦前辈看一下了,00:42:669 (1) - 我打算保持原样了
15:47 lkx_Shore: ;w;
非常感谢前辈~
Suimya
I didn't leave this map, i just got afk for weeks...so busy orz

Checked everything and it seems ready to go now... o3o/


Qualified~
Autumn
ai yo ma ya
wo bu yong shang gou le
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