Yes please, that would be very much appreciated!! also Suit up died because my Insane is bad and naraku is too busy to updateQuiz-chan wrote:
Hey, what's with Suit Up?!?
Want a mod?
What? o.o I didn't understand lolKonei wrote:
I also had a request on Kei per PM
228,160,3808,2,0,P|128:224|36:160,1,240,8|8,0:0|0:0,0:0:0:0:
MoodyRPG wrote:
#modreqs esta funcionando
GeneralEasy
- Deberias añadir un spin en todas las dificultades para variar el score El tema es que no tengo donde agregar xD
Normal
- - 00:36:869 (1,2) - En mi opinion intercambiaria los new combos, remueve el de (1) y añade uno en la nota (2) Buen punto pero creo que es mejor enfatizar que cambia la melodia en vez de la voz en este caso. :>
Hard
- - 00:38:093 (3,1) - No se si hay error de spacing aqui, no estoy seguro Obvio que si xD se ve que se movio algo de lugar mientras editaba otra cosa ._.
- 01:19:114 (4) - De acuerdo a tu patron aqui deberia venir un new combo, si lo haces remueve el de aqui 01:20:338 Done
- 01:21:563 (3) - Lo mismo ^Buen mapa y la mejor de las suertes :> Muchas gracias!
- - 00:33:349 (4) - Creo que esta nota no encaja bien con la musica y luce algo escondida al jugarla, mi sugerencia es removerla de ahi Nah es que sigue el instrumental de fondo, no exactamente la voz. Queda bien imo asi que por el momento se queda~
HabiHolic wrote:
Hi
[Easy]
00:15:440 (1) - Remove NC I do not seem to put the rhythm of the flow of new combo This is due to the change of melody.
00:30:746 (2) - This slider 00:28:297 (2) - the same rhythm and the slider No no, they're different rhythms. I made 00:30:746 (2) longer than the other on purpose, to avoid placing too many notes.
00:32:583 - Once you have modified the above that note here ^
00:55:848 (2) - Try This? Hmm fine!
01:02:583 (3) - Whistle sound lame. What, why? It follows the music. Red tick -> whistle. White ticks -> claps/hitnormal. They're fine imo.
[Normal]
00:38:093 (1,2,3) - Why the distance is different? I accidentally moved these notes and uploaded the map like that lol fixed.
00:55:542 - add Note? Not a bad idea but i personally preffer how it sounds 1/1 so i'll keep this as it is for now at least. If other modder agrees with you i'll change it okay?
[Hard]
00:21:562 (4) - Whistle sound lame. Follows my whistle pattern, sounds good imo ;_;
00:28:603 (4,5) - This is my proposal.How about the short slider to budge?
00:31:052 (5,6) - ^
00:33:195 (3,4) - ^ I purposedly made this part with only circles to make it fit with the instrumental, not to follow the voice.
Good Luck
Star +1 Thanks! :>
phaZ wrote:
your bookmarks aren't snapped oh.. i removed them. they're useless anyway!Easy
- 00:03:807 (2) - start this slider at 236;156 http://puu.sh/2Nefk.png done
- 00:42:991 (1) - move it to 410;260 because spacing and blanket done
- 01:06:257 (1,2) - make (1) parallel to (2)? second slider-waypoint of (1) should be at326;202 then sure
- 00:09:317 (3,1,2) - (3): second waypoint=344;300, third=396;208(or209), (1): y=209, (2): first waypoint=173;209, second=232;112
_ better blanket, (3,1,2) are on the same line ughh so many points. its a mess. i tried to improve the blanket in my way ;_;Normal
- 00:08:705 (3) - end=202;120
- 00:35:031 (1) - end=204;196 why ;_; please next time try to explain your sggestions instead of leaving points like this. its amess and becames quite tedious to check. ;_; i think i understood your point, i tried to improve some blankets.
- 00:38:093 (1,2,3) - dat spacing x.x already fixed.Hard
- 00:02:583 (1) - move to 180;288 done
- 00:05:031 (7) - this triplet plays a litle bit weird, because there are no vocals on the last one. for some reason, it's only the first time weird _ to play O: but it follows the instrumental too! xD
- 00:31:970 (4) - move to 356;100 done
- 01:14:521 (4,5) - i would prefere higher spacing here. also this is the hardest diff in your mapset http://puu.sh/2Nf9d.png increased.
[]
very nice map! o/ Thanks /
Thanks everyone for your mods/stars. :3 i appreciate it!Lally wrote:
muh muh muh a bit late o3o o3o
[General][Easy]
- personaly i find it really meh to not have a spinner because there are some places to inser it like here at the end : 01:24:012 - just to give some difference to the scores :V Moody said that too, but i dont have any place to add spinners. lol
[Normal]
- you have some unsnapped objects in your diff,check AiMod >u< o.o fixed
- 00:03:808 - this can be just a bit better blanket nazi nazi nazi o3o but the current is fine too ;_; i mean, the difference is very small :< this one is fine o3o also i improved it a bit with phaz's mod
SPOILER228,160,3808,2,0,P|128:224|36:160,1,240,8|8,0:0|0:0,0:0:0:0:- 00:14:216 (2) - missed clap at slider end? yes :3
[Hard]
- you have some unsnapped objects in your diff,check AiMod >u< lol again ;_;
- 00:24:012 (5) - idon't like really much the flow of this slider,what about to rotate it by 40° ? like: uuugh but i like my blankeeeeet ;___;
- 00:38:093 (1) - 1 gring up for a better line with the prev slider
- 00:38:093 (1,2) - this jump ? ò.ò already fixed it. my bad
- 00:46:665 (3,4,1) - what about something like this? yeah improved it a bit
- 01:03:195 (4) - i think this slider will have a better flow with a curved line,for having kinda a blanket with the next slider ok :3
o3o nice flow ty o3o
- HP + 1 for balance with other settings yep~
- 00:21:563 (4) - i don't really like the whistle on slider body, what about to remove it? yes pls. I HATE WHISTLES ON SLIDER BODIES ;_;
Nice map o3o/ good luck Kei-chan >u< ty ty >u<
omg i watched this anime so often when i was a little childZhengster wrote:
I finally have an excuse to use this gif
take my star pls~
- 00:08:705 (3) - end=202;120uhh im too lazy to write "blanket", but that was the point. thanks for feedback :O
- 00:35:031 (1) - end=204;196 why ;_; please next time try to explain your sggestions instead of leaving points like this. its a mess and becames quite tedious to check. ;_; i think i understood your point, i tried to improve some blankets.
[HitObjects]
92,304,41155,2,0,B|204:348|204:348|316:304,1,240,0|0,1:0|1:0,0:0:0:0:
[HitObjects]
280,164,66257,6,0,L|328:200,2,60,8|2|4,0:0|0:0|0:0,0:0:0:0:
349,81,67481,2,0,L|444:154,1,120,8|0,0:0|1:0,0:0:0:0:
[HitObjects]
291,360,85236,2,0,B|343:371|364:325|364:325|405:356|446:321,1,180,4|4,0:0|0:0,0:0:0:0:
Kirino Kousaka wrote:
Ranked!
I Agree!
232,156,3808,2,0,P|164:224|44:168,1,240,8|8,0:0|0:0,0:0:0:0:00:09:624 (3) - Doesn't blanket 00:11:155 (1) properly. Moving the middle point 2 grids down, end point 3 grids down and 1 grid right seems to work. Tweak 00:11:767 (2) accordingly too.
208,280,48502,2,0,P|160:328|72:336,1,160,0|8,1:0|0:0,0:0:0:0:00:53:400 (3,1) - They don't flow very well imo. Maybe you could either rotate (3) by 20 degrees or so and then move 00:54:624 (1,2) accordingly so they all blanket together (http://puu.sh/2RIns.jpg)
108,228,49726,6,0,P|155:176|240:172,1,160,4|8,0:0|2:0,0:0:0:0:
747,612.244897959184,4,2,1,75,1,0Also, you used 55% on [Normal] on the last green line, 75% on [Easy] and [Hard]. I suggest them to be all the same for consistency.
8093,-100,4,2,1,75,0,1
8246,-100,4,2,1,75,0,0
27685,-100,4,2,1,55,0,0
35031,-100,4,2,1,75,0,0
47277,-100,4,2,1,75,0,1
56920,-100,4,2,1,75,0,0
57073,-100,4,2,1,75,0,1
66716,-100,4,2,1,75,0,0
66869,-100,4,2,1,75,0,1
76512,-100,4,2,1,75,0,0
76665,-100,4,2,1,75,0,1
86155,-100,4,2,1,75,0,0
I'll edit the post later with my reply to JInxyjem's modGero wrote:
Ola k ase?
Intentare modear esto ;U; lo haré en español no creo que haya problema. claro que no haha!
[Easy](*) 00:02:583 (1) - escuchando bien el fondo de la canción, me di cuenta que suena un clap en ese tiempo, aqui para ser exactos 00:02:583 ,creo que en el inicio del slider podrías agregar un clap, esto es una sugerencia si no te gusta como suena no lo agregues pero IMO suena bien Nah clap no. Normal clap si. Esa suena mejor.
(*) Una sugerencia en hitsounds, creo que seria mejor si agregaras un slidertick con el clap que usaste, para sliders que son largos, como por ejemplo aqui:
00:09:318 (3) suena el clap de fondo pero con los demas que estas usando suena muy bajo, podrias intentar usar este --> soft-slidertick2 y poner dos lineas verdes a los lados del slidertick para que suene el clap bajando un poco el volumen para que suene mejor.
algo asi: Entiendo tu punto y tiene sentido pero a mi personalmente no me gustan los slidertick. Si quieres un sonido en esa parte, lo mappeas. Eso es lo que pienso yo, pero aun así tu sugerencia no es mala. Solo es mi preferencia. :3
(*) 00:11:767 (2) - ^
(*) 00:30:747 (2) - en mi opinion este slider suena un poco raro siento que podrias recortarlo a que de el reverse en 00:31:359 - y agregar un circle en 00:32:583 esto es una sugerencia puedes omitir esto si no te gusta. tienes razon. Listo
(*) 00:33:195 (1,2) - Nazi* creo que estos sliders se ven un poco disparejos intenta copiar este slider 00:33:195 (1) - y ponerlo en 00:35:032 - para que sean iguales y se vea mejor algo asi: en vez de hacer todo eso solo movi el slider un par de grids :3
(*) 00:41:155 (2) - Nazi* intenta hacer este slider un poco mas simetrico, algo mas o menos asi: o.o ya esta simetrico, solo no esta en el eje y.
Si te convence cambiarlo aqui esta el codigo por si lo deseas[HitObjects]
92,304,41155,2,0,B|204:348|204:348|316:304,1,240,0|0,1:0|1:0,0:0:0:0:
(*) 00:46:665 (2) - siento que el NC deberia de ir justamente aqui 00:47:277 - ya que es donde comienza el kiai time y es por eso que hay un nc aqui, porque el slider es con repeat y el ultimo hit del slider cae en ese punto xD
(*) 01:00:747 (2,3,1) - Nazi* estas tres notas no estan formando un triangulo perfecto, intenta mover el slider 01:02:583 (3) a X: 256 Y:258 y el circle 01:03:808 (1) - a X:173 Y: 327 y veras que queda mas bonito :3 ahi lo arregle
(*) 01:03:808 (1) - IMO este NC es innecesario porque esta acabando la frase el NC deberia de ir aqui 01:04:420 (2) lo puse ahi en vez de adelante para evitar que solo un slider conforme un combo
(*) 01:06:257 (1,2) - Nazi* estos dos sliders no estan perfectamente colocados para que se vean paralelos lo cual hace que se vea un poco feo intenta esto: creo que lo logre arreglar
Antes & despues:
NOTA: Esta ligeramente inclinado hacia la izquierda el final del slider.
igualmente si deseas el codigo aqui esta[HitObjects]
280,164,66257,6,0,L|328:200,2,60,8|2|4,0:0|0:0|0:0,0:0:0:0:
349,81,67481,2,0,L|444:154,1,120,8|0,0:0|1:0,0:0:0:0:
(*) 01:25:236 (3) - Nazi* UFFF siento que este slider esta muy mal echo :c intenta hacerlo mejor. no da para decir que está tan mal hecho, apenas se diferencian pero aun asi lo mejoré
algo como esto:
Code:[HitObjects]
291,360,85236,2,0,B|343:371|364:325|364:325|405:356|446:321,1,180,4|4,0:0|0:0,0:0:0:0:
(*) Una ultima cosa: 00:27:685 - aqui en este lapso de tiempo veo que en el normal usaste whistles y realmente suenan muy bien porque no intentas colocar algunos para que suene mejor esta parte :3 no lo hice porque el ritmo en esta diff esta tan simplificado que no hay lugar para poner whistles que suenen bien.. los whistles los use en tick rojos y en esta diff use todo 1/1. :p
[Normal](*) 00:02:583 (1) - lo mismo mencionado en la easy acerca del clap lo mismo
(*) 00:06:869 (3,3) - Lo siento u3u un poco nazi* mueve el segundo punto a X: 304 Y: 76 Y el ultimo punto a X: 236 Y: 116 Para hacer un perfecto blanket con 00:06:869 (3) no lo movi exactamente ahi pero le mejore la blanket
;U; Que bonita normal, no me dejas encontrar nada :c perdon ;-;
[Hard](*) Amazing *O* gracias! ;u;
Buena suerte Kei! \:3/ el mapa es asombroso y la cancion mas Sigo esperando segunda temp de durarara ;3; es todo lo que pude encontrar espero te sirva mi pequeño mod >w< Fue util, gracias! y gracias por el doble rank o3o.
Shiro wrote:
Hi. Someone requested a mod for this, so here I am. Hi!
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any questions, feel free to ask me in-game. Okay!
GeneralEasy
- Everything's fine ! I just suggest to finish the kiai at 01:24:012 - because the song goes a capella there, I think it'd fit better. Wow how did i miss this lol, fixed!
Normal
- The slider placement makes the comboing extremely inconsistent, and you miss lots of strong beats because sliders end on them... Overall it's... fine, but I'd like you to change this one 00:46:665 (1) - because you completely miss the beginning of the kiai. Also, if you do change the last kiai as I suggested, do the same with 01:23:400 (1) - . Yeah it was difficult for me to do the comboing! I changed what you pointed there.
- 01:24:624 (2) - Remove the clap ? The song goes a capella at this point, there's no reason to continue the clap pattern. Used a normal-hitclap instead.
Hard
- 00:19:726 (4) - 00:21:563 (2) - 00:26:461 (3) - These break the comobing because they end on beats where the new combo should have been. It makes the map feel rather... inconsistent. ;_; but i cant do anything better to follow the music.. it isn't that bad imo. I agree with you, but i preffered using sliders with repeat and such to avoid making this diff too difficult.. I'll be more careful next time.
- 01:24:012 (1,3) - Remove claps, like for Easy ? Replaced with normal-hitclap~ sounds less noisy than the soft-clap imo.
Well, there isn't much to say. Good luck with this ! Thank you a lot
- hm... methinks you should reduce the HP drain, as the note density is relatively low in this diff, due to the low BPM Hmm kay!
- Your slider usage makes you miss tons of claps in the map... This introduces holes in the hitsounding and it feels weird: 00:09:777 (6) - 00:12:226 (6) - 00:19:573 (6) - 00:39:165 (5) - 00:41:614 (5) - 00:48:961 (4) - 00:51:410 (6) - 00:58:757 (6) - 01:08:553 (6) - 01:11:002 (6) - 01:18:349 (6) - Ah yes, but I thought it was more appropiate to stick with the vocals rather than the boring and constant clap sound at these parts. I dont remember who.. i think it was Gero who suggested me to use claps in sliders like this but I didn't agree (i dont like that hitsounding, personally).
- 00:35:644 (1) - I don't think this needs a new combo - or you'd need lots of new combos in this one to stay consistent Agreed. Removed
- 00:46:971 (1,3) - New combo on (1) should be on (3) - it follows the vocals and stays consistent with your kiai usage. And, to stay consistent with the beginning of the map, remove the new combo on 00:48:195 (1) - You're right, changed.
- 01:06:257 (4) - missing clap Added!
- 01:23:706 (1,2,3,4,5,6,1,2,3,4) - Same suggestion as Easy and Normal - remove the claps ? Same!
Thank you very much.Behonkiss wrote:
Great song. Yes! I love it. So catchy
General:
Consider turning the hit volume up during the choruses. I can barely hear it outside of the finishes. Okay! I increased it by 10%.
Easy:
00:15:440 (1) - It might be easier to get rid of the second slider and extend this one to end at 00:16:053 and repeat twice so it ends at 00:17:277. Hmm your idea is good, has a point but I personally prefer the current way. Seems easier to read for beginners since I have been using the same ammount of repeats in the whole diff. (1 repeat per slider).
00:54:624 (1) - Same as above.
01:14:216 (1) - And again. ^ It's just my personal choice :p I hope that's okay for you!
Normal:
00:05:644 (2) - Move this up a tiny bit so it's on the same horizontal plane as 1. It looks a little off the way it is. Done!
Hard:
No problems here! Oh good~
Roddie wrote:
EasyNormal
- 00:36:869 (1)-A new combo here is not necessary to have honestly. It comes in at the wrong time in my opinion. Best to remove it. The next object after is a good place to put a new combo over. Agreed! done~
- 01:03:808 (1)-Consider removing this new combo? The way I see it, it's too premature to put a new combo there. Give it some thought. Also, if you do remove it. how 'bout adding a new combo on the next object? Much better
Hard
- 00:44:522 (1)-You could remove this new combo from here. You've didn't have one on 01:14:216 (5) - So, it doesn't hurt to remove it, right? o: But that's a completely different rhythm imo ;_; I added nc here at 00:44:522 to avoid a long combo and to emphasize the change of melody&vocals.
Give me a call when you're done looking through my mod post. Thank you very much Roddie!
- 00:546:920 (3)-You're missing a good opportunity of having a clap here. I'm not sure if it was intentional but still, it would be great to have a clap here. o.o good idea. Added
- 01:06:716 (5)-^ ^
319,181,6869,2,0,P|340:260|396:312,1,160,4|12,2:0|0:0,0:0:0:0:
444,192,8093,5,4,0:0:0:0:
436,128,8400,1,2,0:0:0:0:
Kawayi Rika wrote:
Hi ~ Kei ~ Hi Rika, again[Normal]
- 00:05:644 (2,3) - You'd better to make these notes symmetrical,
please use this code(fixed next note spacing). Done :3319,181,6869,2,0,P|340:260|396:312,1,160,4|12,2:0|0:0,0:0:0:0:
444,192,8093,5,4,0:0:0:0:
436,128,8400,1,2,0:0:0:0:- 01:19:114 (1) - Move 1 gird down,symmetrical 01:17:889 (2) - .Doneeee~[/color]
That's all ~ I love relax map :3 Yeah i do too
Call me back ~ ok! Thank you Rika-chan :3